* Rate events over at least one second
EventsPerSecond.eps() divided the event count by the time since start(),
which can be a few milliseconds right after a restart. Frames buffered
during an ffmpeg restart then report as 100+ fps, and the same happens to
the detector fps. Use a window of at least one second.
* Keep sub-second windows consistent
Floor the divisor at the window length when the window is shorter than a
second, so a caller with a sub-second window still gets its true rate.
2026-09-24 06:28:00 -06:00
A. AhmetGitHubgreptile-apps[bot] <165735046+greptile-apps[bot]@users.noreply.github.com>
* feat(deepx): add DEEPX NPU detector and runtime integration.
* feat(deepx): enforce model_format requirement when ppu is enabled and add integrity checks for driver installation
* Update frigate/detectors/plugins/deepx.py
Public method lacks docstring
Co-authored-by: greptile-apps[bot] <165735046+greptile-apps[bot]@users.noreply.github.com>
* Refactor DEEPX detector tests, support SSD and DAMO-YOLO
* feat(deepx): add anchor-free output decoding and corresponding tests
* Add tests and updates for DEEPX detector and refactor DEEPX accelerator code structure.
* fix: enhance model type validation and update documentation for DEEPX detector
* fix: add support for customizable score and NMS thresholds
* refactor: infer YOLO layout from the model, drop per-detector options and the dxrtd placeholder
* fix: keep only the anchor-free PPU verdict, re-read anchor-based each frame
* Update latency data for DEEPX NPU
* Expanding PPU support for DEEPX and set yolo-generic as default.
* enhance scale count resolution logic
* Extend PPU layout handling and YOLOX support to DEEPX detector
* fix: assume the largest PPU anchor table when the .dxnn has no layout
* Improve PPU decoding and introduce strides handling
* Improve PPU scope and fix box format mismatch
* Fix unnamed node issue that breaks traversal
* fix: update object detection model type description to remove outdated architecture
---------
Co-authored-by: greptile-apps[bot] <165735046+greptile-apps[bot]@users.noreply.github.com>
* don't display audio transcription provider message as health notice
* show remote provider for audio transcription in health pane
* adjust trigger and notifications messages to be consistent with the rest of the settings UI
* disable save buttons when there are no changes in config editor
* fix audio manager crash when a camera is added at runtime
The audio processor and the camera maintainer both poll the same `add` config update on their own one second timers, and the maintainer is what creates `camera_metrics[name]`. When the audio processor got there first it looked the new camera up before that entry existed, and the `KeyError` took down the whole `frigate.audio_manager` process. Whether it happens depends purely on which poll fires first, so cloning a camera from the UI fails or succeeds at random. `spawn_if_needed` now skips a camera whose metrics aren't there yet and picks it up on the next poll, the same way it already waits on a late ffmpeg update.
`AudioEventMaintainer` holds the `CameraMetrics` object now instead of indexing the manager dict on every audio chunk, which drops the IPC round trips and means a removed camera can't `KeyError` out of `detect_audio` after the maintainer pops the entry. The audio process is also registered with the watchdog, since a crash there previously left audio detection dead for every camera until a full restart, and it now receives the shared `DataProcessorMetrics` so `AudioTranscriptionRealTimeProcessor` gets the same type as the other real time processors.
* fix stationary max_frames dropping other tracked objects
When `max_frames` was set for a label, deregistering one object rebuilt norfair's list with a filter that kept an object only if it was both not the target and already on its way out, so every other healthy object of that label was dropped along with it. Any car leaving the frame took the rest of the cars with it and they came back as new tracked objects a few frames later. The filter now removes only the target, and objects that are expiring are still reaped by norfair on the next update.
* fix test
* fix skip_motion_threshold permanently disabling motion detection
The skip check returned before the two `accumulateWeighted` calls at the end of `detect`, so a skipped frame never made it into the background and setting `calibrating` there only picked a faster alpha for calls that never ran. `avg_frame` starts as an all zero image and a normally lit scene differs from black across nearly the whole frame, so the cameras I tested measure 0.84 to 0.98 against it. Any `skip_motion_threshold` below that number skips the first frame, leaves the background black, and skips every frame after it. Motion detection is dead for that camera until the setting is removed or Frigate restarts, with no motion boxes, no motion recordings, and no regions for the tracker since the detector stays calibrating.
Startup isn't the only way in. `update_mask` zeroes the background on any motion config change, and once a camera has calibrated the first IR switch or PTZ move freezes the background on the old scene, so it can't transition to the new one, which is the case the option exists for. The frame is now blended in before the early return at the same 0.2 alpha the calibrating path uses elsewhere, so a large scene change is still suppressed while the background catches up, about a second on a 5 fps camera, and then motion comes back.
* dump ffmpeg logs on every restart
The record watchdog restarted ffmpeg without flushing its `LogPipe`, so a camera whose recording segments went stale never showed a single line of ffmpeg output. The dump now happens in `start_or_restart_ffmpeg` right after the stop, which covers the stale record path, the record crash path, and the audio restart. `reset_capture_thread` and the audio `log_and_restart` fallback keep their own dumps since both pass `ffmpeg_process=None`.
* dump ffmpeg logs once per restart
The audio restart path dumped the log pipe itself before calling the helper, so the restart dump printed a second "last 100 lines" heading over an already drained deque and split the tail that `stop_ffmpeg` flushed into its own section. The heading is now only printed when there's something under it, and the audio path leaves the dump to the restart so each failure produces one section.
* keep all logpipe dumps consistent
* check for a valid frame before using its shape
With the camera offline, no preview frame, and `camera-error.jpg` missing, `latest_frame` read `frame.shape` before its `frame is None` check, so it raised `AttributeError` and answered 500 with a traceback instead of the intended "Unable to get valid frame". The check now runs first.
* fix the has_clip self-heal for events with no recordings
`vod_event` looked for a `(body, 404)` tuple, but `vod_ts` returns a `JSONResponse`, so the check never matched and an old event whose recordings are gone kept offering a clip that can't play. It now checks the response status code.
* return 403 for a snapshot or thumbnail on another camera
The broad `except Exception` handlers in `event_snapshot` and `event_thumbnail` caught the `HTTPException` from `require_camera_access`, so a restricted user asking for another camera's snapshot got a 404 instead of a 403, and for an object still being tracked the snapshot was rendered before the check ran. Both endpoints now look up the event and check access in their own block, the way the other endpoints do, so a denial propagates.
* find DST transitions to the second
`get_dst_transitions` probed the offset once every 24 hours from the start time and reported a change at the first probe after it, up to a day late, so events, review items and recordings near a transition were grouped into days with the old offset. A transition after the last daily probe wasn't found at all. The end of the range is probed too now, and a probe that sees the offset change bisects the interval to the second of the transition.
* don't run page shortcuts for keys a dialog already handled
Radix dismisses a dialog on Escape from a capture-phase keydown listener and calls `preventDefault()` without stopping propagation, so `useKeyboardListener` still ran the page's Escape shortcut: cancelling the delete dialog in the face library or a classification model also cleared the whole selection. Keys another shortcut hook handled still get through, since their listener order changes with every render.
* fix train image filtering for a class with a dash
The backend writes a class with a `-` as `_` in train file names, since it splits those names on `-`, while a dataset folder keeps the dash. Filtering the Train grid by `half-open` compared it with `half_open` and hid every attempt. Both sides are normalized the same way now.
* don't edit a chat message while a reply streams
The edit button stayed active while a reply streamed. `submitConversation` returns early while loading, but the message bubble still closed its editor, so the edit was silently lost. The edit button is hidden while a reply streams, and an editor that's already open keeps its draft with send disabled until the reply ends.
* fix restart failing under non-root
restart_frigate() called psutil.Process(1).terminate() to signal s6-svscan, but s6-svscan runs as root while frigate runs as uid 1000, so the call raised AccessDenied. That exception escaped every caller: the UI restart button dropped its websocket client, MQTT restart and Save & Restart just logged and did nothing, and the watchdog crashed its own monitoring thread on a dead detector. This catches AccessDenied and falls through to the existing SIGINT branch, which exits the process for s6 to restart it.
* show runtime overrides in the settings form
The settings form read a camera section's saved config value, but its dependent warnings (audio transcription requiring audio detection, snapshots requiring detect, etc.) read the live config instead. A runtime toggle from the live view, MQTT, or an active profile can turn a section off without touching yaml, and that override persists across restarts, so the Enable switch showed on while the warning said the feature wasn't enabled. This adds an "Overridden (Live)" badge to any field whose live value differs from what's saved, and swaps the affected warnings to runtime-specific wording when a runtime override is the actual cause instead of the config.
* fix mobile overflowing icons in system due to new health pane
* fix genai settings keeping a stale model and dropping roles after save
Switching a GenAI entry's provider left the previous provider's model selected, so saving wrote a model the new provider doesn't serve. llama.cpp can't find that model in `/v1/models`, so the backend reported every capability as false for the entry, and once the save refetched `genai/models` the roles widget stripped `transcribe` from the form on its own. The section showed unsaved changes right after saving, and saving again would have dropped the role. Switching provider now clears the model, and the roles widget only strips a role for a model or provider picked in the form, since the entry-level capability flags only describe the saved model. A selected role stays visible when the provider can't confirm it, so it can still be switched off. The llama.cpp model list also no longer repeats a model whose alias matches its id, which is what `--alias` produces.
* close onvif sessions on shutdown
`OnvifController.close()` only stopped its event loop, so the aiohttp sessions each `ONVIFCamera` holds and the `_poll_config_updates` task were left to be garbage collected during interpreter shutdown, when their warnings can no longer be logged. Every restart ended with a run of `Unclosed client session` and `Task was destroyed but it is pending!` logging errors, which only became visible once restart started exiting the process itself under non-root. `close()` now closes each camera's client and cancels the tasks on the loop before stopping it.
* fixes
* fixes
Validate config exists 0 regardless of if the config is valid or not.
This makes it not very useful for CI
Tiny fix to bail non-zero if the config is invalid
* Add support for running transcription with GenAI
* Improve audio joining
* Fix GenAI model capability reporting
* Support language correctly
* Migrate existing users to keep english selected
* Fix models
* Fix tests
* Fix accepted null model
* Handle slwo providers
* Implement annotated frames mode for GenAI reviews to improve models with lacking temporal understanding
* Updates
* Improve debug sharing
* Do not number objects
* Fix assumptions
* Remove unhelpful content
* Improve object data sent as part of prompt
* Cleanup ollama dumbness
* Bind db
* Fixes
* Cleanup
* improve zone renaming
Zone rename now saves as one JSON body via config/set, moving required_zones and profile overrides instead of leaving stale references
* fixes
* allow users to select live streaming technology
* fix webrtc being downgraded to mse on load
`useUserPersistence` seeds state with the default and loads asynchronously, so the first render always used `mse` instead of the saved choice, and `useWebRTCGloballyAvailable` reports `checking` until the probe settles and re-enters that state on every consumer mount, so a saved `webrtc` was rewritten to `mse` even after the probe had already passed. On Safari the MSE player then timed out and latched the jsmpeg fallback. A pending probe now counts as available, the player waits on `autoLive` until the stored preferences load, and `handleError` gates on the mode in use since the fallback flag no longer implies webrtc is untried. A rejected IndexedDB read also resolves `loaded` now, so a blocked store can't leave the player waiting forever.
* add support for configurable ICE servers in WebRTC player
* add mic error state, fix dialog overwriting saved choice and dashboard ignoring stream
* tweaks
fix duplicated styles, move fonts to src/assets/fonts for vite to bundle (nginx already rewrites correctly), and fix fast refresh for PreviewController, auth context/provider, and statusbar context
* update date-fns, i18next, react-dropzone, react-markdown and @types/node
react-i18next 17 peers `i18next >= 26.2.0`, so the two move together. react-day-picker already depends on date-fns 4, so date-fns now dedupes to a single copy. react-dropzone 20 declares `node >=22` in `engines`, but npm only warns on Node 20 and nothing in the build needs Node 22.
* update js-yaml, @hookform/resolvers and prettier
js-yaml 5 has no default export, so `DictAsYamlField` imports `dump`, `load` and `YAMLException` by name. @hookform/resolvers 5 types `zodResolver` with the schema's input and output types separately, and fields with defaults are optional on input, so the zone and classification model forms pass both types to `useForm`. zod's range now starts at 3.25, which resolvers 5 requires.
* format with prettier 3.9
* remove unused web test deps
Nothing runs vitest. The CI step that called `npm run test` is commented out, `web/__test__/` was deleted in https://github.com/blakeblackshear/frigate/pull/8983 so `setupFiles` points at a missing file, and there are no unit tests, so `npx vitest run` only picks up the Playwright specs and fails. jsdom, `@testing-library/jest-dom`, msw and fake-indexeddb were only there for vitest.
* update contributing docs
* remove unused deps
konva 10.5 removed the private `Node._lastPos`, so `PolygonCanvas` now reads the dragged point from `getAbsolutePosition()`, which returns the position konva just applied. monaco-yaml 5.5 takes formatter options instead of a boolean for `format`. The radix packages move together so every shared primitive stays a single copy under the `react-slot` and `compose-refs` overrides.
* fix recordings unavailable endpoint when no params are provided
we already import the datetime class directly, so those attribute lookups raised AttributeError and the request returned 500
* reject JWTs whose role is no longer in the config
`/auth` trusted the role inside the JWT and re-signed it on refresh without checking the config, so a user whose restricted role was deleted kept a session carrying a role that isn't in `auth.roles`. The media, clip, recording, export and go2rtc checks treat a missing role the same as a role with no camera list, so that session could open every camera. `/auth` now returns 401 for a token whose role isn't configured, which sends the user back through login, and login already falls back to `viewer` for a role that's gone.
* delete the deleted camera group's layout, not the open one's
Deleting a camera group removed the layout of the group being viewed, because the dialog's delete was bound to `${activeGroup}-draggable-layout`. It also cleared the saved group, and both ran before the `config/set` request whether or not it succeeded, so deleting one group while viewing another lost the open group's layout and left the deleted group's layout behind. The deleted group's own layout is now removed after a successful save, and the saved group is only cleared when it was the open group.
* don't block API when querying PTZ info
camera_ptz_info is async but waited on the ONVIF controller's future with future.result(), blocking the API event loop for as long as a slow or unreachable ONVIF camera took to answer (including reconnect attempts), so every other async request stalled with it. Await the future with asyncio.wrap_future instead. The coroutine runs on the controller's own loop and thread, so this cannot deadlock.
* for custom exports, only allow admin users to add to existing cases
follows the existing convention where attaching an export to an existing case is admin-only on `POST /export/{camera}/...` and `POST /exports/batch`
* drop pending edits for a camera or profile that no longer exists
* match cached preview frames to their camera exactly
https://github.com/blakeblackshear/frigate/pull/22594 added a trailing `-` to the `preview_{camera}` prefix so `camera` stopped matching `camera2`'s frames, but camera names can contain `-`, so `front` still matched `front-door`'s. After a restart, `front`'s preview recorder deleted this hour's frames of a matching camera that sorted before it and added the timestamps of one that sorted after it, so ffmpeg was asked for files that don't exist and that hour's preview was lost. The offline fallback for `latest.jpg` could also return `front-door`'s frame for `front`, even to a user without access to `front-door`, and a short export could take its fallback thumbnail from the other camera. These now compare the full camera name taken from the file name.
* migrate web to eslint 10 flat config
ESLint 10 dropped `.eslintrc` support, so `.eslintrc.cjs` is replaced with `eslint.config.js` and the lint scripts no longer pass `--ext` or `--ignore-path`. typescript-eslint moves to 8, react-hooks to 7, and react-refresh to 0.5, and the unused jest and vitest-globals plugins are removed. Lint behaves as it did before: catch variables aren't checked, unused disable directives aren't reported, and rules newly added to the recommended sets are off until the code passes them. typescript-eslint 8 flags constants used only in `typeof`, so those are now exported, or replaced with a union type where the export would trip react-refresh.
* fix lint findings from the eslint 10 recommended rules
Remove the rule overrides from the flat config migration and fix what they were hiding. Unused catch bindings are dropped, 20 disable directives that suppressed nothing are removed (react-hooks 5.2 and 7.1.1 report identical exhaustive-deps findings with inline config ignored), dead initial values are dropped, short-circuit calls become if statements or optional calls, rethrown errors pass `cause`, and the disabled "No recordings" tooltip in `ReviewTimeline` is removed along with its memo and the `getRecordingAvailability` prop. The 3 react-refresh warnings for files that export contexts or classes are left for a later refactor.
* update docusaurus to 3.10.2
* bump @types/node to 25.9.6 and ES2022
target ES2022, which already includes ES2020 and ES2021.String, so the lib list was also trimmed
* bump vite to 8.3.0 and vitest to 4.1.11
Swap `@vitejs/plugin-react-swc` for `@vitejs/plugin-react` and add `esbuild` as a devDependency, since `vite-plugin-monaco-editor` requires it and Vite 8 no longer ships it. `keepNames` moves to `build.rolldownOptions.output` because Vite 8 ignores the `esbuild` block. Rolldown's minifier now writes the preload helper's base path as a template literal instead of a double-quoted string, so the nginx `sub_filter` for `return"/BASE_PATH/"` stopped matching and lazy-loaded chunks and their CSS were requested from a literal `/BASE_PATH/` under Home Assistant ingress. The rule now matches the backtick form.
* bump apexcharts to 7.3.0 and react-apexcharts to 2.1.1
Under Vite 8, a default import from a CommonJS package resolves to its whole `module.exports` when `package.json` has `"type": "module"`, so react-apexcharts 1.4.1 handed React an object and every chart crashed. 2.x ships an ESM build. apexcharts 7 no longer sets `window.ApexCharts`, so the chart components now import it for `ApexCharts.exec`, and `ApexAxisChartSeries` is derived in `types/graph.ts` because it's no longer a global type.
* remove unused immer dep
* remove unused cython pin from tensorrt requirements
The pin was added alongside tensorrt 8.5.3 and cuda-python 11.8, which needed Cython to build, and both have since been dropped from this file. Nothing imports Cython at runtime, and `pip3 wheel` runs with build isolation, so any source build gets its own build dependencies. The pin only installed an unused Cython wheel into the TensorRT image.
* require node 20.19 for docs
types-peewee 4.0 types model fields precisely, so 17 `type: ignore` comments and 2 `cast(str, ...)` calls are no longer needed. Its stubs type `.namedtuples()` and `.dicts()` queries as returning model instances, so the review cleanup reads namedtuple fields by name and the storage usage query casts its dict rows. `start_time` is declared `DateTimeField` but stores unix timestamps, so two reads cast it like `debug_replay.py` already does. `Export` gets an annotation for the `export_case_id` attribute peewee adds at runtime.
* add error boundary
on frontend errors, show a page-level recovery panel and a separate compact strip for the sidebar/status/bottombar so failures there don't take down the rest of the page
* tweaks
* fix test
* Rename face model to face recognizer
* Refactor face detection into own module
* Return face and face landmarks
* Align faces with 5 points instead of just the eyes
* Add landmark validation to throw out images which do not fit a landmark
* Fix circular import and lock face detector for concurrent runs across threads
* Fix mypy
* Support multi resolution exports
* Fix decoder text
* Add dropdown and ability to select export stream selection
* Fix for review comments
* Fix mypy
* Cleanup wording
* rename migration
* use ASC composite index for event camera and start_time
the planner still picks for newest-first single-camera queries but doesn't slow down full per-camera scans on a cold cache
* pause playback while the timeline range handles are up
* reduce multi camera seeded export range to 30m
allows both handlebars to fit within most desktop windows
* Add additional indicies on event and review tables. Every events or timeline endpoint filters on event start time and camera, this should speed things up by avoiding a range scan on the table.
* Rewrite to use a CTE to leverage speedups by using sqllite internal optimization to do a single query instead of a starter query to get distinct labels and a subsequent loop of querys per distinct event labels.
Frigate is currently shipping sqlite 3.46.1, which is above the minimum version 3.25 needed for CTEs.
* Collapse a few sequential queries into a single one.
* Use peewee instead of rw sql for the CTE query.
* Slightly simplify review logic and avoid duplicating the json response for empty review IDs.
* Rerun ruff formatting.
* Remove 2x unnecessary index on reviewsegment, remove reference to prior code implementation in comment in event.py
* Editor fail, re-ruff format.
* Remove the CTE and restore the generator with sub-queries, which is more performance (thanks Nick and Blake for testing against your larger DB!)
* Update peewee index migration description
* Add on_conflict_ignore, replacing the try/catch/pass on IntegrityError
* Add a testcase for validating that on_conflict_ignore bypasses what was formerly an IntegrityError
* Change testcase to clarify that it covers the peewee behavior of on_conflict_ignore
---------
Co-authored-by: Greg <{ID}+{username}@users.noreply.github.com>
* add a notice registry and System Health tab
Problems Frigate detects on its own (ffmpeg crash loops, stuck detectors, failed model downloads, recordings deleted before their retention period) only ever existed as log lines. This adds a `NoticeRegistry` in the main process backed by two tables, an `update_notice` IPC topic so producers in other processes can reach it through the dispatcher, an admin-only API and websocket topic, and a Health tab that lists them. Kinds declare their own mode, severity, and category in one place: state notices are resolved by their producer, event notices are dismissed by the user.
* treat a prerelease as behind its final release
* fix notices clearing early
* rename menu items and update docs
* don't resolve the update notice on a failed version lookup
isLoading and isBuffering only clear on playback progress, and scrubbing holds the player paused, so a source rebuild during a timeline selection left them set with nothing able to clear them. Cancelling made them visible as a spinner over an already-loaded frame, which stayed until the next manual seek. Leaving a scrub now clears them when the source is loaded and the element holds a frame.
* Refactor hardware stats to have consolidated ffmpeg, detector, and enrichments running.
* Cleanup hardware access that is not passed into the container
* Remove network stats from hardware refactor
`after` and `before` defaulted to `datetime.now()` in the function signature, so they were evaluated once at import. Requests that omitted them got a window ending at process start. They now resolve in the handler.
* Support read-only rootfs with self-signed certs in /config/tls
* Support read-only rootfs in s6 and pre-compile bytecode
* Assert read-only rootfs support in CI
* Document hardened read-only deployment
* keep certsync's cert selection identical to nginx's
* note the uid trade-off in user: mode
* fail fast when EXTRA_GROUPS or a missing media volume meets read_only
* keep nosuid and nodev on the /run tmpfs
* support read_only in the default mode
* don't take go2rtc down when the homekit file isn't writable
* lead with the hardware consequence of switching to user:
* refuse to write TLS material through a symlink as root
* note that memryx writes models to the root filesystem
* certsync watches whichever cert path nginx loaded
* Run the frigate service as the frigate user
* Run go2rtc as its own restricted user
* Run nginx as the frigate user with writable state in /tmp/nginx
* Disable bandwidth stats gracefully when not running as root
* Hand TensorRT model cache ownership to the runtime user
* Document non-root operation and per-hardware device access
* Create /media/frigate after the ownership sweep
* Assert non-root services, JWT migration, and escape hatch in CI
* only write the sweep sentinel when a media volume is mounted
* tolerate homekit config chown failures in the go2rtc run script
* chown the s6 log pipe so non-root nginx can reopen /dev/stdout
* set HOME to /config for non-root services
* run smoke nginx -t and the write probe as the runtime user
* re-own the nginx shm cache on service restart
* discard stdout for the unprivileged smoke nginx -t
* unwrap hard-wrapped prose in the installation docs
* report progress during the ownership sweep
* document EXTRA_GROUPS as the only device access path for dropped services
* expand the non-root device access docs with diagnosis steps and udev rules
* document network storage ownership and the remaining detector hardware
* skip lost+found during the ownership sweep
* hand /tmp/cache to the runtime user before services start
* make bundled models readable by the runtime user
* reload nginx by signaling the master instead of parsing its config as root
* harden root writes into unprivileged-owned paths
Restrict the sweep sentinel to a mount at or below /media/frigate so a
parent /media mount cannot bless a later-shadowed volume. Rebuild
/tmp/nginx root-owned each start so root's cp and tempio writes cannot
follow a symlink an unprivileged nginx planted in the previous run.
* collapse the duplicated sentinel comment
* add a service-runs-as-root helper for granular root services
* validate FRIGATE_ROOT_SERVICES and fail fast on unknown names
* let services listed in FRIGATE_ROOT_SERVICES skip the privilege drop
* record the root-services mode in the sentinel and sweep small trees each boot
* cache the runtime ids in the ownership helper
* chown recordings, previews, and exports to the runtime user at create
* chown the database files after init
* recommend FRIGATE_ROOT_SERVICES in the bandwidth stats warning
* assert granular root services in CI
* document FRIGATE_ROOT_SERVICES
* own every directory level created for a recording segment
* clear the cached runtime ids when ownership tests finish
* skip missing media paths in the per-boot ownership sweep
* clarify granular root services docs
* clean up
* install acl for device access grants
* grant runtime users access to mapped device nodes at boot
* assert device access grants in CI
* document automatic device access grants
* stop telling users device access needs host side setup
* clarify the non-root docs
* link the migration script to the repo
* group the manual device setup under one section
* harden against symlink attacks
/config is owned by the unprivileged runtime user after the ownership sweep, so root operations on files there could be redirected by a planted symlink.
- go2rtc HomeKit setup: replace the root yq/jq normalization and chown with an O_NOFOLLOW helper (prepare_homekit.py), so a symlink at go2rtc_homekit.yml can't redirect a root write or chown onto another file
- go2rtc binary override: ignore /config/go2rtc whenever the service runs as root, so a planted binary can't exec as root under FRIGATE_ROOT_SERVICES
- sweep sentinel: read and write it through safe-sentinel, which trusts only a root-owned regular file and never follows a symlink, so it can't be forged to skip the migration or symlinked to clobber a root file
- ownership sweep: chown with -execdir so a parent directory swapped for a symlink mid-walk can't redirect the chown out of the volume
- validate inputs: restrict DEVICE_ACL_PATHS to /dev, require nonzero numeric EXTRA_GROUPS, and reject PUID/PGID that collide with the go2rtc ids
- docs: correct the TLS key ownership note to match what actually happens
* tweak docs
* stop the ownership sweep chasing entries other mechanisms own
* keep custom binaries out of root services only under granular root
The `v1.x` line is the same muxed fMP4 code as Kaltura's 1.31 with fixes backported, so the mapping JSON, manifest routes, and ffmpeg consumers are unchanged. The `MAX_CLIPS` patch applies as-is and the HEVC workaround is rewritten for the fork's reformatted source.
`vod_hls_version 6` is now explicit because the fork replaced Kaltura's automatic version calculation with a directive that defaults to 4 and only warns when fmp4 needs 6, so playlists were being stamped `EXT-X-VERSION:4` while carrying `EXT-X-MAP`. The `error_page 502 =404` hack is gone: https://github.com/kaltura/nginx-vod-module/issues/468 is a `vod_mode remote` bug and we're `mapped`, so those 502s were really `_vod_response` returning 404 upstream. The fork maps that through now, and the hack was also turning real 5xx into "no recordings".
* use the camera's model for the lpr vehicle check
`FrigateConfig.model` became `models[]` in the detector refactor, so this didn't compile on 0.19. Each camera has its own detector/model pair now, so the check resolves the camera's scene with `getModelForCamera` instead of looking at every model.
* use camera config model
* fix export test
* add onboarding wizard for new users
* resolve hwaccel per camera and clarify recording retention
The hwaccel step listed every preset Frigate ships, so an Intel box was offered Raspberry Pi and Rockchip decoding, and the codec specific presets (`preset-intel-qsv-h264` vs `-h265`) were offered as global values that break as soon as two cameras use different codecs. `/hardware/hwaccel` now returns the decoding families the probed hardware can actually use, each carrying a preset per codec, and the wizard resolves the family against the detect stream codec the camera wizard already probed: one global `ffmpeg.hwaccel_args` when every camera agrees, per-camera `cameras.<name>.ffmpeg.hwaccel_args` when they don't. The global stays on `auto` in that case so cameras added later still resolve at startup. A gen13+ Intel machine keeps its QuickSync recommendation with mixed h264 and h265 cameras instead of dropping to vaapi.
The recording step's "Days to retain recordings" only wrote alert and detection retention, and the storage estimate under it assumed continuous recording. It now asks what to record in plain language, writes `record.continuous.days` to match, shows the estimate only for continuous, and drops the spinner arrows on the number input.
* clean up
* add light/dark mode icon switcher
* use yml as default config file extension when not found
* i18n tweaks
* gate the setup wizard on cameras instead of a config key
* render setup wizard steps by key
* share the setup wizard e2e helpers and mock users
* add an account step to the setup wizard
* add setup wizard account step e2e coverage
* cover the account step's restart behavior
* button consistency
* fix test
* docs
* fixes
* fix inconsistent export download filenames
Zip entries in a case download were named from `Export.name`, the friendly display name, while an individual download uses the file name on disk. The two have always been formatted differently, so one export came out as `front_door_20260823_020615-20260823_020734_abc123.mp4` on its own and `front door 2026-08-23 020615 2026-08-23 020734.mp4` inside a zip. Zip entries now use the on-disk file name, and renaming an export renames its file, so there's only one name to download under. The rename is blocked while ffmpeg still holds the file.
* cap filename length and catch duplicate names
* fix export rename and stop blocking the event loop
* move the rename rollback off the event loop
* no awaits
* pin genai review frames to the main stream
* retain previews as long as either stream has recordings
* watch sub stream recording health separately from main
* reject record_sub on the same input as record and document the role
* derive recording paths from the cache segment timestamp
Recording paths carry one second of resolution, but since sub stream recording start times are resolved to fractional wall clock, anchored to the cache file mtime and chained to the previous segment's end. A stream cutting segments faster than once a second resolves consecutive segments into the same second, so two rows collide on the unique path index and the batch insert fails. The cache segment name is unique per camera stream and second by construction because ffmpeg names segments with strftime, so the recording path is now built from that timestamp while the row keeps the resolved start time. This also restores the path semantics from before sub stream recording, when start times came straight from the cache filename.
Nothing derives times from recording paths: playback offsets, stream switching, and export all use the row's start time, which is unchanged, and the recordings sync matches files by exact path string.
* keep the rest of a recording batch when one row conflicts
* only publish record_sub status when a sub stream is configured
* don't shadow camera_cfg when publishing empty cache streams
* back off restarts when a recording stream goes stale
* give the shared sub stream grace on any capture thread reset
* include segment details in recording discard warnings
* Create frigate and go2rtc runtime users in the image
* Add single fix-ownership helper for volume permission migration
* Add init-usermod oneshot for PUID and PGID remapping
* Chown newly created runtime directories to the frigate user
* Run sentinel-guarded ownership sweep during prepare
* Add host-side volume permission migration script
* Guard log directory ownership for user-mode startup
* Fall back to plain s6-log when running without root
* Assert PUID remapping and sweep sentinel in CI smoke test
* Skip the ownership sweep in the devcontainer
* Pin FRIGATE_RUN_AS_ROOT in ownership tests
* Do not record the sweep as complete when a chown failed
* Validate PUID and PGID in the migration script
* Treat a failed ownership scan as an incomplete sweep
* Reject PUID and PGID of 0 during remapping
* Handle symlinks, dry runs, and sentinel write failures in the sweep
* Treat an absent sweep root as an incomplete sweep
* Verify s6-overlay downloads against pinned checksums
* Verify go2rtc download against pinned checksums
The v1.9.14 release publishes no checksums file, just the bare per-platform binaries, so these digests come from a one-time fetch rather than upstream. That pins the artifact against later substitution, which is the realistic threat for a version we stay on for months, but it does not verify the original download. The stage moves from `ADD --link` to a script because `ADD --checksum` can't express an architecture-dependent URL.
* Verify main image downloads against pinned checksums
Covers everything the main image downloads on the default path: tempio, the hailort runtime tarball and wheel, the six ffmpeg builds, the libedgetpu deb, and the thirteen Intel driver debs. The hailort tarball was streamed straight into `tar`, which can't be verified before extraction, so it downloads to `/tmp` first. The three ffmpeg blocks per arch collapse into one `install_ffmpeg` helper since they only differed by URL and install dir, and the Intel debs go through a `fetch_intel_deb` helper for the same reason.
The Intel debs are the ones that mattered most here. They're installed as root with `dpkg` on the default amd64 path and had no verification at all. compute-runtime publishes a `ww<week>.sum` asset with every release and npu-driver published `checksum.sha256` on v1.19.0, so those eight digests came from upstream rather than from us. intel-graphics-compiler and level-zero publish none, so those five and everything else here come from a one-time fetch, which pins the artifact against later substitution but doesn't verify the original download. The comment above the map says which is which and how to refresh them, since npu-driver has stopped publishing sums since v1.19.0 and that provenance won't survive the next bump.
Still unpinned: `get-pip.py`, which is a rolling URL where a digest would just break the build on pypa's next edit, and the per-variant artifacts for Axera, Synaptics, and Jetson. apt repositories are out of scope since apt already verifies signatures.
* Restrict generated TLS key permissions
OpenSSL 3.x already writes the key at 600 on its own, so this pins the guarantee rather than fixing an observed leak: the mode no longer depends on the openssl version or the umask the service happens to start with. Only the generated pair is touched. User-mounted certs take the other branch and are never chmod'd, which matters when they're mounted read-only.
* Add security headers and server_tokens off
Adds `X-Content-Type-Options: nosniff` and `Referrer-Policy: strict-origin-when-cross-origin`, and turns off nginx version disclosure.
No `X-Frame-Options` and no CSP `frame-ancestors`. HA's Webpage card and iframe panels frame Frigate's own address cross-origin, and either header would break them silently with nothing in Frigate's logs to explain it. Ingress is same-origin and would survive `SAMEORIGIN`, but Frigate can't tell the two apart from inside the container. `security_headers.conf` is a plain file in the image rather than a generated one, so anyone who does want framing restrictions can bind-mount it.
`add_header` doesn't inherit into a block that declares its own, so the include goes in per block, all nine of them, including the four nested static-asset locations that serve the JS bundles. Those are the ones nosniff actually matters for.
The run script now reads `get_nginx_settings.py` once into a variable instead of shelling out per template. That script imports the frigate config machinery, which is noticeable on an SBC.
Not fixed here: `listen.conf` is included at server level and carries `Strict-Transport-Security`, so those same nine blocks already drop HSTS under TLS today. Folding it into this file would change existing TLS behavior on nine paths, so it needs its own PR.
* Restrict go2rtc config file permissions
* Log failed login attempts with source address
Failed logins returned a bare 401 and left nothing behind, so credential stuffing was invisible unless you were already watching nginx access logs. Both failure branches now log a warning with the attempted username and the client address.
The address comes from `get_remote_addr()`, the same helper the login rate limiter keys on, so the two agree on who the client is and the trusted-proxy handling is consistent. Logging a raw `x-forwarded-for` instead would let an attacker forge the source address in the very log line meant to catch them.
The response is unchanged and identical either way. Which factor failed is only visible in the log, never to the client, and the password is never logged.
* Recommend least-privilege container options in install docs
The compose generator pushed `privileged: true` into every file it produced, no matter what hardware you picked, and it's the default tab on the install page so it's what most people copy. It now emits `security_opt: no-new-privileges:true` instead, and only adds `privileged: true` for hardware that actually needs it, with the reason inline. MemryX is the only one today, since it needs to reach the max-manager. Rockchip and Synaptics only want privileged during initial setup and their documented end state is device mappings, so neither gets it.
`no-new-privileges` merges into the same `security_opt` block as any device-specific entries, so Rockchip still gets its `apparmor=unconfined` and `systempaths=unconfined` without a duplicate key.
The static example now has `privileged` commented out, and there's a short section on the options worth adding, with a note that `cap_drop: ALL` breaks `telemetry.stats.network_bandwidth` since nethogs needs NET_ADMIN/NET_RAW.
* Add amd64 container smoke test to CI
Boots the built amd64 image against a minimal config and asserts the two security headers, that the Server header no longer carries a version, that no frame-ancestors is present, that nginx accepts its own config, and the two file modes. This is also the harness the rest of the hardening work extends.
The two negative assertions are written as `if grep; then exit 1; fi` rather than `! grep`. Bash exempts a negated command from `set -e`, so the `!` form would have passed even with the version and frame-ancestors both present, which is the opposite of what a regression net is for.
* improve keyframes messages
* don't pad the labelmap with unknown
`load_labels()` prefilled 91 `unknown` entries before reading the label file, so any model with fewer than 91 classes kept that padding in `merged_labelmap` and `unknown` showed up as a selectable object type in the objects settings UI. The padding only existed so `RemoteObjectDetector.detect` could index the labelmap without a KeyError, and it didn't even cover the empty-file case or Frigate+, which never had a prefill. Both lookups now skip class ids the labelmap doesn't name and warn once per id.
* add secrets.yaml and merge substitution sources by precedence
FRIGATE_ENV_VARS was built once at import from container env and /run/secrets, and the environment_vars validator overwrote it unconditionally, so the block beat the deployment and nothing could be re-read. Sources are now separate dicts merged lowest to highest (environment_vars, secrets.yaml, container env, credentials directory), re-read at the top of every parse, and a collision warns once naming the winner. An undefined {FRIGATE_*} raises a ValueError subclass so pydantic reports the field instead of a KeyError traceback.
* use the shared substitution namespace in go2rtc config
The generator rebuilt the namespace itself from os.environ and a hardcoded /run/secrets, so it never saw environment_vars or CREDENTIALS_DIRECTORY, and str.format made any stray brace fatal. It now installs the FRIGATE_ names from environment_vars and substitutes streams the same way every other field does.
* read the exec override from an import time snapshot
environment_vars is exported into os.environ, and is_go2rtc_arbitrary_exec_allowed read os.environ live, so the config file could enable exec sources. Snapshot the variable at import, which runs before any config is loaded.
* docs
* clarify docs
ffmpeg's stderr was piped but never read, so recording segments that generate more than 64 KB of ffmpeg warnings blocked ffmpeg mid-write, stranding the streaming thread and its anyio threadpool token for good. Enough of those and every sync endpoint stops responding until restart. The trigger is how noisy the segments are, not how long the clip is.
Send stderr to a temp file instead, and guarantee ffmpeg teardown and playlist cleanup on every exit path, including client disconnect.
Also fixes two bugs the deadlock hid: the failure branch was unreachable because returncode is None mid-loop, so the playlist file leaked and ffmpeg's logs were never reported. Playlist files now get a unique name so concurrent requests for one range cannot delete each other's input.
Extracts the terminate helper motion search already had into frigate/util/ffmpeg.py, now shared by both streaming call sites.
* add import/export for camera group layouts and streaming settings
Camera group layouts and per-camera streaming settings are stored in the browser's IndexedDB, so they are tied to a single browser on a single device. Users with more than one device have to rebuild every group layout and re-pick every camera's stream settings by hand, and clearing browser data loses the work.
Add a Backup & Restore card to Settings > UI Settings that exports these settings to a JSON file and imports that file on another device. Import shows a confirmation dialog with per-section counts, switches for layouts, streaming settings, and UI preferences, and warnings about camera groups or cameras in the file that are not on this server.
Server-side storage is deliberately avoided. These are per-device presentation settings: a layout arranged for a desktop is wrong on a tablet, and continuous full-resolution streams that are free on a wired LAN are not on a phone. An explicit file moves settings only when the user chooses to move them.
Implementation notes:
- web/src/utils/uiSettingsTransfer.ts owns a registry of transferable IndexedDB keys. Each entry records whether the key is user-namespaced, matching which persistence hook wrote it, plus a zod schema for its value.
- Only registry-known keys are ever written, and only when their value passes that schema. The file format deliberately lets unknown keys survive parsing, so this filter is what prevents a hand-edited file from writing arbitrary storage keys or out-of-range values.
- Export falls back to the legacy un-namespaced key, because the username migration runs lazily on first mount of each owning hook.
- Streaming settings merge per group rather than replacing the whole map, so groups configured only on the receiving device survive.
- Import writes storage and then reloads, because useUserPersistence reads a key only on mount and StreamingSettingsProvider would otherwise write its stale in-memory state back over the import.
- playbackBandwidthEstimate, frigate-search-history, and live-layout are excluded: the first two are measurements and user data rather than preferences, and live-layout's default is derived from the device.
* merge imported streaming settings per camera instead of per group
Allow audio classes to be grouped under a shared configured label.
Keep audio overrides separate from object labels and retain only the highest-scoring grouped detection.
Refs #23967
* refactor mqtt so that Frigate owns the transport lifecycle instead of delegating it to paho
* release the shutdown barrier on worker crash and replay retained publishes the broker never acked
* collapse in-flight retained values by topic and release the shutdown barrier from a finally
* replay the outage buffer before the publish queue so newer values are not reverted
* serve a segment startup ladder so seeks begin playing sooner
nginx-vod was handed one 10s segment per recording file, so every playlist start had to download and decode a full segment before the first frame. Declare real keyframe data per clip and let nginx cut short leading segments from it.
- add vod_bootstrap_segment_durations 1000/2000/4000 so each playlist starts with 1s/2s/4s segments before settling at 10s
- emit real clip-relative keyFrameDurations (plus firstKeyFrameOffset when nonzero) from the recording keyframe index; rows without an index keep the whole-clip declaration, the only safe cut without keyframe knowledge
- drop the manifest's segment_duration field, which was always inert: nginx-vod parses only camelCase segmentDuration
- rebuild the player source at the seek target, quantized to a 10s grid, so the ladder applies to every seek and seek URLs stay repeatable for nginx's mapping and response caches
- route the seek model, in-range checks, and the stale-report guard through the source window rather than the chunk range
- bridge repositioning seeks (>2s from the last played timestamp) through the preview player and hold the release anchor one commit, so neither path paints a stale frame
- clear a pending loading timer before replacing it; an orphaned timer escaped onPlaying's clearTimeout and flashed loading mid-playback
* keep recordings queries on their indexes
Several recordings queries degraded into full scans or large sorts on big databases: the planner ignored index order, or the query shape gave it nothing tight to seek on. Reshape them into bounded seeks and add the composite index the per-stream lookups need.
- index recordings on (camera, stream_type, start_time DESC) and drop the (camera, stream_type) index it supersedes
- walk the recordings summary day by day with EXISTS probes and per-camera MIN/MAX seeks, skipping ahead over empty gaps instead of bucketing every row for the requested cameras
- run the summary endpoint on the event loop rather than the threadpool
- bound the unavailable-recordings query by start_time per camera and merge the results in Python
- bound the expire query's start_time so it seeks the retention window instead of scanning a camera's whole history
- enumerate deleted cameras with one index seek each rather than a camera NOT IN (...) scan
- compute bandwidth with segment_size filtered in a CASE projection; as a WHERE predicate it baited the planner into the (camera, segment_size) index plus a full sort of the camera's history
- fall back to a 1000-segment window when the recent 100 are all zero-size, so an ingest glitch doesn't report zero bandwidth
- limit the needs_refresh count instead of counting every segment
- cover sub-only and sparse calendar days, midnight-spanning day attribution, multi-camera gap merging, deleted-camera expiry, and zero-size segment runs
* fix mypy
* add ptz controls to camera via wizard when onvif has already been probed
* i18n
* add e2e test
* backend add and remove subscriber
* tweaks
* turn on switch by default if pan and/or tilt capability is available
* fix test
* add sub stream recording with adaptive quality playback
Optionally record a second, lower bitrate stream alongside the main
recording stream via a `record_sub` input role and `record.sub` config block, with its own retention windows.
Recordings rows now carry the stream type plus the media details needed to serve both streams from one manifest: video codec, audio presence, audio codec and rate, and a record-time keyframe index.
Playback resolves coverage across both streams and merges them into a single VOD sequence, falling back to a discontinuity manifest with per-clip init segments when the media signatures differ. The player exposes a quality selector, and an auto governor picks the stream from stall time, bandwidth, codec support, and the save-data hint.
* fix tests and i18n
* Guard object processor queue handlers against unknown cameras
* Skip embeddings post processing for removed cameras
* End review segments for removed cameras
* Drop queued autotracker moves for removed cameras
* Release tracked event thumbnails when skipping a removed camera
* Add locked accessors for camera states
* Read camera states through the processor accessors
* Guard output and recording paths against cameras not yet known
* Resolve camera state once in ONVIF, notification, and transcription paths
* Add combined motion and object Birdseye mode
Add a motion_objects mode that keeps Birdseye active when motion is detected or a confirmed tracked object is present, including stationary objects.
Wire the mode through configuration, runtime commands, API schemas, documentation, and UI labels. Exclude false-positive trackers and add regression coverage for Birdseye activation and MQTT validation.
* Refactor Birdseye activity types as booleans
Replace combination-specific Birdseye modes with composable boolean activity types for motion, active objects, stationary objects, and continuous display.
Preserve legacy single-mode configuration and MQTT inputs, support canonical comma-separated MQTT combinations, and allow scalar YAML values to be replaced by nested settings through the config API.
* Preserve OpenVINO config translations
Regenerate the configuration translations with the OpenVINO detector schema available so the unrelated production detector labels remain intact.
* Preserve partial Birdseye mode overrides
Allow an empty activity selection with a canonical NONE MQTT state so partial camera and profile overrides can disable inherited flags without failing validation.
Add regression coverage for camera and profile inheritance, document the NONE contract, and keep the generated schema fixture scoped to Birdseye.
* Address Birdseye activity review feedback
Move scalar mode compatibility into the 0.18-1 config migration and reject empty activity selections instead of publishing a NONE state.
Pass activity signals through a frozen dataclass, preserve existing active-object tracker behavior, and require confirmed stationary objects. Revert the generic YAML mutation and cover migration, inheritance, MQTT, and activation regressions.
* Move Birdseye migration to 0.19
Use the 0.19-0 configuration revision for converting scalar Birdseye modes to composable activity flags, and update the migration regression coverage accordingly.
* Remove Birdseye migration test
Drop the dedicated config migration test as requested during review while retaining the 0.19-0 migration implementation.
* Docs: fix Synaptics default model path in object detector docs
The model is installed at /synaptics/mobilenet.synap by docker/synaptics/Dockerfile,
matching the config examples in the same section.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Docs: warn about kernel Oops with v4l2m2m hwaccel on ASUS GT-BE19000AI
Enabling the recommended h264_v4l2m2m hwaccel args on the GT-BE19000AI AI
board (SL1680, firmware kernel 5.15.140) triggers a LIST_POISON dereference
Oops in the vendor vpu driver during decoder teardown, requiring a reboot.
Observed and captured on real hardware. Also fixes a Synaptics typo.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Docs: drop GT-BE19000AI hwaccel warning per review
Remove the device-specific v4l2m2m kernel Oops warning as requested by
maintainer review; upstream/vendor gotchas are not documented here. The
Synaptics typo fix and model path correction remain.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Currently translated at 100.0% (46 of 46 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (62 of 62 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (54 of 54 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (800 of 800 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (141 of 141 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (185 of 185 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (1295 of 1295 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (145 of 145 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (108 of 108 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (50 of 50 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (10 of 10 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (240 of 240 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (46 of 46 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (54 of 54 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (800 of 800 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (141 of 141 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (185 of 185 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (1295 of 1295 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (100 of 100 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (60 of 60 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (145 of 145 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (67 of 67 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (129 of 129 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (108 of 108 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (500 of 500 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (46 of 46 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (54 of 54 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (800 of 800 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (1295 of 1295 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (49 of 49 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (100 of 100 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (145 of 145 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (67 of 67 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (10 of 10 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (26 of 26 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (108 of 108 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (240 of 240 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (240 of 240 strings)
Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (500 of 500 strings)
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: windasd <me@windasd.tw>
Co-authored-by: 蘭蘭露 <flandrescarlettw@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-auth/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-configeditor/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-search/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/zh_Hant/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-auth
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-configeditor
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-search
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
* fix jumping timeline handles in debug replay range selection
The timeline mirrored the export range into local state that was never reset when the range cleared, so starting a second selection after cancelling one left the stale mirror disagreeing with the new range. The sync effect and the draggable position effect then rewrote each other's values every commit until React hit its update limit. The handles now write the range directly.
* add mobile test
* fix incorrect backchannel docs
`#backchannel=0` is a native rtsp source param, not an ffmpeg one, and the troubleshooting warning had it listed as ffmpeg-only. Any `#` modifier on a bare `rtsp://` source turns the backchannel off unless the URL explicitly contains `#backchannel=1`, so a dedicated two-way talk stream can't carry `#video=h264` or anything else.
* add rotation faq
* run lpr on more vehicle types by default
before, a config change to attribute_map was required
* logging tweaks
* remove arg
* use attributes for frontend check
* docs
* only check thumbnail attributes the object can have
send_alert()'s short circuit for skipping a no-op "update" push only
compared object and zone counts between before/after, never severity.
Both underlying collections are cumulative and deduplicated (objects
is a set of labels, zones only appends a zone not already present),
so a segment being promoted from detection to alert can leave both
counts unchanged, silently dropping the single most notable
transition in a review's life. Add a severity comparison to the same
check so a detection -> alert promotion always notifies.
The CUDA execution provider returns an identical vector for every image when jina-clip-v2 is built below ORT_ENABLE_EXTENDED, so every thumbnail embedding written on a GPU was the same normalized garbage and semantic search returned the same results for any query. Reproduced on two different NVIDIA cards, across onnxruntime 1.22 and 1.24, and on both the 0.17 and 0.18 CUDA stacks, so it isn't specific to any of those. ORT_ENABLE_ALL isn't an option because it fails to build on CPU with a SimplifiedLayerNormFusion error, leaving EXTENDED as the only level that works on both providers. jinav1 is unaffected and stays on BASIC.
* Make review user read status consistent with other APIs
* Validate URLs for web push endpoint
* Validate the role for a custom viewer, rate limit password changing
* Cleanup
Currently translated at 100.0% (46 of 46 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (800 of 800 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (141 of 141 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (185 of 185 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (1295 of 1295 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (86 of 86 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (86 of 86 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (74 of 74 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (108 of 108 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (108 of 108 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (239 of 239 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (500 of 500 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (800 of 800 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (45 of 45 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (62 of 62 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (54 of 54 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (23 of 23 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (25 of 25 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (800 of 800 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (141 of 141 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (185 of 185 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (1295 of 1295 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (100 of 100 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (86 of 86 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (145 of 145 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (67 of 67 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (108 of 108 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (129 of 129 strings)
Translated using Weblate (Persian)
Currently translated at 100.0% (239 of 239 strings)
Translated using Weblate (Persian)
Currently translated at 65.1% (71 of 109 strings)
Co-authored-by: Abdollah Ashjaa <abdollah.ashjaa@gmail.com>
Co-authored-by: Amir reza Irani ali poor <amir1376irani@yahoo.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: حمید ملک محمدی <hmmftg@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-filter/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/fa/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-filter
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
Currently translated at 63.2% (506 of 800 strings)
Translated using Weblate (Swedish)
Currently translated at 62.2% (498 of 800 strings)
Translated using Weblate (Swedish)
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Swedish)
Currently translated at 51.7% (670 of 1295 strings)
Translated using Weblate (Swedish)
Currently translated at 51.7% (670 of 1295 strings)
Translated using Weblate (Swedish)
Currently translated at 90.0% (54 of 60 strings)
Translated using Weblate (Swedish)
Currently translated at 100.0% (239 of 239 strings)
Translated using Weblate (Swedish)
Currently translated at 46.8% (375 of 800 strings)
Translated using Weblate (Swedish)
Currently translated at 95.7% (454 of 474 strings)
Translated using Weblate (Swedish)
Currently translated at 37.8% (303 of 800 strings)
Translated using Weblate (Swedish)
Currently translated at 69.8% (331 of 474 strings)
Translated using Weblate (Swedish)
Currently translated at 36.7% (294 of 800 strings)
Translated using Weblate (Swedish)
Currently translated at 67.9% (322 of 474 strings)
Translated using Weblate (Swedish)
Currently translated at 100.0% (108 of 108 strings)
Translated using Weblate (Swedish)
Currently translated at 33.7% (270 of 800 strings)
Translated using Weblate (Swedish)
Currently translated at 62.2% (295 of 474 strings)
Translated using Weblate (Swedish)
Currently translated at 26.1% (209 of 800 strings)
Translated using Weblate (Swedish)
Currently translated at 48.7% (231 of 474 strings)
Translated using Weblate (Swedish)
Currently translated at 13.3% (107 of 800 strings)
Translated using Weblate (Swedish)
Currently translated at 26.1% (124 of 474 strings)
Translated using Weblate (Swedish)
Currently translated at 100.0% (26 of 26 strings)
Translated using Weblate (Swedish)
Currently translated at 100.0% (109 of 109 strings)
Translated using Weblate (Swedish)
Currently translated at 100.0% (501 of 501 strings)
Translated using Weblate (Swedish)
Currently translated at 99.8% (500 of 501 strings)
Translated using Weblate (Swedish)
Currently translated at 2.3% (19 of 800 strings)
Translated using Weblate (Swedish)
Currently translated at 5.6% (27 of 474 strings)
Co-authored-by: Fredrik B <fredrik@brannvall.nu>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Kristian Johansson <knmjohansson@gmail.com>
Co-authored-by: Mats Lojander <mats@lojander.com>
Co-authored-by: Samuel Åkesson <samuel.akesson@bolmso.se>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/sv/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-settings
Currently translated at 100.0% (800 of 800 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (46 of 46 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (800 of 800 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (185 of 185 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (1295 of 1295 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (74 of 74 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (100 of 100 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (67 of 67 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (145 of 145 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (108 of 108 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (239 of 239 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (800 of 800 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (141 of 141 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (185 of 185 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (1295 of 1295 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (67 of 67 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (145 of 145 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (109 of 109 strings)
Translated using Weblate (Italian)
Currently translated at 99.2% (140 of 141 strings)
Translated using Weblate (Italian)
Currently translated at 94.0% (174 of 185 strings)
Translated using Weblate (Italian)
Currently translated at 99.6% (1291 of 1295 strings)
Translated using Weblate (Italian)
Currently translated at 98.5% (66 of 67 strings)
Translated using Weblate (Italian)
Currently translated at 99.7% (798 of 800 strings)
Translated using Weblate (Italian)
Currently translated at 92.9% (131 of 141 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (129 of 129 strings)
Translated using Weblate (Italian)
Currently translated at 85.5% (684 of 800 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Italian)
Currently translated at 74.1% (593 of 800 strings)
Translated using Weblate (Italian)
Currently translated at 99.7% (473 of 474 strings)
Translated using Weblate (Italian)
Currently translated at 100.0% (109 of 109 strings)
Co-authored-by: Filippo-riccardo Franzin (filippo franzin) <filric01@gmail.com>
Co-authored-by: Gringo <ita.translations@tiscali.it>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Nton <arlatalpa@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-filter/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/it/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-filter
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
Currently translated at 47.2% (378 of 800 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 85.0% (403 of 474 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 46.8% (375 of 800 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 83.7% (397 of 474 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 46.5% (372 of 800 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 80.8% (383 of 474 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 46.3% (371 of 800 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 79.7% (378 of 474 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 44.3% (355 of 800 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 76.1% (361 of 474 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 44.2% (354 of 800 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 75.9% (360 of 474 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 43.2% (346 of 800 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 74.2% (352 of 474 strings)
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (108 of 108 strings)
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Klenner Martins Barros <klenne.al@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/pt_BR/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/components-dialog
Gemini 3.6 and newer reject role="function" on the function response
Content with 400 INVALID_ARGUMENT, breaking any chat query that triggers
a tool call. The tool call itself succeeds; only the hand-back to the
model fails, and because the error surfaces mid-stream the request still
returns HTTP 200, so it is easy to miss.
Google's function calling documentation specifies role="user" for
returning function results:
contents.append(response.candidates[0].content)
contents.append(types.Content(role="user", parts=[function_response_part]))
https://ai.google.dev/gemini-api/docs/generate-content/function-calling
Verified with my local setup.
* fix classification drawer closing instead of scrolling when list is long on mobile
* add qwen3.8 to genai docs
* add titles to more clearly separate model types
* subscribe to add in webpush
* add docs for detector cpu usage
* rebuild notification camera access when a camera is added at runtime
* document how frigate shows CPU usage metrics
* add faq about version key in config
sanitize_filename leaves ".." intact and collapses variants like "..:" and "..*" to "..", so filesystem paths built from face names, classification model/category names, image ids, and trigger data could escape their base directory. Route every such site through new frigate/util/path.py helpers (safe_join, sanitize_path_component, sanitize_contained_path), which reject traversal and verify containment.
Worst case was DELETE /classification/{name}, which rmtree'd /media/frigate and /config while returning 200.
Important to note that all affected endpoints already require admin permission, so this sould be considered hardening rather than fixing exploitable code.
<camera>/notifications/suspended arrives as a string over the live connection but as a number in the camera_activity snapshot, and the truthiness guard dropped the numeric 0, so a camera with notifications off rendered as active after a reload. Normalize to a string and derive isSuspended instead of storing it.
* fix(audio): correct sodeling typo to yodeling
Fixes a typo in audio-labelmap.txt where the yodeling class was
misspelled as "sodeling".
* fix(i18n): remove duplicate sodeling key in en audio.json
The en audio.json already contains a correct "yodeling" key. Remove
the duplicate/misspelled "sodeling" entry to avoid ambiguity.
* add host npu requirements to docs
* allow toggling live audio transcription via mqtt
* improve spacing consistency on mobile drawers
* fix clearing the region grid not surviving a restart
Currently translated at 100.0% (800 of 800 strings)
Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (1295 of 1295 strings)
Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (808 of 808 strings)
Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (808 of 808 strings)
Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (1295 of 1295 strings)
Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (129 of 129 strings)
Co-authored-by: GuoQing Liu <842607283@qq.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/zh_Hans/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-settings
Currently translated at 85.1% (1103 of 1295 strings)
Translated using Weblate (Russian)
Currently translated at 76.1% (83 of 109 strings)
Translated using Weblate (Russian)
Currently translated at 71.7% (929 of 1295 strings)
Translated using Weblate (Russian)
Currently translated at 100.0% (808 of 808 strings)
Translated using Weblate (Russian)
Currently translated at 81.4% (386 of 474 strings)
Translated using Weblate (Russian)
Currently translated at 56.2% (728 of 1295 strings)
Translated using Weblate (Russian)
Currently translated at 65.3% (528 of 808 strings)
Translated using Weblate (Russian)
Currently translated at 50.4% (239 of 474 strings)
Co-authored-by: Artem Vladimirov <artyomka71@mail.ru>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ru/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/views-settings
* update homekit docs
* update dictionary
* preserve function names in production builds
adds only 162kb gzipped/450k unzipped to the bundle
* margin tweak
* fix maximum update depth exceeded when dragging the timeline handlebar
Dragging the handlebar, especially quickly or with fast direction changes, could exceed React's nested update limit and unmount the whole app, leaving a blank screen. Motion search was worst affected.
The drag loop committed a new time into React state on every animation frame. Edge auto-scrolling mutates scrollTop each iteration, so the value always differed and React's same-value bail-out never engaged, letting the update chain run to the limit of 50. Pace those commits to one per 100ms and flush the pending value on release, so the drop position is still exact. The handlebar position and label are written to the DOM directly and remain at frame rate.
useUserInteraction dispatched state on every scroll and touchmove event; only commit on the leading edge.
Motion search also passed fresh array literals for the timeline's events, motion events and unavailable ranges, giving the segment memo and the drag effect new dependencies on every render. Both views also passed an inline arrow for onHandlebarDraggingChange, which is an effect dependency that calls setState.
* Verify motion search jobs belong to the requested camera
* Apply persisted profile and runtime overrides before workers start
Worker processes are handed a copy of the config when they start and only learn about later changes from the config_updater broadcast, which is plain ZMQ PUB/SUB with no queue, ack, or retained value, so a message published before a subscriber has connected is dropped and never re-sent. The persisted profile and the runtime camera toggles were restored only by that broadcast, at the very end of startup, so a worker that lost the race kept its yaml values for the rest of the session: audio detection kept running on a camera whose audio had been toggled off, even though /api/config, the UI, and the runtime state file all showed it disabled. Split both restores into a config half and a publish half. ProfileManager.restore_persisted_profile_to_config() and Dispatcher.reapply_runtime_state_to_config() now run right after init_profile_manager(), before the first worker starts, so every worker is handed a config that already carries both layers. ProfileManager.restore_persisted_profile() and Dispatcher.restore_runtime_state() still run at the end of startup: the recording, review, and embeddings processes start before the dispatcher exists, so the broadcast remains their only channel, and MQTT needs the retained switch states. Both config passes have to stay after init_profile_manager(), which snapshots the config as the no-profile base that deactivation resets to.
* End timeline drags on touchcancel
/auth grants anonymous admin to any request whose X-Server-Port matches networking.listen.internal, but it read that port off the live config while nginx binds its listeners once at container start and never reloads them, so any path that swaps the running config could move the trusted port without nginx moving with it. Saving networking.listen.internal equal to the external port applied immediately despite the restart-required warning, which handed unauthenticated admin to everything reaching the external port. Snapshot the port at app creation and compare against that instead, and reject a config whose two listeners share a port number, which nginx would refuse to start with anyway.
When a motion region filter is active, zoom each preview clip into the outer bounds of the selected cells instead of showing the full frame. Tiles take on the aspect ratio of the cropped region, clamped to avoid slivers when the selection is a single row or column, so the grid stays uniform. A "Crop to filter" switch in the preview settings turns this off and restores the previous 16:9 tiles. The transform is applied to a wrapper holding both the media and the dim overlay canvas so the motion heatmap stays registered to the pixels.
Fix the region filter grid, which mapped cells onto a hardcoded 16:9 box while the snapshot was letterboxed inside it with object-contain. Heatmap cells are indexed against the detect frame, so on a 4:3 camera every painted cell was off by up to 12.5% of the frame width, and the true left and right edges of the image could only be reached by painting the black bars. The grid box now takes the camera's detect aspect ratio, capped at 65dvh tall so 4:3 and portrait cameras do not overflow the dialog.
* update network requirements docs for keras weights download
* fix manual PTZ relative moves permanently stopping object detection
* document available camera set features and link profiles docs to the API
* fix stale stream name field when switching cameras
The live streams and known plates fields rendered the map key as an uncontrolled input, so switching cameras left the previous camera's stream name on screen and would rename the wrong key if that stale text was committed. Both now use a shared MapKeyInput that resyncs with the form data and commits per keystroke, except while the typed name belongs to another entry, so the section is marked modified without waiting for blur.
* improve display of gpu graphs in system metrics
* docs tweaks
* Only hide cameras with ui.dashboard disabled from the All Cameras dashboard
The settings camera selector and zone editor also filtered on ui.dashboard, so hiding a camera from the dashboard made its zones and masks uneditable in the UI (GH 23870). Drop those filters and correct the field title, help text, and reference docs to describe what the option actually does
* hide cameras with ui.review disabled from the Motion tab and the review summaries
The Motion tab built its own camera list that never checked ui.review, so a hidden camera still got a preview tile, and its motion and overlap queries fell back to every allowed camera. The review and recordings summaries had the same gap: they are aggregate day counts that can't be filtered client side, so a hidden camera kept contributing to the severity tab counts and calendar indicators while its items were absent from the list. Filter the motion camera list on ui.review and query all four endpoints with the visible camera list instead of letting the backend default to all, and skip the summary queries until the config resolves so the counts don't briefly render as zero.
* Scope every review page query to the cameras visible in review
The segments and the summary counts were derived from different camera sets: the list was fetched for all cameras and filtered client side, while the summaries were fetched for the visible cameras only when no explicit camera filter was set. A ?cameras= link can name a camera hidden from review, which left the count above zero with an empty list, pinning the new items to review popover open and making the auto refresh effect loop. Intersect an explicit camera selection with the visible list rather than trusting it, pass that to the segment and summary queries alike, and drop the now redundant client side filter, which the raw segments handed to the history view were bypassing anyway.
* fix watchdog process restarts reverting to the boot config
/api/config/set parses a new FrigateConfig and swaps the API and dispatcher onto it, but FrigateApp.config was never rebound, so the watchdog factories rebuilt a crashed process from the config as of startup. Fix is to read through a ConfigHolder that the swap updates.
* fix birdseye camera overrides being clobbered by a global mode change
A global birdseye save published only the global object, leaving the output process to infer which cameras were inheriting by comparing against the previous global mode. That cannot tell an inherited value from an explicit one that happens to match, so it overwrote the override until a restart. Publish the per-camera values the config parse already resolved instead.
* Reject non-finite numbers in GenAI review descriptions
A model returning NaN for confidence or potential_threat_level slipped through the model_construct fallback, which skips validation, and was written into the review segment's JSON data. NaN is not valid JSON, so every subsequent /review request failed with "Out of range float values are not JSON compliant", blanking the review page for any time range containing the poisoned row.
* restore fused DetectionOutput in the OpenVINO SSD model conversion
* fix rgb swap issue for face dataset testing script
* widen the logger name field in the per-process log level settings
* add details to timestamp error faq
* tweak genai docs
* tweak vector language
* Combine Qwen3.5 and Qwen3.6 listings
* fix openvino yolox detector crashing on every detection
The intermediate (N, 7) array in the yolox branch shadowed the pre-allocated (20, 6) detections buffer, so writing a detection into it raised "could not broadcast input array from shape (6,) into shape (7,)" on the first frame with anything above the confidence threshold. An empty frame also returned a (0, 7) array instead of the (20, 6) buffer.
Regressed in #13794, which renamed the intermediate from dets to detections as part of a cspell cleanup. Broken since 0.15.0.
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
Currently translated at 100.0% (808 of 808 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (1295 of 1295 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (808 of 808 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (141 of 141 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (1294 of 1294 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (145 of 145 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (501 of 501 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (109 of 109 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (808 of 808 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (474 of 474 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (1287 of 1287 strings)
Translated using Weblate (Romanian)
Currently translated at 100.0% (109 of 109 strings)
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: lukasig <lukasig@hotmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ro/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/audio
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-settings
Currently translated at 20.2% (164 of 808 strings)
Translated using Weblate (Estonian)
Currently translated at 15.1% (72 of 474 strings)
Translated using Weblate (Estonian)
Currently translated at 28.5% (367 of 1287 strings)
Translated using Weblate (Estonian)
Currently translated at 100.0% (109 of 109 strings)
Translated using Weblate (Estonian)
Currently translated at 100.0% (60 of 60 strings)
Translated using Weblate (Estonian)
Currently translated at 100.0% (45 of 45 strings)
Translated using Weblate (Estonian)
Currently translated at 100.0% (62 of 62 strings)
Translated using Weblate (Estonian)
Currently translated at 100.0% (54 of 54 strings)
Translated using Weblate (Estonian)
Currently translated at 100.0% (54 of 54 strings)
Translated using Weblate (Estonian)
Currently translated at 20.2% (164 of 808 strings)
Translated using Weblate (Estonian)
Currently translated at 20.2% (164 of 808 strings)
Translated using Weblate (Estonian)
Currently translated at 14.9% (71 of 474 strings)
Translated using Weblate (Estonian)
Currently translated at 14.9% (71 of 474 strings)
Translated using Weblate (Estonian)
Currently translated at 80.8% (152 of 188 strings)
Translated using Weblate (Estonian)
Currently translated at 28.4% (366 of 1287 strings)
Translated using Weblate (Estonian)
Currently translated at 28.4% (366 of 1287 strings)
Translated using Weblate (Estonian)
Currently translated at 98.3% (59 of 60 strings)
Translated using Weblate (Estonian)
Currently translated at 61.6% (53 of 86 strings)
Translated using Weblate (Estonian)
Currently translated at 75.8% (110 of 145 strings)
Translated using Weblate (Estonian)
Currently translated at 14.7% (19 of 129 strings)
Translated using Weblate (Estonian)
Currently translated at 11.3% (92 of 808 strings)
Translated using Weblate (Estonian)
Currently translated at 8.2% (39 of 474 strings)
Translated using Weblate (Estonian)
Currently translated at 47.8% (90 of 188 strings)
Translated using Weblate (Estonian)
Currently translated at 100.0% (109 of 109 strings)
Translated using Weblate (Estonian)
Currently translated at 67.6% (339 of 501 strings)
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Priit Jõerüüt <jrthwlate@users.noreply.hosted.weblate.org>
Co-authored-by: Rasmus Kuusmann <rasmus.kuusmann@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/et/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/audio
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
* fix calendars greying out the current day after midnight
The cutoff for disabling future days was computed with setHours(getHours() + 24, -1, 0, 0), which is not "24 hours from now" but tomorrow at the current hour minus one minute. Between 00:00 and 00:59 that lands back on today, and react-day-picker matches range matchers by calendar day, so today itself was disabled, leaving the export dialog's start time stuck on the previous day. TimezoneAwareCalendar also added the configured timezone's raw UTC offset instead of its difference from the browser's, widening the broken window to several hours in negative-offset zones and letting future days through in positive-offset ones. Derive the current date in the display timezone once, then build each cutoff in the space its calendar uses: ReviewActivityCalendar passes timeZone to react-day-picker so its day cells are TZDate and need a real instant, while TimezoneAwareCalendar is handed pre-shifted dates and needs a local one. Also corrects the today prop, which was off by the browser's offset, and the truthiness check that treated a configured timezone of UTC as unset.
* pin react-zoom-pan-pinch to 3.6.1
3.7.0 attaches a ResizeObserver to the transform wrapper and content unconditionally and clamps the pan position into the current bounds on every resize. The history player hides itself with display:none while scrubbing and while a new hour of recordings loads, so the observer measures it as 0x0, collapses the bounds to zero, and snaps a zoomed in view back to the top left corner. Zoom scale survives, only the position is lost.
That observer was only created for centerOnInit in 3.4.4 through 3.6.1 and 4.0.0 reverted it again, so 3.7.0 is the only affected release. The caret is what picked it up during the React 19 upgrade, so pin the version exactly.
Reported in #23807
* recreate review thumbnail directory before writing and log write failures
cleanup's remove_empty_directories() can rmdir an empty clips/review, after which thumbnail writes silently fail. Ensure the directory exists before both cv2.imwrite calls and check their return value
* add docs for add camera wizard
* Handle indefinite events when a segment needs to forcibly be ended for a ceamera
* update keyframe interval article link
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* Recreate preview output directory before writing it
The preview directory is created once in PreviewRecorder.__init__, but
record cleanup's remove_empty_directories() can delete it again while it
is empty (e.g. a camera re-added after removal, or an hour with no
retained previews). FFMpegConverter then fails permanently with
"No such file or directory" and previews are silently lost with only
one ERROR log line per hour. Recreate the directory before invoking
ffmpeg so the hourly export self-heals.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* Remove explanatory comments above the fix
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* resolve saved credential sentinel to the stored api_key in the GenAI probe
* add profile faq
* center the multi-camera export time range on the current playback position
* add faq about preview restart cache
* clarify exports bulk download
* Catch faces that become empty after cropping
* don't drop batched camera add/remove config updates
TrackedObjectProcessor drained all pending camera config updates at once but handled them in a mutually exclusive if/elif on enabled/add/remove, so only one topic was processed per drain. When an add arrived in the same batch as an enabled update, the add was skipped and the new camera never got a camera state. Adding a camera reliably produced that batch: config_set now re-applies runtime overrides, which republishes an enabled update for every previously toggled camera immediately before the add, in the same request. The dashboard and camera capture still saw the camera (the maintainer does not subscribe to enabled, so it got a clean add-only batch), but object_processing did not, and disabling the camera then crashed with a KeyError on the unguarded camera_states lookup.
Handle add and remove independently instead of as exclusive branches so a batched add is no longer dropped, and guard the remove lookup so a missing state is skipped rather than raising. Drop the enabled branch entirely: it only ever set prev_enabled when it was None, but prev_enabled is seeded to a bool at camera state creation and is never None (mypy flags the body as unreachable), and the actual enable/disable transition is already driven by the disabled-state loop from config.enabled.
* Don't stay on motion search page when user cancels flow
* fix notification test button being blocked by websocket auth
* fix overflowing model names in settings genai widget
* add note about auth debugging
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
/api/config/set and camera deletion re-parse yaml into a fresh FrigateConfig and swap it in, then re-layered the persisted runtime toggle overrides so a camera the user turned off wouldn't come back on. That re-layer ran apply_runtime_state, which replays each override through the command handlers, so every save re-published a ZMQ config update, a retained MQTT state message, and a runtime-state disk write for every camera with a stored toggle. All of it was redundant: the worker processes were never swapped and still hold the live toggle values, so only the in-process config object the API and dispatcher read was out of date. The extra traffic churned the retained MQTT topics, amplified disk writes, and co-drained enabled updates with other topics on the config socket.
Add Dispatcher.reapply_runtime_state_to_config, which corrects only the swapped-in config object, mirroring the field mutations and gates of the _on_*_command handlers with no ZMQ, MQTT, or disk writes. swap_runtime_config now calls it instead of apply_runtime_state; apply_runtime_state is unchanged and still used at startup, where the workers genuinely must be told.
* preserve runtime camera toggles across config saves
Runtime toggles (camera on/off, detect, recordings, snapshots, audio) mutate the in-memory config and persist an override to .runtime_state.json. /api/config/set re-parses yaml into a fresh FrigateConfig and swaps it in, re-applying the yaml and profile layers but dropping the runtime layer, so a camera turned off from the dashboard came back on when an unrelated camera was saved. The workers were never notified, so it only appeared to come back: the UI streamed go2rtc while ffmpeg stayed stopped.
Extract the startup replay into Dispatcher.apply_runtime_state() and call it from config_set after the swap, re-layering the overrides and republishing them so workers and the UI reconverge.
Remove the broad clear_runtime_state() from ProfileManager.update_config, which is only ever reached from config_set: with a profile active, every save wiped every camera's overrides from disk. The broad wipe stays in activate_profile, where a real profile switch does invalidate the steady state. Saves still clear the keys they rewrote via clear_runtime_state_for_yaml_keys, so yaml wins where the two disagree.
* sync runtime config on camera delete and prune its overrides
Deleting a camera re-parsed yaml into a fresh FrigateConfig but only rebound app.frigate_config and genai_manager, never dispatcher.config (nor profile_manager, stats_emitter, or the runtime overrides). The API and the dispatcher then drifted onto different config objects until the next config save re-synced them, so the API reported surviving cameras with their yaml enabled state while the dispatcher still acted on their real runtime state.
Extract the config swap that config_set already does into a shared swap_runtime_config helper and call it from both sites, so every collaborator is rebound and the surviving cameras' runtime toggles are re-layered. Also drop the deleted camera's persisted overrides via a new clear_camera so a camera later added under the same name does not inherit them.
* Cleanup llama.cpp and use api key when configured
* don't report auto-populated object and audio filters as camera overrides
* derive stale replay cameras from bounded directory listings to avoid scanning all clips at startup
* fix tests
* add -vaapi_device to the birdseye vaapi encode preset so hwupload can initialize on ffmpeg 8
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* resolve zone friendly names against the correct camera
* Improve handling of zone names in chat prompt
* show a numeric keyboard for numeric config form fields on mobile
* Specify english only for semantic search tool when model is JinaV1
* resolve export hwaccel args global value against the correct config path
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
The recognized_license_plate event filter passed attacker-controlled patterns to re.search on the single serialized SQLite queue thread, letting any authenticated user freeze the whole application with a catastrophic regex. This swaps stdlib re for the regex module with a per-evaluation timeout so a pathological pattern is aborted instead of stalling every database operation.
* Add logout endpoint to Nginx configuration to prevent logout from silently generating a new frigate_token cookie
* Change JWT cookie expiration to use max_age and have the appropriate expiration time based on JWT_SESSION_LENGTH
* ruff formatting
* Convert face crops to RGB before embedding
Face crops flow through the cv2 pipeline as BGR arrays, but
_process_image passes ndarrays to PIL without any channel conversion,
so the FaceNet and ArcFace embedders receive BGR input while both
models expect RGB. The error is symmetric between enrollment and
recognition so it partially cancels, but it still costs accuracy.
* Move BGR to RGB conversion into a shared helper
Deduplicate the channel swap from both _preprocess_inputs methods
into a BaseEmbedding._bgr_to_rgb static helper, as suggested in
review.
* add ability to edit enabled and save_attempts for classification models in the UI
* add state motion and interval configs to edit dialog
* fix preview playback rate for motion previews
* add docs note about environment vars and go2rtc
* update live view faq
2026-07-13 06:30:15 -06:00
1520 changed files with 109585 additions and 39880 deletions
Before submitting, read the [beta documentation][docs].
By posting here you agree to follow our [AI policy][ai-policy]. Posts that appear to be written by an AI on your behalf may be closed without a response.
description:Visible on the System Metrics page in the Web UI. Please include the full version including the build identifier (eg. 0.18.0-beta1, 0.18.0-8b72c7a, etc.)
placeholder:"0.18.0-beta1"
description:Visible on the System Metrics page in the Web UI. Please include the full version including the build identifier (eg. 0.19.0-beta1, 0.19.0-8b72c7a, etc.)
Before submitting your support request, please [search the discussions][discussions], read the [official Frigate documentation][docs], and read the [Frigate FAQ][faq] pinned at the Discussion page to see if your question has already been answered by the community.
By posting here you agree to follow our [AI policy][ai-policy]. Posts that appear to be written by an AI on your behalf may be closed without a response.
Before submitting your support request, please [search the discussions][discussions], read the [official Frigate documentation][docs], and read the [Frigate FAQ][faq] pinned at the Discussion page to see if your question has already been answered by the community.
By posting here you agree to follow our [AI policy][ai-policy]. Posts that appear to be written by an AI on your behalf may be closed without a response.
Before submitting your support request, please [search the discussions][discussions], read the [official Frigate documentation][docs], and read the [Frigate FAQ][faq] pinned at the Discussion page to see if your question has already been answered by the community.
By posting here you agree to follow our [AI policy][ai-policy]. Posts that appear to be written by an AI on your behalf may be closed without a response.
Before submitting your support request, please [search the discussions][discussions], read the [official Frigate documentation][docs], and read the [Frigate FAQ][faq] pinned at the Discussion page to see if your question has already been answered by the community.
By posting here you agree to follow our [AI policy][ai-policy]. Posts that appear to be written by an AI on your behalf may be closed without a response.
Before submitting your support request, please [search the discussions][discussions], read the [official Frigate documentation][docs], and read the [Frigate FAQ][faq] pinned at the Discussion page to see if your question has already been answered by the community.
By posting here you agree to follow our [AI policy][ai-policy]. Posts that appear to be written by an AI on your behalf may be closed without a response.
**If you are looking for support, start a new discussion and use a support category.**
By posting here you agree to follow our [AI policy][ai-policy]. Posts that appear to be written by an AI on your behalf may be closed without a response.
Use this form to submit a reproducible bug in Frigate or Frigate's UI.
**⚠️ If you are running a beta version (0.18.0-beta or similar), please use the [Beta Support template](https://github.com/blakeblackshear/frigate/discussions/new?category=beta-support) instead.**
If you are running on Proxmox, please see the [Proxmox FAQ](https://github.com/blakeblackshear/frigate/discussions/23916) and reproduce the issue on a standard Docker install first (bare metal, or a VM running plain Debian/Ubuntu) before submitting here.
**⚠️ If you are running a beta version (0.19.0-beta or similar), please use the [Beta Support template](https://github.com/blakeblackshear/frigate/discussions/new?category=beta-support) instead.**
Before submitting your bug report, please ask the AI with the "Ask AI" button on the [official documentation site][ai] about your issue, [search the discussions][discussions], look at recent open and closed [pull requests][prs], read the [official Frigate documentation][docs], and read the [Frigate FAQ][faq] pinned at the Discussion page to see if your bug has already been fixed by the developers or reported by the community.
**If you are unsure if your issue is actually a bug or not, please submit a support request first.**
By posting here you agree to follow our [AI policy][ai-policy]. Posts that appear to be written by an AI on your behalf may be closed without a response.
_Please read the [contributing guidelines](https://github.com/blakeblackshear/frigate/blob/dev/CONTRIBUTING.md) before submitting a PR._
_Please read the [contributing guidelines](https://github.com/blakeblackshear/frigate/blob/dev/CONTRIBUTING.md) and the [AI policy](https://github.com/blakeblackshear/frigate/blob/dev/AI_POLICY.md) before submitting a PR. Every PR must be read and submitted by a person, and PRs that appear to be unreviewed AI output will be closed without review._
- **Use AI tools if they help you.** We do too. This is about what you post, not which tools you use to write it.
- **A person has to read it and send it.** Don't wire a bot or an agent up to post on your behalf.
- **Write your posts yourself.** Your own words, the template filled in, and you answering maintainers rather than your assistant.
- **Don't paste an AI's guess at the cause as though it were a diagnosis.** Tell us what you actually observed.
- **Read your code before you submit it.** Disclose that AI was used, and be ready to explain every line.
- **If we misjudge something you wrote, just say so.** We'll take you at your word.
The rest of this document explains each of these, and why.
## Scope
AI tools are a reality of modern development and we're not opposed to their use. You are responsible for anything you submit, however it was produced, and we are responsible for anything we merge and release. We hold a high bar for both.
This policy applies everywhere this project is discussed: issues, discussions, pull requests, code reviews, and commit comments.
## Why this exists
Frigate is built and supported by a small group of maintainers and a community of volunteers who read every post and review every pull request. Nobody here is paid to do it, and time spent reading a post is time not spent fixing bugs or building features.
We're not opposed to AI tools. We use them too. But content generated by an AI and submitted without review costs a real person real time, and usually gives them less to work with than a few honest sentences would have. That is the problem this policy addresses.
## A person has to be in the loop
Every issue, discussion, comment, and pull request here must be read and submitted by a person. Using an AI tool to help you write is fine. Wiring one up to post on your behalf is not.
Specifically, do not:
- Connect a bot or agent to GitHub that opens issues, discussions, or pull requests without you reading them first
- Post output from a tool you have not read
- Use tooling to file bulk or drive-by contributions across the repository
We will close anything we believe was posted without a person reading it, and we may mark it as spam. Posts that skip the templates are the most common sign of this.
## Issues, discussions, and comments
We do not mind if you use AI tools to help you write. Do not have tools post unreviewed content on your behalf. We may hide any comment we believe to be unreviewed AI output.
Keep posts to what is needed to communicate your point. A long, confidently written, AI-padded post is harder to help with than a short direct one, not easier, and it is usually obvious.
**Describe your actual problem in your own words.** Tell us what you did, what you expected, and what actually happened. That is the information we need, and only you have it.
**Do not paste an AI's guess at the cause as though it were a diagnosis.** It is frequently wrong in ways that send everyone down the wrong path, and it buries the details that would have led to the real answer. We would rather see what you observed than what a model inferred.
**Fill in the template completely.** The templates ask for logs, config, version, and hardware because those are the things needed to help you. An AI cannot supply them for you, and a post missing them cannot be acted on.
**Answer maintainers yourself.** If we ask you a question, we are asking _you_, not your AI assistant. These are the spaces where we build trust and understanding with the community, and that only works if we're talking to each other. Using AI to fix your grammar or clarity is fine, but the substance has to be yours.
This applies to pull request descriptions and review replies as much as it does to bug reports and discussions.
### Quoting AI output
If you want to include something an AI told you, it must be:
- In a quote block, using `>`
- Disclosed as AI output, saying which tool it came from
- Accompanied by your own comment explaining why you think it is relevant
Keep the excerpt short. Do not paste long transcripts.
### Non-native English speakers
AI is genuinely useful for participating in a project that operates in English, and we would rather hear from you through a translation tool than not hear from you at all. Using AI to improve the grammar or clarity of something you wrote yourself is fine.
If you are translating your posts, make sure the translation says what you meant. Including your original text in a `<details>` block helps us verify the translation if something reads oddly, and keeps the thread readable.
## Code contributions
We need to understand your relationship with the code you're submitting. The more AI was involved, the more important it is that you've genuinely reviewed, tested, and understood what it produced.
Because of the long-term maintenance burden every merged change creates, we require a human in the loop who understands the work the AI produced. Pull requests that appear to be unreviewed AI output will be closed without review.
### Requirements when AI is used
If AI is used to generate any portion of the code, contributors must adhere to the following requirements:
1.**Explicitly disclose the manner in which AI was employed.** The PR template asks for this. Be honest, this won't automatically disqualify your PR. We'd rather have an honest disclosure than find out later. Trust matters more than method.
2.**Perform a comprehensive manual review prior to submitting the pull request.** Don't submit code you haven't read carefully and tested locally.
3.**Be prepared to explain every line of code you submitted when asked about it by a maintainer.** If you can't explain why something works the way it does, you're not ready to submit it.
4.**Check for an existing pull request addressing the same change.** If one exists, comment there and work with its author instead of opening a duplicate.
5.**It is strictly prohibited to use AI to write your posts for you** (bug reports, feature requests, pull request descriptions, GitHub discussions, responding to humans, etc.). We need to hear from _you_, not your AI assistant. These are the spaces where we build trust and understanding with contributors, and that only works if we're talking to each other.
### Established contributors
Contributors with a long history of thoughtful, quality contributions to Frigate have earned trust through that track record. The level of scrutiny we apply to AI usage naturally reflects that trust. This isn't a formal exemption, it's just how trust works. If you've been around, we know how you think and how you work. If you're new, we're still getting to know you, and clear disclosure helps build that relationship.
### What this means in practice
We're not trying to gatekeep how you write code. Use whatever tools make you productive. But there's a difference between using AI as a tool to implement something you understand and handing a feature request to an AI and submitting whatever comes back. The former is fine. The latter creates maintenance risk for the project.
Some honest context: when we review a PR, we're not just evaluating whether the code works today. We're evaluating whether we can maintain it, debug it, and extend it long-term, often without the original author's involvement. Code that the author doesn't deeply understand is code that nobody understands, and that's a liability.
One more thing worth saying directly: most maintainers already have access to the same AI tools you do. A PR that's entirely AI-generated, where the author can't explain the design, debug issues independently, or engage substantively in design discussions, doesn't offer something we couldn't produce ourselves. What makes a contribution genuinely valuable is the human judgment and domain understanding behind it, as well as the engagement during review that shapes it into something we can confidently take on long-term.
## Our use of AI
The Frigate documentation site has an "Ask AI" search that answers questions from the docs, and we may use AI tooling to help with triage and project management. Like any automated tooling, it is not always right.
If an AI tool leaves a comment on your contribution, treat it the way you would any other comment. If you think it is wrong, say so, and a brief explanation is enough. Maintainers always have the final say.
## Enforcement
Contributions and posts that do not follow this policy will be closed. Depending on the situation, maintainers may also:
- Hide or delete comments that appear to be unreviewed AI output
- Mark automated content as spam
- Close an issue, discussion, or pull request without further review
- Lock a conversation
- Temporarily or permanently block an account from participating in the project
Repeated violations may result in being blocked from contributing to Frigate.
### When we get it wrong
There is no reliable way to detect this, and we're not going to pretend otherwise. Whether something reads as unreviewed AI output is a judgment call, usually made quickly, by a volunteer with limited time and no way to know for certain. These calls are subjective and we won't always get them right.
If it happens to you, just say so. A short reply telling us you wrote it yourself is enough, and we'll take you at your word and pick the conversation back up. We would much rather occasionally reopen something we misjudged than treat everyone who posts here as a suspect.
We'd ask for some understanding in return. These calls get made quickly because the volume is real, and time spent second-guessing them is time not spent helping the person in the next thread.
## Attribution
Portions of this policy are adapted from the [Open Home Foundation AI Policy](https://developers.home-assistant.io/docs/ai_policy/).
Thank you for your interest in contributing to Frigate. This document covers the expectations and guidelines for contributions. Please read it before submitting a pull request.
All participation in this project, including pull requests, issues, and discussions, is covered by our [AI policy](AI_POLICY.md).
## Before you start
### Bugfixes
@@ -21,28 +23,16 @@ Before writing code for a new feature:
## AI usage policy
AI tools are a reality of modern development and we're not opposed to their use. But we need to understand your relationship with the code you're submitting. The more AI was involved, the more important it is that you've genuinely reviewed, tested, and understood what it produced.
AI tools are a reality of modern development and we're not opposed to their use. But we need to understand your relationship with the code you're submitting, and we need to hear from you rather than from your AI assistant.
### Requirements when AI is used
**Read the [AI policy](AI_POLICY.md) before you open a pull request.** It is short, and it applies to everything you post here. The parts that most often catch people out:
If AI is used to generate any portion of the code, contributors must adhere to the following requirements:
- A person has to be in the loop. Don't wire a bot or agent up to open pull requests, issues, or discussions on your behalf.
- Disclose how AI was used. The PR template asks for this. Be honest, it won't automatically disqualify your PR.
- Review and test everything you submit, and be prepared to explain every line when asked.
- Don't use AI to write your PR description or your replies to maintainers.
1.**Explicitly disclose the manner in which AI was employed.** The PR template asks for this. Be honest — this won't automatically disqualify your PR. We'd rather have an honest disclosure than find out later. Trust matters more than method.
2.**Perform a comprehensive manual review prior to submitting the pull request.** Don't submit code you haven't read carefully and tested locally.
3.**Be prepared to explain every line of code they submitted when asked about it by a maintainer.** If you can't explain why something works the way it does, you're not ready to submit it.
4.**It is strictly prohibited to use AI to write your posts for you** (bug reports, feature requests, pull request descriptions, GitHub discussions, responding to humans, etc.). We need to hear from _you_, not your AI assistant. These are the spaces where we build trust and understanding with contributors, and that only works if we're talking to each other.
### Established contributors
Contributors with a long history of thoughtful, quality contributions to Frigate have earned trust through that track record. The level of scrutiny we apply to AI usage naturally reflects that trust. This isn't a formal exemption — it's just how trust works. If you've been around, we know how you think and how you work. If you're new, we're still getting to know you, and clear disclosure helps build that relationship.
### What this means in practice
We're not trying to gatekeep how you write code. Use whatever tools make you productive. But there's a difference between using AI as a tool to implement something you understand and handing a feature request to an AI and submitting whatever comes back. The former is fine. The latter creates maintenance risk for the project.
Some honest context: when we review a PR, we're not just evaluating whether the code works today. We're evaluating whether we can maintain it, debug it, and extend it long-term — often without the original author's involvement. Code that the author doesn't deeply understand is code that nobody understands, and that's a liability.
One more thing worth saying directly: most maintainers already have access to the same AI tools you do. A PR that's entirely AI-generated — where the author can't explain the design, debug issues independently, or engage substantively in design discussions — doesn't offer something we couldn't produce ourselves. What makes a contribution genuinely valuable is the human judgment and domain understanding behind it, as well as the engagement during review that shapes it into something we can confidently take on long-term.
Pull requests that appear to be unreviewed AI output will be closed without review.
echo "[WARNING] Failed to convert cleaned config to YAML, creating minimal config"
: > "${config_path}"
}
fi
# Clean up temp files
rm -f "${temp_json}"
}
set_libva_version
if [[ -f "/dev/shm/go2rtc.yaml" ]]; then
@@ -106,13 +84,23 @@ else
echo "[WARNING] Unable to remove existing go2rtc config. Changes made to your frigate config file may not be recognized. Please remove the /dev/shm/go2rtc.yaml from your docker host manually."
fi
# HomeKit configuration persistence setup
# HomeKit persistence. The helper is symlink-safe; hand off to go2rtc only when dropping.
# the sweep hands /config to uid 1000, so a root service must not exec from it
if [[ "$granular_root" -eq 1 && -x "${config_path}/go2rtc" ]]; then
echo "[WARN] Ignoring '${config_path}/go2rtc' because FRIGATE_ROOT_SERVICES runs this service as root and /config is owned by the runtime user; using the embedded binary"
echo "[WARN] Use FRIGATE_RUN_AS_ROOT=true instead if you need both a custom go2rtc build and root"
@@ -11,6 +11,8 @@ It is not recommended to copy this full configuration file. Only specify values
:::
Sections marked `# NOTE: Can be overridden at the camera level` can be set globally and then adjusted per camera. See [Global and Camera-Level Configuration](../config_overrides.md) for how that works.
```yaml
mqtt:
# Optional: Enable mqtt server (default: shown below)
@@ -54,17 +56,6 @@ mqtt:
# 2 = exactly once
qos:0
# Optional: Detectors configuration. Defaults to a single CPU detector
detectors:
# Required: name of the detector
detector_name:
# Required: type of the detector
# Frigate provides many types, see https://docs.frigate.video/configuration/object_detectors for more details (default: shown below)
# Additional detector types can also be plugged in.
# Detectors may require additional configuration.
# Refer to the Detectors configuration page for more information.
type:cpu
# Optional: Database configuration
database:
# The path to store the SQLite DB (default: shown below)
@@ -155,43 +146,56 @@ auth:
- front_door
- back_yard
# Optional: model modifications
# Optional: object detection models. Defaults to a single model on a CPU detector.
# NOTE: The default values are for the EdgeTPU detector.
# Other detectors will require the model config to be set.
model:
# Required: path to the model. Frigate+ models use plus://<model_id> (default: automatic based on detector)
path:/edgetpu_model.tflite
# Required: path to the labelmap (default: shown below)
labelmap_path:/labelmap.txt
# Required: Object detection model input width (default: shown below)
width:320
# Required: Object detection model input height (default: shown below)
height:320
# Required: Object detection model input colorspace
# Valid values are rgb, bgr, or yuv. (default: shown below)
input_pixel_format:rgb
# Required: Object detection model input tensor format
# Valid values are nhwc or nchw (default: shown below)
input_tensor:nhwc
# Optional: Data type of the model input tensor
# Valid values are float, float_denorm, or int (default: shown below)
input_dtype:int
# Required: Object detection model type, currently only used with the OpenVINO detector
# Valid values are ssd, yolox, yolonas (default: shown below)
model_type:ssd
# Required: Label name modifications. These are merged into the standard labelmap.
labelmap:
2:vehicle
# Optional: Map of object labels to their attribute labels (default: depends on model)
attributes_map:
person:
- amazon
- face
car:
- amazon
- fedex
- license_plate
- ups
models:
# Optional: the camera environment this model is for (default: shown below)
# Cameras select a model by setting detect -> scene to a matching value, and
# a model with a scene of all is used by any camera that does not set one.
# Valid values are all, indoor, outdoor, indoor_thermal, outdoor_thermal
- scene:all
# Required: hardware this model runs on, as <detector> or <detector>:<device>
# See https://docs.frigate.video/configuration/object_detectors for the
# detectors available and the devices each one accepts. All of a model's
# devices must use the same detector. Listing the same device more than once
# runs additional inference processes on it.
devices:
- edgetpu:pci:0
# Required: path to the model. Frigate+ models use plus://<model_id> (default: automatic based on detector)
path:/edgetpu_model.tflite
# Required: path to the labelmap (default: shown below)
labelmap_path:/labelmap.txt
# Required: Object detection model input width (default: shown below)
width:320
# Required: Object detection model input height (default: shown below)
height:320
# Required: Object detection model input colorspace
# Valid values are rgb, bgr, or yuv. (default: shown below)
input_pixel_format:rgb
# Required: Object detection model input tensor format
# Valid values are nhwc, nchw, hwnc, or hwcn (default: shown below)
input_tensor:nhwc
# Optional: Data type of the model input tensor
# Valid values are float, float_denorm, or int (default: shown below)
input_dtype:int
# Required: Object detection model architecture, used by detectors that support more
# than one model type (openvino, onnx, rknn, memryx, axengine, synaptics, and others)
# Required: Label name modifications. These are merged into the standard labelmap.
labelmap:
2:vehicle
# Optional: Map of object labels to their attribute labels (default: depends on model)
attributes_map:
person:
- amazon
- face
car:
- amazon
- fedex
- license_plate
- ups
# Optional: Audio Events Configuration
# NOTE: Can be overridden at the camera level
@@ -214,6 +218,8 @@ audio:
- fire_alarm
- speech
- yell
# Optional: Audio label name modifications. These are merged into the standard audio labelmap.
labelmap:{}
# Optional: Filters to configure detection.
filters:
# Label that matches label in listen config.
@@ -248,11 +254,15 @@ birdseye:
# Optional: Encoding quality of the mpeg1 feed (default: shown below)
# 1 is the highest quality, and 31 is the lowest. Lower quality feeds utilize less CPU resources.
quality:8
# Optional: Mode of the view. Available options are: objects, motion, and continuous
# objects - cameras are included if they have had a tracked object within the last 30 seconds
# motion - cameras are included if motion was detected in the last 30 seconds
# continuous - all cameras are included always
mode:objects
# Optional: Activity types that include cameras in Birdseye (default: shown below)
# Multiple activity types can be listed at the same time.
# continuous: all cameras are included always
# motion: included if motion was detected within the inactivity threshold
# all_objects: included if a tracked object was present within the inactivity threshold
# alerts: included while an alert review item is in progress
# detections: included while a detection review item is in progress
modes:
- all_objects
# Optional: Threshold for camera activity to stop showing camera (default: shown below)
inactivity_threshold:30
# Optional: Configure the birdseye layout
@@ -284,6 +294,8 @@ ffmpeg:
detect:-threads 2 -f rawvideo -pix_fmt yuv420p
# Optional: output args for record streams (default: shown below)
record:preset-record-generic
# Optional: output args for sub stream record streams (default: the record output args above)
# record_sub: preset-record-generic
# Optional: Time in seconds to wait before ffmpeg retries connecting to the camera. (default: shown below)
# If set too low, frigate will retry a connection to the camera's stream too frequently, using up the limited streams some cameras can allow at once
# If set too high, then if a ffmpeg crash or camera stream timeout occurs, you could potentially lose up to a maximum of retry_interval second(s) of footage
@@ -303,6 +315,10 @@ detect:
width:1280
# Optional: height of the frame for the input with the detect role (default: use native stream resolution)
height:720
# Optional: the environment this camera looks at, which picks the model it runs on
# (default: the model with a scene of all)
# Valid values are all, indoor, outdoor, indoor_thermal, outdoor_thermal
scene:outdoor
# Optional: desired fps for your camera for the input with the detect role (default: shown below)
# NOTE: Recommended value of 5. Ideally, try and reduce your FPS on the camera.
fps:5
@@ -468,8 +484,8 @@ review:
detections:False
# Optional: Activity Context Prompt to give context to the GenAI what activity is and is not suspicious.
# It is important to be direct and detailed. See documentation for the default prompt structure.
activity_context_prompt:"""Define what is and is not suspicious
"""
activity_context_prompt:|
Define what is and is not suspicious
# Optional: Image source for GenAI (default: preview)
# Options: "preview" (uses cached preview frames at ~180p) or "recordings" (extracts frames from recordings at 480p)
# Using "recordings" provides better image quality but uses more tokens per image.
@@ -480,6 +496,11 @@ review:
- Animals in the garden
# Optional: Preferred response language (default: English)
This section can be used to set environment variables for those unable to modify the environment of the container, like within Home Assistant OS. Docker users should set environment variables in their `docker run` command (`-e FRIGATE_MQTT_PASSWORD=secret`) or `docker-compose.yml` file (`environment:` section) instead. Note that values set here are stored in plain text in your config file, so if the goal is to keep credentials out of your configuration, use Docker environment variables or Docker secrets instead.
This section sets environment variables in the Frigate process for those unable to modify the environment of the container, like within Home Assistant OS. It's meant for process settings such as `LIBVA_DRIVER_NAME` or the TensorFlow thread counts below. Docker users should set environment variables in their `docker run` command (`-e LIBVA_DRIVER_NAME=i965`) or `docker-compose.yml` file (`environment:` section) instead. Values set here are stored in plain text in your config file, so credentials belong in `secrets.yaml`, Docker environment variables, or Docker secrets instead.
Variables prefixed with `FRIGATE_`can be referenced in config fields that support environment variable substitution (such as MQTT host and credentials, camera stream URLs, and ONVIF host and credentials) using the `{FRIGATE_VARIABLE_NAME}` syntax.
Names prefixed with `FRIGATE_`set here also take part in `{FRIGATE_VARIABLE_NAME}` substitution (see [below](#substitution-sources-and-precedence)), but `secrets.yaml` is the better home for them.
<ConfigTabs>
<TabItem value="ui">
@@ -74,23 +74,17 @@ Navigate to <NavPath path="Settings > System > Environment variables" /> to add
| **Variable name** | The environment variable name (e.g., `FRIGATE_MQTT_USER`) |
| **Variable name** | The environment variable name (e.g., `LIBVA_DRIVER_NAME`) |
| **Value** | The value for the variable |
Variables defined here can be referenced elsewhere in your configuration using the `{FRIGATE_VARIABLE_NAME}` syntax.
Names prefixed with `FRIGATE_` can also be referenced elsewhere in your configuration using the `{FRIGATE_VARIABLE_NAME}` syntax.
</TabItem>
<TabItem value="yaml">
```yaml
environment_vars:
FRIGATE_MQTT_USER:my_mqtt_user
FRIGATE_MQTT_PASSWORD:my_mqtt_password
mqtt:
host:"{FRIGATE_MQTT_HOST}"
user:"{FRIGATE_MQTT_USER}"
password:"{FRIGATE_MQTT_PASSWORD}"
LIBVA_DRIVER_NAME:i965
```
</TabItem>
@@ -124,6 +118,51 @@ environment_vars:
</TabItem>
</ConfigTabs>
### `secrets.yaml`
A `secrets.yaml` file next to your `config.yml` is an additional source of `FRIGATE_` variables, for installs that can't set container environment variables or mount Docker secrets. It's a flat map of names to values, and it is never read or written by the Frigate UI:
```yaml
FRIGATE_CAM_USER:viewer
FRIGATE_CAM_PASS:"p@ss w0rd"
FRIGATE_MQTT_HOST:mqtt.internal.example
```
For Docker this is `/config/secrets.yaml` inside the container, so it lives in whatever host directory you mounted at `/config`. For the Home Assistant App it's `/addon_configs/<addon_directory>/secrets.yaml`, in the same folder as your `config.yml`; see [the App config directory](../config.md#accessing-app-config-dir) for the directory name for your variant.
Names must start with `FRIGATE_`, and nesting is not supported. `secrets.yaml` feeds `{FRIGATE_VARIABLE_NAME}` substitution, so the handful of variables Frigate reads straight from the process environment, such as `FRIGATE_JWT_SECRET`, still need a container environment variable or a Docker secret.
### Substitution sources and precedence
The same `{FRIGATE_VARIABLE_NAME}` placeholder resolves from four sources. When a name is defined in more than one, the higher one wins and a warning at startup names which source was used.
| Priority | Source | Where it's set | Who can use it |
| 1 (highest) | Docker secrets | Files in `/run/secrets`, or the directory named by `CREDENTIALS_DIRECTORY` | Docker, systemd |
| 2 | Container environment | `docker run -e`, the `environment:` section of `docker-compose.yml` | Docker |
| 3 | `secrets.yaml` | Next to `config.yml`, see above | Everyone, including the HA App |
| 4 (lowest) | `environment_vars` | The block in `config.yml` described above | Everyone, including the HA App |
For example, with this `secrets.yaml`:
```yaml
FRIGATE_MQTT_PASSWORD:from_secrets
```
and this `config.yml`:
```yaml
environment_vars:
FRIGATE_MQTT_PASSWORD:from_config
mqtt:
password:"{FRIGATE_MQTT_PASSWORD}"
```
the password resolves to `from_secrets`, and the log shows `FRIGATE_MQTT_PASSWORD is defined in more than one place, using the value from secrets.yaml`. Add `-e FRIGATE_MQTT_PASSWORD=from_env` to the container and it resolves to `from_env` instead.
Referencing a name that no source defines is a config validation error naming the field.
### `database`
Tracked object and recording information is managed in a sqlite database at `/config/frigate.db`. If that database is deleted, recordings will be orphaned and will need to be cleaned up manually. They also won't show up in the Media Browser within Home Assistant.
@@ -171,7 +210,7 @@ Custom models may also require different input tensor formats. The colorspace co
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Detectors and model" /> and open the **Custom Model** tab to configure the model path, dimensions, and input format.
Navigate to <NavPath path="Settings > System > Detection models" /> and, on the model you want to change, open the **Custom Model** tab to configure the model path, dimensions, and input format.
@@ -186,12 +225,14 @@ Navigate to <NavPath path="Settings > System > Detectors and model" /> and open
```yaml
# Optional: model config
model:
path:/path/to/model
width:320
height:320
input_tensor:"nhwc"
input_pixel_format:"bgr"
models:
- devices:
- openvino:GPU
path:/path/to/model
width:320
height:320
input_tensor:"nhwc"
input_pixel_format:"bgr"
```
</TabItem>
@@ -208,15 +249,15 @@ If the labelmap is customized then the labels used for alerts will need to be ad
The labelmap can be customized to your needs. A common reason to do this is to combine multiple object types that are easily confused when you don't need to be as granular such as car/truck. By default, truck is renamed to car because they are often confused. You cannot add new object types, but you can change the names of existing objects in the model.
```yaml
model:
labelmap:
2:vehicle
3:vehicle
5:vehicle
7:vehicle
15:animal
16:animal
17:animal
models:
- labelmap:
2:vehicle
3:vehicle
5:vehicle
7:vehicle
15:animal
16:animal
17:animal
```
Note that if you rename objects in the labelmap, you will also need to update your `objects -> track` list as well.
@@ -287,6 +328,10 @@ networking:
This setting is for advanced users. For the majority of use cases it's recommended to change the `ports` section of your Docker compose file or use the Docker `run``--publish` option instead, e.g. `-p 443:8971`. Changing Frigate's ports may break some integrations.
The internal and external ports must be different port numbers, and Frigate will refuse to start otherwise. Requests arriving on the internal port are treated as authenticated admins, so pointing both at the same port would remove authentication from the external one.
Nginx binds these ports when it starts, so port changes only take effect after Frigate restarts.
:::
### Customizing the Nginx configuration
@@ -329,7 +374,7 @@ For example:
```
services:
frigate:
image: blakeblackshear/frigate:latest
image: ghcr.io/blakeblackshear/frigate:stable
environment:
- FRIGATE_BASE_PATH=/frigate
```
@@ -352,6 +397,10 @@ To do this:
2. Update the `ffmpeg.path` in your Frigate config to `/config/custom-ffmpeg`.
3. Restart Frigate and the custom version will be used if the steps above were done correctly.
Both binaries have to be executable by Frigate's unprivileged runtime user, so `chmod 755` them after extracting. The startup ownership sweep runs only once, so anything you add to `/config` later keeps whatever ownership and mode you gave it.
There is one exception, and it only affects [`FRIGATE_ROOT_SERVICES`](/configuration/non_root#keeping-individual-services-root) listing `frigate`. That mode runs Frigate as root while still handing `/config` to the unprivileged runtime user, so anything running as that user could swap the binary and gain root. A build inside any of Frigate's writable volumes (`/config`, `/media/frigate`, the cache and shm dirs) is ignored there and the bundled one is used, with a warning in the log. Keep the build somewhere root-owned (any absolute `ffmpeg.path` works, so a read-only bind mount such as `/opt/custom-ffmpeg` is enough) if you need both. The default mode and `FRIGATE_RUN_AS_ROOT=true` are unaffected and behave exactly as they always have.
### Custom go2rtc version
Frigate currently includes go2rtc v1.9.14, there may be certain cases where you want to run a different version of go2rtc.
@@ -360,9 +409,11 @@ To do this:
1. Download the go2rtc build to the `/config` folder.
2. Rename the build to `go2rtc`.
3. Give `go2rtc` execute permission.
3. Give `go2rtc` execute permission for all users (`chmod 755`). It runs as its own `go2rtc` user, which doesn't own the file, so owner-only execute permission isn't enough.
4. Restart Frigate and the custom version will be used, you can verify by checking go2rtc logs.
The same exception applies, and again only to [`FRIGATE_ROOT_SERVICES`](/configuration/non_root#keeping-individual-services-root) listing `go2rtc`: the binary is ignored there and the embedded one is used, with a warning in the log. Unlike `ffmpeg.path`, the go2rtc binary location is not configurable, so there is no outside-`/config` alternative. Use `FRIGATE_RUN_AS_ROOT=true` instead if you need both a custom go2rtc build and root. The default mode and the escape hatch both honor `/config/go2rtc` exactly as they always have.
## Validating your config.yml file updates
When frigate starts up, it checks whether your config file is valid, and if it is not, the process exits. To minimize interruptions when updating your config, you have three options -- you can edit the config via the WebUI which has built in validation, use the config API, or you can validate on the command line using the frigate docker container.
so each ID is one less than the displayed file line number.
Audio label mappings are separate from the object detector's `model.labelmap`.
### Common Audio Labels
The labelmap includes hundreds of sound types. The labels below are the ones most users may find practical, grouped by what they're typically used for. Use the exact label string from the left column in your `listen` config, or search for the label in the Frigate UI directly.
@@ -180,7 +204,7 @@ Frequently-heard labels like `speech` can generate a lot of events, and each eve
### Audio Transcription
Frigate supports fully local audio transcription using either `sherpa-onnx` or OpenAI's open-source Whisper models via `faster-whisper`. The goal of this feature is to support Semantic Search for `speech` audio events. Frigate is not intended to act as a continuous, fully-automatic speech transcription service. Automatically transcribing all speech (or queuing many audio events for transcription) requires substantial CPU (or GPU) resources and is impractical on most systems. For this reason, transcriptions for events are initiated manually from the UI or the API rather than being run continuously in the background.
Frigate supports fully local audio transcription using either `sherpa-onnx` or OpenAI's open-source Whisper models via `faster-whisper`, and can alternatively offload transcription to a [GenAI provider](#genai-provider). The goal of this feature is to support Semantic Search for `speech` audio events. Frigate is not intended to act as a continuous, fully-automatic speech transcription service. Automatically transcribing all speech (or queuing many audio events for transcription) requires substantial CPU (or GPU) resources and is impractical on most systems. For this reason, transcriptions for events are initiated manually from the UI or the API rather than being run continuously in the background.
:::info
@@ -200,6 +224,7 @@ To enable transcription, configure it globally and optionally disable for specif
- Set **Audio transcription model or GenAI provider name** to `whisper` for Frigate's built-in local models, or to the name of a GenAI provider
- Set **Transcription device** to the desired device
- Set **Model size** to the desired size
@@ -211,6 +236,7 @@ To enable transcription, configure it globally and optionally disable for specif
```yaml
audio_transcription:
enabled:True
model:whisper
device:...
model_size:...
```
@@ -239,24 +265,92 @@ The optional config parameters that can be set at the global level include:
- **`enabled`**: Enable or disable the audio transcription feature.
- Default: `False`
- It is recommended to only configure the features at the global level, and enable it at the individual camera level.
- **`model`**: The transcription backend.
- Default: `whisper`
-`whisper` uses Frigate's built-in local models, described by `device` and `model_size` below.
- Any other value must name a key in your `genai` config whose entry has `transcribe` in its `roles`. See [GenAI Provider](#genai-provider).
- **`device`**: Device to use to run transcription and translation models.
- Default: `CPU`
- This can be `CPU` or `GPU`. The `sherpa-onnx` models are lightweight and run on the CPU only. The `whisper` models can run on GPU but are only supported on CUDA hardware.
- Ignored when `model` names a GenAI provider.
- **`model_size`**: The size of the model used for live transcription.
- Default: `small`
- This can be `small` or `large`. The `small` setting uses `sherpa-onnx` models that are fast, lightweight, and always run on the CPU but are not as accurate as the `whisper` model.
- This config option applies to **live transcription only**. Recorded `speech` events will always use a different `whisper` model (and can be accelerated for CUDA hardware if available with `device: GPU`).
- **`language`**: Defines the language used by `whisper` to translate `speech` audio events (and live audio only if using the `large` model).
- Default: `en`
-You must use a valid [language code](https://github.com/openai/whisper/blob/main/whisper/tokenizer.py#L10).
- This config option applies to **live transcription only**. With `model: whisper`, recorded `speech` events always use a different `whisper` model (and can be accelerated for CUDA hardware if available with `device: GPU`).
- Ignored when `model` names a GenAI provider.
- **`language`**: Defines the language used to transcribe and translate `speech` audio events (and live audio only if using the `large` model or a GenAI provider).
-Default: `auto`
-`auto` lets the model detect the language itself, which most models do well. Set an explicit language only if detection is picking the wrong one.
- Otherwise you must use a valid [language code](https://github.com/openai/whisper/blob/main/whisper/tokenizer.py#L10).
- Transcriptions for `speech` events are translated.
- Live audio is translated only if you are using the `large` model. The `small``sherpa-onnx` model is English-only.
The only field that is valid at the camera level is `enabled`.
The only field that is valid at the camera level is `enabled`. In particular `model` is global only: the transcription backend is a process-wide resource shared by every camera.
#### GenAI Provider
Frigate can send audio to a GenAI provider for transcription when that provider has the `transcribe` role. This is useful if you already run a GenAI provider, or if you do not have the CPU/GPU headroom for a local whisper model. Supported providers are **OpenAI**, **Azure OpenAI**, **Gemini**, and **llama.cpp** with an audio-capable model (a dedicated ASR model such as Qwen3-ASR, or a general multimodal model that accepts audio). Ollama is not supported as it has no audio input.
To use a GenAI provider for audio transcription:
1. Configure a GenAI provider with `transcribe` in its `roles`.
2. Set the audio transcription model to that GenAI config key (e.g. `whisper_cloud`).
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > Audio transcription" />.
| **Audio transcription model or GenAI provider name** | Set to the GenAI config key (e.g. `whisper_cloud`) to use a configured GenAI provider for transcription |
The GenAI provider must also be configured with the `transcribe` role under <NavPath path="Settings > Enrichments > Generative AI" />.
</TabItem>
<TabItem value="yaml">
```yaml
genai:
whisper_cloud:
provider:openai
api_key:your-api-key
model:gpt-transcribe
roles:
- transcribe
audio_transcription:
enabled:True
model:whisper_cloud
language:en
```
</TabItem>
</ConfigTabs>
:::warning
**Give `transcribe` its own `genai` entry.** A `genai` entry has a single `model` string that is shared by every role it holds, so `roles: [descriptions, transcribe]` would send the same model name to both the chat endpoint and the transcription endpoint. Transcription models and chat models are almost never the same model, so define a dedicated entry as shown above.
:::
:::warning
**Live transcription against a metered provider is billed continuously.** In live mode Frigate uploads an overlapping ~2 second window of audio roughly once per second, per camera, for as long as audio stays above that camera's `audio.min_volume`. Windows below that threshold are never uploaded, which is what keeps a quiet camera near zero requests, but a camera pointed at a busy street will keep sending.
Three things keep this opt-in: `transcribe` is not one of the default roles, live transcription is off by default, and the volume gate suppresses silence. Transcription of recorded `speech` events is unaffected - it remains a manual, one-request-per-event action.
:::
`device` and `model_size` have no effect on this path and no local model is ever downloaded.
`language` defaults to `auto`, which sends no language hint and lets the model detect it. Most audio models detect language well, so leave it on `auto` unless detection is picking the wrong one.
When set explicitly, it is sent as the transcription endpoint's native `language` parameter for OpenAI, Azure, and llama.cpp, and as part of the prompt for Gemini. This matters for dedicated ASR models such as Qwen3-ASR: they read the prompt as contextual biasing rather than as an instruction, so a language named in the prompt is ignored, while the endpoint parameter is honored.
#### Live transcription
The single camera Live view in the Frigate UI supports live transcription of audio for streams defined with the `audio` role. Use the Enable/Disable Live Audio Transcription button/switch to toggle transcription processing. When speech is heard, the UI will display a black box over the top of the camera stream with text. The MQTT topic `frigate/<camera_name>/audio/transcription` will also be updated in real-time with transcribed text.
The single camera Live view in the Frigate UI supports live transcription of audio for streams defined with the `audio` role. Use the Enable/Disable Live Audio Transcription button/switch to toggle transcription processing, or toggle it outside of the UI with the [`frigate/<camera_name>/audio_transcription/set`](/integrations/mqtt#frigatecamera_nameaudio_transcriptionset) MQTT topic or the HTTP API. When speech is heard, the UI will display a black box over the top of the camera stream with text. The MQTT topic `frigate/<camera_name>/audio/transcription` will also be updated in real-time with transcribed text.
Results can be error-prone due to a number of factors, including:
@@ -268,11 +362,13 @@ Results can be error-prone due to a number of factors, including:
For speech sources close to the camera with minimal background noise, use the `small` model.
A [GenAI provider](#genai-provider) is generally the most accurate option for live transcription, at the cost of a network round trip per window. That round trip has to stay under about a second to keep up with the audio; if it does not, Frigate drops the oldest buffered audio rather than letting the backlog grow.
If you have CUDA hardware, you can experiment with the `large``whisper` model on GPU. Performance is not quite as fast as the `sherpa-onnx``small` model, but live transcription is far more accurate. Using the `large` model with CPU will likely be too slow for real-time transcription.
#### Transcription and translation of `speech` audio events
Any `speech` events in Explore can be transcribed and/or translated through the Transcribe button in the Tracked Object Details pane.
Any `speech` events in Explore can be transcribed and/or translated through the Transcribe button (the microphone icon) in the Tracked Object Details pane.
In order to use transcription and translation for past events, you must enable audio detection and define `speech` as an audio type to listen for. To have `speech` events translated into the language of your choice, set the `language` config parameter with the correct [language code](https://github.com/openai/whisper/blob/main/whisper/tokenizer.py#L10).
@@ -284,7 +380,7 @@ Only one `speech` event may be transcribed at a time. Frigate does not automatic
:::
Recorded `speech` events will always use a `whisper` model, regardless of the `model_size` config setting. Without a supported Nvidia GPU, generating transcriptions for longer `speech` events may take a fair amount of time, so be patient.
With `model: whisper`, recorded `speech` events always use a `whisper` model, regardless of the `model_size` config setting. Without a supported Nvidia GPU, generating transcriptions for longer `speech` events may take a fair amount of time, so be patient. With a [GenAI provider](#genai-provider), the recorded clip is sent to the provider instead and no local model is used.
#### FAQ
@@ -294,7 +390,7 @@ Recorded `speech` events will always use a `whisper` model, regardless of the `m
Because transcription is **serialized (one event at a time)** and speech events can be generated far faster than they can be processed, an auto-transcribe toggle would very quickly create an ever-growing backlog and degrade core functionality. For the amount of engineering and risk involved, it adds **very little practical value** for the majority of deployments, which are often on low-powered, edge hardware.
If you hear speech that's actually important and worth saving/indexing for the future, **just press the transcribe button in Explore** on that specific `speech` event - that keeps things explicit, reliable, and under your control.
If you hear speech that's actually important and worth saving/indexing for the future, **just press the transcribe button (the microphone icon) in Explore** on that specific `speech` event - that keeps things explicit, reliable, and under your control.
Other options are being considered for future versions of Frigate to add transcription options that support external `whisper` Docker containers. A single transcription service could then be shared by Frigate and other applications (for example, Home Assistant Voice), and run on more powerful machines when available.
@@ -22,7 +22,9 @@ The following ports are available to access the Frigate web UI.
## Onboarding
On startup, an admin user and password are generated and printed in the logs. It is recommended to set a new password for the admin account after logging in for the first time under Settings > Users.
On startup, an admin user and password are generated and printed in the logs. It is recommended to set a new password for the admin account after logging in for the first time.
On a new install the [setup wizard](../guides/getting_started.md#configuring-frigate) offers this as its first step, along with creating accounts for anyone else who needs access. You can also do both at any time under <NavPath path="Settings > Users" />.
## Resetting admin password
@@ -214,9 +216,9 @@ A default role can be provided. Any value in the mapped `role` header will overr
Navigate to <NavPath path="Settings > System > Proxy" /> and set the default role.
| **Default role** | Fallback role when no role header is present (e.g., `viewer`), or `None (deny access)` to reject unmapped users |
</TabItem>
<TabItem value="yaml">
@@ -230,6 +232,14 @@ proxy:
</TabItem>
</ConfigTabs>
Setting `default_role` to `none` denies access instead of falling back to a role. Any proxy-authenticated user whose headers do not match an explicit `role_map` entry receives a 403 response. This is useful when the upstream proxy authenticates a broader set of users than should reach Frigate, so that only mapped groups are allowed in.
```yaml
proxy:
...
default_role:none
```
## Role mapping
In some environments, upstream identity providers (OIDC, SAML, LDAP, etc.) do not pass a Frigate-compatible role directly, but instead pass one or more group claims. To handle this, Frigate supports a `role_map` that translates upstream group names into Frigate's internal roles (`admin`, `viewer`, or custom). This is configurable via YAML in the configuration file:
@@ -255,13 +265,26 @@ In this example:
- If the proxy passes a role header containing `sysadmins` or `access-level-security`, the user is assigned the `admin` role.
- If the proxy passes a role header containing `camera-viewer`, the user is assigned the `viewer` role.
- If the proxy passes a role header containing `operators`, the user is assigned the `operator` custom role.
- If no mapping matches, Frigate falls back to `default_role` if configured.
- If no mapping matches, Frigate falls back to `default_role` if configured, or denies access if `default_role` is `none`.
- If `role_map` is not defined, Frigate assumes the role header directly contains `admin`, `viewer`, or a custom role name.
**Note on matching semantics:**
- Admin precedence: if the `admin` mapping matches, Frigate resolves the session to `admin` to avoid accidental downgrade when a user belongs to multiple groups (for example both `admin` and `viewer` groups).
:::note
If a user isn't getting the role you expect, enable debug logging to see exactly what headers Frigate is receiving from your proxy:
```yaml
logger:
default:info
logs:
frigate.api.auth:debug
```
:::
#### Port Considerations
**Authenticated Port (8971)**
@@ -316,7 +339,7 @@ Frigate supports user roles to control access to certain features in the UI and
- **admin**: Full access to all features, including user management and configuration.
- **viewer**: Read-only access to the UI and API, including viewing cameras, review items, and historical footage. Configuration editor and settings in the UI are inaccessible.
- **Custom Roles**: Arbitrary role names (alphanumeric, dots/underscores) with specific camera permissions. These extend the system for granular access (e.g., "operator" for select cameras).
- **Custom Roles**: Arbitrary role names (alphanumeric, dots/underscores) with specific camera permissions. These extend the system for granular access (e.g., "operator" for select cameras). The names `admin`, `viewer`, and `none` are reserved and cannot be used.
@@ -18,13 +18,17 @@ Each camera tile in Birdseye is composed from the frames of the stream assigned
## Birdseye Behavior
### Birdseye Modes
### Birdseye Activity Types
Birdseye offers different modes to customize which cameras show under which circumstances.
Birdseye offers independent activity types that control when cameras are shown. Multiple activity types can be listed together.
- **continuous:** All cameras are always included
- **motion:** Cameras that have detected motion within the last 30 seconds are included
- **objects:** Cameras that have tracked an active object within the last 30 seconds are included
- **continuous:** The camera is always included
- **motion:** The camera is included when motion was detected within the last 30 seconds
- **all_objects:** The camera is included when a tracked object is present, active or stationary
- **alerts:** The camera is included while an alert review item is in progress
- **detections:** The camera is included while a detection review item is in progress
`alerts` and `detections` follow the review item's own lifetime, so the camera is removed as soon as the review item ends. Which objects qualify for each is set in [review configuration](./review.md).
### Custom Birdseye Icon
@@ -39,27 +43,29 @@ To include a camera in Birdseye view only for specific circumstances, or exclude
**Global settings:** Navigate to <NavPath path="Settings > System > Birdseye" /> to configure the default Birdseye behavior for all cameras.
**Per-camera overrides:** Navigate to <NavPath path="Settings > Camera configuration > Birdseye" /> to override the mode or disable Birdseye for a specific camera.
**Per-camera overrides:** Navigate to <NavPath path="Settings > Camera configuration > Birdseye" /> to override the activity types or disable Birdseye for a specific camera.
| **Enable Birdseye** | Whether this camera appears in Birdseye view |
| **Activity types** | Conditions that determine when to show the camera |
</TabItem>
<TabItem value="yaml">
```yaml {8-10,12-14}
```yaml {10-12,15-16}
# Include all cameras by default in Birdseye view
birdseye:
enabled: True
mode: continuous
modes:
- continuous
cameras:
front:
# Only include the "front" camera in Birdseye view when objects are detected
# Only include the "front" camera in Birdseye view when an alert is in progress
birdseye:
mode: objects
modes:
- alerts
back:
# Exclude the "back" camera from Birdseye view
birdseye:
@@ -71,7 +77,7 @@ cameras:
### Birdseye Inactivity
By default birdseye shows all cameras that have had the configured activity in the last 30 seconds. This threshold can be configured.
By default birdseye shows all cameras that have had the configured activity in the last 30 seconds. This threshold can be configured, and applies to the `motion` and `all_objects` activity types only.
<ConfigTabs>
<TabItem value="ui">
@@ -140,7 +146,8 @@ Navigate to <NavPath path="Settings > System > Birdseye" /> and in the **Camera
@@ -165,7 +165,7 @@ If available, recommended settings are:
#### Setup via the Add Camera Wizard
The Add Camera Wizard is the recommended way to add a standard Reolink camera. Before starting, make sure [HTTP is enabled](https://support.reolink.com/articles/360003452893-How-to-Access-Reolink-Cameras-NVRs-Home-Hub-Locally-via-Web-Browsers/) in the camera's advanced network settings. The wizard uses the camera's HTTP API to determine its resolution and choose the recommended stream type from the table above.
The [Add Camera Wizard](cameras.md#adding-a-camera-with-the-add-camera-wizard) is the recommended way to add a standard Reolink camera. Before starting, make sure [HTTP is enabled](https://support.reolink.com/articles/360003452893-How-to-Access-Reolink-Cameras-NVRs-Home-Hub-Locally-via-Web-Browsers/) in the camera's advanced network settings. The wizard uses the camera's HTTP API to determine its resolution and choose the recommended stream type from the table above.
1. Click **Add Camera** in <NavPath path="Settings > Global configuration > Camera management" />.
2. Choose **Manual selection** as the stream detection method and select **Reolink** as the camera brand.
@@ -7,6 +7,74 @@ import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
## Adding a camera with the Add Camera Wizard
The Add Camera Wizard is the recommended way to add a camera. Click **Add Camera** in <NavPath path="Settings > Global configuration > Camera management" />, or use it from the [setup wizard](../guides/getting_started.md#configuring-frigate) on a new install. The wizard connects to your camera, tests each stream, and writes the camera's configuration for you, including the [go2rtc](go2rtc.md) restream and the live view stream mapping, so a standard setup needs no hand-written YAML.
### Step 1: Name and connection
Enter a name for the camera along with its host or IP address and credentials, then choose how the wizard should find the camera's streams:
- **Probe camera** queries the camera over ONVIF (the ONVIF port is usually 80 or 8080) and asks it for its stream URLs. Some cameras use a separate ONVIF/service account rather than the device admin user, and some require **Use digest authentication** to be enabled.
- **Manual selection** builds a stream URL from a template for the camera brand you pick (Dahua/Amcrest/EmpireTech, Hikvision/Uniview/Annke, Ubiquiti, Reolink, Axis, TP-Link, or Foscam). Choose **Other** to enter a custom RTSP URL directly. Non-RTSP stream types must be [configured manually](#setting-up-camera-inputs).
The name you enter is lowercased and spaces become underscores. If the result still isn't a valid config key, the wizard generates a safe name and stores what you typed as `friendly_name`.
### Step 2: Probe or snapshot
In probe mode, the wizard reports what the camera returned (manufacturer, model, firmware, profile count, and whether PTZ, presets, and [autotracking](autotracking.md) are supported) along with the RTSP URLs it discovered. Test each candidate to see its resolution, frame rate, and codecs together with a snapshot, then select the one you want to use.
In manual mode, the wizard tests the templated URL and shows the same metadata and snapshot.
If no RTSP URLs are found, the credentials may be wrong or the camera may not support ONVIF. Go back and use manual selection instead.
### Step 3: Stream configuration
Assign [roles](#setting-up-camera-inputs) to the stream, and use **Add Another Stream** to add the camera's other streams, for example a substream for `detect` alongside the main stream for `record`. At least one stream must have the `detect` role before you can continue.
**Reduce connections to camera** routes that input through the go2rtc restream so Frigate and the live view share a single connection to the camera instead of each opening their own. See [restream](restream.md) for more detail.
### Step 4: Validation and testing
Connect each stream to get a live preview, an estimated bandwidth figure, and a list of validation results. The wizard checks for the most common misconfigurations, including:
- A detect resolution that is too high (increased resource usage) or too low for reliable detection, or one it could not probe at all
- A stream marked `record` whose audio codec is not AAC, or that has no audio at all
- A stream marked `audio` that carries no audio stream
- Using a restreamed input for the `record` role
- Brand-specific issues, such as an RTSP stream on a Reolink camera that should use http-flv, or a Dahua/Hikvision substream selected for `detect`
**Use stream compatibility mode** passes the stream through go2rtc's ffmpeg module. Enable it if a stream fails to load after several attempts. Note that this also prevents [two way talk](/configuration/live#two-way-talk) from being detected for that stream.
**Save New Camera** writes the configuration and starts the camera right away. No restart is required.
Other features, including [hardware acceleration](hardware_acceleration_video.md), [two way talk](/configuration/live#two-way-talk), and audio transcoding, is configured after the camera has been added. For camera model specific quirks, see the [camera specific](camera_specific.md) docs.
## Deleting a camera
Click **Delete Camera** in <NavPath path="Settings > Global configuration > Camera management" />, choose the camera, and confirm. Deleting a camera requires the `admin` role and cannot be undone.
:::warning
Deleting a camera permanently removes its recordings, tracked objects, and configuration. If you only want to stop processing a camera, set its state to **Off** or **Disabled** in <NavPath path="Settings > Global configuration > Camera management" /> instead. See [camera state](/configuration/live#camera-state).
:::
Deleting a camera removes:
- The camera's section of your config file, along with its entries in any [role](authentication.md#user-roles) camera list. A custom role left with no cameras is removed as well.
- Every database record for the camera: tracked objects, review items, recordings, previews, timeline entries, the saved region grid, and [triggers](semantic_search.md#triggers).
- Every media file for the camera: recordings, snapshots, thumbnails, and preview clips.
[Exports](/usage/exports) are kept by default, so saved footage survives the deletion of the camera it came from. Turn on **Also delete exports for this camera** in the confirmation step to remove those too.
The camera's processes are stopped and the change takes effect immediately, so no restart is required. If the resulting config cannot be parsed, Frigate restores the previous config and reports an error instead of leaving Frigate in a broken state.
Two things are not cleaned up for you:
- **go2rtc streams.** Frigate makes a best effort to stop a running [go2rtc](go2rtc.md) stream named after the camera, but stream entries in your config file remain and are recreated on the next restart. Remove them in <NavPath path="Settings > System > go2rtc streams" /> or in your config file.
- **Camera groups.** A deleted camera stays listed in any [camera group](#setting-up-camera-groups) that referenced it. The group skips the missing camera, so this is harmless, but you can edit the group to drop the stale entry.
## Setting Up Camera Inputs
Several inputs can be configured for each camera and the role of each input can be mixed and matched based on your needs. This allows you to use a lower resolution stream for object detection, but create recordings from a higher resolution stream, or vice versa.
@@ -15,11 +83,12 @@ A camera is enabled by default but can be disabled by using `enabled: False`. Ca
Each role can only be assigned to one input per camera. The options for roles are as follows:
| `detect` | Main feed for object detection. [docs](object_detectors.md) |
| `record` | Saves segments of the video feed based on configuration settings. [docs](record.md) |
| `record_sub` | Saves segments of a second, lower quality stream with its own retention. [docs](record.md#sub-stream-recording) |
| `audio` | Feed for audio based detection. [docs](audio_detectors.md) |
<ConfigTabs>
<TabItem value="ui">
@@ -69,7 +138,7 @@ Additional cameras are simply added under the camera configuration section.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Camera management" /> and use the add camera button to configure each additional camera.
Navigate to <NavPath path="Settings > Global configuration > Camera management" /> and use the [Add Camera Wizard](#adding-a-camera-with-the-add-camera-wizard) to configure each additional camera.
@@ -20,7 +20,7 @@ Settings are organized into two scopes:
- **Global configuration**: values under <NavPath path="Settings > Global configuration" /> apply to every camera by default. This is where you set the baseline behavior for object detection, recording, snapshots, motion, and so on.
- **Camera configuration**: values under <NavPath path="Settings > Camera configuration" /> apply to a single camera. Use the camera selector button at the top of these pages to choose which camera you are editing.
When a camera-level section is left untouched, the camera simply inherits the global values. Changing a value on a camera page **overrides** the global value for that camera only: the global setting and every other camera are unaffected. This mirrors how the YAML works, where a value set under `cameras.<name>` takes precedence over the same value set at the top level.
When a camera-level section is left untouched, the camera simply inherits the global values. Changing a value on a camera page **overrides** the global value for that camera only: the global setting and every other camera are unaffected. This mirrors how the YAML works, where a value set under `cameras.<name>` takes precedence over the same value set at the top level. See [Global and Camera-Level Configuration](./config_overrides.md) for the full details, including how lists and maps are handled and which settings must be enabled globally first.
To undo an override and go back to inheriting from the parent scope, use the reset button at the bottom of the section:
@@ -100,7 +100,7 @@ VS Code supports JSON schemas for automatically validating configuration files.
## Environment Variable Substitution
Frigate supports the use of environment variables starting with `FRIGATE_`**only** where specifically indicated in the [reference config](./advanced/reference.md). For example, the following values can be replaced at runtime by using environment variables:
Frigate supports the use of environment variables starting with `FRIGATE_`**only** where specifically indicated in the [reference config](./advanced/reference.md). See [substitution sources and precedence](./advanced/system.md#substitution-sources-and-precedence) for where those values can come from, including `secrets.yaml`. For example, the following values can be replaced at runtime by using environment variables:
```yaml
mqtt:
@@ -130,7 +130,8 @@ go2rtc:
```yaml
genai:
api_key:"{FRIGATE_GENAI_API_KEY}"
my_provider:
api_key:"{FRIGATE_GENAI_API_KEY}"
```
## Common configuration examples
@@ -153,7 +154,7 @@ Here are some common starter configuration examples. These can be configured thr
1. Navigate to <NavPath path="Settings > System > MQTT" /> and configure the MQTT connection to your Home Assistant Mosquitto broker
2. Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `Raspberry Pi (H.264)`
3. Navigate to <NavPath path="Settings > System > Detectors and model" /> and add a detector with **Type**`EdgeTPU` and **Device**`usb`
3. Navigate to <NavPath path="Settings > System > Detection models" /> and select **Coral EdgeTPU (USB)** from the **Hardware** dropdown
4. Navigate to <NavPath path="Settings > Global configuration > Recording" /> and set **Enable recording** to on, **Motion retention > Retention days** to `7`, **Alert retention > Event retention > Retention days** to `30`, **Alert retention > Event retention > Retention mode** to `motion`, **Detection retention > Event retention > Retention days** to `30`, **Detection retention > Event retention > Retention mode** to `motion`
5. Navigate to <NavPath path="Settings > Global configuration > Snapshots" /> and set **Enable snapshots** to on, **Snapshot retention > Default retention** to `30`
6. Navigate to <NavPath path="Settings > Global configuration > Camera management" /> and add your camera with the appropriate RTSP stream URL
@@ -171,10 +172,9 @@ mqtt:
ffmpeg:
hwaccel_args:preset-rpi-64-h264
detectors:
coral:
type:edgetpu
device:usb
models:
- devices:
- edgetpu:usb
record:
enabled:True
@@ -232,7 +232,7 @@ cameras:
1. Navigate to <NavPath path="Settings > System > MQTT" /> and set **Enable MQTT** to off
2. Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `VAAPI (Intel/AMD GPU)`
3. Navigate to <NavPath path="Settings > System > Detectors and model" /> and add a detector with **Type**`EdgeTPU` and **Device**`usb`
3. Navigate to <NavPath path="Settings > System > Detection models" /> and select **Coral EdgeTPU (USB)** from the **Hardware** dropdown
4. Navigate to <NavPath path="Settings > Global configuration > Recording" /> and set **Enable recording** to on, **Motion retention > Retention days** to `7`, **Alert retention > Event retention > Retention days** to `30`, **Alert retention > Event retention > Retention mode** to `motion`, **Detection retention > Event retention > Retention days** to `30`, **Detection retention > Event retention > Retention mode** to `motion`
5. Navigate to <NavPath path="Settings > Global configuration > Snapshots" /> and set **Enable snapshots** to on, **Snapshot retention > Default retention** to `30`
6. Navigate to <NavPath path="Settings > Global configuration > Camera management" /> and add your camera with the appropriate RTSP stream URL
@@ -248,10 +248,9 @@ mqtt:
ffmpeg:
hwaccel_args:preset-vaapi
detectors:
coral:
type:edgetpu
device:usb
models:
- devices:
- edgetpu:usb
record:
enabled:True
@@ -309,8 +308,8 @@ cameras:
1. Navigate to <NavPath path="Settings > System > MQTT" /> and configure the connection to your MQTT broker
2. Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `VAAPI (Intel/AMD GPU)`
3. Navigate to <NavPath path="Settings > System > Detectors and model" /> and add a detector with **Type**`openvino` and **Device**`AUTO`
4. On the same page, in the **Custom Model** tab, configure the OpenVINO model path and settings
3. Navigate to <NavPath path="Settings > System > Detection models" /> and select **Intel GPU** from the **Hardware** dropdown
4. On the same model, open the **Custom Model** tab and configure the OpenVINO model path and settings
5. Navigate to <NavPath path="Settings > Global configuration > Recording" /> and set **Enable recording** to on, **Motion retention > Retention days** to `7`, **Alert retention > Event retention > Retention days** to `30`, **Alert retention > Event retention > Retention mode** to `motion`, **Detection retention > Event retention > Retention days** to `30`, **Detection retention > Event retention > Retention mode** to `motion`
6. Navigate to <NavPath path="Settings > Global configuration > Snapshots" /> and set **Enable snapshots** to on, **Snapshot retention > Default retention** to `30`
7. Navigate to <NavPath path="Settings > Global configuration > Camera management" /> and add your camera with the appropriate RTSP stream URL
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Most of Frigate's configuration can be set once for all cameras and then adjusted for individual cameras. The global value acts as the default for every camera, and any camera can override it.
This page explains how that inheritance works. For a tour of the Settings UI itself, see [Frigate Configuration](./config.md).
## The basics
Set a value globally and every camera uses it. Set the same value on a camera and that camera uses its own value instead.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Global configuration > Object detection" /> and set **Detect FPS** to `5`. Every camera now detects at 5 fps.
2. Navigate to <NavPath path="Settings > Camera configuration > Object detection" />, select the `driveway` camera, and set **Detect FPS** to `10`.
The `driveway` camera now detects at 10 fps. Every other camera still uses the global value of 5.
</TabItem>
<TabItem value="yaml">
```yaml
detect:
fps:5# every camera detects at 5 fps
cameras:
front_door:
ffmpeg:...
driveway:
ffmpeg:...
detect:
fps:10# except this one
```
`front_door` inherits `fps: 5`, and `driveway` uses `10`.
</TabItem>
</ConfigTabs>
## Overrides apply per value, not per section
Overriding one value in a section does not detach the rest of that section. Everything you don't set on the camera still comes from the global configuration.
<ConfigTabs>
<TabItem value="ui">
If you set a camera's **Motion threshold** but leave **Contour area** alone, only the threshold is overridden. The contour area continues to follow <NavPath path="Settings > Global configuration > Motion detection" />, and changing it there still affects that camera.
Open a section to see which values are overridden: the section header indicates how many fields differ from the global configuration.
</TabItem>
<TabItem value="yaml">
```yaml
motion:
threshold:30
contour_area:10
cameras:
driveway:
motion:
threshold:40
```
The `driveway` camera ends up with `threshold: 40` and `contour_area: 10`. Only the value you wrote was overridden.
</TabItem>
</ConfigTabs>
## Returning a camera to the global value
<ConfigTabs>
<TabItem value="ui">
A camera section that has its own values shows an **Overridden** badge. To remove the override and go back to inheriting, use the **Reset to Global** button at the bottom of the section.
</TabItem>
<TabItem value="yaml">
Frigate treats a camera value as an override because it is written in the config file, not because it differs from the global value. Repeating the global value under a camera still creates an override:
```yaml
snapshots:
enabled:true
cameras:
driveway:
snapshots:
enabled:true# this is an override, even though it matches
```
If you later change the global `snapshots.enabled` to `false`, `driveway` keeps saving snapshots, because it has its own value. To make a camera follow the global value again, delete the key from the camera rather than setting it to match.
</TabItem>
</ConfigTabs>
## Lists replace, maps merge
This is the distinction that surprises people most.
**Lists are replaced entirely.** A camera's list does not add to the global list, it takes its place.
<ConfigTabs>
<TabItem value="ui">
The camera page shows the objects the camera is currently tracking, starting from the global list. Changing that selection under <NavPath path="Settings > Camera configuration > Objects" /> replaces the list for that camera, so make sure every object you want tracked is selected, not just the ones you are adding.
</TabItem>
<TabItem value="yaml">
```yaml
objects:
track:
- person
- car
cameras:
backyard:
objects:
track:
- dog# backyard tracks ONLY dog, not person or car
```
To track `dog` in addition to the global objects, list all of them on the camera.
</TabItem>
</ConfigTabs>
An empty list is a valid override, and is the normal way to opt a camera out of something:
```yaml
review:
alerts:
labels:
- person
cameras:
street:
review:
alerts:
labels:[]# this camera never creates alerts
```
**Maps are merged key by key.** A camera can add an entry without redeclaring the others.
<ConfigTabs>
<TabItem value="ui">
Adding a filter for one object under <NavPath path="Settings > Camera configuration > Objects" /> does not remove the filters inherited from <NavPath path="Settings > Global configuration > Objects" />. The camera keeps both.
</TabItem>
<TabItem value="yaml">
```yaml
objects:
filters:
person:
min_area:5000
cameras:
driveway:
objects:
filters:
car:
min_area:10000
```
The `driveway` camera ends up with both the `car` filter it defined and the `person` filter from the global configuration.
</TabItem>
</ConfigTabs>
## Which settings can be overridden
Most, but not all. The [full reference config](./advanced/reference.md) is the authoritative source: sections that support camera-level overrides are marked with the comment `# NOTE: Can be overridden at the camera level`. In the UI, a setting can be overridden if it appears under both <NavPath path="Settings > Global configuration" /> and <NavPath path="Settings > Camera configuration" />.
A few things worth knowing beyond that:
- Some sections are **global only** and have no camera-level equivalent, including `go2rtc`, `genai` providers, `classification`, `telemetry`, `camera_groups`, and `ui`.
- Some sections exist **only at the camera level**, such as `zones` and `onvif`.
- Some sections are **partially overridable**, meaning a camera accepts only a few of the keys available globally. `face_recognition`, `lpr`, and `audio_transcription` work this way, and the reference config notes which keys apply.
## Enrichments that must be enabled globally first
License plate recognition and face recognition are special: the global setting is not just a default, it is a switch that must be on before any camera can use the feature. Enabling one on a camera while it is disabled globally is a configuration error, and Frigate will refuse to start:
```
Camera driveway has lpr enabled but lpr is disabled at the global level of the config. You must enable lpr at the global level.
```
Enable the feature globally, then turn it off on the cameras that don't need it.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Global configuration > License plate recognition" /> and enable **LPR**.
2. Navigate to <NavPath path="Settings > Camera configuration > License plate recognition" />, select each camera that should not run LPR, and disable the **Enable LPR** toggle.
</TabItem>
<TabItem value="yaml">
```yaml
lpr:
enabled:true
cameras:
driveway:
ffmpeg:...# inherits lpr, enabled
backyard:
ffmpeg:...
lpr:
enabled:false# opted out
```
</TabItem>
</ConfigTabs>
:::note
This applies only to `lpr` and `face_recognition`, because the global setting controls whether the supporting background process starts at all. Other features do not work this way. Audio transcription, for example, can be enabled on a single camera without being enabled globally.
:::
## Profiles
[Profiles](./profiles.md) add a further layer on top of everything described above. A profile is a named set of camera overrides that you can switch on and off while Frigate is running, for example to change detection and recording behavior when you leave the house.
Profiles are applied on top of a camera's already-resolved configuration, so a profile value wins over both the camera and the global value while that profile is active. Profiles cover a subset of the camera sections and do not modify your config file.
## Summary
- A camera inherits every value you don't set on it.
- Overriding one value does not detach the rest of the section.
- Writing a value on a camera overrides it, even if it matches the global value. Remove it to inherit again.
- Lists replace the global list. Maps merge into it.
- An empty list is an override, not an omission.
-`lpr` and `face_recognition` must be enabled globally before a camera can use them.
@@ -11,7 +11,7 @@ Object classification allows you to train a custom MobileNetV2 classification mo
:::info
Training a custom object classification model requires a one-time internet connection to download MobileNetV2 base weights. Once trained, the model runs fully offline. See [Network Requirements](/frigate/network_requirements#one-time-model-downloads) for details.
Training a custom object classification model requires an internet connection to download MobileNetV2 base weights. By default these weights are not cached in `/config/`, so they are downloaded again after the container is recreated. Once trained, the model runs fully offline. See [Network Requirements](/frigate/network_requirements#one-time-model-downloads) for details.
@@ -11,7 +11,7 @@ State classification allows you to train a custom MobileNetV2 classification mod
:::info
Training a custom state classification model requires a one-time internet connection to download MobileNetV2 base weights. Once trained, the model runs fully offline. See [Network Requirements](/frigate/network_requirements#one-time-model-downloads) for details.
Training a custom state classification model requires an internet connection to download MobileNetV2 base weights. By default these weights are not cached in `/config/`, so they are downloaded again after the container is recreated. Once trained, the model runs fully offline. See [Network Requirements](/frigate/network_requirements#one-time-model-downloads) for details.
:::
@@ -73,9 +73,13 @@ classification:
interval:10# also run every N seconds (optional)
cameras:
front:
crop:[0,180,220,400]
# [x1, y1, x2, y2] as decimals between 0 and 1, relative to the
# camera's detect resolution
crop:[0.0,0.25,0.3,0.85]
```
Crop coordinates are normalized: each value is a fraction of the camera's `detect` width or height, not a pixel value. Drawing the crop in the UI wizard writes these values for you.
An optional config, `save_attempts`, can be set as a key under the model name. This defines the number of classification attempts to save in the Recent Classifications tab. For state classification models, the default is 100.
@@ -232,7 +232,21 @@ Once front-facing images are performing well, start choosing slightly off-angle
Start with the [Usage](#usage) section and re-read the [Model Requirements](#model-requirements) above.
1. Ensure `person` is being _detected_. A `person` will automatically be scanned by Frigate for a face. Any detected faces will appear in the Recent Recognitions tab in the Frigate UI's Face Library.
1. Enable debug logs to see exactly what Frigate is doing.
- Enable debug logs for face recognition by adding `frigate.data_processing.real_time.face: debug` to your `logger` configuration. Restart Frigate after this change.
```yaml
logger:
default: info
logs:
# highlight-next-line
frigate.data_processing.real_time.face: debug
```
- These logs report where the pipeline stopped for each `person` object, such as no face being found within the person's bounding box, the detected face being smaller than `min_area`, or a face being recognized but scoring too low.
- If you see no face-related messages at all, also add `frigate.embeddings.maintainer: debug` to confirm that the face processor was created at startup and that `person` updates are reaching it.
2. Ensure `person` is being _detected_. A `person` will automatically be scanned by Frigate for a face. Any detected faces will appear in the Recent Recognitions tab in the Frigate UI's Face Library.
If you are using a Frigate+ or `face` detecting model:
- Watch the [debug view](/usage/live#the-single-camera-view) to ensure that `face` is being detected along with `person`.
@@ -242,7 +256,7 @@ Start with the [Usage](#usage) section and re-read the [Model Requirements](#mod
- Check your `detect` stream resolution and ensure it is sufficiently high enough to capture face details on `person` objects.
- You may need to lower your `detection_threshold` if faces are not being detected.
2. Any detected faces will then be _recognized_.
3. Any detected faces will then be _recognized_.
- Make sure you have trained at least one face per the recommendations above.
- Adjust `recognition_threshold` settings per the suggestions [above](#advanced-configuration).
@@ -106,3 +106,5 @@ Output arguments are passed to FFmpeg after your camera source and control how r
| preset-record-mjpeg | Record - MJPEG Cameras | Record an MJPEG stream | Restreaming the MJPEG stream is recommended instead |
| preset-record-jpeg | Record - JPEG Cameras | Record a live JPEG | Restreaming the live JPEG is recommended instead |
| preset-record-ubiquiti | Record - Ubiquiti Cameras | Record a Ubiquiti stream with audio | Handles Ubiquiti's non-standard audio format |
These presets apply to the `record` output args. If [sub stream recording](/configuration/record#sub-stream-recording) is enabled, the same args are used for the `record_sub` role unless `output_args.record_sub` is set, which accepts the same presets and manual args.
@@ -6,12 +6,46 @@ title: Configuring Generative AI
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
import FaqItem from "@site/src/components/FaqItem";
## Configuration
A Generative AI provider can be configured in the global config, which will make the Generative AI features available for use. There are currently 4 native providers available to integrate with Frigate. Other providers that support the OpenAI standard API can also be used. See the OpenAI-Compatible section below.
A Generative AI provider can be configured in the global config, which will make the Generative AI features available for use. There are currently 5 native providers available to integrate with Frigate. Other providers that support the OpenAI standard API can also be used. See the OpenAI-Compatible section below.
To use Generative AI, you must define a single provider at the global level of your Frigate configuration. If the provider you choose requires an API key, you may either directly paste it in your configuration, or store it in an environment variable prefixed with `FRIGATE_`.
`genai` is a map of named providers. Each key under `genai` is a name you choose, and its value is that provider's settings:
- Click **Add** and enter a **Provider name**. Any name of letters, numbers, hyphens, and underscores is accepted, but it cannot be changed from the UI after the provider is created.
- Set **Provider** to the service you are using (e.g., `ollama`)
- Set **Base URL**, **API key**, and **Model** as required by that provider
- Set **Roles** to the roles this provider should handle.
</TabItem>
<TabItem value="yaml">
```yaml
genai:
my_provider:# any name you like
provider:ollama
base_url:http://localhost:11434
model:qwen3-vl:4b
roles:
- descriptions
- embeddings
- chat
```
</TabItem>
</ConfigTabs>
The examples on this page all use `my_provider`, but the name is arbitrary and is only used to reference the provider elsewhere in the config (for example, `semantic_search.model`).
Each provider handles one or more **roles**: `chat`, `descriptions`, `embeddings`, and `transcribe`. A provider handles the first three by default; `transcribe` must always be listed explicitly, and is not available on Ollama, which has no audio input. Each role may be assigned to exactly one provider. Define a single provider if you want it to do everything, or split the roles across several providers using the `roles` option.
If the provider you choose requires an API key, you may either directly paste it in your configuration, or store it in an environment variable prefixed with `FRIGATE_`.
## Local Providers
@@ -25,14 +59,34 @@ Running Generative AI models on CPU is not recommended, as high inference times
### Recommended Local Models
You must use a vision-capable model with Frigate. The following models are recommended for local deployment:
| `qwen3-vl` | Strong visual and situational understanding, enhanced ability to identify smaller objects and interactions with object. |
| `qwen3.5` | Strong situational understanding, but missing DeepStack from qwen3-vl leading to worse performance for identifying objects in people's hand and other small details. |
| `qwen3.6` | Strong situational understanding, similar to qwen3-vl |
| `gemma4` | Strong situational understanding, sometimes resorts to more vague terms like 'interacts' instead of assigning a specific action. |
You must use a vision-capable model with Frigate. The following models are recommended for local deployment of the `descriptions` and `chat` roles:
| Model | Review [frame mode](/configuration/genai/genai_review#frame-mode) | Notes |
| `qwen3-vl` | `frames`| Strong visual and situational understanding, enhanced ability to identify smaller objects and interactions with object. Follows a sequence of frames on its own. |
| `qwen3.6`/`qwen3.8` | `frames` | Strong situational understanding, but missing DeepStack from qwen3-vl leading to worse performance for identifying objects in people's hand and other small details. |
| `gemma4` | `annotated_frames` | Strong situational understanding, sometimes resorts to more vague terms like 'interacts' instead of assigning a specific action. Loses track of activity that repeats or reverses, so it benefits from annotated frames. |
#### Embedding models
The `embeddings` role needs a different kind of model. Text queries are matched against the stored image embeddings, so the model must be trained to place images and text into the same vector space. A chat or description model will still return vectors when asked, but those vectors are not trained for retrieval and text searches will return poor matches with no error to indicate why.
| `qwen3-vl-embedding` | Multimodal embeddings for [Semantic Search](/configuration/semantic_search#genai-provider). Must be served by llama.cpp started with `--embeddings` and `--mmproj`. |
#### Transcription models
The `transcribe` role needs a model that accepts audio input. A text-only or vision-only model cannot serve this role. The following are recommended for local deployment of the `transcribe` role:
| `qwen3-asr` | Dedicated speech recognition model covering 30 languages, and the better choice for transcription quality. It only transcribes, so it cannot be shared with the `descriptions` or `chat` roles. |
| `gemma4` | General multimodal model that accepts audio as well as images, so one served model can cover `transcribe` alongside the other roles. Transcript quality is below `qwen3-asr`, particularly on noisy audio. |
Both must be served by llama.cpp started with the matching audio `--mmproj`. llama.cpp only reports audio support when an audio projector is loaded. Without it Frigate sees the model as text-only and the `transcribe` role is unavailable in the UI. Frigate transcribes through the server's `/v1/audio/transcriptions` route, which llama.cpp serves for any audio-capable model.
:::info
@@ -78,23 +132,26 @@ All llama.cpp native options can be passed through `provider_options`, including
- Set **Provider** to `llamacpp`
- Set **Base URL** to your llama.cpp server address (e.g., `http://localhost:8080`)
- Set **Model** to the name of your model
-Under **Provider Options**, set `context_size` to tell Frigate your context size so it can send the appropriate amount of information
-Optionally, under **Provider Options**, set `context_size` to override the context size Frigate detects from the server
</TabItem>
<TabItem value="yaml">
```yaml
genai:
provider:llamacpp
base_url:http://localhost:8080
model:your-model-name
provider_options:
context_size:16000# Tell Frigate your context size so it can send the appropriate amount of information.
my_provider:
provider:llamacpp
base_url:http://localhost:8080
model:your-model-name
provider_options:
context_size:16000# Optional, overrides the context size reported by the server.
```
</TabItem>
</ConfigTabs>
Frigate queries the llama.cpp server for the model's context size at startup and logs it along with the other detected capabilities. If `context_size` is set in `provider_options`, that value is always used instead, even when the server reports its own.
### Ollama
[Ollama](https://ollama.com/) allows you to self-host large language models and keep everything running locally. It is highly recommended to host this server on a machine with an Nvidia graphics card, or on a Apple silicon Mac for best performance.
@@ -127,13 +184,14 @@ Note that Frigate will not automatically download the model you specify in your
```yaml
genai:
provider:ollama
base_url:http://localhost:11434
model:qwen3-vl:4b
provider_options:# other Ollama client options can be defined
keep_alive:-1
options:
num_ctx:8192# make sure the context matches other services that are using ollama
my_provider:
provider:ollama
base_url:http://localhost:11434
model:qwen3-vl:4b
provider_options:# other Ollama client options can be defined
keep_alive:-1
options:
num_ctx:8192# make sure the context matches other services that are using ollama
```
</TabItem>
@@ -149,11 +207,12 @@ For OpenAI-compatible servers (such as llama.cpp) that don't expose the configur
```yaml
genai:
provider:openai
base_url:http://your-llama-server
model:your-model-name
provider_options:
context_size:8192# Specify the configured context size
my_provider:
provider:openai
base_url:http://your-llama-server
model:your-model-name
provider_options:
context_size:8192# Specify the configured context size
```
This ensures Frigate uses the correct context window size when generating prompts.
@@ -176,10 +235,11 @@ This ensures Frigate uses the correct context window size when generating prompt
```yaml
genai:
provider:openai
base_url:http://your-server:port
api_key:your-api-key# May not be required for local servers
model:your-model-name
my_provider:
provider:openai
base_url:http://your-server:port
api_key:your-api-key# May not be required for local servers
model:your-model-name
```
</TabItem>
@@ -217,19 +277,21 @@ Ollama also supports [cloud models](https://ollama.com/cloud), where model infer
```yaml
genai:
provider:ollama
base_url:http://localhost:11434
model:cloud-model-name
my_provider:
provider:ollama
base_url:http://localhost:11434
model:cloud-model-name
```
or when using Ollama Cloud directly
```yaml
genai:
provider:ollama
base_url:https://ollama.com
model:cloud-model-name
api_key:your-api-key
my_provider:
provider:ollama
base_url:https://ollama.com
model:cloud-model-name
api_key:your-api-key
```
</TabItem>
@@ -267,9 +329,10 @@ To start using Gemini, you must first get an API key from [Google AI Studio](htt
```yaml
genai:
provider:gemini
api_key:"{FRIGATE_GEMINI_API_KEY}"
model:gemini-2.5-flash
my_provider:
provider:gemini
api_key:"{FRIGATE_GEMINI_API_KEY}"
model:gemini-2.5-flash
```
</TabItem>
@@ -279,12 +342,13 @@ genai:
To use a different Gemini-compatible API endpoint, set the `provider_options` with the `base_url` key to your provider's API URL. For example:
```yaml {4,5}
```yaml {5,6}
genai:
provider: gemini
...
provider_options:
base_url: https://...
my_provider:
provider: gemini
...
provider_options:
base_url: https://...
```
Other HTTP options are available, see the [python-genai documentation](https://github.com/googleapis/python-genai).
@@ -318,9 +382,10 @@ To start using OpenAI, you must first [create an API key](https://platform.opena
```yaml
genai:
provider: openai
api_key: "{FRIGATE_OPENAI_API_KEY}"
model: gpt-4o
my_provider:
provider: openai
api_key: "{FRIGATE_OPENAI_API_KEY}"
model: gpt-4o
```
</TabItem>
@@ -336,13 +401,14 @@ To use a different OpenAI-compatible API endpoint, set the `OPENAI_BASE_URL` env
For OpenAI-compatible servers (such as llama.cpp) that don't expose the configured context size in the API response, you can manually specify the context size in `provider_options`:
```yaml {5,6}
```yaml {6,7}
genai:
provider: openai
base_url: http://your-llama-server
model: your-model-name
provider_options:
context_size: 8192 # Specify the configured context size
my_provider:
provider: openai
base_url: http://your-llama-server
model: your-model-name
provider_options:
context_size: 8192 # Specify the configured context size
```
This ensures Frigate uses the correct context window size when generating prompts.
@@ -377,11 +443,91 @@ To start using Azure OpenAI, you must first [create a resource](https://learn.mi
<FaqItem id="how-do-i-debug-genai-issues" question="How do I debug GenAI issues?">
Frigate's Generative AI features are configured and enabled separately. [Review descriptions and summaries](/configuration/genai/genai_review) live under `review.genai`, and [object descriptions](/configuration/genai/genai_objects) live under `objects.genai`. Configuring a provider on this page does not enable either feature, and enabling one does not enable the other. Decide which of the two is not working, then work through the steps below.
1. Confirm a provider is available and holds the `descriptions` role.
- Review descriptions, review summaries, and object descriptions all use the provider that has the `descriptions` role assigned in <NavPath path="Settings > Enrichments > Generative AI > Roles" /> (`genai.<provider>.roles`).
- A provider is contacted the first time one of its roles is actually used. A provider holding the `embeddings` role for semantic search is initialized during startup, while a `descriptions` provider is not initialized until the first description is requested, which may be well after boot.
- In <NavPath path="Settings > Enrichments > Generative AI" />, use **Refresh models** next to the model field. It queries the provider for its model list and is a quick way to verify that the base URL, API key, and network path between Frigate and your provider are correct.
2. Confirm the feature you expect is actually enabled.
- Object descriptions are disabled by default. Turn on <NavPath path="Settings > Global configuration > Objects > GenAI object config > Enable GenAI" /> (`objects.genai.enabled`), either globally or per camera. This is the most common reason custom prompts appear to be ignored while review summaries are still being generated.
- Review descriptions are disabled by default. Turn on <NavPath path="Settings > Global configuration > Review > GenAI config > Enable GenAI descriptions" /> (`review.genai.enabled`). Once enabled, alerts are described by default but detections are not, so a detection-only review item will never get a summary unless **Enable GenAI for detections** (`review.genai.detections`) is also on.
3. If object descriptions are never requested, check the filters that skip generation.
- <NavPath path="Settings > Global configuration > Objects > GenAI object config > GenAI objects" /> (`objects.genai.objects`) limits generation to specific labels, and **Required zones** (`objects.genai.required_zones`) requires the object to have entered one of those zones. If either is set and does not match, Frigate skips the request silently.
- Thumbnails are only collected while an object is moving. Objects that go stationary early contribute fewer frames.
- **Use snapshots** (`objects.genai.use_snapshot`) requires snapshots to be enabled for the camera. If the snapshot cannot be read, Frigate logs `Cannot load snapshot for <id>, file not found` and no description is generated.
- **Send on end** (`objects.genai.send_triggers.tracked_object_end`) is on by default. If you have turned it off in favor of **Early GenAI trigger** (`objects.genai.send_triggers.after_significant_updates`), descriptions are only requested once that number of updates is reached.
4. Enable debug logs to see exactly what Frigate is doing. Restart Frigate after this change. The next step also requires a restart, so turn both on at the same time to avoid restarting twice.
5. Save the exact images and prompts that were sent to your provider.
- Turn on **Save thumbnails** for the feature you are debugging (`review.genai.debug_save_thumbnails` or `objects.genai.debug_save_thumbnails`). Both features write to `/media/frigate/clips/genai-requests/`, and these files are admin-only.
- Review descriptions write `genai-requests/<review_id>/` containing the numbered frames that were sent, plus `prompt.txt` and `response.txt` with the exact prompt and the raw, unparsed model response.
- Review summary reports write `genai-requests/<start_ts>-<end_ts>/prompt.txt` and `response.txt`. No images are involved, since a report summarizes existing review descriptions.
- Object descriptions write `genai-requests/<event_id>/` containing the numbered thumbnails. The prompt for object descriptions is not written to a file, it is only visible in the debug logs from step 4.
- Look at the saved images before blaming the model. If the object is small, blurry, or out of frame, no prompt will fix the result. For object descriptions, consider turning on **Use snapshots** (`objects.genai.use_snapshot`) to send a higher quality image. For review items, consider setting **Review image source** (`review.genai.image_source`) to `recordings` for 480p frames instead of the lower resolution preview frames.
<ConfigTabs>
<TabItem value="ui">
For review descriptions, navigate to <NavPath path="Settings > Global configuration > Review" /> and set **GenAI config > Save thumbnails** to on.
For object descriptions, navigate to <NavPath path="Settings > Global configuration > Objects" />, expand **GenAI object config**, and set **Save thumbnails** to on.
</TabItem>
<TabItem value="yaml">
```yaml
review:
genai:
enabled: true
# highlight-next-line
debug_save_thumbnails: true
objects:
genai:
enabled: true
# highlight-next-line
debug_save_thumbnails: true
```
</TabItem>
</ConfigTabs>
6. Verify the prompt is what you think it is.
- Object description prompts are the ones you control directly. A camera-level <NavPath path="Settings > Camera configuration > Objects > GenAI object config > Caption prompt" /> (`objects.genai.prompt`) overrides the global one, and an entry in **Object prompts** (`objects.genai.object_prompts`) for a label overrides both for that label. Only `{label}`, `{sub_label}`, and `{camera}` are substituted.
- Review description prompts are built by Frigate and request a structured JSON response, so they are not fully replaceable. The parts you control are <NavPath path="Settings > Global configuration > Review > GenAI config > Activity context prompt" /> (`review.genai.activity_context_prompt`) and **Additional concerns** (`review.genai.additional_concerns`). Keep the activity context prompt general, since overly specific rules will sway the model's threat level scoring.
7. If descriptions are generated but the results are poor or inconsistent, look at the model and the context window.
- Empty fields, missing `shortSummary` values, or `Failed to parse review description` errors usually mean the model is not following the requested JSON schema. Smaller models struggle with structured output. Try a larger parameter size or one of the [recommended models](#recommended-local-models).
- Frigate calculates how many frames to send from the context size the provider reports. If your server reports a different value than it is actually running with, frames will be truncated or the request will fail. Pin the value by adding `context_size` under <NavPath path="Settings > Enrichments > Generative AI > Provider options" /> (`genai.<provider>.provider_options`), and for Ollama also confirm `options.num_ctx` there matches the context you have configured.
- Check **Review Description Speed** and **Object Description Speed** in <NavPath path="Health and Metrics > Enrichments" />. If inference takes tens of seconds, requests will queue behind each other and descriptions will appear to stop. For Ollama, review `OLLAMA_NUM_PARALLEL`, `OLLAMA_MAX_QUEUE`, and `OLLAMA_MAX_LOADED_MODELS` so that concurrent requests from Frigate are handled the way you expect.
If descriptions are not being generated, or the generated descriptions are not what you expect, see [How do I debug GenAI issues?](/configuration/genai/genai_config#how-do-i-debug-genai-issues).
Review items are sent to the model as a sequence of still frames. Some models follow that sequence well on their own; others lose track of activity that repeats or reverses, and describe a single trip when the subject actually made several. The `frame_mode` option controls how those frames are presented.
- `frames` (default): the prompt followed by the frames, exactly as earlier versions of Frigate sent them.
- `annotated_frames`: each frame is preceded by its frame number and elapsed time, along with notes describing what the object tracker recorded at that moment, such as an object being first detected, starting to move, turning around, stopping, or no longer being detected.
The notes come from tracking data rather than from the images, so they describe activity the model may not have picked up on its own. In testing with a person carrying three waste bins to the curb one at a time, `gemma4` described a single trip on every attempt with `frames`, and consistently described multiple trips with `annotated_frames`. Models that already handle these sequences well, such as the `qwen3-vl` family, gain little and should stay on `frames`.
Annotated mode also caps the number of frames, since the notes already establish the order of events and extra near-duplicate frames tend to crowd out the middle of a clip. Longer review items are sampled more sparsely as a result, and typically use fewer tokens than `frames` mode for the same item.
:::note
Annotated mode needs tracking data for the review item. If none is available, Frigate falls back to sending plain frames for that item.
:::
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Review" />.
- Set **GenAI config > Frame mode** to the desired mode (e.g., `annotated_frames`)
</TabItem>
<TabItem value="yaml">
```yaml {4}
review:
genai:
enabled: true
frame_mode: annotated_frames
```
</TabItem>
</ConfigTabs>
### Response Style
Different models respond to the built-in prompt with very different writing styles: some produce natural narration while others sound short and mechanical. The `response_style` option selects a writing style preset that rewords the prompt's instructions for the user-facing fields (the title, short summary, and scene description). Presets replace those instructions rather than adding extra ones, so the model never receives competing style directions.
Available presets:
- `default`: The built-in prompt, unchanged. This already reads like a neutral security report.
- `natural`: Plain, everyday narration with flowing sentences and sentence-style headline titles. Useful when a model's output sounds robotic.
- `concise`: As brief as possible while still covering each significant action, with terse two-to-four word titles.
- `detailed`: Thorough descriptions and titles that include the most identifying specifics, like colors, clothing, and carried items.
Style presets only adjust how the user-facing text reads; the model's step-by-step observations and threat level scoring guidance are unaffected. Results vary by model, so it is worth comparing presets against saved debug output using `testing-scripts/genai_review_tester.py` in the Frigate repository.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Review" />.
- Set **GenAI config > Response style** to the desired preset (e.g., `natural`)
</TabItem>
<TabItem value="yaml">
```yaml {4}
review:
genai:
enabled: true
response_style: natural
```
</TabItem>
</ConfigTabs>
## Review Reports
Along with individual review item summaries, Generative AI can also produce a single report of review items from all cameras marked "suspicious" over a specified time period (for example, a daily summary of suspicious activity while you're on vacation).
@@ -201,3 +271,7 @@ Along with individual review item summaries, Generative AI can also produce a si
Review reports can be requested via the [API](/integrations/api/generate-review-summary-review-summarize-start-start-ts-end-end-ts-post) by sending a POST request to `/api/review/summarize/start/{start_ts}/end/{end_ts}` with Unix timestamps.
For Home Assistant users, there is a built-in service (`frigate.review_summarize`) that makes it easy to request review reports as part of automations or scripts. This allows you to automatically generate daily summaries, vacation reports, or custom time period reports based on your specific needs.
## Troubleshooting
If summaries are not being generated, or the generated summaries are not what you expect, see [How do I debug GenAI issues?](/configuration/genai/genai_config#how-do-i-debug-genai-issues).
@@ -15,7 +15,7 @@ Frigate uses the bundled go2rtc to power a number of key features:
:::tip[Most users no longer need to configure go2rtc by hand]
The **camera setup wizard** is the recommended way to add cameras. Click **Add Camera** in <NavPath path="Settings > Global configuration > Camera management" />, and the wizard probes your camera and writes its configuration for you, including the go2rtc restream and the live stream mapping, so go2rtc is set up automatically.
The [**camera setup wizard**](cameras.md#adding-a-camera-with-the-add-camera-wizard) is the recommended way to add cameras. Click **Add Camera** in <NavPath path="Settings > Global configuration > Camera management" />, and the wizard probes your camera and writes its configuration for you, including the go2rtc restream and the live stream mapping, so go2rtc is set up automatically.
This guide is mainly useful if you are **upgrading from an older version and have existing cameras that don't yet use go2rtc**, or if you want to fine-tune a stream by hand (for example, to transcode a codec your browser can't play). The [go2rtc troubleshooting guide](/troubleshooting/go2rtc) applies regardless of how your cameras were added.
@@ -67,4 +67,6 @@ If your stream won't play, has no audio, uses excessive CPU, or otherwise misbeh
## Homekit Configuration
To add camera streams to Homekit Frigate must be configured in docker to use `host` networking mode. Once that is done, you can use the go2rtc WebUI (accessed via port 1984, which is disabled by default) to export a camera to Homekit. Any changes made will automatically be saved to `/config/go2rtc_homekit.yml`.
To export camera streams to HomeKit, Frigate must be configured in docker to use `host` networking mode. HomeKit settings are stored in `/config/go2rtc_homekit.yml` rather than in your Frigate config, and are edited through the go2rtc config editor at `http://<frigate_host>:1984/editor.html`. Pairings are saved back to that file automatically.
See the [HomeKit integration docs](/integrations/homekit) for the full setup, including the video and audio requirements HomeKit places on the stream.
@@ -8,7 +8,7 @@ import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
import FaqItem from "@site/src/components/FaqItem";
Frigate can recognize license plates on vehicles and automatically add the detected characters to the `recognized_license_plate` field or a [known](#matching) name as a `sub_label` to tracked objects of type `car` or`motorcycle`. A common use case may be to read the license plates of cars pulling into a driveway or cars passing by on a street.
Frigate can recognize license plates on vehicles and automatically add the detected characters to the `recognized_license_plate` field or a [known](#matching) name as a `sub_label` to tracked objects of type `car`,`motorcycle`, `bus`, `truck`, `school_bus`, or `garbage_truck`, depending on which of those labels your model detects. A common use case may be to read the license plates of cars pulling into a driveway or cars passing by on a street.
LPR works best when the license plate is clearly visible to the camera. For moving vehicles, Frigate continuously refines the recognition process, keeping the most confident result. When a vehicle becomes stationary, LPR continues to run for a short time after to attempt recognition.
@@ -24,7 +24,7 @@ When a plate is recognized, the details are:
- Viewable in the Details pane in Review/History.
- Viewable in the Tracked Object Details pane in Explore (sub labels and recognized license plates).
- Filterable through the More Filters menu in Explore.
- Published via the `frigate/events` MQTT topic as a `sub_label` ([known](#matching)) or `recognized_license_plate` (unknown) for the `car` or `motorcycle` tracked object.
- Published via the `frigate/events` MQTT topic as a `sub_label` ([known](#matching)) or `recognized_license_plate` (unknown) for the vehicle tracked object.
- Published via the `frigate/tracked_object_update` MQTT topic with `name` (if [known](#matching)) and `plate`.
## Model Requirements
@@ -35,7 +35,7 @@ Users without a model that detects license plates can still run LPR. Frigate use
:::note
In the default mode, Frigate's LPR needs to first detect a `car` or `motorcycle` before it can recognize a license plate. If you're using a dedicated LPR camera and have a zoomed-in view where a `car` or `motorcycle` will not be detected, you can still run LPR, but the configuration parameters will differ from the default mode. See the [Dedicated LPR Cameras](#dedicated-lpr-cameras) section below.
In the default mode, Frigate's LPR needs to first detect a vehicle before it can recognize a license plate. If you're using a dedicated LPR camera and have a zoomed-in view where a vehicle will not be detected, you can still run LPR, but the configuration parameters will differ from the default mode. See the [Dedicated LPR Cameras](#dedicated-lpr-cameras) section below.
:::
@@ -86,7 +86,7 @@ cameras:
</TabItem>
</ConfigTabs>
For non-dedicated LPR cameras, ensure that your camera is configured to detect objects of type `car` or `motorcycle`, and that a car or motorcycle is actually being detected by Frigate. Otherwise, LPR will not run.
For non-dedicated LPR cameras, ensure that your camera is configured to detect vehicle objects, and that a vehicle is actually being detected by Frigate. Otherwise, LPR will not run. The object types that can carry a plate are defined by your model's `attributes_map`, so if your model detects other vehicle labels, you can add them there.
Like the other real-time processors in Frigate, license plate recognition runs on the camera stream defined by the `detect` role in your config. To ensure optimal performance, select a suitable resolution for this stream in your camera's firmware that fits your specific scene and requirements.
- **Known plates**: Assign custom `sub_label` values to `car` and `motorcycle` objects when a recognized plate matches a known value. These labels appear in the UI, filters, and notifications. Unknown plates are still saved but are added to the `recognized_license_plate` field rather than the `sub_label`.
- **Known plates**: Assign custom `sub_label` values to vehicle objects when a recognized plate matches a known value. These labels appear in the UI, filters, and notifications. Unknown plates are still saved but are added to the `recognized_license_plate` field rather than the `sub_label`.
- **Match distance**: Allows for minor variations (missing/incorrect characters) when matching a detected plate to a known plate. For example, setting to `1` allows a plate `ABCDE` to match `ABCBE` or `ABCD`. This parameter will _not_ operate on known plates that are defined as regular expressions.
</TabItem>
@@ -316,7 +316,7 @@ lpr:
:::note
If a camera is configured to detect `car` or `motorcycle` but you don't want Frigate to run LPR for that camera, disable LPR at the camera level:
If a camera is configured to detect vehicles but you don't want Frigate to run LPR for that camera, disable LPR at the camera level:
<ConfigTabs>
<TabItem value="ui">
@@ -456,7 +456,7 @@ With this setup:
- Snapshots will have license plate bounding boxes on them.
- The `frigate/events` MQTT topic will publish tracked object updates.
- Debug view will display `license_plate` bounding boxes.
- If you are using a Frigate+ model and want to submit images from your dedicated LPR camera for model training and fine-tuning, annotate both the `car` / `motorcycle` and the `license_plate` in the snapshots on the Frigate+ website, even if the car is barely visible.
- If you are using a Frigate+ model and want to submit images from your dedicated LPR camera for model training and fine-tuning, annotate both the vehicle and the `license_plate` in the snapshots on the Frigate+ website, even if the vehicle is barely visible.
### Using the Secondary LPR Pipeline (Without Frigate+)
@@ -611,9 +611,9 @@ If you are still having issues detecting plates, start with a basic configuratio
</FaqItem>
<FaqItem id="can-i-run-lpr-without-detecting-car-or-motorcycle-objects" question={<>Can I run LPR without detecting <code>car</code> or <code>motorcycle</code> objects?</>}>
<FaqItem id="can-i-run-lpr-without-detecting-car-or-motorcycle-objects" question={<>Can I run LPR without detecting vehicle objects?</>}>
In normal LPR mode, Frigate requires a `car` or `motorcycle` to be detected first before recognizing a license plate. If you have a dedicated LPR camera, you can change the camera `type` to `"lpr"` to use the Dedicated LPR Camera algorithm. This comes with important caveats, though. See the [Dedicated LPR Cameras](#dedicated-lpr-cameras) section above.
In normal LPR mode, Frigate requires a vehicle to be detected first before recognizing a license plate. If you have a dedicated LPR camera, you can change the camera `type` to `"lpr"` to use the Dedicated LPR Camera algorithm. This comes with important caveats, though. See the [Dedicated LPR Cameras](#dedicated-lpr-cameras) section above.
</FaqItem>
@@ -697,9 +697,9 @@ lpr:
- You may need to adjust your `detection_threshold` if your plates are not being detected.
4. Ensure the characters on detected plates are being _recognized_.
- Check the **Plate recognition** inference time in Enrichment metrics (<NavPath path="System metrics > Enrichments" />). High inference times (> 100ms) could lead to poor recognition results, especially for dedicated LPR cameras where the plate crosses the frame quickly.
- Check the **Plate recognition** inference time in Enrichment metrics (<NavPath path="Health and Metrics > Enrichments" />). High inference times (> 100ms) could lead to poor recognition results, especially for dedicated LPR cameras where the plate crosses the frame quickly.
- Enable `debug_save_plates` to save images of detected text on plates to the clips directory (`/media/frigate/clips/lpr`). Ensure these images are readable and the text is clear.
- Watch the debug view to see plates recognized in real-time. For non-dedicated LPR cameras, the `car` or `motorcycle` label will change to the recognized plate when LPR is enabled and working.
- Watch the debug view to see plates recognized in real-time. For non-dedicated LPR cameras, the vehicle's label will change to the recognized plate when LPR is enabled and working.
- Adjust `recognition_threshold` settings per the suggestions [above](#advanced-configuration).
</FaqItem>
@@ -714,13 +714,13 @@ LPR's performance impact depends on your hardware. Ensure you have at least 4GB
The YOLOv9 license plate detector model will run (and the metric will appear) if you've enabled LPR but haven't defined `license_plate` as an object to track, either at the global or camera level.
If you are detecting `car` or `motorcycle` on cameras where you don't want to run LPR, make sure you disable LPR it at the camera level. And if you do want to run LPR on those cameras, make sure you define `license_plate` as an object to track.
If you are detecting vehicles on cameras where you don't want to run LPR, make sure you disable LPR it at the camera level. And if you do want to run LPR on those cameras, make sure you define `license_plate` as an object to track.
</FaqItem>
<FaqItem id="it-looks-like-frigate-picked-up-my-cameras-timestamp-or-overlay-text-as-the-license-plate-how-can-i-prevent-this" question="It looks like Frigate picked up my camera's timestamp or overlay text as the license plate. How can I prevent this?">
This could happen if cars or motorcycles travel close to your camera's timestamp or overlay text. You could either move the text through your camera's firmware, or apply a mask to it in Frigate.
This could happen if vehicles travel close to your camera's timestamp or overlay text. You could either move the text through your camera's firmware, or apply a mask to it in Frigate.
If you are using a model that natively detects `license_plate`, add an _object mask_ of type `license_plate` and a _motion mask_ over your text.
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
import FaqItem from "@site/src/components/FaqItem";
Frigate intelligently displays your camera streams on the Live view dashboard. By default, Frigate employs "smart streaming" where camera images update once per minute when no detectable activity is occurring to conserve bandwidth and resources. As soon as any motion or active objects are detected, cameras seamlessly switch to a live stream.
@@ -27,13 +28,31 @@ WebRTC may use an external STUN server for NAT traversal. MSE and HLS streaming
:::
### Selecting a streaming technology
Frigate [defaults to MSE](#why-does-frigate-prefer-mse-over-webrtc-for-live-view) for restreamed cameras by design. To use WebRTC, select it explicitly from a camera's single-camera Live view settings (the settings menu in the camera's Live view header on desktop, or the settings drawer on mobile). Three related controls work together:
- **Stream**: _what_ to play. This lists the [streams you've configured](#setting-streams-for-live-ui) (for example `Main Stream` and `Sub Stream`).
- **Force low-bandwidth mode**: a switch that always plays Frigate's built-in low-bandwidth feed (the stream assigned the `detect` role, using JSMpeg) instead of the selected stream. It works anywhere without go2rtc and is useful on slow or metered connections. While it is enabled, the stream and streaming technology selectors are disabled; your stream and technology choices are restored when you turn it off.
- **Streaming Technology**: _how_ to play the selected stream, listing **MSE** and **WebRTC**. It is only shown for a restreamed stream.
- The choices are saved **per device, per camera** in your browser's local storage.
- **WebRTC is only selectable when it can actually work for that stream.** When it can't, the option is shown disabled with the reason inline, and a more detailed reason (the failing codecs, or why the connectivity check failed) is logged to your browser's console. Common reasons:
- **Not configured**: no `candidates` or `ice_servers` are set under `go2rtc.webrtc` (see [WebRTC extra configuration](#webrtc-extra-configuration)).
- **Could not connect**: e.g. port `8555` isn't reachable, or a STUN/TURN server is misconfigured. Frigate runs a one-time WebRTC connectivity check when the Live view opens; the option may briefly show as "checking" while it runs.
- **Unsupported video codec**: the stream's video codec can't be played over WebRTC in your browser, most commonly H.265/HEVC in Firefox or Edge.
- **Unsupported audio codec**: WebRTC needs opus or G.711 audio, so a stream whose playback audio is only AAC (without an added opus/G.711 track) can't carry audio over WebRTC. See [Audio Support](#audio-support) for how to add one.
- **Unsupported browser**: the browser doesn't support WebRTC.
When WebRTC isn't available, Frigate automatically uses MSE (or falls back to JSMpeg), so live view keeps working regardless of the selection.
### Camera Settings Recommendations
If you are using go2rtc, you should adjust the following settings in your camera's firmware for the best experience with Live view:
- Video codec: **H.264** - provides the most compatible video codec with all Live view technologies and browsers. Avoid any kind of "smart codec" or "+" codec like _H.264+_ or _H.265+_. as these non-standard codecs remove keyframes (see below).
- Audio codec: **AAC** - provides the most compatible audio codec with all Live view technologies and browsers that support audio.
- I-frame interval (sometimes called the keyframe interval, the interframe space, or the GOP length): match your camera's frame rate, or choose "1x" (for interframe space on Reolink cameras). For example, if your stream outputs 20fps, your i-frame interval should be 20 (or 1x on Reolink). Values higher than the frame rate will cause the stream to take longer to begin playback. See [this page](https://gardinal.net/understanding-the-keyframe-interval/) for more on keyframes. For many users this may not be an issue, but it should be noted that a 1x i-frame interval will cause more storage utilization if you are using the stream for the `record` role as well.
- I-frame interval (sometimes called the keyframe interval, the interframe space, or the GOP length): match your camera's frame rate, or choose "1x" (for interframe space on Reolink cameras). For example, if your stream outputs 20fps, your i-frame interval should be 20 (or 1x on Reolink). Values higher than the frame rate will cause the stream to take longer to begin playback. See [this page](https://web.archive.org/web/20251213190836/https://gardinal.net/understanding-the-keyframe-interval/) for more on keyframes. For many users this may not be an issue, but it should be noted that a 1x i-frame interval will cause more storage utilization if you are using the stream for the `record` role as well.
The default video and audio codec on your camera may not always be compatible with your browser, which is why setting them to H.264 and AAC is recommended. See the [go2rtc docs](https://github.com/AlexxIT/go2rtc?tab=readme-ov-file#codecs-madness) for codec support information.
@@ -156,6 +175,17 @@ WebRTC works by creating a TCP or UDP connection on port `8555`. However, it req
- stun:8555
```
- The web UI uses the STUN and TURN servers in `ice_servers` and falls back to Google's public STUN server when none are set:
```yaml title="config.yml"
go2rtc:
webrtc:
ice_servers:
- urls: [turn:turn.example.com:3478]
username: frigate
credential: password
```
- For access through Tailscale, the Frigate system's Tailscale IP must be added as a WebRTC candidate. Tailscale IPs all start with `100.`, and are reserved within the `100.64.0.0/10` CIDR block.
- Note that some browsers may not support H.265 (HEVC). You can check your browser's current version for H.265 compatibility [here](https://github.com/AlexxIT/go2rtc?tab=readme-ov-file#codecs-madness).
@@ -195,7 +225,7 @@ services:
:::
See [go2rtc WebRTC docs](https://github.com/AlexxIT/go2rtc/tree/v1.8.3#module-webrtc) for more information about this.
See [go2rtc WebRTC docs](https://github.com/AlexxIT/go2rtc/tree/v1.9.14#module-webrtc) for more information about this.
### Two way talk
@@ -205,6 +235,8 @@ For devices that support two way talk, Frigate can be configured to use the feat
- Ensure you access Frigate via https (may require [opening port 8971](/frigate/installation/#ports)).
- For the Home Assistant Frigate card, [follow the docs](http://card.camera/#/usage/2-way-audio) for the correct source.
The two-way talk control in the single-camera Live view is only enabled when WebRTC is available; if WebRTC isn't configured or can't connect, the control is shown disabled.
To use the Reolink Doorbell with two way talk, you should use the [recommended Reolink configuration](/configuration/camera_specific#reolink-cameras)
As a starting point to check compatibility for your camera, view the list of cameras supported for two-way talk on the [go2rtc repository](https://github.com/AlexxIT/go2rtc?tab=readme-ov-file#two-way-audio). For cameras in the category `ONVIF Profile T`, you can use the [ONVIF Conformant Products Database](https://www.onvif.org/conformant-products/)'s FeatureList to check for the presence of `AudioOutput`. A camera that supports `ONVIF Profile T` _usually_ supports this, but due to inconsistent support, a camera that explicitly lists this feature may still not work. If no entry for your camera exists on the database, it is recommended not to buy it or to consult with the manufacturer's support on the feature availability.
@@ -333,7 +365,7 @@ When your browser runs into problems playing back your camera streams, it will l
- **stalled**
- What it means: Playback has stalled because the player has fallen too far behind live (extended buffering or no data arriving).
- What to try: This is usually indicative of the browser struggling to decode too many high-resolution streams at once. Try selecting a lower-bandwidth stream (substream), reduce the number of live streams open, improve the network connection, or lower the camera resolution. Also check your camera's keyframe (I-frame) interval: shorter intervals make playback start and recover faster. You can also try increasing the timeout value in the UI pane of Frigate's settings.
- What to try: This is usually indicative of the browser struggling to decode too many high-resolution streams at once. Try selecting a lower-bandwidth stream (substream), reduce the number of live streams open, improve the network connection, or lower the camera resolution. Also check your camera's keyframe (I-frame) interval: shorter intervals make playback start and recover faster. You can also try increasing the timeout value in <NavPath path="Settings > UI" /> .
- Possible console messages from the player code:
- `Buffer time (10 seconds) exceeded, browser may not be playing media correctly.`
@@ -341,100 +373,155 @@ When your browser runs into problems playing back your camera streams, it will l
## Live view FAQ
1. **Why don't I have audio in my Live view?**
### Getting Live View Working
You must use go2rtc to hear audioin your live streams. If you have go2rtc already configured, you need to ensure your camera is sending PCMA/PCMU or AAC audio. If you can't change your camera's audio codec, you need to [transcode the audio](https://github.com/AlexxIT/go2rtc?tab=readme-ov-file#source-ffmpeg) using go2rtc.
<FaqItem id="why-dont-i-have-audio-in-my-live-view" question="Why don't I have audio in my Live view?">
Note that the low bandwidth mode player is a video-only stream. You should not expect to hear audio when in low bandwidth mode, even if you've set up go2rtc.
You must use go2rtc to hear audio in your live streams. If you have go2rtc already configured, you need to ensure your camera is sending PCMA/PCMU or AAC audio. If you can't change your camera's audio codec, you need to [transcode the audio](https://github.com/AlexxIT/go2rtc?tab=readme-ov-file#source-ffmpeg) using go2rtc.
2. **Frigate shows that my live stream is in "low bandwidth mode". What does this mean?**
If the audio controls don't appear in the UI at all, verify that the Live view is actually using your go2rtc stream. If your go2rtc stream names don't match your Frigate camera name, you must map them with the `live -> streams` config (see [Setting Streams For Live UI](#setting-streams-for-live-ui) above); otherwise the UI falls back to the video-only jsmpeg player.
Frigate intelligently selects the live streaming technology based on a number of factors (user-selected modes like two-way talk, camera settings, browser capabilities, available bandwidth) and prioritizes showing an actual up-to-date live view of your camera's stream as quickly as possible.
Note that the low bandwidth mode player is a video-only stream. You should not expect to hear audio when in low bandwidth mode, even if you've set up go2rtc.
When you have go2rtc configured, Live view initially attempts to load and play back your stream with a clearer, fluent stream technology (MSE). An initial timeout, a low bandwidth condition that would cause buffering of the stream, or decoding errors in the stream will cause Frigate to switch to the stream defined by the `detect` role, using the jsmpeg format. This is what the UI labels as "low bandwidth mode". On Live dashboards, the mode will automatically reset when smart streaming is configured and activity stops. Continuous streaming mode does not have an automatic reset mechanism, but you can use the _Reset_ option to force a reload of your stream.
</FaqItem>
If you are using continuous streaming or you are loading more than a few high resolution streams at once on the dashboard, your browser may struggle to begin playback of your streams before the timeout. Frigate always prioritizes showing a live stream as quickly as possible, even if it is a lower quality jsmpeg stream. You can use the "Reset" link/button to try loading your high resolution stream again.
<FaqItem id="i-have-unmuted-some-cameras-on-my-dashboard-but-i-do-not-hear-sound-why" question="I have unmuted some cameras on my dashboard, but I do not hear sound. Why?">
Errors in stream playback (e.g., connection failures, codec issues, or buffering timeouts) that cause the fallback to low bandwidth mode (jsmpeg) are logged to the browser console for easier debugging. These errors may include:
- Network issues (e.g., MSE or WebRTC network connection problems).
- Unsupported codecs or stream formats (e.g., H.265 in WebRTC, which is not supported in some browsers).
- Buffering timeouts or low bandwidth conditions causing fallback to jsmpeg.
- Browser compatibility problems (e.g., iOS Safari limitations with MSE).
If your camera is streaming (as indicated by a red dot in the upper right, or if it has been set to continuous streaming mode), your browser may be blocking audio until you interact with the page. This is an intentional browser limitation. See [this article](https://developer.mozilla.org/en-US/docs/Web/Media/Autoplay_guide#autoplay_availability). Many browsers have a whitelist feature to change this behavior.
To view browser console logs:
1. Open the Frigate Live View in your browser.
2. Open the browser's Developer Tools (F12 or right-click > Inspect > Console tab).
3. Reproduce the error (e.g., load a problematic stream or simulate network issues).
4. Look for messages prefixed with the camera name.
</FaqItem>
These logs help identify if the issue is player-specific (MSE vs. WebRTC) or related to camera configuration (e.g., go2rtc streams, codecs). If you see frequent errors:
- Verify your camera's H.264/AAC settings (see [Frigate's camera settings recommendations](#camera-settings-recommendations)).
- Check go2rtc configuration for transcoding (e.g., audio to AAC/OPUS).
- Test with a different stream via the UI dropdown (if `live -> streams` is configured).
- For WebRTC-specific issues, ensure port 8555 is forwarded and candidates are set (see [WebRTC Extra Configuration](#webrtc-extra-configuration)).
- If your cameras are streaming at a high resolution, your browser may be struggling to load all of the streams before the buffering timeout occurs. Frigate prioritizes showing a true live view as quickly as possible. If the fallback occurs often, change your live view settings to use a lower bandwidth substream.
<FaqItem id="my-live-view-shows-a-black-screen-or-doesnt-load-but-the-debug-view-works-why" question="My live view shows a black screen or doesn't load, but the debug view works. Why?">
3. **It doesn't seem like my cameras are streaming on the Live dashboard. Why?**
The debug view plays the `detect` stream processed by Frigate itself, while the Live view plays your go2rtc stream directly in the browser. If the debug view works but the Live view doesn't, your browser usually can't decode what the camera is sending, most often H.265 video or an incompatible audio track.
On the default Live dashboard ("All Cameras"), your camera images will update once per minute when no detectable activity is occurring to conserve bandwidth and resources. As soon as any activity is detected, cameras seamlessly switch to a full-resolution live stream. If you want to customize this behavior, use a camera group.
Work through the [go2rtc troubleshooting guide](/troubleshooting/go2rtc#live-view-is-black-buffering-or-stuck-in-low-bandwidth-mode) to isolate the problem. Two fixes resolve the majority of cases:
4. **I see a strange diagonal line on my live view, but my recordings look fine. How can I fix it?**
1. Restream through go2rtc's FFmpeg module by prefixing your source with `ffmpeg:`, for example `- ffmpeg:rtsp://user:password@192.168.1.5:554/stream`.
2. If that doesn't help, transcode to compatible codecs: `- ffmpeg:rtsp://user:password@192.168.1.5:554/stream#video=h264#audio=aac#hardware`.
This is caused by incorrect dimensions set in your detect width or height (or incorrectly auto-detected), causing the jsmpeg player's rendering engine to display a slightly distorted image. You should enlarge the width and height of your `detect` resolution up to a standard aspect ratio (example: 640x352 becomes 640x360, and 800x443 becomes 800x450, 2688x1520 becomes 2688x1512, etc). If changing the resolution to match a standard (4:3, 16:9, or 32:9, etc) aspect ratio does not solve the issue, you can enable "compatibility mode" in your camera group dashboard's stream settings. Depending on your browser and device, more than a few cameras in compatibility mode may not be supported, so only use this option if changing your `detect` width and height fails to resolve the color artifacts and diagonal line.
</FaqItem>
5. **How does "smart streaming" work?**
<FaqItem id="how-do-i-get-the-best-live-view-experience-in-home-assistant" question="How do I get the best live view experience in Home Assistant?">
Because a static image of a scene looks exactly the same as a live stream with no motion or activity, smart streaming updates your camera images once per minute when no detectable activity is occurring to conserve bandwidth and resources. As soon as any activity (motion or object/audio detection) occurs, cameras seamlessly switch to a live stream.
For a full-resolution, low-latency live view in Home Assistant dashboards, use the [Advanced Camera Card](https://card.camera) with the [go2rtc live provider](https://card.camera/#/configuration/cameras/live-provider?id=go2rtc), which streams directly from Frigate's bundled go2rtc. This also supports audio and [two-way talk](#two-way-talk) on capable cameras. See the [Home Assistant integration docs](/integrations/home-assistant) for setup.
This static image is pulled from the stream defined in your config with the `detect` role. When activity is detected, images from the `detect` stream immediately begin updating at ~5 frames per second so you can see the activity until the live player is loaded and begins playing. This usually only takes a second or two. If the live player times out, buffers, or has streaming errors, the jsmpeg player is loaded and plays a video-only stream from the `detect` role. When activity ends, the players are destroyed and a static image is displayed until activity is detected again, and the process repeats.
</FaqItem>
Smart streaming depends on having your camera's motion `threshold` and `contour_area` config values dialed in. Use the Motion Tuner in Settings in the UI to tune these values in real-time.
### Streaming Behavior
This is Frigate's default and recommended setting because it results in a significant bandwidth savings, especially for high resolution cameras.
<FaqItem id="how-does-smart-streaming-work" question={'How does "smart streaming" work?'}>
6. **I have unmuted some cameras on my dashboard, but I do not hear sound. Why?**
Because a static image of a scene looks exactly the same as a live stream with no motion or activity, smart streaming updates your camera images once per minute when no detectable activity is occurring to conserve bandwidth and resources. As soon as any activity (motion or object/audio detection) occurs, cameras seamlessly switch to a live stream.
If your camera is streaming (as indicated by a red dot in the upper right, or if it has been set to continuous streaming mode), your browser may be blocking audio until you interact with the page. This is an intentional browser limitation. See [this article](https://developer.mozilla.org/en-US/docs/Web/Media/Autoplay_guide#autoplay_availability). Many browsers have a whitelist feature to change this behavior.
This static image is pulled from the stream defined in your config with the `detect` role. When activity is detected, images from the `detect` stream immediately begin updating at ~5 frames per second so you can see the activity until the live player is loaded and begins playing. This usually only takes a second or two. If the live player times out, buffers, or has streaming errors, the jsmpeg player is loaded and plays a video-only stream from the `detect` role. When activity ends, the players are destroyed and a static image is displayed until activity is detected again, and the process repeats.
7. **My camera streams have lots of visual artifacts / distortion.**
Smart streaming depends on having your camera's motion `threshold` and `contour_area` config values dialed in. Use the Motion Tuner in Settings in the UI to tune these values in real-time.
Some cameras don't include the hardware to support multiple connections to the high resolution stream, and this can cause unexpected behavior. In this case it is recommended to [restream](./restream.md) the high resolution stream so that it can be used for live view and recordings.
This is Frigate's default and recommended setting because it results in a significant bandwidth savings, especially for high resolution cameras.
8. **Why does my camera stream switch aspect ratios on the Live dashboard?**
</FaqItem>
Your camera may change aspect ratios on the dashboard because Frigate uses different streams for different purposes. With go2rtc and Smart Streaming, Frigate shows a static image from the `detect` stream when no activity is present, and switches to the live stream when motion is detected. The camera image will change size if your streams use different aspect ratios.
<FaqItem id="it-doesnt-seem-like-my-cameras-are-streaming-on-the-live-dashboard-why" question="It doesn't seem like my cameras are streaming on the Live dashboard. Why?">
To prevent this, make the `detect` stream match the go2rtc live stream's aspect ratio (resolution does not need to match, just the aspect ratio). You can either adjust the camera's output resolution or set the `width` and `height` values in your config's `detect` section to a resolution with an aspect ratio that matches.
On the default Live dashboard ("All Cameras"), your camera images will update once per minute when no detectable activity is occurring to conserve bandwidth and resources. As soon as any activity is detected, cameras seamlessly switch to a full-resolution live stream. If you want to customize this behavior, use a camera group.
Example: Resolutions from two streams
- Mismatched (may cause aspect ratio switching on the dashboard):
- Live/go2rtc stream: 1920x1080 (16:9)
- Detect stream: 640x352 (~1.82:1, not 16:9)
</FaqItem>
- Matched (prevents switching):
- Live/go2rtc stream: 1920x1080 (16:9)
- Detect stream: 640x360 (16:9)
<FaqItem id="frigate-shows-that-my-live-stream-is-in-low-bandwidth-mode-what-does-this-mean" question={'Frigate shows that my live stream is in "low bandwidth mode". What does this mean?'}>
You can update the detect settings in your camera config to match the aspect ratio of your go2rtc live stream. For example:
Frigate intelligently selects the live streaming technology based on a number of factors (user-selected modes like two-way talk, camera settings, browser capabilities, available bandwidth) and prioritizes showing an actual up-to-date live view of your camera's stream as quickly as possible.
```yaml
cameras:
front_door:
detect:
width: 640
height: 360 # set this to 360 instead of 352
ffmpeg:
inputs:
- path: rtsp://127.0.0.1:8554/front_door # main stream 1920x1080
roles:
- record
- path: rtsp://127.0.0.1:8554/front_door_sub # sub stream 640x352
roles:
- detect
```
When you have go2rtc configured, Live view initially attempts to load and play back your stream with a clearer, fluent stream technology (MSE). An initial timeout, a low bandwidth condition that would cause buffering of the stream, or decoding errors in the stream will cause Frigate to switch to the stream defined by the `detect` role, using the jsmpeg format. This is what the UI labels as "low bandwidth mode". On Live dashboards, the mode will automatically reset when smart streaming is configured and activity stops. Continuous streaming mode does not have an automatic reset mechanism, but you can use the _Reset_ option to force a reload of your stream.
The same applies to your `record` stream: if its aspect ratio differs from your `detect` stream, your recordings will appear in a different shape than the live view. For consistent framing across live view and recordings, use the same aspect ratio for all of a camera's streams (the resolution can still differ).
If you are using continuous streaming or you are loading more than a few high resolution streams at once on the dashboard, your browser may struggle to begin playback of your streams before the timeout. Frigate always prioritizes showing a live stream as quickly as possible, even if it is a lower quality jsmpeg stream. You can use the "Reset" link/button to try loading your high resolution stream again.
9.**Why does Frigate prefer MSE over WebRTC for live view?**
Errors in stream playback (e.g., connection failures, codec issues, or buffering timeouts) that cause the fallback to low bandwidth mode (jsmpeg) are logged to the browser console for easier debugging. These errors may include:
Frigate prefers MSE because it delivers a better out-of-the-box experience than WebRTC on nearly every axis that matters for a security camera system. MSE is an open standard optimized and supported by all modern browsers, works without any extra configuration (WebRTC requires port forwarding and candidate setup, and lacks H.265 support in some browsers), and requires no internet access for NAT traversal. More importantly, MSE runs over TCP, so every frame arrives and is decoded in order, so nothing is ever silently skipped. WebRTC optimizes for latency over UDP by discarding late or incomplete frames, which works against you on cellular or spotty Wi-Fi: you can end up with frozen video, visual corruption, or gaps in the feed without ever knowing you missed something. Frigate's enhanced MSE player has adaptive speed playback and has been tuned for latency and connection robustness that meets or exceeds WebRTC, so you get near-real-time playback with a guarantee that when the video plays, every frame is actually there - which, for an NVR whose whole purpose is letting you see what happened, matters more than shaving fractions of a second off a latency number. That's why Frigate defaults to MSE and reserves WebRTC for cases that require it, like two-way talk.
- Network issues (e.g., MSE or WebRTC network connection problems).
- Unsupported codecs or stream formats (e.g., H.265 in WebRTC, which is not supported in some browsers).
- Buffering timeouts or low bandwidth conditions causing fallback to jsmpeg.
- Browser compatibility problems (e.g., iOS Safari limitations with MSE).
To view browser console logs:
1. Open the Frigate Live View in your browser.
2. Open the browser's Developer Tools (F12 or right-click > Inspect > Console tab).
3. Reproduce the error (e.g., load a problematic stream or simulate network issues).
4. Look for messages prefixed with the camera name.
These logs help identify if the issue is player-specific (MSE vs. WebRTC) or related to camera configuration (e.g., go2rtc streams, codecs). If you see frequent errors:
- Verify your camera's H.264/AAC settings (see [Frigate's camera settings recommendations](#camera-settings-recommendations)).
- Check go2rtc configuration for transcoding (e.g., audio to AAC/OPUS).
- Test with a different stream via the UI dropdown (if `live -> streams` is configured).
- For WebRTC-specific issues, ensure port 8555 is forwarded and candidates are set (see [WebRTC Extra Configuration](#webrtc-extra-configuration)).
- If your cameras are streaming at a high resolution, your browser may be struggling to load all of the streams before the buffering timeout occurs. Frigate prioritizes showing a true live view as quickly as possible. If the fallback occurs often, change your live view settings to use a lower bandwidth substream.
</FaqItem>
<FaqItem id="why-is-my-live-view-delayed-or-lagging-behind-real-time" question="Why is my live view delayed or lagging behind real time?">
A delay when a stream first starts is usually caused by your camera's I-frame (keyframe) interval. Playback cannot begin until a keyframe arrives, so an interval set higher than your camera's frame rate makes the stream take longer to start. Set the I-frame interval to match the frame rate (or "1x" on Reolink) per the [camera settings recommendations](#camera-settings-recommendations).
A stream that starts on time but falls further behind live is buffering, which is usually the browser struggling to decode too many high-resolution streams at once. Select a lower-bandwidth substream for your dashboards (see [Setting Streams For Live UI](#setting-streams-for-live-ui)), reduce the number of streams open at once, or improve the network connection between your browser and Frigate. Frigate's player automatically speeds up playback to catch up to live after buffering, and falls back to low bandwidth mode if it stalls for too long. The _Reset_ option forces a fresh connection at the live edge.
</FaqItem>
<FaqItem id="why-does-frigate-prefer-mse-over-webrtc-for-live-view" question="Why does Frigate prefer MSE over WebRTC for live view?">
Frigate prefers MSE because it delivers a better out-of-the-box experience than WebRTC on nearly every axis that matters for a security camera system. MSE is an open standard optimized and supported by all modern browsers, works without any extra configuration (WebRTC requires port forwarding and candidate setup, and lacks H.265 support in some browsers), and requires no internet access for NAT traversal. More importantly, MSE runs over TCP, so every frame arrives and is decoded in order, so nothing is ever silently skipped. WebRTC optimizes for latency over UDP by discarding late or incomplete frames, which works against you on cellular or spotty Wi-Fi: you can end up with frozen video, visual corruption, or gaps in the feed without ever knowing you missed something. Frigate's enhanced MSE player has adaptive speed playback and has been tuned for latency and connection robustness that meets or exceeds WebRTC, so you get near-real-time playback with a guarantee that when the video plays, every frame is actually there - which, for an NVR whose whole purpose is letting you see what happened, matters more than shaving fractions of a second off a latency number. That's why Frigate defaults to MSE and reserves WebRTC for cases that require it, like two-way talk.
</FaqItem>
### Video Quality Issues
<FaqItem id="i-see-a-strange-diagonal-line-on-my-live-view-but-my-recordings-look-fine-how-can-i-fix-it" question="I see a strange diagonal line on my live view, but my recordings look fine. How can I fix it?">
This is caused by incorrect dimensions set in your detect width or height (or incorrectly auto-detected), causing the jsmpeg player's rendering engine to display a slightly distorted image. You should enlarge the width and height of your `detect` resolution up to a standard aspect ratio (example: 640x352 becomes 640x360, and 800x443 becomes 800x450, 2688x1520 becomes 2688x1512, etc). If changing the resolution to match a standard (4:3, 16:9, or 32:9, etc) aspect ratio does not solve the issue, you can enable "compatibility mode" in your camera group dashboard's stream settings. Depending on your browser and device, more than a few cameras in compatibility mode may not be supported, so only use this option if changing your `detect` width and height fails to resolve the color artifacts and diagonal line.
</FaqItem>
<FaqItem id="my-camera-streams-have-lots-of-visual-artifacts-or-distortion" question="My camera streams have lots of visual artifacts / distortion.">
Some cameras don't include the hardware to support multiple connections to the high resolution stream, and this can cause unexpected behavior. In this case it is recommended to [restream](./restream.md) the high resolution stream so that it can be used for live view and recordings.
</FaqItem>
<FaqItem id="why-does-my-camera-stream-switch-aspect-ratios-on-the-live-dashboard" question="Why does my camera stream switch aspect ratios on the Live dashboard?">
Your camera may change aspect ratios on the dashboard because Frigate uses different streams for different purposes. With go2rtc and Smart Streaming, Frigate shows a static image from the `detect` stream when no activity is present, and switches to the live stream when motion is detected. The camera image will change size if your streams use different aspect ratios.
To prevent this, make the `detect` stream match the go2rtc live stream's aspect ratio (resolution does not need to match, just the aspect ratio). You can either adjust the camera's output resolution or set the `width` and `height` values in your config's `detect` section to a resolution with an aspect ratio that matches.
Example: Resolutions from two streams
- Mismatched (may cause aspect ratio switching on the dashboard):
- Live/go2rtc stream: 1920x1080 (16:9)
- Detect stream: 640x352 (~1.82:1, not 16:9)
- Matched (prevents switching):
- Live/go2rtc stream: 1920x1080 (16:9)
- Detect stream: 640x360 (16:9)
You can update the detect settings in your camera config to match the aspect ratio of your go2rtc live stream. For example:
```yaml
cameras:
front_door:
detect:
width: 640
height: 360 # set this to 360 instead of 352
ffmpeg:
inputs:
- path: rtsp://127.0.0.1:8554/front_door # main stream 1920x1080
roles:
- record
- path: rtsp://127.0.0.1:8554/front_door_sub # sub stream 640x352
roles:
- detect
```
The same applies to your `record` stream: if its aspect ratio differs from your `detect` stream, your recordings will appear in a different shape than the live view. For consistent framing across live view and recordings, use the same aspect ratio for all of a camera's streams (the resolution can still differ).
Frigate's services run as an unprivileged user inside the container. The main Frigate process and nginx run as `frigate`, and go2rtc runs as its own more restricted `go2rtc` user. Only the s6 init system and the certsync helper stay root.
The runtime user is uid/gid `1000:1000` by default. You can change it with `PUID`/`PGID`, or bypass Frigate's user handling entirely with Docker's own `user:`.
Most upgrades need nothing. Frigate aligns your volume ownership on the first boot and grants access to your hardware at startup. The sections below cover the cases that need attention: large storage volumes, network storage, and hardware the automatic grant can't reach.
## Run modes
| Mode | How to enable | Ownership of `/config` and `/media/frigate` | `read_only: true` |
| Default | nothing, this is the default | Aligned to `1000:1000` on first boot | Supported |
| `PUID`/`PGID` | `PUID=1001`, `PGID=1001` | Aligned to the values you set, on first boot | Not supported |
| Docker-native user | `user: "1001:1001"` | You own it, Frigate never changes ownership | Supported |
| Root (escape hatch) | `FRIGATE_RUN_AS_ROOT=true` | Never touched | Not supported |
| Granular root | `FRIGATE_ROOT_SERVICES=frigate` | Aligned at boot; recordings and exports also at create | Not supported |
`PUID`/`PGID` remapping runs `usermod` at startup, which writes to `/etc/passwd`, so it can't work with a read-only root filesystem. That combination stops at startup with a message pointing here. `EXTRA_GROUPS` writes to `/etc/group` and stops the same way; use Docker's `group_add:` instead, which needs no writes inside the container. The default mode and Docker's `user:` mode both work with `read_only: true`; see [Hardened deployment](#hardened-deployment).
`FRIGATE_RUN_AS_ROOT` is matched against the exact lowercase string `true`. `True`, `TRUE`, and `1` are all ignored. `FRIGATE_DEVICE_ACLS` works the same way: only the lowercase string `false` turns off the automatic device grants.
### Keeping individual services root
`FRIGATE_ROOT_SERVICES` takes a comma separated list of `frigate`, `go2rtc`, and `nginx`. A listed service keeps running as root, and everything else about non-root operation still applies: `PUID`/`PGID` remapping, the ownership sweep, and ownership of the files those services create.
There are two reasons to use it:
- Your detector hardware won't work as an unprivileged user, even after reading [Hardware device access](#hardware-device-access). `FRIGATE_ROOT_SERVICES=frigate` keeps the main process and its detectors as root while nginx and go2rtc stay unprivileged.
- You want everything to run as root but still want your files owned by `PUID`/`PGID` instead of root. `FRIGATE_ROOT_SERVICES=frigate,go2rtc,nginx` does that.
Try the device grants and `EXTRA_GROUPS` first. The `frigate` service runs the API and every ffmpeg process that decodes your camera streams, so listing it puts those back on root as well, not just your detectors.
A listed service also stops honoring a [custom ffmpeg or go2rtc build](/configuration/advanced/system#custom-dependencies) kept in `/config`, since that directory stays owned by the unprivileged user and a binary there would run as root. `FRIGATE_RUN_AS_ROOT=true` has no such restriction.
Recordings and exports are owned by `PUID`/`PGID` as soon as they're written, even by a root service. Snapshots, thumbnails, and other files under `clips/` are corrected on each restart, so they can show as root-owned from the host until then. A listed service also keeps root's home directory, so library caches go to the container layer instead of `/config`. The same applies to the [detector runtimes](/frigate/network_requirements#detector-runtimes) Frigate installs at first start (Hailo, MemryX, AXEngine): a root `frigate` service installs them into `/root/.local`, which is lost when the container is recreated, and never loads a copy left behind in `/config/.local`.
Listing all three services is not the same as `FRIGATE_RUN_AS_ROOT=true`. The escape hatch never touches ownership; the list keeps the ownership handling active. A few more details:
- An unknown name in the list stops the container at startup, rather than silently leaving a service unprivileged.
- Changing the list runs the full ownership sweep once on the next boot.
- If both are set, `FRIGATE_RUN_AS_ROOT=true` wins and the list is ignored.
- With Docker's `user:`, the list does nothing, since the container never has root to keep.
## Migrating an existing install
Volumes from earlier versions of Frigate are owned by root, so ownership has to be aligned with the runtime user once. This happens automatically on the first boot after upgrading.
On large recordings volumes, do it from the host beforehand instead. The boot sweep runs before any service starts, so a multi-terabyte `/media/frigate` can hold the container in startup long enough for Docker's healthcheck to mark it unhealthy, and orchestrators that watch health will restart it mid-sweep. If you'd rather not run the script, raise the healthcheck start period instead (`--start-period=1800s`, or `start_period: 1800s` under `healthcheck:` in compose).
Grab [`fix-permissions.sh`](https://github.com/blakeblackshear/frigate/blob/dev/docker/migration/fix-permissions.sh) from the Frigate repo and dry run it first:
Pass `PUID` and `PGID` as the third and fourth arguments if you're not using the default `1000:1000`. The script wraps the same helper the container uses, so the result is identical either way. Override the image it pulls with `FRIGATE_IMAGE=...` if you're not on `stable`.
Both the script and the boot sweep report progress, so you can tell a slow sweep from a stuck one:
```
[INFO] fix-ownership: scanning /media/frigate for ownership mismatches; this may take a while on large filesystems
[WARN] fix-ownership: adjusting ownership of 4823941 entries under /media/frigate
[INFO] fix-ownership: finished /media/frigate in 12m 4s
```
The scan has no percentage because the total isn't known until it finishes. Watch the boot sweep with `docker logs -f frigate`.
Once the volumes are aligned, start Frigate normally. A file at `/config/.permissions_version` records what was done, so later boots skip the sweep unless you change `PUID`/`PGID`.
If something under your volumes can't be chowned, a read-only btrfs snapshot directory for example, the sweep warns and names the path and doesn't record the migration as finished. It retries on the next boot instead. Either move those paths outside `/media/frigate` or expect the scan to repeat.
### Network storage
Recordings on a NAS behave differently, so check what you have before migrating:
**SMB and CIFS** don't store per-file ownership at all. It's synthesized from the mount options, so a per-file `chown` fails and isn't needed. Mount the share as the uid and gid Frigate runs as, and every file already looks correct to the sweep:
**NFS** exports default to `root_squash` on most servers, which maps the container's root to `nobody`. The chown then fails, you get `[WARN] fix-ownership: some entries under /media/frigate could not be updated`, and since the sweep didn't finish it doesn't record the migration, so it retries on every boot.
The best fix is to not chown over NFS at all. Do it on the server, where there's no squash and no network round trip per file:
```bash
# on the NAS itself, against the exported directory
chown -R 1000:1000 /export/frigate
```
Frigate's sweep then finds nothing to change and records the migration normally. If you can't get a shell on the server, you can export temporarily with `no_root_squash`, migrate, and put it back, or leave ownership alone and set `PUID`/`PGID` to whichever uid already owns the files.
Either way the uid has to mean the same thing on both machines. NFS sends numeric uids, so container uid 1000 is uid 1000 on the server no matter what the usernames are.
Expect the first boot to be slow even when nothing needs changing, because checking ownership costs a round trip per file. That's a one-time cost. **If the sweep runs on every boot rather than once, ownership isn't actually being applied**, and the warning above will say so.
Keep `/config` on local storage either way. Frigate's database is SQLite and network shares handle its locking poorly. That's a long-standing recommendation, not something running non-root introduces.
## Rolling back
Set `FRIGATE_RUN_AS_ROOT=true` and restart. Everything runs as root again, exactly as it did before. This is the fastest way to get a broken install running while you sort out a device permission problem.
The escape hatch never changes ownership, and it clears the record of the last sweep on startup, so switching back to non-root later corrects whatever root created in the meantime. Toggling in either direction is safe.
## Hardware device access
Frigate grants the runtime user access to your devices at startup. Pass your hardware with `--device` (or `devices:` in compose) and detection and hardware acceleration work with no group or udev setup on the host.
The grant covers the common accelerator and camera nodes: GPU render nodes, Intel/AMD NPUs (`/dev/accel`), Coral, Hailo, Rockchip, Jetson, `/dev/video*`, and the USB bus. For hardware it misses, add your own paths with `DEVICE_ACL_PATHS`, a comma separated list of globs:
```yaml
environment:
DEVICE_ACL_PATHS:"/dev/mydev*"
```
Set `FRIGATE_DEVICE_ACLS=false` if you manage device permissions yourself and want Frigate to leave them alone.
Frigate grants access by adding an ACL entry for the runtime users. The device's owner and mode are unchanged, and nothing is made world accessible. One thing to know: `--device` nodes belong to the container, but a bind mounted `/dev/bus/usb` (the usual Coral USB setup) shares the host's device nodes, so the entry is visible on the host until udev recreates the node.
### Manual setup
You only need this for hardware the automatic grant can't reach, or for Docker's `user:` mode, where there's no root startup to do the granting.
Your accelerator most likely worked in older versions because Frigate ran as root. Device nodes are usually owned by `root:root`, and root either matches the group or skips the check entirely. The runtime user does neither, so a device that worked before can become unreadable with no change to your Frigate config.
#### Read what your device requires
Find the node and look at its owner, group, and mode:
Then work out which of the three permission sets applies to the runtime user. It isn't the owner, since that's root, so it gets the group bits if it belongs to that GID and otherwise falls through to "other". In the example above "other" is empty, so without membership in group 105 the runtime user can't open the node.
Watch for a node that looks permissive but isn't. A USB Coral defaults to this:
The group is `0`, so "other" applies to the runtime user, and "other" here is read only. `libedgetpu` needs to write to the node, so detection fails with `No EdgeTPU was detected` as though no Coral were attached. Read access alone isn't enough for most accelerators.
#### Grant access
Give the runtime user the GID with `EXTRA_GROUPS`, a comma separated list of numeric host GIDs. They're added to both the `frigate` and `go2rtc` users, which matters because go2rtc needs its own render and video access for hardware accelerated restreams.
```yaml
environment:
EXTRA_GROUPS:"105,44"# host render and video GIDs
```
Use numeric GIDs from the host, not names. Group names don't have to match between the host and the container, and the kernel only checks the number. If the GID doesn't exist in the image, Frigate creates a placeholder group for it.
Two things that look like they should work but don't:
- Docker's `group_add` has no effect in the default or `PUID` modes. Frigate rebuilds the supplementary group list from `/etc/group` when it drops privileges, which discards what Docker passed in. It is the right tool with Docker's `user:`, where no privilege drop happens and `EXTRA_GROUPS` does nothing.
-`privileged: true` doesn't help. It grants capabilities to root, and the runtime user isn't root, so the file permissions on the node still apply.
If the node's group is `root` or the mode denies the group, no `EXTRA_GROUPS` value will help. You need a udev rule first.
#### Verify access
Check the group landed, then check the runtime user can open the node. Test for write, not just read:
`vainfo` should reach `va_openDriver() returns 0` and list profiles. Complaints about `XDG_RUNTIME_DIR` or an X server above that are normal. OpenVINO should list `GPU`; if it returns only `CPU`, detection has fallen back and inference will be much slower without an error in the log.
To tell a permissions problem from anything else, start the container once with `FRIGATE_RUN_AS_ROOT=true`. If the device works as root and not otherwise, it's node permissions and a udev rule is the fix. If it's missing either way, the problem is your device mapping or the host, and isn't related to running non-root.
#### udev rules by device
Rules go in `/etc/udev/rules.d/` on the host and take effect after:
```bash
sudo udevadm control --reload-rules && sudo udevadm trigger
```
A device that's already connected sometimes keeps its original ownership through a trigger. If `ls -ln` doesn't show the new group, replug it, or reboot for a built-in device.
**Coral USB** needs two rules, because the device re-enumerates after loading firmware. It appears as Global Unichip `1a6e` before and Google `18d1` after, with a different node each time. A rule covering only `1a6e` gives you a Coral that starts up once and then disappears mid-run.
Map the whole `/dev/bus/usb` rather than a single node, for the same reason. Most hosts put `plugdev` at GID 46 and the image agrees, so a USB Coral often needs no `EXTRA_GROUPS` entry. Confirm with `getent group plugdev` and add the number if your host differs.
**Coral PCIe** is often `crw------- root root`, which only root can open:
```
SUBSYSTEM=="apex", MODE="0660", GROUP="apex"
```
Create the group with `sudo groupadd -f apex`, then add its GID to `EXTRA_GROUPS`.
**Hailo** works the same way. Grant `/dev/hailo0` a group and add that GID:
**Intel and AMD GPUs** usually need nothing beyond `EXTRA_GROUPS`, since most distributions ship a `render` group that owns `/dev/dri/renderD128`. The GID often differs between the host and the image, so pass the host's number rather than assuming the name resolves. Debian based images have no `render` group at all.
#### Quick reference
What each device needs when you're setting it up by hand. The automatic grant covers most of these already, so start here only if it didn't.
| Intel/AMD GPU (VAAPI/QSV) | `/dev/dri/renderD128` | Host render GID in `EXTRA_GROUPS`, from `getent group render` |
| Intel/AMD NPU | `/dev/accel` | udev rule granting a group, then that GID in `EXTRA_GROUPS` |
| Coral USB | `/dev/bus/usb` | udev rules for both `1a6e` and `18d1`; usually already covered by `plugdev` 46 |
| Coral PCIe | `/dev/apex_0` | udev rule granting a group, then that GID in `EXTRA_GROUPS` |
| Hailo | `/dev/hailo0` | udev rule granting a group, then that GID in `EXTRA_GROUPS` |
| NVIDIA | nvidia runtime | Nothing, works with the nvidia-container-toolkit defaults |
| AMD ROCm | `/dev/kfd`, `/dev/dri` | Host `video` and `render` GIDs in `EXTRA_GROUPS` |
| Raspberry Pi | `/dev/video11` | Host `video` GID in `EXTRA_GROUPS` |
| Rockchip | `/dev/dri`, `/dev/dma_heap`, `/dev/rga`, `/dev/mpp_service` | Commonly `root:root``0600`, so all four need udev rules. If you can't grant all four, use `FRIGATE_RUN_AS_ROOT` |
| Axera (AXCL) | `/dev/ax_*` per the AXCL driver docs | Unverified. Check node ownership on your hardware before assuming this works |
| Synaptics SL1680 | per the Synaptics docs | Unverified |
| MemryX | per the MemryX docs | Still requires `privileged: true`, which means root. Out of scope for non-root operation |
| Nvidia Jetson | nvidia runtime plus Jetson nodes | Unverified. The nvidia runtime handles mapping, but check `/dev/nvhost-*` ownership on your board |
| VeriSilicon NPU (Teflon) | per the driver, commonly `/dev/galcore` | Unverified. Check node ownership on your hardware before assuming this works |
| CPU detector | none | Nothing, no device is opened |
| ZMQ detector | none | Nothing, inference happens over a socket |
| Apple Silicon | none | Nothing, the NPU client runs on the host and Frigate reaches it over the network |
## Hardened deployment
A read-only root filesystem means the container can't modify itself, only the volumes you give it. It works in the default mode and under Docker's `user:`, but not with `PUID`/`PGID` or `EXTRA_GROUPS`, which both need to write to `/etc`.
Start with the default mode. It keeps go2rtc on its own restricted user and still grants your hardware automatically, at the cost of a short root startup that finishes before any service runs.
```yaml
services:
frigate:
container_name:frigate
image:ghcr.io/blakeblackshear/frigate:stable
restart:unless-stopped
stop_grace_period:30s
read_only:true
security_opt:
- no-new-privileges:true
shm_size:"512mb"# size for your cameras, see the shm-size calculation
devices:
- /dev/dri/renderD128:/dev/dri/renderD128# your hardware, granted at startup
volumes:
- /etc/localtime:/etc/localtime:ro
- /path/to/your/config:/config
- /path/to/your/storage:/media/frigate
tmpfs:
- /tmp:size=256m
- /tmp/cache:size=1000000000# recording segments, sized as before
- /run:exec,nosuid,nodev,mode=0755,size=16m
ports:
- "8971:8971"
- "8554:8554"# RTSP feeds
- "8555:8555/tcp"# WebRTC over tcp
- "8555:8555/udp"# WebRTC over udp
```
`/run` has to allow `exec`. With a read-only root filesystem s6 copies its service scripts into `/run` and runs them from there, and tmpfs mounts default to `noexec`. The equivalent for `docker run` is `--tmpfs /run:exec,nosuid,nodev,mode=0755`. Spelling out `nosuid` and `nodev` matters: passing any tmpfs options replaces Docker's defaults instead of adjusting them, so asking for `exec` alone would drop those two as well.
Size `/tmp` deliberately. It now carries nginx's config copy and its five proxy temp directories as well as the recording cache. Keeping `/tmp/cache` as its own nested tmpfs, as above, leaves your existing [cache sizing](/frigate/installation#storage) untouched and adds a small allowance for nginx. If you'd rather use one tmpfs over all of `/tmp`, size it as your cache budget plus roughly 50MB, or recordings begin failing once the cache fills.
The self signed certificate is written to `/config/tls`, which stays writable. Certificates you mount at `/etc/letsencrypt/live/frigate` work unchanged and still take precedence.
[Detector runtimes](/frigate/network_requirements#detector-runtimes) that Frigate installs at first start (Hailo, MemryX, AXEngine) are staged in `/tmp` and installed into `/config/.local`, so they work with a read-only root filesystem in the default mode and under `user:`. A root `frigate` service installs into `/root/.local` instead, which a read-only root filesystem prevents; either leave `frigate` out of `FRIGATE_ROOT_SERVICES` or drop `read_only`.
Soak a hardened deployment for 24 hours against real cameras before relying on it. A read-only root filesystem turns an occasional write into a failure that startup won't reveal.
### Never starting as root
To remove root from the container entirely, add Docker's `user:`:
```yaml
user:"1000:1000"# NOT compatible with PUID/PGID, see the run modes table
tmpfs:
- /tmp:size=256m
- /tmp/cache:size=1000000000
- /run:exec,nosuid,nodev,mode=0755,uid=1000,gid=1000,size=16m# uid must match user:
```
`/run` has to be owned by that uid as well. s6 writes its runtime state there before anything else starts, and with no root in the container a root-owned `/run` stops it during init with `cannot create /run/test of writability`. Keep `uid` and `gid` in the tmpfs options matching `user:`, and don't carry that pair back into the default mode, where a root-owned `/run` is what keeps the unprivileged services out of s6's runtime state.
This only bites once root is genuinely gone. s6's init helper is setuid, so `user:` on its own still lets init regain root and correct `/run` itself. The `no-new-privileges:true` above is what blocks that, which is also what makes the `/run` ownership mandatory. Dropping it would hide the problem by handing init root again.
Two things change, and the first one will break a working install if you skip it. The startup device grants can't run, because there is no root left to run them, so every device you pass stops working until you grant that uid access yourself with `group_add:` or a udev rule; see [Manual setup](#manual-setup). Expect this to surface as a driver error rather than a permission error, like `No VA display found` from VAAPI. And every service then runs as that one uid, so go2rtc no longer gets its own restricted user. `/config` and `/media/frigate` have to be owned by that uid already, since Frigate never adjusts ownership in this mode. Switching an existing install over also leaves `/config/go2rtc_homekit.yml` owned by the go2rtc user, which this mode can't write; `chown` it to your uid or HomeKit pairing changes stop persisting. Frigate warns and starts either way.
This mode can also take `cap_drop: [ALL]`, which the default mode cannot: starting as root needs `CAP_CHOWN` for the ownership sweep, `CAP_SETUID` and `CAP_SETGID` to drop to the runtime user, and `CAP_FOWNER` for the device grants.
### Per-variant exceptions
- **Rockchip** needs `- /sys/:/sys/:ro` alongside its device nodes, in addition to everything above.
- **MemryX** and **QNAP Container Station** still require `privileged: true` per their own documentation, which gives back most of what this layout removes. MemryX also downloads its models to `/memryx_models` on the root filesystem, so it can't run read-only regardless. Its SDK is installed into `/config/.local` like the other detector runtimes.
## Network isolation
Everything above limits what a compromised container can do to the host. It doesn't limit what your cameras can do to your network. Camera firmware is closed source, rarely patched, and not something you can audit, and none of it needs internet access for Frigate to work.
Put the cameras on their own VLAN or subnet, give the Frigate host a route into it, and deny that VLAN any route out. Frigate reaches in to pull streams, the cameras reach nothing. A second NIC on the Frigate host is the simplest version of this, and a tagged VLAN on the NIC you already have works just as well.
Here's the deny as nftables on the router, with cameras on `vlan20` and the Frigate host at `192.168.10.5`:
```
table inet cameras {
chain forward {
type filter hook forward priority filter; policy accept;
ct state established,related accept
iifname "vlan20" ip daddr 192.168.10.5 accept
iifname "vlan20" drop
}
}
```
It's in its own table so it can sit alongside an existing ruleset without touching it. Streams keep working because Frigate opens those connections and the return traffic is `established`. Cameras can still reach each other on their own VLAN, since that traffic never reaches the router, so use client isolation on the switch if that matters to you.
Two things break when you do this. The manufacturer's phone app stops working, which is the point, and camera clocks drift, because most of them set their time over NTP and are bad at it. Point them at an NTP server on your own network rather than opening the VLAN back up, or their timestamps and Frigate's will disagree.
Frigate itself needs some outbound access, though nearly all of it is optional. The startup version check is the only piece that's on by default, and `telemetry.version_check: false` turns it off. Everything else (model downloads for the enrichment features, push notifications, Frigate+, and cloud GenAI providers) only reaches out once you enable that feature. See [Network Requirements](/frigate/network_requirements) for the full list and how to run fully offline.
For containers that only talk to each other, an internal compose network gets you the same isolation without involving the router:
```yaml
services:
frigate:
networks:[default, iot]
# the rest of your frigate service
mosquitto:
image:eclipse-mosquitto
networks:[iot]
networks:
iot:
internal:true
```
`internal: true` gives that network no route off the host, so the broker isn't reachable from anywhere else on your LAN. Frigate sits on both networks and keeps its normal outbound path.
One Docker specific trap: published ports are inserted ahead of the host firewall, so `ufw deny 8971` doesn't do what it looks like it does. Bind the port to the interface you want instead, like `127.0.0.1:8971:8971` for a reverse proxy on the same host, or your LAN address for everything else.
## Known limitations
`telemetry.stats.network_bandwidth` uses nethogs, which needs `CAP_NET_ADMIN` and `CAP_NET_RAW` and therefore root. The stat is turned off automatically when Frigate isn't running as root, with one warning in the log. Use `FRIGATE_ROOT_SERVICES=frigate` (or `FRIGATE_RUN_AS_ROOT=true`) if you need it.
go2rtc's ffmpeg processes no longer appear in Intel GPU stats. Frigate reads per-process GPU usage from `/proc/<pid>/fdinfo`, which the kernel won't let one user read for another user's processes, so anything go2rtc spawns is invisible to it. Overall GPU utilization is unaffected.
If you mount your own TLS certificate at `/etc/letsencrypt/live/frigate`, the private key has to be readable by the runtime user, which runs nginx. Frigate hands the key to that user at startup if the mount is writable; on a read-only mount, make the key readable by uid 1000 (or your `PUID`) yourself.
If you're debugging nginx, run the config check as the runtime user with stdout discarded:
Running `nginx -t` as root hands nginx's runtime directories to root as a side effect, which breaks the running workers until the service restarts, and the config's `/dev/stdout` logs can't be reopened through a root-owned `docker exec` pipe. The results print on stderr either way.
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
import FaqItem from "@site/src/components/FaqItem";
# Notifications
@@ -21,7 +22,7 @@ Push notifications require internet access from the Frigate server to the browse
In order to use notifications the following requirements must be met:
- Frigate must be accessed via a secure `https` connection ([see the authorization docs](/configuration/authentication)).
- Frigate must be accessed via a secure `https` connection while signed in as a Frigate user ([see the authorization docs](/configuration/authentication)).
- A supported browser must be used. Currently Chrome, Firefox, and Safari are known to be supported.
- In order for notifications to be usable externally, Frigate must be accessible externally.
- For iOS devices, some users have also indicated that the Notifications switch needs to be enabled in iOS Settings --> Apps --> Safari --> Advanced --> Features.
@@ -85,7 +86,13 @@ cameras:
### Registration
Once notifications are enabled, press the `Register for Notifications` button on all devices that you would like to receive notifications on. This will register the background worker. After this Frigate must be restarted and then notifications will begin to be sent.
Once notifications are enabled, press the `Register This Device` button on all devices that you would like to receive notifications on. This will register the background worker. After this Frigate must be restarted and then notifications will begin to be sent.
:::warning
Each registration is attached to the Frigate user account you are signed in as, so you must register over a secure connection to the authenticated port (`8971`). Reverse proxies and tunnels should point at port `8971`.
:::
## Supported Notifications
@@ -104,3 +111,62 @@ Different platforms handle notifications differently, some settings changes may
### Android
Most Android phones have battery optimization settings. To get reliable Notification delivery the browser (Chrome, Firefox) should have battery optimizations disabled. If Frigate is running as a PWA then the Frigate app should have battery optimizations disabled as well.
## Notifications FAQ
<FaqItem id="how-do-i-debug-notifications-issues" question="How do I debug notifications issues?">
Push notifications involve Frigate, your browser, and your browser vendor's push service, so it helps to work from the server outward.
1. Enable debug logs for the push client by adding `frigate.comms.webpush: debug` to your `logger` configuration. Restart Frigate after this change.
```yaml
logger:
default: info
logs:
# highlight-next-line
frigate.comms.webpush: debug
```
These logs show exactly where a notification stopped, including:
- `Email must be provided for push notifications to be sent` means the global `email` field is empty and nothing will ever be sent.
- `Sending test notification` and `Sending push notification for <camera>, review ID <id>` mean Frigate handed the message off to the push service.
- `Skipping notification for <camera> - in global cooldown period` (or `camera-specific cooldown period`) means your [cooldown](#configuration) values suppressed it.
- `Notifications for <camera> are currently suspended` means notifications were suspended from <NavPath path="Settings > Notifications" /> or MQTT.
- `Notification endpoint expired for <user>, received 410` means that device's subscription is no longer valid and it must be re-registered.
- `Failed to send notification to <user> :: <status>` means the push service rejected the message. A `401` or `403` usually points at a VAPID or `email` problem, and a `5xx` is a problem on the push service's end.
- If you see no messages at all when an alert occurs, the notification was never queued. Confirm an actual **alert** was created (notifications are not sent for detections), and that notifications are enabled both globally and for that camera.
2. Verify the basics that most reports come down to:
- Frigate must be reached over `https` with a certificate your device trusts. Browsers silently refuse to register a service worker otherwise, and a self-signed certificate that is not installed as trusted on the device will fail.
- On iOS, notifications only work when Frigate has been installed to the Home Screen via **Share > Add to Home Screen** and opened from that icon. Safari and Chrome tabs cannot receive web push on iOS.
- Each device must be registered individually, and Frigate must be restarted after registering before anything can be sent, including test notifications.
- The Frigate server needs outbound internet access to the browser vendor's push service. See [Network Requirements](/frigate/network_requirements#push-notifications).
3. Test from the UI. Use the `Send a test notification` button in <NavPath path="Settings > Notifications" />. If the log shows `Sending test notification` but nothing arrives on the device, the problem is between the push service and your device rather than in Frigate.
4. Check the browser side on the device that is not receiving notifications:
- Confirm the site's notification permission is set to **Allow** in your browser or OS settings, and that a focus/do not disturb mode is not hiding them.
- In desktop browsers, open Developer Tools > Application > Service Workers and confirm `notifications-worker.js` is registered and activated. Unregistering it and registering the device again will rebuild a broken subscription.
- Check the browser console and your reverse proxy logs for failures loading `/notifications-worker.js` or errors on `/api/notifications/register`.
</FaqItem>
<FaqItem id="why-did-notifications-stop-arriving-after-working-for-a-while" question="Why did notifications stop arriving after working for a while?">
Push subscriptions are issued by the browser vendor and can be revoked, most often after a browser update, after clearing site data, or when a device has been offline for an extended period. When this happens the device still appears registered in Frigate, but the push service rejects the message. The debug logs will show `Notification endpoint expired` with a `404` or `410` status.
Unregister and re-register the affected device from <NavPath path="Settings > Notifications" />, then restart Frigate.
</FaqItem>
<FaqItem id="why-am-i-not-getting-notifications-for-one-specific-camera" question="Why am I not getting notifications for one specific camera?">
Work through these in order:
- Notifications are only sent for **alerts**. If the camera is producing detections instead, adjust the camera's `review > alerts > labels` so the objects you care about are classified as alerts.
- Confirm notifications are enabled for that camera in <NavPath path="Settings > Camera configuration > Notifications" />.
- Check the camera's `cooldown` value, and remember that the global cooldown applies across all cameras. A busy camera can consume the global cooldown and suppress a quieter one.
- If [authentication](/configuration/authentication) is enabled with roles, users only receive notifications for the cameras their role grants access to.
@@ -22,9 +22,9 @@ Frigate supports multiple different detectors that work on different types of ha
**Most Hardware**
- [Coral EdgeTPU](#edge-tpu-detector): The Google Coral EdgeTPU is available in USB, Mini PCIe, and m.2 formats allowing for a wide range of compatibility with devices.
- [Hailo](#hailo-8): The Hailo8 and Hailo8L AI Acceleration module is available in m.2 format with a HAT for RPi devices, offering a wide range of compatibility with devices.
- [Hailo](#hailo): The Hailo-8, Hailo-8L and Hailo-8R AI Acceleration modules are available in m.2 format with a HAT for RPi devices, offering a wide range of compatibility with devices.
- <CommunityBadge /> [MemryX](#memryx-mx3): The MX3 Acceleration module is available in m.2 format, offering broad compatibility across various platforms.
- <CommunityBadge /> [DeGirum](#degirum): Service for using hardware devices in the cloud or locally. Hardware and models provided on the cloud on [their website](https://hub.degirum.com).
- <CommunityBadge /> [DEEPX](#deepx-npu): The DEEPX NPU is available in m.2 format and as a HAT+ for the Raspberry Pi 5, offering broad compatibility across various platforms.
**AMD**
@@ -69,19 +69,73 @@ Frigate supports multiple different detectors that work on different types of ha
:::note
Multiple detectors can not be mixed for object detection (ex: OpenVINO and Coral EdgeTPU can not be used for object detection at the same time).
A single model can not be spread across different detector types (ex: OpenVINO and Coral EdgeTPU can not run the same model at the same time). Configuring more than one model, each on its own detector type, is supported.
This does not affect using hardware for accelerating other tasks such as [semantic search](./semantic_search.md)
:::
### Configuring models and hardware
Object detection is configured with a `models` list. Each entry describes one model and the hardware it runs on:
```yaml
models:
- devices:
- openvino:GPU
path:/config/model_cache/yolov9-s.onnx
model_type:yolo-generic
width:320
height:320
```
Each entry in `devices` is a detector type, optionally followed by a colon and a device for that detector, such as `edgetpu:pci:0`, `openvino:NPU`, or `tensorrt:0`. The per-detector sections below document the device values each one accepts. Listing several devices runs the model on all of them, and listing the **same** device more than once runs additional inference processes against it, which can improve throughput on hardware that keeps up with more than one stream:
```yaml
models:
- devices:
- openvino:GPU
- openvino:GPU
```
Coral EdgeTPU and MemryX accelerators can only be opened by one process, so those devices can not be repeated.
### Running more than one model
Cameras can be split across models by scene, which is useful when indoor and outdoor cameras benefit from differently trained models. Each model declares the `scene` it is for, and each camera picks one with `detect -> scene`:
```yaml
models:
- scene:outdoor
path:plus://your-outdoor-model
devices:
- edgetpu:pci:0
- scene:indoor
path:/config/model_cache/indoor.onnx
model_type:yolo-generic
devices:
- openvino:GPU
cameras:
driveway:
detect:
scene:outdoor
...
hallway:
detect:
scene:indoor
...
```
Available scenes are `all`, `indoor`, `outdoor`, `indoor_thermal`, and `outdoor_thermal`. A model with a scene of `all` is used by every camera that does not set one, and `all` is the default when a model does not declare a scene. Changing a camera's scene requires a restart.
### Choosing a model size
Along with picking a detector for your hardware, you will choose a model's **input resolution** (such as `320x320` or `640x640`) and, for model families like YOLOv9, a **variant size** (`tiny`, `small`, etc.). Both affect the balance between accuracy and the inference time your hardware can sustain.
**Resolution (320x320 vs 640x640):** Frigate is optimized for `320x320` models, and `320x320` is the best choice for the vast majority of setups. Frigate is specifically designed to compensate for the smaller model by cropping a region of motion from the full frame and zooming into it before running detection, so a `320x320` model is actually _better_ at small and distant objects, not worse. A `640x640` model is slower and uses more resources, and its main benefit is fitting more objects into a single inference when many objects are spread across a large area. Recent versions of Frigate have improved support for `640x640` models, but `320x320` remains the recommended starting point for nearly all setups.
**Variant size (tiny/small/medium):** Larger variants are gradually more accurate but slower. Whether the difference is noticeable depends on your specific cameras and scenes. A good rule of thumb is to use the largest model your hardware can run without skipping detections, which you can monitor on the <NavPath path="System > Metrics > Cameras" /> page in the UI. Better accuracy only helps if your detector keeps up with the detection load across all cameras.
**Variant size (tiny/small/medium):** Larger variants are gradually more accurate but slower. Whether the difference is noticeable depends on your specific cameras and scenes. A good rule of thumb is to use the largest model your hardware can run without skipping detections, which you can monitor on the <NavPath path="Health and Metrics > Cameras" /> page in the UI. Better accuracy only helps if your detector keeps up with the detection load across all cameras.
**Acceptable inference time depends on your hardware.** Inference time alone does not tell the whole story, because different hardware has different capacity. A GPU can run multiple instances of the same model concurrently, so an inference time around 30ms can still keep up with several cameras. A Google Coral runs only a single instance of the model, so it needs a much lower inference time (around 10ms) to keep up.
@@ -93,11 +147,11 @@ The best detection accuracy comes from a model trained on images that look like
# Officially Supported Detectors
Frigate provides a number of builtin detector types. By default, Frigate will use a single CPU detector. Other detectors may require additional configuration as described below. When using multiple detectors they will run in dedicated processes, but pull from a common queue of detection requests from across all cameras.
Frigate provides a number of builtin detector types. By default, Frigate will use a single CPU detector. Other detectors may require additional configuration as described below. Each of a model's devices runs in a dedicated process, and they pull from a common queue of detection requests from the cameras assigned to that model.
## Edge TPU Detector
The Edge TPU detector type runs TensorFlow Lite models utilizing the Google Coral delegate for hardware acceleration. To configure an Edge TPU detector, set the `"type"` attribute to`"edgetpu"`.
The Edge TPU detector type runs TensorFlow Lite models utilizing the Google Coral delegate for hardware acceleration. To use it, prefix a model's device with`edgetpu`.
The Edge TPU device can be specified using the `"device"` attribute according to the [Documentation for the TensorFlow Lite Python API](https://coral.ai/docs/edgetpu/multiple-edgetpu/#using-the-tensorflow-lite-python-api). If not set, the delegate will use the first device it finds.
@@ -112,16 +166,15 @@ See [common Edge TPU troubleshooting steps](/troubleshooting/edgetpu) if the Edg
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Detectors and model" /> and select **EdgeTPU** from the detector type dropdown and click **Add**, then set device to `usb`.
Navigate to <NavPath path="Settings > System > Detection models" /> and select **Coral EdgeTPU (USB)** from the **Hardware** dropdown.
</TabItem>
<TabItem value="yaml">
```yaml
detectors:
coral:
type:edgetpu
device:usb
models:
- devices:
- edgetpu:usb
```
</TabItem>
@@ -132,19 +185,16 @@ detectors:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Detectors and model" /> and select **EdgeTPU** from the detector type dropdown and click **Add** to add multiple detectors, specifying `usb:0` and `usb:1` as the device for each.
Navigate to <NavPath path="Settings > System > Detection models" /> and select **Coral EdgeTPU (USB)** from the **Hardware** dropdown and check each Coral the model should run on.
</TabItem>
<TabItem value="yaml">
```yaml
detectors:
coral1:
type:edgetpu
device:usb:0
coral2:
type:edgetpu
device:usb:1
models:
- devices:
- edgetpu:usb:0
- edgetpu:usb:1
```
</TabItem>
@@ -157,16 +207,15 @@ _warning: may have [compatibility issues](https://github.com/blakeblackshear/fri
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Detectors and model" /> and select **EdgeTPU** from the detector type dropdown and click **Add**, then leave the device field empty.
Navigate to <NavPath path="Settings > System > Detection models" /> and select the **Coral EdgeTPU** entry from the **Hardware** dropdown.
</TabItem>
<TabItem value="yaml">
```yaml
detectors:
coral:
type:edgetpu
device:""
models:
- devices:
- 'edgetpu:'
```
</TabItem>
@@ -177,16 +226,15 @@ detectors:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Detectors and model" /> and select **EdgeTPU** from the detector type dropdown and click **Add**, then set device to `pci`.
Navigate to <NavPath path="Settings > System > Detection models" /> and select **Coral EdgeTPU (PCIe)** from the **Hardware** dropdown.
</TabItem>
<TabItem value="yaml">
```yaml
detectors:
coral:
type:edgetpu
device:pci
models:
- devices:
- edgetpu:pci
```
</TabItem>
@@ -197,19 +245,16 @@ detectors:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Detectors and model" /> and select **EdgeTPU** from the detector type dropdown and click **Add** to add multiple detectors, specifying `pci:0` and `pci:1` as the device for each.
Navigate to <NavPath path="Settings > System > Detection models" /> and select **Coral EdgeTPU (PCIe)** from the **Hardware** dropdown and check each Coral the model should run on.
</TabItem>
<TabItem value="yaml">
```yaml
detectors:
coral1:
type:edgetpu
device:pci:0
coral2:
type:edgetpu
device:pci:1
models:
- devices:
- edgetpu:pci:0
- edgetpu:pci:1
```
</TabItem>
@@ -220,19 +265,16 @@ detectors:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Detectors and model" /> and select **EdgeTPU** from the detector type dropdown and click **Add** to add multiple detectors with different device types (e.g., `usb` and `pci`).
Navigate to <NavPath path="Settings > System > Detection models" /> and select **Coral EdgeTPU (USB)** from the **Hardware** dropdown. USB and PCIe Corals are listed as separate hardware, so mixing the two on one model has to be done in YAML.
</TabItem>
<TabItem value="yaml">
```yaml
detectors:
coral_usb:
type:edgetpu
device:usb
coral_pci:
type:edgetpu
device:pci
models:
- devices:
- edgetpu:usb
- edgetpu:pci
```
</TabItem>
@@ -244,9 +286,9 @@ detectors:
---
## Hailo-8
## Hailo
This detector is available for use with both Hailo-8 and Hailo-8L AI Acceleration Modules. The integration automatically detects your hardware architecture via the Hailo CLI and selects the appropriate default model if no custom model is specified.
This detector is available for use with the Hailo-8, Hailo-8L and Hailo-8R AI Acceleration Modules. The integration identifies which of them is attached and selects the matching default model if no custom model is specified.
See the [installation docs](../frigate/installation.md#hailo-8) for information on configuring the Hailo hardware.
@@ -256,16 +298,22 @@ If no custom model is provided, the Hailo detector downloads a default model fro
:::
:::info
The HailoRT runtime is not part of the Frigate image. It is downloaded and installed into `/config/.local` the first time a Hailo detector is configured, verified against pinned checksums, and updated automatically when a Frigate release pins a new version. If the container has no internet access, see [Detector runtimes](/frigate/network_requirements#detector-runtimes) for how to provide the files yourself.
:::
### Configuration {#configuration-hailo}
When configuring the Hailo detector, you have two options to specify the model: a local **path** or a **URL**.
If both are provided, the detector will first check for the model at the given local path. If the file is not found, it will download the model from the specified URL. The model file is cached under `/config/model_cache/hailo`.
For additional ready-to-use models, please visit: https://github.com/hailo-ai/hailo_model_zoo
Hailo8 supports all models in the Hailo Model Zoo that include HailoRT post-processing. You're welcome to choose any of these pre-configured models for your implementation.
Hailo supports all models in the Hailo Model Zoo that include HailoRT post-processing. You're welcome to choose any of these pre-configured models for your implementation.
> **Note:**
> The config.path parameter can accept either a local file path or a URL ending with .hef. When provided, the detector will first check if the path is a local file path. If the file exists locally, it will use it directly. If the file is not found locally or if a URL was provided, it will attempt to download the model from the specified URL.
@@ -274,7 +322,7 @@ Hailo8 supports all models in the Hailo Model Zoo that include HailoRT post-proc
## OpenVINO Detector
The OpenVINO detector type runs an OpenVINO IR model on AMD and Intel CPUs, Intel GPUs and Intel NPUs. To configure an OpenVINO detector, set the `"type"` attribute to`"openvino"`.
The OpenVINO detector type runs an OpenVINO IR model on AMD and Intel CPUs, Intel GPUs and Intel NPUs. To use it, prefix a model's device with`openvino`.
The OpenVINO device to be used is specified using the `"device"` attribute according to the naming conventions in the [Device Documentation](https://docs.openvino.ai/2025/openvino-workflow/running-inference/inference-devices-and-modes.html). The most common devices are `CPU`, `GPU`, or `NPU`.
@@ -287,17 +335,24 @@ OpenVINO is supported on 6th Gen Intel platforms (Skylake) and newer. It will al
When using many cameras one detector may not be enough to keep up. Multiple detectors can be defined assuming GPU resources are available. An example configuration would be:
The NPU device must be passed into the container by adding `/dev/accel:/dev/accel` to the `devices` section of your compose file. Frigate grants the runtime user access to the device automatically; see [hardware device access](/configuration/non_root#hardware-device-access) if you manage device permissions yourself.
The NPU firmware is loaded by the host kernel and is not part of the Frigate image. Everything else the NPU needs is bundled in the container, so host NPU libraries should never be mounted in.
Frigate bundles a specific version of Intel's [linux-npu-driver](https://github.com/intel/linux-npu-driver/releases), and the host firmware must come from that release or a newer one. Firmware older than the bundled driver may fail with `MAPPED_INFERENCE_VERSION is NOT compatible with the ELF`, where `Expected` is the version the firmware supports and `received` is the version the bundled compiler produced. Distributions often package older firmware than the driver Frigate ships, so check the build date on the host with `sudo dmesg | grep -i vpu` and update it there if needed.
Intel NPUs cannot be used under Home Assistant OS, which does not include the NPU firmware.
The Apple Silicon detector client is being reworked. Its extra options no longer have a place in the config, so only the endpoint carried in the device string is honored right now, and `request_timeout_ms` and `linger_ms` are ignored. Anything else is dropped when your config is migrated.
:::
The NPU in Apple Silicon can't be accessed from within a container, so the [Apple Silicon detector client](https://github.com/frigate-nvr/apple-silicon-detector) must first be setup. It is recommended to use the Frigate docker image with `-standard-arm64` suffix, for example `ghcr.io/blakeblackshear/frigate:stable-standard-arm64`.
### Setup {#setup-apple-silicon}
@@ -446,11 +507,10 @@ If the correct build is used for your GPU then the GPU will be detected and used
When using many cameras one detector may not be enough to keep up. Multiple detectors can be defined assuming GPU resources are available. An example configuration would be:
```yaml
detectors:
onnx_0:
type: onnx
onnx_1:
type: onnx
models:
- devices:
- onnx
- onnx
```
:::
@@ -463,7 +523,7 @@ detectors:
## CPU Detector (not recommended)
The CPU detector type runs a TensorFlow Lite model utilizing the CPU without hardware acceleration. It is recommended to use a hardware accelerated detector type instead for better performance. To configure a CPU based detector, set the `"type"` attribute to `"cpu"`.
The CPU detector type runs a TensorFlow Lite model utilizing the CPU without hardware acceleration. It is recommended to use a hardware accelerated detector type instead for better performance. To use it, set a model's device to `cpu`.
:::danger
@@ -473,7 +533,7 @@ The CPU detector is not recommended for general use. If you do not have GPU or E
The number of threads used by the interpreter can be specified using the `"num_threads"` attribute, and defaults to `3.`
A TensorFlow Lite model is provided in the container at `/cpu_model.tflite` and is used by this detector type by default. To provide your own model, bind mount the file into the container and provide the path with `model.path`.
A TensorFlow Lite model is provided in the container at `/cpu_model.tflite` and is used by this detector type by default. To provide your own model, bind mount the file into the container and provide the path with the model's `path`.
### Configuration {#configuration-cpu}
@@ -481,24 +541,6 @@ A TensorFlow Lite model is provided in the container at `/cpu_model.tflite` and
When using CPU detectors, you can add one CPU detector per camera. Adding more detectors than the number of cameras should not improve performance.
## Deepstack / CodeProject.AI Server Detector
The Deepstack / CodeProject.AI Server detector for Frigate allows you to integrate Deepstack and CodeProject.AI object detection capabilities into Frigate. CodeProject.AI and DeepStack are open-source AI platforms that can be run on various devices such as the Raspberry Pi, Nvidia Jetson, and other compatible hardware. It is important to note that the integration is performed over the network, so the inference times may not be as fast as native Frigate detectors, but it still provides an efficient and reliable solution for object detection and tracking.
### Setup {#setup-deepstack}
To get started with CodeProject.AI, visit their [official website](https://www.codeproject.com/Articles/5322557/CodeProject-AI-Server-AI-the-easy-way) to follow the instructions to download and install the AI server on your preferred device. Detailed setup instructions for CodeProject.AI are outside the scope of the Frigate documentation.
To integrate CodeProject.AI into Frigate, configure the detector as follows:
Replace `<your_codeproject_ai_server_ip>` and `<port>` with the IP address and port of your CodeProject.AI server.
To verify that the integration is working correctly, start Frigate and observe the logs for any error messages related to CodeProject.AI. Additionally, you can check the Frigate web interface to see if the objects detected by CodeProject.AI are being displayed and tracked properly.
# Community Supported Detectors
## MemryX MX3
@@ -509,6 +551,12 @@ See the [installation docs](../frigate/installation.md#memryx-mx3) for informati
To configure a MemryX detector, simply set the `type` attribute to `memryx` and follow the configuration guide below.
:::info
The MemryX SDK is not part of the Frigate image. It is downloaded and installed into `/config/.local` the first time a MemryX detector is configured, verified against pinned checksums, and updated automatically when a Frigate release pins a new version. If the container has no internet access, see [Detector runtimes](/frigate/network_requirements#detector-runtimes) for how to provide the files yourself.
@@ -545,7 +593,7 @@ For detailed instructions on compiling models, refer to the [MemryX Compiler](ht
3. Depending on the model, the compiler may also generate a cropped post-processing network. If present, it will be named with the suffix `_post.onnx`.
4. Bind-mount the `.zip` file into the container and specify its path using `model.path` in your config.
4. Bind-mount the `.zip` file into the container and specify its path using the model's `path` in your config.
5. Update `labelmap_path` to match your custom model's labels.
@@ -565,6 +613,63 @@ For detailed instructions on compiling models, refer to the [MemryX Compiler](ht
---
## DEEPX NPU
This detector is available for use with the DEEPX NPU, both the DX-M1 M.2 module and the DX-M1M on the Sixfab AI HAT+ for the Raspberry Pi 5. The configuration below applies unchanged to either form factor. DEEPX NPU support in Frigate is developed and maintained by [Sixfab](https://sixfab.com).
See the [installation docs](../frigate/installation.md#deepx-npu) for information on installing the DEEPX kernel driver and runtime on the host and passing the NPU through to the container.
To run a model on a DEEPX NPU, list a `deepx` device on that model.
:::info
The DX-RT Python bindings are not part of the Frigate image. They are downloaded and installed into `/config/.local` the first time a DEEPX device is configured, verified against pinned checksums, and updated automatically when a Frigate release pins a new version. If the container has no internet access, see [Detector runtimes](/frigate/network_requirements#detector-runtimes) for how to provide the files yourself.
Frigate does not bundle a model for this detector. Models must be compiled to DEEPX's `.dxnn` format. Two model types are supported:
- `yolo-generic` for YOLO object detection models, the recommended default. The detector reads the model's output layout from the compiled file, so anchor-based, anchor-free and NMS-in-head models all work with the same configuration, as do models compiled with DEEPX's Post-Processing Unit (PPU) support.
- `yolox` for YOLOX models compiled without PPU support, whose raw head needs Frigate's YOLOX decoder. A YOLOX model compiled with PPU support works under either `yolox` or `yolo-generic`.
The quickest way to get one is the [DEEPX ModelZoo](https://developer.deepx.ai/modelzoo), which publishes pre-compiled `.dxnn` files for a range of YOLO object detection models. Download the `.dxnn`, bind-mount it into the container, and point the model's `path` at it. Alternatively, compile your own model with the DX-COM compiler. The recommended starting point is `yolox-s_640x640_ppu.dxnn`, the fastest ModelZoo model measured through Frigate:
For PPU models, use a `.dxnn` compiled with DX-COM 2.4.0 or later. Frigate reads the PPU head layout the compiler writes into the file and refuses to load a PPU model without it.
`model_type` must be set to `yolo-generic` or `yolox` to match the model; `yolo-generic` is the recommended default unless the model is a raw YOLOX export. Frigate defaults it to `ssd`, which this detector does not support, so the detector refuses to start on a model that leaves it unset.
`width` and `height` must match the resolution the model was compiled for. Quantization parameters are baked into the `.dxnn` file at compile time, so no normalization is applied on the host and Frigate's default `input_tensor`, `input_pixel_format`, and `input_dtype` values do not need to be overridden.
A DEEPX device is `PCIe:<index>`, as reported on the detector settings page. The NPU daemon multiplexes across processes, so the same device may be listed more than once to run additional inference processes against it:
```yaml
models:
- devices:
- deepx:PCIe:0
- deepx:PCIe:0
```
#### Label maps
The object detection models in the DEEPX ModelZoo are trained on the standard 80-class COCO label set, so `labelmap_path` must be set to `/labelmap/coco-80.txt`. Frigate's default label map uses an extended 91-class COCO scheme, and leaving it in place will cause detections to be reported as the wrong object type. For `yolo-generic` models the label map is also what the detector uses to tell the output layout, so a label map with the wrong number of classes is reported as an error at startup.
---
## NVidia TensorRT Detector
Nvidia Jetson devices may be used for object detection using the TensorRT libraries. Due to the size of the additional libraries, this detector is only provided in images with the `-tensorrt-jp6` tag suffix, e.g. `ghcr.io/blakeblackshear/frigate:stable-tensorrt-jp6`. This detector is designed to work with Yolo models for object detection.
@@ -675,13 +780,10 @@ If no custom model is provided, the RKNN detector downloads a default model from
When using many cameras one detector may not be enough to keep up. Multiple detectors can be defined assuming NPU resources are available. An example configuration would be:
```yaml
detectors:
rknn_0:
type: rknn
num_cores: 0
rknn_1:
type: rknn
num_cores: 0
models:
- devices:
- rknn:0
- rknn:0
```
:::
@@ -755,87 +857,6 @@ Explanation of the parameters:
- **example**: Specifying `output_name = "frigate-{quant}-{input_basename}-{soc}-v{tk_version}"` could result in a model called `frigate-i8-my_model-rk3588-v2.3.0.rknn`.
- `config`: Configuration passed to `rknn-toolkit2` for model conversion. For an explanation of all available parameters have a look at section "2.2. Model configuration" of [this manual](https://github.com/MarcA711/rknn-toolkit2/releases/download/v2.3.2/03_Rockchip_RKNPU_API_Reference_RKNN_Toolkit2_V2.3.2_EN.pdf).
## DeGirum
DeGirum is a detector that can use any type of hardware listed on [their website](https://hub.degirum.com). DeGirum can be used with local hardware through a DeGirum AI Server, or through the use of `@local`. You can also connect directly to DeGirum's AI Hub to run inferences. **Please Note:** This detector _cannot_ be used for commercial purposes.
### Configuration {#configuration-degirum}
#### AI Server Inference
Before starting with the config file for this section, you must first launch an AI server. DeGirum has an AI server ready to use as a docker container. Add this to your `docker-compose.yml` to get started:
```yaml
degirum_detector:
container_name: degirum
image: degirum/aiserver:latest
privileged: true
ports:
- "8778:8778"
```
All supported hardware will automatically be found on your AI server host as long as relevant runtimes and drivers are properly installed on your machine. Refer to [DeGirum's docs site](https://docs.degirum.com/pysdk/runtimes-and-drivers) if you have any trouble.
Once completed, configure the detector as follows:
Setting up a model in the `config.yml` is similar to setting up an AI server.
You can set it to:
- A model listed on the [AI Hub](https://hub.degirum.com), given that the correct zoo name is listed in your detector
- If this is what you choose to do, the correct model will be downloaded onto your machine before running.
- A local directory acting as a zoo. See DeGirum's docs site [for more information](https://docs.degirum.com/pysdk/user-guide-pysdk/organizing-models#model-zoo-directory-structure).
- A path to some model.json.
```yaml
model:
path: ./mobilenet_v2_ssd_coco--300x300_quant_n2x_orca1_1 # directory to model .json and file
width: 300 # width is in the model name as the first number in the "int"x"int" section
height: 300 # height is in the model name as the second number in the "int"x"int" section
input_pixel_format: rgb/bgr # look at the model.json to figure out which to put here
```
#### Local Inference
It is also possible to eliminate the need for an AI server and run the hardware directly. The benefit of this approach is that you eliminate any bottlenecks that occur when transferring prediction results from the AI server docker container to the frigate one. However, the method of implementing local inference is different for every device and hardware combination, so it's usually more trouble than it's worth. A general guideline to achieve this would be:
1. Ensuring that the frigate docker container has the runtime you want to use. So for instance, running `@local` for Hailo means making sure the container you're using has the Hailo runtime installed.
2. To double check the runtime is detected by the DeGirum detector, make sure the `degirum sys-info` command properly shows whatever runtimes you mean to install.
3. Create a DeGirum detector in your configuration.
width: 300 # width is in the model name as the first number in the "int"x"int" section
height: 300 # height is in the model name as the second number in the "int"x"int" section
input_pixel_format: rgb/bgr # look at the model.json to figure out which to put here
```
#### AI Hub Cloud Inference
If you do not possess whatever hardware you want to run, there's also the option to run cloud inferences. Do note that your detection fps might need to be lowered as network latency does significantly slow down this method of detection. For use with Frigate, we highly recommend using a local AI server as described above. To set up cloud inferences,
1. Sign up at [DeGirum's AI Hub](https://hub.degirum.com).
2. Get an access token.
3. Create a DeGirum detector in your configuration.
width: 300 # width is in the model name as the first number in the "int"x"int" section
height: 300 # height is in the model name as the second number in the "int"x"int" section
input_pixel_format: rgb/bgr # look at the model.json to figure out which to put here
```
## AXERA
Hardware accelerated object detection is supported on the following SoCs:
@@ -853,6 +874,12 @@ The AXEngine detector downloads its default model from HuggingFace on first star
:::
:::info
The AXEngine python package is not part of the Frigate image. It is downloaded and installed into `/config/.local` the first time an AXEngine detector is configured, verified against a pinned checksum, and updated automatically when a Frigate release pins a new version. If the container has no internet access, see [Detector runtimes](/frigate/network_requirements#detector-runtimes) for how to provide the file yourself.
:::
### Configuration {#configuration-axengine}
When configuring the AXEngine detector, you have to specify the model name.
@@ -126,7 +126,7 @@ Only the fields you explicitly set in a profile override are applied. All other
## Activating Profiles
Profiles can be activated and deactivated via the Frigate UI, [MQTT](/integrations/mqtt#frigateprofileset), or the Home Assistant integration.
Profiles can be activated and deactivated via the Frigate UI, [MQTT](/integrations/mqtt#frigateprofileset), the [HTTP API](../integrations/api/camera-set-camera-camera-name-set-feature-sub-command-put.api.mdx), or the Home Assistant integration.
In the Frigate UI, open the Settings cog and select **Profiles** from the submenu to see all defined profiles. From there you can activate any profile or deactivate the current one. The active profile is indicated in the UI so you always know which profile is in effect.
@@ -232,6 +232,21 @@ No. Only one profile can be active at a time. Activating a new profile automatic
When you delete a base zone or mask in the Frigate UI, any profile overrides for that entry are deleted automatically as part of the same operation. If you remove a base entry by editing your config file directly and leave a profile override behind, the config will fail validation at startup until the orphaned override is removed as well.
### How do I make a YAML profile track no objects at all?
Set the tracked object list explicitly to an empty list in the profile:
```yaml
cameras:
front_door:
profiles:
home:
objects:
track:[]
```
Leaving the `objects` section empty (or omitting `track`) does not clear the list. Empty sections set no fields, so the profile inherits the full tracked object list from the base config, including anything set at the global level. The same applies to other lists, such as `audio.listen`.
### Why are some settings missing when I configure a profile override?
Fields that require a Frigate restart to take effect cannot be overridden by profiles, since profiles are applied at runtime without restarting. Those fields are hidden when editing a profile override and can only be changed on the base configuration.
@@ -9,7 +9,7 @@ import NavPath from "@site/src/components/NavPath";
Recordings can be enabled and are stored at `/media/frigate/recordings`. The folder structure for the recordings is `YYYY-MM-DD/HH/<camera_name>/MM.SS.mp4` in **UTC time**. These recordings are written directly from your camera stream without re-encoding. Each camera supports a configurable retention policy. Frigate chooses the largest matching retention value between the recording retention and the tracked object retention when determining if a recording should be removed.
New recording segments are written from the camera stream to cache, they are only moved to disk if they match the setup recording retention policy.
New recording segments are written from the camera stream to cache, they are only moved to disk if they pass a validation check and match the setup recording retention policy.
:::tip
@@ -275,6 +275,165 @@ record:
This configuration will retain recording segments that overlap with alerts and detections for 10 days. Because multiple tracked objects can reference the same recording segments, this avoids storing duplicate footage for overlapping tracked objects and reduces overall storage needs.
## Sub Stream Recording
In addition to the main recording stream, Frigate can record a second, lower quality stream for each camera. This serves two purposes:
- **Quality selection during playback**: A quality selector (`Auto`, `Original`, or `Low`) appears in History view for cameras with sub stream recording enabled. `Original` and `Low` play only that stream's recordings. Time ranges where the selected stream has no footage are skipped during playback, and the selector notes when the selected stream has no recordings at all in the viewed time range. With `Auto` (the default), playback prefers the original quality and automatically falls back to the low quality stream when the connection cannot keep up, or for time ranges where the original recordings have expired. The selector shows each stream's video codec and audio details beneath the options; footage recorded by older Frigate versions shows no details.
- **Quality selection when exporting**: A `Quality` selector (`Auto`, `Original`, or `Low`) is available for cameras with sub stream recording enabled. See [exporting](#exporting-a-camera-that-records-two-streams) for details on each option.
- **Extended retention**: Sub stream recordings have their own retention settings, fully independent of the main recordings. By giving the low quality recordings a longer retention period, you can keep weeks or months of low quality history using a fraction of the storage, and that history remains playable after the main recordings expire. Playback falls back to the low quality recordings automatically, and the timeline shows a muted treatment for time ranges where only low quality footage remains. Timeline previews are kept for as long as either stream still has recordings, so scrubbing works across the whole retained history.
### Configuring sub stream recording
Sub stream recording uses the `record_sub` input role. This role can be assigned to the same input as `detect`, so in the common case where detect already uses the camera's sub stream, no additional camera connection is needed. Like the main recording stream, sub stream segments are copied directly from the camera stream without re-encoding, so the recording quality is determined by the source stream.
The following examples keep 7 days of full quality continuous recordings and 60 days of low quality continuous recordings:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Camera configuration > Streams (FFmpeg)" /> and select the camera.
- In **Camera inputs**, enable the **Record (Sub Stream)** role on the stream you want to record at low quality, commonly the same stream that has the **Detect** role. Only one stream may have this role, and it cannot be assigned to the same stream as the **Record** role.
Navigate to <NavPath path="Settings > Camera configuration > Recording" /> and select the camera.
- Set **Enable recording** to on
- Set **Continuous retention > Retention days** to `7`
- Set **Sub stream recording > Enable sub stream recording** to on
- Set **Sub stream recording > Sub stream continuous retention > Retention days** to `60`
The camera setup wizard also offers the **Record (Sub Stream)** role when assigning stream roles for a newly added camera.
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
front_door:
ffmpeg:
inputs:
- path:rtsp://camera/main
roles:
- record
- path:rtsp://camera/sub
roles:
- detect
- record_sub
record:
enabled:true
continuous:
days:7
sub:
enabled:true
continuous:
days:60
```
If your camera does not provide a suitable sub stream (or the sub stream is already used at a resolution you don't want to record), you can use a go2rtc transcode as the source for `record_sub` instead:
The `record.sub` config supports the same retention structure as the main recording config: `continuous`, `motion`, `alerts`, and `detections` each with their own `days` (and `mode` for alerts and detections). The pre-capture and post-capture windows for alerts and detections are taken from the main `record.alerts` and `record.detections` config. Extending `sub.alerts.days` or `sub.detections.days` beyond the main values also keeps those review items visible in the review timeline for the longer window, with playback falling back to the low quality stream once the main recordings expire.
:::note
Recording must be enabled (`record.enabled`) for sub stream recording to run, and Frigate will fail to start if `record.sub.enabled` is set without a `record_sub` role assigned to one of the camera's inputs.
:::
### How Auto picks a quality
`Auto` measures throughput on every segment download and compares it against the original stream's bitrate (computed from the recorded footage itself). Playback drops to the low quality stream when any of these happen:
- A freeze lasts 4 seconds (10 seconds when it starts within 2 seconds of a seek, since the seek target is rarely buffered), or freezes total 7 seconds within the last minute.
- 3 downloads in a row measure below the original bitrate plus 10%, dropping quality before a stall ever becomes visible.
- No first frame appears within 10 seconds, or loading fails outright.
Playback returns to full quality only when measured throughput exceeds the original bitrate by 50%, checked continuously while playing the low quality stream and again at each new hour. The asymmetric thresholds (1.1x to drop, 1.5x to return) keep a borderline connection from switching back and forth.
The most recent measurement is remembered on the device: a connection last measured below the original bitrate (or below 3 Mbps when the bitrate is not yet known) starts playback on the low quality stream so a first frame appears immediately, then upgrades within a few segments if the speed allows.
The quality selector shows which stream Auto is currently playing and why. A browser with Data Saver enabled stays on the low quality stream, a browser that cannot decode the original stream's codec (for example H.265 without HEVC support) plays the low quality stream for that camera, and pinning `Original` or `Low` bypasses Auto entirely.
### Sub stream output args
By default the sub stream is recorded with the same [output args](/configuration/ffmpeg_presets#output-args-presets) as the main recording stream, so it inherits any customization made to `ffmpeg.output_args.record`. Setting `ffmpeg.output_args.record_sub` gives the sub stream its own args instead. Like all `ffmpeg` config, this can be set globally or per camera.
The most common reason to set this is a pair of streams whose audio differs. Many cameras send AAC on the main stream but PCM on the sub stream, and PCM cannot be copied into an mp4 recording. Copying the main stream's audio avoids re-encoding audio that is already AAC, while the sub stream still needs to be transcoded:
```yaml
ffmpeg:
output_args:
# main stream audio is already AAC, so copy it
record:preset-record-generic-audio-copy
# sub stream audio is PCM, so transcode it to AAC
record_sub:preset-record-generic-audio-aac
```
Other reasons to set this are recording a sub stream whose codec needs a different preset than the main stream, such as `preset-record-mjpeg`, or forcing a matching audio sample rate across the two streams with manual args ending in `-c:a aac -ar 16000`.
:::warning
Avoid removing audio from only one of the two streams (for example with `-an`). When one stream has audio and the other does not, playback of time ranges that combine both qualities is silent, so stripping audio from the sub stream also silences the merged timeline.
:::
### Which stream do features use?
As a general rule, features that read recordings prefer the main stream and fall back to the sub stream for time ranges where the main recordings have expired. Analytics features use only the main stream.
| Recording playback (History and Review) | Both (main preferred with sub fallback by default), or exactly one stream when a quality is selected manually |
| Tracking details and Explore clip playback | Main, falling back to sub where the main recordings have expired |
| Exports | Both (main preferred with sub fallback by default), or exactly one stream when a quality is selected in the export dialog |
| Clip downloads | Main; sub is used when no main recordings remain in the range (streams are never mixed in one file) |
| Frames grabbed from a recording in History (download snapshot, submit frame to Frigate+) | Main preferred, sub fallback |
| Audio extraction (e.g., transcription) | Main preferred, sub fallback |
| Motion search | Main only |
| Review timeline motion data | Main only |
| Storage usage statistics | Both streams counted, and listed separately per camera |
This table covers only features that read recordings from disk. Tracked object snapshots and thumbnails (the images shown in Explore and sent with notifications, and the images submitted to Frigate+ from a tracked object) are captured live from the `detect` stream as the object is tracked, never from recordings, so sub stream recording does not affect them.
### Trade-offs
- Recording a second stream increases overall storage use. The increase is typically small relative to the main recordings, since the low quality stream is much smaller. Both streams are cached before being written to disk, so cache use goes up as well. See [the `/tmp/cache` area is separate](#the-tmpcache-area-is-separate) if you start seeing `No space left on device` errors after enabling it.
- The go2rtc transcode approach continuously encodes the low quality stream, which uses CPU or GPU resources. This cost only applies to the transcode path; recording the camera's native sub stream does not re-encode. See the [go2rtc hardware acceleration documentation](https://github.com/AlexxIT/go2rtc?tab=readme-ov-file#source-ffmpeg) for accelerating the transcode.
- Many camera sub streams do not include audio. If the source stream has no audio, the low quality recordings will not have audio.
- **Matching video codecs and audio settings between the two streams gives the smoothest playback.** When playback combines both qualities on one timeline (the default `Auto` behavior: for example original quality during events with low quality in between, or low quality history after the original recordings expire) and the streams use different video codecs or audio settings, for example H.265 on the main stream and H.264 on the sub stream, or 16 kHz audio on one and 8 kHz on the other, playback still works: Frigate inserts a decoder reset at each quality transition, which can cause a barely-perceptible pause there. Configuring both streams in the camera's firmware to use the same video codec, audio codec, and sample rate makes transitions fully seamless, and a mismatched audio sample rate can also be corrected with [sub stream output args](#sub-stream-output-args). If one stream has audio and the other does not, combined time ranges play **without audio**; selecting a single quality with the playback selector always keeps that stream's audio.
## Can I have "continuous" recordings, but only at certain times?
Using Frigate UI, Home Assistant, or MQTT, cameras can be automated to only record in certain situations or at certain times.
@@ -291,7 +450,7 @@ For advanced use cases, the [custom export HTTP API](../integrations/api/export-
POST /export/custom/{camera_name}/start/{start_time}/end/{end_time}
```
The request body accepts `ffmpeg_input_args` and `ffmpeg_output_args` to control encoding, frame rate, filters, and other FFmpeg options. If neither is provided, Frigate defaults to time-lapse output settings (25x speed, 30 FPS).
The request body accepts `ffmpeg_input_args` and `ffmpeg_output_args` to control encoding, frame rate, filters, and other FFmpeg options. If neither is provided, Frigate defaults to time-lapse output settings (25x speed, 30 FPS) with audio removed (`-an`). When providing your own `ffmpeg_input_args`, include `-an` if you want audio stripped from the export.
The following example exports a time-lapse at 60x speed with 25 FPS:
Normal operation may leave small numbers of orphaned files until Frigate's scheduled cleanup, but crashes, configuration changes, or upgrades may cause more orphaned files that Frigate does not clean up. This feature checks the file system for media files and removes any that are not referenced in the database.
The Maintenance pane in the Frigate UI or an API endpoint `POST /api/media/sync` can be used to trigger a media sync. When using the API, a job ID is returned and the operation continues on the server. Status can be checked with the `/api/media/sync/status/{job_id}` endpoint.
The Maintenance pane in the Frigate UI or an API endpoint `POST /api/media/sync` can be used to trigger a media sync. When using the API, a job ID is returned and the operation continues on the server. Status can be checked with the `/api/media/sync/status/{job_id}` endpoint. Results include the disk space reclaimed, or with `dry_run: true`, the space that would be reclaimed.
Setting `verbose: true` writes a detailed report of every orphaned file and database entry to `/config/media_sync/<job_id>.txt`. For recordings, the report separates orphaned database entries (DB records whose files are missing from disk) from orphaned files (files on disk with no corresponding database record).
@@ -358,7 +517,7 @@ The storage usage Frigate reports will not exactly match what the operating syst
### How Frigate measures recording usage
The **Recordings** value on the Storage Metrics page (<NavPath path="System > Storage" />), and the per-camera **Camera Storage** breakdown, is the sum of the recording segment sizes Frigate has written, taken from Frigate's database. It is **not** computed by a scan of the disk. Frigate tracks usage this way by design: repeatedly walking the entire drive to total its size would keep hard drives spun up and add unnecessary I/O.
The **Recordings** value on the Storage Metrics page (<NavPath path="Health and Metrics > Storage" />), and the per-camera **Camera Storage** breakdown, is the sum of the recording segment sizes Frigate has written, taken from Frigate's database. It is **not** computed by a scan of the disk. Frigate tracks usage this way by design: repeatedly walking the entire drive to total its size would keep hard drives spun up and add unnecessary I/O.
The disk **total** shown beside it, and the free-space figure Frigate uses to decide when to delete recordings, instead come from the operating system's report for the whole filesystem mounted at `/media/frigate`. As a result, the **Unused** value on the page is _total disk capacity minus Frigate's recordings_, not the drive's real free space, which will be lower whenever anything else is stored on the disk.
@@ -197,7 +197,7 @@ For cameras that support two-way talk, go2rtc will automatically establish an au
To prevent this, you must configure two separate stream instances:
1. One stream instance with `#backchannel=0` for Frigate's viewing, recording, and detection (prevents go2rtc from establishing the blocking backchannel)
2. A second stream instance without`#backchannel=0` for two-way talk functionality (can be used by Frigate's WebRTC viewer or other applications)
2. A second stream instance with no`#` parameters at all for two-way talk functionality (can be used by Frigate's WebRTC viewer or other applications)
Configuration example:
@@ -215,13 +215,15 @@ In this configuration:
- `front_door` stream is used by Frigate for viewing, recording, and detection. The `#backchannel=0` parameter prevents go2rtc from establishing the audio output backchannel, so it won't block two-way talk access.
- `front_door_twoway` stream is used for two-way talk functionality. This stream can be used by Frigate's WebRTC viewer when two-way talk is enabled, or by other applications (like Home Assistant Advanced Camera Card) that need access to the camera's audio output channel.
Any `#` parameter on a bare `rtsp://` source disables the backchannel unless the URL explicitly contains `#backchannel=1`. A two-way talk stream with something like `#video=h264` on it silently loses two-way audio, and Frigate will report that two-way talk is unavailable for that stream.
## Security: Restricted Stream Sources
For security reasons, the `echo:`, `expr:`, and `exec:` stream sources are disabled by default in go2rtc. These sources allow arbitrary command execution and can pose security risks if misconfigured.
If you attempt to use these sources in your configuration, the streams will be removed and an error message will be printed in the logs.
To enable these sources, you must set the environment variable `GO2RTC_ALLOW_ARBITRARY_EXEC=true`. This can be done in your Docker Compose file or container environment:
To enable these sources, you must set the environment variable `GO2RTC_ALLOW_ARBITRARY_EXEC=true`. This can be done in your Docker Compose file or container environment, or for Home Assistant App users with the `go2rtc_allow_arbitrary_exec` option in the App's configuration. The `environment_vars` section of the Frigate config can't enable it:
Events created with the [create manual event API](../integrations/api/create-event-events-camera-name-label-create-post.api.mdx) are categorized with the same label lists, using the label from the request path:
1. If alerts are enabled and the label is listed in `review -> alerts -> labels`, the review item is an alert.
2. Otherwise, if detections are enabled and the label is listed in `review -> detections -> labels`, the review item is a detection.
3. If the label is in neither list, the review item is an alert, or no review item is created if alerts are disabled.
This means manual events are alerts unless you explicitly list their label as a detection label. For example, to have PIR sensors create detections instead of alerts, post to `/api/events/front_door/pir_sensor/create` with the following config:
```yaml {5-7}
cameras:
front_door:
review:
detections:
labels:
- pir_sensor
```
:::note
Required zones do not apply to manual events, since they are created through the API rather than by the object tracker. Setting `review -> alerts -> labels` to an empty list also does not stop manual events from becoming alerts, as a label in neither list still falls back to an alert.
:::
## Restricting review items to specific zones
By default a review item will be created if any `review -> alerts -> labels` and `review -> detections -> labels` are detected anywhere in the camera frame. You will likely want to configure review items to only be created when the object enters an area of interest, [see the zone docs for more information](./zones.md#restricting-alerts-and-detections-to-specific-zones)
@@ -9,7 +9,7 @@ import NavPath from "@site/src/components/NavPath";
# TLS
Frigate's integrated NGINX server supports TLS certificates. By default Frigate will generate a self signed certificate that will be used for port 8971. Frigate is designed to make it easy to use whatever tool you prefer to manage certificates.
Frigate's integrated NGINX server supports TLS certificates. By default Frigate will generate a self signed certificate that will be used for port 8971, stored in `/config/tls` so it survives container recreation. Frigate is designed to make it easy to use whatever tool you prefer to manage certificates.
Frigate is often running behind a reverse proxy that manages TLS certificates for multiple services. You will likely need to set your reverse proxy to allow self signed certificates or you can disable TLS in Frigate's config. However, if you are running on a dedicated device that's separate from your proxy or if you expose Frigate directly to the internet, you may want to configure TLS with valid certificates.
@@ -45,7 +45,9 @@ frigate:
...
```
Within the folder, the private key is expected to be named `privkey.pem` and the certificate is expected to be named `fullchain.pem`.
Within the folder, the private key is expected to be named `privkey.pem` and the certificate is expected to be named `fullchain.pem`. Mounted certificates take precedence over the self signed pair in `/config/tls`.
`privkey.pem` must be readable by the runtime user that runs NGINX. Frigate hands it over at startup when the mount is writable; on a `:ro` mount, make it readable by uid 1000 (or your `PUID`) yourself. See [Running as a non-root user](/configuration/non_root).
Note that certbot uses symlinks, and those can't be followed by the container unless it has access to the targets as well, so if using certbot you'll also have to mount the `archive` folder for your domain, e.g.:
@@ -59,7 +61,7 @@ frigate:
```
Frigate automatically compares the fingerprint of the certificate at `/etc/letsencrypt/live/frigate/fullchain.pem` against the fingerprint of the TLS cert in NGINX every minute. If these differ, the NGINX config is reloaded to pick up the updated certificate.
Frigate automatically compares the fingerprint of the certificate it loaded, from either location, against the fingerprint of the TLS cert in NGINX every minute. If these differ, the NGINX config is reloaded to pick up the updated certificate.
If you issue Frigate valid certificates you will likely want to configure it to run on port 443 so you can access it without a port number like `https://your-frigate-domain.com` by mapping 8971 to 443.
@@ -73,4 +75,4 @@ frigate:
## ACME Challenge
Frigate also supports hosting the acme challenge files for the HTTP challenge method if needed. The challenge files should be mounted at `/etc/letsencrypt/www`.
Frigate also supports hosting the acme challenge files for the HTTP challenge method if needed. The challenge files should be mounted at `/etc/letsencrypt/www`. With a read-only root filesystem this has to be a mounted volume, since Frigate cannot create the directory itself.
@@ -204,11 +204,20 @@ Light guidelines and advice:
npm run lint
```
- Add to unit tests and ensure they pass. As much as possible, you should strive to _increase_ test coverage whenever making changes. This will help ensure features do not accidentally become broken in the future.
- If you run into error messages like "TypeError: Cannot read properties of undefined (reading 'context')" when running tests, this may be due to these issues (https://github.com/vitest-dev/vitest/issues/1910, https://github.com/vitest-dev/vitest/issues/1652) in vitest, but I haven't been able to resolve them.
- Ensure the backend [unit tests](#unit-tests) pass. Your PR cannot be merged unless tests pass.
```shell
python3 -u -m unittest
```
- Ensure the end-to-end tests pass. They run in Playwright against a production build with mocked API data, so they don't need a running Frigate instance. Add or update tests in `web/e2e/specs/` when you change UI behavior.
```console
npm run test
# First-time setup
npx playwright install chromium
# Build the app and run all tests
npm run e2e:build && npm run e2e
```
- Test in different browsers. Firefox, Chrome, and Safari all have different quirks that make them unique targets to interact with.
@@ -54,7 +54,7 @@ Frigate supports multiple different detectors that work on different types of ha
**Most Hardware**
- [Hailo](#hailo-8): The Hailo8 and Hailo8L AI Acceleration module is available in m.2 format with a HAT for RPi devices offering a wide range of compatibility with devices.
- [Hailo](#hailo-8): The Hailo-8, Hailo-8L and Hailo-8R AI Acceleration modules are available in m.2 format with a HAT for RPi devices offering a wide range of compatibility with devices.
- [Supports many model architectures](../../configuration/object_detectors#configuration-hailo)
- Runs best with tiny or small size models
@@ -65,6 +65,11 @@ Frigate supports multiple different detectors that work on different types of ha
- [Supports many model architectures](../../configuration/object_detectors#memryx-mx3)
- Runs best with tiny, small, or medium-size models
- <CommunityBadge /> [DEEPX](#deepx-npu): The DEEPX NPU is available in m.2 format and as a HAT+ for the Raspberry Pi 5, allowing for a wide range of compatibility with devices.
- [Supports YOLO model architectures](../../configuration/object_detectors#deepx-npu)
- Runs best with tiny or small size models
- Runs efficiently on low power hardware
**AMD**
- [ROCm](#rocm---amd-gpu): ROCm can run on AMD Discrete GPUs to provide efficient object detection
@@ -111,12 +116,13 @@ Frigate supports multiple different detectors that work on different types of ha
### Hailo-8
Frigate supports both the Hailo-8 and Hailo-8L AI Acceleration Modules on compatible hardware platforms, including the Raspberry Pi 5 with the PCIe hat from the AI kit. The Hailo detector integration in Frigate automatically identifies your hardware type and selects the appropriate default model when a custom model isn’t provided.
Frigate supports the Hailo-8, Hailo-8L and Hailo-8R AI Acceleration Modules on compatible hardware platforms, including the Raspberry Pi 5 with the PCIe hat from the AI kit. The Hailo detector integration in Frigate identifies which of them is attached and selects the matching default model when a custom model isn’t provided.
**Default Model Configuration:**
- **Hailo-8L:** Default model is **YOLOv6n**.
- **Hailo-8:** Default model is **YOLOv6n**.
- **Hailo-8L:** Default model is **YOLOv6n**, compiled for the Hailo-8L.
- **Hailo-8:** Default model is **YOLOv6n**, compiled for the Hailo-8.
- **Hailo-8R:** Default model is the **Hailo-8** build of **YOLOv6n**, since the Hailo Model Zoo publishes no Hailo-8R build.
In real-world deployments, even with multiple cameras running concurrently, Frigate has demonstrated consistent performance. Testing on x86 platforms, with dual PCIe lanes, yields further improvements in FPS, throughput, and latency compared to the Raspberry Pi setup.
@@ -256,6 +262,32 @@ The MX3 is a pipelined architecture, where the maximum frames per second support
Inference speeds may vary depending on the host platform. The above data was measured on an **Intel 13700 CPU**. Platforms like Raspberry Pi, Orange Pi, and other ARM-based SBCs have different levels of processing capability, which may limit total FPS.
### DEEPX NPU
Frigate supports the DEEPX NPU in both of its form factors: the **DX-M1** M.2 module, which works on x86 (Intel/AMD) and ARM-based SBCs such as the Raspberry Pi 5, and the **DX-M1M** on the [Sixfab AI HAT+](https://docs.sixfab.com/docs/ai-hat-plus-raspberry-pi-5-quickstart) for the Raspberry Pi 5. Both use the same driver and runtime, so the configuration is identical for either one. DEEPX NPU support in Frigate is developed and maintained by [Sixfab](https://sixfab.com).
The DEEPX driver and runtime run on the Docker host rather than inside the Frigate container and must be installed before the NPU can be used. See the [installation docs](installation.md#deepx-npu) for the setup steps and [the detector docs](/configuration/object_detectors#deepx-npu) for the configuration.
Frigate does not bundle a model for this detector. Models use DEEPX's `.dxnn` format, and pre-compiled YOLO models can be downloaded from the [DEEPX ModelZoo](https://developer.deepx.ai/modelzoo). Prefer a model with a `_ppu` suffix whenever one is available for the architecture you want: these run part of the post-processing on the NPU itself and are considerably faster, roughly 2.5x for the same architecture and input size. **YOLOX-S with PPU is the recommended starting point.**
Inference times for a few recommended models, measured through Frigate's own stats on a DX-M1:
Other ModelZoo YOLO variants are also supported but have not been measured. Inference speeds vary with the host platform, so a slower host such as a Raspberry Pi 5 will report higher times than those above.
:::note
A few ModelZoo models can not be used with Frigate: SSD models (they are trained on Pascal VOC, so their labels do not match Frigate's), DAMO-YOLO models, face and pose models, and the PPU builds of YOLOv7.
:::
### Nvidia Jetson
Jetson devices are supported via the TensorRT or ONNX detectors when running Jetpack 6. It will [make use of the Jetson's hardware media engine](/configuration/hardware_acceleration_video#nvidia-jetson) when configured with the [appropriate presets](/configuration/ffmpeg_presets#hwaccel-presets), and will make use of the Jetson's GPU and DLA for object detection when configured with the [TensorRT detector](/configuration/object_detectors#nvidia-tensorrt-detector).
Some files were not shown because too many files have changed in this diff
Show More
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.