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Author SHA1 Message Date
dependabot[bot]andGitHub 9f9226cbf0 Bump shell-quote from 1.8.3 to 1.8.4 in /docs
Bumps [shell-quote](https://github.com/ljharb/shell-quote) from 1.8.3 to 1.8.4.
- [Changelog](https://github.com/ljharb/shell-quote/blob/main/CHANGELOG.md)
- [Commits](https://github.com/ljharb/shell-quote/compare/v1.8.3...v1.8.4)

---
updated-dependencies:
- dependency-name: shell-quote
  dependency-version: 1.8.4
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-06-10 00:57:56 +00:00
Josh HawkinsandGitHub f3a352ef3f Miscellaneous fixes (#23413)
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* update e2e mock data to remove deprecated fields

* remove scream audio label

scream was never mapped to anything in frigate's custom labelmap, yell is used everywhere

* document common audio labels

* deprecate ffmpeg 5

* language tweak

* add field message to recommend presets instead of manual hwaccel args

* add guidance to docs on choosing a detect fps
2026-06-08 09:14:16 -06:00
ad968efd3e Added translation using Weblate (Zuni)
CI / AMD64 Build (push) Has been cancelled
CI / ARM Build (push) Has been cancelled
CI / Jetson Jetpack 6 (push) Has been cancelled
CI / ARM Extra Build (push) Has been cancelled
CI / AMD64 Extra Build (push) Has been cancelled
CI / Synaptics Build (push) Has been cancelled
CI / Assemble and push default build (push) Has been cancelled
Added translation using Weblate (Zuni)

Added translation using Weblate (Zuni)

Added translation using Weblate (Zuni)

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Added translation using Weblate (Zuni)

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Added translation using Weblate (Zuni)

Added translation using Weblate (Zuni)

Added translation using Weblate (Zuni)

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Added translation using Weblate (Zuni)

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Added translation using Weblate (Zuni)

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Added translation using Weblate (Zuni)

Added translation using Weblate (Zuni)

Co-authored-by: Firas <firas.amm@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
2026-06-06 22:25:39 -05:00
3fe91e20d0 Translated using Weblate (Norwegian Bokmål)
Currently translated at 100.0% (473 of 473 strings)

Translated using Weblate (Norwegian Bokmål)

Currently translated at 100.0% (811 of 811 strings)

Translated using Weblate (Norwegian Bokmål)

Currently translated at 100.0% (1171 of 1171 strings)

Translated using Weblate (Norwegian Bokmål)

Currently translated at 100.0% (53 of 53 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: OverTheHillsAndFarAway <prosjektx@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/nb_NO/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-settings
2026-06-06 22:25:39 -05:00
bd52a1cc48 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 100.0% (1272 of 1272 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (475 of 475 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (809 of 809 strings)

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Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (807 of 807 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (473 of 473 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (1268 of 1268 strings)

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Currently translated at 100.0% (61 of 61 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 94.6% (1196 of 1263 strings)

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Currently translated at 100.0% (1195 of 1195 strings)

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Currently translated at 100.0% (239 of 239 strings)

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Currently translated at 100.0% (26 of 26 strings)

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Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (1186 of 1186 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (1183 of 1183 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (54 of 54 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (1181 of 1181 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (54 of 54 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (811 of 811 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (53 of 53 strings)

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Currently translated at 100.0% (238 of 238 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (1176 of 1176 strings)

Co-authored-by: GuoQing Liu <842607283@qq.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/zh_Hans/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-settings
2026-06-06 22:25:39 -05:00
cb40343be7 Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 100.0% (475 of 475 strings)

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Currently translated at 99.2% (803 of 809 strings)

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Currently translated at 100.0% (239 of 239 strings)

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Currently translated at 100.0% (50 of 50 strings)

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Currently translated at 99.5% (237 of 238 strings)

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Currently translated at 100.0% (26 of 26 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: KelvinKueh <kelvin.kueh@gmail.com>
Co-authored-by: Yu Chun Huang <yujun@bo2.tw>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/zh_Hant/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-player
2026-06-06 22:25:39 -05:00
b912a62e0b Translated using Weblate (Uzbek)
Currently translated at 0.3% (2 of 501 strings)

Co-authored-by: Hamza Foziljonov <hamza.uztranslator@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/uz/
Translation: Frigate NVR/audio
2026-06-06 22:25:39 -05:00
fcfab8ef14 Translated using Weblate (Khmer (Central))
Currently translated at 0.9% (5 of 501 strings)

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Added translation using Weblate (Khmer (Central))

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: reanyouda <mr.reanyouda@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/km/
Translation: Frigate NVR/audio
2026-06-06 22:25:39 -05:00
e0d0b2a345 Translated using Weblate (Persian)
Currently translated at 100.0% (60 of 60 strings)

Translated using Weblate (Persian)

Currently translated at 45.4% (368 of 809 strings)

Translated using Weblate (Persian)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Persian)

Currently translated at 50.0% (639 of 1276 strings)

Translated using Weblate (Persian)

Currently translated at 100.0% (49 of 49 strings)

Translated using Weblate (Persian)

Currently translated at 98.7% (236 of 239 strings)

Translated using Weblate (Persian)

Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Persian)

Currently translated at 17.4% (15 of 86 strings)

Co-authored-by: Amir reza Irani ali poor <amir1376irani@yahoo.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-search/fa/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/fa/
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-search
Translation: Frigate NVR/views-settings
2026-06-06 22:25:39 -05:00
b72f5a986e Translated using Weblate (Swedish)
Currently translated at 92.0% (46 of 50 strings)

Translated using Weblate (Swedish)

Currently translated at 94.0% (94 of 100 strings)

Translated using Weblate (Swedish)

Currently translated at 100.0% (74 of 74 strings)

Translated using Weblate (Swedish)

Currently translated at 50.7% (647 of 1276 strings)

Translated using Weblate (Swedish)

Currently translated at 54.4% (55 of 101 strings)

Translated using Weblate (Swedish)

Currently translated at 77.7% (136 of 175 strings)

Translated using Weblate (Swedish)

Currently translated at 54.4% (55 of 101 strings)

Translated using Weblate (Swedish)

Currently translated at 50.7% (647 of 1276 strings)

Translated using Weblate (Swedish)

Currently translated at 90.0% (54 of 60 strings)

Translated using Weblate (Swedish)

Currently translated at 93.0% (120 of 129 strings)

Translated using Weblate (Swedish)

Currently translated at 92.8% (222 of 239 strings)

Translated using Weblate (Swedish)

Currently translated at 94.4% (137 of 145 strings)

Translated using Weblate (Swedish)

Currently translated at 100.0% (74 of 74 strings)

Translated using Weblate (Swedish)

Currently translated at 100.0% (49 of 49 strings)

Translated using Weblate (Swedish)

Currently translated at 94.0% (94 of 100 strings)

Translated using Weblate (Swedish)

Currently translated at 90.0% (54 of 60 strings)

Translated using Weblate (Swedish)

Currently translated at 77.7% (136 of 175 strings)

Translated using Weblate (Swedish)

Currently translated at 50.7% (647 of 1276 strings)

Translated using Weblate (Swedish)

Currently translated at 100.0% (74 of 74 strings)

Translated using Weblate (Swedish)

Currently translated at 94.4% (137 of 145 strings)

Translated using Weblate (Swedish)

Currently translated at 93.0% (120 of 129 strings)

Translated using Weblate (Swedish)

Currently translated at 92.8% (222 of 239 strings)

Translated using Weblate (Swedish)

Currently translated at 91.2% (218 of 239 strings)

Co-authored-by: Douglas Stier <douglas.stier@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Mona Lisa <monalisa@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-filter/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-search/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/sv/
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-filter
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-search
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-06-06 22:25:39 -05:00
63b1506dd6 Translated using Weblate (French)
Currently translated at 5.4% (44 of 809 strings)

Translated using Weblate (French)

Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (French)

Currently translated at 67.0% (850 of 1268 strings)

Translated using Weblate (French)

Currently translated at 85.1% (86 of 101 strings)

Translated using Weblate (French)

Currently translated at 100.0% (238 of 238 strings)

Translated using Weblate (French)

Currently translated at 82.1% (83 of 101 strings)

Co-authored-by: Gloup <emeric.denis@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: LeBuzzy <bwinster2@outlook.com>
Co-authored-by: Lorent Felix <comloren@gmail.com>
Co-authored-by: Thomas <arpelboxes@yahoo.fr>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/fr/
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/views-settings
2026-06-06 22:25:39 -05:00
90a18852ef Translated using Weblate (Spanish)
Currently translated at 100.0% (1276 of 1276 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1272 of 1272 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (86 of 86 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (809 of 809 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (145 of 145 strings)

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Currently translated at 100.0% (101 of 101 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (129 of 129 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (129 of 129 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (475 of 475 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (10 of 10 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (807 of 807 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (473 of 473 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1268 of 1268 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (61 of 61 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1263 of 1263 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1263 of 1263 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (239 of 239 strings)

Translated using Weblate (Spanish)

Currently translated at 99.2% (1253 of 1263 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1186 of 1186 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1183 of 1183 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1181 of 1181 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (54 of 54 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (238 of 238 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1176 of 1176 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Saninn Salas Diaz <saninnsalas@gmail.com>
Co-authored-by: ThatStella7922 <stella@thatstel.la>
Co-authored-by: jjavin <javiernovoa@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-configeditor/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/es/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-configeditor
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-settings
2026-06-06 22:25:39 -05:00
b1c133bfd1 Translated using Weblate (Dutch)
Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Dutch)

Currently translated at 77.2% (78 of 101 strings)

Translated using Weblate (Dutch)

Currently translated at 97.0% (232 of 239 strings)

Translated using Weblate (Dutch)

Currently translated at 83.9% (397 of 473 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (127 of 127 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (60 of 60 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Dutch)

Currently translated at 97.9% (794 of 811 strings)

Translated using Weblate (Dutch)

Currently translated at 93.7% (224 of 239 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (129 of 129 strings)

Translated using Weblate (Dutch)

Currently translated at 92.8% (221 of 238 strings)

Translated using Weblate (Dutch)

Currently translated at 98.0% (1148 of 1171 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Hosted Weblate user 151476 <marijndekker3@gmail.com>
Co-authored-by: Hosted Weblate user 151476 <micel@users.noreply.hosted.weblate.org>
Co-authored-by: bb61523 <brambini@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/nl/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
2026-06-06 22:25:39 -05:00
68e74c32e3 Translated using Weblate (Indonesian)
Currently translated at 100.0% (1276 of 1276 strings)

Translated using Weblate (Indonesian)

Currently translated at 5.0% (24 of 473 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (127 of 127 strings)

Translated using Weblate (Indonesian)

Currently translated at 1.8% (15 of 811 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (501 of 501 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (64 of 64 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (59 of 59 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (45 of 45 strings)

Translated using Weblate (Indonesian)

Currently translated at 86.6% (52 of 60 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (175 of 175 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (49 of 49 strings)

Translated using Weblate (Indonesian)

Currently translated at 59.3% (38 of 64 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (86 of 86 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (501 of 501 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (1176 of 1176 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (238 of 238 strings)

Translated using Weblate (Indonesian)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Indonesian)

Currently translated at 30.7% (39 of 127 strings)

Co-authored-by: Arif Budiman <arifpedia@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Joseph K <o.joseph.k@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-search/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/id/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-search
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-06-06 22:25:39 -05:00
9ced2c25ee Translated using Weblate (Arabic)
Currently translated at 28.3% (142 of 501 strings)

Translated using Weblate (Arabic)

Currently translated at 18.8% (24 of 127 strings)

Co-authored-by: Firas <firas.amm@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/ar/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/ar/
Translation: Frigate NVR/audio
Translation: Frigate NVR/objects
2026-06-06 22:25:39 -05:00
b76457e0af Translated using Weblate (Italian)
Currently translated at 55.3% (448 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 55.2% (447 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 75.3% (358 of 475 strings)

Translated using Weblate (Italian)

Currently translated at 74.7% (355 of 475 strings)

Translated using Weblate (Italian)

Currently translated at 54.8% (444 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 74.7% (355 of 475 strings)

Translated using Weblate (Italian)

Currently translated at 54.8% (444 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 74.7% (355 of 475 strings)

Translated using Weblate (Italian)

Currently translated at 54.8% (444 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 74.7% (355 of 475 strings)

Translated using Weblate (Italian)

Currently translated at 54.8% (444 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 54.8% (444 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 74.7% (355 of 475 strings)

Translated using Weblate (Italian)

Currently translated at 54.8% (444 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 74.7% (355 of 475 strings)

Translated using Weblate (Italian)

Currently translated at 74.7% (355 of 475 strings)

Translated using Weblate (Italian)

Currently translated at 54.8% (444 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 50.7% (241 of 475 strings)

Translated using Weblate (Italian)

Currently translated at 41.7% (338 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (1276 of 1276 strings)

Translated using Weblate (Italian)

Currently translated at 34.1% (276 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 37.0% (176 of 475 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (64 of 64 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (1272 of 1272 strings)

Translated using Weblate (Italian)

Currently translated at 26.5% (126 of 475 strings)

Translated using Weblate (Italian)

Currently translated at 28.4% (230 of 809 strings)

Translated using Weblate (Italian)

Currently translated at 94.6% (1204 of 1272 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (239 of 239 strings)

Translated using Weblate (Italian)

Currently translated at 26.4% (125 of 473 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (1195 of 1195 strings)

Translated using Weblate (Italian)

Currently translated at 28.3% (230 of 811 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Italian)

Currently translated at 26.2% (124 of 473 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Italian)

Currently translated at 28.2% (229 of 811 strings)

Translated using Weblate (Italian)

Currently translated at 28.1% (228 of 811 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (238 of 238 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (1183 of 1183 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (54 of 54 strings)

Translated using Weblate (Italian)

Currently translated at 26.0% (123 of 473 strings)

Co-authored-by: Filippo-riccardo Franzin (filippo franzin) <filric01@gmail.com>
Co-authored-by: Frank_ai <cyberpez.ai@gmail.com>
Co-authored-by: Gringo <ita.translations@tiscali.it>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/it/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-settings
2026-06-06 22:25:39 -05:00
4626d91fbb Translated using Weblate (Polish)
Currently translated at 24.0% (114 of 475 strings)

Translated using Weblate (Polish)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Polish)

Currently translated at 97.0% (232 of 239 strings)

Translated using Weblate (Polish)

Currently translated at 63.3% (64 of 101 strings)

Translated using Weblate (Polish)

Currently translated at 4.8% (39 of 809 strings)

Translated using Weblate (Polish)

Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Polish)

Currently translated at 96.6% (231 of 239 strings)

Translated using Weblate (Polish)

Currently translated at 62.3% (63 of 101 strings)

Translated using Weblate (Polish)

Currently translated at 100.0% (501 of 501 strings)

Translated using Weblate (Polish)

Currently translated at 94.1% (224 of 238 strings)

Translated using Weblate (Polish)

Currently translated at 100.0% (501 of 501 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Piotr Łoboda <loboda4450@gmail.com>
Co-authored-by: Tomasz Słuszniak <tomasz.sluszniak@gmail.com>
Co-authored-by: magnumek <m4gnumek@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/pl/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
2026-06-06 22:25:39 -05:00
77474ccfea Translated using Weblate (Czech)
Currently translated at 84.8% (123 of 145 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Milan K. <kostler.milan@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/cs/
Translation: Frigate NVR/views-explore
2026-06-06 22:25:39 -05:00
8be5b9d8d0 Translated using Weblate (Catalan)
Currently translated at 100.0% (1276 of 1276 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1272 of 1272 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (809 of 809 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (475 of 475 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (473 of 473 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1268 of 1268 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (807 of 807 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (61 of 61 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1263 of 1263 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (45 of 45 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1263 of 1263 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1195 of 1195 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (239 of 239 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1186 of 1186 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (811 of 811 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1183 of 1183 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (175 of 175 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1181 of 1181 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (238 of 238 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (54 of 54 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1176 of 1176 strings)

Co-authored-by: Eduardo Pastor Fernández <123eduardoneko123@gmail.com>
Co-authored-by: Gerard Ricart Castells <gerard.ricart@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ca/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-06-06 22:25:39 -05:00
ffed173d5a Translated using Weblate (Japanese)
Currently translated at 100.0% (1268 of 1268 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (473 of 473 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (807 of 807 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (1263 of 1263 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (473 of 473 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (811 of 811 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (811 of 811 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (1263 of 1263 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (239 of 239 strings)

Translated using Weblate (Japanese)

Currently translated at 93.9% (1186 of 1263 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (10 of 10 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (238 of 238 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (501 of 501 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (175 of 175 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (59 of 59 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (101 of 101 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (811 of 811 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (129 of 129 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (1186 of 1186 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (54 of 54 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (60 of 60 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (127 of 127 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (64 of 64 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (473 of 473 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (86 of 86 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (25 of 25 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (74 of 74 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (45 of 45 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: alpha <etc@alpha-line.org>
Co-authored-by: yhi264 <yhiraki@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-auth/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-filter/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ja/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-auth
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-filter
Translation: Frigate NVR/components-player
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-06-06 22:25:39 -05:00
f70c142892 Translated using Weblate (Ukrainian)
Currently translated at 93.0% (120 of 129 strings)

Translated using Weblate (Ukrainian)

Currently translated at 77.7% (136 of 175 strings)

Translated using Weblate (Ukrainian)

Currently translated at 54.9% (649 of 1181 strings)

Translated using Weblate (Ukrainian)

Currently translated at 100.0% (101 of 101 strings)

Translated using Weblate (Ukrainian)

Currently translated at 92.2% (119 of 129 strings)

Translated using Weblate (Ukrainian)

Currently translated at 96.1% (25 of 26 strings)

Translated using Weblate (Ukrainian)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Ukrainian)

Currently translated at 100.0% (238 of 238 strings)

Translated using Weblate (Ukrainian)

Currently translated at 54.7% (644 of 1176 strings)

Translated using Weblate (Ukrainian)

Currently translated at 90.0% (91 of 101 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: ivabil <ivanbilych@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/uk/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/uk/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/uk/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/uk/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/uk/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/uk/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/uk/
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-06-06 22:25:39 -05:00
7c3b7f3c12 Translated using Weblate (Bulgarian)
Currently translated at 71.2% (357 of 501 strings)

Translated using Weblate (Bulgarian)

Currently translated at 20.4% (26 of 127 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: dirty <dirty@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/bg/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/bg/
Translation: Frigate NVR/audio
Translation: Frigate NVR/objects
2026-06-06 22:25:39 -05:00
0756889d0e Translated using Weblate (Romanian)
Currently translated at 100.0% (1276 of 1276 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (809 of 809 strings)

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Currently translated at 100.0% (1272 of 1272 strings)

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Currently translated at 100.0% (175 of 175 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (101 of 101 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (475 of 475 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (473 of 473 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1268 of 1268 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (807 of 807 strings)

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Currently translated at 100.0% (1263 of 1263 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (239 of 239 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1263 of 1263 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1186 of 1186 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1183 of 1183 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (54 of 54 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (53 of 53 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1176 of 1176 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (811 of 811 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (238 of 238 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: lukasig <lukasig@hotmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ro/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-06-06 22:25:39 -05:00
bb1f8757e6 Translated using Weblate (Estonian)
Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Estonian)

Currently translated at 35.0% (21 of 60 strings)

Translated using Weblate (Estonian)

Currently translated at 2.5% (12 of 473 strings)

Translated using Weblate (Estonian)

Currently translated at 13.9% (18 of 129 strings)

Translated using Weblate (Estonian)

Currently translated at 41.3% (60 of 145 strings)

Translated using Weblate (Estonian)

Currently translated at 18.5% (234 of 1263 strings)

Translated using Weblate (Estonian)

Currently translated at 1.8% (15 of 811 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (49 of 49 strings)

Translated using Weblate (Estonian)

Currently translated at 14.8% (8 of 54 strings)

Translated using Weblate (Estonian)

Currently translated at 11.4% (20 of 175 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (239 of 239 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Estonian)

Currently translated at 26.6% (12 of 45 strings)

Translated using Weblate (Estonian)

Currently translated at 3.3% (2 of 59 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (238 of 238 strings)

Translated using Weblate (Estonian)

Currently translated at 1.6% (8 of 473 strings)

Translated using Weblate (Estonian)

Currently translated at 0.3% (3 of 811 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Priit Jõerüüt <jrthwlate@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-search/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/et/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-search
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-06-06 22:25:39 -05:00
38bc0397a6 Translated using Weblate (German)
Currently translated at 100.0% (807 of 807 strings)

Translated using Weblate (German)

Currently translated at 100.0% (473 of 473 strings)

Translated using Weblate (German)

Currently translated at 100.0% (1268 of 1268 strings)

Translated using Weblate (German)

Currently translated at 100.0% (61 of 61 strings)

Translated using Weblate (German)

Currently translated at 100.0% (239 of 239 strings)

Translated using Weblate (German)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (German)

Currently translated at 95.6% (1208 of 1263 strings)

Translated using Weblate (German)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (German)

Currently translated at 100.0% (238 of 238 strings)

Translated using Weblate (German)

Currently translated at 100.0% (811 of 811 strings)

Translated using Weblate (German)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (German)

Currently translated at 100.0% (54 of 54 strings)

Translated using Weblate (German)

Currently translated at 100.0% (473 of 473 strings)

Translated using Weblate (German)

Currently translated at 99.5% (1178 of 1183 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Sebastian Sie <sebastian.neuplanitz@googlemail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/de/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-settings
2026-06-06 22:25:39 -05:00
1674058b85 Translated using Weblate (Portuguese (Brazil))
Currently translated at 99.5% (238 of 239 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 80.1% (81 of 101 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 99.6% (499 of 501 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 98.3% (234 of 238 strings)

Co-authored-by: AmilcarNetto <amilcar.netto@gmail.com>
Co-authored-by: Geraldo Fensterseifer Júnior <gerafenster@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/pt_BR/
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
2026-06-06 22:25:39 -05:00
9b9bde9491 Added translation using Weblate (Telugu)
Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Added translation using Weblate (Telugu)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Pavann Kumar Kade <pavannkumar.kade@gmail.com>
2026-06-06 22:25:39 -05:00
fb3c72359f Translated using Weblate (Latvian)
Currently translated at 94.5% (226 of 239 strings)

Translated using Weblate (Latvian)

Currently translated at 24.7% (124 of 501 strings)

Translated using Weblate (Latvian)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Latvian)

Currently translated at 22.0% (28 of 127 strings)

Translated using Weblate (Latvian)

Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Latvian)

Currently translated at 6.6% (85 of 1276 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Jānis Sanders <sanders.janis@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/lv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/lv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/lv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/lv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/lv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/lv/
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-player
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-settings
2026-06-06 22:25:39 -05:00
ec7d0c8f7b Translated using Weblate (Turkish)
Currently translated at 88.1% (89 of 101 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Turhan Munis <turhan.munis@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/tr/
Translation: Frigate NVR/components-dialog
2026-06-06 22:25:39 -05:00
b7cdc1c614 Docs updates (#23407)
CI / AMD64 Build (push) Has been cancelled
CI / ARM Build (push) Has been cancelled
CI / Jetson Jetpack 6 (push) Has been cancelled
CI / AMD64 Extra Build (push) Has been cancelled
CI / ARM Extra Build (push) Has been cancelled
CI / Assemble and push default build (push) Has been cancelled
CI / Synaptics Build (push) Has been cancelled
* refactor go2rtc docs

* clarify go2rtc language in live

* add export docs

* Move around config items to reflect reference config is now for advanced users

* Remove outdated ipv6 section

* Fix broken links

* live usage docs

* review usage docs

* history usage

* explore usage

* add usage sidebar and move related text to usage sections

* update links

* update live

* move exports to usage

* fix anchors

* Make starts of usage pages consistent

* refactor network config

* Adjustments for review

* Add AI details to history page

* describe alerts vs detections in review usage

* simplify

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-06-04 17:07:12 -06:00
Josh HawkinsandGitHub d594e9d9a6 Add script to investigate accuracy of classification training set (#23324)
* add classification testing script

* add caveat
2026-06-04 15:19:45 -06:00
Josh HawkinsandGitHub 8343a96746 Update reference config (#23404)
* update reference config to include missing fields

* tweak
2026-06-04 14:24:52 -06:00
Josh HawkinsandGitHub a4f077b128 Miscellaneous fixes (#23394)
* serialize OpenVINO inference per process to prevent concurrent-inference segfault

* clean up

* add max scaling meta to login page

* add more detect section field messages

* fix icon layout in settings field messages

* tweak edit icon color
2026-06-04 12:48:58 -06:00
Josh HawkinsandGitHub b751025339 Mobile UI/UX improvements (#23402)
CI / Synaptics Build (push) Blocked by required conditions
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CI / Assemble and push default build (push) Blocked by required conditions
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* increase camera group icon size on mobile

add an animated slider when there is not enough space for all defined camera groups

* change desktop and mobile edit camera groups icon to pencil and add desktop tooltip

* apply safe area insets to mobile layout in PWA mode using viewport-fit=cover

* adaptively size bottom bar nav targets to 48px when they fit, else compact

icon size now targets the standardized 48×48px mobile touch target (Material Design 3 / Android 48dp bottom-nav minimum)
2026-06-04 09:56:11 -06:00
Josh HawkinsandGitHub 7e83d5de90 add snapshot download to History player (#23395)
CI / AMD64 Build (push) Waiting to run
CI / ARM Build (push) Waiting to run
CI / Jetson Jetpack 6 (push) Waiting to run
CI / AMD64 Extra Build (push) Blocked by required conditions
CI / ARM Extra Build (push) Blocked by required conditions
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CI / Assemble and push default build (push) Blocked by required conditions
2026-06-03 16:17:04 -06:00
Nicolas MowenandGitHub a08e2d7529 Upgrade ffmpeg to 8 by default (#23393)
* Upgrade to ffmpeg 8

* Remove workaround

* Cleanup ffmpeg version resolution

* Include older 7.0 for testing purposes

* include
2026-06-03 12:28:28 -05:00
Nicolas MowenandGitHub 3f0ebb3577 Add ability to hide cameras from review UI (#23387)
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* Add field to control if cameras show in review

* i18n

* Add config to UI
2026-06-02 16:11:42 -05:00
c25a522fcc docs: fix spelling mistakes in documentation (#23380)
* docs: fix spelling mistakes in documentation

* docs: fix typos and revert incorrect dfine to define rename

* docs: fix typo in installation.md

---------

Co-authored-by: TheInfamousToTo <TheInfamousToTo@users.noreply.github.com>
2026-06-02 05:49:42 -06:00
Josh HawkinsandGitHub db9e64c598 replace motion activity resample apply/agg lambdas with vectorized max() and first() (#23383)
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CI / Synaptics Build (push) Blocked by required conditions
2026-06-01 15:51:43 -06:00
Josh HawkinsandGitHub 570e21340a Miscellaneous fixes (#23373)
* republish MQTT switch states when a profile is activated or deactivated

* fix object mask default name when created from Explore tracking details

* tweak annotation offset max in UI

* optimize recordings/unavailable gap detection and drop empty motion activity buckets

* add tests
2026-06-01 13:55:52 -06:00
Josh HawkinsandGitHub 8073174c20 Refactor motion search (#23378)
* refactor motion search

* cleanup dead code and tests

* tweaks

* fix multi-day seeking

* start playback a few seconds before the change so the motion is in view
2026-06-01 12:08:46 -05:00
Josh HawkinsandGitHub 47a06c8b30 Tweaks (#23367)
CI / AMD64 Build (push) Waiting to run
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* add ptz presets and default role widgets

* language tweaks

* fix width in triggers view

* tweak iOS PWA message in notifications settings

* deprecate ui.date_style and ui.time_style

these have been unused since date/time formatting has been pushed to i18n

* add config migrator to remove date_style and time_style

* remove date_style and time_style from reference config

* fix camera list scrolling in state classification wizard on mobile
2026-05-31 15:09:10 -06:00
Josh HawkinsandGitHub ae60197cb0 Support onvif PasswordText cameras in the add camera wizard (#23365)
CI / AMD64 Build (push) Waiting to run
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CI / Jetson Jetpack 6 (push) Waiting to run
* try both onvif WS-Security password encodings when probing in the add camera wizard

* update onvif docs

* add tests
2026-05-31 08:20:09 -06:00
Josh HawkinsandGitHub 407817a3b1 Motion search fixes (#23359)
* improve error parsing and increase skip default

* improve motion search  layout to match tracking details

* implement draw and move mode on mobile

* update motion search docs

* language tweaks

* improve tips

* note actions menu
2026-05-31 07:51:32 -06:00
Josh HawkinsandGitHub 08be019bed Miscellaneous fixes (#23358)
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* improve visibility of blurred icon buttons

* add motion search to history actions menu and mobile drawer

* i18n

* use pure css for motion search dialog video

* defer profile restoration until subscribers are connected

* change order of features in mobile review settings drawer
2026-05-30 21:35:03 -06:00
2dd05ca984 Allow rtsps:// in camera wizard URL validation (#23352)
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Extends the custom URL validator to accept both rtsp:// and rtsps://, and updates the error message in all 25 translated locales to reflect both schemes. Also fixes a pre-existing typo in the Slovak translation (\"rtsp / \" → \"rtsp://\").

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-30 12:11:14 -05:00
Josh HawkinsandGitHub 6fdd65ddb5 UI tweaks (#23346)
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* remove redundant per-view toasters in settings

* add variants to standardize dialog footer button layouts

* remove text-md

this class name compiles to nothing in tailwind. we used to add it to prevent iOS from zooming when focusing on an input, but that is now solved via the viewport meta in index.html

* make wizard footers consistent with dialog footers

* consistent destructive button style

remove text-white from individual buttons and add it to the variant
2026-05-29 16:00:30 -06:00
Josh HawkinsandGitHub 4b6fa49449 Miscellaneous fixes (#23335)
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* stabilize chart options to stop ApexCharts updateOptions running on every stats tick

* constrain height of export dialog

* stop audio maintainer when deleting a camera

* run face register and recognize API handlers in threadpool
2026-05-29 06:53:17 -06:00
Josh HawkinsandGitHub bc65713ae4 Clone camera settings (#23339)
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* add clone dialog

* i18n

* tweaks

* add to camera management pane

* add e2e test

* optional disable portal prop

* radio and checkbox tweaks

* tweak i18n

* add select all/select none

* fixes

* reset form only on open transition

* unselect all targets for existing camera

* fix test

* reorder sections for save and collapse to single put for new camera

* change source and allow cloning to multiple cameras

* tweak language

* fix overflowing text in save all popover

* tweaks

* fix per label object masks

* use grid for source and target

* language tweak
2026-05-28 17:44:06 -06:00
Josh HawkinsandGitHub 50f17e6852 Add live streams widget (#23330)
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* add live streams widget

* i18n

* docs
2026-05-27 14:35:07 -05:00
Josh HawkinsandGitHub e9ef4f978a Restore runtime state on startup (#23326)
* add class

* restore runtime state in dispatcher

* restore on startup with special case for profile

* add tests

* update docs

* mypy
2026-05-27 12:03:09 -06:00
2858662be9 Miscellaneous fixes (#23317)
* resolve global record.export.hwaccel_args to fix phantom camera override

* auto-stop debug replay sessions after 12 hours

* docs tweaks

* add more tips to object classification docs

* tweak language

* Store hwaccel errors with timeout so it can retry

* Add error logs for Intel GPU stats

* add area

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-05-27 09:19:11 -06:00
BanandGitHub 88f944fe81 feat: add Traditional Chinese (zh-Hant) language option (#23322)
The zh-Hant translations are synced from Weblate (98% complete) but the
locale was never registered in the language selector, so users could not
select it. Register zh-Hant in supportedLanguageKeys, add its display
label, and map it to the zh-TW date-fns locale.
2026-05-27 08:04:41 -05:00
Josh HawkinsandGitHub 39a3667f39 add motion review docs (#23307)
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2026-05-25 07:04:45 -06:00
Josh HawkinsandGitHub 2ed70bd693 Profiles fixes (#23306)
* add prop to disable id field

* disable id field when editing profile mask/zone

also, disable if the zone name already exists in required_zones or the base config is being edited and the id already exists on a profile

* add backend validation to reject profile-omly masks/zones

* add tests

* update docs

* tweak
2026-05-25 07:04:00 -06:00
Josh HawkinsandGitHub 90248ef243 remove camera name badge (#23305) 2026-05-25 07:02:57 -06:00
Josh HawkinsandGitHub 7e0e0635b8 UI tweaks (#23304)
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* restructure camera enable/disable pane

* remove obsolete camera edit form

* change terminology to off/on instead of disabled/enabled

* docs

* move menu options and add current camera name badge

* docs

* tweaks
2026-05-24 14:59:56 -06:00
ec44398b1c Miscellaneous fixes (#23295)
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* filter motion review by allowed cameras

* filter alertCameras by allowed cameras so the recent alerts query for restricted roles doesn't reference cameras they can't access

* skip data streams in chapter exports to avoid ffmpeg segfault

* formatting

* restrict debug replay UI entry points to admin users

* Adjust default iGPU name when it can't be found

* Fix when model tries to request an invalid camera

* Improve prompt

* add collapsible main nav items in settings

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-05-24 06:48:52 -06:00
Josh HawkinsandGitHub d556ff8df2 Tweaks (#23292)
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* add review padding to explore debug replay api calls

* add semantic search model size widget

disables model_size select with n/a text when an embeddings genai provider is selected

* regenerate zone contours and per-zone filter masks on detect resolution change

* treat null as a clear sentinel in buildOverrides so nullable field edits don't snap back

* extract replay config sheet to new component

* add validation and messages for detect settings
2026-05-22 14:41:07 -05:00
Josh HawkinsandGitHub 3a09d01bbe Debug replay resolution (#23287)
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* unlink shm frames when camera is removed

* drop stale shm cache refs when cached segment is too small for requested shape

* skip new-object frame cache write when current_frame is unavailable

* add tests

* use setdefault when adding a new camera

Multiple subscribers in the same process each unpickle the ZMQ payload independently and would otherwise write divergent Python objects to the shared cameras dict — leaving long-lived references (e.g. CameraState.camera_config) pointing at a copy that subsequent in-place mutations like apply_section_update can never reach. setdefault collapses everyone onto the first writer's object so attribute mutations propagate to every consumer in this process.

* rebuild ffmpeg commands on detect update

Rebuild the cached ffmpeg cmd so the next process spawn picks up new resolution/fps. Running cameras keep their existing cmd (ffmpeg_cmds is only read at process startup); replay cameras are recycled by CameraMaintainer to pick up the rebuilt cmd

* drop stale shm cache refs when cached segment size doesn't match requested shape

The cached SharedMemoryFrameManager reference can point at a segment whose
size no longer matches the requested shape — the segment was unlinked and
recreated at a different size in a camera add/remove cycle. This catches
both a resolution increase (cached too small) and a decrease (cached too
large, pointing at an orphaned inode whose stale bytes would otherwise be
misinterpreted at the new shape, producing distorted/miscolored YUV frames).

After reopening, if the OS-level segment still doesn't match the requested
shape we're in a transient mid-recreate state — either the maintainer
hasn't allocated the new segment yet (size too small) or we opened a
pre-recycle segment (size too big). Either way, skip the frame and don't
cache the mismatched ref.

* recycle replay camera on detect update

* discard tracked-object state when detect resolution changes mid-session

When detect resolution changes mid-session every tracked object we hold
was localized against the old pixel grid. Their boxes no longer
correspond to anything in the new frame, and the `end` callback that
fires when their IDs disappear from the new detect process's detections
publishes those stale boxes to consumers (LPR, snapshot crop) that slice
the new frame and crash on empty arrays. Drop the tracked-object state
on a shape change so no stale boxes ever cross the CameraState boundary.

Belt-and-suspenders: also drop any incoming batch whose boxes exceed the
current detect resolution. These are in-flight queue entries from the
pre-recycle detect process that beat the new detect process to the
queue; processing them would re-introduce stale-resolution tracked
objects we just dropped above. The per-camera detect process clamps
legitimate boxes to detect.width-1 / detect.height-1, so any coord
beyond that is unambiguously stale.

* rebuild motion and object filter masks on detect resolution change

Apply the detect update first so frame_shape reflects the new resolution
before we rebuild dependents.

Motion's rasterized_mask is sized to frame_shape at construction. When
detect resolution changes we must rebuild RuntimeMotionConfig so the
mask matches the new frame size; otherwise consumers like the LPR
processor and motion detector hit a shape mismatch when they index
frames with the stale mask.

Same story for per-object filter masks — rebuild RuntimeFilterConfig at
the new frame_shape so the merged global+per-object masks they hold
match what they'll be indexed against.

* republish motion and objects on in-memory detect resize

A detect resolution change also invalidates the rasterized masks on
motion and per-object filters. apply_section_update has rebuilt them at
the new frame_shape; publish them too so other processes replace their
old values.

* add test

* frontend

* add refresh topic for camera maintainer recycle action

The maintainer's recycle branch is doing an action (recycle the camera)
in response to a section-level signal. Introduce a
CameraConfigUpdateEnum.refresh case as an explicit action signal — the
maintainer subscribes to refresh instead of detect, parallel with add
and remove. Publishers fire refresh alongside detect when a recycle is
needed; section-level subscribers keep their existing topic.

Since no main-process subscriber listens for detect anymore, the
refresh handler calls recreate_ffmpeg_cmds() explicitly so the shared
CameraConfig's ffmpeg_cmds is rebuilt before the new subprocesses
spawn.

* factor stale-resolution state drop into a CameraState method
2026-05-22 08:39:52 -06:00
0bdf5002a0 Miscellaneous fixes (#23279)
* use monotonic clock for detector inference duration to prevent negative values from wall clock steps

* add ability to set camera's webui_url from camera management pane

* Gemini send thought signature

* Update docs

* copy face and lpr configs from source camera to replay camera

* add guard

* improve dummy camera docs

* remove version number

* fix stale field message after reverting a conditional form field

Routes field-level conditional messages through a dedicated React Context instead of merging them into uiSchema. RJSF's Form keeps state.uiSchema sticky across renders during processPendingChange (formData is updated, uiSchema is not), so a previously injected ui:messages array stays attached to a field even after the triggering condition flips back to false. Context propagation re-runs FieldTemplate directly on every provider value change, sidestepping that staleness.

* add semantic search field message to note that model_size is irrelevant when embeddings provider is selected

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-05-22 07:52:01 -06:00
Nicolas MowenandGitHub a4a592b4e6 Cleanup and fix mypy (#23283)
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2026-05-21 14:38:38 -06:00
Nicolas MowenandGitHub 66a2417229 Support Dynamic Thinking Models (#23281)
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* Add ability to toggle thinking

* Disable thinking for descriptions automatically

* mypy

* Cleanup
2026-05-21 12:54:23 -05:00
Josh HawkinsandGitHub 555ef89800 Debug replay fixes (#23276)
* filter replay camera from camera selectors

* add face rec and lpr to replay configuration sheet

* add missing config topic subscriptions in embeddings maintainer

* pop replay camera from config object when stopping
2026-05-21 08:12:53 -06:00
Nicolas MowenandGitHub 01c82d6921 Improve language around prompt restrictions (#23274)
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2026-05-20 20:38:00 -05:00
Josh HawkinsandGitHub 68e8afd35c Improve credential redaction handling (#23265)
* redact credentials in config endpoint with sentinel

* backend test

* frontend

* apply widget for credential fields

* i18n
2026-05-20 15:59:01 -06:00
Josh HawkinsandGitHub 5ef8b9b924 Debug replay fixes (#23270)
* ensure motion masks from source camera are copied to replay

* stop polling debug_replay/status after live_ready

* use vod for constructing replay clips
2026-05-20 16:37:02 -05:00
Sean KellyandGitHub a576ad5218 Refactor move_preview_frames function (#23264)
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Refactor move_preview_frames to simplify logic and improve error handling.
2026-05-20 10:52:47 -06:00
8ea46e7c6c Miscellaneous fixes (#23258)
* render orphaned filter entries as collapsibles instead of the Key/Value editor

* Symlink for various AI files

* change replay confg dialog to platform aware sheet

* change agents title

* fix test

* tweak collapsible

* remove camera ui section in settings

no point to having it anymore with profiles and camera management settings

* fix admin response cache leak to non-admin users via nginx proxy_cache

* add model fetcher endpoint for genai config ui

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-05-20 08:36:49 -06:00
03f4f76b72 Translated using Weblate (Norwegian Bokmål)
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Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: OverTheHillsAndFarAway <prosjektx@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/nb_NO/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-05-19 15:22:50 -05:00
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Co-authored-by: Edward Zhang <hsrzq@126.com>
Co-authored-by: GuoQing Liu <842607283@qq.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/zh_Hans/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-settings
2026-05-19 15:22:50 -05:00
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Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Jamie HUANG <114514020@live.asia.edu.tw>
Co-authored-by: fascinate722 <fascinate722@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/zh_Hant/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-05-19 15:22:50 -05:00
fac11286f5 Translated using Weblate (Urdu)
Currently translated at 4.0% (1 of 25 strings)

Translated using Weblate (Urdu)

Currently translated at 4.5% (1 of 22 strings)

Translated using Weblate (Urdu)

Currently translated at 0.1% (1 of 794 strings)

Translated using Weblate (Urdu)

Currently translated at 0.2% (1 of 473 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Muhammad Arsalan Siddiqui <mailofarsalan@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ur/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ur/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/ur/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/ur/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
2026-05-19 15:22:50 -05:00
50f7f11f0b Translated using Weblate (French)
Currently translated at 100.0% (127 of 127 strings)

Translated using Weblate (French)

Currently translated at 46.6% (21 of 45 strings)

Translated using Weblate (French)

Currently translated at 30.0% (12 of 40 strings)

Co-authored-by: Erwan Cogoluenhes <erwan.cogo@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Le Buzzy <bwinster2@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/fr/
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-replay
2026-05-19 15:22:50 -05:00
f96127c264 Translated using Weblate (Spanish)
Currently translated at 100.0% (53 of 53 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1171 of 1171 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (811 of 811 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1150 of 1150 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1141 of 1141 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (127 of 127 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1137 of 1137 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (175 of 175 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1129 of 1129 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (794 of 794 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (473 of 473 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (60 of 60 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (127 of 127 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (129 of 129 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (45 of 45 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (59 of 59 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (64 of 64 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (237 of 237 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (86 of 86 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (40 of 40 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (237 of 237 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (471 of 471 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (101 of 101 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (1122 of 1122 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (792 of 792 strings)

Translated using Weblate (Spanish)

Currently translated at 52.5% (31 of 59 strings)

Translated using Weblate (Spanish)

Currently translated at 99.4% (174 of 175 strings)

Translated using Weblate (Spanish)

Currently translated at 23.3% (110 of 471 strings)

Translated using Weblate (Spanish)

Currently translated at 68.8% (31 of 45 strings)

Translated using Weblate (Spanish)

Currently translated at 21.8% (173 of 792 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Spanish)

Currently translated at 62.3% (63 of 101 strings)

Translated using Weblate (Spanish)

Currently translated at 40.6% (35 of 86 strings)

Translated using Weblate (Spanish)

Currently translated at 80.0% (32 of 40 strings)

Translated using Weblate (Spanish)

Currently translated at 67.6% (759 of 1122 strings)

Translated using Weblate (Spanish)

Currently translated at 70.3% (45 of 64 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: jjavin <javiernovoa@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/es/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-05-19 15:22:50 -05:00
2ae415be6b Translated using Weblate (Nepali)
Currently translated at 29.7% (14 of 47 strings)

Translated using Weblate (Nepali)

Currently translated at 53.8% (14 of 26 strings)

Translated using Weblate (Nepali)

Currently translated at 16.2% (14 of 86 strings)

Translated using Weblate (Nepali)

Currently translated at 14.0% (14 of 100 strings)

Translated using Weblate (Nepali)

Currently translated at 100.0% (10 of 10 strings)

Translated using Weblate (Nepali)

Currently translated at 23.7% (14 of 59 strings)

Translated using Weblate (Nepali)

Currently translated at 56.0% (14 of 25 strings)

Translated using Weblate (Nepali)

Currently translated at 1.1% (13 of 1122 strings)

Translated using Weblate (Nepali)

Currently translated at 32.5% (13 of 40 strings)

Translated using Weblate (Nepali)

Currently translated at 63.6% (14 of 22 strings)

Translated using Weblate (Nepali)

Currently translated at 11.6% (15 of 129 strings)

Translated using Weblate (Nepali)

Currently translated at 18.9% (14 of 74 strings)

Translated using Weblate (Nepali)

Currently translated at 24.1% (14 of 58 strings)

Translated using Weblate (Nepali)

Currently translated at 5.9% (14 of 237 strings)

Translated using Weblate (Nepali)

Currently translated at 3.1% (15 of 471 strings)

Translated using Weblate (Nepali)

Currently translated at 28.5% (14 of 49 strings)

Translated using Weblate (Nepali)

Currently translated at 11.0% (14 of 127 strings)

Translated using Weblate (Nepali)

Currently translated at 2.2% (18 of 792 strings)

Translated using Weblate (Nepali)

Currently translated at 9.6% (14 of 145 strings)

Translated using Weblate (Nepali)

Currently translated at 3.7% (19 of 501 strings)

Translated using Weblate (Nepali)

Currently translated at 20.3% (13 of 64 strings)

Translated using Weblate (Nepali)

Currently translated at 13.8% (14 of 101 strings)

Translated using Weblate (Nepali)

Currently translated at 100.0% (10 of 10 strings)

Translated using Weblate (Nepali)

Currently translated at 31.1% (14 of 45 strings)

Translated using Weblate (Nepali)

Currently translated at 8.0% (14 of 175 strings)

Translated using Weblate (Nepali)

Currently translated at 100.0% (6 of 6 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: bijaydewan <bijaydewan@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-auth/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-filter/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-configeditor/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-recording/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-search/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ne/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-auth
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-filter
Translation: Frigate NVR/components-player
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-configeditor
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-recording
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-search
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-05-19 15:22:50 -05:00
59faa4e088 Translated using Weblate (Dutch)
Currently translated at 100.0% (794 of 794 strings)

Translated using Weblate (Dutch)

Currently translated at 83.0% (49 of 59 strings)

Translated using Weblate (Dutch)

Currently translated at 83.9% (397 of 473 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (1150 of 1150 strings)

Translated using Weblate (Dutch)

Currently translated at 15.2% (72 of 473 strings)

Translated using Weblate (Dutch)

Currently translated at 30.0% (15 of 50 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (45 of 45 strings)

Translated using Weblate (Dutch)

Currently translated at 10.2% (81 of 794 strings)

Translated using Weblate (Dutch)

Currently translated at 59.3% (35 of 59 strings)

Translated using Weblate (Dutch)

Currently translated at 35.0% (14 of 40 strings)

Translated using Weblate (Dutch)

Currently translated at 23.7% (14 of 59 strings)

Translated using Weblate (Dutch)

Currently translated at 24.4% (11 of 45 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Dutch)

Currently translated at 63.4% (712 of 1122 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (25 of 25 strings)

Translated using Weblate (Dutch)

Currently translated at 11.8% (7 of 59 strings)

Translated using Weblate (Dutch)

Currently translated at 20.0% (8 of 40 strings)

Translated using Weblate (Dutch)

Currently translated at 8.8% (4 of 45 strings)

Translated using Weblate (Dutch)

Currently translated at 10.1% (80 of 792 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (22 of 22 strings)

Translated using Weblate (Dutch)

Currently translated at 93.7% (121 of 129 strings)

Co-authored-by: Bart Smeding <bartsmeding@gmail.com>
Co-authored-by: Björn Vanneste <info@nidhhoggr.net>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Hosted Weblate user 151476 <marijndekker3@gmail.com>
Co-authored-by: bb61523 <brambini@gmail.com>
Co-authored-by: soosterwaal <sebastiaan@bg-engineering.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/nl/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
2026-05-19 15:22:50 -05:00
3df7c22f4d Translated using Weblate (Italian)
Currently translated at 27.7% (220 of 794 strings)

Translated using Weblate (Italian)

Currently translated at 24.9% (118 of 473 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (237 of 237 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (127 of 127 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (60 of 60 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (175 of 175 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (64 of 64 strings)

Translated using Weblate (Italian)

Currently translated at 24.8% (197 of 794 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (1141 of 1141 strings)

Translated using Weblate (Italian)

Currently translated at 20.0% (95 of 473 strings)

Translated using Weblate (Italian)

Currently translated at 77.3% (882 of 1141 strings)

Co-authored-by: Gringo <ita.translations@tiscali.it>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/it/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-05-19 15:22:50 -05:00
f4cbbe806d Translated using Weblate (Polish)
Currently translated at 91.9% (218 of 237 strings)

Translated using Weblate (Polish)

Currently translated at 63.5% (731 of 1150 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: J P <jpoloczek24@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/pl/
Translation: Frigate NVR/common
Translation: Frigate NVR/views-settings
2026-05-19 15:22:50 -05:00
cfb1420660 Translated using Weblate (Portuguese)
Currently translated at 100.0% (2 of 2 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: ssantos <ssantos@web.de>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-input/pt/
Translation: Frigate NVR/components-input
2026-05-19 15:22:50 -05:00
161f56b5d4 Translated using Weblate (Catalan)
Currently translated at 100.0% (53 of 53 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (811 of 811 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1171 of 1171 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1162 of 1162 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1151 of 1151 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1150 of 1150 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1141 of 1141 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (794 of 794 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (50 of 50 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (127 of 127 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1141 of 1141 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (501 of 501 strings)

Translated using Weblate (Catalan)

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Co-authored-by: Eduardo Pastor Fernández <123eduardoneko123@gmail.com>
Co-authored-by: Gerard Ricart Castells <gerard.ricart@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ca/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
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Translation: Frigate NVR/common
Translation: Frigate NVR/objects
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Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: lukasig <lukasig@hotmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ro/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-settings
2026-05-19 15:22:50 -05:00
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Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Max Slotov <max@slotov.dev>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/ru/
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
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Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Priit Jõerüüt <jrthwlate@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/et/
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Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Sebastian Sie <sebastian.neuplanitz@googlemail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/de/
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Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/de/
Translation: Frigate NVR/Config - Cameras
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Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Ton Zabretooth <zabretooth@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/th/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/th/
Translation: Frigate NVR/Config - Cameras
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Translation: Frigate NVR/Config - Validation
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2026-05-19 15:22:50 -05:00
Josh HawkinsandGitHub 7881bea60f Filter outbound websocket broadcasts by per-recipient camera access (#23256)
* filter outbound ws broadcasts by per-recipient camera access

* fan out config updates to comms

* tests

* mypy

* allow viewers to use jobstate

* update agent instructions

* remove vitest
2026-05-19 14:51:16 -05:00
Nicolas MowenandGitHub b0b00fe1d0 GenAI Refactor (#23253)
* Ensure runtime options are passed

* Add attribute info to prompt when configured

* Move GenAI plugins to dedicated directory

* Migrate prompts to dedicated folder

* Move chat prompts to prompts

* Implement reasoning traces in the UI

* Cleanup

* Make azure a subclass of openai

* Implement reasoning for other providers

* mypy

* Cleanup
2026-05-19 13:03:57 -05:00
Josh HawkinsandGitHub b1de5e2290 Add attributes to UI filters list (#23250)
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* preserve user-set min_score on attribute filters instead of bumping any 0.5 value

use model_fields_set to distinguish "user explicitly set min_score" from "Pydantic applied the generic FilterConfig default of 0.5"

* add config test for attributes

* fix attributes frontend type

* add expanded hidden field context

* extend schema modification

* special case for attributes

* i18n for attributes

* handle dedicated lpr mode

* strip unrendered FilterConfig fields from attribute filter form data to fix validation errors
2026-05-19 08:31:50 -06:00
Josh HawkinsandGitHub 4fdc107987 Improve go2rtc pane in Settings (#23251)
* improve layout and handling of multiple ffmpeg args in go2rtc pane

* add e2e tests

* fix spacing
2026-05-19 08:30:04 -06:00
GuoQing LiuandGitHub a83809de54 fix: fix chat request params miss runtime_options (#23247)
* fix: fix chat request params miss runtime_options

* fix: mypy
2026-05-19 06:29:28 -06:00
43d97acd21 Miscellaneous fixes (#23238)
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* start audio transcription post processor when enabled on any camera

* Fetch embed key whenever an error occurs in case the llama server was restarted

* mypy

* add tooltips for colored dots in settings menu

* add ability to reorder cameras from management pane

* add ability to reorder birdseye

* add reordering save text to camera management view

* Include NPU in latency performance hint

* Implement turbo for NPU on object detection

* hide order fields

* drop auto-derived field paths from camera value when unset globally

* use correct field type for export hwaccel args

* add debug replay to detail actions menu

* clarify debug replay in docs

* guard get_current_frame_time against missing camera state

* Implement debug reply from export

* Refactor debug replay to use sources for dynamic playback

* Mypy

* fix debug export replay source timestamp handling

* skip replay cameras in stats immediately

* broadcast debug replay state over ws and buffer pre-OPEN sends

- push debug replay session state over the job_state ws topic so the status bar reacts instantly to start/stop without polling
- fix child-effect-before-parent-effect race in WsProvider that silently dropped initial snapshot requests on cold load

* fix debug replay test hang

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-05-18 22:52:40 -05:00
Josh HawkinsandGitHub d968f00500 Settings UI fixes (#23237)
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* detector UI fixes

- derive detector and model from memo rather than using two drain useeffects
- sanitize save payload through sanitizeSectionData to prevent yaml validation issues

* increase display duration for restart required toasts

* mimic logic in detector section for save all button

also, increase toast duration for restart required toasts

* fixes and tweaks

- use section hidden fields for sanitization instead of duplicating code
- use parent hooks so save all, pending data, and the status dots work correctly
2026-05-18 13:22:54 -06:00
Josh HawkinsandGitHub 620923c27e clear both detector and model together (#23232)
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2026-05-18 08:49:25 -05:00
Josh HawkinsandGitHub 32daf6f494 Miscellaneous fixes (#23217)
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* fix hardcoded leading-slash hrefs to respect FRIGATE_BASE_PATH

* update docs for default detector
2026-05-17 14:40:33 -06:00
Josh HawkinsandGitHub 7413ce08d4 Merge detector and model in settings UI (#23216)
* add embedded mode to BaseSection so parents can host the save action

* add optional action slot to current Frigate+ model summary

* add w-full to action slot flex wrapper for explicit width contract

* i18n

* merged detectors and model settings view

* fix document title

* Embed detector form in merged settings view

* add detection model card with tabs and custom model embed

* add Frigate+ model selector with filter popover to merged page

* Add mismatch banner and gate save on detector and model compatibility

* Wire atomic save, restart toast, and undo on detectors and model page

* Clear child pending data on undo

* route merged detectors and model view in settings

* trim Frigate+ page to account-only and remove old detection model view

* basic e2e

* Fix unsaved-changes guard, custom path leak, and post-failure cache resync

* Rename to Detectors and model, float Modified badge, use ConfigMessageBanner for mismatch

* Hide Plus/Custom tabs when Frigate+ is not enabled

* Detect active Plus model via model.plus.id instead of path prefix

* Sync state back to snapshot when child form un-modifies and remount on undo

* Always require restart on save since model changes also need one

* Wrap Frigate+ model selector in SplitCardRow with label and description

* rename tab

* update docs

* sync top-level model with default detector's resolved model

when the user doesn't define a top-level `model:` block, `FrigateConfig.model` stayed at pydantic field defaults (320×320, /labelmap.txt) while the per-detector model picked up `DEFAULT_MODEL` for openvino on cpu (300×300, coco_91cl_bkgr.txt introduced in #23127), causing `RemoteObjectDetector` to fail with "buffer is too small for requested array" because the SHM was sized from the per-detector model but mapped using the top-level one. After the detector loop, copy the first detector's resolved model up to `self.model` so both sides agree on dimensions and labelmap

* revert to cpu detector by default

use openvino cpu for new configs only

* add defaults
2026-05-17 11:54:21 -06:00
Nicolas MowenandGitHub b712e1fbd9 Implement semantic query for chat (#23206)
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2026-05-15 14:32:53 -05:00
Josh HawkinsandGitHub c6eadfebb8 Miscellaneous fixes (#23201)
* sync filter entries with track and listen labels

- Auto-populate `audio.filters` from `audio.listen` instead of the full audio labelmap, matching how `objects.filters` is keyed by `track` (no longer need to populate the full audio labelmap, which was added in #22630)
- Synthesize the matching filter entries in the settings form on load so each track/listen label shows its collapsible after a profile is selected, since the backend's auto-populate only runs at config init

* translate main label for lifecycle description with attribute

* reject restricted go2rtc stream sources when added via api

* add env var check function
2026-05-15 10:06:38 -05:00
Nicolas MowenandGitHub d9c1ea908d Chat improvements (#23195)
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* Support token streaming stats

* Propogate streaming token stats to chat calls

* Show token stats for each image

* Add settings to handle token stats and other options

* i18n

* Use select

* Improve mobile layout and spacing
2026-05-14 12:05:38 -05:00
Nicolas MowenandGitHub 78fc472026 Improve Intel Stats (#23190)
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* Implement per intel-gpu stats collection

* Improve device naming

* Improve GPU vendor handling

* Cleanup
2026-05-13 15:12:48 -06:00
c8cfb9400a Fix multi-GPU OpenVINO detection for enrichments (#23188)
On multi-GPU systems, OpenVINO enumerates devices as "GPU.0", "GPU.1",
etc. rather than a single "GPU". The exact string match in
is_openvino_gpu_npu_available() fails to recognize these suffixed device
names, causing enrichments (face recognition, semantic search) to
silently fall back to CPU-only inference via ONNXModelRunner instead of
using OpenVINOModelRunner on GPU.

Switch from exact match to prefix match so both single-GPU ("GPU") and
multi-GPU ("GPU.0", "GPU.1") device names are correctly detected, along
with any future suffixed variants for NPU and other accelerators.

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-13 11:22:55 -06:00
ca75f06456 Miscellaneous fixes (#23186)
* improve scroll handling for non-modal DropdownMenu in classification and face selection dialogs

* clean up

* fix incorrect key capitalization

* fix profile array overrides not replacing base arrays

don't use lodash merge(), it does positional merging and an empty source array doesn't override the destination, and shorter arrays leak destination elements through.

backend is unaffected, so the saved config and actual backend functionality was right

* only show audio debug tab when audio is enabled in config

* move apple_compatibility out of advanced

* remove retry_interval from UI

99% of users should never be changing this

* hide switch in optionalfieldwidget if editing a profile

* add override badges for cameras and profiles

collect shared functions into the config util and separate hooks

* Use new models endpoint info to determine modalities

* clarify language

* fix linter

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-05-13 11:04:11 -05:00
Josh HawkinsandGitHub bd1fc1cc72 API access improvements (#23183)
* restrict viewer access to logs, labels, and go2rtc stream list

* filter stats data for non admins

* track creator on vlm watch jobs and scope view/cancel to admin or creator

* add shortcut for admins in /stats
2026-05-13 10:40:29 -05:00
YDKKandGitHub e20fc521b1 fix: fix ReviewTimeline ZoomIn/Out tooltip text (#23184) 2026-05-13 10:28:20 -05:00
GuoQing LiuandGitHub 19ec6fa245 fix: fix i18n (#23174)
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* fix: fix embedding time locale

* fix: fix setting i18n

* fix: fix lpr setting item i18n

* fix: fix code
2026-05-13 07:38:33 -05:00
Rob ArnoldandGitHub f1e2240945 Gracefully handle transiently failing exists calls (#23172)
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I have a very repeatable reproduction of an issue where most of my
cameras show a "No frames have been received, check error logs" image in
the UI, but restreaming in HomeAssistant is working flawlessly. The only
errors in the logs I saw were some like this:

`OSError: [Errno 121] Remote I/O error`.

Doing a bit more debugging, it looked like Frigate was failing to create
the thumbnail directory for a camera because it already existed. This
error was a clue as to the class of error. I was surprised to learn that
`os.path.exists` [silently suppresses errors from
os.stat and returns False](https://github.com/python/cpython/blob/main/Lib/genericpath.py#L22).
This makes for a plausible series of events: a transient stat call
fails, so Frigate takes the creation path, which gets upset that the
directory already exists.

I found a few other possible cases to fix but did not make an exhaustive
search. It seems that this `exist_ok` flag is used elsewhere within
Frigate so I thought it would be a good solution.

AI disclosure: I used AI to diagnose my issue and asked it to translate
its init-time patches to the container source into this repo. I verified
that its patches solved the problem I was facing. Its theory fits the
facts - I am using a distributed file system and I saw the error in my
logs. I checked the upstream Python code to verify the error suppression
behavior, and read the corresponding Frigate code. I did not use AI to
author this commit message/PR description; all diction and typos here are my own.
2026-05-12 12:34:46 -06:00
4e90d254ed Miscellaneous fixes (#23177)
* add optional onClick to EmptyCard

* show EmptyCard in face rec when face library is empty

* add loading indicator

* add description to camera management pane

* Cleanup when use snapshot but can't load snapshot

* Migrate files

* fix birdseye color distortion when configured aspect ratio is unsupported

* Skip processing end for object descriptions

* don't crash if stats is null

* fix genai roles in migration

* frigate+ pane updates

- allow users to select a plus model from the select even when one was not previously loaded
- always show model summary card
- add model filter popover
- add restart button totast

* fix frigate+ pane layout and buttons to match other settings panes

* match button layout in go2rtc settings view

* make audio maintainer respond to dynamic config updates

* check correct zone name in publish state

* fix nested translation extraction for Optional dict and list fields

* mypy

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-05-12 10:20:39 -06:00
Nicolas MowenandGitHub c67170aa20 Implement cross-camera safety for indexed media folders (#23164)
CI / AMD64 Build (push) Waiting to run
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CI / ARM Extra Build (push) Blocked by required conditions
CI / Synaptics Build (push) Blocked by required conditions
CI / Assemble and push default build (push) Blocked by required conditions
* Implement cross-camera safety for indexed media folders

* Cleanup

* Improve robustness
2026-05-11 14:52:18 -05:00
e9432d55e8 log(masks): include camera name in invalid-coordinates error (#23156)
CI / ARM Build (push) Waiting to run
CI / Jetson Jetpack 6 (push) Waiting to run
CI / AMD64 Extra Build (push) Blocked by required conditions
CI / ARM Extra Build (push) Blocked by required conditions
CI / Synaptics Build (push) Blocked by required conditions
CI / Assemble and push default build (push) Blocked by required conditions
CI / AMD64 Build (push) Waiting to run
get_relative_coordinates() previously logged
"Not applying mask due to invalid coordinates. X,Y is outside ..."
without naming the camera, so on a multi-camera setup the user had
to guess which one to fix.

Add an optional camera_name kwarg with default "" (no behavior
change for existing callers). The global object-mask path in
FrigateConfig.validate_config passes camera_name=camera_config.name
since it already has it in scope, so legacy configs with absolute
pixel coordinates now get an actionable log line:

  Not applying mask due to invalid coordinates for camera back.
  9000,9000 is outside of the detection resolution 800x400.
  Use the editor in the UI to correct the mask.

Existing wording is preserved verbatim except for the inserted
" for camera <name>" segment. Runtime behavior is unchanged.

Co-authored-by: Claude <noreply@anthropic.com>
2026-05-10 15:21:44 -05:00
+23 1f154a0205 Translations update from Hosted Weblate (#23089)
* Added translation using Weblate (Galician)

Added translation using Weblate (Galician)

Added translation using Weblate (Galician)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Turkish)

Added translation using Weblate (Turkish)

Added translation using Weblate (Turkish)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Latvian)

Added translation using Weblate (Latvian)

Added translation using Weblate (Latvian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Lithuanian)

Added translation using Weblate (Lithuanian)

Added translation using Weblate (Lithuanian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Thai)

Added translation using Weblate (Thai)

Added translation using Weblate (Thai)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Portuguese (Brazil))

Added translation using Weblate (Portuguese (Brazil))

Added translation using Weblate (Portuguese (Brazil))

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Translated using Weblate (German)

Currently translated at 100.0% (1098 of 1098 strings)

Translated using Weblate (German)

Currently translated at 100.0% (175 of 175 strings)

Translated using Weblate (German)

Currently translated at 100.0% (792 of 792 strings)

Translated using Weblate (German)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (German)

Currently translated at 100.0% (471 of 471 strings)

Translated using Weblate (German)

Currently translated at 100.0% (45 of 45 strings)

Translated using Weblate (German)

Currently translated at 100.0% (59 of 59 strings)

Translated using Weblate (German)

Currently translated at 100.0% (40 of 40 strings)

Translated using Weblate (German)

Currently translated at 100.0% (101 of 101 strings)

Translated using Weblate (German)

Currently translated at 100.0% (236 of 236 strings)

Translated using Weblate (German)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (German)

Currently translated at 100.0% (792 of 792 strings)

Translated using Weblate (German)

Currently translated at 100.0% (64 of 64 strings)

Translated using Weblate (German)

Currently translated at 100.0% (1086 of 1086 strings)

Translated using Weblate (German)

Currently translated at 100.0% (471 of 471 strings)

Translated using Weblate (German)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (German)

Currently translated at 100.0% (145 of 145 strings)

Added translation using Weblate (German)

Added translation using Weblate (German)

Added translation using Weblate (German)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: Sebastian Sie <sebastian.neuplanitz@googlemail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/de/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system

* Added translation using Weblate (Danish)

Added translation using Weblate (Danish)

Added translation using Weblate (Danish)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Translated using Weblate (Greek)

Currently translated at 4.5% (1 of 22 strings)

Translated using Weblate (Greek)

Currently translated at 4.0% (1 of 25 strings)

Translated using Weblate (Greek)

Currently translated at 0.2% (1 of 471 strings)

Added translation using Weblate (Greek)

Added translation using Weblate (Greek)

Added translation using Weblate (Greek)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: Vasilis Ieropoulos <kirav96@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/el/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/el/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/el/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation

* Translated using Weblate (Estonian)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Estonian)

Currently translated at 24.4% (11 of 45 strings)

Added translation using Weblate (Estonian)

Added translation using Weblate (Estonian)

Translated using Weblate (Estonian)

Currently translated at 17.5% (7 of 40 strings)

Added translation using Weblate (Estonian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: Priit Jõerüüt <jrthwlate@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/et/
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-replay

* Added translation using Weblate (Russian)

Added translation using Weblate (Russian)

Added translation using Weblate (Russian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Translated using Weblate (Romanian)

Currently translated at 100.0% (175 of 175 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (471 of 471 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1098 of 1098 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (792 of 792 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1092 of 1092 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (792 of 792 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (471 of 471 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1086 of 1086 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (40 of 40 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (45 of 45 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (59 of 59 strings)

Added translation using Weblate (Romanian)

Added translation using Weblate (Romanian)

Added translation using Weblate (Romanian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: lukasig <lukasig@hotmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ro/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system

* Added translation using Weblate (Bulgarian)

Added translation using Weblate (Bulgarian)

Added translation using Weblate (Bulgarian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Ukrainian)

Added translation using Weblate (Ukrainian)

Added translation using Weblate (Ukrainian)

Translated using Weblate (Ukrainian)

Currently translated at 1.4% (7 of 469 strings)

Co-authored-by: A T <andrey.timchenko@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/uk/
Translation: Frigate NVR/Config - Cameras

* Translated using Weblate (Bosnian)

Currently translated at 100.0% (471 of 471 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (1092 of 1092 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (792 of 792 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (471 of 471 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (101 of 101 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (1086 of 1086 strings)

Translated using Weblate (Bosnian)

Currently translated at 99.7% (790 of 792 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (74 of 74 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (129 of 129 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (236 of 236 strings)

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Currently translated at 100.0% (45 of 45 strings)

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Currently translated at 100.0% (501 of 501 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (790 of 790 strings)

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Currently translated at 100.0% (25 of 25 strings)

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Currently translated at 100.0% (1081 of 1081 strings)

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Currently translated at 100.0% (174 of 174 strings)

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Currently translated at 100.0% (59 of 59 strings)

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Currently translated at 100.0% (26 of 26 strings)

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Currently translated at 100.0% (469 of 469 strings)

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Currently translated at 100.0% (123 of 123 strings)

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Currently translated at 100.0% (49 of 49 strings)

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Currently translated at 100.0% (101 of 101 strings)

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Currently translated at 100.0% (40 of 40 strings)

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Currently translated at 100.0% (10 of 10 strings)

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Currently translated at 100.0% (99 of 99 strings)

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Currently translated at 100.0% (64 of 64 strings)

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Currently translated at 21.1% (26 of 123 strings)

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Currently translated at 100.0% (501 of 501 strings)

Translated using Weblate (Bosnian)

Currently translated at 4.6% (3 of 64 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (47 of 47 strings)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Translated using Weblate (Bosnian)

Currently translated at 4.0% (2 of 49 strings)

Translated using Weblate (Bosnian)

Currently translated at 100.0% (236 of 236 strings)

Translated using Weblate (Bosnian)

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Currently translated at 0.5% (3 of 501 strings)

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Currently translated at 0.2% (3 of 1081 strings)

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Currently translated at 1.6% (2 of 123 strings)

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Currently translated at 9.0% (2 of 22 strings)

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Currently translated at 3.4% (2 of 58 strings)

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Currently translated at 2.0% (1 of 49 strings)

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Translated using Weblate (Bosnian)

Currently translated at 0.8% (1 of 123 strings)

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Currently translated at 0.3% (2 of 501 strings)

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Currently translated at 20.0% (2 of 10 strings)

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Currently translated at 1.9% (2 of 101 strings)

Translated using Weblate (Bosnian)

Currently translated at 0.2% (1 of 469 strings)

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Currently translated at 2.3% (2 of 86 strings)

Translated using Weblate (Bosnian)

Currently translated at 0.1% (1 of 790 strings)

Translated using Weblate (Bosnian)

Currently translated at 5.0% (2 of 40 strings)

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Translated using Weblate (Bosnian)

Currently translated at 0.8% (2 of 236 strings)

Translated using Weblate (Bosnian)

Currently translated at 3.1% (2 of 64 strings)

Translated using Weblate (Bosnian)

Currently translated at 1.3% (2 of 145 strings)

Translated using Weblate (Bosnian)

Currently translated at 1.3% (1 of 74 strings)

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Currently translated at 1.1% (2 of 174 strings)

Translated using Weblate (Bosnian)

Currently translated at 33.3% (2 of 6 strings)

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Currently translated at 7.6% (2 of 26 strings)

Translated using Weblate (Bosnian)

Currently translated at 0.1% (1 of 1081 strings)

Translated using Weblate (Bosnian)

Currently translated at 1.5% (2 of 129 strings)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Added translation using Weblate (Bosnian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: jasoisjaso <jaso.bih@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-auth/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-filter/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-icons/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-input/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-configeditor/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-recording/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-search/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/bs/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/bs/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-auth
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-filter
Translation: Frigate NVR/components-icons
Translation: Frigate NVR/components-input
Translation: Frigate NVR/components-player
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-configeditor
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-recording
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-search
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system

* Translated using Weblate (Japanese)

Currently translated at 62.8% (690 of 1098 strings)

Translated using Weblate (Japanese)

Currently translated at 82.5% (33 of 40 strings)

Translated using Weblate (Japanese)

Currently translated at 73.4% (47 of 64 strings)

Translated using Weblate (Japanese)

Currently translated at 54.2% (32 of 59 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Japanese)

Currently translated at 9.7% (46 of 471 strings)

Translated using Weblate (Japanese)

Currently translated at 9.9% (79 of 792 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (45 of 45 strings)

Added translation using Weblate (Japanese)

Added translation using Weblate (Japanese)

Added translation using Weblate (Japanese)

Translated using Weblate (Japanese)

Currently translated at 81.1% (82 of 101 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: alpha <etc@alpha-line.org>
Co-authored-by: 塩野拓夢 <salt.field1210@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ja/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings

* Translated using Weblate (Catalan)

Currently translated at 100.0% (1098 of 1098 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (792 of 792 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (471 of 471 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1092 of 1092 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (175 of 175 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1092 of 1092 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (792 of 792 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1086 of 1086 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (471 of 471 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (45 of 45 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (59 of 59 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (59 of 59 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (40 of 40 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (40 of 40 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (45 of 45 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (45 of 45 strings)

Added translation using Weblate (Catalan)

Added translation using Weblate (Catalan)

Added translation using Weblate (Catalan)

Translated using Weblate (Catalan)

Currently translated at 100.0% (236 of 236 strings)

Co-authored-by: Eduardo Pastor Fernández <123eduardoneko123@gmail.com>
Co-authored-by: Gerard Ricart Castells <gerard.ricart@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: anton garcias <isaga.percompartir@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ca/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system

* Added translation using Weblate (Czech)

Added translation using Weblate (Czech)

Added translation using Weblate (Czech)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Portuguese)

Added translation using Weblate (Portuguese)

Added translation using Weblate (Portuguese)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Vietnamese)

Added translation using Weblate (Vietnamese)

Added translation using Weblate (Vietnamese)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Icelandic)

Added translation using Weblate (Icelandic)

Added translation using Weblate (Icelandic)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Armenian)

Added translation using Weblate (Armenian)

Added translation using Weblate (Armenian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Croatian)

Added translation using Weblate (Croatian)

Added translation using Weblate (Croatian)

Translated using Weblate (Croatian)

Currently translated at 100.0% (501 of 501 strings)

Translated using Weblate (Croatian)

Currently translated at 100.0% (501 of 501 strings)

Translated using Weblate (Croatian)

Currently translated at 91.5% (216 of 236 strings)

Translated using Weblate (Croatian)

Currently translated at 95.9% (118 of 123 strings)

Translated using Weblate (Croatian)

Currently translated at 98.9% (98 of 99 strings)

Translated using Weblate (Croatian)

Currently translated at 0.2% (1 of 469 strings)

Translated using Weblate (Croatian)

Currently translated at 4.0% (1 of 25 strings)

Translated using Weblate (Croatian)

Currently translated at 0.1% (1 of 790 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: jasoisjaso <jaso.bih@gmail.com>
Co-authored-by: stipe-jurkovic <sjurko00@fesb.hr>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/hr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/hr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/hr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/hr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/hr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/hr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/hr/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-live

* Translated using Weblate (Hungarian)

Currently translated at 76.4% (133 of 174 strings)

Translated using Weblate (Hungarian)

Currently translated at 40.0% (16 of 40 strings)

Translated using Weblate (Hungarian)

Currently translated at 37.7% (17 of 45 strings)

Translated using Weblate (Hungarian)

Currently translated at 32.2% (19 of 59 strings)

Translated using Weblate (Hungarian)

Currently translated at 92.7% (219 of 236 strings)

Translated using Weblate (Hungarian)

Currently translated at 39.5% (428 of 1081 strings)

Added translation using Weblate (Hungarian)

Added translation using Weblate (Hungarian)

Added translation using Weblate (Hungarian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: ZsiGiT <zsigit@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/hu/
Translation: Frigate NVR/common
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system

* Added translation using Weblate (Hindi)

Added translation using Weblate (Hindi)

Added translation using Weblate (Hindi)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Hebrew)

Added translation using Weblate (Hebrew)

Added translation using Weblate (Hebrew)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Malayalam)

Added translation using Weblate (Malayalam)

Added translation using Weblate (Malayalam)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Translated using Weblate (Polish)

Currently translated at 59.7% (656 of 1098 strings)

Translated using Weblate (Polish)

Currently translated at 93.0% (120 of 129 strings)

Translated using Weblate (Polish)

Currently translated at 5.0% (2 of 40 strings)

Translated using Weblate (Polish)

Currently translated at 4.4% (2 of 45 strings)

Translated using Weblate (Polish)

Currently translated at 77.9% (46 of 59 strings)

Translated using Weblate (Polish)

Currently translated at 2.2% (1 of 45 strings)

Added translation using Weblate (Polish)

Added translation using Weblate (Polish)

Added translation using Weblate (Polish)

Co-authored-by: Dawid Kędzierski <dawidk612@wp.pl>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: K0RR <k0rr@users.noreply.hosted.weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: Wojciech Niziński <niziak-weblate@spox.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/pl/
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings

* Translated using Weblate (Italian)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Italian)

Currently translated at 24.1% (191 of 792 strings)

Translated using Weblate (Italian)

Currently translated at 76.8% (844 of 1098 strings)

Translated using Weblate (Italian)

Currently translated at 70.7% (777 of 1098 strings)

Translated using Weblate (Italian)

Currently translated at 18.6% (88 of 471 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (45 of 45 strings)

Translated using Weblate (Italian)

Currently translated at 23.9% (190 of 792 strings)

Translated using Weblate (Italian)

Currently translated at 70.3% (772 of 1098 strings)

Translated using Weblate (Italian)

Currently translated at 18.4% (87 of 471 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (175 of 175 strings)

Translated using Weblate (Italian)

Currently translated at 21.9% (174 of 792 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Italian)

Currently translated at 67.8% (745 of 1098 strings)

Translated using Weblate (Italian)

Currently translated at 16.1% (76 of 471 strings)

Translated using Weblate (Italian)

Currently translated at 67.4% (741 of 1098 strings)

Translated using Weblate (Italian)

Currently translated at 21.3% (169 of 792 strings)

Translated using Weblate (Italian)

Currently translated at 68.2% (741 of 1086 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (236 of 236 strings)

Translated using Weblate (Italian)

Currently translated at 16.1% (76 of 471 strings)

Translated using Weblate (Italian)

Currently translated at 21.3% (169 of 792 strings)

Translated using Weblate (Italian)

Currently translated at 11.1% (88 of 792 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (64 of 64 strings)

Translated using Weblate (Italian)

Currently translated at 66.1% (718 of 1086 strings)

Translated using Weblate (Italian)

Currently translated at 10.6% (50 of 471 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (40 of 40 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (236 of 236 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (59 of 59 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (45 of 45 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Italian)

Currently translated at 10.3% (82 of 792 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (236 of 236 strings)

Added translation using Weblate (Italian)

Added translation using Weblate (Italian)

Added translation using Weblate (Italian)

Co-authored-by: Gringo <ita.translations@tiscali.it>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/it/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system

* Translated using Weblate (Arabic)

Currently translated at 4.0% (1 of 25 strings)

Translated using Weblate (Arabic)

Currently translated at 13.8% (14 of 101 strings)

Translated using Weblate (Arabic)

Currently translated at 0.1% (1 of 792 strings)

Translated using Weblate (Arabic)

Currently translated at 9.0% (2 of 22 strings)

Translated using Weblate (Arabic)

Currently translated at 2.5% (1 of 40 strings)

Translated using Weblate (Arabic)

Currently translated at 0.0% (0 of 59 strings)

Translated using Weblate (Arabic)

Currently translated at 0.4% (2 of 471 strings)

Added translation using Weblate (Arabic)

Added translation using Weblate (Arabic)

Added translation using Weblate (Arabic)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: محمد الخوالده <belalalkohawaldeh@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ar/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ar/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ar/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/ar/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/ar/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/ar/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/ar/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-motionSearch

* Translated using Weblate (Indonesian)

Currently translated at 4.5% (1 of 22 strings)

Translated using Weblate (Indonesian)

Currently translated at 2.5% (1 of 40 strings)

Translated using Weblate (Indonesian)

Currently translated at 11.4% (27 of 236 strings)

Translated using Weblate (Indonesian)

Currently translated at 50.3% (65 of 129 strings)

Translated using Weblate (Indonesian)

Currently translated at 0.1% (1 of 792 strings)

Translated using Weblate (Indonesian)

Currently translated at 92.3% (24 of 26 strings)

Translated using Weblate (Indonesian)

Currently translated at 4.0% (1 of 25 strings)

Translated using Weblate (Indonesian)

Currently translated at 2.7% (30 of 1092 strings)

Translated using Weblate (Indonesian)

Currently translated at 13.9% (12 of 86 strings)

Translated using Weblate (Indonesian)

Currently translated at 0.2% (1 of 471 strings)

Translated using Weblate (Indonesian)

Currently translated at 19.1% (96 of 501 strings)

Translated using Weblate (Indonesian)

Currently translated at 25.2% (25 of 99 strings)

Added translation using Weblate (Indonesian)

Added translation using Weblate (Indonesian)

Added translation using Weblate (Indonesian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: R Setiawan <setiawan.kerjaan@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/id/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/id/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings

* Added translation using Weblate (Dutch)

Added translation using Weblate (Dutch)

Added translation using Weblate (Dutch)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Translated using Weblate (Nepali)

Currently translated at 10.2% (5 of 49 strings)

Translated using Weblate (Nepali)

Currently translated at 1.0% (5 of 471 strings)

Translated using Weblate (Nepali)

Currently translated at 12.5% (5 of 40 strings)

Translated using Weblate (Nepali)

Currently translated at 5.4% (7 of 129 strings)

Translated using Weblate (Nepali)

Currently translated at 4.0% (5 of 123 strings)

Translated using Weblate (Nepali)

Currently translated at 50.0% (5 of 10 strings)

Translated using Weblate (Nepali)

Currently translated at 22.7% (5 of 22 strings)

Translated using Weblate (Nepali)

Currently translated at 7.8% (5 of 64 strings)

Translated using Weblate (Nepali)

Currently translated at 83.3% (5 of 6 strings)

Translated using Weblate (Nepali)

Currently translated at 19.2% (5 of 26 strings)

Translated using Weblate (Nepali)

Currently translated at 13.3% (6 of 45 strings)

Translated using Weblate (Nepali)

Currently translated at 100.0% (2 of 2 strings)

Translated using Weblate (Nepali)

Currently translated at 8.4% (5 of 59 strings)

Translated using Weblate (Nepali)

Currently translated at 50.0% (5 of 10 strings)

Translated using Weblate (Nepali)

Currently translated at 6.7% (5 of 74 strings)

Translated using Weblate (Nepali)

Currently translated at 0.6% (1 of 145 strings)

Translated using Weblate (Nepali)

Currently translated at 4.6% (4 of 86 strings)

Translated using Weblate (Nepali)

Currently translated at 3.4% (6 of 174 strings)

Translated using Weblate (Nepali)

Currently translated at 10.3% (6 of 58 strings)

Translated using Weblate (Nepali)

Currently translated at 4.9% (5 of 101 strings)

Translated using Weblate (Nepali)

Currently translated at 0.4% (5 of 1086 strings)

Translated using Weblate (Nepali)

Currently translated at 100.0% (2 of 2 strings)

Translated using Weblate (Nepali)

Currently translated at 1.5% (8 of 501 strings)

Translated using Weblate (Nepali)

Currently translated at 5.0% (5 of 99 strings)

Translated using Weblate (Nepali)

Currently translated at 1.6% (4 of 236 strings)

Translated using Weblate (Nepali)

Currently translated at 20.0% (5 of 25 strings)

Translated using Weblate (Nepali)

Currently translated at 10.6% (5 of 47 strings)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Added translation using Weblate (Nepali)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: bijaydewan <bijaydewan@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-auth/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-filter/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-icons/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-input/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-configeditor/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-recording/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-search/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ne/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ne/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-auth
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-filter
Translation: Frigate NVR/components-icons
Translation: Frigate NVR/components-input
Translation: Frigate NVR/components-player
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-configeditor
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-recording
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-search
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system

* Added translation using Weblate (Spanish)

Added translation using Weblate (Spanish)

Added translation using Weblate (Spanish)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Translated using Weblate (French)

Currently translated at 27.5% (11 of 40 strings)

Translated using Weblate (French)

Currently translated at 45.7% (27 of 59 strings)

Translated using Weblate (French)

Currently translated at 5.4% (43 of 792 strings)

Translated using Weblate (French)

Currently translated at 100.0% (22 of 22 strings)

Translated using Weblate (French)

Currently translated at 80.1% (81 of 101 strings)

Translated using Weblate (French)

Currently translated at 33.7% (159 of 471 strings)

Translated using Weblate (French)

Currently translated at 4.4% (2 of 45 strings)

Translated using Weblate (French)

Currently translated at 5.0% (3 of 59 strings)

Translated using Weblate (French)

Currently translated at 5.0% (2 of 40 strings)

Added translation using Weblate (French)

Added translation using Weblate (French)

Added translation using Weblate (French)

Translated using Weblate (French)

Currently translated at 77.4% (837 of 1081 strings)

Translated using Weblate (French)

Currently translated at 100.0% (58 of 58 strings)

Translated using Weblate (French)

Currently translated at 100.0% (236 of 236 strings)

Translated using Weblate (French)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (French)

Currently translated at 100.0% (123 of 123 strings)

Translated using Weblate (French)

Currently translated at 100.0% (174 of 174 strings)

Translated using Weblate (French)

Currently translated at 33.9% (159 of 469 strings)

Translated using Weblate (French)

Currently translated at 5.4% (43 of 790 strings)

Translated using Weblate (French)

Currently translated at 80.1% (81 of 101 strings)

Translated using Weblate (French)

Currently translated at 100.0% (145 of 145 strings)

Co-authored-by: Benoit St-Martin <benoitstmartin@gmail.com>
Co-authored-by: Buzz Android <romain.laurent.lejeune@outlook.fr>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Jérémy MRPX <jeremy.marpaux@gmail.com>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: aztazt <007@free.fr>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/fr/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system

* Added translation using Weblate (Swedish)

Added translation using Weblate (Swedish)

Added translation using Weblate (Swedish)

Translated using Weblate (Swedish)

Currently translated at 4.5% (1 of 22 strings)

Translated using Weblate (Swedish)

Currently translated at 0.4% (2 of 469 strings)

Translated using Weblate (Swedish)

Currently translated at 4.0% (1 of 25 strings)

Translated using Weblate (Swedish)

Currently translated at 0.1% (1 of 790 strings)

Co-authored-by: Fredrik B <fredrik@brannvall.nu>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/sv/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/sv/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation

* Added translation using Weblate (Persian)

Added translation using Weblate (Persian)

Added translation using Weblate (Persian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Finnish)

Added translation using Weblate (Finnish)

Added translation using Weblate (Finnish)

Translated using Weblate (Finnish)

Currently translated at 50.8% (120 of 236 strings)

Translated using Weblate (Finnish)

Currently translated at 39.0% (25 of 64 strings)

Translated using Weblate (Finnish)

Currently translated at 19.9% (216 of 1081 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: MarkA <marka@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/fi/
Translation: Frigate NVR/common
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-settings

* Added translation using Weblate (Serbian)

Added translation using Weblate (Serbian)

Added translation using Weblate (Serbian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Albanian)

Added translation using Weblate (Albanian)

Added translation using Weblate (Albanian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Korean)

Added translation using Weblate (Korean)

Added translation using Weblate (Korean)

Translated using Weblate (Korean)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Korean)

Currently translated at 6.1% (29 of 469 strings)

Translated using Weblate (Korean)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Korean)

Currently translated at 12.2% (97 of 790 strings)

Translated using Weblate (Korean)

Currently translated at 100.0% (236 of 236 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: John <john@akfn.net>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ko/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-player

* Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Slovak)

Added translation using Weblate (Slovak)

Added translation using Weblate (Slovak)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Slovenian)

Added translation using Weblate (Slovenian)

Added translation using Weblate (Slovenian)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Translated using Weblate (Urdu)

Currently translated at 80.0% (8 of 10 strings)

Translated using Weblate (Urdu)

Currently translated at 10.1% (51 of 501 strings)

Translated using Weblate (Urdu)

Currently translated at 6.8% (4 of 58 strings)

Translated using Weblate (Urdu)

Currently translated at 0.7% (1 of 129 strings)

Added translation using Weblate (Urdu)

Added translation using Weblate (Urdu)

Added translation using Weblate (Urdu)

Co-authored-by: David Ghum <dghum2024@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/ur/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-auth/ur/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ur/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ur/
Translation: Frigate NVR/audio
Translation: Frigate NVR/components-auth
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-facelibrary

* Added translation using Weblate (Uzbek)

Added translation using Weblate (Uzbek)

Added translation using Weblate (Uzbek)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Added translation using Weblate (Chinese (Traditional Han script))

Added translation using Weblate (Chinese (Traditional Han script))

Added translation using Weblate (Chinese (Traditional Han script))

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

* Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (1098 of 1098 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (792 of 792 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (471 of 471 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (175 of 175 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (1092 of 1092 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (100 of 100 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (45 of 45 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (40 of 40 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (471 of 471 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (59 of 59 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (1086 of 1086 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (792 of 792 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 42.2% (19 of 45 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 50.0% (20 of 40 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 33.8% (20 of 59 strings)

Added translation using Weblate (Chinese (Simplified Han script))

Added translation using Weblate (Chinese (Simplified Han script))

Added translation using Weblate (Chinese (Simplified Han script))

Co-authored-by: GuoQing Liu <842607283@qq.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-chat/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-motionsearch/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-replay/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/zh_Hans/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/views-chat
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-motionSearch
Translation: Frigate NVR/views-replay
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system

* Added translation using Weblate (Norwegian Bokmål)

Added translation using Weblate (Norwegian Bokmål)

Added translation using Weblate (Norwegian Bokmål)

Translated using Weblate (Norwegian Bokmål)

Currently translated at 100.0% (101 of 101 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: OverTheHillsAndFarAway <prosjektx@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/nb_NO/
Translation: Frigate NVR/components-dialog

* Added translation using Weblate (Cantonese (Traditional Han script))

Added translation using Weblate (Cantonese (Traditional Han script))

Added translation using Weblate (Cantonese (Traditional Han script))

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>

---------

Co-authored-by: Languages add-on <noreply-addon-languages@weblate.org>
Co-authored-by: Sebastian Sie <sebastian.neuplanitz@googlemail.com>
Co-authored-by: Vasilis Ieropoulos <kirav96@gmail.com>
Co-authored-by: Priit Jõerüüt <jrthwlate@users.noreply.hosted.weblate.org>
Co-authored-by: lukasig <lukasig@hotmail.com>
Co-authored-by: A T <andrey.timchenko@gmail.com>
Co-authored-by: jasoisjaso <jaso.bih@gmail.com>
Co-authored-by: alpha <etc@alpha-line.org>
Co-authored-by: 塩野拓夢 <salt.field1210@gmail.com>
Co-authored-by: Eduardo Pastor Fernández <123eduardoneko123@gmail.com>
Co-authored-by: Gerard Ricart Castells <gerard.ricart@gmail.com>
Co-authored-by: anton garcias <isaga.percompartir@gmail.com>
Co-authored-by: stipe-jurkovic <sjurko00@fesb.hr>
Co-authored-by: ZsiGiT <zsigit@gmail.com>
Co-authored-by: Dawid Kędzierski <dawidk612@wp.pl>
Co-authored-by: K0RR <k0rr@users.noreply.hosted.weblate.org>
Co-authored-by: Wojciech Niziński <niziak-weblate@spox.org>
Co-authored-by: Gringo <ita.translations@tiscali.it>
Co-authored-by: محمد الخوالده <belalalkohawaldeh@gmail.com>
Co-authored-by: R Setiawan <setiawan.kerjaan@gmail.com>
Co-authored-by: bijaydewan <bijaydewan@gmail.com>
Co-authored-by: Benoit St-Martin <benoitstmartin@gmail.com>
Co-authored-by: Buzz Android <romain.laurent.lejeune@outlook.fr>
Co-authored-by: Jérémy MRPX <jeremy.marpaux@gmail.com>
Co-authored-by: aztazt <007@free.fr>
Co-authored-by: Fredrik B <fredrik@brannvall.nu>
Co-authored-by: MarkA <marka@users.noreply.hosted.weblate.org>
Co-authored-by: John <john@akfn.net>
Co-authored-by: David Ghum <dghum2024@gmail.com>
Co-authored-by: GuoQing Liu <842607283@qq.com>
Co-authored-by: OverTheHillsAndFarAway <prosjektx@users.noreply.hosted.weblate.org>
2026-05-10 12:38:27 -05:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
fb68e95725 Bump fast-uri from 3.1.0 to 3.1.2 in /docs (#23139)
Bumps [fast-uri](https://github.com/fastify/fast-uri) from 3.1.0 to 3.1.2.
- [Release notes](https://github.com/fastify/fast-uri/releases)
- [Commits](https://github.com/fastify/fast-uri/compare/v3.1.0...v3.1.2)

---
updated-dependencies:
- dependency-name: fast-uri
  dependency-version: 3.1.2
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-05-10 12:12:44 -05:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
ccd1e83ae9 Bump fast-uri from 3.1.0 to 3.1.2 in /web (#23137)
Bumps [fast-uri](https://github.com/fastify/fast-uri) from 3.1.0 to 3.1.2.
- [Release notes](https://github.com/fastify/fast-uri/releases)
- [Commits](https://github.com/fastify/fast-uri/compare/v3.1.0...v3.1.2)

---
updated-dependencies:
- dependency-name: fast-uri
  dependency-version: 3.1.2
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-05-10 12:10:23 -05:00
GuoQing LiuandGitHub d1bb3d94e5 fix: fix i18n (#23144)
* fix: fix genai roles i18n

* fix: add plus object label

* fix: fix some options miss i18n key

* fix: fix genai runtime_options i18n

* fix: format

* fix: add logger level i18n

* fix: add Per-process log level i18n
2026-05-10 12:09:50 -05:00
c4b74c9148 Miscellaneous fixes (#23155)
* Change order

* Improve title

* add loading spinner to exports

* Simplify JSON since not all providers see or use this the same

* Add fields to primary prompt

* Adjust centering for no overrides

* Use GenAI title for exports when available

* detect form-root objects by field path instead of schema identity

* add bosnian

* Strip v1 if included in url

* prevent fast clicks in video controls from selecting text

* Use title for metadata chapters

---------

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
2026-05-10 12:09:28 -05:00
ryzendigoandGitHub 0d4f1ec369 fix: format placeholder in remove_empty_directories debug log (#23147)
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The literal string ``"Removed {count} empty directories"`` was passed
to ``logger.debug`` without an ``f`` prefix, so the ``{count}``
placeholder is emitted verbatim instead of being substituted. Convert
the call to an f-string so the count is logged.
2026-05-09 08:35:38 -06:00
Josh HawkinsandGitHub 4ff7ab96dc Fixes (#23130)
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* respect section hiddenFields when detecting config overrides

* change audio events to audio detection to match docs

* add field messages for object and review genai

* add more config messages

* more messages

* add guard to prevent race when adding camera dynamically

* fix duplicate websocket messages from zombie connection under react strict mode

detach ws event handlers before close() in WsProvider cleanup so a CONNECTING socket's deferred onclose can't schedule a reconnect after the next mount resets the unmounted guard, which was spawning a second live ws and duplicating every message

* fix double event publishes for stationary objects with attributes
2026-05-07 12:23:02 -06:00
Josh HawkinsandGitHub d0f44de6bc UI fixes (#23127)
* hide camera overrides badge from system sections

* show empty card on camera metrics page when no cameras are defined

* fix enabled camera state switch after adding via wizard

Cameras added mid-session have no WS state until the dispatcher publishes camera_activity (which only happens on a fresh onConnect). Fall back to the config's enabled value so the switch reflects reality immediately after the wizard closes.

* guard camera enabled access

console would throw errors after adding via camera wizard

* fix useOptimisticState dropping debounced setState under StrictMode

* use openvino on cpu as default model

- faster than tflite on cpu
- add to default generated config

* use an enum for model_size

the frontend will then render this as a select dropdown because of the changes in the json schema

* i18n

* sync object filter entries with tracked labels in camera config form

Filter sub-collapsibles in the camera Objects section are driven by `filters` dict keys, but profile merges and live track-switch edits don't add matching entries, so newly tracked labels (like from a profile override) had no collapsible. Synthesize default filter entries from `track` in the form data so every tracked label renders a collapsible; baseline data also gets the synthesized entries, so save payloads are unchanged.

* revalidate raw paths cache after config save so CameraPathWidget shows fresh credentials

* fix test

* restore masked ffmpeg credentials when persisting camera config

* formatting

* rebuild ffmpeg commands when enabling recording for the first time

Toggling record.enabled from the config UI updated the in-memory config but left ffmpeg running with its original command, so the record output args were never wired in and nothing landed in the cache for the maintainer to move. The record config update now rebuilds ffmpeg_cmds when enabled_in_config transitions, and the camera watchdog restarts ffmpeg on a false to true transition so the record output gets wired in. MQTT toggles, which only flip record.enabled at runtime, are unaffected and continue to work via the maintainer's drop/keep gate.

* keep record toggle switch in single camera view disabled until enabled in config

* fix override detection for sections unset in the global config

Override badges and the blue dot now compare against schema defaults for sections like motion that the API serializes as null when omitted from the global YAML, instead of treating any populated camera config as an override

* add support for config-aware patterns in section hiddenFields

Section configs can now declare dynamic hidden-field entries as functions of the loaded config; objects.ts uses this to hide auto-populated attribute filters (DHL, face, license_plate, etc.) from the form, save flow, and override popover when those labels aren't user-settable

* siimplify object filters handling

live updating was getting very messy. users will just need to save once they enable a new object in order to see filters for that object

* tweaks

* update docs for new detector default

* make genai provider required and add special case for UI

prevent validation errors from appearing on initial creation of genai provider by setting the first option in the select dropdown as default
2026-05-07 08:53:07 -05:00
5211590866 Miscellaneous fixes (#23124)
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* use continuous expire date when loading reviews for recording cleanup

* reset heatmap filter when motion preview camera changes

* Add note about speed zones unit when enabled

* don't display fps warning for dedicated LPR cameras

* language tweaks

* allow changing camera type from management UI

* i18n

* fix ollama tool calling failure when conversation contains multimodal content from live frame tool results

* fix mypy

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-05-06 10:01:50 -06:00
704ee9667c fix(face_recognition): feed BGR (not RGB) to FaceDetectorYN in manual detection branch (#23123)
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* fix(face_recognition): feed BGR (not RGB) to FaceDetectorYN in manual detection branch

Frigate's `requires_face_detection` branch in `FaceRealTimeProcessor.process_frame`
converts the YUV camera frame to RGB and passes it to `cv2.FaceDetectorYN`.
YuNet is trained on BGR — feeding it RGB silently degrades detection
confidence by ~10× on typical person crops, causing face_recognition to
emit no `sub_label` and produce no `train/` entries. There is no log signal
because the detector simply returns 0 faces; from outside the box it looks
like nobody is walking past any camera.

The same file already does the YUV→BGR conversion correctly in the
else-branch (was line 271, now line 285) — only the manual-detection
branch was missed.

## Reproduction

Verified in-pod against the running Frigate's models on identical
person crops (snapshot pulled from a real person event):

    BGR (correct):  cv2.FaceDetectorYN ←  confidence 0.744 ✓
    RGB (current):  cv2.FaceDetectorYN ←  confidence 0.047 ✗

The `score_threshold=0.5` set on `FaceDetectorYN.create()` filters anything
under 0.5 at the detector layer, so the RGB-degraded crops never reach
the user-configurable `detection_threshold`. Result: silent outage.

## Fix

Three changes in `frigate/data_processing/real_time/face.py`:

1. `cv2.COLOR_YUV2RGB_I420` → `cv2.COLOR_YUV2BGR_I420`
2. Variable rename `rgb` → `bgr` to match
3. Remove the now-redundant `cv2.cvtColor(face_frame, cv2.COLOR_RGB2BGR)`
   block — `face_frame` is already BGR after the upstream conversion change

Net diff: +6 / -7. Pure Python, no new dependencies.

## How a deployment confirms the fix

After this change, walking past a camera produces:
- `data.attributes` with a `face` entry on the person event (currently empty)
- New entries in `/api/faces` `train/` array (currently frozen)
- `sub_label` populated on subsequent person events for trained faces

Signed-off-by: Vinnie Esposito <vespo21@gmail.com>

* Cleanup comment

---------

Signed-off-by: Vinnie Esposito <vespo21@gmail.com>
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-05-05 19:10:24 -05:00
Nicolas MowenandGitHub 76a1230885 ROCm Optimizations (#23118)
* Update to ROCm 7.2.3

* Add inference time for 9060XT

* Update times

* Update hardware info for latest ROCm

* Add env vars to save kernels and miopen database

* re-enable face recognition for ROCm

* Update

* Save LLVM cache
2026-05-05 16:33:43 -05:00
Josh HawkinsandGitHub 52a3301726 Miscellaneous fixes (#23111)
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* return 404 from /api/login if auth is disabled

* locale sort object label switches

* enable search on object switches field

* add profiles docs link
2026-05-05 09:03:49 -06:00
Josh HawkinsandGitHub f448b259a2 Settings UI improvements (#23109)
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* use badge with popover to show which cameras override each global config section

* don't use shorthand

* use label i18n
2026-05-04 09:50:00 -06:00
Nicolas MowenandGitHub ef9d7e07b7 Rewrite intel stats (#23108)
* Rewrite intel GPU stats to use file descriptors instead of intel_gpu_top, leading to significantly better API for interaction and more accurate results

* Update tests

* Update docs

* Adjust approach

* Update strings
2026-05-04 10:36:32 -05:00
Josh HawkinsandGitHub 814c497bef Use Job infrastructure for Debug Replay (#23099)
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* use ReplayState enum

* extract shared ffmpeg progress helper

* make start call non-blocking with worker thread

* expose replay state on status endpoint and return 202 from start

* cancel in-flight ffmpeg when stop is called during preparation

* add replay i18n strings for preparing and error states

* show status in replay UI

* navigate immediately on 202 from debug replay menus and dialog

* remove unused

* simplify to use Job infrastructure

* tests

* cleanup and tweaks

* fetch schema

* update api spec

* formatting

* fix e2e test

* mypy

* clean up

* formatting

* fix

* fix test

* don't try to show camera image until status reports ready

* simplify loading logic

* fix race in latest_frame on debug replay shutdown

* remove toast when successfully stopping

it gets hidden almost immediately
2026-05-03 14:54:20 -06:00
Josh HawkinsandGitHub 5bc15d4aa9 chapter and thumbnail fixes (#23100)
- Skip null end_time when building export chapter metadata
- Use plain seconds for export thumbnail ffmpeg seek
2026-05-03 13:25:53 -06:00
Josh HawkinsandGitHub 7ad233ef15 fix malformed svg from breaking docs build (#23102) 2026-05-03 13:21:22 -06:00
882b3a8ffd docs: add docker compose generator (#22956)
* docs: add docker compose generator

* docs: add more icon support

* Update docs/src/components/DockerComposeGenerator/config/config.yaml

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

* Update docs/src/components/DockerComposeGenerator/config/config.yaml

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

* Update docs/src/components/DockerComposeGenerator/config/config.yaml

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

* Rename heading from 'Generic Hardware Acceleration' to 'Generic Hardware Devices'

* Remove port 5000 configuration for security reasons

Removed unauthenticated Web UI port 5000 from configuration due to security risks.

* docs: remove 5000 port tips

* docs: improve NVIDIA GPU count input

* docs: add docker compose tabs

* Update docs/src/components/DockerComposeGenerator/config/config.yaml

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

* Update docs/src/components/DockerComposeGenerator/components/OtherOptions.tsx

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

* Update docs/src/components/DockerComposeGenerator/config/config.yaml

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

* Update docs/src/components/DockerComposeGenerator/config/config.yaml

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

* Update docs/src/components/DockerComposeGenerator/components/StoragePaths.tsx

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

* Update docs/src/components/DockerComposeGenerator/components/StoragePaths.tsx

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

* Update docs/src/components/DockerComposeGenerator/config/config.yaml

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

* docs: Adjust the position of the RTSP password variable option

* docs: timezone change to select

* docs: add hailo and memryX mx3 driver tips

* docs: RTSP password is optional

* docs: fix select style

---------

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
2026-05-03 13:56:51 -05:00
Pedro DiogoandGitHub b6fd86a066 feat(genai): add api_key auth support for ollama cloud (#23096)
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- Add _auth_headers() helper to pass Bearer token when api_key is set
- Wire headers into all Ollama client instantiations (sync + async)
- Update docs with Ollama Cloud direct connection example and yaml config
2026-05-02 17:55:25 -06:00
147cd5cc2b Miscellaneous fixes (#23092)
* lpr fixes

- remove duplicate code
- fix min_area check for non frigate+ code path
- move log outside of non frigate+ code path

* only show chat link when a genai provider is configured with the chat role

* respect ui.timezone when generating fallback export names

* reapply radix pointer events fix to call sites that use navigate()

* formatting

* fall back to prior preview frame for short export thumbnails

* fix typing

* fix e2e test for chat navigation

* batch annotation offset to seek atomically and throttle slider drag

* add debug replay loading toast for explore actions

* Improve handling of webpush missing shortSummary

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-05-02 16:35:42 -06:00
Blake Blackshear 6a2b914b10 Merge remote-tracking branch 'origin/master' into dev
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2026-05-02 10:08:36 -05:00
45213d0420 Miscellaneous fixes (#23082)
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* openvino log message and preview directory checks

* restrict config vars for viewer users

* recording timestamp fix

when startTime is exactly on an hour boundary, findIndex returns the first matching chunk, which is the previous hour's chunk (where before == startTime), instead of the correct chunk (where after == startTime)

the bug shows up when using the share timestamp feature and sharing a specific timestamp on the exact hour mark. when accessing the shared link, the timeline would jump to the incorrect hour

* use helper for chunked time range

* Adjustments to contributing docs

* tweak

* Improve wording

* tweak

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-05-01 11:25:26 -06:00
ba4a6a53d7 Miscellaneous fixes (#23053)
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* don't exempt draft PRs from stalebot

* Fix import

* ensure toast shows when export API returns 20n (202, accepted)

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-04-30 17:19:53 -06:00
Nicolas MowenandGitHub e90079ab2f Include chapters for review items in exports (#23052) 2026-04-30 18:16:24 -05:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
edcf0b0d2c Bump actions/github-script from 7 to 9 (#22830)
Bumps [actions/github-script](https://github.com/actions/github-script) from 7 to 9.
- [Release notes](https://github.com/actions/github-script/releases)
- [Commits](https://github.com/actions/github-script/compare/v7...v9)

---
updated-dependencies:
- dependency-name: actions/github-script
  dependency-version: '9'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-04-30 12:26:28 -06:00
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Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: OverTheHillsAndFarAway <prosjektx@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-configeditor/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/nb_NO/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
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Co-authored-by: GuoQing Liu <842607283@qq.com>
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Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/zh_Hans/
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Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/zh_Hans/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-settings
2026-04-30 12:25:34 -06:00
a3b10c308b Translated using Weblate (Kannada)
Currently translated at 16.6% (1 of 6 strings)

Translated using Weblate (Kannada)

Currently translated at 0.9% (1 of 101 strings)

Translated using Weblate (Kannada)

Currently translated at 4.0% (1 of 25 strings)

Translated using Weblate (Kannada)

Currently translated at 10.0% (1 of 10 strings)

Translated using Weblate (Kannada)

Currently translated at 0.8% (1 of 123 strings)

Translated using Weblate (Kannada)

Currently translated at 0.1% (1 of 1081 strings)

Translated using Weblate (Kannada)

Currently translated at 10.0% (1 of 10 strings)

Translated using Weblate (Kannada)

Currently translated at 50.0% (1 of 2 strings)

Translated using Weblate (Kannada)

Currently translated at 2.1% (1 of 47 strings)

Translated using Weblate (Kannada)

Currently translated at 0.5% (1 of 174 strings)

Translated using Weblate (Kannada)

Currently translated at 0.4% (1 of 236 strings)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Added translation using Weblate (Kannada)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Rakshit Chandrahasa <r211093@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/kn/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-auth/kn/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/kn/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/kn/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-icons/kn/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/kn/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/kn/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-configeditor/kn/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-recording/kn/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/kn/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/kn/
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/common
Translation: Frigate NVR/components-auth
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-icons
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-configeditor
Translation: Frigate NVR/views-recording
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-30 12:25:34 -06:00
540290bba7 Translated using Weblate (Korean)
Currently translated at 54.8% (34 of 62 strings)

Translated using Weblate (Korean)

Currently translated at 14.7% (21 of 142 strings)

Translated using Weblate (Korean)

Currently translated at 40.8% (20 of 49 strings)

Translated using Weblate (Korean)

Currently translated at 16.2% (21 of 129 strings)

Translated using Weblate (Korean)

Currently translated at 3.7% (30 of 790 strings)

Translated using Weblate (Korean)

Currently translated at 76.0% (19 of 25 strings)

Translated using Weblate (Korean)

Currently translated at 86.9% (20 of 23 strings)

Translated using Weblate (Korean)

Currently translated at 4.2% (20 of 469 strings)

Translated using Weblate (Korean)

Currently translated at 84.4% (49 of 58 strings)

Translated using Weblate (Korean)

Currently translated at 98.9% (98 of 99 strings)

Translated using Weblate (Korean)

Currently translated at 13.4% (144 of 1074 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: fgh812 <fgh812@naver.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-search/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ko/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-search
Translation: Frigate NVR/views-settings
2026-04-30 12:25:34 -06:00
b02d928056 Translated using Weblate (Finnish)
Currently translated at 40.0% (10 of 25 strings)

Translated using Weblate (Finnish)

Currently translated at 50.0% (11 of 22 strings)

Translated using Weblate (Finnish)

Currently translated at 50.8% (120 of 236 strings)

Translated using Weblate (Finnish)

Currently translated at 20.0% (216 of 1077 strings)

Translated using Weblate (Finnish)

Currently translated at 0.8% (7 of 790 strings)

Translated using Weblate (Finnish)

Currently translated at 25.2% (44 of 174 strings)

Translated using Weblate (Finnish)

Currently translated at 67.2% (39 of 58 strings)

Translated using Weblate (Finnish)

Currently translated at 80.8% (80 of 99 strings)

Translated using Weblate (Finnish)

Currently translated at 33.6% (34 of 101 strings)

Translated using Weblate (Finnish)

Currently translated at 16.2% (14 of 86 strings)

Translated using Weblate (Finnish)

Currently translated at 100.0% (10 of 10 strings)

Translated using Weblate (Finnish)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Finnish)

Currently translated at 39.0% (25 of 64 strings)

Translated using Weblate (Finnish)

Currently translated at 2.1% (10 of 469 strings)

Translated using Weblate (Finnish)

Currently translated at 8.5% (11 of 129 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Tumeroz <tuomas.kettunen@hotmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-auth/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/fi/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/fi/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-auth
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-30 12:25:34 -06:00
057351e492 Translated using Weblate (French)
Currently translated at 29.0% (25 of 86 strings)

Translated using Weblate (French)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (French)

Currently translated at 70.1% (755 of 1076 strings)

Translated using Weblate (French)

Currently translated at 4.5% (36 of 790 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: NicoA08 <nicolasantunes08@gmail.com>
Co-authored-by: Riton Du Boulon <henripl37@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/fr/
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-settings
2026-04-30 12:25:34 -06:00
c7af51376b Translated using Weblate (Spanish)
Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (Spanish)

Currently translated at 57.4% (58 of 101 strings)

Translated using Weblate (Spanish)

Currently translated at 21.9% (103 of 469 strings)

Translated using Weblate (Spanish)

Currently translated at 70.3% (757 of 1076 strings)

Translated using Weblate (Spanish)

Currently translated at 31.3% (27 of 86 strings)

Translated using Weblate (Spanish)

Currently translated at 98.4% (127 of 129 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (25 of 25 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Spanish)

Currently translated at 20.5% (162 of 790 strings)

Translated using Weblate (Spanish)

Currently translated at 99.4% (173 of 174 strings)

Translated using Weblate (Spanish)

Currently translated at 95.9% (118 of 123 strings)

Translated using Weblate (Spanish)

Currently translated at 29.6% (24 of 81 strings)

Translated using Weblate (Spanish)

Currently translated at 67.6% (728 of 1076 strings)

Translated using Weblate (Spanish)

Currently translated at 92.7% (218 of 235 strings)

Translated using Weblate (Spanish)

Currently translated at 66.4% (715 of 1076 strings)

Translated using Weblate (Spanish)

Currently translated at 66.4% (714 of 1074 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (22 of 22 strings)

Translated using Weblate (Spanish)

Currently translated at 98.2% (57 of 58 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Spanish)

Currently translated at 92.0% (23 of 25 strings)

Translated using Weblate (Spanish)

Currently translated at 10.2% (48 of 469 strings)

Translated using Weblate (Spanish)

Currently translated at 8.9% (71 of 790 strings)

Translated using Weblate (Spanish)

Currently translated at 99.4% (173 of 174 strings)

Translated using Weblate (Spanish)

Currently translated at 98.2% (171 of 174 strings)

Translated using Weblate (Spanish)

Currently translated at 97.1% (169 of 174 strings)

Translated using Weblate (Spanish)

Currently translated at 95.9% (167 of 174 strings)

Co-authored-by: Daniel G. <keybyte@gmail.com>
Co-authored-by: Francesc Domene <fdomenef@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Luis Enrique Barral <luisbarral22@hotmail.com>
Co-authored-by: NecrumBlacke4984a794e814493 <k_spin@hotmail.com>
Co-authored-by: Riker <alpha9@icloud.com>
Co-authored-by: ThatStella7922 <stella@thatstel.la>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/es/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-30 12:25:34 -06:00
74cfa61952 Translated using Weblate (Dutch)
Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (Dutch)

Currently translated at 50.6% (41 of 81 strings)

Translated using Weblate (Dutch)

Currently translated at 93.7% (121 of 129 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Sjoerd Kocken <info@sjoerdk.nl>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/nl/
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-live
2026-04-30 12:25:34 -06:00
81899ddf57 Translated using Weblate (Indonesian)
Currently translated at 3.0% (33 of 1076 strings)

Co-authored-by: Glen Ricky Himawan <glen.ricky23@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/id/
Translation: Frigate NVR/views-settings
2026-04-30 12:25:34 -06:00
33e2b23f2e Translated using Weblate (Italian)
Currently translated at 100.0% (235 of 235 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (86 of 86 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (101 of 101 strings)

Translated using Weblate (Italian)

Currently translated at 9.3% (44 of 469 strings)

Translated using Weblate (Italian)

Currently translated at 10.1% (80 of 790 strings)

Translated using Weblate (Italian)

Currently translated at 9.4% (75 of 790 strings)

Translated using Weblate (Italian)

Currently translated at 8.3% (39 of 469 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (64 of 64 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Italian)

Currently translated at 5.8% (46 of 790 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (25 of 25 strings)

Translated using Weblate (Italian)

Currently translated at 5.9% (28 of 469 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Italian)

Currently translated at 5.6% (45 of 790 strings)

Translated using Weblate (Italian)

Currently translated at 61.8% (664 of 1074 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (22 of 22 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (174 of 174 strings)

Co-authored-by: Gringo <ita.translations@tiscali.it>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/it/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-30 12:25:34 -06:00
b5193c9978 Translated using Weblate (Polish)
Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Polish)

Currently translated at 82.1% (143 of 174 strings)

Translated using Weblate (Polish)

Currently translated at 60.3% (652 of 1081 strings)

Translated using Weblate (Polish)

Currently translated at 72.7% (16 of 22 strings)

Translated using Weblate (Polish)

Currently translated at 67.1% (43 of 64 strings)

Translated using Weblate (Polish)

Currently translated at 4.3% (34 of 790 strings)

Translated using Weblate (Polish)

Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (Polish)

Currently translated at 18.6% (16 of 86 strings)

Translated using Weblate (Polish)

Currently translated at 22.7% (5 of 22 strings)

Translated using Weblate (Polish)

Currently translated at 3.0% (24 of 790 strings)

Translated using Weblate (Polish)

Currently translated at 16.2% (14 of 86 strings)

Translated using Weblate (Polish)

Currently translated at 2.6% (21 of 790 strings)

Translated using Weblate (Polish)

Currently translated at 13.6% (3 of 22 strings)

Translated using Weblate (Polish)

Currently translated at 98.9% (98 of 99 strings)

Translated using Weblate (Polish)

Currently translated at 15.1% (13 of 86 strings)

Translated using Weblate (Polish)

Currently translated at 100.0% (25 of 25 strings)

Translated using Weblate (Polish)

Currently translated at 100.0% (145 of 145 strings)

Co-authored-by: Dawid Kędzierski <dawidk612@wp.pl>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: J P <jpoloczek24@gmail.com>
Co-authored-by: Michał Budzik <budzikmichal@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/pl/
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-30 12:25:34 -06:00
93443773f4 Translated using Weblate (Hungarian)
Currently translated at 18.6% (16 of 86 strings)

Translated using Weblate (Hungarian)

Currently translated at 7.6% (36 of 469 strings)

Translated using Weblate (Hungarian)

Currently translated at 80.0% (20 of 25 strings)

Translated using Weblate (Hungarian)

Currently translated at 5.9% (47 of 790 strings)

Translated using Weblate (Hungarian)

Currently translated at 86.3% (19 of 22 strings)

Translated using Weblate (Hungarian)

Currently translated at 74.7% (130 of 174 strings)

Translated using Weblate (Hungarian)

Currently translated at 4.1% (33 of 790 strings)

Translated using Weblate (Hungarian)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Hungarian)

Currently translated at 52.0% (13 of 25 strings)

Translated using Weblate (Hungarian)

Currently translated at 92.7% (218 of 235 strings)

Translated using Weblate (Hungarian)

Currently translated at 39.6% (427 of 1076 strings)

Translated using Weblate (Hungarian)

Currently translated at 6.1% (29 of 469 strings)

Translated using Weblate (Hungarian)

Currently translated at 59.0% (13 of 22 strings)

Translated using Weblate (Hungarian)

Currently translated at 66.1% (41 of 62 strings)

Translated using Weblate (Hungarian)

Currently translated at 87.8% (87 of 99 strings)

Translated using Weblate (Hungarian)

Currently translated at 5.5% (26 of 469 strings)

Translated using Weblate (Hungarian)

Currently translated at 54.5% (12 of 22 strings)

Translated using Weblate (Hungarian)

Currently translated at 37.9% (408 of 1076 strings)

Translated using Weblate (Hungarian)

Currently translated at 44.0% (11 of 25 strings)

Translated using Weblate (Hungarian)

Currently translated at 3.7% (30 of 790 strings)

Translated using Weblate (Hungarian)

Currently translated at 71.8% (125 of 174 strings)

Translated using Weblate (Hungarian)

Currently translated at 86.8% (86 of 99 strings)

Translated using Weblate (Hungarian)

Currently translated at 4.4% (21 of 469 strings)

Translated using Weblate (Hungarian)

Currently translated at 65.2% (15 of 23 strings)

Translated using Weblate (Hungarian)

Currently translated at 2.6% (21 of 790 strings)

Co-authored-by: Da4ndo <vrgdnl20@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: KecskeTech <teonyitas@gmail.com>
Co-authored-by: ZELO <zg1990@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/hu/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/hu/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-30 12:25:34 -06:00
57eb7db5c9 Translated using Weblate (Catalan)
Currently translated at 100.0% (236 of 236 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1081 of 1081 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1077 of 1077 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (101 of 101 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (64 of 64 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1077 of 1077 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (86 of 86 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (58 of 58 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (95 of 95 strings)

Translated using Weblate (Catalan)

Currently translated at 97.8% (93 of 95 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (95 of 95 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (81 of 81 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1076 of 1076 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (790 of 790 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1074 of 1074 strings)

Co-authored-by: Eduardo Pastor Fernández <123eduardoneko123@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: anton garcias <isaga.percompartir@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ca/
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-settings
2026-04-30 12:25:34 -06:00
Hosted WeblateNicolas MowenYusuke, Hirota <hirota.yusuke@jp.fujitsu.com>alpha
eb73277322 Translated using Weblate (Japanese)
Currently translated at 10.0% (79 of 790 strings)

Translated using Weblate (Japanese)

Currently translated at 63.4% (686 of 1081 strings)

Translated using Weblate (Japanese)

Currently translated at 63.4% (686 of 1081 strings)

Translated using Weblate (Japanese)

Currently translated at 80.1% (81 of 101 strings)

Translated using Weblate (Japanese)

Currently translated at 9.8% (46 of 469 strings)

Translated using Weblate (Japanese)

Currently translated at 96.5% (56 of 58 strings)

Translated using Weblate (Japanese)

Currently translated at 8.7% (41 of 469 strings)

Translated using Weblate (Japanese)

Currently translated at 70.3% (45 of 64 strings)

Translated using Weblate (Japanese)

Currently translated at 90.8% (158 of 174 strings)

Translated using Weblate (Japanese)

Currently translated at 76.2% (77 of 101 strings)

Translated using Weblate (Japanese)

Currently translated at 94.5% (122 of 129 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (74 of 74 strings)

Translated using Weblate (Japanese)

Currently translated at 62.9% (681 of 1081 strings)

Translated using Weblate (Japanese)

Currently translated at 8.9% (71 of 790 strings)

Translated using Weblate (Japanese)

Currently translated at 6.1% (29 of 469 strings)

Translated using Weblate (Japanese)

Currently translated at 61.8% (669 of 1081 strings)

Translated using Weblate (Japanese)

Currently translated at 5.6% (45 of 790 strings)

Translated using Weblate (Japanese)

Currently translated at 92.3% (218 of 236 strings)

Translated using Weblate (Japanese)

Currently translated at 61.8% (669 of 1081 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (25 of 25 strings)

Translated using Weblate (Japanese)

Currently translated at 68.3% (69 of 101 strings)

Translated using Weblate (Japanese)

Currently translated at 5.9% (28 of 469 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (Japanese)

Currently translated at 89.0% (155 of 174 strings)

Translated using Weblate (Japanese)

Currently translated at 67.1% (43 of 64 strings)

Translated using Weblate (Japanese)

Currently translated at 5.5% (44 of 790 strings)

Translated using Weblate (Japanese)

Currently translated at 93.7% (121 of 129 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (22 of 22 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Japanese)

Currently translated at 61.0% (658 of 1077 strings)

Translated using Weblate (Japanese)

Currently translated at 62.3% (63 of 101 strings)

Translated using Weblate (Japanese)

Currently translated at 94.4% (137 of 145 strings)

Translated using Weblate (Japanese)

Currently translated at 92.3% (217 of 235 strings)

Translated using Weblate (Japanese)

Currently translated at 65.6% (42 of 64 strings)

Translated using Weblate (Japanese)

Currently translated at 98.8% (85 of 86 strings)

Translated using Weblate (Japanese)

Currently translated at 60.9% (656 of 1076 strings)

Translated using Weblate (Japanese)

Currently translated at 100.0% (74 of 74 strings)

Translated using Weblate (Japanese)

Currently translated at 93.0% (120 of 129 strings)

Translated using Weblate (Japanese)

Currently translated at 37.2% (32 of 86 strings)

Translated using Weblate (Japanese)

Currently translated at 37.2% (32 of 86 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Yusuke, Hirota <hirota.yusuke@jp.fujitsu.com>
Co-authored-by: alpha <etc@alpha-line.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-filter/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ja/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-filter
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-30 12:25:34 -06:00
d3853688ed Translated using Weblate (Bulgarian)
Currently translated at 0.2% (2 of 790 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Ivan Ivanov <ivan.ivanov@scoutbg.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/bg/
Translation: Frigate NVR/Config - Global
2026-04-30 12:25:34 -06:00
5fd8fc881a Translated using Weblate (Romanian)
Currently translated at 100.0% (1081 of 1081 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (236 of 236 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1077 of 1077 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (101 of 101 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (64 of 64 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (86 of 86 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (95 of 95 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (81 of 81 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (145 of 145 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1076 of 1076 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1074 of 1074 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (790 of 790 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: lukasig <lukasig@hotmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ro/
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-settings
2026-04-30 12:25:34 -06:00
7000712454 Translated using Weblate (Russian)
Currently translated at 8.4% (67 of 790 strings)

Translated using Weblate (Russian)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Russian)

Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (Russian)

Currently translated at 93.7% (121 of 129 strings)

Translated using Weblate (Russian)

Currently translated at 88.5% (154 of 174 strings)

Translated using Weblate (Russian)

Currently translated at 100.0% (58 of 58 strings)

Translated using Weblate (Russian)

Currently translated at 93.1% (54 of 58 strings)

Translated using Weblate (Russian)

Currently translated at 61.3% (659 of 1074 strings)

Translated using Weblate (Russian)

Currently translated at 88.0% (22 of 25 strings)

Translated using Weblate (Russian)

Currently translated at 95.4% (21 of 22 strings)

Translated using Weblate (Russian)

Currently translated at 69.3% (43 of 62 strings)

Translated using Weblate (Russian)

Currently translated at 92.3% (217 of 235 strings)

Co-authored-by: Anatoly Raev <cralixraev@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ru/
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-30 12:25:34 -06:00
72068b6823 Translated using Weblate (Estonian)
Currently translated at 100.0% (236 of 236 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Estonian)

Currently translated at 48.9% (24 of 49 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (64 of 64 strings)

Translated using Weblate (Estonian)

Currently translated at 54.8% (275 of 501 strings)

Translated using Weblate (Estonian)

Currently translated at 32.7% (19 of 58 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (Estonian)

Currently translated at 1.7% (8 of 469 strings)

Translated using Weblate (Estonian)

Currently translated at 0.2% (2 of 790 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (25 of 25 strings)

Translated using Weblate (Estonian)

Currently translated at 33.7% (49 of 145 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (74 of 74 strings)

Translated using Weblate (Estonian)

Currently translated at 91.8% (68 of 74 strings)

Translated using Weblate (Estonian)

Currently translated at 77.0% (57 of 74 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (22 of 22 strings)

Translated using Weblate (Estonian)

Currently translated at 1.4% (7 of 469 strings)

Translated using Weblate (Estonian)

Currently translated at 0.1% (1 of 790 strings)

Translated using Weblate (Estonian)

Currently translated at 77.4% (48 of 62 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Priit Jõerüüt <jrthwlate@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-filter/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-search/et/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/components-filter
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-search
2026-04-30 12:25:34 -06:00
04233c0574 Translated using Weblate (Greek)
Currently translated at 0.5% (4 of 790 strings)

Co-authored-by: D2m2TrYs Vlogs <minecrafymhtsarat@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/el/
Translation: Frigate NVR/Config - Global
2026-04-30 12:25:34 -06:00
1584400916 Translated using Weblate (German)
Currently translated at 100.0% (95 of 95 strings)

Translated using Weblate (German)

Currently translated at 100.0% (86 of 86 strings)

Translated using Weblate (German)

Currently translated at 100.0% (790 of 790 strings)

Translated using Weblate (German)

Currently translated at 100.0% (1076 of 1076 strings)

Translated using Weblate (German)

Currently translated at 100.0% (145 of 145 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Sebastian Sie <sebastian.neuplanitz@googlemail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/de/
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-settings
2026-04-30 12:25:34 -06:00
0d1189f26a Translated using Weblate (Portuguese (Brazil))
Currently translated at 5.1% (41 of 790 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 44.9% (58 of 129 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 5.7% (27 of 469 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 29.6% (24 of 81 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 4.9% (39 of 790 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 97.4% (229 of 235 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 5.5% (26 of 469 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 77.5% (135 of 174 strings)

Translated using Weblate (Portuguese (Brazil))

Currently translated at 43.7% (470 of 1074 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Nitokui <xaube@proton.me>
Co-authored-by: Tiago Krüger <tiagokruger404@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/pt_BR/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-30 12:25:34 -06:00
29eff13a4c Translated using Weblate (Turkish)
Currently translated at 59.9% (645 of 1076 strings)

Translated using Weblate (Turkish)

Currently translated at 100.0% (26 of 26 strings)

Translated using Weblate (Turkish)

Currently translated at 1.7% (8 of 469 strings)

Translated using Weblate (Turkish)

Currently translated at 87.1% (88 of 101 strings)

Translated using Weblate (Turkish)

Currently translated at 0.8% (7 of 790 strings)

Translated using Weblate (Turkish)

Currently translated at 17.4% (15 of 86 strings)

Translated using Weblate (Turkish)

Currently translated at 100.0% (235 of 235 strings)

Translated using Weblate (Turkish)

Currently translated at 92.0% (23 of 25 strings)

Translated using Weblate (Turkish)

Currently translated at 27.2% (6 of 22 strings)

Translated using Weblate (Turkish)

Currently translated at 0.3% (3 of 790 strings)

Translated using Weblate (Turkish)

Currently translated at 1.4% (7 of 469 strings)

Co-authored-by: Emre Varcı <emrevarci@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: R&MC Team <mahmuttuma9@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-player/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/tr/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-player
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-settings
2026-04-30 12:25:34 -06:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
1162c01b3e Bump actions/upload-artifact from 4 to 7 (#22795)
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 4 to 7.
- [Release notes](https://github.com/actions/upload-artifact/releases)
- [Commits](https://github.com/actions/upload-artifact/compare/v4...v7)

---
updated-dependencies:
- dependency-name: actions/upload-artifact
  dependency-version: '7'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

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2026-04-30 12:20:11 -06:00
ryzendigoandGitHub 27b7ef0a7a fix: mismatched time sources break birdseye idle heartbeat (#22466)
The idle heartbeat check in BirdsEyeOutputProcess.update() compares
time.monotonic() (seconds since an arbitrary point, typically boot)
against last_output_time which is set from datetime.datetime.now().timestamp()
(Unix epoch seconds).

These are completely different time bases. The subtraction produces a
large negative number, so the idle heartbeat condition can never be
satisfied. This means birdseye stops sending frames when all cameras
go idle, instead of continuing at the configured idle_heartbeat_fps.

Use datetime.datetime.now().timestamp() consistently for both the
heartbeat check and the output time tracking.
2026-04-30 12:16:49 -06:00
01a7ec1060 Miscellaneous fixes (#23044)
* Move openai specific workaround so it doesn't apply to other providers

* Fix gemini tool calling

* Improve efficiency of frame listing for previews

* debug replay fixes

- initial selection without changing the radio button in the dialog would select 1 hour (rather than 1 minute)
- use CLIPS_DIR instead of CACHE_DIR so that longer replay clips don't cause tmpfs cache overflows

* don't re-render the tracking details overlay on every video time tick

* change pinned to planned

---------

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
2026-04-30 12:53:34 -05:00
95b5b89ed9 Miscellaneous fixes (#23032)
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* ensure embeddings process restarts after maintainer thread crash

* add docs link to media sync settings

* fix color

Co-authored-by: Copilot <copilot@github.com>

* match link color with other sections

* ensure recording staleness threshold scales with segment_time

* docs tweak

* Fix llama.cpp media marker

* Fix gemini tools call

---------

Co-authored-by: Copilot <copilot@github.com>
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-04-29 16:20:19 -06:00
Nicolas MowenandGitHub a182385618 Fix ROCm build (#23040)
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2026-04-29 09:30:16 -05:00
Nicolas MowenandGitHub 088e1ad7ef Add ability to download case as zip (#23034)
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2026-04-28 19:11:41 -05:00
011ad8eda7 Miscellaneous fixes (#23017)
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* add ui to camera config update topics enum

* add mqtt to camera config update enum

* ensure cleanup runs when an event end skips post-processing

* end any in-progress audio events when audio detection is disabled

we already end in-progress audio events when we disable a camera, but this mirrors that logic for specifically disabling audio detection

* Improve GenAI metadata

* fix invalid recording segment topic being misrouted to the valid handler

* Add confidence default to avoid unnecessary field causing issues

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-04-28 08:54:09 -06:00
4171efcd79 Miscellaneous fixes (#23009)
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* Reduce max frames per second to 1

* Use pydantic but don't fail if some constraints are not met.

* Adjust limits

* Adjust limits

* Cleanup

* add unsaved changes icon/popover to individual settings section

* allow changing camera friendly_name from camera management pane

---------

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
2026-04-26 17:09:35 -05:00
Nicolas MowenandGitHub 0ea8924727 GenAI Optimizations (#23006)
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* Test for image token usage in llama.cpp so we can more appropriately decide how many frames to include

* Limit based on frames per second

* handle zone case sensitivity

* Improve formatting

* Add observations field so model can build CoT before outputting used fields
2026-04-25 17:38:18 -05:00
1a1994ca17 Miscellaneous fixes (#23000)
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* ensure classification wizard dialog is scrollable on mobile too

* add chat and features group to mobile menu

Co-authored-by: Copilot <copilot@github.com>

* Set min length for summary too

* Don't use orange for review item

---------

Co-authored-by: Copilot <copilot@github.com>
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-04-25 09:12:20 -06:00
Josh HawkinsandGitHub 819e8de172 Revert modal changes (#23001)
* revert modal changes from #22963

* add test and lint
2026-04-25 07:21:13 -06:00
Nicolas MowenandGitHub ea246384bf Set min length for GenAI scene to encourage details (#22996)
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2026-04-24 18:40:52 -05:00
Josh HawkinsandGitHub d8f70b7fed Fix dismissable layer regression (#22995)
* reset several dropdown and context menus to non-modal

* add specific e2e test to confirm pointer events bug
2026-04-24 17:24:24 -06:00
Josh HawkinsandGitHub 434ef358a2 add analyze keyframes testing script (#22994)
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2026-04-24 11:42:30 -05:00
Nicolas MowenandGitHub fe269b77b8 Optimize face recognition (#22993)
* Improve mean generation for faces to remove outlier embeddings

* Create testing scripts folder

* Fix mypy
2026-04-24 11:14:28 -05:00
Josh HawkinsandGitHub 77831304a7 Camera access fixes (#22987)
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* only send monitoring notifications to users with camera access

* check access to similarity search event id camera

* require admin role for storage usage endpoint

* check camera access for jsmpeg and birdseye cameras

* tests

* formatting
2026-04-23 12:27:49 -06:00
Josh HawkinsandGitHub 1a6d04fde7 use object-anchored snapshot crops for classification wizard examples (#22985) 2026-04-23 08:53:48 -05:00
Josh HawkinsandGitHub 4a1b7a1629 enforce python-level timeout on ffprobe subprocesses (#22984) 2026-04-23 07:16:22 -06:00
Nicolas MowenandGitHub 8eace9c3e7 WebUI tweaks (#22980)
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* Use escape key to go back to main camera dashboard

* Add icon showing when review item is needing review
2026-04-22 21:37:17 -05:00
Josh HawkinsandGitHub 8fc1e97df5 Stream probe fallback (#22971)
* fall back to tcp transport when rtsp probes fail over udp

* tweak wizard message
2026-04-22 14:38:54 -06:00
eXtremeSHOKandGitHub 0a332cada9 Update third_party_extensions.md (#22973) 2026-04-22 14:38:36 -06:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
ba499201e6 Bump lodash-es from 4.17.23 to 4.18.1 in /web (#22733)
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Bumps [lodash-es](https://github.com/lodash/lodash) from 4.17.23 to 4.18.1.
- [Release notes](https://github.com/lodash/lodash/releases)
- [Commits](https://github.com/lodash/lodash/compare/4.17.23...4.18.1)

---
updated-dependencies:
- dependency-name: lodash-es
  dependency-version: 4.18.1
  dependency-type: indirect
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-04-22 15:03:43 -05:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
c244e6582a Bump path-to-regexp from 0.1.12 to 0.1.13 in /docs (#22683)
Bumps [path-to-regexp](https://github.com/pillarjs/path-to-regexp) from 0.1.12 to 0.1.13.
- [Release notes](https://github.com/pillarjs/path-to-regexp/releases)
- [Changelog](https://github.com/pillarjs/path-to-regexp/blob/v.0.1.13/History.md)
- [Commits](https://github.com/pillarjs/path-to-regexp/compare/v0.1.12...v.0.1.13)

---
updated-dependencies:
- dependency-name: path-to-regexp
  dependency-version: 0.1.13
  dependency-type: indirect
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2026-04-22 14:39:46 -05:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
fff3594553 Bump lodash from 4.17.23 to 4.18.1 in /web (#22787)
Bumps [lodash](https://github.com/lodash/lodash) from 4.17.23 to 4.18.1.
- [Release notes](https://github.com/lodash/lodash/releases)
- [Commits](https://github.com/lodash/lodash/compare/4.17.23...4.18.1)

---
updated-dependencies:
- dependency-name: lodash
  dependency-version: 4.18.1
  dependency-type: direct:production
...

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2026-04-22 14:39:08 -05:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
25bfb2c481 Bump python-multipart from 0.0.20 to 0.0.26 in /docker/main (#22894)
Bumps [python-multipart](https://github.com/Kludex/python-multipart) from 0.0.20 to 0.0.26.
- [Release notes](https://github.com/Kludex/python-multipart/releases)
- [Changelog](https://github.com/Kludex/python-multipart/blob/master/CHANGELOG.md)
- [Commits](https://github.com/Kludex/python-multipart/compare/0.0.20...0.0.26)

---
updated-dependencies:
- dependency-name: python-multipart
  dependency-version: 0.0.26
  dependency-type: direct:production
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-04-22 14:38:56 -05:00
b7261c8e70 GenAI Tweaks (#22968)
* Add debug logs

* refresh embeddings maintainer genai clients on config update

---------

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
2026-04-22 09:55:54 -06:00
Josh HawkinsandGitHub ad9092d0da Tweaks (#22965)
* use ffmpeg to probe rtsp urls instead of cv2

cv2 is faster (no subprocess launch) and will continue to be used for recording segments

* tweak faq

* change unsaved color to orange

avoids confusion with validation errors (red)

* don't use any variant of orange as a profile color

avoids confusion with unsaved changes

* more unsaved color tweaks
2026-04-22 09:19:30 -06:00
Nicolas MowenandGitHub 20705a3e97 Update oneVPL (#22966) 2026-04-22 08:50:37 -06:00
Josh HawkinsandGitHub f4ac063b37 Add camera wizard improvements (#22963)
* warn in camera wizard when detect stream resolution cannot be determined

* add timeout and tcp fallback for rtsp urls only
2026-04-22 08:15:17 -05:00
Abhilash KishoreandGitHub 2dcaeb6809 fix: bump OpenVINO to 2025.4.x to resolve LXC container detector crash (#22859)
* fix: bump OpenVINO to 2025.4.x to resolve LXC container crash

* fix: replace openvino + onnxruntime with onnxruntime-openvino 1.24.*

onnxruntime-openvino 1.24.* bundles OpenVINO 2025.4.1, which fixes a
crash in constrained CPU environments (e.g. Proxmox LXC) where
lin_system_conf.cpp calls stoi("") on empty strings read from offline
CPU sysfs entries.

Consolidating to onnxruntime-openvino also ensures the OpenVINO runtime
and ONNX Runtime OpenVINO EP are always compatible versions.

* revert: restore onnxruntime, keep openvino bump

Reverting onnxruntime-openvino consolidation - onnxruntime is used with
multiple execution providers (CUDA, TensorRT, MIGraphX, CPU) and cannot
be replaced wholesale with the openvino-specific wheel.
2026-04-22 07:12:14 -06:00
Josh HawkinsandGitHub 962d36323b Improve frontend e2e tests (#22958)
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* add mock data

* add helpers

* page objects

* updated specs

* remove PENDING_REWARITE

* formatting
2026-04-21 16:32:18 -06:00
Josh HawkinsandGitHub 2cfb530dbf fix yolonas colab notebook (#22936)
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2026-04-21 11:08:10 -06:00
Josh HawkinsandGitHub 3b81416299 Update Radix deps (#22957)
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* Bump radix-ui packages to align react-dismissable-layer version and fix nested overlay pointer-events bug

* remove workarounds for radix pointer events issues on dropdown and context menus

* remove disablePortal from popover

* remove modal on popovers

* remove workarounds in restart dialog

* keep onCloseAutoFocus for face, classification, and ptz

these are necessary to prevent tooltips from re-showing and from the arrow keys from reopening the ptz presets menu

* add tests
2026-04-21 08:48:48 -06:00
Eduardo-JaramilloandGitHub 7d315c5e6b remove temporary DB cleanup check (#22950)
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2026-04-21 05:11:01 -06:00
Nicolas MowenandGitHub 6cdf4fe3b8 Update intel runtimes to support Battlemage (#22943)
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2026-04-20 08:23:15 -06:00
Josh HawkinsandGitHub 1a5d15ba81 Miscellaneous fixes (#22924)
* apply annotation offset to frigate+ submission frame time

* fix broken docs links with hash fragments that resolve wrong on reload

* undo

* use recording snapshot for frigate+ frame submission from VideoControls

rather than a canvas grab/paint, which may not always align with an ffmpeg snapshot due to keyframes

* add more docs links

- display docs link for main sections on collapsible fields

* dialog button consistency
2026-04-20 07:19:09 -06:00
icidiandGitHub 043c746a8b Improve readability by removing trailing digits caused by floating number conversion (#22934) 2026-04-20 06:35:48 -06:00
423ee2fe72 Feature: Share Timestamped URL for Camera Footage History (#22537)
* Initial copy timestamp url implementation

* revise url format

* Implement share timestamp dialog

* Use translations

* Add comments

* Add validations to shared link

* Switch to searchEffect implementation

* Add missing accessibility related dialog description

* Change URL format to unix timestamps

* Remove unnecessary useEffect

* Remove duplicated dialog title

* Fixes/improvements based off PR review comments

* Add missing cancel button & separators to dialog

* Make share description clearer

* Bugfix: guard against showing toasts twice
Because this effect ends up running multiple times

* Clamp future timestamps to now

* Revert "Bugfix: guard against showing toasts twice"

This reverts commit 99fa5e1dee.

* Use normal separator

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

* Fixes based off PR review comments

* Bugfix: Share dialog was not receiving the player timestamp after removing key that triggered remounts

* Defer `setRecording` and return true from hook for cleanup

* Remove timeout defer hack in favor of refactored hook

* Attempt to replay video muted on NotAllowedError

* Use separate persistent mute and temporary forced mute states

* Align cancel button with other dialogs

* Prevent wrapping on dialog title

* Remove extra "back" button on mobile drawer

* Fix back navigation when coming from direct shared timestamp links

* Use new timeformat hook

* Simplify dialog radio buttons

* Apply suggestions from code review

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

---------

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
2026-04-20 06:35:25 -06:00
Arun RajiahandGitHub d7f42735fc docs: add cctvQL to third-party extensions (#22930) 2026-04-19 07:05:43 -06:00
Josh HawkinsandGitHub 81b0d94793 fix broken docs links with hash fragments that resolve wrong on reload (#22925) 2026-04-18 16:50:28 -06:00
Josh HawkinsandGitHub cfb87f9744 Miscellaneous fixes (#22913)
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* add log when probing detect stream on startup

when users don't explicitly set detect.width and detect.height, we probe for them. sometimes the probe hangs (camera doesn't support UDP, like some Reolinks), so this log message will make that clearer

* add faq about probing detect stream

* fix stuck activity ring when tracked object transitions to stationary

* drop cache segments past retain cutoff regardless of retention mode

* add maintainer test
2026-04-18 07:10:50 -06:00
Josh HawkinsandGitHub 74fcd720d3 Add step + percent progress for exports (#22915)
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* backend

* improve frontend Job typing

* progress frontend

* i18n

* tests
2026-04-17 12:18:12 -06:00
Josh HawkinsandGitHub a94d1b5d9e Miscellaneous Fixes (#22890)
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* only link to profile settings in status bar for admin users

* use hasFullCameraAccess for group filtering

* add custom export args to record docs

* update recordings docs

* prevent review WS handler from poisoning SWR cache before initial fetch completes
2026-04-16 09:10:03 -06:00
Nicolas MowenandGitHub d830d47c9b fix mypy (#22889)
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2026-04-15 10:02:41 -05:00
Nicolas MowenandGitHub 3e85b18ee3 Use Frigate amd64 cache image for devcontainer build (#22888)
* Cache intel driver build

* Use Frigate's cached build
2026-04-15 08:37:23 -06:00
Nicolas MowenandGitHub 2ffe47511a Fix manual event getting caught by global motion config (#22887) 2026-04-15 08:32:26 -06:00
Josh HawkinsandGitHub 82e14d71fb Fix review page spinner not clearing when review item ends (#22886)
* fix review page spinner not clearing when review item ends

* use last ended review item ID instead of counter

* use separate displayItems memo to overlay end_time updates without re-filtering reviewed items
2026-04-15 08:24:36 -06:00
Nicolas MowenandGitHub 15ac76f20d Manually build intel driver (#22881)
* build intel driver

* Update docs
2026-04-15 07:07:27 -05:00
Josh HawkinsandGitHub a47be12ac5 Add deferred real-time processor for enrichments (#22880)
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* implement deferred real-time processor with background task handling

* add tests

* fix typing
2026-04-14 21:39:44 -06:00
K3AandGitHub 4232792248 docs: mention /dev/kfd for ROCm and clarify /dev/accel docker mounts in installation.md (#22879)
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AMD needs /dev/kfd for ROCm.

And /dev/accel is used for NPUs in AMD APUs too (enabled via CONFIG_DRM_ACCEL_AMDXDNA kernel option).
2026-04-14 16:26:19 -06:00
67837f61d0 Update restream.md docs and clarify output config (#22860)
* Update restream.md

Clarified that exec output must be put in curly braces ONLY in case of RTSP, not pipe, as per go2rtc docs. Added additional example use case for exec function (rpi5b cam set-up).

* Cleanup

Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
2026-04-14 14:00:18 -05:00
Josh HawkinsandGitHub 48abac9b45 fix i18n extractor not recognizing shorthand plural count in MultiExportDialog (#22877) 2026-04-14 13:51:39 -05:00
Josh HawkinsandGitHub e7e6f87682 Export improvements (#22867)
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* backend

* frontend + i18n

* tests + api spec

* tweak backend to use Job infrastructure for exports

* frontend tweaks and Job infrastructure

* tests

* tweaks

- add ability to remove from case
- change location of counts in case card

* add stale export reaper on startup

* fix toaster close button color

* improve add dialog

* formatting

* hide max_concurrent from camera config export settings

* remove border

* refactor batch endpoint for multiple review items

* frontend

* tests and fastapi spec

* fix deletion of in-progress exports in a case

* tweaks

- hide cases when filtering cameras that have no exports from those cameras
- remove description from case card
- use textarea instead of input for case description in add new case dialog

* add auth exceptions for exports

* add e2e test for deleting cases with exports

* refactor delete and case endpoints

allow bulk deleting and reassigning

* frontend

- bulk selection like Review
- gate admin-only actions
- consolidate dialogs
- spacing/padding tweaks

* i18n and tests

* update openapi spec

* tweaks

- add None to case selection list
- allow new case creation from single cam export dialog

* fix codeql

* fix i18n

* remove unused

* fix frontend tests
2026-04-14 08:19:50 -06:00
Josh HawkinsandGitHub 18c068a3f9 Add network requirements docs (#22874)
* Add network requirements docs

* shorten title

* add note about network requirements in each section
2026-04-14 08:03:34 -06:00
Josh HawkinsandGitHub 58c93c2e9e clarify emergency cleanup (#22864) 2026-04-13 07:07:09 -06:00
Josh HawkinsandGitHub 335229d0d4 Miscellaneous fixes (#22828)
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* fix video playback stutter when GenAI dialog is open in detail stream

Inline `onOpen` callback in DetailStream.tsx:522 creates a new function identity every render. GenAISummaryChip.tsx:98's useEffect depends on [open, onOpen], so it re-fires on every parent re-render while the dialog is open. Each fire calls onSeek -> setCurrentTime -> seekToTimestamp, creating a continuous re-render + seek loop

* add /profiles to EXEMPT_PATHS for non-admin users

* skip debug_replay/status poll for non-admin users

* use subquery for timeline lookup to avoid SQLite variable limit
2026-04-09 20:53:17 -06:00
Josh HawkinsandGitHub d113be5e19 Improve frontend test framework (#22824)
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* add error allowlist file for error collector

* add error collector for console + page + request errors

* wire error collector into frigateApp fixture

* add self-tests for error collector fixture

* gate strict error mode on E2E_STRICT_ERRORS=1

* triage pre-existing errors and seed allowlist

* add mockEmpty/mockError/mockDelay helpers for state-driven tests

* add self-tests for mock override helpers

* add mobile affordance helpers to BasePage

* add lint script for banned spec patterns and @mobile rule

* apply prettier fixes to new e2e files

* rewrite export.spec.ts

* clean up

* move export spec rewrite and bugfix to separate branch
2026-04-09 14:42:36 -06:00
Josh HawkinsandGitHub 98c2fe00c1 Chat improvements (#22823)
* Add score fusion helpers for find_similar_objects chat tool

* Add candidate query builder for find_similar_objects chat tool

* register find_similar_objects chat tool definition

* implement _execute_find_similar_objects chat tool dispatcher

* Dispatch find_similar_objects in chat tool executor

* Teach chat system prompt when to use find_similar_objects

* Add i18n strings for find_similar_objects chat tool

* Add frontend extractor for find_similar_objects tool response

* Render anchor badge and similarity scores in chat results

* formatting

* filter similarity results in python, not sqlite-vec

* extract pure chat helpers to chat_util module

* Teach chat system prompt about attached_event marker

* Add parseAttachedEvent and prependAttachment helpers

* Add i18n strings for chat event attachments

* Add ChatAttachmentChip component

* Make chat thumbnails attach to composer on click

* Render attachment chip in user chat bubbles

* Add ChatQuickReplies pill row component

* Add ChatPaperclipButton with event picker popover

* Wire event attachments into chat composer and messages

* add ability to stop streaming

* tweak cursor to appear at the end of the same line of the streaming response

* use abort signal

* add tooltip

* display label and camera on attachment chip
2026-04-09 14:31:37 -06:00
Josh HawkinsandGitHub 556d5d8c9d remove dead code and repair utf-8 preset names via latin-1 round trip (#22818)
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2026-04-08 16:20:58 -05:00
Josh HawkinsandGitHub 8f13932c64 UI fixes (#22814)
* display area as proper percentage in debug view

* match replay objects list with debug view

* motion search fixes

- tweak progress bar to exclude heatmap and inactive segments
- show metrics immediately on search start
- fix preview frame loading race
- fix polygon missing after dialog remount
- don't try to drag the image when dragging vertex of polygon

* add activity indicator to storage metrics

* make sub label query for events API endpoints case insensitive
2026-04-08 08:21:48 -06:00
Josh HawkinsandGitHub 5d2a725428 Display more scores in Tracking Details (#22799)
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* add computed and top score to timeline entries

* frontend

* docs
2026-04-07 10:06:22 -06:00
dfe365cd28 Miscellaneous fixes (#22780)
* fix mobile export crash by removing stale iOS non-modal drawer workaround

* Remove titlecase to avoid Gemma4 handling plain labels as proper nouns

* Improve titling:

* Make directions more clear

* Properly capitalize delivery services

* update dispatcher config reference on save

* subscribe to review topic so ReviewDescriptionProcessor knows genai is enabled

* auto-send ON genai review WS message when enabled_in_config transitions to true

* remove unused object level

* update docs to clarify pre/post capture settings

* add ui docs links

* improve known_plates field in settings UI

* only show save all when multiple sections are changed

or if the section being changed is not currently being viewed

* fix docs

---------

Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
2026-04-07 07:16:19 -06:00
Josh HawkinsandGitHub 49c3732726 Improve environment var handling (#22796)
* refactor env var handling

- use shared helper
- use left-to-right parser

* add tests

* formatting
2026-04-07 07:16:02 -06:00
dependabot[bot]GitHubdependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
c3628a339d Bump vite from 6.4.1 to 6.4.2 in /web (#22788)
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Bumps [vite](https://github.com/vitejs/vite/tree/HEAD/packages/vite) from 6.4.1 to 6.4.2.
- [Release notes](https://github.com/vitejs/vite/releases)
- [Changelog](https://github.com/vitejs/vite/blob/v6.4.2/packages/vite/CHANGELOG.md)
- [Commits](https://github.com/vitejs/vite/commits/v6.4.2/packages/vite)

---
updated-dependencies:
- dependency-name: vite
  dependency-version: 6.4.2
  dependency-type: direct:development
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2026-04-06 19:16:12 -05:00
Josh HawkinsandGitHub c750372586 Add frontend tests (#22783)
* basic e2e frontend test framework

* improve mock data generation and add test cases

* more cases

* add e2e tests to PR template

* don't generate mock data in PR CI

* satisfy codeql check

* fix flaky system page tab tests by guarding against crashes from incomplete mock stats

* reduce local test runs to 4 workers to match CI
2026-04-06 16:33:28 -06:00
Josh HawkinsandGitHub ed3bebc967 Miscellaneous fixes (#22779)
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* block ffmpeg args in custom exports for non-admin users only

* prune expired reconnect timestamps periodically in watchdog loop

reconnect timestamps were only pruned when a new reconnect
occurred. This meant a single reconnect would persist in the count indefinitely instead of expiring after 1 hour

* formatting
2026-04-06 07:53:23 -06:00
Josh HawkinsandGitHub e95e9b52f3 GenAI tweak (#22773)
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* refresh model dropdown after changing provider or base url

* decouple list_models from provider init

switching providers in the UI left an invalid model in the config, then _init_provider would fail and list_models would return an empty list, making it impossible to select a valid model
2026-04-05 11:00:13 -06:00
Josh HawkinsandGitHub 67a1531da0 Tweaks (#22770)
* radix pointer events fix

* add debug log for no genai responses

* tweak profiles docs

* add weblate to maintainers list
2026-04-05 10:08:23 -06:00
Josh HawkinsandGitHub d8c35d5a0f Miscellaneous fixes (#22762)
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2026-04-04 21:32:26 -06:00
9ba81d6dc8 Translated using Weblate (Cantonese (Traditional Han script))
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Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: beginner2047 <leoywng44@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/yue_Hant/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
2b8fd74ae8 Translated using Weblate (Norwegian Bokmål)
Currently translated at 100.0% (1071 of 1071 strings)

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Currently translated at 100.0% (142 of 142 strings)

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Currently translated at 100.0% (790 of 790 strings)

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Currently translated at 100.0% (99 of 99 strings)

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Currently translated at 100.0% (47 of 47 strings)

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Currently translated at 100.0% (22 of 22 strings)

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Currently translated at 100.0% (1068 of 1068 strings)

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Currently translated at 100.0% (174 of 174 strings)

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Currently translated at 100.0% (25 of 25 strings)

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Currently translated at 100.0% (129 of 129 strings)

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Currently translated at 100.0% (58 of 58 strings)

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Currently translated at 100.0% (58 of 58 strings)

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Currently translated at 100.0% (172 of 172 strings)

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Currently translated at 100.0% (23 of 23 strings)

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Currently translated at 100.0% (235 of 235 strings)

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Currently translated at 63.5% (652 of 1026 strings)

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Currently translated at 100.0% (123 of 123 strings)

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Currently translated at 100.0% (62 of 62 strings)

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Currently translated at 100.0% (47 of 47 strings)

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Currently translated at 100.0% (58 of 58 strings)

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Currently translated at 100.0% (98 of 98 strings)

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Currently translated at 100.0% (122 of 122 strings)

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Currently translated at 100.0% (142 of 142 strings)

Translated using Weblate (Norwegian Bokmål)

Currently translated at 98.3% (120 of 122 strings)

Translated using Weblate (Norwegian Bokmål)

Currently translated at 100.0% (123 of 123 strings)

Translated using Weblate (Norwegian Bokmål)

Currently translated at 96.5% (56 of 58 strings)

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Currently translated at 100.0% (138 of 138 strings)

Translated using Weblate (Norwegian Bokmål)

Currently translated at 100.0% (10 of 10 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: OverTheHillsAndFarAway <prosjektx@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-configeditor/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/nb_NO/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/nb_NO/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-configeditor
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-04 08:08:35 -05:00
c0ffb395f8 Translated using Weblate (Chinese (Simplified Han script))
Currently translated at 99.8% (1069 of 1071 strings)

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Currently translated at 99.9% (1067 of 1068 strings)

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Currently translated at 100.0% (1065 of 1065 strings)

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Currently translated at 100.0% (469 of 469 strings)

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Currently translated at 100.0% (174 of 174 strings)

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Currently translated at 100.0% (790 of 790 strings)

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Currently translated at 100.0% (99 of 99 strings)

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Currently translated at 100.0% (129 of 129 strings)

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Currently translated at 100.0% (1049 of 1049 strings)

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Currently translated at 100.0% (790 of 790 strings)

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Currently translated at 100.0% (58 of 58 strings)

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Currently translated at 100.0% (469 of 469 strings)

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Currently translated at 94.0% (963 of 1024 strings)

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Currently translated at 100.0% (467 of 467 strings)

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Currently translated at 91.1% (925 of 1015 strings)

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Currently translated at 100.0% (788 of 788 strings)

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Currently translated at 99.3% (783 of 788 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 98.9% (780 of 788 strings)

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Currently translated at 100.0% (142 of 142 strings)

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Currently translated at 100.0% (98 of 98 strings)

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Currently translated at 100.0% (23 of 23 strings)

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Currently translated at 100.0% (122 of 122 strings)

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Currently translated at 100.0% (47 of 47 strings)

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Currently translated at 98.3% (120 of 122 strings)

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Currently translated at 100.0% (62 of 62 strings)

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Currently translated at 100.0% (172 of 172 strings)

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Currently translated at 100.0% (235 of 235 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 98.8% (779 of 788 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 98.8% (779 of 788 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (123 of 123 strings)

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Currently translated at 99.5% (465 of 467 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 91.2% (923 of 1011 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (98 of 98 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 91.2% (923 of 1011 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Chinese (Simplified Han script))

Currently translated at 99.3% (466 of 469 strings)

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Currently translated at 96.8% (1082 of 1117 strings)

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Currently translated at 100.0% (231 of 231 strings)

Co-authored-by: Anonymous <noreply@weblate.org>
Co-authored-by: GuoQing Liu <842607283@qq.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/zh_Hans/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/zh_Hans/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-04 08:08:35 -05:00
416b69439c Translated using Weblate (Chinese (Traditional Han script))
Currently translated at 3.6% (17 of 469 strings)

Translated using Weblate (Chinese (Traditional Han script))

Currently translated at 1.0% (8 of 790 strings)

Translated using Weblate (Chinese (Traditional Han script))

Currently translated at 56.5% (69 of 122 strings)

Translated using Weblate (Chinese (Traditional Han script))

Currently translated at 56.5% (69 of 122 strings)

Co-authored-by: Anson <yeungyinho@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: windasd <me@windasd.tw>
Co-authored-by: 薛展 <n16418113@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/zh_Hant/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/zh_Hant/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
8d7134319a Translated using Weblate (Slovenian)
Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: thehijacker <thehijacker@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/sl/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
23e7881b99 Translated using Weblate (Slovak)
Currently translated at 97.5% (119 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: OskarSidor <oskar.sidor@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/sk/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
b8796838d7 Translated using Weblate (Korean)
Currently translated at 100.0% (235 of 235 strings)

Translated using Weblate (Korean)

Currently translated at 95.1% (117 of 123 strings)

Translated using Weblate (Korean)

Currently translated at 77.0% (134 of 174 strings)

Translated using Weblate (Korean)

Currently translated at 33.9% (170 of 501 strings)

Translated using Weblate (Korean)

Currently translated at 12.9% (138 of 1065 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: John <john@akfn.net>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/audio/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ko/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ko/
Translation: Frigate NVR/audio
Translation: Frigate NVR/common
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-04 08:08:35 -05:00
89c258e18c Translated using Weblate (Serbian)
Currently translated at 40.9% (50 of 122 strings)

Co-authored-by: Aleksandar Jevremovic <aleksandar@jevremovic.org>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/sr/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
680cf146ef Translated using Weblate (Persian)
Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: Anonymous <noreply@weblate.org>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/fa/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
7e2b6de1b3 Translated using Weblate (Swedish)
Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Kristian Johansson <knmjohansson@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/sv/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
e09a95921e Translated using Weblate (French)
Currently translated at 100.0% (2 of 2 strings)

Translated using Weblate (French)

Currently translated at 93.1% (54 of 58 strings)

Translated using Weblate (French)

Currently translated at 92.0% (23 of 25 strings)

Translated using Weblate (French)

Currently translated at 100.0% (22 of 22 strings)

Translated using Weblate (French)

Currently translated at 4.3% (34 of 790 strings)

Translated using Weblate (French)

Currently translated at 69.1% (728 of 1053 strings)

Translated using Weblate (French)

Currently translated at 98.2% (169 of 172 strings)

Translated using Weblate (French)

Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (French)

Currently translated at 96.0% (24 of 25 strings)

Translated using Weblate (French)

Currently translated at 97.0% (228 of 235 strings)

Translated using Weblate (French)

Currently translated at 94.5% (122 of 129 strings)

Translated using Weblate (French)

Currently translated at 70.5% (724 of 1026 strings)

Translated using Weblate (French)

Currently translated at 69.9% (718 of 1026 strings)

Translated using Weblate (French)

Currently translated at 100.0% (122 of 122 strings)

Translated using Weblate (French)

Currently translated at 100.0% (22 of 22 strings)

Translated using Weblate (French)

Currently translated at 97.6% (168 of 172 strings)

Translated using Weblate (French)

Currently translated at 88.0% (22 of 25 strings)

Translated using Weblate (French)

Currently translated at 88.3% (152 of 172 strings)

Translated using Weblate (French)

Currently translated at 48.0% (12 of 25 strings)

Translated using Weblate (French)

Currently translated at 3.8% (30 of 788 strings)

Translated using Weblate (French)

Currently translated at 59.0% (13 of 22 strings)

Translated using Weblate (French)

Currently translated at 87.7% (151 of 172 strings)

Translated using Weblate (French)

Currently translated at 96.5% (227 of 235 strings)

Translated using Weblate (French)

Currently translated at 100.0% (98 of 98 strings)

Translated using Weblate (French)

Currently translated at 69.3% (43 of 62 strings)

Translated using Weblate (French)

Currently translated at 54.5% (12 of 22 strings)

Translated using Weblate (French)

Currently translated at 69.8% (715 of 1024 strings)

Translated using Weblate (French)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (French)

Currently translated at 3.6% (29 of 788 strings)

Translated using Weblate (French)

Currently translated at 40.0% (10 of 25 strings)

Translated using Weblate (French)

Currently translated at 98.3% (120 of 122 strings)

Translated using Weblate (French)

Currently translated at 2.5% (28 of 1111 strings)

Co-authored-by: Anonymous <noreply@weblate.org>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: N D <n.dubreuil@gmail.com>
Co-authored-by: Riton Du Boulon <henripl37@gmail.com>
Co-authored-by: alorente <gitmaster@passific.fr>
Co-authored-by: shdw <weblate@assez.biz>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-icons/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/fr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/fr/
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-icons
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-04 08:08:35 -05:00
61d8943793 Translated using Weblate (Spanish)
Currently translated at 63.6% (666 of 1047 strings)

Translated using Weblate (Spanish)

Currently translated at 87.2% (150 of 172 strings)

Translated using Weblate (Spanish)

Currently translated at 95.6% (22 of 23 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (58 of 58 strings)

Translated using Weblate (Spanish)

Currently translated at 98.5% (140 of 142 strings)

Translated using Weblate (Spanish)

Currently translated at 96.8% (125 of 129 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (Spanish)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Spanish)

Currently translated at 69.3% (43 of 62 strings)

Translated using Weblate (Spanish)

Currently translated at 6.0% (48 of 790 strings)

Translated using Weblate (Spanish)

Currently translated at 88.0% (22 of 25 strings)

Translated using Weblate (Spanish)

Currently translated at 9.8% (46 of 469 strings)

Translated using Weblate (Spanish)

Currently translated at 95.4% (21 of 22 strings)

Translated using Weblate (Spanish)

Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: Francesc Domene <fdomenef@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: José María Díaz <jdiaz.bb@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/es/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/es/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-04 08:08:35 -05:00
95f08db494 Translated using Weblate (Dutch)
Currently translated at 15.3% (72 of 469 strings)

Translated using Weblate (Dutch)

Currently translated at 91.2% (157 of 172 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (122 of 122 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (25 of 25 strings)

Translated using Weblate (Dutch)

Currently translated at 10.1% (80 of 788 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (22 of 22 strings)

Translated using Weblate (Dutch)

Currently translated at 99.1% (122 of 123 strings)

Translated using Weblate (Dutch)

Currently translated at 69.4% (713 of 1026 strings)

Translated using Weblate (Dutch)

Currently translated at 15.4% (72 of 467 strings)

Translated using Weblate (Dutch)

Currently translated at 8.6% (68 of 788 strings)

Translated using Weblate (Dutch)

Currently translated at 86.0% (148 of 172 strings)

Translated using Weblate (Dutch)

Currently translated at 52.0% (13 of 25 strings)

Translated using Weblate (Dutch)

Currently translated at 8.5% (67 of 788 strings)

Translated using Weblate (Dutch)

Currently translated at 86.3% (19 of 22 strings)

Translated using Weblate (Dutch)

Currently translated at 69.3% (43 of 62 strings)

Translated using Weblate (Dutch)

Currently translated at 81.8% (18 of 22 strings)

Translated using Weblate (Dutch)

Currently translated at 40.0% (10 of 25 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Dutch)

Currently translated at 100.0% (98 of 98 strings)

Translated using Weblate (Dutch)

Currently translated at 8.2% (65 of 788 strings)

Translated using Weblate (Dutch)

Currently translated at 84.8% (146 of 172 strings)

Translated using Weblate (Dutch)

Currently translated at 98.3% (120 of 122 strings)

Translated using Weblate (Dutch)

Currently translated at 69.7% (705 of 1011 strings)

Translated using Weblate (Dutch)

Currently translated at 94.3% (218 of 231 strings)

Translated using Weblate (Dutch)

Currently translated at 5.2% (59 of 1117 strings)

Co-authored-by: Anonymous <noreply@weblate.org>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Marijn <168113859+Marijn0@users.noreply.github.com>
Co-authored-by: Mark Holtkamp <markholtkamp85@gmail.com>
Co-authored-by: Paul Bröerken <broerken@me.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/nl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/nl/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-04 08:08:35 -05:00
d5972e2ea7 Translated using Weblate (Indonesian)
Currently translated at 53.2% (65 of 122 strings)

Translated using Weblate (Indonesian)

Currently translated at 53.2% (65 of 122 strings)

Co-authored-by: Catto <sisharyadi@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: ariska <ariska@databisnis.id>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/id/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
3e502ee084 Translated using Weblate (Arabic)
Currently translated at 48.8% (84 of 172 strings)

Translated using Weblate (Arabic)

Currently translated at 4.0% (1 of 25 strings)

Translated using Weblate (Arabic)

Currently translated at 0.2% (1 of 469 strings)

Co-authored-by: Ammar Nafie <ymmar83@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: MAATECH <hmmdcool@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ar/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/ar/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ar/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/views-system
2026-04-04 08:08:35 -05:00
ecae4e36cd Translated using Weblate (Italian)
Currently translated at 100.0% (142 of 142 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (58 of 58 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (129 of 129 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (123 of 123 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Italian)

Currently translated at 98.9% (98 of 99 strings)

Translated using Weblate (Italian)

Currently translated at 2.6% (21 of 790 strings)

Translated using Weblate (Italian)

Currently translated at 2.6% (21 of 790 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (235 of 235 strings)

Translated using Weblate (Italian)

Currently translated at 93.0% (120 of 129 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (25 of 25 strings)

Translated using Weblate (Italian)

Currently translated at 27.2% (6 of 22 strings)

Translated using Weblate (Italian)

Currently translated at 60.7% (651 of 1071 strings)

Translated using Weblate (Italian)

Currently translated at 2.7% (13 of 469 strings)

Translated using Weblate (Italian)

Currently translated at 1.2% (6 of 469 strings)

Translated using Weblate (Italian)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Italian)

Currently translated at 0.3% (3 of 790 strings)

Translated using Weblate (Italian)

Currently translated at 76.0% (19 of 25 strings)

Translated using Weblate (Italian)

Currently translated at 98.9% (98 of 99 strings)

Translated using Weblate (Italian)

Currently translated at 27.2% (6 of 22 strings)

Translated using Weblate (Italian)

Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: AlessioCappe <alessio_cappe@hotmail.it>
Co-authored-by: Evion58 <enniocianciolo058@duck.com>
Co-authored-by: Gringo <ita.translations@tiscali.it>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/it/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/it/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
2026-04-04 08:08:35 -05:00
985b834a51 Translated using Weblate (Polish)
Currently translated at 2.2% (18 of 790 strings)

Translated using Weblate (Polish)

Currently translated at 22.8% (107 of 469 strings)

Translated using Weblate (Polish)

Currently translated at 2.2% (18 of 790 strings)

Translated using Weblate (Polish)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Polish)

Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Mateusz Paś <piciuok@gmail.com>
Co-authored-by: Szymon Woźniak <swozniak6@gmail.com>
Co-authored-by: Wojciech Niziński <niziak-weblate@spox.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/pl/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/pl/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
5098df10cc Translated using Weblate (Hebrew)
Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Ronen Atsil <atsil55@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/he/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
91af284677 Translated using Weblate (Hungarian)
Currently translated at 33.6% (41 of 122 strings)

Translated using Weblate (Hungarian)

Currently translated at 33.6% (41 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Zrinyi Patrik <patrikzrinyi404@gmail.com>
Co-authored-by: ugfus1630 <katona.ta@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/hu/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
1e2c8af3dc Translated using Weblate (Croatian)
Currently translated at 98.3% (120 of 122 strings)

Translated using Weblate (Croatian)

Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Zoran Ivancevic <zolakt@gmail.com>
Co-authored-by: stipe-jurkovic <sjurko00@fesb.hr>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/hr/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
ba7725b9bf Translated using Weblate (Icelandic)
Currently translated at 1.3% (1 of 74 strings)

Translated using Weblate (Icelandic)

Currently translated at 16.6% (1 of 6 strings)

Translated using Weblate (Icelandic)

Currently translated at 1.7% (1 of 58 strings)

Translated using Weblate (Icelandic)

Currently translated at 10.0% (1 of 10 strings)

Translated using Weblate (Icelandic)

Currently translated at 50.0% (1 of 2 strings)

Translated using Weblate (Icelandic)

Currently translated at 50.0% (1 of 2 strings)

Translated using Weblate (Icelandic)

Currently translated at 10.0% (1 of 10 strings)

Translated using Weblate (Icelandic)

Currently translated at 1.6% (1 of 62 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Hosted Weblate user 145663 <marel@snorl.net>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-auth/is/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/is/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-filter/is/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-icons/is/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-input/is/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-configeditor/is/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/is/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-recording/is/
Translation: Frigate NVR/components-auth
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/components-filter
Translation: Frigate NVR/components-icons
Translation: Frigate NVR/components-input
Translation: Frigate NVR/views-configeditor
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-recording
2026-04-04 08:08:35 -05:00
cf457f67bd Translated using Weblate (Vietnamese)
Currently translated at 31.9% (39 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: John Nguyen <thongnguyen.uit@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/vi/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
0fa6053839 Translated using Weblate (Portuguese)
Currently translated at 27.8% (34 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: fabiovalverde <fabio@rvalverde.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/pt/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
287ea3f4f0 Translated using Weblate (Czech)
Currently translated at 44.2% (54 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: lukascissa <lukas@cissa.cz>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/cs/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
a16c5731da Translated using Weblate (Catalan)
Currently translated at 100.0% (1071 of 1071 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1068 of 1068 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1065 of 1065 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1065 of 1065 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (174 of 174 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (790 of 790 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (469 of 469 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1053 of 1053 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (469 of 469 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (790 of 790 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1047 of 1047 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (172 of 172 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (58 of 58 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (129 of 129 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (142 of 142 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (235 of 235 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (98 of 98 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1026 of 1026 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (467 of 467 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (788 of 788 strings)

Translated using Weblate (Catalan)

Currently translated at 98.3% (120 of 122 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (467 of 467 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (788 of 788 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1011 of 1011 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (123 of 123 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (469 of 469 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1011 of 1011 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1117 of 1117 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1005 of 1005 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (231 of 231 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (467 of 467 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1003 of 1003 strings)

Translated using Weblate (Catalan)

Currently translated at 100.0% (1111 of 1111 strings)

Co-authored-by: Eduardo Pastor Fernández <123eduardoneko123@gmail.com>
Co-authored-by: Gerard Ricart Castells <gerard.ricart@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ca/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ca/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-04 08:08:35 -05:00
Hosted WeblateJosh HawkinsYusuke, Hirota <hirota.yusuke@jp.fujitsu.com>gon 360sotohiyhi264
aec7e7443a Translated using Weblate (Japanese)
Currently translated at 100.0% (6 of 6 strings)

Translated using Weblate (Japanese)

Currently translated at 52.1% (12 of 23 strings)

Translated using Weblate (Japanese)

Currently translated at 64.0% (16 of 25 strings)

Translated using Weblate (Japanese)

Currently translated at 83.1% (143 of 172 strings)

Translated using Weblate (Japanese)

Currently translated at 1.6% (13 of 788 strings)

Translated using Weblate (Japanese)

Currently translated at 98.3% (120 of 122 strings)

Translated using Weblate (Japanese)

Currently translated at 98.3% (120 of 122 strings)

Translated using Weblate (Japanese)

Currently translated at 60.0% (15 of 25 strings)

Translated using Weblate (Japanese)

Currently translated at 64.8% (656 of 1011 strings)

Translated using Weblate (Japanese)

Currently translated at 1.7% (8 of 469 strings)

Translated using Weblate (Japanese)

Currently translated at 18.1% (4 of 22 strings)

Translated using Weblate (Japanese)

Currently translated at 83.6% (143 of 171 strings)

Translated using Weblate (Japanese)

Currently translated at 1.0% (12 of 1117 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Yusuke, Hirota <hirota.yusuke@jp.fujitsu.com>
Co-authored-by: gon 360 <gon360@gmail.com>
Co-authored-by: sotohi <c6h4ohcooc6h5@gmail.com>
Co-authored-by: yhi264 <yhiraki@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-recording/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ja/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ja/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-recording
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-04 08:08:35 -05:00
32a7adaa23 Translated using Weblate (Ukrainian)
Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Максим Горпиніч <gorpinicmaksim2005ukr@protonmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/uk/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
b3dce759d9 Translated using Weblate (Romanian)
Currently translated at 100.0% (1071 of 1071 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1068 of 1068 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1065 of 1065 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (174 of 174 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (469 of 469 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1053 of 1053 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (790 of 790 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (142 of 142 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1049 of 1049 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (469 of 469 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (129 of 129 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (235 of 235 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (58 of 58 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (172 of 172 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (790 of 790 strings)

Translated using Weblate (Romanian)

Currently translated at 98.3% (120 of 122 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (123 of 123 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (231 of 231 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (788 of 788 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1011 of 1011 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (467 of 467 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (467 of 467 strings)

Translated using Weblate (Romanian)

Currently translated at 100.0% (1111 of 1111 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: lukasig <lukasig@hotmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/ro/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/ro/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-04 08:08:35 -05:00
c65e6d84e9 Translated using Weblate (Russian)
Currently translated at 5.1% (41 of 790 strings)

Translated using Weblate (Russian)

Currently translated at 11.5% (54 of 469 strings)

Translated using Weblate (Russian)

Currently translated at 2.3% (11 of 469 strings)

Translated using Weblate (Russian)

Currently translated at 0.2% (2 of 790 strings)

Translated using Weblate (Russian)

Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: Evgeny N. <isobago@gmail.com>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Артём Владимиров <artyomka71@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/ru/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/ru/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
41cfd23255 Translated using Weblate (Estonian)
Currently translated at 0.4% (2 of 467 strings)

Translated using Weblate (Estonian)

Currently translated at 86.7% (85 of 98 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (123 of 123 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (235 of 235 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (Estonian)

Currently translated at 100.0% (231 of 231 strings)

Translated using Weblate (Estonian)

Currently translated at 19.0% (191 of 1005 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Priit Jõerüüt <jrthwlate@users.noreply.hosted.weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/et/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/et/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-exports
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
2026-04-04 08:08:35 -05:00
75e074fb4f Translated using Weblate (Danish)
Currently translated at 98.3% (120 of 122 strings)

Co-authored-by: Bjorn Jorgensen <github@bjornz.dk>
Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/da/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
56fbc4c185 Translated using Weblate (German)
Currently translated at 100.0% (1065 of 1065 strings)

Translated using Weblate (German)

Currently translated at 100.0% (174 of 174 strings)

Translated using Weblate (German)

Currently translated at 99.4% (173 of 174 strings)

Translated using Weblate (German)

Currently translated at 100.0% (1053 of 1053 strings)

Translated using Weblate (German)

Currently translated at 100.0% (1053 of 1053 strings)

Translated using Weblate (German)

Currently translated at 100.0% (469 of 469 strings)

Translated using Weblate (German)

Currently translated at 100.0% (99 of 99 strings)

Translated using Weblate (German)

Currently translated at 100.0% (123 of 123 strings)

Translated using Weblate (German)

Currently translated at 100.0% (790 of 790 strings)

Translated using Weblate (German)

Currently translated at 100.0% (790 of 790 strings)

Translated using Weblate (German)

Currently translated at 100.0% (790 of 790 strings)

Translated using Weblate (German)

Currently translated at 100.0% (172 of 172 strings)

Translated using Weblate (German)

Currently translated at 100.0% (129 of 129 strings)

Translated using Weblate (German)

Currently translated at 100.0% (58 of 58 strings)

Translated using Weblate (German)

Currently translated at 83.2% (656 of 788 strings)

Translated using Weblate (German)

Currently translated at 73.7% (757 of 1026 strings)

Translated using Weblate (German)

Currently translated at 100.0% (467 of 467 strings)

Translated using Weblate (German)

Currently translated at 99.4% (171 of 172 strings)

Translated using Weblate (German)

Currently translated at 100.0% (47 of 47 strings)

Translated using Weblate (German)

Currently translated at 100.0% (142 of 142 strings)

Translated using Weblate (German)

Currently translated at 100.0% (122 of 122 strings)

Translated using Weblate (German)

Currently translated at 100.0% (23 of 23 strings)

Translated using Weblate (German)

Currently translated at 100.0% (235 of 235 strings)

Translated using Weblate (German)

Currently translated at 100.0% (98 of 98 strings)

Translated using Weblate (German)

Currently translated at 100.0% (62 of 62 strings)

Translated using Weblate (German)

Currently translated at 98.3% (120 of 122 strings)

Translated using Weblate (German)

Currently translated at 99.1% (122 of 123 strings)

Translated using Weblate (German)

Currently translated at 72.8% (737 of 1011 strings)

Translated using Weblate (German)

Currently translated at 70.2% (328 of 467 strings)

Translated using Weblate (German)

Currently translated at 100.0% (231 of 231 strings)

Translated using Weblate (German)

Currently translated at 58.8% (464 of 788 strings)

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Ninja110292 <ninja110292@users.noreply.hosted.weblate.org>
Co-authored-by: PhillyMay <mein.alias@outlook.com>
Co-authored-by: Sebastian Sie <sebastian.neuplanitz@googlemail.com>
Co-authored-by: jmtatsch <julian@tatsch.it>
Co-authored-by: mvdberge <micha.vordemberge@christmann.info>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/common/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-camera/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/objects/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/de/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/de/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/common
Translation: Frigate NVR/components-camera
Translation: Frigate NVR/objects
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
Translation: Frigate NVR/views-explore
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Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
Translation: Frigate NVR/views-settings
Translation: Frigate NVR/views-system
2026-04-04 08:08:35 -05:00
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Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Marcelo Popper Costa <marcelo_popper@hotmail.com>
Co-authored-by: Tiago Krüger <tiagokruger404@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/components-dialog/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-groups/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-events/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-explore/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-exports/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-settings/pt_BR/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-system/pt_BR/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Groups
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/components-dialog
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-events
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Translation: Frigate NVR/views-live
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Translation: Frigate NVR/views-system
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Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: MaBeniu <runnerm@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/lt/
Translation: Frigate NVR/views-classificationmodel
2026-04-04 08:08:35 -05:00
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Co-authored-by: Hosted Weblate <hosted@weblate.org>
Co-authored-by: Serhat Karaman <serhatkaramanworkmail@gmail.com>
Co-authored-by: m.a.tecik <matmakif38@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-cameras/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-global/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/config-validation/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-classificationmodel/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-facelibrary/tr/
Translate-URL: https://hosted.weblate.org/projects/frigate-nvr/views-live/tr/
Translation: Frigate NVR/Config - Cameras
Translation: Frigate NVR/Config - Global
Translation: Frigate NVR/Config - Validation
Translation: Frigate NVR/views-classificationmodel
Translation: Frigate NVR/views-facelibrary
Translation: Frigate NVR/views-live
2026-04-04 08:08:35 -05:00
Josh HawkinsandGitHub e24eb676a9 GenAI tweaks (#22756)
* add DictAsYamlField for genai provider and runtime options

* regenerate config translations

* chat tweaks

- add page title
- scroll if near bottom
- add tool call group that dynamically updates as tool calls are made
- add bouncing loading indicator and other UI polish

* tool call grouping
2026-04-04 06:54:51 -06:00
Nicolas MowenandGitHub 9cb76d0bd9 Refactor genai (#22752)
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* Switch to a feature-based roles so it is easier to choose models for different tasks

* Fallback and try llama-swap format

* List models supported by provider

* Cleanup

* Add frontend

* Improve model loading

* Make it possible to update genai without restarting

* Cleanup

* Cleanup

* Mypy
2026-04-03 17:13:52 -06:00
Josh HawkinsandGitHub bb77a01779 Settings tweaks (#22750)
* add ability to order subfields with dot notation

* put review genai enabled at the top of the genai subsection

* fix genai summary title truncation issue in detail stream
2026-04-03 17:46:43 -05:00
Abinila SivaandGitHub 6b71feffab Memryx docs update (#22746)
* docs: update MemryX documentation section

* docs: update MemryX documentation section
2026-04-03 11:32:32 -06:00
Nicolas MowenandGitHub 68dfb157ea Auto llama.cpp context (#22737)
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* Add model probing

* Include aliases

* Pull correctly

* Correctly query specific model props

* Debug log

* Update model list
2026-04-02 20:13:34 -05:00
Josh HawkinsandGitHub 520d9eeb7f remove direct go2rtc API proxy in favor of frigate API endpoints (#22735)
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2026-04-02 11:15:27 -06:00
Josh HawkinsandGitHub 5059311c9d Mask/zone editor fixes (#22732)
* add guards to reject missing sub commands

* mask/zone bugfixes

- fix websocket crash when creating a new mask or zone before a name is assigned
- fix deleted masks and zones not disappearing from the list until navigating away
- fix deleting profile override not reverting to the base mask in the list
- fix inertia defaulting to nan

* disable save button on invalid form state

* fix validation for speed estimation

* ensure polygon is closed before allowing save

* require all masks and zones to be on the base config

* clarify dialog message and tooltip when removing an override

* clarify docs
2026-04-02 08:15:51 -06:00
Josh HawkinsandGitHub adc8c2a6e8 Settings UI tweaks (#22722)
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* set edgetpu for multi-instance

* improve error messages when mixing/matching detectors

* allow custom add button text via uiSchema

* clarify language in docs for configuring detectors via the UI
2026-04-01 09:23:42 -06:00
Josh HawkinsandGitHub f1983b25ca Ensure environment vars are correctly substituted when dynamically changing go2rtc streams (#22723) 2026-04-01 08:06:25 -05:00
Nicolas MowenandGitHub e1245cb93d Improve profile state management and add recap tool (#22715)
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* Improve profile information

* Add chat tools

* Add quick links to new chats

* Improve usefulness

* Cleanup

* fix
2026-03-31 19:09:32 -05:00
Josh HawkinsandGitHub b821420dee Miscellaneous improvements (#22714)
* scrub genai API keys and onvif credentials from config endpoint

* enforce camera access in thumbnail tracked-object fallback

The /events/{id}/thumbnail endpoint called require_camera_access when
loading persisted events but skipped the check in the tracked-object
fallback path for in-progress events. A restricted viewer could
retrieve thumbnails from cameras they should not have access to.

* block filter and attach flags in custom ffmpeg export args

The ffmpeg argument blocklist missed -filter_complex, -lavfi, -vf,
-af, -filter, and -attach. These flags can read arbitrary files via
source filters like movie= and amovie=, bypassing the existing -i
block. A user with camera access could exploit this through the
custom export endpoint.

* enforce camera access on VLM monitor endpoint

POST /vlm/monitor allowed any authenticated user to start VLM
monitoring on any camera without checking camera access. A viewer
restricted to specific cameras could monitor cameras they should
not have access to.

* enforce camera access in chat start_camera_watch tool

The start_camera_watch tool called via POST /chat/completion did not
validate camera access, allowing a restricted viewer to start VLM
monitoring on cameras outside their allowed set through the chat
interface.

* restrict review summary endpoint to admin role

* fix require_role call passing string instead of list

* fix section config uiSchema merge replacing base entries

mergeSectionConfig was replacing the entire base uiSchema when a
level override (global/camera) also defined one, causing base-level
ui:after/ui:before directives to be silently dropped. This broke
the SemanticSearchReindex button which was defined in base uiSchema.
2026-03-31 13:45:04 -05:00
Abinila SivaandGitHub 1c26bc289e docs: update MemryX docs (#22712)
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2026-03-31 12:22:23 -05:00
Josh HawkinsandGitHub 0371b60c71 limit access to admin-only websocket topics for viewer users (#22710) 2026-03-31 08:51:55 -05:00
Josh HawkinsandGitHub 4695e10341 await config refresh before clearing pending form data (#22707)
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2026-03-30 12:24:53 -06:00
Josh HawkinsandGitHub 5a5d23b503 Docs refactor (#22703)
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* add generation script

a script to read yaml code blocks from docs markdown files and generate corresponding "Frigate UI" tab instructions based on the json schema, i18n, section configs (hidden fields), and nav mappings

* first pass

* components

* add to gitignore

* second pass

* fix broken anchors

* fixes

* clean up tabs

* version bump

* tweaks

* remove role mapping config from ui
2026-03-30 10:36:45 -06:00
Josh HawkinsandGitHub a5e3dfd107 Add config validators (#22704)
* add validator for detect width and height

require both or neither

* coerce semantic search model string to enum

Built-in model names (jinav1, jinav2) get converted to the enum, genai provider names that don't match stay as plain strings and follow the existing validation path

* formatting
2026-03-30 08:34:54 -05:00
Nicolas MowenandGitHub f0a6626c6a Fix EU DST bug (#22698)
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2026-03-29 18:38:11 -06:00
Josh HawkinsandGitHub 953d244c52 Add UI config messages framework (#22692)
* add config messages to sections and fields

* add alert variants

* add messages to types

* add detect fps, review, and audio messages

* add a basic set of messages

* remove emptySelectionHintKey from switches widget

use the new messages framework and revert the changes made in #22664
2026-03-29 15:25:40 -06:00
Josh HawkinsandGitHub 257dae11c1 Fix browser time format handling (#22694)
* implement hook to return resolved "24hour" | "12hour" string

delegate to existing use24HourTime(), which correctly detects the browser's locale preference via Intl.DateTimeFormat

* update frontend to use use24HourTime(config) or useTimeFormat(config) instead of directly comparing config.ui.time_format
2026-03-29 13:03:07 -06:00
Josh HawkinsandGitHub f44f485f48 Improve metrics UI performance (#22691)
* embed cpu/mem stats into detectors, cameras, and processes

so history consumers don't need the full cpu_usages dict

* support dot-notation for nested keys

to avoid returning large objects when only specific subfields are needed

* fix setLastUpdated being called inside useMemo

this triggered a setState-during-render warning, so moved to a useEffect

* frontend types

* frontend

hide instead of unmount all graphs - re-rendering is much more expensive and disruptive than the amount of dom memory required

keep track of visited tabs to keep them mounted rather than re-mounting or mounting all tabs

add isActive prop to all charts to re-trigger animation when switching metrics tabs

fix chart data padding bug where the loop used number of series rather than number of data points

fix bug where only a shallow copy of the array was used for mutation

fix missing key prop causing console logs

* add isactive after rebase

* formatting

* skip None values in filtered output for dot notation
2026-03-29 11:58:47 -06:00
Josh HawkinsandGitHub f002513d36 send MQTT snapshot when object enters required zone (#22690)
When mqtt.required_zones is configured, the initial mqtt snapshot on
object creation is always blocked because zone evaluation hasn't run
yet (entered_zones is empty). Later, the snapshot is only re-sent if
a better thumbnail is found, so if the first frame was already the
best capture the snapshot is silently lost.

Add a new_zone_entered flag to TrackedObject that triggers an mqtt
snapshot publish as soon as zone entry is confirmed, closing the gap
between object detection and zone evaluation.

Closes blakeblackshear/frigate#21027
2026-03-29 12:33:57 -05:00
Josh HawkinsandGitHub b04b1d0dc8 fix json serialization error for license plate box coordinates (#22689) 2026-03-29 11:30:39 -06:00
Nicolas MowenandGitHub decc8aa391 Incrase frequency of secondary pipeline updates (#22673)
* Incrase frequency of secondary pipeline updates when an object needs it

* Handle buffer timestamps correctly

* Consider LP that are not sub label
2026-03-29 12:12:01 -05:00
Nicolas MowenandGitHub 831cfc2444 Refactor Intel Stats (#22674)
* Improve Intel stats collection

* Update handling of stats to be simpler

* Simplify handling

* More accurately label Intel stats

* Cleanup

* Remove
2026-03-29 12:09:02 -05:00
Nicolas MowenandGitHub 29ca18c24c Add warm-up to onnx as some GPUs require kernel compilation before accepting inferences (#22685)
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2026-03-29 11:19:46 -05:00
GuoQing LiuandGitHub 148e11afc5 fix: fix classification none label i18n issue (#22680) 2026-03-29 05:51:29 -06:00
Josh HawkinsandGitHub c35cee2d2f Review labels widget (#22664)
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* add review labels widget

* register widget and add to review section

* i18n

* add border to switches widget

* padding tweaks

* don't show audio labels if audio is not enabled

* add docs links

* ability to add custom labels to review

* add hint for empty selection in review labels and SwitchesWidget

* language consistency
2026-03-27 08:45:50 -06:00
Nicolas MowenandGitHub 1a01513223 Improve chat features (#22663)
* Improve notification messaging

* Improve wake behavior when a zone is not specified

* Fix prompt ordering for generate calls
2026-03-27 08:48:50 -05:00
GuoQing LiuandGitHub 06ad72860c feat: add axera npu load (#22662) 2026-03-27 05:07:07 -06:00
Nicolas MowenandGitHub 01392e03ac Update docs for DEIMv2 support (#22598) 2026-03-23 16:16:54 -06:00
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# GitHub Copilot Instructions for Frigate NVR
This document provides coding guidelines and best practices for contributing to Frigate NVR, a complete and local NVR designed for Home Assistant with AI object detection.
## Project Overview
Frigate NVR is a realtime object detection system for IP cameras that uses:
- **Backend**: Python 3.13+ with FastAPI, OpenCV, TensorFlow/ONNX
- **Frontend**: React with TypeScript, Vite, TailwindCSS
- **Architecture**: Multiprocessing design with ZMQ and MQTT communication
- **Focus**: Minimal resource usage with maximum performance
## Code Review Guidelines
When reviewing code, do NOT comment on:
- Missing imports - Static analysis tooling catches these
- Code formatting - Ruff (Python) and Prettier (TypeScript/React) handle formatting
- Minor style inconsistencies already enforced by linters
## Python Backend Standards
### Python Requirements
- **Compatibility**: Python 3.13+
- **Language Features**: Use modern Python features:
- Pattern matching
- Type hints (comprehensive typing preferred)
- f-strings (preferred over `%` or `.format()`)
- Dataclasses
- Async/await patterns
### Code Quality Standards
- **Formatting**: Ruff (configured in `pyproject.toml`)
- **Linting**: Ruff with rules defined in project config
- **Type Checking**: Use type hints consistently
- **Testing**: unittest framework - use `python3 -u -m unittest` to run tests
- **Language**: American English for all code, comments, and documentation
### Logging Standards
- **Logger Pattern**: Use module-level logger
```python
import logging
logger = logging.getLogger(__name__)
```
- **Format Guidelines**:
- No periods at end of log messages
- No sensitive data (keys, tokens, passwords)
- Use lazy logging: `logger.debug("Message with %s", variable)`
- **Log Levels**:
- `debug`: Development and troubleshooting information
- `info`: Important runtime events (startup, shutdown, state changes)
- `warning`: Recoverable issues that should be addressed
- `error`: Errors that affect functionality but don't crash the app
- `exception`: Use in except blocks to include traceback
### Error Handling
- **Exception Types**: Choose most specific exception available
- **Try/Catch Best Practices**:
- Only wrap code that can throw exceptions
- Keep try blocks minimal - process data after the try/except
- Avoid bare exceptions except in background tasks
Bad pattern:
```python
try:
data = await device.get_data() # Can throw
# ❌ Don't process data inside try block
processed = data.get("value", 0) * 100
result = processed
except DeviceError:
logger.error("Failed to get data")
```
Good pattern:
```python
try:
data = await device.get_data() # Can throw
except DeviceError:
logger.error("Failed to get data")
return
# ✅ Process data outside try block
processed = data.get("value", 0) * 100
result = processed
```
### Async Programming
- **External I/O**: All external I/O operations must be async
- **Best Practices**:
- Avoid sleeping in loops - use `asyncio.sleep()` not `time.sleep()`
- Avoid awaiting in loops - use `asyncio.gather()` instead
- No blocking calls in async functions
- Use `asyncio.create_task()` for background operations
- **Thread Safety**: Use proper synchronization for shared state
### Documentation Standards
- **Module Docstrings**: Concise descriptions at top of files
```python
"""Utilities for motion detection and analysis."""
```
- **Function Docstrings**: Required for public functions and methods
```python
async def process_frame(frame: ndarray, config: Config) -> Detection:
"""Process a video frame for object detection.
Args:
frame: The video frame as numpy array
config: Detection configuration
Returns:
Detection results with bounding boxes
"""
```
- **Comment Style**:
- Explain the "why" not just the "what"
- Keep lines under 88 characters when possible
- Use clear, descriptive comments
### File Organization
- **API Endpoints**: `frigate/api/` - FastAPI route handlers
- **Configuration**: `frigate/config/` - Configuration parsing and validation
- **Detectors**: `frigate/detectors/` - Object detection backends
- **Events**: `frigate/events/` - Event management and storage
- **Utilities**: `frigate/util/` - Shared utility functions
## Frontend (React/TypeScript) Standards
### Internationalization (i18n)
- **CRITICAL**: Never write user-facing strings directly in components
- **Always use react-i18next**: Import and use the `t()` function
```tsx
import { useTranslation } from "react-i18next";
function MyComponent() {
const { t } = useTranslation(["views/live"]);
return <div>{t("camera_not_found")}</div>;
}
```
- **Translation Files**: Add English strings to the appropriate json files in `web/public/locales/en`
- **Namespaces**: Organize translations by feature/view (e.g., `views/live`, `common`, `views/system`)
### Code Quality
- **Linting**: ESLint (see `web/.eslintrc.cjs`)
- **Formatting**: Prettier with Tailwind CSS plugin
- **Type Safety**: TypeScript strict mode enabled
- **Testing**: Vitest for unit tests
### Component Patterns
- **UI Components**: Use Radix UI primitives (in `web/src/components/ui/`)
- **Styling**: TailwindCSS with `cn()` utility for class merging
- **State Management**: React hooks (useState, useEffect, useCallback, useMemo)
- **Data Fetching**: Custom hooks with proper loading and error states
### ESLint Rules
Key rules enforced:
- `react-hooks/rules-of-hooks`: error
- `react-hooks/exhaustive-deps`: error
- `no-console`: error (use proper logging or remove)
- `@typescript-eslint/no-explicit-any`: warn (always use proper types instead of `any`)
- Unused variables must be prefixed with `_`
- Comma dangles required for multiline objects/arrays
### File Organization
- **Pages**: `web/src/pages/` - Route components
- **Views**: `web/src/views/` - Complex view components
- **Components**: `web/src/components/` - Reusable components
- **Hooks**: `web/src/hooks/` - Custom React hooks
- **API**: `web/src/api/` - API client functions
- **Types**: `web/src/types/` - TypeScript type definitions
## Testing Requirements
### Backend Testing
- **Framework**: Python unittest
- **Run Command**: `python3 -u -m unittest`
- **Location**: `frigate/test/`
- **Coverage**: Aim for comprehensive test coverage of core functionality
- **Pattern**: Use `TestCase` classes with descriptive test method names
```python
class TestMotionDetection(unittest.TestCase):
def test_detects_motion_above_threshold(self):
# Test implementation
```
### Test Best Practices
- Always have a way to test your work and confirm your changes
- Write tests for bug fixes to prevent regressions
- Test edge cases and error conditions
- Mock external dependencies (cameras, APIs, hardware)
- Use fixtures for test data
## Development Commands
### Python Backend
```bash
# Run all tests
python3 -u -m unittest
# Run specific test file
python3 -u -m unittest frigate.test.test_ffmpeg_presets
# Check formatting (Ruff)
ruff format --check frigate/
# Apply formatting
ruff format frigate/
# Run linter
ruff check frigate/
```
### Frontend (from web/ directory)
```bash
# Start dev server (AI agents should never run this directly unless asked)
npm run dev
# Build for production
npm run build
# Run linter
npm run lint
# Fix linting issues
npm run lint:fix
# Format code
npm run prettier:write
```
### Docker Development
AI agents should never run these commands directly unless instructed.
```bash
# Build local image
make local
# Build debug image
make debug
```
## Common Patterns
### API Endpoint Pattern
```python
from fastapi import APIRouter, Request
from frigate.api.defs.tags import Tags
router = APIRouter(tags=[Tags.Events])
@router.get("/events")
async def get_events(request: Request, limit: int = 100):
"""Retrieve events from the database."""
# Implementation
```
### Configuration Access
```python
# Access Frigate configuration
config: FrigateConfig = request.app.frigate_config
camera_config = config.cameras["front_door"]
```
### Database Queries
```python
from frigate.models import Event
# Use Peewee ORM for database access
events = (
Event.select()
.where(Event.camera == camera_name)
.order_by(Event.start_time.desc())
.limit(limit)
)
```
## Common Anti-Patterns to Avoid
### ❌ Avoid These
```python
# Blocking operations in async functions
data = requests.get(url) # ❌ Use async HTTP client
time.sleep(5) # ❌ Use asyncio.sleep()
# Hardcoded strings in React components
<div>Camera not found</div> # ❌ Use t("camera_not_found")
# Missing error handling
data = await api.get_data() # ❌ No exception handling
# Bare exceptions in regular code
try:
value = await sensor.read()
except Exception: # ❌ Too broad
logger.error("Failed")
# Returning exceptions in JSON responses
except ValueError as e:
return JSONResponse(
content={"success": False, "message": str(e)},
)
```
### ✅ Use These Instead
```python
# Async operations
import aiohttp
async with aiohttp.ClientSession() as session:
async with session.get(url) as response:
data = await response.json()
await asyncio.sleep(5) # ✅ Non-blocking
# Translatable strings in React
const { t } = useTranslation();
<div>{t("camera_not_found")}</div> # ✅ Translatable
# Proper error handling
try:
data = await api.get_data()
except ApiException as err:
logger.error("API error: %s", err)
raise
# Specific exceptions
try:
value = await sensor.read()
except SensorException as err: # ✅ Specific
logger.exception("Failed to read sensor")
# Safe error responses
except ValueError:
logger.exception("Invalid parameters for API request")
return JSONResponse(
content={
"success": False,
"message": "Invalid request parameters",
},
)
```
## Project-Specific Conventions
### Configuration Files
- Main config: `config/config.yml`
### Directory Structure
- Backend code: `frigate/`
- Frontend code: `web/`
- Docker files: `docker/`
- Documentation: `docs/`
- Database migrations: `migrations/`
### Code Style Conformance
Always conform new and refactored code to the existing coding style in the project:
- Follow established patterns in similar files
- Match indentation and formatting of surrounding code
- Use consistent naming conventions (snake_case for Python, camelCase for TypeScript)
- Maintain the same level of verbosity in comments and docstrings
## Additional Resources
- Documentation: https://docs.frigate.video
- Main Repository: https://github.com/blakeblackshear/frigate
- Home Assistant Integration: https://github.com/blakeblackshear/frigate-hass-integration
+1
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@@ -0,0 +1 @@
AGENTS.md
+1 -1
View File
@@ -26,7 +26,7 @@ _Please read the [contributing guidelines](https://github.com/blakeblackshear/fr
- This PR fixes or closes issue: fixes #
- This PR is related to issue:
- Link to discussion with maintainers (**required** for large/pinned features):
- Link to discussion with maintainers (**required** for any large or "planned" features):
## For new features
+2 -2
View File
@@ -13,10 +13,10 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Check PR description against template
uses: actions/github-script@v7
uses: actions/github-script@v9
with:
script: |
const maintainers = ['blakeblackshear', 'NickM-27', 'hawkeye217', 'dependabot[bot]'];
const maintainers = ['blakeblackshear', 'NickM-27', 'hawkeye217', 'dependabot[bot]', 'weblate'];
const author = context.payload.pull_request.user.login;
if (maintainers.includes(author)) {
+31
View File
@@ -50,6 +50,37 @@ jobs:
# run: npm run test
# working-directory: ./web
web_e2e:
name: Web - E2E Tests
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
with:
persist-credentials: false
- uses: actions/setup-node@v6
with:
node-version: 20.x
- run: npm install
working-directory: ./web
- name: Install Playwright Chromium
run: npx playwright install chromium --with-deps
working-directory: ./web
- name: Build web for E2E
run: npm run e2e:build
working-directory: ./web
- name: Run E2E tests
run: npm run e2e
working-directory: ./web
- name: Upload test artifacts
uses: actions/upload-artifact@v7
if: failure()
with:
name: playwright-report
path: |
web/test-results/
web/playwright-report/
retention-days: 7
python_checks:
runs-on: ubuntu-latest
name: Python Checks
+3 -3
View File
@@ -18,9 +18,9 @@ jobs:
close-issue-message: ""
days-before-stale: 30
days-before-close: 3
exempt-draft-pr: true
exempt-issue-labels: "pinned,security"
exempt-pr-labels: "pinned,security,dependencies"
exempt-draft-pr: false
exempt-issue-labels: "planned,security"
exempt-pr-labels: "planned,security,dependencies"
operations-per-run: 120
- name: Print outputs
env:
+5
View File
@@ -22,3 +22,8 @@ core
!/web/**/*.ts
.idea/*
.ipynb_checkpoints
# Auto-generated Docker Compose Generator config files
docs/src/components/DockerComposeGenerator/config/devices.ts
docs/src/components/DockerComposeGenerator/config/hardware.ts
docs/src/components/DockerComposeGenerator/config/ports.ts
+439
View File
@@ -0,0 +1,439 @@
# Agent Instructions for Frigate NVR
This document provides coding guidelines and best practices for contributing to Frigate NVR, a complete and local NVR designed for Home Assistant with AI object detection.
## Project Overview
Frigate NVR is a realtime object detection system for IP cameras that uses:
- **Backend**: Python 3.13+ with FastAPI, OpenCV, TensorFlow/ONNX
- **Frontend**: React with TypeScript, Vite, TailwindCSS
- **Architecture**: Multiprocessing design with ZMQ and MQTT communication
- **Focus**: Minimal resource usage with maximum performance
## Code Review Guidelines
When reviewing code, do NOT comment on:
- Missing imports - Static analysis tooling catches these
- Code formatting - Ruff (Python) and Prettier (TypeScript/React) handle formatting
- Minor style inconsistencies already enforced by linters
## Python Backend Standards
### Python Requirements
- **Compatibility**: Python 3.13+
- **Language Features**: Use modern Python features:
- Pattern matching
- Type hints (comprehensive typing preferred)
- f-strings (preferred over `%` or `.format()`)
- Dataclasses
- Async/await patterns
### Code Quality Standards
- **Formatting**: Ruff (configured in `pyproject.toml`)
- **Linting**: Ruff with rules defined in project config
- **Type Checking**: Use type hints consistently
- **Testing**: unittest framework - use `python3 -u -m unittest` to run tests
- **Language**: American English for all code, comments, and documentation
### Logging Standards
- **Logger Pattern**: Use module-level logger
```python
import logging
logger = logging.getLogger(__name__)
```
- **Format Guidelines**:
- No periods at end of log messages
- No sensitive data (keys, tokens, passwords)
- Use lazy logging: `logger.debug("Message with %s", variable)`
- **Log Levels**:
- `debug`: Development and troubleshooting information
- `info`: Important runtime events (startup, shutdown, state changes)
- `warning`: Recoverable issues that should be addressed
- `error`: Errors that affect functionality but don't crash the app
- `exception`: Use in except blocks to include traceback
### Error Handling
- **Exception Types**: Choose most specific exception available
- **Try/Catch Best Practices**:
- Only wrap code that can throw exceptions
- Keep try blocks minimal - process data after the try/except
- Avoid bare exceptions except in background tasks
Bad pattern:
```python
try:
data = await device.get_data() # Can throw
# ❌ Don't process data inside try block
processed = data.get("value", 0) * 100
result = processed
except DeviceError:
logger.error("Failed to get data")
```
Good pattern:
```python
try:
data = await device.get_data() # Can throw
except DeviceError:
logger.error("Failed to get data")
return
# ✅ Process data outside try block
processed = data.get("value", 0) * 100
result = processed
```
### Async Programming
- **External I/O**: All external I/O operations must be async
- **Best Practices**:
- Avoid sleeping in loops - use `asyncio.sleep()` not `time.sleep()`
- Avoid awaiting in loops - use `asyncio.gather()` instead
- No blocking calls in async functions
- Use `asyncio.create_task()` for background operations
- **Thread Safety**: Use proper synchronization for shared state
### Documentation Standards
- **Module Docstrings**: Concise descriptions at top of files
```python
"""Utilities for motion detection and analysis."""
```
- **Function Docstrings**: Required for public functions and methods
```python
async def process_frame(frame: ndarray, config: Config) -> Detection:
"""Process a video frame for object detection.
Args:
frame: The video frame as numpy array
config: Detection configuration
Returns:
Detection results with bounding boxes
"""
```
- **Comment Style**:
- Explain the "why" not just the "what"
- Keep lines under 88 characters when possible
- Use clear, descriptive comments
### File Organization
- **API Endpoints**: `frigate/api/` - FastAPI route handlers
- **Configuration**: `frigate/config/` - Configuration parsing and validation
- **Detectors**: `frigate/detectors/` - Object detection backends
- **Events**: `frigate/events/` - Event management and storage
- **Utilities**: `frigate/util/` - Shared utility functions
## Frontend (React/TypeScript) Standards
### Internationalization (i18n)
- **CRITICAL**: Never write user-facing strings directly in components
- **Always use react-i18next**: Import and use the `t()` function
```tsx
import { useTranslation } from "react-i18next";
function MyComponent() {
const { t } = useTranslation(["views/live"]);
return <div>{t("camera_not_found")}</div>;
}
```
- **Translation Files**: Add English strings to the appropriate json files in `web/public/locales/en`
- **Namespaces**: Organize translations by feature/view (e.g., `views/live`, `common`, `views/system`)
### Code Quality
- **Linting**: ESLint (see `web/.eslintrc.cjs`)
- **Formatting**: Prettier with Tailwind CSS plugin
- **Type Safety**: TypeScript strict mode enabled
### Component Patterns
- **UI Components**: Use Radix UI primitives (in `web/src/components/ui/`)
- **Styling**: TailwindCSS with `cn()` utility for class merging
- **State Management**: React hooks (useState, useEffect, useCallback, useMemo)
- **Data Fetching**: Custom hooks with proper loading and error states
### ESLint Rules
Key rules enforced:
- `react-hooks/rules-of-hooks`: error
- `react-hooks/exhaustive-deps`: error
- `no-console`: error (use proper logging or remove)
- `@typescript-eslint/no-explicit-any`: warn (always use proper types instead of `any`)
- Unused variables must be prefixed with `_`
- Comma dangles required for multiline objects/arrays
### File Organization
- **Pages**: `web/src/pages/` - Route components
- **Views**: `web/src/views/` - Complex view components
- **Components**: `web/src/components/` - Reusable components
- **Hooks**: `web/src/hooks/` - Custom React hooks
- **API**: `web/src/api/` - API client functions
- **Types**: `web/src/types/` - TypeScript type definitions
## Testing Requirements
### Backend Testing
- **Framework**: Python unittest
- **Run Command**: `python3 -u -m unittest`
- **Location**: `frigate/test/`
- **Coverage**: Aim for comprehensive test coverage of core functionality
- **Pattern**: Use `TestCase` classes with descriptive test method names
```python
class TestMotionDetection(unittest.TestCase):
def test_detects_motion_above_threshold(self):
# Test implementation
```
### Test Best Practices
- Always have a way to test your work and confirm your changes
- Write tests for bug fixes to prevent regressions
- Test edge cases and error conditions
- Mock external dependencies (cameras, APIs, hardware)
- Use fixtures for test data
## Development Commands
### Python Backend
```bash
# Run all tests
python3 -u -m unittest
# Run specific test file
python3 -u -m unittest frigate.test.test_ffmpeg_presets
# Check formatting (Ruff)
ruff format --check frigate/
# Apply formatting
ruff format frigate/
# Run linter
ruff check frigate/
# Type check
python3 -u -m mypy --config-file frigate/mypy.ini frigate
```
### Frontend (from web/ directory)
```bash
# Start dev server (AI agents should never run this directly unless asked)
npm run dev
# Build for production
npm run build
# Run linter
npm run lint
# Fix linting issues
npm run lint:fix
# Format code
npm run prettier:write
# E2E: first-time setup
npm install
npx playwright install chromium
# E2E: build the app and run all tests
npm run e2e:build && npm run e2e
# E2E: interactive UI for debugging
npm run e2e:ui
# E2E: run a specific spec
npx playwright test --config e2e/playwright.config.ts e2e/specs/live.spec.ts
# E2E: filter by name, or run only desktop/mobile
npx playwright test --config e2e/playwright.config.ts --grep="severity tab"
npx playwright test --config e2e/playwright.config.ts --project=desktop
# E2E: regenerate mock data after backend model changes (from repo root)
PYTHONPATH=. python3 web/e2e/fixtures/mock-data/generate-mock-data.py
# Regenerate config translations from Pydantic models — outputs to
# web/public/locales/en/config/{global,cameras}.json. NEVER edit those
# JSON files by hand; change the Pydantic field title/description and
# re-run this script. (from repo root)
python3 generate_config_translations.py
# Extract i18n keys from source into the locale files after adding
# new t() calls. Use the :ci variant to verify the locale files are
# in sync with source (fails if extraction would change anything).
npm run i18n:extract
npm run i18n:extract:ci
```
### Docker Development
AI agents should never run these commands directly unless instructed.
```bash
# Build local image
make local
# Build debug image
make debug
```
## Common Patterns
### API Endpoint Pattern
```python
from fastapi import APIRouter, Request
from frigate.api.defs.tags import Tags
router = APIRouter(tags=[Tags.Events])
@router.get("/events")
async def get_events(request: Request, limit: int = 100):
"""Retrieve events from the database."""
# Implementation
```
### Configuration Access
```python
# Access Frigate configuration
config: FrigateConfig = request.app.frigate_config
camera_config = config.cameras["front_door"]
```
### Database Queries
```python
from frigate.models import Event
# Use Peewee ORM for database access
events = (
Event.select()
.where(Event.camera == camera_name)
.order_by(Event.start_time.desc())
.limit(limit)
)
```
## Common Anti-Patterns to Avoid
### ❌ Avoid These
```python
# Blocking operations in async functions
data = requests.get(url) # ❌ Use async HTTP client
time.sleep(5) # ❌ Use asyncio.sleep()
# Hardcoded strings in React components
<div>Camera not found</div> # ❌ Use t("camera_not_found")
# Missing error handling
data = await api.get_data() # ❌ No exception handling
# Bare exceptions in regular code
try:
value = await sensor.read()
except Exception: # ❌ Too broad
logger.error("Failed")
# Returning exceptions in JSON responses
except ValueError as e:
return JSONResponse(
content={"success": False, "message": str(e)},
)
```
### ✅ Use These Instead
```python
# Async operations
import aiohttp
async with aiohttp.ClientSession() as session:
async with session.get(url) as response:
data = await response.json()
await asyncio.sleep(5) # ✅ Non-blocking
# Translatable strings in React
const { t } = useTranslation();
<div>{t("camera_not_found")}</div> # ✅ Translatable
# Proper error handling
try:
data = await api.get_data()
except ApiException as err:
logger.error("API error: %s", err)
raise
# Specific exceptions
try:
value = await sensor.read()
except SensorException as err: # ✅ Specific
logger.exception("Failed to read sensor")
# Safe error responses
except ValueError:
logger.exception("Invalid parameters for API request")
return JSONResponse(
content={
"success": False,
"message": "Invalid request parameters",
},
)
```
## WebSocket Broadcasts
Outbound WebSocket broadcasts go through a per-recipient classifier in `frigate/comms/ws.py` that enforces camera-level access. **The classifier is fail-closed: any topic it doesn't recognize is dropped for every client.** New outbound topics must be classified there or they'll silently disappear.
## Project-Specific Conventions
### Configuration Files
- Main config: `config/config.yml`
### Directory Structure
- Backend code: `frigate/`
- Frontend code: `web/`
- Docker files: `docker/`
- Documentation: `docs/`
- Database migrations: `migrations/`
### Code Style Conformance
Always conform new and refactored code to the existing coding style in the project:
- Follow established patterns in similar files
- Match indentation and formatting of surrounding code
- Use consistent naming conventions (snake_case for Python, camelCase for TypeScript)
- Maintain the same level of verbosity in comments and docstrings
## Additional Resources
- Documentation: https://docs.frigate.video
- Main Repository: https://github.com/blakeblackshear/frigate
- Home Assistant Integration: https://github.com/blakeblackshear/frigate-hass-integration
Symlink
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@@ -0,0 +1 @@
AGENTS.md
+8 -3
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@@ -10,11 +10,14 @@ If you've found a bug and want to fix it, go for it. Link to the relevant issue
### New features
Every new feature adds scope that the maintainers must test, maintain, and support long-term. Before writing code for a new feature:
A pull request is more than just code — it's a request for the maintainers to review, integrate, and support the change long-term. We're selective about what we take on, and prioritize changes that align with the project's direction and can be responsibly maintained in the long term.
1. **Check for existing discussion.** Search [feature requests](https://github.com/blakeblackshear/frigate/issues) and [discussions](https://github.com/blakeblackshear/frigate/discussions) to see if it's been proposed or discussed. Pinned feature requests are on our radar — we plan to get to them, but we don't maintain a public roadmap or timeline. Check in with us first if you have interest in contributing to one.
**Large or highly-requested features** raise the bar even higher. Popularity signals demand, but it doesn't pre-approve any particular implementation. The bigger the change, the higher the long-term cost, and the more important it is that we're aligned on scope and approach before any code is written. A large PR that lands without prior discussion is unlikely to be merged as-is, no matter how well it's implemented.
Before writing code for a new feature:
1. **Check for existing discussion.** Search [feature requests](https://github.com/blakeblackshear/frigate/issues) and [discussions](https://github.com/blakeblackshear/frigate/discussions) to see if it's been proposed or discussed. Feature requests tagged with "planned" are on our radar — we plan to get to them, but we don't maintain a public roadmap or timeline. Check in with us first if you have interest in contributing to one.
2. **Start a discussion or feature request first.** This helps ensure your idea aligns with Frigate's direction before you invest time building it. Community interest in a feature request helps us gauge demand, though a great idea is a great idea even without a crowd behind it.
3. **Be open to "no".** We try to be thoughtful about what we take on, and sometimes that means saying no to good code if the feature isn't the right fit for the project. These calls are sometimes subjective, and we won't always get them right. We're happy to discuss and reconsider.
## AI usage policy
@@ -39,6 +42,8 @@ We're not trying to gatekeep how you write code. Use whatever tools make you pro
Some honest context: when we review a PR, we're not just evaluating whether the code works today. We're evaluating whether we can maintain it, debug it, and extend it long-term — often without the original author's involvement. Code that the author doesn't deeply understand is code that nobody understands, and that's a liability.
One more thing worth saying directly: most maintainers already have access to the same AI tools you do. A PR that's entirely AI-generated — where the author can't explain the design, debug issues independently, or engage substantively in design discussions — doesn't offer something we couldn't produce ourselves. What makes a contribution genuinely valuable is the human judgment and domain understanding behind it, as well as the engagement during review that shapes it into something we can confidently take on long-term.
## Pull request guidelines
### Before submitting
+2
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@@ -14,6 +14,8 @@ services:
dockerfile: docker/main/Dockerfile
# Use target devcontainer-trt for TensorRT dev
target: devcontainer
cache_from:
- ghcr.io/blakeblackshear/frigate:cache-amd64
## Uncomment this block for nvidia gpu support
# deploy:
# resources:
+11 -2
View File
@@ -52,6 +52,14 @@ RUN --mount=type=tmpfs,target=/tmp --mount=type=tmpfs,target=/var/cache/apt \
--mount=type=cache,target=/root/.ccache \
/deps/build_sqlite_vec.sh
# Build intel-media-driver from source against bookworm's system libva so it
# works with Debian 12's glibc/libstdc++ (pre-built noble/trixie packages
# require glibc 2.38 which is not available on bookworm).
FROM base AS intel-media-driver
ARG DEBIAN_FRONTEND
RUN --mount=type=bind,source=docker/main/build_intel_media_driver.sh,target=/deps/build_intel_media_driver.sh \
/deps/build_intel_media_driver.sh
FROM scratch AS go2rtc
ARG TARGETARCH
WORKDIR /rootfs/usr/local/go2rtc/bin
@@ -200,6 +208,7 @@ RUN --mount=type=bind,source=docker/main/install_hailort.sh,target=/deps/install
FROM scratch AS deps-rootfs
COPY --from=nginx /usr/local/nginx/ /usr/local/nginx/
COPY --from=sqlite-vec /usr/local/lib/ /usr/local/lib/
COPY --from=intel-media-driver /rootfs/ /
COPY --from=go2rtc /rootfs/ /
COPY --from=libusb-build /usr/local/lib /usr/local/lib
COPY --from=tempio /rootfs/ /
@@ -256,8 +265,8 @@ ENV PATH="/usr/local/go2rtc/bin:/usr/local/tempio/bin:/usr/local/nginx/sbin:${PA
RUN --mount=type=bind,source=docker/main/install_deps.sh,target=/deps/install_deps.sh \
/deps/install_deps.sh
ENV DEFAULT_FFMPEG_VERSION="7.0"
ENV INCLUDED_FFMPEG_VERSIONS="${DEFAULT_FFMPEG_VERSION}:5.0"
ENV DEFAULT_FFMPEG_VERSION="8.0"
ENV INCLUDED_FFMPEG_VERSIONS="${DEFAULT_FFMPEG_VERSION}:7.0:5.0"
RUN wget -q https://bootstrap.pypa.io/get-pip.py -O get-pip.py \
&& sed -i 's/args.append("setuptools")/args.append("setuptools==77.0.3")/' get-pip.py \
+48
View File
@@ -0,0 +1,48 @@
#!/bin/bash
set -euxo pipefail
# Intel media driver is x86_64-only. Create empty rootfs on other arches so
# the downstream COPY --from has a valid source.
if [ "$(uname -m)" != "x86_64" ]; then
mkdir -p /rootfs
exit 0
fi
MEDIA_DRIVER_VERSION="intel-media-25.2.6"
GMMLIB_VERSION="intel-gmmlib-22.7.2"
apt-get -qq update
apt-get -qq install -y wget gnupg ca-certificates cmake g++ make pkg-config
# Use Intel's jammy repo for newer libva-dev (2.22) which provides the
# VVC/VVC-decode headers required by media-driver 25.x
wget -qO - https://repositories.intel.com/gpu/intel-graphics.key | gpg --yes --dearmor --output /usr/share/keyrings/intel-graphics.gpg
echo "deb [arch=amd64 signed-by=/usr/share/keyrings/intel-graphics.gpg] https://repositories.intel.com/gpu/ubuntu jammy client" > /etc/apt/sources.list.d/intel-gpu-jammy.list
apt-get -qq update
apt-get -qq install -y libva-dev
# Build gmmlib (required by media-driver)
wget -qO gmmlib.tar.gz "https://github.com/intel/gmmlib/archive/refs/tags/${GMMLIB_VERSION}.tar.gz"
mkdir /tmp/gmmlib
tar -xf gmmlib.tar.gz -C /tmp/gmmlib --strip-components 1
cmake -S /tmp/gmmlib -B /tmp/gmmlib/build -DCMAKE_BUILD_TYPE=Release
make -C /tmp/gmmlib/build -j"$(nproc)"
make -C /tmp/gmmlib/build install
# Build intel-media-driver
wget -qO media-driver.tar.gz "https://github.com/intel/media-driver/archive/refs/tags/${MEDIA_DRIVER_VERSION}.tar.gz"
mkdir /tmp/media-driver
tar -xf media-driver.tar.gz -C /tmp/media-driver --strip-components 1
cmake -S /tmp/media-driver -B /tmp/media-driver/build \
-DCMAKE_BUILD_TYPE=Release \
-DENABLE_KERNELS=ON \
-DENABLE_NONFREE_KERNELS=ON \
-DCMAKE_INSTALL_PREFIX=/usr \
-DCMAKE_INSTALL_LIBDIR=/usr/lib/x86_64-linux-gnu \
-DCMAKE_C_FLAGS="-Wno-error" \
-DCMAKE_CXX_FLAGS="-Wno-error"
make -C /tmp/media-driver/build -j"$(nproc)"
# Install driver to rootfs for COPY --from
make -C /tmp/media-driver/build install DESTDIR=/rootfs
+39 -18
View File
@@ -52,9 +52,13 @@ if [[ "${TARGETARCH}" == "amd64" ]]; then
tar -xf ffmpeg.tar.xz -C /usr/lib/ffmpeg/5.0 --strip-components 1 amd64/bin/ffmpeg amd64/bin/ffprobe
rm -rf ffmpeg.tar.xz
mkdir -p /usr/lib/ffmpeg/7.0
wget -qO ffmpeg.tar.xz "https://github.com/NickM-27/FFmpeg-Builds/releases/download/autobuild-2026-03-19-13-03/ffmpeg-n7.1.3-43-g5a1f107b4c-linux64-gpl-7.1.tar.xz"
wget -qO ffmpeg.tar.xz "https://github.com/NickM-27/FFmpeg-Builds/releases/download/autobuild-2024-09-19-12-51/ffmpeg-n7.0.2-18-g3e6cec1286-linux64-gpl-7.0.tar.xz"
tar -xf ffmpeg.tar.xz -C /usr/lib/ffmpeg/7.0 --strip-components 1 amd64/bin/ffmpeg amd64/bin/ffprobe
rm -rf ffmpeg.tar.xz
mkdir -p /usr/lib/ffmpeg/8.0
wget -qO ffmpeg.tar.xz "https://github.com/NickM-27/FFmpeg-Builds/releases/download/autobuild-2026-06-02-14-20/ffmpeg-n8.1.1-9-g58d4114d36-linux64-gpl-8.1.tar.xz"
tar -xf ffmpeg.tar.xz -C /usr/lib/ffmpeg/8.0 --strip-components 1 amd64/bin/ffmpeg amd64/bin/ffprobe
rm -rf ffmpeg.tar.xz
fi
# ffmpeg -> arm64
@@ -64,9 +68,13 @@ if [[ "${TARGETARCH}" == "arm64" ]]; then
tar -xf ffmpeg.tar.xz -C /usr/lib/ffmpeg/5.0 --strip-components 1 arm64/bin/ffmpeg arm64/bin/ffprobe
rm -f ffmpeg.tar.xz
mkdir -p /usr/lib/ffmpeg/7.0
wget -qO ffmpeg.tar.xz "https://github.com/NickM-27/FFmpeg-Builds/releases/download/autobuild-2026-03-19-13-03/ffmpeg-n7.1.3-43-g5a1f107b4c-linuxarm64-gpl-7.1.tar.xz"
wget -qO ffmpeg.tar.xz "https://github.com/NickM-27/FFmpeg-Builds/releases/download/autobuild-2024-09-19-12-51/ffmpeg-n7.0.2-18-g3e6cec1286-linuxarm64-gpl-7.0.tar.xz"
tar -xf ffmpeg.tar.xz -C /usr/lib/ffmpeg/7.0 --strip-components 1 arm64/bin/ffmpeg arm64/bin/ffprobe
rm -f ffmpeg.tar.xz
mkdir -p /usr/lib/ffmpeg/8.0
wget -qO ffmpeg.tar.xz "https://github.com/NickM-27/FFmpeg-Builds/releases/download/autobuild-2026-06-02-14-20/ffmpeg-n8.1.1-9-g58d4114d36-linuxarm64-gpl-8.1.tar.xz"
tar -xf ffmpeg.tar.xz -C /usr/lib/ffmpeg/8.0 --strip-components 1 arm64/bin/ffmpeg arm64/bin/ffprobe
rm -f ffmpeg.tar.xz
fi
# arch specific packages
@@ -87,38 +95,47 @@ if [[ "${TARGETARCH}" == "amd64" ]]; then
# intel packages use zst compression so we need to update dpkg
apt-get install -y dpkg
# use intel apt intel packages
# use intel apt repo for libmfx1 (legacy QSV, pre-Gen12)
wget -qO - https://repositories.intel.com/gpu/intel-graphics.key | gpg --yes --dearmor --output /usr/share/keyrings/intel-graphics.gpg
echo "deb [arch=amd64 signed-by=/usr/share/keyrings/intel-graphics.gpg] https://repositories.intel.com/gpu/ubuntu jammy client" | tee /etc/apt/sources.list.d/intel-gpu-jammy.list
apt-get -qq update
apt-get -qq install --no-install-recommends --no-install-suggests -y \
intel-media-va-driver-non-free libmfx1 libmfxgen1 libvpl2
# intel-media-va-driver-non-free is built from source in the
# intel-media-driver Dockerfile stage for Battlemage (Xe2) support
apt-get -qq install --no-install-recommends --no-install-suggests -y \
libmfx1
rm -f /usr/share/keyrings/intel-graphics.gpg
rm -f /etc/apt/sources.list.d/intel-gpu-jammy.list
# upgrade libva2, oneVPL runtime, and libvpl2 from trixie for Battlemage support
echo "deb http://deb.debian.org/debian trixie main" > /etc/apt/sources.list.d/trixie.list
apt-get -qq update
apt-get -qq install -y -t trixie libva2 libva-drm2 libzstd1
apt-get -qq install -y -t trixie libmfx-gen1.2 libvpl2
rm -f /etc/apt/sources.list.d/trixie.list
apt-get -qq update
apt-get -qq install -y ocl-icd-libopencl1
# install libtbb12 for NPU support
apt-get -qq install -y libtbb12
rm -f /usr/share/keyrings/intel-graphics.gpg
rm -f /etc/apt/sources.list.d/intel-gpu-jammy.list
# install legacy and standard intel icd and level-zero-gpu
# install legacy and standard intel compute packages
# see https://github.com/intel/compute-runtime/blob/master/LEGACY_PLATFORMS.md for more info
# needed core package
wget https://github.com/intel/compute-runtime/releases/download/25.13.33276.19/libigdgmm12_22.7.0_amd64.deb
dpkg -i libigdgmm12_22.7.0_amd64.deb
rm libigdgmm12_22.7.0_amd64.deb
wget https://github.com/intel/compute-runtime/releases/download/26.14.37833.4/libigdgmm12_22.9.0_amd64.deb
dpkg -i libigdgmm12_22.9.0_amd64.deb
rm libigdgmm12_22.9.0_amd64.deb
# legacy packages
# legacy compute-runtime packages
wget https://github.com/intel/compute-runtime/releases/download/24.35.30872.36/intel-opencl-icd-legacy1_24.35.30872.36_amd64.deb
wget https://github.com/intel/compute-runtime/releases/download/24.35.30872.36/intel-level-zero-gpu-legacy1_1.5.30872.36_amd64.deb
wget https://github.com/intel/intel-graphics-compiler/releases/download/igc-1.0.17537.24/intel-igc-opencl_1.0.17537.24_amd64.deb
wget https://github.com/intel/intel-graphics-compiler/releases/download/igc-1.0.17537.24/intel-igc-core_1.0.17537.24_amd64.deb
# standard packages
wget https://github.com/intel/compute-runtime/releases/download/25.13.33276.19/intel-opencl-icd_25.13.33276.19_amd64.deb
wget https://github.com/intel/compute-runtime/releases/download/25.13.33276.19/intel-level-zero-gpu_1.6.33276.19_amd64.deb
wget https://github.com/intel/intel-graphics-compiler/releases/download/v2.10.10/intel-igc-opencl-2_2.10.10+18926_amd64.deb
wget https://github.com/intel/intel-graphics-compiler/releases/download/v2.10.10/intel-igc-core-2_2.10.10+18926_amd64.deb
# standard compute-runtime packages
wget https://github.com/intel/compute-runtime/releases/download/26.14.37833.4/intel-opencl-icd_26.14.37833.4-0_amd64.deb
wget https://github.com/intel/compute-runtime/releases/download/26.14.37833.4/libze-intel-gpu1_26.14.37833.4-0_amd64.deb
wget https://github.com/intel/intel-graphics-compiler/releases/download/v2.32.7/intel-igc-opencl-2_2.32.7+21184_amd64.deb
wget https://github.com/intel/intel-graphics-compiler/releases/download/v2.32.7/intel-igc-core-2_2.32.7+21184_amd64.deb
# npu packages
wget https://github.com/oneapi-src/level-zero/releases/download/v1.28.2/level-zero_1.28.2+u22.04_amd64.deb
wget https://github.com/intel/linux-npu-driver/releases/download/v1.19.0/intel-driver-compiler-npu_1.19.0.20250707-16111289554_ubuntu22.04_amd64.deb
@@ -128,6 +145,10 @@ if [[ "${TARGETARCH}" == "amd64" ]]; then
dpkg -i *.deb
rm *.deb
apt-get -qq install -f -y
# Battlemage uses the xe kernel driver, but the VA-API driver is still iHD.
# The oneVPL runtime may look for a driver named after the kernel module.
ln -sf /usr/lib/x86_64-linux-gnu/dri/iHD_drv_video.so /usr/lib/x86_64-linux-gnu/dri/xe_drv_video.so
fi
if [[ "${TARGETARCH}" == "arm64" ]]; then
+2 -2
View File
@@ -11,7 +11,7 @@ joserfc == 1.2.*
cryptography == 44.0.*
pathvalidate == 3.3.*
markupsafe == 3.0.*
python-multipart == 0.0.20
python-multipart == 0.0.26
# Classification Model Training
tensorflow == 2.19.* ; platform_machine == 'aarch64'
tensorflow-cpu == 2.19.* ; platform_machine == 'x86_64'
@@ -42,7 +42,7 @@ opencv-python-headless == 4.11.0.*
opencv-contrib-python == 4.11.0.*
scipy == 1.16.*
# OpenVino & ONNX
openvino == 2025.3.*
openvino == 2025.4.*
onnxruntime == 1.22.*
# Embeddings
transformers == 4.45.*
@@ -5,11 +5,7 @@ from typing import Any
from ruamel.yaml import YAML
sys.path.insert(0, "/opt/frigate")
from frigate.const import (
DEFAULT_FFMPEG_VERSION,
INCLUDED_FFMPEG_VERSIONS,
)
from frigate.util.config import find_config_file
from frigate.util.config import find_config_file, resolve_ffmpeg_path
sys.path.remove("/opt/frigate")
@@ -29,9 +25,4 @@ except FileNotFoundError:
config: dict[str, Any] = {}
path = config.get("ffmpeg", {}).get("path", "default")
if path == "default":
print(f"/usr/lib/ffmpeg/{DEFAULT_FFMPEG_VERSION}/bin/ffmpeg")
elif path in INCLUDED_FFMPEG_VERSIONS:
print(f"/usr/lib/ffmpeg/{path}/bin/ffmpeg")
else:
print(f"{path}/bin/ffmpeg")
print(resolve_ffmpeg_path(path, "ffmpeg"))
@@ -3,59 +3,24 @@
import json
import os
import sys
from pathlib import Path
from typing import Any
from ruamel.yaml import YAML
sys.path.insert(0, "/opt/frigate")
from frigate.config.env import substitute_frigate_vars
from frigate.const import (
BIRDSEYE_PIPE,
DEFAULT_FFMPEG_VERSION,
INCLUDED_FFMPEG_VERSIONS,
LIBAVFORMAT_VERSION_MAJOR,
)
from frigate.ffmpeg_presets import parse_preset_hardware_acceleration_encode
from frigate.util.config import find_config_file
from frigate.util.config import find_config_file, resolve_ffmpeg_path
from frigate.util.services import is_restricted_go2rtc_source
sys.path.remove("/opt/frigate")
yaml = YAML()
# Check if arbitrary exec sources are allowed (defaults to False for security)
allow_arbitrary_exec = None
if "GO2RTC_ALLOW_ARBITRARY_EXEC" in os.environ:
allow_arbitrary_exec = os.environ.get("GO2RTC_ALLOW_ARBITRARY_EXEC")
elif (
os.path.isdir("/run/secrets")
and os.access("/run/secrets", os.R_OK)
and "GO2RTC_ALLOW_ARBITRARY_EXEC" in os.listdir("/run/secrets")
):
allow_arbitrary_exec = (
Path(os.path.join("/run/secrets", "GO2RTC_ALLOW_ARBITRARY_EXEC"))
.read_text()
.strip()
)
# check for the add-on options file
elif os.path.isfile("/data/options.json"):
with open("/data/options.json") as f:
raw_options = f.read()
options = json.loads(raw_options)
allow_arbitrary_exec = options.get("go2rtc_allow_arbitrary_exec")
ALLOW_ARBITRARY_EXEC = allow_arbitrary_exec is not None and str(
allow_arbitrary_exec
).lower() in ("true", "1", "yes")
FRIGATE_ENV_VARS = {k: v for k, v in os.environ.items() if k.startswith("FRIGATE_")}
# read docker secret files as env vars too
if os.path.isdir("/run/secrets"):
for secret_file in os.listdir("/run/secrets"):
if secret_file.startswith("FRIGATE_"):
FRIGATE_ENV_VARS[secret_file] = (
Path(os.path.join("/run/secrets", secret_file)).read_text().strip()
)
config_file = find_config_file()
try:
@@ -103,23 +68,18 @@ if go2rtc_config["webrtc"].get("candidates") is None:
go2rtc_config["webrtc"]["candidates"] = default_candidates
if go2rtc_config.get("rtsp", {}).get("username") is not None:
go2rtc_config["rtsp"]["username"] = go2rtc_config["rtsp"]["username"].format(
**FRIGATE_ENV_VARS
go2rtc_config["rtsp"]["username"] = substitute_frigate_vars(
go2rtc_config["rtsp"]["username"]
)
if go2rtc_config.get("rtsp", {}).get("password") is not None:
go2rtc_config["rtsp"]["password"] = go2rtc_config["rtsp"]["password"].format(
**FRIGATE_ENV_VARS
go2rtc_config["rtsp"]["password"] = substitute_frigate_vars(
go2rtc_config["rtsp"]["password"]
)
# ensure ffmpeg path is set correctly
path = config.get("ffmpeg", {}).get("path", "default")
if path == "default":
ffmpeg_path = f"/usr/lib/ffmpeg/{DEFAULT_FFMPEG_VERSION}/bin/ffmpeg"
elif path in INCLUDED_FFMPEG_VERSIONS:
ffmpeg_path = f"/usr/lib/ffmpeg/{path}/bin/ffmpeg"
else:
ffmpeg_path = f"{path}/bin/ffmpeg"
ffmpeg_path = resolve_ffmpeg_path(path, "ffmpeg")
if go2rtc_config.get("ffmpeg") is None:
go2rtc_config["ffmpeg"] = {"bin": ffmpeg_path}
@@ -135,18 +95,13 @@ if LIBAVFORMAT_VERSION_MAJOR < 59:
go2rtc_config["ffmpeg"]["rtsp"] = rtsp_args
def is_restricted_source(stream_source: str) -> bool:
"""Check if a stream source is restricted (echo, expr, or exec)."""
return stream_source.strip().startswith(("echo:", "expr:", "exec:"))
for name in list(go2rtc_config.get("streams", {})):
stream = go2rtc_config["streams"][name]
if isinstance(stream, str):
try:
formatted_stream = stream.format(**FRIGATE_ENV_VARS)
if not ALLOW_ARBITRARY_EXEC and is_restricted_source(formatted_stream):
formatted_stream = substitute_frigate_vars(stream)
if is_restricted_go2rtc_source(formatted_stream):
print(
f"[ERROR] Stream '{name}' uses a restricted source (echo/expr/exec) which is disabled by default for security. "
f"Set GO2RTC_ALLOW_ARBITRARY_EXEC=true to enable arbitrary exec sources."
@@ -164,8 +119,8 @@ for name in list(go2rtc_config.get("streams", {})):
filtered_streams = []
for i, stream_item in enumerate(stream):
try:
formatted_stream = stream_item.format(**FRIGATE_ENV_VARS)
if not ALLOW_ARBITRARY_EXEC and is_restricted_source(formatted_stream):
formatted_stream = substitute_frigate_vars(stream_item)
if is_restricted_go2rtc_source(formatted_stream):
print(
f"[ERROR] Stream '{name}' item {i + 1} uses a restricted source (echo/expr/exec) which is disabled by default for security. "
f"Set GO2RTC_ALLOW_ARBITRARY_EXEC=true to enable arbitrary exec sources."
@@ -227,16 +227,6 @@ http {
include proxy.conf;
}
# frontend uses this to fetch the version
location /api/go2rtc/api {
include auth_request.conf;
limit_except GET {
deny all;
}
proxy_pass http://go2rtc/api;
include proxy.conf;
}
# integration uses this to add webrtc candidate
location /api/go2rtc/webrtc {
include auth_request.conf;
@@ -262,6 +252,7 @@ http {
include proxy.conf;
proxy_cache api_cache;
proxy_cache_key "$scheme$proxy_host$request_uri|$role|$groups|$user";
proxy_cache_lock on;
proxy_cache_use_stale updating;
proxy_cache_valid 200 5s;
+11 -4
View File
@@ -13,7 +13,7 @@ ARG ROCM
RUN apt update -qq && \
apt install -y wget gpg && \
wget -O rocm.deb https://repo.radeon.com/amdgpu-install/7.2/ubuntu/jammy/amdgpu-install_7.2.70200-1_all.deb && \
wget -O rocm.deb https://repo.radeon.com/amdgpu-install/7.2.3/ubuntu/jammy/amdgpu-install_7.2.3.70203-1_all.deb && \
apt install -y ./rocm.deb && \
apt update && \
apt install -qq -y rocm
@@ -32,11 +32,14 @@ RUN echo /opt/rocm/lib|tee /opt/rocm-dist/etc/ld.so.conf.d/rocm.conf
FROM deps AS deps-prelim
COPY docker/rocm/debian-backports.sources /etc/apt/sources.list.d/debian-backports.sources
RUN apt-get update && \
# install_deps.sh upgraded libstdc++6 from trixie for Battlemage; the matching
# -dev package must also come from trixie or apt refuses to satisfy it.
RUN echo "deb http://deb.debian.org/debian trixie main" > /etc/apt/sources.list.d/trixie.list && \
apt-get update && \
apt-get install -y libnuma1 && \
apt-get install -qq -y -t bookworm-backports mesa-va-drivers mesa-vulkan-drivers && \
# Install C++ standard library headers for HIPRTC kernel compilation fallback
apt-get install -qq -y libstdc++-12-dev && \
apt-get install -qq -y -t trixie libstdc++-14-dev && \
rm -f /etc/apt/sources.list.d/trixie.list && \
rm -rf /var/lib/apt/lists/*
WORKDIR /opt/frigate
@@ -75,6 +78,10 @@ ENV MIGRAPHX_DISABLE_MIOPEN_FUSION=1
ENV MIGRAPHX_DISABLE_SCHEDULE_PASS=1
ENV MIGRAPHX_DISABLE_REDUCE_FUSION=1
ENV MIGRAPHX_ENABLE_HIPRTC_WORKAROUNDS=1
ENV MIOPEN_CUSTOM_CACHE_DIR=/config/model_cache/migraphx
ENV MIOPEN_USER_DB_PATH=/config/model_cache/migraphx
ENV AMD_COMGR_CACHE=1
ENV AMD_COMGR_CACHE_DIR=/config/model_cache/migraphx
COPY --from=rocm-dist / /
+1 -1
View File
@@ -1 +1 @@
onnxruntime-migraphx @ https://github.com/NickM-27/frigate-onnxruntime-rocm/releases/download/v7.2.0/onnxruntime_migraphx-1.23.1-cp311-cp311-linux_x86_64.whl
onnxruntime-migraphx @ https://github.com/NickM-27/frigate-onnxruntime-rocm/releases/download/v7.2.3-1/onnxruntime_migraphx-1.24.4-cp311-cp311-linux_x86_64.whl
+1 -1
View File
@@ -1,5 +1,5 @@
variable "ROCM" {
default = "7.2.0"
default = "7.2.3"
}
variable "HSA_OVERRIDE_GFX_VERSION" {
default = ""
+1
View File
@@ -7,6 +7,7 @@
# Generated files
.docusaurus
.cache-loader
docs/integrations/api/
# Misc
.DS_Store
@@ -147,6 +147,13 @@ auth:
# NOTE: changing this value will not automatically update password hashes, you
# will need to change each user password for it to apply
hash_iterations: 600000
# Optional: Map roles to the list of cameras each role can access (default: none)
# NOTE: An empty list grants the role access to all cameras. Roles defined here can be
# referenced by proxy header role mapping or assigned to native users.
roles:
my_custom_role:
- front_door
- back_yard
# Optional: model modifications
# NOTE: The default values are for the EdgeTPU detector.
@@ -166,6 +173,9 @@ model:
# Required: Object detection model input tensor format
# Valid values are nhwc or nchw (default: shown below)
input_tensor: nhwc
# Optional: Data type of the model input tensor
# Valid values are float, float_denorm, or int (default: shown below)
input_dtype: int
# Required: Object detection model type, currently only used with the OpenVINO detector
# Valid values are ssd, yolox, yolonas (default: shown below)
model_type: ssd
@@ -196,11 +206,12 @@ audio:
# - 500 - medium sensitivity
# - 1000 - low sensitivity
min_volume: 500
# Optional: Number of threads to use for audio detection (default: shown below)
num_threads: 2
# Optional: Types of audio to listen for (default: shown below)
listen:
- bark
- fire_alarm
- scream
- speech
- yell
# Optional: Filters to configure detection.
@@ -257,7 +268,7 @@ birdseye:
# More information about presets at https://docs.frigate.video/configuration/ffmpeg_presets
ffmpeg:
# Optional: ffmpeg binary path (default: shown below)
# can also be set to `7.0` or `5.0` to specify one of the included versions
# can also be set to `8.0` or `5.0` to specify one of the included versions
# or can be set to any path that holds `bin/ffmpeg` & `bin/ffprobe`
path: "default"
# Optional: global ffmpeg args (default: shown below)
@@ -469,6 +480,8 @@ review:
- Animals in the garden
# Optional: Preferred response language (default: English)
preferred_language: English
# Optional: Save thumbnails sent to the GenAI provider for review/debugging purposes (default: shown below)
debug_save_thumbnails: False
# Optional: Motion configuration
# NOTE: Can be overridden at the camera level
@@ -500,6 +513,8 @@ motion:
# - 30 - medium sensitivity
# - 50 - low sensitivity
contour_area: 10
# Optional: Alpha blending factor used in frame differencing for motion calculation (default: shown below)
delta_alpha: 0.2
# Optional: Alpha value passed to cv2.accumulateWeighted when averaging frames to determine the background (default: shown below)
# Higher values mean the current frame impacts the average a lot, and a new object will be averaged into the background faster.
# Low values will cause things like moving shadows to be detected as motion for longer.
@@ -572,6 +587,8 @@ record:
timelapse_args: "-vf setpts=0.04*PTS -r 30"
# Optional: Global hardware acceleration settings for timelapse exports. (default: inherit)
hwaccel_args: auto
# Optional: Maximum number of export jobs to process at the same time (default: shown below)
max_concurrent: 3
# Optional: Recording Preview Settings
preview:
# Optional: Quality of recording preview (default: shown below).
@@ -638,6 +655,11 @@ snapshots:
retain:
# Required: Default retention days (default: shown below)
default: 10
# Optional: Mode for retention. (default: shown below)
# all - save all snapshots regardless of activity
# motion - save snapshots for any detected motion
# active_objects - save snapshots for active/moving objects
mode: motion
# Optional: Per object retention days
objects:
person: 15
@@ -714,28 +736,42 @@ lpr:
enhancement: 0
# Optional: Save plate images to /media/frigate/clips/lpr for debugging purposes (default: shown below)
debug_save_plates: False
# Optional: List of regex replacement rules to normalize detected plates (default: shown below)
replace_rules: {}
# Optional: List of regex replacement rules to normalize detected plates before matching (default: none)
replace_rules:
# Required: regex pattern to match in the detected plate
- pattern: "O"
# Required: string to replace the matched pattern with
replacement: "0"
# Optional: Configuration for AI / LLM provider
# Optional: Configuration for AI / LLM providers
# WARNING: Depending on the provider, this will send thumbnails over the internet
# to Google or OpenAI's LLMs to generate descriptions. GenAI features can be configured at
# the camera level to enhance privacy for indoor cameras.
# NOTE: genai is a map of named providers. Each key is a name you choose for the provider,
# and each role (chat, descriptions, embeddings) may be assigned to exactly one provider.
genai:
# Required: Provider must be one of ollama, gemini, or openai
provider: ollama
# Required if provider is ollama. May also be used for an OpenAI API compatible backend with the openai provider.
base_url: http://localhost::11434
# Required if gemini or openai
api_key: "{FRIGATE_GENAI_API_KEY}"
# Required: The model to use with the provider.
model: gemini-1.5-flash
# Optional additional args to pass to the GenAI Provider (default: None)
provider_options:
keep_alive: -1
# Optional: Options to pass during inference calls (default: {})
runtime_options:
temperature: 0.7
# Required: name of the provider (chosen by you, used to reference it elsewhere)
my_provider:
# Required: Provider must be one of ollama, openai, azure_openai, gemini, or llamacpp
provider: ollama
# Required if provider is ollama. May also be used for an OpenAI API compatible backend with the openai provider.
base_url: http://localhost::11434
# Required if gemini or openai
api_key: "{FRIGATE_GENAI_API_KEY}"
# Required: The model to use with the provider.
model: gemini-1.5-flash
# Optional: Roles this provider handles (default: shown below)
# Each role (chat, descriptions, embeddings) must be assigned to exactly one provider.
roles:
- chat
- descriptions
- embeddings
# Optional additional args to pass to the GenAI Provider (default: None)
provider_options:
keep_alive: -1
# Optional: Options to pass during inference calls (default: {})
runtime_options:
temperature: 0.7
# Optional: Configuration for audio transcription
# NOTE: only the enabled option can be overridden at the camera level
@@ -840,8 +876,8 @@ cameras:
# Required: name of the camera
back:
# Optional: Enable/Disable the camera (default: shown below).
# If disabled: config is used but no live stream and no capture etc.
# Events/Recordings are still viewable.
# When False, ffmpeg is not started and the camera is hidden from the UI
# (except Camera Management). Re-enabling requires a Frigate restart.
enabled: True
# Optional: camera type used for some Frigate features (default: shown below)
# Options are "generic" and "lpr"
@@ -908,6 +944,9 @@ cameras:
inertia: 3
# Optional: Number of seconds that an object must loiter to be considered in the zone (default: shown below)
loitering_time: 0
# Optional: Minimum speed required for an object to be considered present in the zone (default: none)
# In real-world units if distances are set. Used for speed-based zone triggers.
speed_threshold: 2.5
# Optional: List of objects that can trigger this zone (default: all tracked objects)
objects:
- person
@@ -945,6 +984,9 @@ cameras:
order: 0
# Optional: Whether or not to show the camera in the Frigate UI (default: shown below)
dashboard: True
# Optional: Whether this camera is visible in review (the review page and its camera
# filter, motion review, and the history view) (default: shown below)
review: True
# Optional: connect to ONVIF camera
# to enable PTZ controls.
@@ -1083,22 +1125,6 @@ ui:
# Optional: Set the time format used.
# Options are browser, 12hour, or 24hour (default: shown below)
time_format: browser
# Optional: Set the date style for a specified length.
# Options are: full, long, medium, short
# Examples:
# short: 2/11/23
# medium: Feb 11, 2023
# full: Saturday, February 11, 2023
# (default: shown below).
date_style: short
# Optional: Set the time style for a specified length.
# Options are: full, long, medium, short
# Examples:
# short: 8:14 PM
# medium: 8:15:22 PM
# full: 8:15:22 PM Mountain Standard Time
# (default: shown below).
time_style: medium
# Optional: Set the unit system to either "imperial" or "metric" (default: metric)
# Used in the UI and in MQTT topics
unit_system: metric
@@ -1,15 +1,31 @@
---
id: advanced
title: Advanced Options
sidebar_label: Advanced Options
id: system
title: System
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
### Logging
#### Frigate `logger`
Change the default log level for troubleshooting purposes.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Logging" />.
| Field | Description |
| ------------------------- | ------------------------------------------------------- |
| **Logging level** | The default log level for all modules (default: `info`) |
| **Per-process log level** | Override the log level for specific modules |
</TabItem>
<TabItem value="yaml">
```yaml
logger:
# Optional: default log level (default: shown below)
@@ -19,6 +35,9 @@ logger:
frigate.mqtt: error
```
</TabItem>
</ConfigTabs>
Available log levels are: `debug`, `info`, `warning`, `error`, `critical`
Examples of available modules are:
@@ -48,7 +67,20 @@ This section can be used to set environment variables for those unable to modify
Variables prefixed with `FRIGATE_` can be referenced in config fields that support environment variable substitution (such as MQTT host and credentials, camera stream URLs, and ONVIF host and credentials) using the `{FRIGATE_VARIABLE_NAME}` syntax.
Example:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Environment variables" /> to add or edit environment variables.
| Field | Description |
| --------- | --------------------------------------------------------- |
| **Key** | The environment variable name (e.g., `FRIGATE_MQTT_USER`) |
| **Value** | The value for the variable |
Variables defined here can be referenced elsewhere in your configuration using the `{FRIGATE_VARIABLE_NAME}` syntax.
</TabItem>
<TabItem value="yaml">
```yaml
environment_vars:
@@ -61,10 +93,27 @@ mqtt:
password: "{FRIGATE_MQTT_PASSWORD}"
```
</TabItem>
</ConfigTabs>
#### TensorFlow Thread Configuration
If you encounter thread creation errors during classification model training, you can limit TensorFlow's thread usage:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Environment variables" /> and add the following variables:
| Variable | Description |
| --------------------------------- | ---------------------------------------------- |
| `TF_INTRA_OP_PARALLELISM_THREADS` | Threads within operations (`0` = use default) |
| `TF_INTER_OP_PARALLELISM_THREADS` | Threads between operations (`0` = use default) |
| `TF_DATASET_THREAD_POOL_SIZE` | Data pipeline threads (`0` = use default) |
</TabItem>
<TabItem value="yaml">
```yaml
environment_vars:
TF_INTRA_OP_PARALLELISM_THREADS: "2" # Threads within operations (0 = use default)
@@ -72,19 +121,35 @@ environment_vars:
TF_DATASET_THREAD_POOL_SIZE: "2" # Data pipeline threads (0 = use default)
```
</TabItem>
</ConfigTabs>
### `database`
Tracked object and recording information is managed in a sqlite database at `/config/frigate.db`. If that database is deleted, recordings will be orphaned and will need to be cleaned up manually. They also won't show up in the Media Browser within Home Assistant.
If you are storing your database on a network share (SMB, NFS, etc), you may get a `database is locked` error message on startup. You can customize the location of the database in the config if necessary.
If you are storing your database on a network share (SMB, NFS, etc), you may get a `database is locked` error message on startup. You can customize the location of the database if necessary.
This may need to be in a custom location if network storage is used for the media folder.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Database" />.
- Set **Database path** to the custom path for the Frigate database file (default: `/config/frigate.db`)
</TabItem>
<TabItem value="yaml">
```yaml
database:
path: /path/to/frigate.db
```
</TabItem>
</ConfigTabs>
### `model`
If using a custom model, the width and height will need to be specified.
@@ -103,6 +168,22 @@ Custom models may also require different input tensor formats. The colorspace co
| "nhwc" |
| "nchw" |
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Detectors and model" /> and open the **Custom Model** tab to configure the model path, dimensions, and input format.
| Field | Description |
| --------------------------------------------- | ------------------------------------ |
| **Custom object detector model path** | Path to the custom model file |
| **Object detection model input width** | Model input width (default: 320) |
| **Object detection model input height** | Model input height (default: 320) |
| **Advanced > Model Input Tensor Shape** | Input tensor shape: `nhwc` or `nchw` |
| **Advanced > Model Input Pixel Color Format** | Pixel format: `rgb`, `bgr`, or `yuv` |
</TabItem>
<TabItem value="yaml">
```yaml
# Optional: model config
model:
@@ -113,11 +194,14 @@ model:
input_pixel_format: "bgr"
```
</TabItem>
</ConfigTabs>
#### `labelmap`
:::warning
If the labelmap is customized then the labels used for alerts will need to be adjusted as well. See [alert labels](../configuration/review.md#restricting-alerts-to-specific-labels) for more info.
If the labelmap is customized then the labels used for alerts will need to be adjusted as well. See [alert labels](../review.md#restricting-alerts-to-specific-labels) for more info.
:::
@@ -149,7 +233,65 @@ Some labels have special handling and modifications can disable functionality.
## Network Configuration
Changes to Frigate's internal network configuration can be made by bind mounting nginx.conf into the container. For example:
Frigate exposes a few networking options. IPv6 and the listen ports are set in the `networking` configuration (or from the Settings UI); more advanced changes require [customizing the bundled Nginx configuration](#customizing-the-nginx-configuration).
### Enabling IPv6
By default Frigate listens on IPv4 only. To also listen on IPv6 — on port `5000`, and on `8971` when TLS is configured — enable it in the `networking` configuration.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Networking" /> and enable **IPv6**.
</TabItem>
<TabItem value="yaml">
```yaml
networking:
ipv6:
enabled: true
```
</TabItem>
</ConfigTabs>
### Listen on different ports
You can change the ports Nginx uses for listening. The internal port (unauthenticated) and external port (authenticated) can be changed independently. You can also specify an IP address using the format `ip:port` if you wish to bind the port to a specific interface. This may be useful for example to prevent exposing the internal port outside the container.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Networking" /> to configure the listen ports.
| Field | Description |
| ----------------- | --------------------------------------------------------- |
| **Internal port** | The unauthenticated listen address/port (default: `5000`) |
| **External port** | The authenticated listen address/port (default: `8971`) |
</TabItem>
<TabItem value="yaml">
```yaml
networking:
listen:
internal: 127.0.0.1:5000
external: 8971
```
</TabItem>
</ConfigTabs>
:::warning
This setting is for advanced users. For the majority of use cases it's recommended to change the `ports` section of your Docker compose file or use the Docker `run` `--publish` option instead, e.g. `-p 443:8971`. Changing Frigate's ports may break some integrations.
:::
### Customizing the Nginx configuration
More advanced changes to Frigate's internal network configuration can be made by bind mounting your own `nginx.conf` into the container. For example:
```yaml
services:
@@ -161,35 +303,6 @@ services:
- /path/to/your/nginx.conf:/usr/local/nginx/conf/nginx.conf
```
### Enabling IPv6
IPv6 is disabled by default, to enable IPv6 modify your Frigate configuration as follows:
```yaml
networking:
ipv6:
enabled: True
```
### Listen on different ports
You can change the ports Nginx uses for listening using Frigate's configuration file. The internal port (unauthenticated) and external port (authenticated) can be changed independently. You can also specify an IP address using the format `ip:port` if you wish to bind the port to a specific interface. This may be useful for example to prevent exposing the internal port outside the container.
For example:
```yaml
networking:
listen:
internal: 127.0.0.1:5000
external: 8971
```
:::warning
This setting is for advanced users. For the majority of use cases it's recommended to change the `ports` section of your Docker compose file or use the Docker `run` `--publish` option instead, e.g. `-p 443:8971`. Changing Frigate's ports may break some integrations.
:::
## Base path
By default, Frigate runs at the root path (`/`). However some setups require to run Frigate under a custom path prefix (e.g. `/frigate`), especially when Frigate is located behind a reverse proxy that requires path-based routing.
+138 -10
View File
@@ -3,6 +3,10 @@ id: audio_detectors
title: Audio Detectors
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Frigate provides a builtin audio detector which runs on the CPU. Compared to object detection in images, audio detection is a relatively lightweight operation so the only option is to run the detection on a CPU.
## Configuration
@@ -11,7 +15,17 @@ Audio events work by detecting a type of audio and creating an event, the event
### Enabling Audio Events
Audio events can be enabled for all cameras or only for specific cameras.
Audio events can be enabled globally or for specific cameras.
<ConfigTabs>
<TabItem value="ui">
**Global:** Navigate to <NavPath path="Settings > Global configuration > Audio events" /> and set **Enable audio detection** to on.
**Per-camera:** Navigate to <NavPath path="Settings > Camera configuration > Audio events" /> and set **Enable audio detection** to on for the desired camera.
</TabItem>
<TabItem value="yaml">
```yaml
@@ -26,6 +40,9 @@ cameras:
enabled: True # <- enable audio events for the front_camera
```
</TabItem>
</ConfigTabs>
If you are using multiple streams then you must set the `audio` role on the stream that is going to be used for audio detection, this can be any stream but the stream must have audio included.
:::note
@@ -34,6 +51,14 @@ The ffmpeg process for capturing audio will be a separate connection to the came
:::
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Camera configuration > FFmpeg" /> and add an input with the `audio` role pointing to a stream that includes audio.
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
front_camera:
@@ -48,6 +73,9 @@ cameras:
- detect
```
</TabItem>
</ConfigTabs>
### Configuring Minimum Volume
The audio detector uses volume levels in the same way that motion in a camera feed is used for object detection. This means that Frigate will not run audio detection unless the audio volume is above the configured level in order to reduce resource usage. Audio levels can vary widely between camera models so it is important to run tests to see what volume levels are. The Debug view in the Frigate UI has an Audio tab for cameras that have the `audio` role assigned where a graph and the current levels are is displayed. The `min_volume` parameter should be set to the minimum the `RMS` level required to run audio detection.
@@ -60,7 +88,18 @@ Volume is considered motion for recordings, this means when the `record -> retai
### Configuring Audio Events
The included audio model has over [500 different types](https://github.com/blakeblackshear/frigate/blob/dev/audio-labelmap.txt) of audio that can be detected, many of which are not practical. By default `bark`, `fire_alarm`, `scream`, `speech`, and `yell` are enabled but these can be customized.
The included audio model has over [500 different types](https://github.com/blakeblackshear/frigate/blob/dev/audio-labelmap.txt) of audio that can be detected, many of which are not practical. By default `bark`, `fire_alarm`, `speech`, and `yell` are enabled but these can be customized.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Audio events" />.
- Set **Enable audio detection** to on
- Set **Listen types** to include the audio types you want to detect
</TabItem>
<TabItem value="yaml">
```yaml
audio:
@@ -68,20 +107,106 @@ audio:
listen:
- bark
- fire_alarm
- scream
- speech
- yell
```
</TabItem>
</ConfigTabs>
### Common Audio Labels
The labelmap includes hundreds of sound types. The labels below are the ones most users may find practical, grouped by what they're typically used for. Use the exact label string from the left column in your `listen` config, or search for the label in the Frigate UI directly.
Some labels cover several related sounds: `yell` is triggered by shouting, yelling, children shouting, and screaming; `crying` covers baby cries, sobbing, and whimpering; and `speech` covers ordinary talking and conversation.
**Safety and security**
| Label | Detects |
| ---------------- | ---------------------------------- |
| `yell` | Shouting, yelling, screaming |
| `fire_alarm` | Fire and smoke alarm sirens |
| `smoke_detector` | Smoke detector beeps |
| `alarm` | General alarm sounds |
| `car_alarm` | Car alarms |
| `siren` | Emergency vehicle and civil sirens |
| `glass` | Glass clinking |
| `shatter` | Breaking glass |
| `breaking` | Something breaking |
| `gunshot` | Gunshots |
| `explosion` | Explosions |
**People and activity**
| Label | Detects |
| ----------- | ------------------------ |
| `speech` | Talking and conversation |
| `laughter` | Laughing |
| `crying` | Baby crying and sobbing |
| `cough` | Coughing |
| `footsteps` | Footsteps and walking |
| `knock` | Knocking on a door |
| `doorbell` | Doorbell |
| `ding-dong` | Doorbell chime |
**Pets and animals**
| Label | Detects |
| ---------- | ---------------- |
| `bark` | Dog barking |
| `dog` | Other dog sounds |
| `howl` | Howling |
| `growling` | Growling |
| `meow` | Cat meowing |
| `cat` | Other cat sounds |
| `hiss` | Hissing |
**Vehicles and driveway**
| Label | Detects |
| ----------------- | -------------------- |
| `car` | Passing cars |
| `honk` | Car horns |
| `truck` | Trucks |
| `reversing_beeps` | Vehicle backup beeps |
| `motorcycle` | Motorcycles |
| `engine_starting` | Engines starting |
:::tip
Frequently-heard labels like `speech` can generate a lot of events, and each event could save a snapshot and recording based on your configuration, so start with a focused set — the defaults (`bark`, `fire_alarm`, `speech`, `yell`) plus a few of the safety labels above cover most needs — and expand from there. See the [full audio labelmap](https://github.com/blakeblackshear/frigate/blob/dev/audio-labelmap.txt) or the Frigate UI for every available type.
:::
### Audio Transcription
Frigate supports fully local audio transcription using either `sherpa-onnx` or OpenAIs open-source Whisper models via `faster-whisper`. The goal of this feature is to support Semantic Search for `speech` audio events. Frigate is not intended to act as a continuous, fully-automatic speech transcription service — automatically transcribing all speech (or queuing many audio events for transcription) requires substantial CPU (or GPU) resources and is impractical on most systems. For this reason, transcriptions for events are initiated manually from the UI or the API rather than being run continuously in the background.
Frigate supports fully local audio transcription using either `sherpa-onnx` or OpenAI's open-source Whisper models via `faster-whisper`. The goal of this feature is to support Semantic Search for `speech` audio events. Frigate is not intended to act as a continuous, fully-automatic speech transcription service — automatically transcribing all speech (or queuing many audio events for transcription) requires substantial CPU (or GPU) resources and is impractical on most systems. For this reason, transcriptions for events are initiated manually from the UI or the API rather than being run continuously in the background.
:::info
Audio transcription requires a one-time internet connection to download the Whisper or Sherpa-ONNX model on first use. Once cached, transcription runs fully offline. See [Network Requirements](/frigate/network_requirements#one-time-model-downloads) for details.
:::
Transcription accuracy also depends heavily on the quality of your camera's microphone and recording conditions. Many cameras use inexpensive microphones, and distance to the speaker, low audio bitrate, or background noise can significantly reduce transcription quality. If you need higher accuracy, more robust long-running queues, or large-scale automatic transcription, consider using the HTTP API in combination with an automation platform and a cloud transcription service.
#### Configuration
To enable transcription, enable it in your config. Note that audio detection must also be enabled as described above in order to use audio transcription features.
To enable transcription, configure it globally and optionally disable for specific cameras. Audio detection must also be enabled as described above.
<ConfigTabs>
<TabItem value="ui">
**Global:** Navigate to <NavPath path="Settings > Enrichments > Audio transcription" />.
- Set **Enable audio transcription** to on
- Set **Transcription device** to the desired device
- Set **Model size** to the desired size
**Per-camera:** Navigate to <NavPath path="Settings > Camera configuration > Audio transcription" /> to enable or disable transcription for a specific camera.
</TabItem>
<TabItem value="yaml">
```yaml
audio_transcription:
@@ -100,6 +225,9 @@ cameras:
enabled: False
```
</TabItem>
</ConfigTabs>
:::note
Audio detection must be enabled and configured as described above in order to use audio transcription features.
@@ -146,7 +274,7 @@ If you have CUDA hardware, you can experiment with the `large` `whisper` model o
Any `speech` events in Explore can be transcribed and/or translated through the Transcribe button in the Tracked Object Details pane.
In order to use transcription and translation for past events, you must enable audio detection and define `speech` as an audio type to listen for in your config. To have `speech` events translated into the language of your choice, set the `language` config parameter with the correct [language code](https://github.com/openai/whisper/blob/main/whisper/tokenizer.py#L10).
In order to use transcription and translation for past events, you must enable audio detection and define `speech` as an audio type to listen for. To have `speech` events translated into the language of your choice, set the `language` config parameter with the correct [language code](https://github.com/openai/whisper/blob/main/whisper/tokenizer.py#L10).
The transcribed/translated speech will appear in the description box in the Tracked Object Details pane. If Semantic Search is enabled, embeddings are generated for the transcription text and are fully searchable using the description search type.
@@ -162,16 +290,16 @@ Recorded `speech` events will always use a `whisper` model, regardless of the `m
1. Why doesn't Frigate automatically transcribe all `speech` events?
Frigate does not implement a queue mechanism for speech transcription, and adding one is not trivial. A proper queue would need backpressure, prioritization, memory/disk buffering, retry logic, crash recovery, and safeguards to prevent unbounded growth when events outpace processing. Thats a significant amount of complexity for a feature that, in most real-world environments, would mostly just churn through low-value noise.
Frigate does not implement a queue mechanism for speech transcription, and adding one is not trivial. A proper queue would need backpressure, prioritization, memory/disk buffering, retry logic, crash recovery, and safeguards to prevent unbounded growth when events outpace processing. That's a significant amount of complexity for a feature that, in most real-world environments, would mostly just churn through low-value noise.
Because transcription is **serialized (one event at a time)** and speech events can be generated far faster than they can be processed, an auto-transcribe toggle would very quickly create an ever-growing backlog and degrade core functionality. For the amount of engineering and risk involved, it adds **very little practical value** for the majority of deployments, which are often on low-powered, edge hardware.
If you hear speech thats actually important and worth saving/indexing for the future, **just press the transcribe button in Explore** on that specific `speech` event - that keeps things explicit, reliable, and under your control.
If you hear speech that's actually important and worth saving/indexing for the future, **just press the transcribe button in Explore** on that specific `speech` event - that keeps things explicit, reliable, and under your control.
Other options are being considered for future versions of Frigate to add transcription options that support external `whisper` Docker containers. A single transcription service could then be shared by Frigate and other applications (for example, Home Assistant Voice), and run on more powerful machines when available.
2. Why don't you save live transcription text and use that for `speech` events?
Theres no guarantee that a `speech` event is even created from the exact audio that went through the transcription model. Live transcription and `speech` event creation are **separate, asynchronous processes**. Even when both are correctly configured, trying to align the **precise start and end time of a speech event** with whatever audio the model happened to be processing at that moment is unreliable.
There's no guarantee that a `speech` event is even created from the exact audio that went through the transcription model. Live transcription and `speech` event creation are **separate, asynchronous processes**. Even when both are correctly configured, trying to align the **precise start and end time of a speech event** with whatever audio the model happened to be processing at that moment is unreliable.
Automatically persisting that data would often result in **misaligned, partial, or irrelevant transcripts**, while still incurring all of the CPU, storage, and privacy costs of transcription. Thats why Frigate treats transcription as an **explicit, user-initiated action** rather than an automatic side-effect of every `speech` event.
Automatically persisting that data would often result in **misaligned, partial, or irrelevant transcripts**, while still incurring all of the CPU, storage, and privacy costs of transcription. That's why Frigate treats transcription as an **explicit, user-initiated action** rather than an automatic side-effect of every `speech` event.
+110 -7
View File
@@ -3,6 +3,10 @@ id: authentication
title: Authentication
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
# Authentication
Frigate stores user information in its database. Password hashes are generated using industry standard PBKDF2-SHA256 with 600,000 iterations. Upon successful login, a JWT token is issued with an expiration date and set as a cookie. The cookie is refreshed as needed automatically. This JWT token can also be passed in the Authorization header as a bearer token.
@@ -22,13 +26,26 @@ On startup, an admin user and password are generated and printed in the logs. It
## Resetting admin password
In the event that you are locked out of your instance, you can tell Frigate to reset the admin password and print it in the logs on next startup using the `reset_admin_password` setting in your config file.
In the event that you are locked out of your instance, you can tell Frigate to reset the admin password and print it in the logs on next startup.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Authentication" />.
- Set **Reset admin password** to on to reset the admin password and print it in the logs on next startup
</TabItem>
<TabItem value="yaml">
```yaml
auth:
reset_admin_password: true
```
</TabItem>
</ConfigTabs>
## Password guidance
Constructing secure passwords and managing them properly is important. Frigate requires a minimum length of 12 characters. For guidance on password standards see [NIST SP 800-63B](https://pages.nist.gov/800-63-3/sp800-63b.html). To learn what makes a password truly secure, read this [article](https://medium.com/peerio/how-to-build-a-billion-dollar-password-3d92568d9277).
@@ -47,7 +64,20 @@ Restarting Frigate will reset the rate limits.
If you are running Frigate behind a proxy, you will want to set `trusted_proxies` or these rate limits will apply to the upstream proxy IP address. This means that a brute force attack will rate limit login attempts from other devices and could temporarily lock you out of your instance. In order to ensure rate limits only apply to the actual IP address where the requests are coming from, you will need to list the upstream networks that you want to trust. These trusted proxies are checked against the `X-Forwarded-For` header when looking for the IP address where the request originated.
If you are running a reverse proxy in the same Docker Compose file as Frigate, here is an example of how your auth config might look:
If you are running a reverse proxy in the same Docker Compose file as Frigate, configure rate limiting and trusted proxies as follows:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Authentication" />.
| Field | Description |
| ----------------------- | ------------------------------------------------------------------------------------------------------------------------- |
| **Failed login limits** | Rate limit string for login failures (e.g., `1/second;5/minute;20/hour`) |
| **Trusted proxies** | List of upstream network CIDRs to trust for `X-Forwarded-For` (e.g., `172.18.0.0/16` for internal Docker Compose network) |
</TabItem>
<TabItem value="yaml">
```yaml
auth:
@@ -56,6 +86,9 @@ auth:
- 172.18.0.0/16 # <---- this is the subnet for the internal Docker Compose network
```
</TabItem>
</ConfigTabs>
## Session Length
The default session length for user authentication in Frigate is 24 hours. This setting determines how long a user's authenticated session remains active before a token refresh is required — otherwise, the user will need to log in again.
@@ -67,11 +100,24 @@ The default value of `86400` will expire the authentication session after 24 hou
- `0`: Setting the session length to 0 will require a user to log in every time they access the application or after a very short, immediate timeout.
- `604800`: Setting the session length to 604800 will require a user to log in if the token is not refreshed for 7 days.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Authentication" />.
- Set **Session length** to the duration in seconds before the authentication session expires (default: 86400 / 24 hours)
</TabItem>
<TabItem value="yaml">
```yaml
auth:
session_length: 86400
```
</TabItem>
</ConfigTabs>
## JWT Token Secret
The JWT token secret needs to be kept secure. Anyone with this secret can generate valid JWT tokens to authenticate with Frigate. This should be a cryptographically random string of at least 64 characters.
@@ -99,7 +145,18 @@ Frigate can be configured to leverage features of common upstream authentication
If you are leveraging the authentication of an upstream proxy, you likely want to disable Frigate's authentication as there is no correspondence between users in Frigate's database and users authenticated via the proxy. Optionally, if communication between the reverse proxy and Frigate is over an untrusted network, you should set an `auth_secret` in the `proxy` config and configure the proxy to send the secret value as a header named `X-Proxy-Secret`. Assuming this is an untrusted network, you will also want to [configure a real TLS certificate](tls.md) to ensure the traffic can't simply be sniffed to steal the secret.
Here is an example of how to disable Frigate's authentication and also ensure the requests come only from your known proxy.
To disable Frigate's authentication and ensure requests come only from your known proxy:
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > System > Authentication" />.
- Set **Enable authentication** to off
2. Navigate to <NavPath path="Settings > System > Proxy" />.
- Set **Proxy secret** to `<some random long string>`
</TabItem>
<TabItem value="yaml">
```yaml
auth:
@@ -109,6 +166,9 @@ proxy:
auth_secret: <some random long string>
```
</TabItem>
</ConfigTabs>
You can use the following code to generate a random secret.
```shell
@@ -119,6 +179,20 @@ python3 -c 'import secrets; print(secrets.token_hex(64))'
If you have disabled Frigate's authentication and your proxy supports passing a header with authenticated usernames and/or roles, you can use the `header_map` config to specify the header name so it is passed to Frigate. For example, the following will map the `X-Forwarded-User` and `X-Forwarded-Groups` values. Header names are not case sensitive. Multiple values can be included in the role header. Frigate expects that the character separating the roles is a comma, but this can be specified using the `separator` config entry.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Proxy" /> and configure the header mapping and separator settings.
| Field | Description |
| -------------------------------- | ---------------------------------------------------------------------------------------------------- |
| **Separator character** | Character separating multiple roles in the role header (default: comma). Authentik uses a pipe `\|`. |
| **Header mapping > User header** | Header name for the authenticated username (e.g., `x-forwarded-user`) |
| **Header mapping > Role header** | Header name for the authenticated role/groups (e.g., `x-forwarded-groups`) |
</TabItem>
<TabItem value="yaml">
```yaml
proxy:
...
@@ -128,19 +202,37 @@ proxy:
role: x-forwarded-groups
```
</TabItem>
</ConfigTabs>
Frigate supports `admin`, `viewer`, and custom roles (see below). When using port `8971`, Frigate validates these headers and subsequent requests use the headers `remote-user` and `remote-role` for authorization.
A default role can be provided. Any value in the mapped `role` header will override the default.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Proxy" /> and set the default role.
| Field | Description |
| ---------------- | ------------------------------------------------------------- |
| **Default role** | Fallback role when no role header is present (e.g., `viewer`) |
</TabItem>
<TabItem value="yaml">
```yaml
proxy:
...
default_role: viewer
```
</TabItem>
</ConfigTabs>
## Role mapping
In some environments, upstream identity providers (OIDC, SAML, LDAP, etc.) do not pass a Frigate-compatible role directly, but instead pass one or more group claims. To handle this, Frigate supports a `role_map` that translates upstream group names into Frigates internal roles (`admin`, `viewer`, or custom).
In some environments, upstream identity providers (OIDC, SAML, LDAP, etc.) do not pass a Frigate-compatible role directly, but instead pass one or more group claims. To handle this, Frigate supports a `role_map` that translates upstream group names into Frigate's internal roles (`admin`, `viewer`, or custom). This is configurable via YAML in the configuration file:
```yaml
proxy:
@@ -175,7 +267,7 @@ In this example:
**Authenticated Port (8971)**
- Header mapping is **fully supported**.
- The `remote-role` header determines the users privileges:
- The `remote-role` header determines the user's privileges:
- **admin** → Full access (user management, configuration changes).
- **viewer** → Read-only access.
- **Custom roles** → Read-only access limited to the cameras defined in `auth.roles[role]`.
@@ -232,6 +324,14 @@ The viewer role provides read-only access to all cameras in the UI and API. Cust
### Role Configuration Example
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Users > Roles" /> to define custom roles and assign which cameras each role can access.
</TabItem>
<TabItem value="yaml">
```yaml {11-16}
cameras:
front_door:
@@ -251,13 +351,16 @@ auth:
- side_yard
```
</TabItem>
</ConfigTabs>
If you want to provide access to all cameras to a specific user, just use the **viewer** role.
### Managing User Roles
1. Log in as an **admin** user via port `8971` (preferred), or unauthenticated via port `5000`.
2. Navigate to **Settings**.
3. In the **Users** section, edit a users role by selecting from available roles (admin, viewer, or custom).
3. In the **Users** section, edit a user's role by selecting from available roles (admin, viewer, or custom).
4. In the **Roles** section, add/edit/delete custom roles (select cameras via switches). Deleting a role auto-reassigns users to "viewer".
### Role Enforcement
@@ -277,7 +380,7 @@ To use role-based access control, you must connect to Frigate via the **authenti
1. Log in as an **admin** user via port `8971`.
2. Navigate to **Settings > Users**.
3. Edit a users role by selecting **admin** or **viewer**.
3. Edit a user's role by selecting **admin** or **viewer**.
## API Authentication Guide
+42 -3
View File
@@ -3,6 +3,10 @@ id: autotracking
title: Camera Autotracking
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
An ONVIF-capable, PTZ (pan-tilt-zoom) camera that supports relative movement within the field of view (FOV) can be configured to automatically track moving objects and keep them in the center of the frame.
![Autotracking example with zooming](/img/frigate-autotracking-example.gif)
@@ -29,12 +33,44 @@ A growing list of cameras and brands that have been reported by users to work wi
First, set up a PTZ preset in your camera's firmware and give it a name. If you're unsure how to do this, consult the documentation for your camera manufacturer's firmware. Some tutorials for common brands: [Amcrest](https://www.youtube.com/watch?v=lJlE9-krmrM), [Reolink](https://www.youtube.com/watch?v=VAnxHUY5i5w), [Dahua](https://www.youtube.com/watch?v=7sNbc5U-k54).
Edit your Frigate configuration file and enter the ONVIF parameters for your camera. Specify the object types to track, a required zone the object must enter to begin autotracking, and the camera preset name you configured in your camera's firmware to return to when tracking has ended. Optionally, specify a delay in seconds before Frigate returns the camera to the preset.
Configure the ONVIF connection and autotracking parameters for your camera. Specify the object types to track, a required zone the object must enter to begin autotracking, and the camera preset name you configured in your camera's firmware to return to when tracking has ended. Optionally, specify a delay in seconds before Frigate returns the camera to the preset.
An [ONVIF connection](cameras.md) is required for autotracking to function. Also, a [motion mask](masks.md) over your camera's timestamp and any overlay text is recommended to ensure they are completely excluded from scene change calculations when the camera is moving.
Note that `autotracking` is disabled by default but can be enabled in the configuration or by MQTT.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Camera configuration > ONVIF" /> for the desired camera.
**ONVIF Connection**
| Field | Description |
| ---------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **ONVIF host** | Host of the camera being connected to. HTTP is assumed by default; prefix with `https://` for HTTPS. |
| **ONVIF port** | ONVIF port for device (default: 8000) |
| **ONVIF username** | Username for login. Some devices require admin to access ONVIF. |
| **ONVIF password** | Password for login |
| **Disable TLS verify** | Skip TLS verification and disable digest auth for ONVIF (default: false) |
| **ONVIF profile** | ONVIF media profile to use for PTZ control, matched by token or name. If not set, the first profile with valid PTZ configuration is selected automatically. |
**Autotracking**
| Field | Description |
| ----------------------- | ------------------------------------------------------------------------------------------------------------------------------------ |
| **Enable Autotracking** | Enable or disable object autotracking (default: false) |
| **Calibrate on start** | Calibrate the camera on startup by measuring PTZ motor speed (default: false) |
| **Zoom mode** | Zoom mode during autotracking: `disabled`, `absolute`, or `relative` (default: disabled) |
| **Zoom Factor** | Controls zoom behavior on tracked objects, between 0.1 and 0.75. Lower keeps more scene visible; higher zooms in more (default: 0.3) |
| **Tracked objects** | List of object types to track (default: person) |
| **Required Zones** | Zones an object must enter to begin autotracking |
| **Return Preset** | Name of ONVIF preset in camera firmware to return to when tracking ends (default: home) |
| **Return timeout** | Seconds to delay before returning to preset (default: 10) |
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
ptzcamera:
@@ -92,13 +128,16 @@ cameras:
movement_weights: []
```
</TabItem>
</ConfigTabs>
## Calibration
PTZ motors operate at different speeds. Performing a calibration will direct Frigate to measure this speed over a variety of movements and use those measurements to better predict the amount of movement necessary to keep autotracked objects in the center of the frame.
Calibration is optional, but will greatly assist Frigate in autotracking objects that move across the camera's field of view more quickly.
To begin calibration, set the `calibrate_on_startup` for your camera to `True` and restart Frigate. Frigate will then make a series of small and large movements with your camera. Don't move the PTZ manually while calibration is in progress. Once complete, camera motion will stop and your config file will be automatically updated with a `movement_weights` parameter to be used in movement calculations. You should not modify this parameter manually.
To begin calibration, set `calibrate_on_startup` for your camera to `True` and restart Frigate. Frigate will then make a series of small and large movements with your camera. Don't move the PTZ manually while calibration is in progress. Once complete, camera motion will stop and your config file will be automatically updated with a `movement_weights` parameter to be used in movement calculations. You should not modify this parameter manually.
After calibration has ended, your PTZ will be moved to the preset specified by `return_preset`.
@@ -128,7 +167,7 @@ A fast [detector](object_detectors.md) is recommended. CPU detectors will not pe
A full-frame zone in `required_zones` is not recommended, especially if you've calibrated your camera and there are `movement_weights` defined in the configuration file. Frigate will continue to autotrack an object that has entered one of the `required_zones`, even if it moves outside of that zone.
Some users have found it helpful to adjust the zone `inertia` value. See the [configuration reference](index.md).
Some users have found it helpful to adjust the zone `inertia` value. See the [configuration reference](advanced/reference.md).
## Zooming
+25 -1
View File
@@ -3,8 +3,18 @@ id: bird_classification
title: Bird Classification
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Bird classification identifies known birds using a quantized Tensorflow model. When a known bird is recognized, its common name will be added as a `sub_label`. This information is included in the UI, filters, as well as in notifications.
:::info
Bird classification requires a one-time internet connection to download the classification model and label map from GitHub. Once cached, models work fully offline. See [Network Requirements](/frigate/network_requirements#one-time-model-downloads) for details.
:::
## Minimum System Requirements
Bird classification runs a lightweight tflite model on the CPU, there are no significantly different system requirements than running Frigate itself.
@@ -15,7 +25,18 @@ The classification model used is the MobileNet INat Bird Classification, [availa
## Configuration
Bird classification is disabled by default, it must be enabled in your config file before it can be used. Bird classification is a global configuration setting.
Bird classification is disabled by default and must be enabled before it can be used. Bird classification is a global configuration setting.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > Object classification" />.
- Set **Bird classification config > Bird classification** to on
- Set **Bird classification config > Minimum score** to the desired confidence score (default: 0.9)
</TabItem>
<TabItem value="yaml">
```yaml
classification:
@@ -23,6 +44,9 @@ classification:
enabled: true
```
</TabItem>
</ConfigTabs>
## Advanced Configuration
Fine-tune bird classification with these optional parameters:
+96 -5
View File
@@ -1,5 +1,9 @@
# Birdseye
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
In addition to Frigate's Live camera dashboard, Birdseye allows a portable heads-up view of your cameras to see what is going on around your property / space without having to watch all cameras that may have nothing happening. Birdseye allows specific modes that intelligently show and disappear based on what you care about.
Birdseye can be viewed by adding the "Birdseye" camera to a Camera Group in the Web UI. Add a Camera Group by pressing the "+" icon on the Live page, and choose "Birdseye" as one of the cameras.
@@ -22,7 +26,22 @@ A custom icon can be added to the birdseye background by providing a 180x180 ima
### Birdseye view override at camera level
If you want to include a camera in Birdseye view only for specific circumstances, or just don't include it at all, the Birdseye setting can be set at the camera level.
To include a camera in Birdseye view only for specific circumstances, or exclude it entirely, configure Birdseye at the camera level.
<ConfigTabs>
<TabItem value="ui">
**Global settings:** Navigate to <NavPath path="Settings > System > Birdseye" /> to configure the default Birdseye behavior for all cameras.
**Per-camera overrides:** Navigate to <NavPath path="Settings > Camera configuration > Birdseye" /> to override the mode or disable Birdseye for a specific camera.
| Field | Description |
|-------|-------------|
| **Enable Birdseye** | Whether this camera appears in Birdseye view |
| **Tracking mode** | When to show the camera: `continuous`, `motion`, or `objects` |
</TabItem>
<TabItem value="yaml">
```yaml {8-10,12-14}
# Include all cameras by default in Birdseye view
@@ -41,9 +60,24 @@ cameras:
enabled: False
```
</TabItem>
</ConfigTabs>
### Birdseye Inactivity
By default birdseye shows all cameras that have had the configured activity in the last 30 seconds, this can be configured:
By default birdseye shows all cameras that have had the configured activity in the last 30 seconds. This threshold can be configured.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Birdseye" />.
| Field | Description |
|-------|-------------|
| **Inactivity threshold** | Seconds of inactivity before a camera is hidden from Birdseye (default: 30) |
</TabItem>
<TabItem value="yaml">
```yaml
birdseye:
@@ -52,12 +86,28 @@ birdseye:
inactivity_threshold: 15
```
</TabItem>
</ConfigTabs>
## Birdseye Layout
### Birdseye Dimensions
The resolution and aspect ratio of birdseye can be configured. Resolution will increase the quality but does not affect the layout. Changing the aspect ratio of birdseye does affect how cameras are laid out.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Birdseye" />.
| Field | Description |
|-------|-------------|
| **Width** | Birdseye output width in pixels (default: 1280) |
| **Height** | Birdseye output height in pixels (default: 720) |
</TabItem>
<TabItem value="yaml">
```yaml
birdseye:
enabled: True
@@ -65,10 +115,20 @@ birdseye:
height: 720
```
</TabItem>
</ConfigTabs>
### Sorting cameras in the Birdseye view
It is possible to override the order of cameras that are being shown in the Birdseye view.
The order needs to be set at the camera level.
It is possible to override the order of cameras that are being shown in the Birdseye view. The order is set at the camera level.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Camera configuration > Birdseye" /> for each camera and set the **Position** field to control the display order.
</TabItem>
<TabItem value="yaml">
```yaml
# Include all cameras by default in Birdseye view
@@ -87,13 +147,26 @@ cameras:
order: 2
```
</TabItem>
</ConfigTabs>
_Note_: Cameras are sorted by default using their name to ensure a constant view inside Birdseye.
### Birdseye Cameras
It is possible to limit the number of cameras shown on birdseye at one time. When this is enabled, birdseye will show the cameras with most recent activity. There is a cooldown to ensure that cameras do not switch too frequently.
For example, this can be configured to only show the most recently active camera.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Birdseye" />.
| Field | Description |
|-------|-------------|
| **Layout > Max cameras** | Maximum number of cameras shown at once (e.g., `1` for only the most active camera) |
</TabItem>
<TabItem value="yaml">
```yaml {3-4}
birdseye:
@@ -102,13 +175,31 @@ birdseye:
max_cameras: 1
```
</TabItem>
</ConfigTabs>
### Birdseye Scaling
By default birdseye tries to fit 2 cameras in each row and then double in size until a suitable layout is found. The scaling can be configured with a value between 1.0 and 5.0 depending on use case.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Birdseye" />.
| Field | Description |
|-------|-------------|
| **Layout > Scaling factor** | Camera scaling factor between 1.0 and 5.0 (default: 2.0) |
</TabItem>
<TabItem value="yaml">
```yaml {3-4}
birdseye:
enabled: True
layout:
scaling_factor: 3.0
```
</TabItem>
</ConfigTabs>
+69 -7
View File
@@ -3,6 +3,10 @@ id: cameras
title: Camera Configuration
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
## Setting Up Camera Inputs
Several inputs can be configured for each camera and the role of each input can be mixed and matched based on your needs. This allows you to use a lower resolution stream for object detection, but create recordings from a higher resolution stream, or vice versa.
@@ -17,6 +21,25 @@ Each role can only be assigned to one input per camera. The options for roles ar
| `record` | Saves segments of the video feed based on configuration settings. [docs](record.md) |
| `audio` | Feed for audio based detection. [docs](audio_detectors.md) |
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Camera configuration > FFmpeg" />.
| Field | Description |
| ----------------- | ------------------------------------------------------------------- |
| **Camera inputs** | List of input stream definitions (paths and roles) for this camera. |
Navigate to <NavPath path="Settings > Camera configuration > Object detection" />.
| Field | Description |
| ----------------- | ------------------------------------------------------------------------------------------------------ |
| **Detect width** | Width (pixels) of frames used for the detect stream; leave empty to use the native stream resolution. |
| **Detect height** | Height (pixels) of frames used for the detect stream; leave empty to use the native stream resolution. |
</TabItem>
<TabItem value="yaml">
```yaml
mqtt:
host: mqtt.server.com
@@ -36,7 +59,18 @@ cameras:
height: 720 # <- optional, by default Frigate tries to automatically detect resolution
```
Additional cameras are simply added to the config under the `cameras` entry.
</TabItem>
</ConfigTabs>
Additional cameras are simply added under the camera configuration section.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Camera management" /> and use the add camera button to configure each additional camera.
</TabItem>
<TabItem value="yaml">
```yaml
mqtt: ...
@@ -46,6 +80,9 @@ cameras:
side: ...
```
</TabItem>
</ConfigTabs>
:::note
If you only define one stream in your `inputs` and do not assign a `detect` role to it, Frigate will automatically assign it the `detect` role. Frigate will always decode a stream to support motion detection, Birdseye, the API image endpoints, and other features, even if you have disabled object detection with `enabled: False` in your config's `detect` section.
@@ -64,7 +101,19 @@ Not every PTZ supports ONVIF, which is the standard protocol Frigate uses to com
:::
Add the onvif section to your camera in your configuration file:
Configure the ONVIF connection for your camera to enable PTZ controls.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > ONVIF" /> and select your camera.
- Set **ONVIF host** to your camera's IP address, e.g.: `10.0.10.10`
- Set **ONVIF port** to your camera's ONVIF port, e.g.: `8000`
- Set **ONVIF username** to your camera's ONVIF username, e.g.: `admin`
- Set **ONVIF password** to your camera's ONVIF password, e.g.: `password`
</TabItem>
<TabItem value="yaml">
```yaml {4-8}
cameras:
@@ -77,6 +126,9 @@ cameras:
password: password
```
</TabItem>
</ConfigTabs>
If the ONVIF connection is successful, PTZ controls will be available in the camera's WebUI.
:::note
@@ -91,6 +143,11 @@ If your ONVIF camera does not require authentication credentials, you may still
:::
If a camera connects but fails to authenticate, two optional fields can help:
- `tls_insecure`: Skips TLS certificate verification and sends the ONVIF password as plaintext (`PasswordText`) instead of a hashed digest (`PasswordDigest`). Some cameras reject the digest token and only accept plaintext. This weakens connection security, so only enable it on a trusted local network.
- `ignore_time_mismatch`: ONVIF authentication tokens include a timestamp, and a camera will reject the token if its clock differs too much from Frigate's. Enabling this makes Frigate compensate for the time offset so authentication can still succeed. Running NTP on both the camera and the Frigate host is the recommended fix; only use this in a "safe" environment, as it slightly weakens token validation.
If your camera has multiple ONVIF profiles, you can specify which one to use for PTZ control with the `profile` option, matched by token or name. When not set, Frigate selects the first profile with a valid PTZ configuration. Check the Frigate debug logs (`frigate.ptz.onvif: debug`) to see available profile names and tokens for your camera.
An ONVIF-capable camera that supports relative movement within the field of view (FOV) can also be configured to automatically track moving objects and keep them in the center of the frame. For autotracking setup, see the [autotracking](autotracking.md) docs.
@@ -122,7 +179,7 @@ The FeatureList on the [ONVIF Conformant Products Database](https://www.onvif.or
| Hikvision DS-2DE3A404IWG-E/W | ✅ | ✅ | |
| Reolink | ✅ | ❌ | |
| Speco O8P32X | ✅ | ❌ | |
| Sunba 405-D20X | ✅ | ❌ | Incomplete ONVIF support reported on original, and 4k models. All models are suspected incompatable. |
| Sunba 405-D20X | ✅ | ❌ | Incomplete ONVIF support reported on original, and 4k models. All models are suspected incompatible. |
| Tapo | ✅ | ❌ | Many models supported, ONVIF Service Port: 2020 |
| Uniview IPC672LR-AX4DUPK | ✅ | ❌ | Firmware says FOV relative movement is supported, but camera doesn't actually move when sending ONVIF commands |
| Uniview IPC6612SR-X33-VG | ✅ | ✅ | Leave `calibrate_on_startup` as `False`. A user has reported that zooming with `absolute` is working. |
@@ -130,13 +187,15 @@ The FeatureList on the [ONVIF Conformant Products Database](https://www.onvif.or
## Setting up camera groups
:::tip
Camera groups let you organize cameras together with a shared name and icon, making it easier to review and filter them. A default group for all cameras is always available.
It is recommended to set up camera groups using the UI.
<ConfigTabs>
<TabItem value="ui">
:::
On the Live dashboard, press the **+** icon in the main navigation to add a new camera group. Configure the group name, select which cameras to include, choose an icon, and set the display order.
Cameras can be grouped together and assigned a name and icon, this allows them to be reviewed and filtered together. There will always be the default group for all cameras.
</TabItem>
<TabItem value="yaml">
```yaml
camera_groups:
@@ -148,6 +207,9 @@ camera_groups:
order: 0
```
</TabItem>
</ConfigTabs>
## Two-Way Audio
See the guide [here](/configuration/live/#two-way-talk)
@@ -1,15 +1,26 @@
---
id: index
id: config
title: Frigate Configuration
---
For Home Assistant App installations, the config file should be at `/addon_configs/<addon_directory>/config.yml`, where `<addon_directory>` is specific to the variant of the Frigate App you are running. See the list of directories [here](#accessing-app-config-dir).
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
For all other installation types, the config file should be mapped to `/config/config.yml` inside the container.
Frigate can be configured through the **Settings UI** or by editing the YAML configuration file directly. The Settings UI is the recommended approach — it provides validation and a guided experience for all configuration options.
It is recommended to start with a minimal configuration and add to it as described in [the getting started guide](../guides/getting_started.md).
## Configuration File Location
For users who prefer to edit the YAML configuration file directly:
- **Home Assistant App:** `/addon_configs/<addon_directory>/config.yml` — see [directory list](#accessing-app-config-dir)
- **All other installations:** Map to `/config/config.yml` inside the container
It can be named `config.yml` or `config.yaml`, but if both files exist `config.yml` will be preferred and `config.yaml` will be ignored.
It is recommended to start with a minimal configuration and add to it as described in [this guide](../guides/getting_started.md) and use the built in configuration editor in Frigate's UI which supports validation.
A minimal starting configuration:
```yaml
mqtt:
@@ -38,7 +49,7 @@ When running Frigate through the HA App, the Frigate `/config` directory is mapp
**Whenever you see `/config` in the documentation, it refers to this directory.**
If for example you are running the standard App variant and use the [VS Code App](https://github.com/hassio-addons/addon-vscode) to browse your files, you can click _File_ > _Open folder..._ and navigate to `/addon_configs/ccab4aaf_frigate` to access the Frigate `/config` directory and edit the `config.yaml` file. You can also use the built-in file editor in the Frigate UI to edit the configuration file.
If for example you are running the standard App variant and use the [VS Code App](https://github.com/hassio-addons/addon-vscode) to browse your files, you can click _File_ > _Open folder..._ and navigate to `/addon_configs/ccab4aaf_frigate` to access the Frigate `/config` directory and edit the `config.yaml` file. You can also use the built-in config editor in the Frigate UI.
## VS Code Configuration Schema
@@ -46,7 +57,7 @@ VS Code supports JSON schemas for automatically validating configuration files.
## Environment Variable Substitution
Frigate supports the use of environment variables starting with `FRIGATE_` **only** where specifically indicated in the [reference config](./reference.md). For example, the following values can be replaced at runtime by using environment variables:
Frigate supports the use of environment variables starting with `FRIGATE_` **only** where specifically indicated in the [reference config](./advanced/reference.md). For example, the following values can be replaced at runtime by using environment variables:
```yaml
mqtt:
@@ -81,7 +92,7 @@ genai:
## Common configuration examples
Here are some common starter configuration examples. Refer to the [reference config](./reference.md) for detailed information about all the config values.
Here are some common starter configuration examples. These can be configured through the Settings UI or via YAML. Refer to the [reference config](./advanced/reference.md) for detailed information about all config values.
### Raspberry Pi Home Assistant App with USB Coral
@@ -94,6 +105,20 @@ Here are some common starter configuration examples. Refer to the [reference con
- Save snapshots for 30 days
- Motion mask for the camera timestamp
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > System > MQTT" /> and configure the MQTT connection to your Home Assistant Mosquitto broker
2. Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `Raspberry Pi (H.264)`
3. Navigate to <NavPath path="Settings > System > Detectors and model" /> and add a detector with **Type** `EdgeTPU` and **Device** `usb`
4. Navigate to <NavPath path="Settings > Global configuration > Recording" /> and set **Enable recording** to on, **Motion retention > Retention days** to `7`, **Alert retention > Event retention > Retention days** to `30`, **Alert retention > Event retention > Retention mode** to `motion`, **Detection retention > Event retention > Retention days** to `30`, **Detection retention > Event retention > Retention mode** to `motion`
5. Navigate to <NavPath path="Settings > Global configuration > Snapshots" /> and set **Enable snapshots** to on, **Snapshot retention > Default retention** to `30`
6. Navigate to <NavPath path="Settings > Global configuration > Camera management" /> and add your camera with the appropriate RTSP stream URL
7. Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> to add a motion mask for the camera timestamp
</TabItem>
<TabItem value="yaml">
```yaml
mqtt:
host: core-mosquitto
@@ -145,10 +170,13 @@ cameras:
coordinates: "0.000,0.427,0.002,0.000,0.999,0.000,0.999,0.781,0.885,0.456,0.700,0.424,0.701,0.311,0.507,0.294,0.453,0.347,0.451,0.400"
```
</TabItem>
</ConfigTabs>
### Standalone Intel Mini PC with USB Coral
- Single camera with 720p, 5fps stream for detect
- MQTT disabled (not integrated with home assistant)
- MQTT disabled (not integrated with Home Assistant)
- VAAPI hardware acceleration for decoding video
- USB Coral detector
- Save all video with any detectable motion for 7 days regardless of whether any objects were detected or not
@@ -156,6 +184,20 @@ cameras:
- Save snapshots for 30 days
- Motion mask for the camera timestamp
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > System > MQTT" /> and set **Enable MQTT** to off
2. Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `VAAPI (Intel/AMD GPU)`
3. Navigate to <NavPath path="Settings > System > Detectors and model" /> and add a detector with **Type** `EdgeTPU` and **Device** `usb`
4. Navigate to <NavPath path="Settings > Global configuration > Recording" /> and set **Enable recording** to on, **Motion retention > Retention days** to `7`, **Alert retention > Event retention > Retention days** to `30`, **Alert retention > Event retention > Retention mode** to `motion`, **Detection retention > Event retention > Retention days** to `30`, **Detection retention > Event retention > Retention mode** to `motion`
5. Navigate to <NavPath path="Settings > Global configuration > Snapshots" /> and set **Enable snapshots** to on, **Snapshot retention > Default retention** to `30`
6. Navigate to <NavPath path="Settings > Global configuration > Camera management" /> and add your camera with the appropriate RTSP stream URL
7. Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> to add a motion mask for the camera timestamp
</TabItem>
<TabItem value="yaml">
```yaml
mqtt:
enabled: False
@@ -205,17 +247,35 @@ cameras:
coordinates: "0.000,0.427,0.002,0.000,0.999,0.000,0.999,0.781,0.885,0.456,0.700,0.424,0.701,0.311,0.507,0.294,0.453,0.347,0.451,0.400"
```
### Home Assistant integrated Intel Mini PC with OpenVino
</TabItem>
</ConfigTabs>
### Home Assistant integrated Intel Mini PC with OpenVINO
- Single camera with 720p, 5fps stream for detect
- MQTT connected to same mqtt server as home assistant
- MQTT connected to same MQTT server as Home Assistant
- VAAPI hardware acceleration for decoding video
- OpenVino detector
- OpenVINO detector
- Save all video with any detectable motion for 7 days regardless of whether any objects were detected or not
- Continue to keep all video if it qualified as an alert or detection for 30 days
- Save snapshots for 30 days
- Motion mask for the camera timestamp
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > System > MQTT" /> and configure the connection to your MQTT broker
2. Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `VAAPI (Intel/AMD GPU)`
3. Navigate to <NavPath path="Settings > System > Detectors and model" /> and add a detector with **Type** `openvino` and **Device** `AUTO`
4. On the same page, in the **Custom Model** tab, configure the OpenVINO model path and settings
5. Navigate to <NavPath path="Settings > Global configuration > Recording" /> and set **Enable recording** to on, **Motion retention > Retention days** to `7`, **Alert retention > Event retention > Retention days** to `30`, **Alert retention > Event retention > Retention mode** to `motion`, **Detection retention > Event retention > Retention days** to `30`, **Detection retention > Event retention > Retention mode** to `motion`
6. Navigate to <NavPath path="Settings > Global configuration > Snapshots" /> and set **Enable snapshots** to on, **Snapshot retention > Default retention** to `30`
7. Navigate to <NavPath path="Settings > Global configuration > Camera management" /> and add your camera with the appropriate RTSP stream URL
8. Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> to add a motion mask for the camera timestamp
</TabItem>
<TabItem value="yaml">
```yaml
mqtt:
host: 192.168.X.X # <---- same mqtt broker that home assistant uses
@@ -274,3 +334,6 @@ cameras:
enabled: true
coordinates: "0.000,0.427,0.002,0.000,0.999,0.000,0.999,0.781,0.885,0.456,0.700,0.424,0.701,0.311,0.507,0.294,0.453,0.347,0.451,0.400"
```
</TabItem>
</ConfigTabs>
@@ -3,13 +3,23 @@ id: object_classification
title: Object Classification
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Object classification allows you to train a custom MobileNetV2 classification model to run on tracked objects (persons, cars, animals, etc.) to identify a finer category or attribute for that object. Classification results are visible in the Tracked Object Details pane in Explore, through the `frigate/tracked_object_details` MQTT topic, in Home Assistant sensors via the official Frigate integration, or through the event endpoints in the HTTP API.
:::info
Training a custom object classification model requires a one-time internet connection to download MobileNetV2 base weights. Once trained, the model runs fully offline. See [Network Requirements](/frigate/network_requirements#one-time-model-downloads) for details.
:::
## Minimum System Requirements
Object classification models are lightweight and run very fast on CPU.
Training the model does briefly use a high amount of system resources for about 13 minutes per training run. On lower-power devices, training may take longer.
Training the model does briefly use a high amount of system resources for about 1-3 minutes per training run. On lower-power devices, training may take longer.
A CPU with AVX + AVX2 instructions is required for training and inference.
@@ -27,7 +37,7 @@ For object classification:
### Classification Type
- **Sub label**:
- Applied to the objects `sub_label` field.
- Applied to the object's `sub_label` field.
- Ideal for a single, more specific identity or type.
- Example: `cat``Leo`, `Charlie`, `None`.
@@ -55,7 +65,7 @@ This two-step verification prevents false positives by requiring consistent pred
### Sub label
- **Known pet vs unknown**: For `dog` objects, set sub label to your pets name (e.g., `buddy`) or `none` for others.
- **Known pet vs unknown**: For `dog` objects, set sub label to your pet's name (e.g., `buddy`) or `none` for others.
- **Mail truck vs normal car**: For `car`, classify as `mail_truck` vs `car` to filter important arrivals.
- **Delivery vs non-delivery person**: For `person`, classify `delivery` vs `visitor` based on uniform/props.
@@ -68,7 +78,27 @@ This two-step verification prevents false positives by requiring consistent pred
## Configuration
Object classification is configured as a custom classification model. Each model has its own name and settings. You must list which object labels should be classified.
Object classification is configured as a custom classification model. Each model has its own name and settings. Specify which object labels should be classified.
<ConfigTabs>
<TabItem value="ui">
Navigate to the **Classification** page from the main navigation sidebar, then click **Add Classification**.
In the **Create New Classification** dialog:
| Field | Description |
| ----------------------- | ------------------------------------------------------------- |
| **Name** | A name for your classification model (e.g., `dog`) |
| **Type** | Select **Object** for object classification |
| **Object Label** | The object label to classify (e.g., `dog`, `person`, `car`) |
| **Classification Type** | Whether to assign results as a **Sub Label** or **Attribute** |
| **Classes** | The class names the model will learn to distinguish between |
The `threshold` (default: `0.8`) can be adjusted in the YAML configuration.
</TabItem>
<TabItem value="yaml">
```yaml
classification:
@@ -82,6 +112,9 @@ classification:
An optional config, `save_attempts`, can be set as a key under the model name. This defines the number of classification attempts to save in the Recent Classifications tab. For object classification models, the default is 200.
</TabItem>
</ConfigTabs>
## Training the model
Creating and training the model is done within the Frigate UI using the `Classification` page. The process consists of two steps:
@@ -104,27 +137,45 @@ If examples for some of your classes do not appear in the grid, you can continue
:::tip Diversity matters far more than volume
Selecting dozens of nearly identical images is one of the fastest ways to degrade model performance. MobileNetV2 can overfit quickly when trained on homogeneous data — the model learns what *that exact moment* looked like rather than what actually defines the class. **This is why Frigate does not implement bulk training in the UI.**
Selecting dozens of nearly identical images is one of the fastest ways to degrade model performance. MobileNetV2 can overfit quickly when trained on homogeneous data — the model learns what _that exact moment_ looked like rather than what actually defines the class. **This is why Frigate does not implement bulk training in the UI.**
For more detail, see [Frigate Tip: Best Practices for Training Face and Custom Classification Models](https://github.com/blakeblackshear/frigate/discussions/21374).
:::
- **Start small and iterate**: Begin with a small, representative set of images per class. Models often begin working well with surprisingly few examples and improve naturally over time.
- **Favor hard examples**: When images appear in the Recent Classifications tab, prioritize images scoring below 90100% or those captured under new lighting, weather, or distance conditions.
- **Favor hard examples**: When images appear in the Recent Classifications tab, prioritize images scoring below 90-100% or those captured under new lighting, weather, or distance conditions.
- **Avoid bulk training similar images**: Training large batches of images that already score 100% (or close) adds little new information and increases the risk of overfitting.
- **The wizard is just the starting point**: You dont need to find and label every class upfront. Missing classes will naturally appear in Recent Classifications, and those images tend to be more valuable because they represent new conditions and edge cases.
- **The wizard is just the starting point**: You don't need to find and label every class upfront. Missing classes will naturally appear in Recent Classifications, and those images tend to be more valuable because they represent new conditions and edge cases.
- **Problem framing**: Keep classes visually distinct and relevant to the chosen object types.
- **Preprocessing**: Ensure examples reflect object crops similar to Frigates boxes; keep the subject centered.
- **Labels**: Keep label names short and consistent; include a `none` class if you plan to ignore uncertain predictions for sub labels.
- **Preprocessing**: Ensure examples reflect object crops similar to Frigate's boxes; keep the subject centered.
- **Crop size**: Aim for crops of at least 100×100 pixels (a 10,000 pixel area). Crops smaller than ~80×80 get stretched 3-7× by the model's 224×224 input resize and tend to collapse into a generic "blob" region of feature space where identity becomes unreliable. If most of your detections are small because the camera is far from the subject, consider repositioning the camera for closer crops.
- **Class balance**: Aim to keep your largest class within ~3× the count of your smallest. Beyond that, the model becomes biased toward the dominant class and tends to default borderline predictions to it (the "everything looks like Buddy" failure mode).
- **Threshold**: Tune `threshold` per model to reduce false assignments. Start at `0.8` and adjust based on validation.
:::tip `none` works differently from named classes
Named classes work best with visually uniform examples — every Buddy photo should look like Buddy. The `none` class needs the opposite: visual diversity across sizes, framings, and qualities, because at inference it has to absorb everything that isn't one of your named classes. Don't apply the same "only keep large, well-framed images" rule to `none` that you would to a named class. Mix in small crops, partial views, and false positives deliberately - otherwise the model has no signal for "small/ambiguous thing = not one of my known classes" and will force those crops into a named class by default.
:::
## Debugging Classification Models
To troubleshoot issues with object classification models, enable debug logging to see detailed information about classification attempts, scores, and consensus calculations.
Enable debug logs for classification models by adding `frigate.data_processing.real_time.custom_classification: debug` to your `logger` configuration. These logs are verbose, so only keep this enabled when necessary. Restart Frigate after this change.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Logging" />.
- Set **Logging level** to `debug`
- Set **Per-process log level > `frigate.data_processing.real_time.custom_classification`** to `debug` for verbose classification logging
</TabItem>
<TabItem value="yaml">
```yaml
logger:
default: info
@@ -133,6 +184,9 @@ logger:
frigate.data_processing.real_time.custom_classification: debug
```
</TabItem>
</ConfigTabs>
The debug logs will show:
- Classification probabilities for each attempt
@@ -3,13 +3,23 @@ id: state_classification
title: State Classification
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
State classification allows you to train a custom MobileNetV2 classification model on a fixed region of your camera frame(s) to determine a current state. The model can be configured to run on a schedule and/or when motion is detected in that region. Classification results are available through the `frigate/<camera_name>/classification/<model_name>` MQTT topic and in Home Assistant sensors via the official Frigate integration.
:::info
Training a custom state classification model requires a one-time internet connection to download MobileNetV2 base weights. Once trained, the model runs fully offline. See [Network Requirements](/frigate/network_requirements#one-time-model-downloads) for details.
:::
## Minimum System Requirements
State classification models are lightweight and run very fast on CPU.
Training the model does briefly use a high amount of system resources for about 13 minutes per training run. On lower-power devices, training may take longer.
Training the model does briefly use a high amount of system resources for about 1-3 minutes per training run. On lower-power devices, training may take longer.
A CPU with AVX + AVX2 instructions is required for training and inference.
@@ -33,7 +43,25 @@ For state classification:
## Configuration
State classification is configured as a custom classification model. Each model has its own name and settings. You must provide at least one camera crop under `state_config.cameras`.
State classification is configured as a custom classification model. Each model has its own name and settings. Provide at least one camera crop under `state_config.cameras`.
<ConfigTabs>
<TabItem value="ui">
Navigate to the **Classification** page from the main navigation sidebar, select the **States** tab, then click **Add Classification**.
In the **Create New Classification** dialog:
| Field | Description |
| ----------- | ------------------------------------------------------------------------------------ |
| **Name** | A name for your state classification model (e.g., `front_door`) |
| **Type** | Select **State** for state classification |
| **Classes** | The state names the model will learn to distinguish between (e.g., `open`, `closed`) |
After creating the model, the wizard will guide you through selecting the camera crop area and assigning training examples. The `threshold` (default: `0.8`), `motion`, and `interval` settings can be adjusted in the YAML configuration.
</TabItem>
<TabItem value="yaml">
```yaml
classification:
@@ -50,6 +78,9 @@ classification:
An optional config, `save_attempts`, can be set as a key under the model name. This defines the number of classification attempts to save in the Recent Classifications tab. For state classification models, the default is 100.
</TabItem>
</ConfigTabs>
## Training the model
Creating and training the model is done within the Frigate UI using the `Classification` page. The process consists of three steps:
@@ -72,7 +103,7 @@ Once some images are assigned, training will begin automatically.
:::tip Diversity matters far more than volume
Selecting dozens of nearly identical images is one of the fastest ways to degrade model performance. MobileNetV2 can overfit quickly when trained on homogeneous data — the model learns what *that exact moment* looked like rather than what actually defines the state. This often leads to models that work perfectly under the original conditions but become unstable when day turns to night, weather changes, or seasonal lighting shifts. **This is why Frigate does not implement bulk training in the UI.**
Selecting dozens of nearly identical images is one of the fastest ways to degrade model performance. MobileNetV2 can overfit quickly when trained on homogeneous data — the model learns what _that exact moment_ looked like rather than what actually defines the state. This often leads to models that work perfectly under the original conditions but become unstable when day turns to night, weather changes, or seasonal lighting shifts. **This is why Frigate does not implement bulk training in the UI.**
For more detail, see [Frigate Tip: Best Practices for Training Face and Custom Classification Models](https://github.com/blakeblackshear/frigate/discussions/21374).
@@ -82,7 +113,7 @@ For more detail, see [Frigate Tip: Best Practices for Training Face and Custom C
- **Problem framing**: Keep classes visually distinct and state-focused (e.g., `open`, `closed`, `unknown`). Avoid combining object identity with state in a single model unless necessary.
- **Data collection**: Use the model's Recent Classifications tab to gather balanced examples across times of day and weather.
- **When to train**: Focus on cases where the model is entirely incorrect or flips between states when it should not. There's no need to train additional images when the model is already working consistently.
- **Favor hard examples**: When images appear in the Recent Classifications tab, prioritize images scoring below 90100% or those captured under new conditions (e.g., first snow of the year, seasonal changes, objects temporarily in view, insects at night). These represent scenarios different from the default state and help prevent overfitting.
- **Favor hard examples**: When images appear in the Recent Classifications tab, prioritize images scoring below 90-100% or those captured under new conditions (e.g., first snow of the year, seasonal changes, objects temporarily in view, insects at night). These represent scenarios different from the default state and help prevent overfitting.
- **Avoid bulk training similar images**: Training large batches of images that already score 100% (or close) adds little new information and increases the risk of overfitting.
- **The wizard is just the starting point**: You don't need to find and label every state upfront. Missing states will naturally appear in Recent Classifications, and those images tend to be more valuable because they represent new conditions and edge cases.
@@ -92,6 +123,17 @@ To troubleshoot issues with state classification models, enable debug logging to
Enable debug logs for classification models by adding `frigate.data_processing.real_time.custom_classification: debug` to your `logger` configuration. These logs are verbose, so only keep this enabled when necessary. Restart Frigate after this change.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Logging" />.
- Set **Logging level** to `debug`
- Set **Per-process log level > `frigate.data_processing.real_time.custom_classification`** to `debug` for verbose classification logging
</TabItem>
<TabItem value="yaml">
```yaml
logger:
default: info
@@ -100,6 +142,9 @@ logger:
frigate.data_processing.real_time.custom_classification: debug
```
</TabItem>
</ConfigTabs>
The debug logs will show:
- Classification probabilities for each attempt
+84 -23
View File
@@ -3,13 +3,23 @@ id: face_recognition
title: Face Recognition
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Face recognition identifies known individuals by matching detected faces with previously learned facial data. When a known `person` is recognized, their name will be added as a `sub_label`. This information is included in the UI, filters, as well as in notifications.
:::info
Face recognition requires a one-time internet connection to download detection and embedding models from GitHub. Once cached, models work fully offline. See [Network Requirements](/frigate/network_requirements#one-time-model-downloads) for details.
:::
## Model Requirements
### Face Detection
When running a Frigate+ model (or any custom model that natively detects faces) should ensure that `face` is added to the [list of objects to track](../plus/#available-label-types) either globally or for a specific camera. This will allow face detection to run at the same time as object detection and be more efficient.
When running a Frigate+ model (or any custom model that natively detects faces) should ensure that `face` is added to the [list of objects to track](../plus/index.md#available-label-types) either globally or for a specific camera. This will allow face detection to run at the same time as object detection and be more efficient.
When running a default COCO model or another model that does not include `face` as a detectable label, face detection will run via CV2 using a lightweight DNN model that runs on the CPU. In this case, you should _not_ define `face` in your list of objects to track.
@@ -40,50 +50,101 @@ The `large` model is optimized for accuracy, an integrated or discrete GPU / NPU
## Configuration
Face recognition is disabled by default, face recognition must be enabled in the UI or in your config file before it can be used. Face recognition is a global configuration setting.
Face recognition is disabled by default and must be enabled before it can be used. Face recognition is a global configuration setting.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > Face recognition" />.
- Set **Enable face recognition** to on
</TabItem>
<TabItem value="yaml">
```yaml
face_recognition:
enabled: true
```
</TabItem>
</ConfigTabs>
Like the other real-time processors in Frigate, face recognition runs on the camera stream defined by the `detect` role in your config. To ensure optimal performance, select a suitable resolution for this stream in your camera's firmware that fits your specific scene and requirements.
## Advanced Configuration
Fine-tune face recognition with these optional parameters at the global level of your config. The only optional parameters that can be set at the camera level are `enabled` and `min_area`.
Fine-tune face recognition with these optional parameters. The only optional parameters that can be set at the camera level are `enabled` and `min_area`.
### Detection
- `detection_threshold`: Face detection confidence score required before recognition runs:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > Face recognition" />.
- **Detection threshold**: Face detection confidence score required before recognition runs. This field only applies to the standalone face detection model; `min_score` should be used to filter for models that have face detection built in.
- Default: `0.7`
- Note: This is field only applies to the standalone face detection model, `min_score` should be used to filter for models that have face detection built in.
- `min_area`: Defines the minimum size (in pixels) a face must be before recognition runs.
- Default: `500` pixels.
- Depending on the resolution of your camera's `detect` stream, you can increase this value to ignore small or distant faces.
- **Minimum face area**: Minimum size (in pixels) a face must be before recognition runs. Depending on the resolution of your camera's `detect` stream, you can increase this value to ignore small or distant faces.
- Default: `500` pixels
</TabItem>
<TabItem value="yaml">
```yaml
face_recognition:
enabled: true
detection_threshold: 0.7
min_area: 500
```
</TabItem>
</ConfigTabs>
### Recognition
- `model_size`: Which model size to use, options are `small` or `large`
- `unknown_score`: Min score to mark a person as a potential match, matches at or below this will be marked as unknown.
- Default: `0.8`.
- `recognition_threshold`: Recognition confidence score required to add the face to the object as a sub label.
- Default: `0.9`.
- `min_faces`: Min face recognitions for the sub label to be applied to the person object.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > Face recognition" />.
- **Model size**: Which model size to use, options are `small` or `large`.
- **Unknown score threshold**: Min score to mark a person as a potential match; matches at or below this will be marked as unknown.
- Default: `0.8`
- **Recognition threshold**: Recognition confidence score required to add the face to the object as a sub label.
- Default: `0.9`
- **Minimum faces**: Min face recognitions for the sub label to be applied to the person object.
- Default: `1`
- `save_attempts`: Number of images of recognized faces to save for training.
- Default: `200`.
- `blur_confidence_filter`: Enables a filter that calculates how blurry the face is and adjusts the confidence based on this.
- Default: `True`.
- `device`: Target a specific device to run the face recognition model on (multi-GPU installation).
- Default: `None`.
- Note: This setting is only applicable when using the `large` model. See [onnxruntime's provider options](https://onnxruntime.ai/docs/execution-providers/)
- **Save attempts**: Number of images of recognized faces to save for training.
- Default: `200`
- **Blur confidence filter**: Enables a filter that calculates how blurry the face is and adjusts the confidence based on this.
- Default: `True`
- **Device**: Target a specific device to run the face recognition model on (multi-GPU installation). This setting is only applicable when using the `large` model. See [onnxruntime's provider options](https://onnxruntime.ai/docs/execution-providers/).
- Default: `None`
</TabItem>
<TabItem value="yaml">
```yaml
face_recognition:
enabled: true
model_size: small
unknown_score: 0.8
recognition_threshold: 0.9
min_faces: 1
save_attempts: 200
blur_confidence_filter: true
device: None
```
</TabItem>
</ConfigTabs>
## Usage
Follow these steps to begin:
1. **Enable face recognition** in your configuration file and restart Frigate.
1. **Enable face recognition** in your configuration and restart Frigate.
2. **Upload one face** using the **Add Face** button's wizard in the Face Library section of the Frigate UI. Read below for the best practices on expanding your training set.
3. When Frigate detects and attempts to recognize a face, it will appear in the **Train** tab of the Face Library, along with its associated recognition confidence.
4. From the **Train** tab, you can **assign the face** to a new or existing person to improve recognition accuracy for the future.
@@ -110,7 +171,7 @@ When choosing images to include in the face training set it is recommended to al
- If it is difficult to make out details in a persons face it will not be helpful in training.
- Avoid images with extreme under/over-exposure.
- Avoid blurry / pixelated images.
- Avoid training on infrared (gray-scale). The models are trained on color images and will be able to extract features from gray-scale images.
- Avoid training on infrared (gray-scale). The models are trained on color images and will not be able to extract features from gray-scale images.
- Using images of people wearing hats / sunglasses may confuse the model.
- Do not upload too many similar images at the same time, it is recommended to train no more than 4-6 similar images for each person to avoid over-fitting.
+30 -2
View File
@@ -3,6 +3,10 @@ id: ffmpeg_presets
title: FFmpeg presets
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Some presets of FFmpeg args are provided by default to make the configuration easier. All presets can be seen in [this file](https://github.com/blakeblackshear/frigate/blob/master/frigate/ffmpeg_presets.py).
### Hwaccel Presets
@@ -21,7 +25,31 @@ See [the hwaccel docs](/configuration/hardware_acceleration_video.md) for more i
| preset-nvidia | Nvidia GPU | |
| preset-jetson-h264 | Nvidia Jetson with h264 stream | |
| preset-jetson-h265 | Nvidia Jetson with h265 stream | |
| preset-rkmpp | Rockchip MPP | Use image with \*-rk suffix and privileged mode |
| preset-rkmpp | Rockchip MPP | Use image with \*-rk suffix and privileged mode |
Select the appropriate hwaccel preset for your hardware.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to the appropriate preset for your hardware.
2. To override for a specific camera, navigate to <NavPath path="Settings > Camera configuration > FFmpeg" /> and set **Hardware acceleration arguments** for that camera.
</TabItem>
<TabItem value="yaml">
```yaml
ffmpeg:
hwaccel_args: preset-vaapi
cameras:
front_door:
ffmpeg:
hwaccel_args: preset-nvidia
```
</TabItem>
</ConfigTabs>
### Input Args Presets
@@ -72,7 +100,7 @@ Output args presets help make the config more readable and handle use cases for
| Preset | Usage | Other Notes |
| -------------------------------- | --------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| preset-record-generic | Record WITHOUT audio | If your camera doesnt have audio, or if you dont want to record audio, use this option |
| preset-record-generic | Record WITHOUT audio | If your camera doesn't have audio, or if you don't want to record audio, use this option |
| preset-record-generic-audio-copy | Record WITH original audio | Use this to enable audio in recordings |
| preset-record-generic-audio-aac | Record WITH transcoded aac audio | This is the default when no option is specified. Use it to transcode audio to AAC. If the source is already in AAC format, use preset-record-generic-audio-copy instead to avoid unnecessary re-encoding |
| preset-record-mjpeg | Record an mjpeg stream | Recommend restreaming mjpeg stream instead |
+131 -9
View File
@@ -3,6 +3,10 @@ id: genai_config
title: Configuring Generative AI
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
## Configuration
A Generative AI provider can be configured in the global config, which will make the Generative AI features available for use. There are currently 4 native providers available to integrate with Frigate. Other providers that support the OpenAI standard API can also be used. See the OpenAI-Compatible section below.
@@ -25,11 +29,11 @@ You must use a vision-capable model with Frigate. The following models are recom
| Model | Notes |
| ------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `qwen3-vl` | Strong visual and situational understanding, strong ability to identify smaller objects and interactions with object. |
| `qwen3-vl` | Strong visual and situational understanding, enhanced ability to identify smaller objects and interactions with object. |
| `qwen3.5` | Strong situational understanding, but missing DeepStack from qwen3-vl leading to worse performance for identifying objects in people's hand and other small details. |
| `gemma4` | Strong situational understanding, sometimes resorts to more vague terms like 'interacts' instead of assigning a specific action. |
| `Intern3.5VL` | Relatively fast with good vision comprehension |
| `gemma3` | Slower model with good vision and temporal understanding |
| `qwen2.5-vl` | Fast but capable model with good vision comprehension |
:::info
@@ -45,15 +49,14 @@ You should have at least 8 GB of RAM available (or VRAM if running on GPU) to ru
### Model Types: Instruct vs Thinking
Most vision-language models are available as **instruct** models, which are fine-tuned to follow instructions and respond concisely to prompts. However, some models (such as certain Qwen-VL or minigpt variants) offer both **instruct** and **thinking** versions.
Vision-language models come in **instruct** variants (fine-tuned to follow instructions and respond concisely), **thinking** variants (fine-tuned for free-form, speculative reasoning), and **hybrid** variants that support both modes per request. Most modern vision-language models are hybrid.
- **Instruct models** are always recommended for use with Frigate. These models generate direct, relevant, actionable descriptions that best fit Frigate's object and event summary use case.
- **Reasoning / Thinking models** are fine-tuned for more free-form, open-ended, and speculative outputs, which are typically not concise and may not provide the practical summaries Frigate expects. For this reason, Frigate does **not** recommend or support using thinking models.
Frigate manages reasoning per task automatically:
Some models are labeled as **hybrid** (capable of both thinking and instruct tasks). In these cases, it is recommended to disable reasoning / thinking, which is generally model specific (see your models documentation).
- **Description tasks** (object descriptions, review descriptions, review summaries) are synthesis-only and benefit from concise, direct output, so Frigate disables thinking for these calls when the model exposes a per-request toggle.
- **Chat** lets you toggle thinking on or off from the composer when the configured model supports it.
**Recommendation:**
Always select the `-instruct` or documented instruct/tagged variant of any model you use in your Frigate configuration. If in doubt, refer to your model provider's documentation or model library for guidance on the correct model variant to use.
You can use a pure instruct, hybrid, or thinking-capable model with Frigate — no extra configuration is required to disable thinking for descriptions.
### llama.cpp
@@ -69,6 +72,18 @@ You must use a vision capable model with Frigate. The llama.cpp server supports
All llama.cpp native options can be passed through `provider_options`, including `temperature`, `top_k`, `top_p`, `min_p`, `repeat_penalty`, `repeat_last_n`, `seed`, `grammar`, and more. See the [llama.cpp server documentation](https://github.com/ggml-org/llama.cpp/blob/master/tools/server/README.md) for a complete list of available parameters.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Enrichments > Generative AI" />.
- Set **Provider** to `llamacpp`
- Set **Base URL** to your llama.cpp server address (e.g., `http://localhost:8080`)
- Set **Model** to the name of your model
- Under **Provider Options**, set `context_size` to tell Frigate your context size so it can send the appropriate amount of information
</TabItem>
<TabItem value="yaml">
```yaml
genai:
provider: llamacpp
@@ -78,6 +93,9 @@ genai:
context_size: 16000 # Tell Frigate your context size so it can send the appropriate amount of information.
```
</TabItem>
</ConfigTabs>
### Ollama
[Ollama](https://ollama.com/) allows you to self-host large language models and keep everything running locally. It is highly recommended to host this server on a machine with an Nvidia graphics card, or on a Apple silicon Mac for best performance.
@@ -96,6 +114,18 @@ Note that Frigate will not automatically download the model you specify in your
#### Configuration
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Enrichments > Generative AI" />.
- Set **Provider** to `ollama`
- Set **Base URL** to your Ollama server address (e.g., `http://localhost:11434`)
- Set **Model** to the model tag (e.g., `qwen3-vl:4b`)
- Under **Provider Options**, set `keep_alive` (e.g., `-1`) and `options.num_ctx` to match your desired context size
</TabItem>
<TabItem value="yaml">
```yaml
genai:
provider: ollama
@@ -107,6 +137,9 @@ genai:
num_ctx: 8192 # make sure the context matches other services that are using ollama
```
</TabItem>
</ConfigTabs>
### OpenAI-Compatible
Frigate supports any provider that implements the OpenAI API standard. This includes self-hosted solutions like [vLLM](https://docs.vllm.ai/), [LocalAI](https://localai.io/), and other OpenAI-compatible servers.
@@ -130,6 +163,18 @@ This ensures Frigate uses the correct context window size when generating prompt
#### Configuration
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Enrichments > Generative AI" />.
- Set **Provider** to `openai`
- Set **Base URL** to your server address (e.g., `http://your-server:port`)
- Set **API key** if required by your server
- Set **Model** to the model name
</TabItem>
<TabItem value="yaml">
```yaml
genai:
provider: openai
@@ -138,18 +183,39 @@ genai:
model: your-model-name
```
</TabItem>
</ConfigTabs>
To use a different OpenAI-compatible API endpoint, set the `OPENAI_BASE_URL` environment variable to your provider's API URL.
## Cloud Providers
Cloud providers run on remote infrastructure and require an API key for authentication. These services handle all model inference on their servers.
:::info
Cloud Generative AI providers require an active internet connection to send images and prompts for processing. Local providers like llama.cpp and Ollama (with local models) do not require internet. See [Network Requirements](/frigate/network_requirements#generative-ai) for details.
:::
### Ollama Cloud
Ollama also supports [cloud models](https://ollama.com/cloud), where your local Ollama instance handles requests from Frigate, but model inference is performed in the cloud. Set up Ollama locally, sign in with your Ollama account, and specify the cloud model name in your Frigate config. For more details, see the Ollama cloud model [docs](https://docs.ollama.com/cloud).
Ollama also supports [cloud models](https://ollama.com/cloud), where model inference is performed in the cloud. You can connect directly to Ollama Cloud by setting `base_url` to `https://ollama.com` and providing an API key. Alternatively, you can run Ollama locally and use a cloud model name so your local instance forwards requests to the cloud. For more details, see the Ollama cloud model [docs](https://docs.ollama.com/cloud).
#### Configuration
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Enrichments > Generative AI" />.
- Set **Provider** to `ollama`
- Set **Base URL** to your local Ollama address (e.g., `http://localhost:11434`) or `https://ollama.com` for direct cloud inference
- Set **API key** if required by your endpoint (e.g., when using `https://ollama.com`)
- Set **Model** to the cloud model name
</TabItem>
<TabItem value="yaml">
```yaml
genai:
provider: ollama
@@ -157,6 +223,19 @@ genai:
model: cloud-model-name
```
or when using Ollama Cloud directly
```yaml
genai:
provider: ollama
base_url: https://ollama.com
model: cloud-model-name
api_key: your-api-key
```
</TabItem>
</ConfigTabs>
### Google Gemini
Google Gemini has a [free tier](https://ai.google.dev/pricing) for the API, however the limits may not be sufficient for standard Frigate usage. Choose a plan appropriate for your installation.
@@ -176,6 +255,17 @@ To start using Gemini, you must first get an API key from [Google AI Studio](htt
#### Configuration
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Enrichments > Generative AI" />.
- Set **Provider** to `gemini`
- Set **API key** to your Gemini API key (or use an environment variable such as `{FRIGATE_GEMINI_API_KEY}`)
- Set **Model** to the desired model (e.g., `gemini-2.5-flash`)
</TabItem>
<TabItem value="yaml">
```yaml
genai:
provider: gemini
@@ -183,6 +273,9 @@ genai:
model: gemini-2.5-flash
```
</TabItem>
</ConfigTabs>
:::note
To use a different Gemini-compatible API endpoint, set the `provider_options` with the `base_url` key to your provider's API URL. For example:
@@ -213,6 +306,17 @@ To start using OpenAI, you must first [create an API key](https://platform.opena
#### Configuration
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Enrichments > Generative AI" />.
- Set **Provider** to `openai`
- Set **API key** to your OpenAI API key (or use an environment variable such as `{FRIGATE_OPENAI_API_KEY}`)
- Set **Model** to the desired model (e.g., `gpt-4o`)
</TabItem>
<TabItem value="yaml">
```yaml
genai:
provider: openai
@@ -220,6 +324,9 @@ genai:
model: gpt-4o
```
</TabItem>
</ConfigTabs>
:::note
To use a different OpenAI-compatible API endpoint, set the `OPENAI_BASE_URL` environment variable to your provider's API URL.
@@ -257,6 +364,18 @@ To start using Azure OpenAI, you must first [create a resource](https://learn.mi
#### Configuration
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Enrichments > Generative AI" />.
- Set **Provider** to `azure_openai`
- Set **Base URL** to your Azure resource URL including the `api-version` parameter (e.g., `https://instance.cognitiveservices.azure.com/openai/responses?api-version=2025-04-01-preview`)
- Set **Model** to your deployed model name (e.g., `gpt-5-mini`)
- Set **API key** to your Azure OpenAI API key (or use an environment variable such as `{FRIGATE_OPENAI_API_KEY}`)
</TabItem>
<TabItem value="yaml">
```yaml
genai:
provider: azure_openai
@@ -264,3 +383,6 @@ genai:
model: gpt-5-mini
api_key: "{FRIGATE_OPENAI_API_KEY}"
```
</TabItem>
</ConfigTabs>
+40 -4
View File
@@ -3,6 +3,10 @@ id: genai_objects
title: Object Descriptions
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Generative AI can be used to automatically generate descriptive text based on the thumbnails of your tracked objects. This helps with [Semantic Search](/configuration/semantic_search) in Frigate to provide more context about your tracked objects. Descriptions are accessed via the _Explore_ view in the Frigate UI by clicking on a tracked object's thumbnail.
Requests for a description are sent off automatically to your AI provider at the end of the tracked object's lifecycle, or can optionally be sent earlier after a number of significantly changed frames, for example in use in more real-time notifications. Descriptions can also be regenerated manually via the Frigate UI. Note that if you are manually entering a description for tracked objects prior to its end, this will be overwritten by the generated response.
@@ -15,9 +19,9 @@ Generative AI object descriptions can also be toggled dynamically for a camera v
## Usage and Best Practices
Frigate's thumbnail search excels at identifying specific details about tracked objects for example, using an "image caption" approach to find a "person wearing a yellow vest," "a white dog running across the lawn," or "a red car on a residential street." To enhance this further, Frigates default prompts are designed to ask your AI provider about the intent behind the object's actions, rather than just describing its appearance.
Frigate's thumbnail search excels at identifying specific details about tracked objects -- for example, using an "image caption" approach to find a "person wearing a yellow vest," "a white dog running across the lawn," or "a red car on a residential street." To enhance this further, Frigate's default prompts are designed to ask your AI provider about the intent behind the object's actions, rather than just describing its appearance.
While generating simple descriptions of detected objects is useful, understanding intent provides a deeper layer of insight. Instead of just recognizing "what" is in a scene, Frigates default prompts aim to infer "why" it might be there or "what" it could do next. Descriptions tell you whats happening, but intent gives context. For instance, a person walking toward a door might seem like a visitor, but if theyre moving quickly after hours, you can infer a potential break-in attempt. Detecting a person loitering near a door at night can trigger an alert sooner than simply noting "a person standing by the door," helping you respond based on the situations context.
While generating simple descriptions of detected objects is useful, understanding intent provides a deeper layer of insight. Instead of just recognizing "what" is in a scene, Frigate's default prompts aim to infer "why" it might be there or "what" it could do next. Descriptions tell you what's happening, but intent gives context. For instance, a person walking toward a door might seem like a visitor, but if they're moving quickly after hours, you can infer a potential break-in attempt. Detecting a person loitering near a door at night can trigger an alert sooner than simply noting "a person standing by the door," helping you respond based on the situation's context.
## Custom Prompts
@@ -33,7 +37,18 @@ Prompts can use variable replacements `{label}`, `{sub_label}`, and `{camera}` t
:::
You are also able to define custom prompts in your configuration.
You can define custom prompts at the global level and per-object type. To configure custom prompts:
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Global configuration > Objects" />.
- Expand the **GenAI object config** section
- Set **Caption prompt** to your custom prompt text
- Under **Object prompts**, add entries keyed by object type (e.g., `person`, `car`) with custom prompts for each
</TabItem>
<TabItem value="yaml">
```yaml
genai:
@@ -49,7 +64,25 @@ objects:
car: "Observe the primary vehicle in these images. Focus on its movement, direction, or purpose (e.g., parking, approaching, circling). If it's a delivery vehicle, mention the company."
```
Prompts can also be overridden at the camera level to provide a more detailed prompt to the model about your specific camera, if you desire.
</TabItem>
</ConfigTabs>
Prompts can also be overridden at the camera level to provide a more detailed prompt to the model about your specific camera. To configure camera-level overrides:
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Objects" /> for the desired camera.
- Expand the **GenAI object config** section
- Set **Enable GenAI** to on
- Set **Use snapshots** to on if desired
- Set **Caption prompt** to a camera-specific prompt
- Under **Object prompts**, add entries keyed by object type with camera-specific prompts
- Set **GenAI objects** to the list of object types that should receive descriptions (e.g., `person`, `cat`)
- Set **Required zones** to limit descriptions to objects in specific zones (e.g., `steps`)
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
@@ -69,6 +102,9 @@ cameras:
- steps
```
</TabItem>
</ConfigTabs>
### Experiment with prompts
Many providers also have a public facing chat interface for their models. Download a couple of different thumbnails or snapshots from Frigate and try new things in the playground to get descriptions to your liking before updating the prompt in Frigate.
@@ -3,6 +3,10 @@ id: genai_review
title: Review Summaries
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Generative AI can be used to automatically generate structured summaries of review items. These summaries will show up in Frigate's native notifications as well as in the UI. Generative AI can also be used to take a collection of summaries over a period of time and provide a report, which may be useful to get a quick report of everything that happened while out for some amount of time.
Requests for a summary are requested automatically to your AI provider for alert review items when the activity has ended, they can also be optionally enabled for detections as well.
@@ -28,6 +32,30 @@ This will show in multiple places in the UI to give additional context about eac
Each installation and even camera can have different parameters for what is considered suspicious activity. Frigate allows the `activity_context_prompt` to be defined globally and at the camera level, which allows you to define more specifically what should be considered normal activity. It is important that this is not overly specific as it can sway the output of the response.
To configure the activity context prompt:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Review" />.
- Set **GenAI config > Activity context prompt** to your custom activity context text
</TabItem>
<TabItem value="yaml">
```yaml
review:
genai:
activity_context_prompt: |
### Normal Activity Indicators (Level 0)
- Known/verified people in any zone at any time
...
```
</TabItem>
</ConfigTabs>
<details>
<summary>Default Activity Context Prompt</summary>
@@ -74,7 +102,18 @@ review:
### Image Source
By default, review summaries use preview images (cached preview frames) which have a lower resolution but use fewer tokens per image. For better image quality and more detailed analysis, you can configure Frigate to extract frames directly from recordings at a higher resolution:
By default, review summaries use preview images (cached preview frames) which have a lower resolution but use fewer tokens per image. For better image quality and more detailed analysis, configure Frigate to extract frames directly from recordings at a higher resolution.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Review" />.
- Set **GenAI config > Enable GenAI descriptions** to on
- Set **GenAI config > Review image source** to `recordings` (default is `preview`)
</TabItem>
<TabItem value="yaml">
```yaml
review:
@@ -84,6 +123,9 @@ review:
image_source: recordings # Options: "preview" (default) or "recordings"
```
</TabItem>
</ConfigTabs>
When using `recordings`, frames are extracted at 480px height while maintaining the camera's original aspect ratio, providing better detail for the LLM while being mindful of context window size. This is particularly useful for scenarios where fine details matter, such as identifying license plates, reading text, or analyzing distant objects.
The number of frames sent to the LLM is dynamically calculated based on:
@@ -103,7 +145,17 @@ If recordings are not available for a given time period, the system will automat
### Additional Concerns
Along with the concern of suspicious activity or immediate threat, you may have concerns such as animals in your garden or a gate being left open. These concerns can be configured so that the review summaries will make note of them if the activity requires additional review. For example:
Along with the concern of suspicious activity or immediate threat, you may have concerns such as animals in your garden or a gate being left open. Configure these concerns so that review summaries will make note of them if the activity requires additional review.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Review" />.
- Set **GenAI config > Additional concerns** to a list of your concerns (e.g., `animals in the garden`)
</TabItem>
<TabItem value="yaml">
```yaml {4,5}
review:
@@ -113,9 +165,22 @@ review:
- animals in the garden
```
</TabItem>
</ConfigTabs>
### Preferred Language
By default, review summaries are generated in English. You can configure Frigate to generate summaries in your preferred language by setting the `preferred_language` option:
By default, review summaries are generated in English. Configure Frigate to generate summaries in your preferred language by setting the `preferred_language` option.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Review" />.
- Set **GenAI config > Preferred language** to the desired language (e.g., `Spanish`)
</TabItem>
<TabItem value="yaml">
```yaml {4}
review:
@@ -124,6 +189,9 @@ review:
preferred_language: Spanish
```
</TabItem>
</ConfigTabs>
## Review Reports
Along with individual review item summaries, Generative AI can also produce a single report of review items from all cameras marked "suspicious" over a specified time period (for example, a daily summary of suspicious activity while you're on vacation).
+70
View File
@@ -0,0 +1,70 @@
---
id: go2rtc
title: go2rtc
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Frigate uses the bundled go2rtc to power a number of key features:
- WebRTC or MSE for live viewing with audio, higher resolutions and frame rates than the jsmpeg stream which is limited to the detect stream and does not support audio
- Live stream support for cameras in Home Assistant Integration
- RTSP relay for use with other consumers to reduce the number of connections to your camera streams
:::tip[Most users no longer need to configure go2rtc by hand]
The **camera setup wizard** is the recommended way to add cameras. Click **Add Camera** in <NavPath path="Settings > Global configuration > Camera management" />, and the wizard probes your camera and writes its configuration for you — including the go2rtc restream and the live stream mapping — so go2rtc is set up automatically.
This guide is mainly useful if you are **upgrading from an older version and have existing cameras that don't yet use go2rtc**, or if you want to fine-tune a stream by hand (for example, to transcode a codec your browser can't play). The [go2rtc troubleshooting guide](/troubleshooting/go2rtc) applies regardless of how your cameras were added.
:::
## Adding a go2rtc stream manually
If you added your cameras with the wizard, go2rtc is already configured — you can skip straight to [troubleshooting](/troubleshooting/go2rtc). The steps below are for upgrading users with existing cameras that aren't using go2rtc yet, or for anyone who prefers to configure a stream by hand.
Configure go2rtc to connect to your camera by adding the stream you want to use for live view. Avoid changing any other parts of your config at this step. Note that go2rtc supports [many different stream types](https://github.com/AlexxIT/go2rtc/tree/v1.9.13#module-streams), not just rtsp.
:::tip
For the best experience, set the stream name under `go2rtc` to match the name of your camera so that Frigate will automatically map it and be able to use better live view options for the camera.
See [the live view docs](/configuration/live#setting-streams-for-live-ui) for more information.
:::
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > go2rtc Streams" /> and click **Add stream**. Give the stream a name (use the camera's name so Frigate can auto-map it - for example, if your camera's name is `back`, use `back` as the go2rtc stream name), then paste the camera's stream URL into the **Source** field. Save the section.
</TabItem>
<TabItem value="yaml">
```yaml
go2rtc:
streams:
back:
- rtsp://user:password@10.0.10.10:554/cam/realmonitor?channel=1&subtype=2
```
</TabItem>
</ConfigTabs>
After adding this to the config, restart Frigate and try to watch the live stream for a single camera by clicking on it from the dashboard. It should look much clearer and more fluent than the original jsmpeg stream.
### Next steps
1. If the stream you added to go2rtc is also used by Frigate for the `record` or `detect` role, you can migrate your config to pull from the RTSP restream to reduce the number of connections to your camera as shown [here](/configuration/restream#reduce-connections-to-camera).
2. You can [set up WebRTC](/configuration/live#webrtc-extra-configuration) if your camera supports two-way talk. Note that WebRTC only supports specific audio formats and may require opening ports on your router.
3. If your camera supports two-way talk, you must configure your stream with `#backchannel=0` to prevent go2rtc from blocking other applications from accessing the camera's audio output. See [preventing go2rtc from blocking two-way audio](/configuration/restream#two-way-talk-restream) in the restream documentation.
## Troubleshooting
If your stream won't play, has no audio, uses excessive CPU, or otherwise misbehaves, see the dedicated [go2rtc troubleshooting guide](/troubleshooting/go2rtc). It walks through how to isolate where the problem is and covers the most common issues — unsupported codecs, H.265/HEVC, audio, WebRTC and two-way talk, hardware-accelerated transcoding with FFmpeg 8, and camera-specific quirks.
## Homekit Configuration
To add camera streams to Homekit Frigate must be configured in docker to use `host` networking mode. Once that is done, you can use the go2rtc WebUI (accessed via port 1984, which is disabled by default) to share export a camera to Homekit. Any changes made will automatically be saved to `/config/go2rtc_homekit.yml`.
@@ -4,6 +4,9 @@ title: Video Decoding
---
import CommunityBadge from '@site/src/components/CommunityBadge';
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
# Video Decoding
@@ -56,19 +59,20 @@ Frigate can utilize most Intel integrated GPUs and Arc GPUs to accelerate video
**Recommended hwaccel Preset**
| CPU Generation | Intel Driver | Recommended Preset | Notes |
| -------------- | ------------ | ------------------- | ------------------------------------------- |
| gen1 - gen5 | i965 | preset-vaapi | qsv is not supported, may not support H.265 |
| gen6 - gen7 | iHD | preset-vaapi | qsv is not supported |
| gen8 - gen12 | iHD | preset-vaapi | preset-intel-qsv-\* can also be used |
| gen13+ | iHD / Xe | preset-intel-qsv-\* | |
| Intel Arc GPU | iHD / Xe | preset-intel-qsv-\* | |
| CPU Generation | Intel Driver | Recommended Preset | Notes |
| ------------------ | ------------ | ------------------- | ------------------------------------------- |
| gen1 - gen5 | i965 | preset-vaapi | qsv is not supported, may not support H.265 |
| gen6 - gen7 | iHD | preset-vaapi | qsv is not supported |
| gen8 - gen12 | iHD | preset-vaapi | preset-intel-qsv-\* can also be used |
| gen13+ | iHD / Xe | preset-intel-qsv-\* | |
| Intel Arc A-series | iHD / Xe | preset-intel-qsv-\* | |
| Intel Arc B-series | iHD / Xe | preset-intel-qsv-\* | Requires host kernel 6.12+ |
:::
:::note
The default driver is `iHD`. You may need to change the driver to `i965` by adding the following environment variable `LIBVA_DRIVER_NAME=i965` to your docker-compose file or [in the `config.yml` for HA App users](advanced.md#environment_vars).
The default driver is `iHD`. You may need to change the driver to `i965` by adding the following environment variable `LIBVA_DRIVER_NAME=i965` to your docker-compose file or [in the `config.yml` for HA App users](advanced/system.md#environment_vars).
See [The Intel Docs](https://www.intel.com/content/www/us/en/support/articles/000005505/processors.html) to figure out what generation your CPU is.
@@ -78,111 +82,86 @@ See [The Intel Docs](https://www.intel.com/content/www/us/en/support/articles/00
VAAPI supports automatic profile selection so it will work automatically with both H.264 and H.265 streams.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `VAAPI (Intel/AMD GPU)`. For per-camera overrides, navigate to <NavPath path="Settings > Camera configuration > FFmpeg" />.
</TabItem>
<TabItem value="yaml">
```yaml
ffmpeg:
hwaccel_args: preset-vaapi
```
</TabItem>
</ConfigTabs>
### Via Quicksync
#### H.264 streams
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `Intel QuickSync (H.264)`. For per-camera overrides, navigate to <NavPath path="Settings > Camera configuration > FFmpeg" />.
</TabItem>
<TabItem value="yaml">
```yaml
ffmpeg:
hwaccel_args: preset-intel-qsv-h264
```
</TabItem>
</ConfigTabs>
#### H.265 streams
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `Intel QuickSync (H.265)`. For per-camera overrides, navigate to <NavPath path="Settings > Camera configuration > FFmpeg" />.
</TabItem>
<TabItem value="yaml">
```yaml
ffmpeg:
hwaccel_args: preset-intel-qsv-h265
```
### Configuring Intel GPU Stats in Docker
</TabItem>
</ConfigTabs>
Additional configuration is needed for the Docker container to be able to access the `intel_gpu_top` command for GPU stats. There are two options:
### Configuring Intel GPU Stats
1. Run the container as privileged.
2. Add the `CAP_PERFMON` capability (note: you might need to set the `perf_event_paranoid` low enough to allow access to the performance event system.)
Frigate reads Intel GPU utilization directly from the kernel's per-client DRM usage counters exposed at `/proc/<pid>/fdinfo/<fd>`. This requires:
#### Run as privileged
- Linux kernel **5.19 or newer** for the `i915` driver, or any release of the `xe` driver.
- Frigate running with permission to read other processes' fdinfo. Running as root inside the container (the default) satisfies this; non-root setups may need `CAP_SYS_PTRACE`.
This method works, but it gives more permissions to the container than are actually needed.
No `intel_gpu_top` binary, `CAP_PERFMON`, privileged mode, or `perf_event_paranoid` tuning is required.
##### Docker Compose - Privileged
#### Stats for SR-IOV or specific devices
```yaml
services:
frigate:
...
image: ghcr.io/blakeblackshear/frigate:stable
# highlight-next-line
privileged: true
```
##### Docker Run CLI - Privileged
```bash {4}
docker run -d \
--name frigate \
...
--privileged \
ghcr.io/blakeblackshear/frigate:stable
```
#### CAP_PERFMON
Only recent versions of Docker support the `CAP_PERFMON` capability. You can test to see if yours supports it by running: `docker run --cap-add=CAP_PERFMON hello-world`
##### Docker Compose - CAP_PERFMON
```yaml {5,6}
services:
frigate:
...
image: ghcr.io/blakeblackshear/frigate:stable
cap_add:
- CAP_PERFMON
```
##### Docker Run CLI - CAP_PERFMON
```bash {4}
docker run -d \
--name frigate \
...
--cap-add=CAP_PERFMON \
ghcr.io/blakeblackshear/frigate:stable
```
#### perf_event_paranoid
_Note: This setting must be changed for the entire system._
For more information on the various values across different distributions, see https://askubuntu.com/questions/1400874/what-does-perf-paranoia-level-four-do.
Depending on your OS and kernel configuration, you may need to change the `/proc/sys/kernel/perf_event_paranoid` kernel tunable. You can test the change by running `sudo sh -c 'echo 2 >/proc/sys/kernel/perf_event_paranoid'` which will persist until a reboot. Make it permanent by running `sudo sh -c 'echo kernel.perf_event_paranoid=2 >> /etc/sysctl.d/local.conf'`
#### Stats for SR-IOV or other devices
When using virtualized GPUs via SR-IOV, you need to specify the device path to use to gather stats from `intel_gpu_top`. This example may work for some systems using SR-IOV:
If the host has more than one Intel GPU (e.g. an iGPU plus a discrete GPU, or SR-IOV virtual functions), pin stats collection to a specific device by setting `intel_gpu_device` to either its PCI bus address or a DRM card/render-node path:
```yaml
telemetry:
stats:
intel_gpu_device: "sriov"
intel_gpu_device: "0000:00:02.0"
```
For other virtualized GPUs, try specifying the direct path to the device instead:
```yaml
telemetry:
stats:
intel_gpu_device: "drm:/dev/dri/card0"
intel_gpu_device: "/dev/dri/card1"
```
If you are passing in a device path, make sure you've passed the device through to the container.
When passing a device path, make sure the device is also passed through to the container.
## AMD-based CPUs
@@ -190,20 +169,31 @@ Frigate can utilize modern AMD integrated GPUs and AMD GPUs to accelerate video
### Configuring Radeon Driver
You need to change the driver to `radeonsi` by adding the following environment variable `LIBVA_DRIVER_NAME=radeonsi` to your docker-compose file or [in the `config.yml` for HA App users](advanced.md#environment_vars).
You need to change the driver to `radeonsi` by adding the following environment variable `LIBVA_DRIVER_NAME=radeonsi` to your docker-compose file or [in the `config.yml` for HA App users](advanced/system.md#environment_vars).
### Via VAAPI
VAAPI supports automatic profile selection so it will work automatically with both H.264 and H.265 streams.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `VAAPI (Intel/AMD GPU)`. For per-camera overrides, navigate to <NavPath path="Settings > Camera configuration > FFmpeg" />.
</TabItem>
<TabItem value="yaml">
```yaml
ffmpeg:
hwaccel_args: preset-vaapi
```
</TabItem>
</ConfigTabs>
## NVIDIA GPUs
While older GPUs may work, it is recommended to use modern, supported GPUs. NVIDIA provides a [matrix of supported GPUs and features](https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new). If your card is on the list and supports CUVID/NVDEC, it will most likely work with Frigate for decoding. However, you must also use [a driver version that will work with FFmpeg](https://github.com/FFmpeg/nv-codec-headers/blob/master/README). Older driver versions may be missing symbols and fail to work, and older cards are not supported by newer driver versions. The only way around this is to [provide your own FFmpeg](/configuration/advanced#custom-ffmpeg-build) that will work with your driver version, but this is unsupported and may not work well if at all.
While older GPUs may work, it is recommended to use modern, supported GPUs. NVIDIA provides a [matrix of supported GPUs and features](https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new). If your card is on the list and supports CUVID/NVDEC, it will most likely work with Frigate for decoding. However, you must also use [a driver version that will work with FFmpeg](https://github.com/FFmpeg/nv-codec-headers/blob/master/README). Older driver versions may be missing symbols and fail to work, and older cards are not supported by newer driver versions. The only way around this is to [provide your own FFmpeg](/configuration/advanced/system#custom-ffmpeg-build) that will work with your driver version, but this is unsupported and may not work well if at all.
A more complete list of cards and their compatible drivers is available in the [driver release readme](https://download.nvidia.com/XFree86/Linux-x86_64/525.85.05/README/supportedchips.html).
@@ -244,11 +234,22 @@ docker run -d \
Using `preset-nvidia` ffmpeg will automatically select the necessary profile for the incoming video, and will log an error if the profile is not supported by your GPU.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `NVIDIA GPU`. For per-camera overrides, navigate to <NavPath path="Settings > Camera configuration > FFmpeg" />.
</TabItem>
<TabItem value="yaml">
```yaml
ffmpeg:
hwaccel_args: preset-nvidia
```
</TabItem>
</ConfigTabs>
If everything is working correctly, you should see a significant improvement in performance.
Verify that hardware decoding is working by running `nvidia-smi`, which should show `ffmpeg`
processes:
@@ -296,6 +297,14 @@ These instructions were originally based on the [Jellyfin documentation](https:/
Ensure you increase the allocated RAM for your GPU to at least 128 (`raspi-config` > Performance Options > GPU Memory).
If you are using the HA App, you may need to use the full access variant and turn off _Protection mode_ for hardware acceleration.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `Raspberry Pi (H.264)` (for H.264 streams) or `Raspberry Pi (H.265)` (for H.265/HEVC streams). For per-camera overrides, navigate to <NavPath path="Settings > Camera configuration > FFmpeg" />.
</TabItem>
<TabItem value="yaml">
```yaml
# if you want to decode a h264 stream
ffmpeg:
@@ -306,6 +315,9 @@ ffmpeg:
hwaccel_args: preset-rpi-64-h265
```
</TabItem>
</ConfigTabs>
:::note
If running Frigate through Docker, you either need to run in privileged mode or
@@ -405,11 +417,22 @@ A list of supported codecs (you can use `ffmpeg -decoders | grep nvmpi` in the c
For example, for H264 video, you'll select `preset-jetson-h264`.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `NVIDIA Jetson (H.264)` (or `NVIDIA Jetson (H.265)` for HEVC streams). For per-camera overrides, navigate to <NavPath path="Settings > Camera configuration > FFmpeg" />.
</TabItem>
<TabItem value="yaml">
```yaml
ffmpeg:
hwaccel_args: preset-jetson-h264
```
</TabItem>
</ConfigTabs>
If everything is working correctly, you should see a significant reduction in ffmpeg CPU load and power consumption.
Verify that hardware decoding is working by running `jtop` (`sudo pip3 install -U jetson-stats`), which should show
that NVDEC/NVDEC1 are in use.
@@ -424,13 +447,24 @@ Make sure to follow the [Rockchip specific installation instructions](/frigate/i
### Configuration
Add one of the following FFmpeg presets to your `config.yml` to enable hardware video processing:
Set the FFmpeg hwaccel preset to enable hardware video processing.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to `Rockchip RKMPP`. For per-camera overrides, navigate to <NavPath path="Settings > Camera configuration > FFmpeg" />.
</TabItem>
<TabItem value="yaml">
```yaml
ffmpeg:
hwaccel_args: preset-rkmpp
```
</TabItem>
</ConfigTabs>
:::note
Make sure that your SoC supports hardware acceleration for your input stream. For example, if your camera streams with h265 encoding and a 4k resolution, your SoC must be able to de- and encode h265 with a 4k resolution or higher. If you are unsure whether your SoC meets the requirements, take a look at the datasheet.
@@ -480,7 +514,15 @@ Make sure to follow the [Synaptics specific installation instructions](/frigate/
### Configuration
Add one of the following FFmpeg presets to your `config.yml` to enable hardware video processing:
Set the FFmpeg hwaccel args to enable hardware video processing.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and configure the hardware acceleration args and input args manually for Synaptics hardware. For per-camera overrides, navigate to <NavPath path="Settings > Camera configuration > FFmpeg" />.
</TabItem>
<TabItem value="yaml">
```yaml {2}
ffmpeg:
@@ -490,6 +532,9 @@ output_args:
record: preset-record-generic-audio-aac
```
</TabItem>
</ConfigTabs>
:::warning
Make sure that your SoC supports hardware acceleration for your input stream and your input stream is h264 encoding. For example, if your camera streams with h264 encoding, your SoC must be able to de- and encode with it. If you are unsure whether your SoC meets the requirements, take a look at the datasheet.
@@ -3,10 +3,20 @@ id: license_plate_recognition
title: License Plate Recognition (LPR)
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Frigate can recognize license plates on vehicles and automatically add the detected characters to the `recognized_license_plate` field or a [known](#matching) name as a `sub_label` to tracked objects of type `car` or `motorcycle`. A common use case may be to read the license plates of cars pulling into a driveway or cars passing by on a street.
LPR works best when the license plate is clearly visible to the camera. For moving vehicles, Frigate continuously refines the recognition process, keeping the most confident result. When a vehicle becomes stationary, LPR continues to run for a short time after to attempt recognition.
:::info
License plate recognition requires a one-time internet connection to download OCR and detection models from GitHub. Once cached, models work fully offline. See [Network Requirements](/frigate/network_requirements#one-time-model-downloads) for details.
:::
When a plate is recognized, the details are:
- Added as a `sub_label` (if [known](#matching)) or the `recognized_license_plate` field (if unknown) to a tracked object.
@@ -34,14 +44,35 @@ License plate recognition works by running AI models locally on your system. The
## Configuration
License plate recognition is disabled by default. Enable it in your config file:
License plate recognition is disabled by default and must be enabled before it can be used.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > License plate recognition" />.
- Set **Enable LPR** to on
</TabItem>
<TabItem value="yaml">
```yaml
lpr:
enabled: True
```
Like other enrichments in Frigate, LPR **must be enabled globally** to use the feature. You should disable it for specific cameras at the camera level if you don't want to run LPR on cars on those cameras:
</TabItem>
</ConfigTabs>
Like other enrichments in Frigate, LPR **must be enabled globally** to use the feature. Disable it for specific cameras at the camera level if you don't want to run LPR on cars on those cameras.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Camera configuration > License plate recognition" /> for the desired camera and disable the **Enable LPR** toggle.
</TabItem>
<TabItem value="yaml">
```yaml {4,5}
cameras:
@@ -51,65 +82,144 @@ cameras:
enabled: False
```
</TabItem>
</ConfigTabs>
For non-dedicated LPR cameras, ensure that your camera is configured to detect objects of type `car` or `motorcycle`, and that a car or motorcycle is actually being detected by Frigate. Otherwise, LPR will not run.
Like the other real-time processors in Frigate, license plate recognition runs on the camera stream defined by the `detect` role in your config. To ensure optimal performance, select a suitable resolution for this stream in your camera's firmware that fits your specific scene and requirements.
## Advanced Configuration
Fine-tune the LPR feature using these optional parameters at the global level of your config. The only optional parameters that can be set at the camera level are `enabled`, `min_area`, and `enhancement`.
Fine-tune the LPR feature using these optional parameters. The only optional parameters that can be set at the camera level are `enabled`, `min_area`, and `enhancement`.
### Detection
- **`detection_threshold`**: License plate object detection confidence score required before recognition runs.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > License plate recognition" />.
- **Detection threshold**: License plate object detection confidence score required before recognition runs. This field only applies to the standalone license plate detection model; `threshold` and `min_score` object filters should be used for models like Frigate+ that have license plate detection built in.
- Default: `0.7`
- Note: This is field only applies to the standalone license plate detection model, `threshold` and `min_score` object filters should be used for models like Frigate+ that have license plate detection built in.
- **`min_area`**: Defines the minimum area (in pixels) a license plate must be before recognition runs.
- Default: `1000` pixels. Note: this is intentionally set very low as it is an _area_ measurement (length x width). For reference, 1000 pixels represents a ~32x32 pixel square in your camera image.
- Depending on the resolution of your camera's `detect` stream, you can increase this value to ignore small or distant plates.
- **`device`**: Device to use to run license plate detection _and_ recognition models.
- **Minimum plate area**: Minimum area (in pixels) a license plate must be before recognition runs. This is an _area_ measurement (length x width). For reference, 1000 pixels represents a ~32x32 pixel square in your camera image. Depending on the resolution of your camera's `detect` stream, you can increase this value to ignore small or distant plates.
- Default: `1000` pixels
- **Device**: Device to use to run license plate detection _and_ recognition models. Auto-selected by Frigate and can be `CPU`, `GPU`, or the GPU's device number. For users without a model that detects license plates natively, using a GPU may increase performance of the YOLOv9 license plate detector model. See the [Hardware Accelerated Enrichments](/configuration/hardware_acceleration_enrichments.md) documentation.
- Default: `None`
- This is auto-selected by Frigate and can be `CPU`, `GPU`, or the GPU's device number. For users without a model that detects license plates natively, using a GPU may increase performance of the YOLOv9 license plate detector model. See the [Hardware Accelerated Enrichments](/configuration/hardware_acceleration_enrichments.md) documentation. However, for users who run a model that detects `license_plate` natively, there is little to no performance gain reported with running LPR on GPU compared to the CPU.
- **`model_size`**: The size of the model used to identify regions of text on plates.
- **Model size**: The size of the model used to identify regions of text on plates. The `small` model is fast and identifies groups of Latin and Chinese characters. The `large` model identifies Latin characters only, and uses an enhanced text detector to find characters on multi-line plates. If your country or region does not use multi-line plates, you should use the `small` model.
- Default: `small`
- This can be `small` or `large`.
- The `small` model is fast and identifies groups of Latin and Chinese characters.
- The `large` model identifies Latin characters only, and uses an enhanced text detector to find characters on multi-line plates. It is significantly slower than the `small` model.
- If your country or region does not use multi-line plates, you should use the `small` model as performance is much better for single-line plates.
</TabItem>
<TabItem value="yaml">
```yaml
lpr:
enabled: True
detection_threshold: 0.7
min_area: 1000
device: CPU
model_size: small
```
</TabItem>
</ConfigTabs>
### Recognition
- **`recognition_threshold`**: Recognition confidence score required to add the plate to the object as a `recognized_license_plate` and/or `sub_label`.
- Default: `0.9`.
- **`min_plate_length`**: Specifies the minimum number of characters a detected license plate must have to be added as a `recognized_license_plate` and/or `sub_label` to an object.
- Use this to filter out short, incomplete, or incorrect detections.
- **`format`**: A regular expression defining the expected format of detected plates. Plates that do not match this format will be discarded.
- `"^[A-Z]{1,3} [A-Z]{1,2} [0-9]{1,4}$"` matches plates like "B AB 1234" or "M X 7"
- `"^[A-Z]{2}[0-9]{2} [A-Z]{3}$"` matches plates like "AB12 XYZ" or "XY68 ABC"
- Websites like https://regex101.com/ can help test regular expressions for your plates.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > License plate recognition" />.
- **Recognition threshold**: Recognition confidence score required to add the plate to the object as a `recognized_license_plate` and/or `sub_label`.
- Default: `0.9`
- **Min plate length**: Minimum number of characters a detected license plate must have to be added as a `recognized_license_plate` and/or `sub_label`. Use this to filter out short, incomplete, or incorrect detections.
- **Plate format regex**: A regular expression defining the expected format of detected plates. Plates that do not match this format will be discarded. Websites like https://regex101.com/ can help test regular expressions for your plates.
</TabItem>
<TabItem value="yaml">
```yaml
lpr:
enabled: True
recognition_threshold: 0.9
min_plate_length: 4
format: "^[A-Z]{2}[0-9]{2} [A-Z]{3}$"
```
</TabItem>
</ConfigTabs>
### Matching
- **`known_plates`**: List of strings or regular expressions that assign custom a `sub_label` to `car` and `motorcycle` objects when a recognized plate matches a known value.
- These labels appear in the UI, filters, and notifications.
- Unknown plates are still saved but are added to the `recognized_license_plate` field rather than the `sub_label`.
- **`match_distance`**: Allows for minor variations (missing/incorrect characters) when matching a detected plate to a known plate.
- For example, setting `match_distance: 1` allows a plate `ABCDE` to match `ABCBE` or `ABCD`.
- This parameter will _not_ operate on known plates that are defined as regular expressions. You should define the full string of your plate in `known_plates` in order to use `match_distance`.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > License plate recognition" />.
- **Known plates**: Assign custom `sub_label` values to `car` and `motorcycle` objects when a recognized plate matches a known value. These labels appear in the UI, filters, and notifications. Unknown plates are still saved but are added to the `recognized_license_plate` field rather than the `sub_label`.
- **Match distance**: Allows for minor variations (missing/incorrect characters) when matching a detected plate to a known plate. For example, setting to `1` allows a plate `ABCDE` to match `ABCBE` or `ABCD`. This parameter will _not_ operate on known plates that are defined as regular expressions.
</TabItem>
<TabItem value="yaml">
```yaml
lpr:
enabled: True
match_distance: 1
known_plates:
Wife's Car:
- "ABC-1234"
Johnny:
- "J*N-*234"
```
</TabItem>
</ConfigTabs>
### Image Enhancement
- **`enhancement`**: A value between 0 and 10 that adjusts the level of image enhancement applied to captured license plates before they are processed for recognition. This preprocessing step can sometimes improve accuracy but may also have the opposite effect.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > License plate recognition" />.
- **Enhancement level**: A value between 0 and 10 that adjusts the level of image enhancement applied to captured license plates before they are processed for recognition. Higher values increase contrast, sharpen details, and reduce noise, but excessive enhancement can blur or distort characters. This setting is best adjusted at the camera level if running LPR on multiple cameras.
- Default: `0` (no enhancement)
- Higher values increase contrast, sharpen details, and reduce noise, but excessive enhancement can blur or distort characters, actually making them much harder for Frigate to recognize.
- This setting is best adjusted at the camera level if running LPR on multiple cameras.
- If Frigate is already recognizing plates correctly, leave this setting at the default of `0`. However, if you're experiencing frequent character issues or incomplete plates and you can already easily read the plates yourself, try increasing the value gradually, starting at 5 and adjusting as needed. You should see how different enhancement levels affect your plates. Use the `debug_save_plates` configuration option (see below).
</TabItem>
<TabItem value="yaml">
```yaml
lpr:
enabled: True
enhancement: 1
```
</TabItem>
</ConfigTabs>
If Frigate is already recognizing plates correctly, leave enhancement at the default of `0`. However, if you're experiencing frequent character issues or incomplete plates and you can already easily read the plates yourself, try increasing the value gradually, starting at 3 and adjusting as needed. Use the `debug_save_plates` configuration option (see below) to see how different enhancement levels affect your plates.
### Normalization Rules
- **`replace_rules`**: List of regex replacement rules to normalize detected plates. These rules are applied sequentially and are applied _before_ the `format` regex, if specified. Each rule must have a `pattern` (which can be a string or a regex) and `replacement` (a string, which also supports [backrefs](https://docs.python.org/3/library/re.html#re.sub) like `\1`). These rules are useful for dealing with common OCR issues like noise characters, separators, or confusions (e.g., 'O'→'0').
<ConfigTabs>
<TabItem value="ui">
These rules must be defined at the global level of your `lpr` config.
Navigate to <NavPath path="Settings > Enrichments > License plate recognition" />.
Under **Replacement rules**, add regex rules to normalize detected plate strings before matching. Rules fire in order. For example:
| Pattern | Replacement | Description |
| ---------------- | ----------- | -------------------------------------------------- |
| `[%#*?]` | _(empty)_ | Remove noise symbols |
| `[= ]` | `-` | Normalize `=` or space to dash |
| `O` | `0` | Swap `O` to `0` (common OCR error) |
| `I` | `1` | Swap `I` to `1` |
| `(\w{3})(\w{3})` | `\1-\2` | Split 6 chars into groups (e.g., ABC123 → ABC-123) |
</TabItem>
<TabItem value="yaml">
```yaml
lpr:
@@ -126,6 +236,11 @@ lpr:
replacement: '\1-\2'
```
</TabItem>
</ConfigTabs>
These rules must be defined at the global level of your `lpr` config.
- Rules fire in order: In the example above: clean noise first, then separators, then swaps, then splits.
- Backrefs (`\1`, `\2`) allow dynamic replacements (e.g., capture groups).
- Any changes made by the rules are printed to the LPR debug log.
@@ -133,13 +248,50 @@ lpr:
### Debugging
- **`debug_save_plates`**: Set to `True` to save captured text on plates for debugging. These images are stored in `/media/frigate/clips/lpr`, organized into subdirectories by `<camera>/<event_id>`, and named based on the capture timestamp.
- These saved images are not full plates but rather the specific areas of text detected on the plates. It is normal for the text detection model to sometimes find multiple areas of text on the plate. Use them to analyze what text Frigate recognized and how image enhancement affects detection.
- **Note:** Frigate does **not** automatically delete these debug images. Once LPR is functioning correctly, you should disable this option and manually remove the saved files to free up storage.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > License plate recognition" />.
- **Save debug plates**: Set to on to save captured text on plates for debugging. These images are stored in `/media/frigate/clips/lpr`, organized into subdirectories by `<camera>/<event_id>`, and named based on the capture timestamp.
</TabItem>
<TabItem value="yaml">
```yaml
lpr:
enabled: True
debug_save_plates: True
```
</TabItem>
</ConfigTabs>
The saved images are not full plates but rather the specific areas of text detected on the plates. It is normal for the text detection model to sometimes find multiple areas of text on the plate. Use them to analyze what text Frigate recognized and how image enhancement affects detection.
**Note:** Frigate does **not** automatically delete these debug images. Once LPR is functioning correctly, you should disable this option and manually remove the saved files to free up storage.
## Configuration Examples
These configuration parameters are available at the global level of your config. The only optional parameters that should be set at the camera level are `enabled`, `min_area`, and `enhancement`.
These configuration parameters are available at the global level. The only optional parameters that should be set at the camera level are `enabled`, `min_area`, and `enhancement`.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > License plate recognition" />.
| Field | Description |
| ------------------------------ | ----------------------------------------------------------------------------------------------------- |
| **Enable LPR** | Set to on |
| **Minimum plate area** | Set to `1500` — ignore plates with an area (length x width) smaller than 1500 pixels |
| **Min plate length** | Set to `4` — only recognize plates with 4 or more characters |
| **Known plates > Wife's Car** | `ABC-1234`, `ABC-I234` (accounts for potential confusion between the number one and capital letter I) |
| **Known plates > Johnny** | `J*N-*234` (matches JHN-1234 and JMN-I234; `*` matches any number of characters) |
| **Known plates > Sally** | `[S5]LL 1234` (matches both SLL 1234 and 5LL 1234) |
| **Known plates > Work Trucks** | `EMP-[0-9]{3}[A-Z]` (matches plates like EMP-123A, EMP-456Z) |
</TabItem>
<TabItem value="yaml">
```yaml
lpr:
@@ -158,28 +310,21 @@ lpr:
- "EMP-[0-9]{3}[A-Z]" # Matches plates like EMP-123A, EMP-456Z
```
```yaml
lpr:
enabled: True
min_area: 4000 # Run recognition on larger plates only (4000 pixels represents a 63x63 pixel square in your image)
recognition_threshold: 0.85
format: "^[A-Z]{2} [A-Z][0-9]{4}$" # Only recognize plates that are two letters, followed by a space, followed by a single letter and 4 numbers
match_distance: 1 # Allow one character variation in plate matching
replace_rules:
- pattern: "O"
replacement: "0" # Replace the letter O with the number 0 in every plate
known_plates:
Delivery Van:
- "RJ K5678"
- "UP A1234"
Supervisor:
- "MN D3163"
```
</TabItem>
</ConfigTabs>
:::note
If a camera is configured to detect `car` or `motorcycle` but you don't want Frigate to run LPR for that camera, disable LPR at the camera level:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Camera configuration > License plate recognition" /> for the desired camera and disable the **Enable LPR** toggle.
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
side_yard:
@@ -188,13 +333,16 @@ cameras:
...
```
</TabItem>
</ConfigTabs>
:::
## Dedicated LPR Cameras
Dedicated LPR cameras are single-purpose cameras with powerful optical zoom to capture license plates on distant vehicles, often with fine-tuned settings to capture plates at night.
To mark a camera as a dedicated LPR camera, add `type: "lpr"` the camera configuration.
To mark a camera as a dedicated LPR camera, set `type: "lpr"` in the camera configuration.
:::note
@@ -210,6 +358,55 @@ Users running a Frigate+ model (or any model that natively detects `license_plat
An example configuration for a dedicated LPR camera using a `license_plate`-detecting model:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > License plate recognition" /> and set **Enable LPR** to on. Set **Device** to `CPU` (can also be `GPU` if available).
Navigate to <NavPath path="Settings > Camera configuration > FFmpeg" /> and add your camera streams.
Navigate to <NavPath path="Settings > Camera configuration > Object detection" />.
| Field | Description |
| --------------------------------- | ------------------------------------------------------------------------------------------------------------------------------ |
| **Enable object detection** | Set to on |
| **Detect FPS** | Set to `5`. Increase to `10` if vehicles move quickly across your frame. Higher than 10 is unnecessary and is not recommended. |
| **Minimum initialization frames** | Set to `2` |
| **Detect width** | Set to `1920` |
| **Detect height** | Set to `1080` |
Navigate to <NavPath path="Settings > Camera configuration > Objects" />.
| Field | Description |
| ---------------------------------------------- | ------------------- |
| **Objects to track** | Add `license_plate` |
| **Object filters > License Plate > Threshold** | Set to `0.7` |
Navigate to <NavPath path="Settings > Camera configuration > Motion detection" />.
| Field | Description |
| -------------------- | --------------------------------------------------------------------- |
| **Motion threshold** | Set to `30` |
| **Contour area** | Set to `60`. Use an increased value to tune out small motion changes. |
| **Improve contrast** | Set to off |
Also add a motion mask over your camera's timestamp so it is not incorrectly detected as a license plate.
Navigate to <NavPath path="Settings > Camera configuration > Recording" />.
| Field | Description |
| -------------------- | -------------------------------------------------------- |
| **Enable recording** | Set to on. Disable recording if you only want snapshots. |
Navigate to <NavPath path="Settings > Camera configuration > Snapshots" />.
| Field | Description |
| -------------------- | ----------- |
| **Enable snapshots** | Set to on |
</TabItem>
<TabItem value="yaml">
```yaml
# LPR global configuration
lpr:
@@ -248,6 +445,9 @@ cameras:
- license_plate
```
</TabItem>
</ConfigTabs>
With this setup:
- License plates are treated as normal objects in Frigate.
@@ -259,10 +459,65 @@ With this setup:
### Using the Secondary LPR Pipeline (Without Frigate+)
If you are not running a Frigate+ model, you can use Frigates built-in secondary dedicated LPR pipeline. In this mode, Frigate bypasses the standard object detection pipeline and runs a local license plate detector model on the full frame whenever motion activity occurs.
If you are not running a Frigate+ model, you can use Frigate's built-in secondary dedicated LPR pipeline. In this mode, Frigate bypasses the standard object detection pipeline and runs a local license plate detector model on the full frame whenever motion activity occurs.
An example configuration for a dedicated LPR camera using the secondary pipeline:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > License plate recognition" /> and set **Enable LPR** to on. Set **Device** to `CPU` (can also be `GPU` if available and the correct Docker image is used). Set **Detection threshold** to `0.7` (change if necessary).
Navigate to <NavPath path="Settings > Camera configuration > License plate recognition" /> for your dedicated LPR camera.
| Field | Description |
| --------------------- | -------------------------------------------------------------------------------- |
| **Enable LPR** | Set to on |
| **Enhancement level** | Set to `3` (optional — enhances the image before trying to recognize characters) |
Navigate to <NavPath path="Settings > Camera configuration > FFmpeg" /> and add your camera streams.
Navigate to <NavPath path="Settings > Camera configuration > Object detection" />.
| Field | Description |
| --------------------------- | ---------------------------------------------------------------------------------------------------------------------------- |
| **Enable object detection** | Set to off — disables Frigate's standard object detection pipeline |
| **Detect FPS** | Set to `5`. Increase if necessary, though high values may slow down Frigate's enrichments pipeline and use considerable CPU. |
| **Detect width** | Set to `1920` (recommended value, but depends on your camera) |
| **Detect height** | Set to `1080` (recommended value, but depends on your camera) |
Navigate to <NavPath path="Settings > Camera configuration > Objects" />.
| Field | Description |
| -------------------- | -------------------------------------------------------------------------------------- |
| **Objects to track** | Set to an empty list — required when not using a Frigate+ model for dedicated LPR mode |
Navigate to <NavPath path="Settings > Camera configuration > Motion detection" />.
| Field | Description |
| -------------------- | --------------------------------------------------------------------- |
| **Motion threshold** | Set to `30` |
| **Contour area** | Set to `60`. Use an increased value to tune out small motion changes. |
| **Improve contrast** | Set to off |
Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> and add a motion mask over your camera's timestamp so it is not incorrectly detected as a license plate.
Navigate to <NavPath path="Settings > Camera configuration > Recording" />.
| Field | Description |
| -------------------- | -------------------------------------------------------- |
| **Enable recording** | Set to on. Disable recording if you only want snapshots. |
Navigate to <NavPath path="Settings > Camera configuration > Review" />.
| Field | Description |
| ----------------------------------------- | --------------- |
| **Detections config > Enable detections** | Set to on |
| **Detections config > Retain > Default** | Set to `7` days |
</TabItem>
<TabItem value="yaml">
```yaml
# LPR global configuration
lpr:
@@ -299,6 +554,9 @@ cameras:
default: 7
```
</TabItem>
</ConfigTabs>
With this setup:
- The standard object detection pipeline is bypassed. Any detected license plates on dedicated LPR cameras are treated similarly to manual events in Frigate. You must **not** specify `license_plate` as an object to track.
@@ -377,12 +635,27 @@ Start with ["Why isn't my license plate being detected and recognized?"](#why-is
1. Start with a simplified LPR config.
- Remove or comment out everything in your LPR config, including `min_area`, `min_plate_length`, `format`, `known_plates`, or `enhancement` values so that the only values left are `enabled` and `debug_save_plates`. This will run LPR with Frigate's default values.
```yaml
lpr:
enabled: true
device: CPU
debug_save_plates: true
```
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > License plate recognition" />.
- Set **Enable LPR** to on
- Set **Device** to `CPU`
- Set **Save debug plates** to on
</TabItem>
<TabItem value="yaml">
```yaml
lpr:
enabled: true
device: CPU
debug_save_plates: true
```
</TabItem>
</ConfigTabs>
2. Enable debug logs to see exactly what Frigate is doing.
- Enable debug logs for LPR by adding `frigate.data_processing.common.license_plate: debug` to your `logger` configuration. These logs are _very_ verbose, so only keep this enabled when necessary. Restart Frigate after this change.
@@ -391,7 +664,7 @@ Start with ["Why isn't my license plate being detected and recognized?"](#why-is
logger:
default: info
logs:
# highlight-next-line
# highlight-next-line
frigate.data_processing.common.license_plate: debug
```
+106 -14
View File
@@ -3,11 +3,15 @@ id: live
title: Live View
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Frigate intelligently displays your camera streams on the Live view dashboard. By default, Frigate employs "smart streaming" where camera images update once per minute when no detectable activity is occurring to conserve bandwidth and resources. As soon as any motion or active objects are detected, cameras seamlessly switch to a live stream.
### Live View technologies
Frigate intelligently uses three different streaming technologies to display your camera streams on the dashboard and the single camera view, switching between available modes based on network bandwidth, player errors, or required features like two-way talk. The highest quality and fluency of the Live view requires the bundled `go2rtc` to be configured as shown in the [step by step guide](/guides/configuring_go2rtc).
Frigate intelligently uses three different streaming technologies to display your camera streams on the dashboard and the single camera view, switching between available modes based on network bandwidth, player errors, or required features like two-way talk. The highest quality and fluency of the Live view requires the bundled `go2rtc` to be [configured](/configuration/go2rtc).
The jsmpeg live view will use more browser and client GPU resources. Using go2rtc is highly recommended and will provide a superior experience.
@@ -17,6 +21,12 @@ The jsmpeg live view will use more browser and client GPU resources. Using go2rt
| mse | native | native | yes (depends on audio codec) | yes | iPhone requires iOS 17.1+, Firefox is h.264 only. This is Frigate's default when go2rtc is configured. |
| webrtc | native | native | yes (depends on audio codec) | yes | Requires extra configuration. Frigate attempts to use WebRTC when MSE fails or when using a camera's two-way talk feature. |
:::info
WebRTC may use an external STUN server for NAT traversal. MSE and HLS streaming do not require any internet access. See [Network Requirements](/frigate/network_requirements#webrtc-stun) for details.
:::
### Camera Settings Recommendations
If you are using go2rtc, you should adjust the following settings in your camera's firmware for the best experience with Live view:
@@ -63,19 +73,36 @@ go2rtc:
### Setting Streams For Live UI
You can configure Frigate to allow manual selection of the stream you want to view in the Live UI. For example, you may want to view your camera's substream on mobile devices, but the full resolution stream on desktop devices. Setting the `live -> streams` list will populate a dropdown in the UI's Live view that allows you to choose between the streams. This stream setting is _per device_ and is saved in your browser's local storage.
You can configure Frigate to allow manual selection of the stream you want to view in the Live UI. For example, you may want to view your camera's substream on mobile devices, but the full resolution stream on desktop devices. Setting the streams list will populate a dropdown in the UI's Live view that allows you to choose between the streams. This stream setting is _per device_ and is saved in your browser's local storage.
Additionally, when creating and editing camera groups in the UI, you can choose the stream you want to use for your camera group's Live dashboard.
:::note
Frigate's default dashboard ("All Cameras") will always use the first entry you've defined in `streams:` when playing live streams from your cameras.
Frigate's default dashboard ("All Cameras") will always use the first entry you've defined in streams when playing live streams from your cameras.
:::
Configure the `streams` option with a "friendly name" for your stream followed by the go2rtc stream name.
Configure a "friendly name" for your stream followed by the go2rtc stream name. Using Frigate's internal version of go2rtc is required to use this feature. You cannot specify paths in the streams configuration, only go2rtc stream names.
Using Frigate's internal version of go2rtc is required to use this feature. You cannot specify paths in the `streams` configuration, only go2rtc stream names.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Live playback" /> and select your camera.
2. Under **Live stream names**, click **Add stream** to add a new entry.
3. In the **Stream name** field, enter a friendly name that will appear in the Live UI's stream dropdown (e.g., `Main Stream`).
4. In the **go2rtc stream** field, open the dropdown and select the go2rtc stream this name should map to (e.g., `test_cam`). The dropdown lists every stream configured under `go2rtc.streams`. If the go2rtc stream hasn't been created yet, you can type the name and choose **Use "..."** to save a custom value.
5. Repeat for each additional stream you want to expose (e.g., `Sub Stream``test_cam_sub`).
6. Use the trash icon on a row to remove a stream, then **Save** the section.
:::tip
Configure your go2rtc streams first under <NavPath path="Settings > System > go2rtc streams" /> so the dropdown is populated with valid options.
:::
</TabItem>
<TabItem value="yaml">
```yaml {3,6,8,25-29}
go2rtc:
@@ -109,6 +136,9 @@ cameras:
Special Stream: test_cam_another_sub
```
</TabItem>
</ConfigTabs>
### WebRTC extra configuration:
WebRTC works by creating a TCP or UDP connection on port `8555`. However, it requires additional configuration:
@@ -185,7 +215,7 @@ To prevent go2rtc from blocking other applications from accessing your camera's
Frigate provides a dialog in the Camera Group Edit pane with several options for streaming on a camera group's dashboard. These settings are _per device_ and are saved in your device's local storage.
- Stream selection using the `live -> streams` configuration option (see _Setting Streams For Live UI_ above)
- Stream selection using the streams configuration option (see _Setting Streams For Live UI_ above)
- Streaming type:
- _No streaming_: Camera images will only update once per minute and no live streaming will occur.
- _Smart Streaming_ (default, recommended setting): Smart streaming will update your camera image once per minute when no detectable activity is occurring to conserve bandwidth and resources, since a static picture is the same as a streaming image with no motion or objects. When motion or objects are detected, the image seamlessly switches to a live stream.
@@ -203,19 +233,81 @@ Use a camera group if you want to change any of these settings from the defaults
:::
### Disabling cameras
### jsmpeg Stream Quality
Cameras can be temporarily disabled through the Frigate UI and through [MQTT](/integrations/mqtt#frigatecamera_nameenabledset) to conserve system resources. When disabled, Frigate's ffmpeg processes are terminated — recording stops, object detection is paused, and the Live dashboard displays a blank image with a disabled message. Review items, tracked objects, and historical footage for disabled cameras can still be accessed via the UI.
The jsmpeg live view resolution and encoding quality can be adjusted globally or per camera. These settings only affect the jsmpeg player and do not apply when go2rtc is used for live view.
:::note
<ConfigTabs>
<TabItem value="ui">
Disabling a camera via the Frigate UI or MQTT is temporary and does not persist through restarts of Frigate.
Navigate to <NavPath path="Settings > Global configuration > Live playback" /> for global defaults, or <NavPath path="Settings > Camera configuration > Live playback" /> and select a camera for per-camera overrides.
:::
| Field | Description |
| ---------------- | --------------------------------------------------------------------------------------------------- |
| **Live height** | Height in pixels for the jsmpeg live stream; must be less than or equal to the detect stream height |
| **Live quality** | Encoding quality for the jsmpeg stream (1 = highest, 31 = lowest) |
For restreamed cameras, go2rtc remains active but does not use system resources for decoding or processing unless there are active external consumers (such as the Advanced Camera Card in Home Assistant using a go2rtc source).
</TabItem>
<TabItem value="yaml">
Note that disabling a camera through the config file (`enabled: False`) removes all related UI elements, including historical footage access. To retain access while disabling the camera, keep it enabled in the config and use the UI or MQTT to disable it temporarily.
```yaml
# Global defaults
live:
height: 720
quality: 8
# Per-camera override
cameras:
front_door:
live:
height: 480
quality: 4
```
</TabItem>
</ConfigTabs>
### Camera state
Each camera has three possible states, surfaced as a status selector in **Settings → Global configuration → Camera management**:
- **On** — streams are processed normally. Object detection, recording, and Live view are active.
- **Off** — Frigate's ffmpeg processes are paused. Recording stops, object detection is paused, and the Live dashboard displays a blank image with a "Camera is off" message. The camera is still visible in the Live dashboard and its past review items, tracked objects, and historical footage remain accessible via the UI. The Off state persists across Frigate restarts via a `.runtime_state.json` file alongside `config.yml` (see [Runtime toggle persistence](#runtime-toggle-persistence)).
- **Disabled** — the change is saved to your configuration file (`enabled: False`). The camera stops immediately, Frigate stops ffmpeg processes, and all live and historical UI elements for the camera are no longer visible but remains retained on disk. The camera is still listed in **Settings → Global configuration → Camera management** so it can be re-enabled. **A restart of Frigate is required to bring a disabled camera back to On.**
#### Turning a camera on or off
Turning a camera off is temporary and does not require a restart. The available controls are:
- The power button in the single-camera Live view header
- The right-click context menu on a camera tile on the Live dashboard
- The Camera management settings pane (status set to **Off**)
- The mobile settings drawer on the single-camera Live view (admin users only)
- The [MQTT topic](/integrations/mqtt#frigatecamera_nameenabledset) `frigate/<camera_name>/enabled/set` with payload `ON` or `OFF`
- The Home Assistant integration via the [`camera.turn_on` / `camera.turn_off` actions](/integrations/home-assistant#camera-api)
#### Disabling a camera
Disabling a camera saves the change to your configuration file. Navigate to **Settings → Global configuration → Camera management** and set the camera's status to **Disabled**. Runtime processing stops immediately; the change persists across restarts.
Re-enabling a disabled camera requires a restart of Frigate so that the ffmpeg processes and other camera-scoped resources can be initialized. The UI will prompt you to restart when you switch a disabled camera back to On.
#### Restream behavior
For both Off and Disabled cameras, go2rtc remains active but does not use system resources for decoding or processing unless there are active external consumers (such as the Advanced Camera Card in Home Assistant using a go2rtc source).
#### Choosing Off versus Disabled
If you want a camera's historical data (review items, tracked objects, footage) to stay accessible in the UI while you stop processing, set the camera to **Off**. If you want the camera fully removed from the Live dashboard, review filters, and other UI surfaces, set it to **Disabled**. The Disabled state still keeps the camera in Camera management so it can be re-enabled later; if you want to remove all traces of a camera including its configuration, delete it via Camera management instead.
#### Runtime toggle persistence
The Live view toggles for **camera on/off**, **detect**, **recordings**, **snapshots**, and **audio detection** — along with the equivalent MQTT `/set` topics — write the new state to `.runtime_state.json` next to your `config.yml`. The file is replayed on Frigate startup so your last-known toggle states survive a restart. Two interactions worth knowing:
- **Settings UI saves win.** When you save a field through **Settings → Global configuration**, the matching entry is cleared from `.runtime_state.json` so the new value in your config file is the durable source.
- **Switching profiles clears all runtime overrides.** Activating or deactivating a [profile](/configuration/profiles) is treated as a deliberate state change, so the file is wiped to avoid stale overrides replaying on top of the new profile.
If you hand-edit `config.yml` while runtime overrides exist, the overrides will still replay on restart. Delete `.runtime_state.json` to reset to the YAML-defined defaults.
### Live player error messages
@@ -276,7 +368,7 @@ When your browser runs into problems playing back your camera streams, it will l
4. Look for messages prefixed with the camera name.
These logs help identify if the issue is player-specific (MSE vs. WebRTC) or related to camera configuration (e.g., go2rtc streams, codecs). If you see frequent errors:
- Verify your camera's H.264/AAC settings (see [Frigate's camera settings recommendations](#camera_settings_recommendations)).
- Verify your camera's H.264/AAC settings (see [Frigate's camera settings recommendations](#camera-settings-recommendations)).
- Check go2rtc configuration for transcoding (e.g., audio to AAC/OPUS).
- Test with a different stream via the UI dropdown (if `live -> streams` is configured).
- For WebRTC-specific issues, ensure port 8555 is forwarded and candidates are set (see (WebRTC Extra Configuration)(#webrtc-extra-configuration)).
+15 -10
View File
@@ -3,6 +3,10 @@ id: masks
title: Masks
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
## Motion masks
Motion masks are used to prevent unwanted types of motion from triggering detection. Try watching the Debug feed (Settings --> Debug) with `Motion Boxes` enabled to see what may be regularly detected as motion. For example, you want to mask out your timestamp, the sky, rooftops, etc. Keep in mind that this mask only prevents motion from being detected and does not prevent objects from being detected if object detection was started due to motion in unmasked areas. Motion is also used during object tracking to refine the object detection area in the next frame. _Over-masking will make it more difficult for objects to be tracked._
@@ -17,17 +21,15 @@ Object filter masks can be used to filter out stubborn false positives in fixed
![object mask](/img/bottom-center-mask.jpg)
## Using the mask creator
## Creating masks
To create a poly mask:
<ConfigTabs>
<TabItem value="ui">
1. Visit the Web UI
2. Click/tap the gear icon and open "Settings"
3. Select "Mask / zone editor"
4. At the top right, select the camera you wish to create a mask or zone for
5. Click the plus icon under the type of mask or zone you would like to create
6. Click on the camera's latest image to create the points for a masked area. Click the first point again to close the polygon.
7. When you've finished creating your mask, press Save.
Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> and select a camera. Use the mask editor to draw motion masks and object filter masks directly on the camera feed. Each mask can be given a friendly name and toggled on or off.
</TabItem>
<TabItem value="yaml">
Your config file will be updated with the relative coordinates of the mask/zone:
@@ -59,7 +61,7 @@ motion:
coordinates: "0.000,0.427,0.002,0.000,0.999,0.000,0.999,0.781,0.885,0.456"
```
Object filter masks can also be created through the UI or manually in the config. They are configured under the object filters section for each object type:
Object filter masks are configured under the object filters section for each object type:
```yaml
objects:
@@ -78,6 +80,9 @@ objects:
coordinates: "0.000,0.700,1.000,0.700,1.000,1.000,0.000,1.000"
```
</TabItem>
</ConfigTabs>
## Enabling/Disabling Masks
Both motion masks and object filter masks can be toggled on or off without removing them from the configuration. Disabled masks are completely ignored at runtime - they will not affect motion detection or object filtering. This is useful for temporarily disabling a mask during certain seasons or times of day without modifying the configuration.
+30 -3
View File
@@ -3,19 +3,42 @@ id: metrics
title: Metrics
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
# Metrics
Frigate exposes Prometheus metrics at the `/api/metrics` endpoint that can be used to monitor the performance and health of your Frigate instance.
## Enabling Telemetry
Prometheus metrics are exposed via the telemetry configuration. Enable or configure telemetry to control metric availability.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Telemetry" /> to configure metrics and telemetry settings.
</TabItem>
<TabItem value="yaml">
Metrics are available at `/api/metrics` by default. No additional Frigate configuration is required to expose them.
</TabItem>
</ConfigTabs>
## Available Metrics
### System Metrics
- `frigate_cpu_usage_percent{pid="", name="", process="", type="", cmdline=""}` - Process CPU usage percentage
- `frigate_mem_usage_percent{pid="", name="", process="", type="", cmdline=""}` - Process memory usage percentage
- `frigate_gpu_usage_percent{gpu_name=""}` - GPU utilization percentage
- `frigate_gpu_mem_usage_percent{gpu_name=""}` - GPU memory usage percentage
### Camera Metrics
- `frigate_camera_fps{camera_name=""}` - Frames per second being consumed from your camera
- `frigate_detection_fps{camera_name=""}` - Number of times detection is run per second
- `frigate_process_fps{camera_name=""}` - Frames per second being processed
@@ -25,21 +48,25 @@ Frigate exposes Prometheus metrics at the `/api/metrics` endpoint that can be us
- `frigate_audio_rms{camera_name=""}` - Audio RMS for camera
### Detector Metrics
- `frigate_detector_inference_speed_seconds{name=""}` - Time spent running object detection in seconds
- `frigate_detection_start{name=""}` - Detector start time (unix timestamp)
### Storage Metrics
- `frigate_storage_free_bytes{storage=""}` - Storage free bytes
- `frigate_storage_total_bytes{storage=""}` - Storage total bytes
- `frigate_storage_used_bytes{storage=""}` - Storage used bytes
- `frigate_storage_mount_type{mount_type="", storage=""}` - Storage mount type info
### Service Metrics
- `frigate_service_uptime_seconds` - Uptime in seconds
- `frigate_service_last_updated_timestamp` - Stats recorded time (unix timestamp)
- `frigate_device_temperature{device=""}` - Device Temperature
### Event Metrics
- `frigate_camera_events{camera="", label=""}` - Count of camera events since exporter started
## Configuring Prometheus
@@ -48,10 +75,10 @@ To scrape metrics from Frigate, add the following to your Prometheus configurati
```yaml
scrape_configs:
- job_name: 'frigate'
metrics_path: '/api/metrics'
- job_name: "frigate"
metrics_path: "/api/metrics"
static_configs:
- targets: ['frigate:5000']
- targets: ["frigate:5000"]
scrape_interval: 15s
```
+77 -1
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@@ -3,6 +3,10 @@ id: motion_detection
title: Motion Detection
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
# Tuning Motion Detection
Frigate uses motion detection as a first line check to see if there is anything happening in the frame worth checking with object detection.
@@ -21,7 +25,7 @@ First, mask areas with regular motion not caused by the objects you want to dete
## Prepare For Testing
The easiest way to tune motion detection is to use the Frigate UI under Settings > Motion Tuner. This screen allows the changing of motion detection values live to easily see the immediate effect on what is detected as motion.
The recommended way to tune motion detection is to use the built-in Motion Tuner. Navigate to <NavPath path="Settings > Camera configuration > Motion tuner" /> and select the camera you want to tune. This screen lets you adjust motion detection values live and immediately see the effect on what is detected as motion, making it the fastest way to find optimal settings for each camera.
## Tuning Motion Detection During The Day
@@ -37,6 +41,20 @@ Remember that motion detection is just used to determine when object detection s
The threshold value dictates how much of a change in a pixels luminance is required to be considered motion.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Motion detection" /> to set the threshold globally.
To override for a specific camera, navigate to <NavPath path="Settings > Camera configuration > Motion detection" /> and select the camera, or use the <NavPath path="Settings > Camera configuration > Motion tuner" /> to adjust it live.
| Field | Description |
| -------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Motion threshold** | The threshold passed to cv2.threshold to determine if a pixel is different enough to be counted as motion. Increasing this value will make motion detection less sensitive and decreasing it will make motion detection more sensitive. The value should be between 1 and 255. (default: 30) |
</TabItem>
<TabItem value="yaml">
```yaml
motion:
# Optional: The threshold passed to cv2.threshold to determine if a pixel is different enough to be counted as motion. (default: shown below)
@@ -45,12 +63,29 @@ motion:
threshold: 30
```
</TabItem>
</ConfigTabs>
Lower values mean motion detection is more sensitive to changes in color, making it more likely for example to detect motion when a brown dogs blends in with a brown fence or a person wearing a red shirt blends in with a red car. If the threshold is too low however, it may detect things like grass blowing in the wind, shadows, etc. to be detected as motion.
Watching the motion boxes in the debug view, increase the threshold until you only see motion that is visible to the eye. Once this is done, it is important to test and ensure that desired motion is still detected.
### Contour Area
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Motion detection" /> to set the contour area globally.
To override for a specific camera, navigate to <NavPath path="Settings > Camera configuration > Motion detection" /> and select the camera, or use the <NavPath path="Settings > Camera configuration > Motion tuner" /> to adjust it live.
| Field | Description |
| ---------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Contour area** | Minimum size in pixels in the resized motion image that counts as motion. Increasing this value will prevent smaller areas of motion from being detected. Decreasing will make motion detection more sensitive to smaller moving objects. As a rule of thumb: 10 = high sensitivity, 30 = medium sensitivity, 50 = low sensitivity. (default: 10) |
</TabItem>
<TabItem value="yaml">
```yaml
motion:
# Optional: Minimum size in pixels in the resized motion image that counts as motion (default: shown below)
@@ -63,6 +98,9 @@ motion:
contour_area: 10
```
</TabItem>
</ConfigTabs>
Once the threshold calculation is run, the pixels that have changed are grouped together. The contour area value is used to decide which groups of changed pixels qualify as motion. Smaller values are more sensitive meaning people that are far away, small animals, etc. are more likely to be detected as motion, but it also means that small changes in shadows, leaves, etc. are detected as motion. Higher values are less sensitive meaning these things won't be detected as motion but with the risk that desired motion won't be detected until closer to the camera.
Watching the motion boxes in the debug view, adjust the contour area until there are no motion boxes smaller than the smallest you'd expect frigate to detect something moving.
@@ -81,6 +119,20 @@ However, if the preferred day settings do not work well at night it is recommend
### Lightning Threshold
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Motion detection" /> and expand the advanced fields to find the lightning threshold setting.
To override for a specific camera, navigate to <NavPath path="Settings > Camera configuration > Motion detection" /> and select the camera.
| Field | Description |
| ----------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Lightning threshold** | The percentage of the image used to detect lightning or other substantial changes where motion detection needs to recalibrate. Increasing this value will make motion detection more likely to consider lightning or IR mode changes as valid motion. Decreasing this value will make motion detection more likely to ignore large amounts of motion such as a person approaching a doorbell camera. (default: 0.8) |
</TabItem>
<TabItem value="yaml">
```yaml
motion:
# Optional: The percentage of the image used to detect lightning or
@@ -94,6 +146,9 @@ motion:
lightning_threshold: 0.8
```
</TabItem>
</ConfigTabs>
Large changes in motion like PTZ moves and camera switches between Color and IR mode should result in a pause in object detection. `lightning_threshold` defines the percentage of the image used to detect these substantial changes. Increasing this value makes motion detection more likely to treat large changes (like IR mode switches) as valid motion. Decreasing it makes motion detection more likely to ignore large amounts of motion, such as a person approaching a doorbell camera.
Note that `lightning_threshold` does **not** stop motion-based recordings from being saved — it only prevents additional motion analysis after the threshold is exceeded, reducing false positive object detections during high-motion periods (e.g. storms or PTZ sweeps) without interfering with recordings.
@@ -106,6 +161,20 @@ Some cameras, like doorbell cameras, may have missed detections when someone wal
### Skip Motion On Large Scene Changes
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Motion detection" /> and expand the advanced fields to find the skip motion threshold setting.
To override for a specific camera, navigate to <NavPath path="Settings > Camera configuration > Motion detection" /> and select the camera.
| Field | Description |
| ------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Skip motion threshold** | Fraction of the frame that must change in a single update before Frigate will completely ignore any motion in that frame. Values range between 0.0 and 1.0; leave unset (null) to disable. For example, setting this to 0.7 causes Frigate to skip reporting motion boxes when more than 70% of the image appears to change (e.g. during lightning storms, IR/color mode switches, or other sudden lighting events). |
</TabItem>
<TabItem value="yaml">
```yaml
motion:
# Optional: Fraction of the frame that must change in a single update
@@ -118,6 +187,9 @@ motion:
skip_motion_threshold: 0.7
```
</TabItem>
</ConfigTabs>
This option is handy when you want to prevent large transient changes from triggering recordings or object detection. It differs from `lightning_threshold` because it completely suppresses motion instead of just forcing a recalibration.
:::warning
@@ -125,3 +197,7 @@ This option is handy when you want to prevent large transient changes from trigg
When the skip threshold is exceeded, **no motion is reported** for that frame, meaning **nothing is recorded** for that frame. That means you can miss something important, like a PTZ camera auto-tracking an object or activity while the camera is moving. If you prefer to guarantee that every frame is saved, leave this unset and accept occasional recordings containing scene noise — they typically only take up a few megabytes and are quick to scan in the timeline UI.
:::
## Reviewing Detected Motion
To review what the detector picked up — or to search past recordings for motion in a specific region — see [Reviewing Motion](/usage/review#reviewing-motion) on the Review page.
+42 -2
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@@ -3,10 +3,20 @@ id: notifications
title: Notifications
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
# Notifications
Frigate offers native notifications using the [WebPush Protocol](https://web.dev/articles/push-notifications-web-push-protocol) which uses the [VAPID spec](https://tools.ietf.org/html/draft-thomson-webpush-vapid) to deliver notifications to web apps using encryption.
:::info
Push notifications require internet access from the Frigate server to the browser vendor's push service (e.g., Google FCM, Mozilla autopush). See [Network Requirements](/frigate/network_requirements#push-notifications) for details.
:::
## Setting up Notifications
In order to use notifications the following requirements must be met:
@@ -18,15 +28,27 @@ In order to use notifications the following requirements must be met:
### Configuration
To configure notifications, go to the Frigate WebUI -> Settings -> Notifications and enable, then fill out the fields and save.
Enable notifications and fill out the required fields.
Optionally, you can change the default cooldown period for notifications through the `cooldown` parameter in your config file. This parameter can also be overridden at the camera level.
Optionally, change the default cooldown period for notifications. The cooldown can also be overridden at the camera level.
Notifications will be prevented if either:
- The global cooldown period hasn't elapsed since any camera's last notification
- The camera-specific cooldown period hasn't elapsed for the specific camera
#### Global notifications
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Notifications > Notifications" />.
- Set **Email** to your email address
- Enable notifications for the desired cameras
</TabItem>
<TabItem value="yaml">
```yaml
notifications:
enabled: True
@@ -34,6 +56,21 @@ notifications:
cooldown: 10 # wait 10 seconds before sending another notification from any camera
```
</TabItem>
</ConfigTabs>
#### Per-camera notifications
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Notifications" /> and select the desired camera.
- Set **Enable notifications** to on
- Set **Cooldown period** to the desired number of seconds to wait before sending another notification from this camera (e.g. `30`)
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
doorbell:
@@ -43,6 +80,9 @@ cameras:
cooldown: 30 # wait 30 seconds before sending another notification from the doorbell camera
```
</TabItem>
</ConfigTabs>
### Registration
Once notifications are enabled, press the `Register for Notifications` button on all devices that you would like to receive notifications on. This will register the background worker. After this Frigate must be restarted and then notifications will begin to be sent.
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+96 -2
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@@ -3,11 +3,15 @@ id: object_filters
title: Filters
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
There are several types of object filters that can be used to reduce false positive rates.
## Object Scores
For object filters in your configuration, any single detection below `min_score` will be ignored as a false positive. `threshold` is based on the median of the history of scores (padded to 3 values) for a tracked object. Consider the following frames when `min_score` is set to 0.6 and threshold is set to 0.85:
For object filters, any single detection below `min_score` will be ignored as a false positive. `threshold` is based on the median of the history of scores (padded to 3 values) for a tracked object. Consider the following frames when `min_score` is set to 0.6 and threshold is set to 0.85:
| Frame | Current Score | Score History | Computed Score | Detected Object |
| ----- | ------------- | --------------------------------- | -------------- | --------------- |
@@ -20,6 +24,12 @@ For object filters in your configuration, any single detection below `min_score`
In frame 2, the score is below the `min_score` value, so Frigate ignores it and it becomes a 0.0. The computed score is the median of the score history (padding to at least 3 values), and only when that computed score crosses the `threshold` is the object marked as a true positive. That happens in frame 4 in the example.
The **top score** is the highest computed score the tracked object has ever reached during its lifetime. Because the computed score rises and falls as new frames come in, the top score can be thought of as the peak confidence Frigate had in the object. In Frigate's UI (such as the Tracking Details pane in Explore), you may see all three values:
- **Score** — the raw detector score for that single frame.
- **Computed Score** — the median of the most recent score history at that moment. This is the value compared against `threshold`.
- **Top Score** — the highest computed score reached so far for the tracked object.
### Minimum Score
Any detection below `min_score` will be immediately thrown out and never tracked because it is considered a false positive. If `min_score` is too low then false positives may be detected and tracked which can confuse the object tracker and may lead to wasted resources. If `min_score` is too high then lower scoring true positives like objects that are further away or partially occluded may be thrown out which can also confuse the tracker and cause valid tracked objects to be lost or disjointed.
@@ -28,6 +38,46 @@ Any detection below `min_score` will be immediately thrown out and never tracked
`threshold` is used to determine that the object is a true positive. Once an object is detected with a score >= `threshold` object is considered a true positive. If `threshold` is too low then some higher scoring false positives may create an tracked object. If `threshold` is too high then true positive tracked objects may be missed due to the object never scoring high enough.
## Configuring Object Scores
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Objects" /> to set score filters globally.
| Field | Description |
| --------------------------------------- | ---------------------------------------------------------------- |
| **Object filters > Person > Min Score** | Minimum score for a single detection to initiate tracking |
| **Object filters > Person > Threshold** | Minimum computed (median) score to be considered a true positive |
To override score filters for a specific camera, navigate to <NavPath path="Settings > Camera configuration > Objects" /> and select the camera.
</TabItem>
<TabItem value="yaml">
```yaml
objects:
filters:
person:
min_score: 0.5
threshold: 0.7
```
To override at the camera level:
```yaml
cameras:
front_door:
objects:
filters:
person:
min_score: 0.5
threshold: 0.7
```
</TabItem>
</ConfigTabs>
## Object Shape
False positives can also be reduced by filtering a detection based on its shape.
@@ -46,6 +96,50 @@ Conceptually, a ratio of 1 is a square, 0.5 is a "tall skinny" box, and 2 is a "
:::
### Configuring Shape Filters
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Objects" /> to set shape filters globally.
| Field | Description |
| --------------------------------------- | ------------------------------------------------------------------------ |
| **Object filters > Person > Min Area** | Minimum bounding box area in pixels (or decimal for percentage of frame) |
| **Object filters > Person > Max Area** | Maximum bounding box area in pixels (or decimal for percentage of frame) |
| **Object filters > Person > Min Ratio** | Minimum width/height ratio of the bounding box |
| **Object filters > Person > Max Ratio** | Maximum width/height ratio of the bounding box |
To override shape filters for a specific camera, navigate to <NavPath path="Settings > Camera configuration > Objects" /> and select the camera.
</TabItem>
<TabItem value="yaml">
```yaml
objects:
filters:
person:
min_area: 5000
max_area: 100000
min_ratio: 0.5
max_ratio: 2.0
```
To override at the camera level:
```yaml
cameras:
front_door:
objects:
filters:
person:
min_area: 5000
max_area: 100000
```
</TabItem>
</ConfigTabs>
## Other Tools
### Zones
@@ -54,4 +148,4 @@ Conceptually, a ratio of 1 is a square, 0.5 is a "tall skinny" box, and 2 is a "
### Object Masks
[Object Filter Masks](/configuration/masks) are a last resort but can be useful when false positives are in the relatively same place but can not be filtered due to their size or shape.
[Object Filter Masks](/configuration/masks) are a last resort but can be useful when false positives are in the relatively same place but can not be filtered due to their size or shape. Object filter masks can be configured in <NavPath path="Settings > Camera configuration > Masks / Zones" />.
+134 -2
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@@ -3,6 +3,9 @@ id: objects
title: Available Objects
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
import labels from "../../../labelmap.txt";
Frigate includes the object labels listed below from the Google Coral test data.
@@ -10,7 +13,7 @@ Frigate includes the object labels listed below from the Google Coral test data.
Please note:
- `car` is listed twice because `truck` has been renamed to `car` by default. These object types are frequently confused.
- `person` is the only tracked object by default. See the [full configuration reference](reference.md) for an example of expanding the list of tracked objects.
- `person` is the only tracked object by default. To track additional objects, configure them in the objects settings.
<ul>
{labels.split("\n").map((label) => (
@@ -18,6 +21,135 @@ Please note:
))}
</ul>
## Configuring Tracked Objects
By default, Frigate only tracks `person`. To track additional object types, add them to the tracked objects list.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Global configuration > Objects" />.
- Add the desired object types to the **Objects to track** list (e.g., `person`, `car`, `dog`)
To override the tracked objects list for a specific camera:
1. Navigate to <NavPath path="Settings > Camera configuration > Objects" />.
- Add the desired object types to the **Objects to track** list
</TabItem>
<TabItem value="yaml">
```yaml
objects:
track:
- person
- car
- dog
```
To override at the camera level:
```yaml
cameras:
front_door:
objects:
track:
- person
- car
```
</TabItem>
</ConfigTabs>
## Filtering Objects
Object filters help reduce false positives by constraining the size, shape, and confidence thresholds for each object type. Filters can be configured globally or per camera.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Objects" />.
| Field | Description |
| --------------------------------------- | ------------------------------------------------------------------------ |
| **Object filters > Person > Min Area** | Minimum bounding box area in pixels (or decimal for percentage of frame) |
| **Object filters > Person > Max Area** | Maximum bounding box area in pixels (or decimal for percentage of frame) |
| **Object filters > Person > Min Ratio** | Minimum width/height ratio of the bounding box |
| **Object filters > Person > Max Ratio** | Maximum width/height ratio of the bounding box |
| **Object filters > Person > Min Score** | Minimum score for the object to initiate tracking |
| **Object filters > Person > Threshold** | Minimum computed score to be considered a true positive |
To override filters for a specific camera, navigate to <NavPath path="Settings > Camera configuration > Objects" />.
</TabItem>
<TabItem value="yaml">
```yaml
objects:
filters:
person:
min_area: 5000
max_area: 100000
min_ratio: 0.5
max_ratio: 2.0
min_score: 0.5
threshold: 0.7
```
To override at the camera level:
```yaml
cameras:
front_door:
objects:
filters:
person:
min_area: 5000
threshold: 0.7
```
</TabItem>
</ConfigTabs>
## Object Filter Masks
Object filter masks prevent specific object types from being detected in certain areas of the camera frame. These masks check the bottom center of the bounding box. A global mask applies to all object types, while per-object masks apply only to the specified type.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> and select a camera. Use the mask editor to draw object filter masks directly on the camera feed. Global object masks and per-object masks can both be configured from this view.
</TabItem>
<TabItem value="yaml">
```yaml
objects:
# Global mask applied to all object types
mask:
mask1:
friendly_name: "Object filter mask area"
enabled: true
coordinates: "0.000,0.000,0.781,0.000,0.781,0.278,0.000,0.278"
# Per-object mask
filters:
person:
mask:
mask1:
friendly_name: "Person filter mask"
enabled: true
coordinates: "0.000,0.000,0.781,0.000,0.781,0.278,0.000,0.278"
```
</TabItem>
</ConfigTabs>
:::note
The global mask is combined with any object-specific mask. Both are checked based on the bottom center of the bounding box.
:::
## Custom Models
Models for both CPU and EdgeTPU (Coral) are bundled in the image. You can use your own models with volume mounts:
@@ -26,4 +158,4 @@ Models for both CPU and EdgeTPU (Coral) are bundled in the image. You can use yo
- EdgeTPU Model: `/edgetpu_model.tflite`
- Labels: `/labelmap.txt`
You also need to update the [model config](advanced.md#model) if they differ from the defaults.
You also need to update the [model config](advanced/system.md#model) if they differ from the defaults.
+62 -13
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@@ -3,6 +3,10 @@ id: profiles
title: Profiles
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Profiles allow you to define named sets of camera configuration overrides that can be activated and deactivated at runtime without restarting Frigate. This is useful for scenarios like switching between "Home" and "Away" modes, daytime and nighttime configurations, or any situation where you want to quickly change how multiple cameras behave.
## How Profiles Work
@@ -16,7 +20,7 @@ When a profile is activated, Frigate merges each camera's profile overrides on t
:::info
Profile changes are applied in-memory and take effect immediately — no restart is required. The active profile is persisted across Frigate restarts (stored in the `/config/.active_profile` file).
Profile changes are applied in-memory and take effect immediately — no restart is required. The active profile is persisted across Frigate restarts (stored in the `/config/.profiles` file).
:::
@@ -24,16 +28,18 @@ Profile changes are applied in-memory and take effect immediately — no restart
The easiest way to define profiles is to use the Frigate UI. Profiles can also be configured manually in your configuration file.
### Using the UI
### Creating and Managing Profiles
To create and manage profiles from the UI, open **Settings**. From there you can:
<ConfigTabs>
<TabItem value="ui">
1. **Create a profile** — Navigate to **Profiles**. Click the **Add Profile** button, enter a name (and optionally a profile ID).
2. **Configure overrides** — Navigate to a camera configuration section (e.g. Motion detection, Record, Notifications). In the top right, two buttons will appear - choose a camera and a profile from the profile selector to edit overrides for that camera and section. Only the fields you change will be stored as overrides — fields that require a restart are hidden since profiles are applied at runtime. You can click the **Remove Profile Override** button
3. **Activate a profile** — Use the **Profiles** option in Frigate's main menu to choose a profile. Alternatively, in Settings, navigate to **Profiles**, then choose a profile in the Active Profile dropdown to activate it. The active profile is also shown in the status bar at the bottom of the screen on desktop browsers.
4. **Delete a profile** — Navigate to **Profiles**, then click the trash icon for a profile. This removes the profile definition and all camera overrides associated with it.
1. **Create a profile** — Navigate to <NavPath path="Settings > Global configuration > Profiles" />. Click the **Add Profile** button, enter a name (and optionally a profile ID).
2. **Configure overrides** — Navigate to a camera configuration section (e.g. Motion detection, Record, Notifications). In the top right, two buttons will appear - choose a camera and a profile from the profile selector to edit overrides for that camera and section. Only the fields you change will be stored as overrides — fields that require a restart are hidden since profiles are applied at runtime. You can click the **Remove Profile Override** button to clear overrides.
3. **Activate a profile** — Use the **Profiles** option in Frigate's main menu to choose a profile. Alternatively, in Settings, navigate to <NavPath path="Settings > Global configuration > Profiles" />, then choose a profile in the Active Profile dropdown to activate it. The active profile is also shown in the status bar at the bottom of the screen on desktop browsers.
4. **Delete a profile** — Navigate to <NavPath path="Settings > Global configuration > Profiles" />, then click the trash icon for a profile. This removes the profile definition and all camera overrides associated with it.
### Defining Profiles in YAML
</TabItem>
<TabItem value="yaml">
First, define your profiles at the top level of your Frigate config. Every profile name referenced by a camera must be defined here.
@@ -47,8 +53,6 @@ profiles:
friendly_name: Night Mode
```
### Camera Profile Overrides
Under each camera, add a `profiles` section with overrides for each profile. You only need to include the settings you want to change.
```yaml
@@ -91,6 +95,9 @@ cameras:
- person
```
</TabItem>
</ConfigTabs>
### Supported Override Sections
The following camera configuration sections can be overridden in a profile:
@@ -113,17 +120,32 @@ The following camera configuration sections can be overridden in a profile:
:::note
Only the fields you explicitly set in a profile override are applied. All other fields retain their base configuration values. For zones, profile zones are merged with the camera's base zones — any zone defined in the profile will override or add to the base zones.
Only the fields you explicitly set in a profile override are applied. All other fields retain their base configuration values. For masks and zones, profile zones **override** the camera's base masks and zones. If configuring profiles via YAML, you should not define masks or zones in profiles that are not defined in the base config.
:::
## Activating Profiles
Profiles can be activated and deactivated from the Frigate UI. Open the Settings cog and select **Profiles** from the submenu to see all defined profiles. From there you can activate any profile or deactivate the current one. The active profile is indicated in the UI so you always know which profile is in effect.
Profiles can be activated and deactivated via the Frigate UI, [MQTT](/integrations/mqtt#frigateprofileset), or the Home Assistant integration.
In the Frigate UI, open the Settings cog and select **Profiles** from the submenu to see all defined profiles. From there you can activate any profile or deactivate the current one. The active profile is indicated in the UI so you always know which profile is in effect.
Activating or deactivating a profile clears any [runtime toggle overrides](/configuration/live#runtime-toggle-persistence) so the profile's settings aren't silently undone by a stale toggle from before the switch.
## Example: Home / Away Setup
A common use case is having different detection and notification settings based on whether you are home or away.
A common use case is having different detection and notification settings based on whether you are home or away. This example below is for a system with two cameras, `front_door` and `indoor_cam`.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Global configuration > Profiles" /> and create two profiles: **Home** and **Away**.
2. From to the Camera configuration section in Settings, choose the **front_door** camera, and select the **Away** profile from the profile dropdown. Then, enable notifications from the Notifications pane, and set alert labels to `person` and `car` from the Review pane. Then, from the profile dropdown choose **Home** profile, then navigate to Notifications to disable notifications.
3. For the **indoor_cam** camera, perform similar steps - configure the **Away** profile to enable the camera, detection, and recording. Configure the **Home** profile to disable the camera entirely for privacy.
4. Activate the desired profile from <NavPath path="Settings > Global configuration > Profiles" /> or from the **Profiles** option in Frigate's main menu.
</TabItem>
<TabItem value="yaml">
```yaml
profiles:
@@ -181,8 +203,35 @@ cameras:
enabled: false
```
</TabItem>
</ConfigTabs>
In this example:
- **Away profile**: The front door camera enables notifications and tracks specific alert labels. The indoor camera is fully enabled with detection and recording.
- **Home profile**: The front door camera disables notifications. The indoor camera is completely disabled for privacy.
- **No profile active**: All cameras use their base configuration values.
## FAQ
### Can I define a zone or mask in a profile but not have it in the base config?
No. Profiles are pure overrides. Every zone and mask defined under a profile must reference an entry that already exists on the base camera config. Configurations that introduce profile-only zones or masks are rejected at startup.
If you want a zone or mask to be active only under a specific profile, define it on the base config with `enabled: false`, then enable it in that profile's overrides.
### How do I revert a profile zone or mask override back to the base configuration?
Delete the override. In the Frigate UI, edit the profile and use the "Revert override" action (the trash can icon) on the zone or mask. The base entry is left untouched, and once the override is removed the profile inherits the base values for that zone or mask.
### Can multiple profiles be active at the same time?
No. Only one profile can be active at a time. Activating a new profile automatically deactivates the current one.
### What happens to my profile overrides if I delete a zone or mask from the base?
When you delete a base zone or mask in the Frigate UI, any profile overrides for that entry are deleted automatically as part of the same operation. If you remove a base entry by editing your config file directly and leave a profile override behind, the config will fail validation at startup until the orphaned override is removed as well.
### Why are some settings missing when I configure a profile override?
Fields that require a Frigate restart to take effect cannot be overridden by profiles, since profiles are applied at runtime without restarting. Those fields are hidden when editing a profile override and can only be changed on the base configuration.
+211 -25
View File
@@ -3,17 +3,43 @@ id: record
title: Recording
---
Recordings can be enabled and are stored at `/media/frigate/recordings`. The folder structure for the recordings is `YYYY-MM-DD/HH/<camera_name>/MM.SS.mp4` in **UTC time**. These recordings are written directly from your camera stream without re-encoding. Each camera supports a configurable retention policy in the config. Frigate chooses the largest matching retention value between the recording retention and the tracked object retention when determining if a recording should be removed.
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Recordings can be enabled and are stored at `/media/frigate/recordings`. The folder structure for the recordings is `YYYY-MM-DD/HH/<camera_name>/MM.SS.mp4` in **UTC time**. These recordings are written directly from your camera stream without re-encoding. Each camera supports a configurable retention policy. Frigate chooses the largest matching retention value between the recording retention and the tracked object retention when determining if a recording should be removed.
New recording segments are written from the camera stream to cache, they are only moved to disk if they match the setup recording retention policy.
:::tip
To keep a specific clip beyond your retention window, [export](/usage/exports) it rather than increasing retention for the whole camera. Exports are saved separately and are never removed by retention.
:::
H265 recordings can be viewed in Chrome 108+, Edge and Safari only. All other browsers require recordings to be encoded with H264.
## Common recording configurations
### Most conservative: Ensure all video is saved
For users deploying Frigate in environments where it is important to have contiguous video stored even if there was no detectable motion, the following config will store all video for 3 days. After 3 days, only video containing motion will be saved for 7 days. After 7 days, only video containing motion and overlapping with alerts or detections will be retained until 30 days have passed.
For users deploying Frigate in environments where it is important to have contiguous video stored even if there was no detectable motion, the following configuration will store all video for 3 days. After 3 days, only video containing motion will be saved for 7 days. After 7 days, only video containing motion and overlapping with alerts or detections will be retained until 30 days have passed.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Recording" />.
- Set **Enable recording** to on
- Set **Continuous retention > Retention days** to `3`
- Set **Motion retention > Retention days** to `7`
- Set **Alert retention > Event retention > Retention days** to `30`
- Set **Alert retention > Event retention > Retention mode** to `all`
- Set **Detection retention > Event retention > Retention days** to `30`
- Set **Detection retention > Event retention > Retention mode** to `all`
</TabItem>
<TabItem value="yaml">
```yaml
record:
@@ -32,9 +58,27 @@ record:
mode: all
```
</TabItem>
</ConfigTabs>
### Reduced storage: Only saving video when motion is detected
In order to reduce storage requirements, you can adjust your config to only retain video where motion / activity was detected.
To reduce storage requirements, configure recording to only retain video where motion or activity was detected.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Recording" />.
- Set **Enable recording** to on
- Set **Motion retention > Retention days** to `3`
- Set **Alert retention > Event retention > Retention days** to `30`
- Set **Alert retention > Event retention > Retention mode** to `motion`
- Set **Detection retention > Event retention > Retention days** to `30`
- Set **Detection retention > Event retention > Retention mode** to `motion`
</TabItem>
<TabItem value="yaml">
```yaml
record:
@@ -51,9 +95,25 @@ record:
mode: motion
```
</TabItem>
</ConfigTabs>
### Minimum: Alerts only
If you only want to retain video that occurs during activity caused by tracked object(s), this config will discard video unless an alert is ongoing.
If you only want to retain video that occurs during activity caused by tracked object(s), this configuration will discard video unless an alert is ongoing.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Recording" />.
- Set **Enable recording** to on
- Set **Continuous retention > Retention days** to `0`
- Set **Alert retention > Event retention > Retention days** to `30`
- Set **Alert retention > Event retention > Retention mode** to `motion`
</TabItem>
<TabItem value="yaml">
```yaml
record:
@@ -66,9 +126,82 @@ record:
mode: motion
```
</TabItem>
</ConfigTabs>
## Pre-capture and Post-capture
The `pre_capture` and `post_capture` settings control how many seconds of video are included before and after an alert or detection. These can be configured independently for alerts and detections, and can be set globally or overridden per camera.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Recording" /> for global defaults, or <NavPath path="Settings > Camera configuration > (select camera) > Recording" /> to override for a specific camera.
| Field | Description |
| ---------------------------------------------- | ---------------------------------------------------- |
| **Alert retention > Pre-capture seconds** | Seconds of video to include before an alert event |
| **Alert retention > Post-capture seconds** | Seconds of video to include after an alert event |
| **Detection retention > Pre-capture seconds** | Seconds of video to include before a detection event |
| **Detection retention > Post-capture seconds** | Seconds of video to include after a detection event |
</TabItem>
<TabItem value="yaml">
```yaml
record:
enabled: True
alerts:
pre_capture: 5 # seconds before the alert to include
post_capture: 5 # seconds after the alert to include
detections:
pre_capture: 5 # seconds before the detection to include
post_capture: 5 # seconds after the detection to include
```
</TabItem>
</ConfigTabs>
- **Default**: 5 seconds for both pre and post capture.
- **Pre-capture maximum**: 60 seconds.
- These settings apply per review category (alerts and detections), not per object type.
### How pre/post capture interacts with retention mode
The `pre_capture` and `post_capture` values define the **time window** around a review item, but only recording segments that also match the configured **retention mode** are actually kept on disk.
- **`mode: all`** — Retains every segment within the capture window, regardless of whether motion was detected.
- **`mode: motion`** (default) — Only retains segments within the capture window that contain motion. This includes segments with active tracked objects, since object motion implies motion. Segments without any motion are discarded even if they fall within the pre/post capture range.
- **`mode: active_objects`** — Only retains segments within the capture window where tracked objects were actively moving. Segments with general motion but no active objects are discarded.
This means that with the default `motion` mode, you may see less footage than the configured pre/post capture duration if parts of the capture window had no motion.
To guarantee the full pre/post capture duration is always retained:
```yaml
record:
enabled: True
alerts:
pre_capture: 10
post_capture: 10
retain:
days: 30
mode: all # retains all segments within the capture window
```
:::note
Because recording segments are written in 10 second chunks, pre-capture timing depends on segment boundaries. The actual pre-capture footage may be slightly shorter or longer than the exact configured value.
:::
### Where to view pre/post capture footage
Pre and post capture footage is included in the **recording timeline**, visible in the History view. Note that pre/post capture settings only affect which recording segments are **retained on disk** — they do not change the start and end points shown in the UI. The History view will still center on the review item's actual time range, but you can scrub backward and forward through the retained pre/post capture footage on the timeline. The Explore view shows object-specific clips that are trimmed to when the tracked object was actually visible, so pre/post capture time will not be reflected there.
## Will Frigate delete old recordings if my storage runs out?
As of Frigate 0.12 if there is less than an hour left of storage, the oldest 2 hours of recordings will be deleted.
If there is less than an hour left of storage, the oldest hour of recordings will be deleted and a message will be printed in the Frigate logs. This emergency cleanup deletes the oldest recordings first regardless of retention settings to reclaim space as quickly as possible.
## Configuring Recording Retention
@@ -82,7 +215,21 @@ Retention configs support decimals meaning they can be configured to retain `0.5
### Continuous and Motion Recording
The number of days to retain continuous and motion recordings can be set via the following config where X is a number, by default continuous recording is disabled.
The number of days to retain continuous and motion recordings can be configured. By default, continuous recording is disabled.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Recording" />.
| Field | Description |
| ----------------------------------------- | -------------------------------------------- |
| **Enable recording** | Enable or disable recording for all cameras |
| **Continuous retention > Retention days** | Number of days to keep continuous recordings |
| **Motion retention > Retention days** | Number of days to keep motion recordings |
</TabItem>
<TabItem value="yaml">
```yaml
record:
@@ -93,11 +240,28 @@ record:
days: 2 # <- number of days to keep motion recordings
```
Continuous recording supports different retention modes [which are described below](#what-do-the-different-retain-modes-mean)
</TabItem>
</ConfigTabs>
Continuous recording supports different retention modes [which are described below](#configuring-recording-retention).
### Object Recording
The number of days to record review items can be specified for review items classified as alerts as well as tracked objects.
The number of days to retain recordings for review items can be specified for items classified as alerts as well as tracked objects.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Recording" />.
| Field | Description |
| ---------------------------------------------------------- | ------------------------------------------- |
| **Enable recording** | Enable or disable recording for all cameras |
| **Alert retention > Event retention > Retention days** | Number of days to keep alert recordings |
| **Detection retention > Event retention > Retention days** | Number of days to keep detection recordings |
</TabItem>
<TabItem value="yaml">
```yaml
record:
@@ -110,9 +274,10 @@ record:
days: 10 # <- number of days to keep detections recordings
```
This configuration will retain recording segments that overlap with alerts and detections for 10 days. Because multiple tracked objects can reference the same recording segments, this avoids storing duplicate footage for overlapping tracked objects and reduces overall storage needs.
</TabItem>
</ConfigTabs>
**WARNING**: Recordings still must be enabled in the config. If a camera has recordings disabled in the config, enabling via the methods listed above will have no effect.
This configuration will retain recording segments that overlap with alerts and detections for 10 days. Because multiple tracked objects can reference the same recording segments, this avoids storing duplicate footage for overlapping tracked objects and reduces overall storage needs.
## Can I have "continuous" recordings, but only at certain times?
@@ -122,31 +287,52 @@ Using Frigate UI, Home Assistant, or MQTT, cameras can be automated to only reco
Footage can be exported from Frigate by right-clicking (desktop) or long pressing (mobile) on a review item in the Review pane or by clicking the Export button in the History view. Exported footage is then organized and searchable through the Export view, accessible from the main navigation bar.
### Time-lapse export
### Custom export with FFmpeg arguments
Time lapse exporting is available only via the [HTTP API](../integrations/api/export-recording-export-camera-name-start-start-time-end-end-time-post.api.mdx).
For advanced use cases, the [custom export HTTP API](../integrations/api/export-recording-custom-export-custom-camera-name-start-start-time-end-end-time-post.api.mdx) lets you pass custom FFmpeg arguments when exporting a recording:
When exporting a time-lapse the default speed-up is 25x with 30 FPS. This means that every 25 seconds of (real-time) recording is condensed into 1 second of time-lapse video (always without audio) with a smoothness of 30 FPS.
To configure the speed-up factor, the frame rate and further custom settings, the configuration parameter `timelapse_args` can be used. The below configuration example would change the time-lapse speed to 60x (for fitting 1 hour of recording into 1 minute of time-lapse) with 25 FPS:
```yaml {3-4}
record:
enabled: True
export:
timelapse_args: "-vf setpts=PTS/60 -r 25"
```
POST /export/custom/{camera_name}/start/{start_time}/end/{end_time}
```
:::tip
The request body accepts `ffmpeg_input_args` and `ffmpeg_output_args` to control encoding, frame rate, filters, and other FFmpeg options. If neither is provided, Frigate defaults to time-lapse output settings (25x speed, 30 FPS).
When using `hwaccel_args`, hardware encoding is used for timelapse generation. This setting can be overridden for a specific camera (e.g., when camera resolution exceeds hardware encoder limits); set `cameras.<camera>.record.export.hwaccel_args` with the appropriate settings. Using an unrecognized value or empty string will fall back to software encoding (libx264).
The following example exports a time-lapse at 60x speed with 25 FPS:
```json
{
"name": "Front Door Time-lapse",
"ffmpeg_output_args": "-vf setpts=PTS/60 -r 25"
}
```
#### CPU fallback
If hardware acceleration is configured and the export fails (e.g., the GPU is unavailable), set `cpu_fallback: true` in the request body to automatically retry using software encoding.
```json
{
"name": "My Export",
"ffmpeg_output_args": "-c:v libx264 -crf 23",
"cpu_fallback": true
}
```
:::note
Non-admin users are restricted from using FFmpeg arguments that can access the filesystem (e.g., `-filter_complex`, file paths, and protocol references). Admin users have full control over FFmpeg arguments.
:::
:::tip
The encoder determines its own behavior so the resulting file size may be undesirably large.
To reduce the output file size the ffmpeg parameter `-qp n` can be utilized (where `n` stands for the value of the quantisation parameter). The value can be adjusted to get an acceptable tradeoff between quality and file size for the given scenario.
When `hwaccel_args` is configured, hardware encoding is used for exports. This can be overridden per camera (e.g., when camera resolution exceeds hardware encoder limits) by setting a camera-level `hwaccel_args`. Using an unrecognized value or empty string falls back to software encoding (libx264).
:::
:::tip
To reduce output file size, add the FFmpeg parameter `-qp n` to `ffmpeg_output_args` (where `n` is the quantization parameter). Adjust the value to balance quality and file size for your scenario.
:::
+31 -8
View File
@@ -3,6 +3,10 @@ id: restream
title: Restream
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
## RTSP
Frigate can restream your video feed as an RTSP feed for other applications such as Home Assistant to utilize it at `rtsp://<frigate_host>:8554/<camera_name>`. Port 8554 must be open. [This allows you to use a video feed for detection in Frigate and Home Assistant live view at the same time without having to make two separate connections to the camera](#reduce-connections-to-camera). The video feed is copied from the original video feed directly to avoid re-encoding. This feed does not include any annotation by Frigate.
@@ -52,6 +56,16 @@ Some cameras only support one active connection or you may just want to have a s
One connection is made to the camera. One for the restream, `detect` and `record` connect to the restream.
Configure the go2rtc stream and point the camera inputs at the local restream.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > go2rtc streams" /> and add stream entries for each camera. Then navigate to <NavPath path="Settings > Camera configuration > FFmpeg" /> for each camera and set the input paths to use the local restream URL (`rtsp://127.0.0.1:8554/<camera_name>`).
</TabItem>
<TabItem value="yaml">
```yaml
go2rtc:
streams:
@@ -87,10 +101,21 @@ cameras:
- audio # <- only necessary if audio detection is enabled
```
</TabItem>
</ConfigTabs>
### With Sub Stream
Two connections are made to the camera. One for the sub stream, one for the restream, `record` connects to the restream.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > go2rtc streams" /> and add stream entries for each camera and its sub stream. Then navigate to <NavPath path="Settings > Camera configuration > FFmpeg" /> for each camera and configure separate inputs for the main and sub streams using the local restream URLs.
</TabItem>
<TabItem value="yaml">
```yaml
go2rtc:
streams:
@@ -138,6 +163,9 @@ cameras:
- detect
```
</TabItem>
</ConfigTabs>
## Handling Complex Passwords
go2rtc expects URL-encoded passwords in the config, [urlencoder.org](https://urlencoder.org) can be used for this purpose.
@@ -208,7 +236,7 @@ Enabling arbitrary exec sources allows execution of arbitrary commands through g
## Advanced Restream Configurations
The [exec](https://github.com/AlexxIT/go2rtc/tree/v1.9.13#source-exec) source in go2rtc can be used for custom ffmpeg commands. An example is below:
The [exec](https://github.com/AlexxIT/go2rtc/tree/v1.9.13#source-exec) source in go2rtc can be used for custom ffmpeg commands and other applications. An example is below:
:::warning
@@ -216,16 +244,11 @@ The `exec:`, `echo:`, and `expr:` sources are disabled by default for security.
:::
:::warning
The `exec:`, `echo:`, and `expr:` sources are disabled by default for security. You must set `GO2RTC_ALLOW_ARBITRARY_EXEC=true` to use them. See [Security: Restricted Stream Sources](#security-restricted-stream-sources) for more information.
:::
NOTE: The output will need to be passed with two curly braces `{{output}}`
NOTE: RTSP output will need to be passed with two curly braces `{{output}}`, whereas pipe output must be passed without curly braces.
```yaml
go2rtc:
streams:
stream1: exec:ffmpeg -hide_banner -re -stream_loop -1 -i /media/BigBuckBunny.mp4 -c copy -rtsp_transport tcp -f rtsp {{output}}
stream2: exec:rpicam-vid -t 0 --libav-format h264 -o -
```
+51 -5
View File
@@ -3,6 +3,10 @@ id: review
title: Review
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
The Review page of the Frigate UI is for quickly reviewing historical footage of interest from your cameras. _Review items_ are indicated on a vertical timeline and displayed as a grid of previews - bandwidth-optimized, low frame rate, low resolution videos. Hovering over or swiping a preview plays the video and marks it as reviewed. If more in-depth analysis is required, the preview can be clicked/tapped and the full frame rate, full resolution recording is displayed.
Review items are filterable by date, object type, and camera.
@@ -19,11 +23,11 @@ In 0.14 and later, all of that is bundled into a single review item which starts
## Alerts and Detections
Not every segment of video captured by Frigate may be of the same level of interest to you. Video of people who enter your property may be a different priority than those walking by on the sidewalk. For this reason, Frigate 0.14 categorizes review items as _alerts_ and _detections_. By default, all person and car objects are considered alerts. You can refine categorization of your review items by configuring required zones for them.
Not every segment of video captured by Frigate may be of the same level of interest to you. Video of people who enter your property may be a different priority than those walking by on the sidewalk. For this reason, Frigate categorizes review items as _alerts_ and _detections_. By default, all person and car objects are considered alerts. You can refine categorization of your review items by configuring required zones for them.
:::note
Alerts and detections categorize the tracked objects in review items, but Frigate must first detect those objects with your configured object detector (Coral, OpenVINO, etc). By default, the object tracker only detects `person`. Setting `labels` for `alerts` and `detections` does not automatically enable detection of new objects. To detect more than `person`, you should add the following to your config:
Alerts and detections categorize the tracked objects in review items, but Frigate must first detect those objects with your configured object detector (Coral, OpenVINO, etc). By default, the object tracker only detects `person`. Setting `labels` for `alerts` and `detections` does not automatically enable detection of new objects. To detect more than `person`, you should add more labels via <NavPath path="Settings > Global configuration > Objects" /> or <NavPath path="Settings > Camera configuration > Objects" /> and select your camera. Alternatively, add the following to your config:
```yaml
objects:
@@ -38,7 +42,17 @@ See the [objects documentation](objects.md) for the list of objects that Frigate
## Restricting alerts to specific labels
By default a review item will only be marked as an alert if a person or car is detected. This can be configured to include any object or audio label using the following config:
By default a review item will only be marked as an alert if a person or car is detected. Configure the alert labels to include any object or audio label.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Review" /> or <NavPath path="Settings > Camera configuration > Review" /> and select your camera.
Expand **Alerts config** and configure which labels and zones should generate alerts.
</TabItem>
<TabItem value="yaml">
```yaml
# can be overridden at the camera level
@@ -52,10 +66,23 @@ review:
- speech
```
</TabItem>
</ConfigTabs>
## Restricting detections to specific labels
By default all detections that do not qualify as an alert qualify as a detection. However, detections can further be filtered to only include certain labels or certain zones.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Review" /> or <NavPath path="Settings > Camera configuration > Review" /> and select your camera.
Expand **Detections config** and configure which labels should qualify as detections.
</TabItem>
<TabItem value="yaml">
```yaml
# can be overridden at the camera level
review:
@@ -65,11 +92,23 @@ review:
- dog
```
</TabItem>
</ConfigTabs>
## Excluding a camera from alerts or detections
To exclude a specific camera from alerts or detections, simply provide an empty list to the alerts or detections field _at the camera level_.
To exclude a specific camera from alerts or detections, provide an empty list to the alerts or detections labels field at the camera level.
For example, to exclude objects on the camera _gatecamera_ from any detections, include this in your config:
For example, to exclude objects on the camera _gatecamera_ from any detections:
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Review" /> and select the **gatecamera** camera.
- Expand **Detections config** and turn off all of the object label switches.
</TabItem>
<TabItem value="yaml">
```yaml {3-5}
cameras:
@@ -79,6 +118,9 @@ cameras:
labels: []
```
</TabItem>
</ConfigTabs>
## Restricting review items to specific zones
By default a review item will be created if any `review -> alerts -> labels` and `review -> detections -> labels` are detected anywhere in the camera frame. You will likely want to configure review items to only be created when the object enters an area of interest, [see the zone docs for more information](./zones.md#restricting-alerts-and-detections-to-specific-zones)
@@ -88,3 +130,7 @@ By default a review item will be created if any `review -> alerts -> labels` and
Because zones don't apply to audio, audio labels will always be marked as a detection by default.
:::
## Reviewing Motion
The Review page can also surface periods of motion that didn't produce a tracked object, and lets you search past recordings for motion in a region you draw. See [Reviewing Motion](/usage/review#reviewing-motion) in the Usage docs for how to use **Motion Previews** and **Motion Search**, and [Tuning Motion Detection](motion_detection.md) for configuring the underlying motion detector.
+103 -21
View File
@@ -3,12 +3,22 @@ id: semantic_search
title: Semantic Search
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Semantic Search in Frigate allows you to find tracked objects within your review items using either the image itself, a user-defined text description, or an automatically generated one. This feature works by creating _embeddings_ — numerical vector representations — for both the images and text descriptions of your tracked objects. By comparing these embeddings, Frigate assesses their similarities to deliver relevant search results.
Frigate uses models from [Jina AI](https://huggingface.co/jinaai) to create and save embeddings to Frigate's database. All of this runs locally.
Semantic Search is accessed via the _Explore_ view in the Frigate UI.
:::info
Semantic search requires a one-time internet connection to download embedding models from HuggingFace. Once cached, models work fully offline. See [Network Requirements](/frigate/network_requirements#one-time-model-downloads) for details.
:::
## Minimum System Requirements
Semantic Search works by running a large AI model locally on your system. Small or underpowered systems like a Raspberry Pi will not run Semantic Search reliably or at all.
@@ -19,7 +29,17 @@ For best performance, 16GB or more of RAM and a dedicated GPU are recommended.
## Configuration
Semantic Search is disabled by default, and must be enabled in your config file or in the UI's Enrichments Settings page before it can be used. Semantic Search is a global configuration setting.
Semantic Search is disabled by default and must be enabled before it can be used. Semantic Search is a global configuration setting.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > Semantic search" />.
- Set **Enable semantic search** to on
</TabItem>
<TabItem value="yaml">
```yaml
semantic_search:
@@ -27,6 +47,9 @@ semantic_search:
reindex: False
```
</TabItem>
</ConfigTabs>
:::tip
The embeddings database can be re-indexed from the existing tracked objects in your database by pressing the "Reindex" button in the Enrichments Settings in the UI or by adding `reindex: True` to your `semantic_search` configuration and restarting Frigate. Depending on the number of tracked objects you have, it can take a long while to complete and may max out your CPU while indexing.
@@ -41,7 +64,20 @@ The [V1 model from Jina](https://huggingface.co/jinaai/jina-clip-v1) has a visio
The V1 text model is used to embed tracked object descriptions and perform searches against them. Descriptions can be created, viewed, and modified on the Explore page when clicking on thumbnail of a tracked object. See [the object description docs](/configuration/genai/objects.md) for more information on how to automatically generate tracked object descriptions.
Differently weighted versions of the Jina models are available and can be selected by setting the `model_size` config option as `small` or `large`:
Differently weighted versions of the Jina models are available and can be selected by setting the model size.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > Semantic search" />.
| Field | Description |
| ------------------------------------------------ | -------------------------------------------------------------------------- |
| **Semantic search model or GenAI provider name** | Select `jinav1` to use the Jina AI CLIP V1 model |
| **Model size** | `small` (quantized, CPU-friendly) or `large` (full model, GPU-accelerated) |
</TabItem>
<TabItem value="yaml">
```yaml
semantic_search:
@@ -50,6 +86,9 @@ semantic_search:
model_size: small
```
</TabItem>
</ConfigTabs>
- Configuring the `large` model employs the full Jina model and will automatically run on the GPU if applicable.
- Configuring the `small` model employs a quantized version of the Jina model that uses less RAM and runs on CPU with a very negligible difference in embedding quality.
@@ -59,7 +98,20 @@ Frigate also supports the [V2 model from Jina](https://huggingface.co/jinaai/jin
V2 offers only a 3% performance improvement over V1 in both text-image and text-text retrieval tasks, an upgrade that is unlikely to yield noticeable real-world benefits. Additionally, V2 has _significantly_ higher RAM and GPU requirements, leading to increased inference time and memory usage. If you plan to use V2, ensure your system has ample RAM and a discrete GPU. CPU inference (with the `small` model) using V2 is not recommended.
To use the V2 model, update the `model` parameter in your config:
To use the V2 model, set the model to `jinav2`.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > Semantic search" />.
| Field | Description |
| ------------------------------------------------ | ----------------------------------------------------- |
| **Semantic search model or GenAI provider name** | Select `jinav2` to use the Jina AI CLIP V2 model |
| **Model size** | `large` is recommended for V2 (requires discrete GPU) |
</TabItem>
<TabItem value="yaml">
```yaml
semantic_search:
@@ -68,6 +120,9 @@ semantic_search:
model_size: large
```
</TabItem>
</ConfigTabs>
For most users, especially native English speakers, the V1 model remains the recommended choice.
:::note
@@ -82,9 +137,23 @@ Frigate can use a GenAI provider for semantic search embeddings when that provid
To use llama.cpp for semantic search:
1. Configure a GenAI provider in your config with `embeddings` in its `roles`.
2. Set `semantic_search.model` to the GenAI config key (e.g. `default`).
3. Start the llama.cpp server with `--embeddings` and `--mmproj` for image support:
1. Configure a GenAI provider with `embeddings` in its `roles`.
2. Set the semantic search model to the GenAI config key (e.g. `default`).
3. Start the llama.cpp server with `--embeddings` and `--mmproj` for image support.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > Semantic search" />.
| Field | Description |
| ------------------------------------------------ | ---------------------------------------------------------------------------------------------- |
| **Semantic search model or GenAI provider name** | Set to the GenAI config key (e.g. `default`) to use a configured GenAI provider for embeddings |
The GenAI provider must also be configured with the `embeddings` role under <NavPath path="Settings > Enrichments > Generative AI" />.
</TabItem>
<TabItem value="yaml">
```yaml
genai:
@@ -102,6 +171,9 @@ semantic_search:
model: default
```
</TabItem>
</ConfigTabs>
The llama.cpp server must be started with `--embeddings` for the embeddings API, and a multi-modal embeddings model. See the [llama.cpp server documentation](https://github.com/ggml-org/llama.cpp/blob/master/tools/server/README.md) for details.
:::note
@@ -114,6 +186,19 @@ Switching between Jina models and a GenAI provider requires reindexing. Embeddin
The CLIP models are downloaded in ONNX format, and the `large` model can be accelerated using GPU hardware, when available. This depends on the Docker build that is used. You can also target a specific device in a multi-GPU installation.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Enrichments > Semantic search" />.
| Field | Description |
| -------------- | ---------------------------------------------------------------------- |
| **Model size** | Set to `large` to enable GPU acceleration |
| **Device** | (Optional) Specify a GPU device index in a multi-GPU system (e.g. `0`) |
</TabItem>
<TabItem value="yaml">
```yaml
semantic_search:
enabled: True
@@ -122,6 +207,9 @@ semantic_search:
device: 0
```
</TabItem>
</ConfigTabs>
:::info
If the correct build is used for your GPU / NPU and the `large` model is configured, then the GPU will be detected and used automatically.
@@ -134,12 +222,7 @@ See the [Hardware Accelerated Enrichments](/configuration/hardware_acceleration_
## Usage and Best Practices
1. Semantic Search is used in conjunction with the other filters available on the Explore page. Use a combination of traditional filtering and Semantic Search for the best results.
2. Use the thumbnail search type when searching for particular objects in the scene. Use the description search type when attempting to discern the intent of your object.
3. Because of how the AI models Frigate uses have been trained, the comparison between text and image embedding distances generally means that with multi-modal (`thumbnail` and `description`) searches, results matching `description` will appear first, even if a `thumbnail` embedding may be a better match. Play with the "Search Type" setting to help find what you are looking for. Note that if you are generating descriptions for specific objects or zones only, this may cause search results to prioritize the objects with descriptions even if the the ones without them are more relevant.
4. Make your search language and tone closely match exactly what you're looking for. If you are using thumbnail search, **phrase your query as an image caption**. Searching for "red car" may not work as well as "red sedan driving down a residential street on a sunny day".
5. Semantic search on thumbnails tends to return better results when matching large subjects that take up most of the frame. Small things like "cat" tend to not work well.
6. Experiment! Find a tracked object you want to test and start typing keywords and phrases to see what works for you.
For tips on getting the best results from Semantic Search — choosing between thumbnail and description search, phrasing queries effectively, and combining search with the other Explore filters — see [Usage and best practices](/usage/explore#usage-and-best-practices) in the Usage docs.
## Triggers
@@ -153,16 +236,15 @@ Semantic Search must be enabled to use Triggers.
### Configuration
Triggers are defined within the `semantic_search` configuration for each camera in your Frigate configuration file or through the UI. Each trigger consists of a `friendly_name`, a `type` (either `thumbnail` or `description`), a `data` field (the reference image event ID or text), a `threshold` for similarity matching, and a list of `actions` to perform when the trigger fires - `notification`, `sub_label`, and `attribute`.
Triggers are defined within the `semantic_search` configuration for each camera. Each trigger consists of a `friendly_name`, a `type` (either `thumbnail` or `description`), a `data` field (the reference image event ID or text), a `threshold` for similarity matching, and a list of `actions` to perform when the trigger fires - `notification`, `sub_label`, and `attribute`.
Triggers are best configured through the Frigate UI.
#### Managing Triggers in the UI
1. Navigate to the **Settings** page and select the **Triggers** tab.
2. Choose a camera from the dropdown menu to view or manage its triggers.
3. Click **Add Trigger** to create a new trigger or use the pencil icon to edit an existing one.
4. In the **Create Trigger** wizard:
1. Navigate to <NavPath path="Settings > Enrichments > Triggers" /> and select a camera from the dropdown menu.
2. Click **Add Trigger** to create a new trigger or use the pencil icon to edit an existing one.
3. In the **Create Trigger** wizard:
- Enter a **Name** for the trigger (e.g., "Red Car Alert").
- Enter a descriptive **Friendly Name** for the trigger (e.g., "Red car on the driveway camera").
- Select the **Type** (`Thumbnail` or `Description`).
@@ -173,14 +255,14 @@ Triggers are best configured through the Frigate UI.
If native webpush notifications are enabled, check the `Send Notification` box to send a notification.
Check the `Add Sub Label` box to add the trigger's friendly name as a sub label to any triggering tracked objects.
Check the `Add Attribute` box to add the trigger's internal ID (e.g., "red_car_alert") to a data attribute on the tracked object that can be processed via the API or MQTT.
5. Save the trigger to update the configuration and store the embedding in the database.
4. Save the trigger to update the configuration and store the embedding in the database.
When a trigger fires, the UI highlights the trigger with a blue dot for 3 seconds for easy identification. Additionally, the UI will show the last date/time and tracked object ID that activated your trigger. The last triggered timestamp is not saved to the database or persisted through restarts of Frigate.
### Usage and Best Practices
1. **Thumbnail Triggers**: Select a representative image (event ID) from the Explore page that closely matches the object you want to detect. For best results, choose images where the object is prominent and fills most of the frame.
2. **Description Triggers**: Write concise, specific text descriptions (e.g., "Person in a red jacket") that align with the tracked objects description. Avoid vague terms to improve matching accuracy.
2. **Description Triggers**: Write concise, specific text descriptions (e.g., "Person in a red jacket") that align with the tracked object's description. Avoid vague terms to improve matching accuracy.
3. **Threshold Tuning**: Adjust the threshold to balance sensitivity and specificity. A higher threshold (e.g., 0.8) requires closer matches, reducing false positives but potentially missing similar objects. A lower threshold (e.g., 0.6) is more inclusive but may trigger more often.
4. **Using Explore**: Use the context menu or right-click / long-press on a tracked object in the Grid View in Explore to quickly add a trigger based on the tracked object's thumbnail.
5. **Editing triggers**: For the best experience, triggers should be edited via the UI. However, Frigate will ensure triggers edited in the config will be synced with triggers created and edited in the UI.
@@ -195,6 +277,6 @@ When a trigger fires, the UI highlights the trigger with a blue dot for 3 second
#### Why can't I create a trigger on thumbnails for some text, like "person with a blue shirt" and have it trigger when a person with a blue shirt is detected?
TL;DR: Text-to-image triggers arent supported because CLIP can confuse similar images and give inconsistent scores, making automation unreliable. The same wordimage pair can give different scores and the score ranges can be too close together to set a clear cutoff.
TL;DR: Text-to-image triggers aren't supported because CLIP can confuse similar images and give inconsistent scores, making automation unreliable. The same word-image pair can give different scores and the score ranges can be too close together to set a clear cutoff.
Text-to-image triggers are not supported due to fundamental limitations of CLIP-based similarity search. While CLIP works well for exploratory, manual queries, it is unreliable for automated triggers based on a threshold. Issues include embedding drift (the same textimage pair can yield different cosine distances over time), lack of true semantic grounding (visually similar but incorrect matches), and unstable thresholding (distance distributions are dataset-dependent and often too tightly clustered to separate relevant from irrelevant results). Instead, it is recommended to set up a workflow with thumbnail triggers: first use text search to manually select 35 representative reference tracked objects, then configure thumbnail triggers based on that visual similarity. This provides robust automation without the semantic ambiguity of text to image matching.
Text-to-image triggers are not supported due to fundamental limitations of CLIP-based similarity search. While CLIP works well for exploratory, manual queries, it is unreliable for automated triggers based on a threshold. Issues include embedding drift (the same text-image pair can yield different cosine distances over time), lack of true semantic grounding (visually similar but incorrect matches), and unstable thresholding (distance distributions are dataset-dependent and often too tightly clustered to separate relevant from irrelevant results). Instead, it is recommended to set up a workflow with thumbnail triggers: first use text search to manually select 3-5 representative reference tracked objects, then configure thumbnail triggers based on that visual similarity. This provides robust automation without the semantic ambiguity of text to image matching.
+118 -3
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@@ -3,19 +3,134 @@ id: snapshots
title: Snapshots
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Frigate can save a snapshot image to `/media/frigate/clips` for each object that is detected named as `<camera>-<id>-clean.webp`. They are also accessible [via the api](../integrations/api/event-snapshot-events-event-id-snapshot-jpg-get.api.mdx)
Snapshots are accessible in the UI in the Explore pane. This allows for quick submission to the Frigate+ service.
To only save snapshots for objects that enter a specific zone, [see the zone docs](./zones.md#restricting-snapshots-to-specific-zones)
Snapshots sent via MQTT are configured in the [config file](/configuration) under `cameras -> your_camera -> mqtt`
Snapshots sent via MQTT are configured separately under the camera MQTT settings, not here.
## Enabling Snapshots
Enable snapshot saving and configure the default settings that apply to all cameras.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Snapshots" />.
- Set **Enable snapshots** to on
</TabItem>
<TabItem value="yaml">
```yaml
snapshots:
enabled: True
```
</TabItem>
</ConfigTabs>
To override snapshot settings for a specific camera:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Camera configuration > Snapshots" /> and select your camera.
- Set **Enable snapshots** to on
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
front_door:
snapshots:
enabled: True
```
</TabItem>
</ConfigTabs>
## Snapshot Options
Configure how snapshots are rendered and stored. These settings control the defaults applied when snapshots are requested via the API.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Snapshots" />.
| Field | Description |
| ------------------------ | ------------------------------------------------------------------------------ |
| **Enable snapshots** | Enable or disable saving snapshots for tracked objects |
| **Timestamp overlay** | Overlay a timestamp on snapshots from API |
| **Bounding box overlay** | Draw bounding boxes for tracked objects on snapshots from API |
| **Crop snapshot** | Crop snapshots from API to the detected object's bounding box |
| **Snapshot height** | Height in pixels to resize snapshots to; leave empty to preserve original size |
| **Snapshot quality** | Encode quality for saved snapshots (0-100) |
| **Required zones** | Zones an object must enter for a snapshot to be saved |
</TabItem>
<TabItem value="yaml">
```yaml
snapshots:
enabled: True
timestamp: False
bounding_box: True
crop: False
height: 175
required_zones: []
quality: 60
```
</TabItem>
</ConfigTabs>
## Snapshot Retention
Configure how long snapshots are retained on disk. Per-object retention overrides allow different retention periods for specific object types.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Snapshots" />.
| Field | Description |
| -------------------------------------------------- | ----------------------------------------------------------------------------------- |
| **Snapshot retention > Default retention** | Number of days to retain snapshots (default: 10) |
| **Snapshot retention > Retention mode** | Retention mode: `all`, `motion`, or `active_objects` |
| **Snapshot retention > Object retention > Person** | Per-object overrides for retention days (e.g., keep `person` snapshots for 15 days) |
</TabItem>
<TabItem value="yaml">
```yaml
snapshots:
enabled: True
retain:
default: 10
mode: motion
objects:
person: 15
```
</TabItem>
</ConfigTabs>
## Frame Selection
Frigate does not save every frame. It picks a single "best" frame for each tracked object based on detection confidence, object size, and the presence of key attributes like faces or license plates. Frames where the object touches the edge of the frame are deprioritized. That best frame is written to disk once tracking ends.
MQTT snapshots are published more frequently — each time a better thumbnail frame is found during tracking, or when the current best image is older than `best_image_timeout` (default: 60s). These use their own annotation settings configured under `cameras -> your_camera -> mqtt`.
MQTT snapshots are published more frequently — each time a better thumbnail frame is found during tracking, or when the current best image is older than `best_image_timeout` (default: 60s). These use their own annotation settings configured under the camera MQTT settings.
## Rendering
@@ -28,4 +143,4 @@ Frigate stores a single clean snapshot on disk:
| `/api/events/<id>/snapshot-clean.webp` | Returns the same stored snapshot without annotations |
| [Frigate+](/plus/first_model) submission | Uses the same stored clean snapshot |
MQTT snapshots are configured separately under `cameras -> your_camera -> mqtt` and are unrelated to the stored event snapshot.
MQTT snapshots are configured separately under the camera MQTT settings and are unrelated to the stored event snapshot.
+19 -7
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@@ -1,14 +1,29 @@
# Stationary Objects
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
An object is considered stationary when it is being tracked and has been in a very similar position for a certain number of frames. This number is defined in the configuration under `detect -> stationary -> threshold`, and is 10x the frame rate (or 10 seconds) by default. Once an object is considered stationary, it will remain stationary until motion occurs within the object at which point object detection will start running again. If the object changes location, it will be considered active.
## Why does it matter if an object is stationary?
Once an object becomes stationary, object detection will not be continually run on that object. This serves to reduce resource usage and redundant detections when there has been no motion near the tracked object. This also means that Frigate is contextually aware, and can for example [filter out recording segments](record.md#what-do-the-different-retain-modes-mean) to only when the object is considered active. Motion alone does not determine if an object is "active" for active_objects segment retention. Lighting changes for a parked car won't make an object active.
Once an object becomes stationary, object detection will not be continually run on that object. This serves to reduce resource usage and redundant detections when there has been no motion near the tracked object. This also means that Frigate is contextually aware, and can for example [filter out recording segments](record.md#configuring-recording-retention) to only when the object is considered active. Motion alone does not determine if an object is "active" for active_objects segment retention. Lighting changes for a parked car won't make an object active.
## Tuning stationary behavior
The default config is:
Configure how Frigate handles stationary objects.
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > Object detection" />.
- Set **Stationary objects config > Stationary interval** to the frequency for running detection on stationary objects (default: 50). Once stationary, detection runs every nth frame to verify the object is still present. There is no way to disable stationary object tracking with this value.
- Set **Stationary objects config > Stationary threshold** to the number of frames an object must remain relatively still before it is considered stationary (default: 50)
</TabItem>
<TabItem value="yaml">
```yaml
detect:
@@ -17,11 +32,8 @@ detect:
threshold: 50
```
`interval` is defined as the frequency for running detection on stationary objects. This means that by default once an object is considered stationary, detection will not be run on it until motion is detected or until the interval (every 50th frame by default). With `interval >= 1`, every nth frames detection will be run to make sure the object is still there.
NOTE: There is no way to disable stationary object tracking with this value.
`threshold` is the number of frames an object needs to remain relatively still before it is considered stationary.
</TabItem>
</ConfigTabs>
## Why does Frigate track stationary objects?
+18 -1
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@@ -3,19 +3,36 @@ id: tls
title: TLS
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
# TLS
Frigate's integrated NGINX server supports TLS certificates. By default Frigate will generate a self signed certificate that will be used for port 8971. Frigate is designed to make it easy to use whatever tool you prefer to manage certificates.
Frigate is often running behind a reverse proxy that manages TLS certificates for multiple services. You will likely need to set your reverse proxy to allow self signed certificates or you can disable TLS in Frigate's config. However, if you are running on a dedicated device that's separate from your proxy or if you expose Frigate directly to the internet, you may want to configure TLS with valid certificates.
In many deployments, TLS will be unnecessary. It can be disabled in the config with the following yaml:
In many deployments, TLS will be unnecessary. Disable it as follows:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > TLS" />.
- Set **Enable TLS** to off if running behind a reverse proxy that handles TLS (default: on)
</TabItem>
<TabItem value="yaml">
```yaml
tls:
enabled: False
```
</TabItem>
</ConfigTabs>
## Certificates
TLS certificates can be mounted at `/etc/letsencrypt/live/frigate` using a bind mount or docker volume.
+183 -7
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@@ -3,6 +3,10 @@ id: zones
title: Zones
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
Zones allow you to define a specific area of the frame and apply additional filters for object types so you can determine whether or not an object is within a particular area. Presence in a zone is evaluated based on the bottom center of the bounding box for the object. It does not matter how much of the bounding box overlaps with the zone.
For example, the cat in this image is currently in Zone 1, but **not** Zone 2.
@@ -16,11 +20,51 @@ Zones can be toggled on or off without removing them from the configuration. Dis
During testing, enable the Zones option for the Debug view of your camera (Settings --> Debug) so you can adjust as needed. The zone line will increase in thickness when any object enters the zone.
To create a zone, follow [the steps for a "Motion mask"](masks.md), but use the section of the web UI for creating a zone instead.
## Creating a Zone
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> and select the desired camera.
2. Under the **Zones** section, click the plus icon to add a new zone.
3. Click on the camera's latest image to create the points for the zone boundary. Click the first point again to close the polygon.
4. Configure zone options such as **Friendly name**, **Objects**, **Loitering time**, and **Inertia** in the zone editor.
5. Press **Save** when finished.
</TabItem>
<TabItem value="yaml">
Follow [the steps for creating a mask](masks.md), but use the zone section of the web UI instead. Alternatively, define zones directly in your configuration file:
```yaml
cameras:
name_of_your_camera:
zones:
entire_yard:
friendly_name: Entire yard
coordinates: 0.123,0.456,0.789,0.012,...
```
</TabItem>
</ConfigTabs>
### Restricting alerts and detections to specific zones
Often you will only want alerts to be created when an object enters areas of interest. This is done using zones along with setting required_zones. Let's say you only want to have an alert created when an object enters your entire_yard zone, the config would be:
Often you will only want alerts to be created when an object enters areas of interest. This is done by combining zones with required zones for review items.
To create an alert only when an object enters the `entire_yard` zone:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Camera configuration > Review" />.
| Field | Description |
| ---------------------------------- | ----------------------------------------------------------------------------------------- |
| **Alerts config > Required zones** | Zones that an object must enter to be considered an alert; leave empty to allow any zone. |
</TabItem>
<TabItem value="yaml">
```yaml {6,8}
cameras:
@@ -35,7 +79,23 @@ cameras:
coordinates: ...
```
You may also want to filter detections to only be created when an object enters a secondary area of interest. This is done using zones along with setting required_zones. Let's say you want alerts when an object enters the inner area of the yard but detections when an object enters the edge of the yard, the config would be
</TabItem>
</ConfigTabs>
You may also want to filter detections to only be created when an object enters a secondary area of interest. For example, to trigger alerts when an object enters the inner area of the yard but detections when an object enters the edge of the yard:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Camera configuration > Review" />.
| Field | Description |
| -------------------------------------- | -------------------------------------------------------------------------------------------- |
| **Alerts config > Required zones** | Zones that an object must enter to be considered an alert; leave empty to allow any zone. |
| **Detections config > Required zones** | Zones that an object must enter to be considered a detection; leave empty to allow any zone. |
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
@@ -56,8 +116,22 @@ cameras:
coordinates: ...
```
</TabItem>
</ConfigTabs>
### Restricting snapshots to specific zones
To only save snapshots when an object enters a specific zone:
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Snapshots" /> and select your camera.
- Set **Required zones** to `entire_yard`
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
name_of_your_camera:
@@ -70,9 +144,24 @@ cameras:
coordinates: ...
```
</TabItem>
</ConfigTabs>
### Restricting zones to specific objects
Sometimes you want to limit a zone to specific object types to have more granular control of when alerts, detections, and snapshots are saved. The following example will limit one zone to person objects and the other to cars.
Sometimes you want to limit a zone to specific object types to have more granular control of when alerts, detections, and snapshots are saved. The following example limits one zone to person objects and the other to cars.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> and select the desired camera.
2. Create a zone named `entire_yard` covering everywhere you want to track a person.
- Under **Objects**, add `person`
3. Create a second zone named `front_yard_street` covering just the street.
- Under **Objects**, add `car`
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
@@ -88,6 +177,9 @@ cameras:
- car
```
</TabItem>
</ConfigTabs>
Only car objects can trigger the `front_yard_street` zone and only person can trigger the `entire_yard`. Objects will be tracked for any `person` that enter anywhere in the yard, and for cars only if they enter the street.
### Zone Loitering
@@ -103,6 +195,17 @@ When using loitering zones, a review item will behave in the following way:
:::
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> and select the desired camera.
2. Edit or create the zone (e.g., `sidewalk`).
- Set **Loitering time** to the desired number of seconds (e.g., `4`)
- Under **Objects**, add the relevant object types (e.g., `person`)
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
name_of_your_camera:
@@ -114,9 +217,22 @@ cameras:
- person
```
</TabItem>
</ConfigTabs>
### Zone Inertia
Sometimes an objects bounding box may be slightly incorrect and the bottom center of the bounding box is inside the zone while the object is not actually in the zone. Zone inertia helps guard against this by requiring an object's bounding box to be within the zone for multiple consecutive frames. This value can be configured:
Sometimes an objects bounding box may be slightly incorrect and the bottom center of the bounding box is inside the zone while the object is not actually in the zone. Zone inertia helps guard against this by requiring an object's bounding box to be within the zone for multiple consecutive frames.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> and select the desired camera.
2. Edit or create the zone (e.g., `front_yard`).
- Set **Inertia** to the desired number of consecutive frames (e.g., `3`)
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
@@ -129,8 +245,21 @@ cameras:
- person
```
</TabItem>
</ConfigTabs>
There may also be cases where you expect an object to quickly enter and exit a zone, like when a car is pulling into the driveway, and you may want to have the object be considered present in the zone immediately:
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> and select the desired camera.
2. Edit or create the zone (e.g., `driveway_entrance`).
- Set **Inertia** to `1`
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
name_of_your_camera:
@@ -142,6 +271,9 @@ cameras:
- car
```
</TabItem>
</ConfigTabs>
### Speed Estimation
Frigate can be configured to estimate the speed of objects moving through a zone. This works by combining data from Frigate's object tracker and "real world" distance measurements of the edges of the zone. The recommended use case for this feature is to track the speed of vehicles on a road as they move through the zone.
@@ -152,7 +284,19 @@ Your zone must be defined with exactly 4 points and should be aligned to the gro
Speed estimation requires a minimum number of frames for your object to be tracked before a valid estimate can be calculated, so create your zone away from places where objects enter and exit for the best results. The object's bounding box must be stable and remain a constant size as it enters and exits the zone. _Your zone should not take up the full frame, and the zone does **not** need to be the same size or larger than the objects passing through it._ An object's speed is tracked while it passes through the zone and then saved to Frigate's database.
Accurate real-world distance measurements are required to estimate speeds. These distances can be specified in your zone config through the `distances` field.
Accurate real-world distance measurements are required to estimate speeds. These distances can be specified through the `distances` field. Each number represents the real-world distance between consecutive points in the `coordinates` list. The fastest and most accurate way to configure this is through the Zone Editor in the Frigate UI.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> and select the desired camera.
2. Create or edit a zone with exactly 4 points aligned to the ground plane.
3. In the zone editor, enter the real-world **Distances** between each pair of consecutive points.
- For example, if the distance between the first and second points is 10 meters, between the second and third is 12 meters, etc.
4. Distances are measured in meters (metric) or feet (imperial), depending on the **Unit system** setting.
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
@@ -163,16 +307,34 @@ cameras:
distances: 10,12,11,13.5 # in meters or feet
```
Each number in the `distance` field represents the real-world distance between the points in the `coordinates` list. So in the example above, the distance between the first two points ([0.033,0.306] and [0.324,0.138]) is 10. The distance between the second and third set of points ([0.324,0.138] and [0.439,0.185]) is 12, and so on. The fastest and most accurate way to configure this is through the Zone Editor in the Frigate UI.
So in the example above, the distance between the first two points ([0.033,0.306] and [0.324,0.138]) is 10. The distance between the second and third set of points ([0.324,0.138] and [0.439,0.185]) is 12, and so on.
</TabItem>
</ConfigTabs>
The `distance` values are measured in meters (metric) or feet (imperial), depending on how `unit_system` is configured in your `ui` config:
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > UI" />.
| Field | Description |
| --------------- | -------------------------------------------------------------------- |
| **Unit system** | Set to `metric` (kilometers per hour) or `imperial` (miles per hour) |
</TabItem>
<TabItem value="yaml">
```yaml
ui:
# can be "metric" or "imperial", default is metric
unit_system: metric
```
</TabItem>
</ConfigTabs>
The average speed of your object as it moved through your zone is saved in Frigate's database and can be seen in the UI in the Tracked Object Details pane in Explore. Current estimated speed can also be seen on the debug view as the third value in the object label (see the caveats below). Current estimated speed, average estimated speed, and velocity angle (the angle of the direction the object is moving relative to the frame) of tracked objects is also sent through the `events` MQTT topic. See the [MQTT docs](../integrations/mqtt.md#frigateevents).
These speed values are output as a number in miles per hour (mph) or kilometers per hour (kph). For miles per hour, set `unit_system` to `imperial`. For kilometers per hour, set `unit_system` to `metric`.
@@ -191,6 +353,17 @@ These speed values are output as a number in miles per hour (mph) or kilometers
Zones can be configured with a minimum speed requirement, meaning an object must be moving at or above this speed to be considered inside the zone. Zone `distances` must be defined as described above.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> and select the desired camera.
2. Edit or create the zone with distances configured.
- Set **Speed threshold** to the desired minimum speed (e.g., `20`)
- The unit is kph or mph, depending on the **Unit system** setting
</TabItem>
<TabItem value="yaml">
```yaml
cameras:
name_of_your_camera:
@@ -202,3 +375,6 @@ cameras:
# highlight-next-line
speed_threshold: 20 # unit is in kph or mph, depending on how unit_system is set (see above)
```
</TabItem>
</ConfigTabs>
+40 -2
View File
@@ -5,7 +5,7 @@ title: Camera setup
Cameras configured to output H.264 video and AAC audio will offer the most compatibility with all features of Frigate and Home Assistant. H.265 has better compression, but less compatibility. Firefox 134+/136+/137+ (Windows/Mac/Linux & Android), Chrome 108+, Safari and Edge are the only browsers able to play H.265 and only support a limited number of H.265 profiles. Ideally, cameras should be configured directly for the desired resolutions and frame rates you want to use in Frigate. Reducing frame rates within Frigate will waste CPU resources decoding extra frames that are discarded. There are three different goals that you want to tune your stream configurations around.
- **Detection**: This is the only stream that Frigate will decode for processing. Also, this is the stream where snapshots will be generated from. The resolution for detection should be tuned for the size of the objects you want to detect. See [Choosing a detect resolution](#choosing-a-detect-resolution) for more details. The recommended frame rate is 5fps, but may need to be higher (10fps is the recommended maximum for most users) for very fast moving objects. Higher resolutions and frame rates will drive higher CPU usage on your server.
- **Detection**: This is the only stream that Frigate will decode for processing. Also, this is the stream where snapshots will be generated from. The resolution for detection should be tuned for the size of the objects you want to detect. See [Choosing a detect resolution](#choosing-a-detect-resolution) for more details. The default frame rate of 5fps is correct for almost all cameras and rarely needs to be changed; see [Choosing a detect frame rate](#choosing-a-detect-frame-rate). Higher resolutions and frame rates will drive higher CPU usage on your server.
- **Recording**: This stream should be the resolution you wish to store for reference. Typically, this will be the highest resolution your camera supports. I recommend setting this feed in your camera's firmware to 15 fps.
@@ -25,6 +25,44 @@ Larger resolutions **do** improve performance if the objects are very small in t
![Resolutions](/img/resolutions-min.jpg)
### Choosing a detect frame rate
`detect.fps` controls how many times per second Frigate runs object detection — it does **not** need to match your camera's frame rate. The default of **5** is correct for the vast majority of cameras.
:::warning
Most users who raise `detect.fps` above the default don't need to. Increasing it consumes more CPU/GPU (detection load scales directly with the frame rate) while providing **no benefit to tracking** once objects are already being followed smoothly. Leave it at **5** unless you have a specific scene that fails the test below, and confirm any change actually helps in the debug view.
:::
#### Why 5 is enough for almost everyone
Frigate follows an object by matching its bounding box from one detection frame to the next, which requires the object to be detected often enough while it is on screen. At 5 fps this is satisfied in normal scenes: an object crossing a yard, porch, driveway, or walkway is in view for several seconds and produces ~15 or more detections, which is more than enough for a reliable track and a good snapshot. This includes fast subjects such as a running person or a bolting pet, which on a wide-angle view remain on screen for several seconds.
A higher rate helps only when an object crosses the **entire frame in less than two seconds**, which is determined by camera framing rather than object speed - for example, a camera aimed down a street at fast cross-traffic. In those scenes 5 fps may produce too few detections to hold a track. Cameras covering normal approaches and open areas are unaffected.
#### Checking whether a higher rate is needed
Estimate how long an object is visible as it crosses the area of interest, aiming for roughly 810 detections during the pass:
> **`detect.fps` ≈ 10 ÷ (seconds the object is in view)**
Most objects — people walking or running, pets, and vehicles in a yard, driveway, or walkway — stay in view for two seconds or more, so the default of 5 fps is correct. Slowly try raising it to 10 (the recommended maximum) in increments only when objects routinely cross the entire frame in about a second, such as a camera aimed at a street or sidewalk with fast cross-traffic. Objects that transit in under a second cannot be tracked reliably at any practical rate, so reposition the camera instead.
:::tip
If the formula calls for more than 10, the fix is **camera placement, not frame rate**. Angle the camera so objects move toward it rather than across the view, or aim it where traffic slows. A higher `detect.fps` increases CPU load proportionally without producing more detections of a too-brief object.
:::
#### Verify in the debug view
Confirm any change in the Debug view or Debug Replay. Watch a typical object cross the scene: if its bounding box follows it smoothly while visible, the rate is sufficient. A box that jumps erratically, drops out, or splits one object into multiple events indicates the rate should be increased one step.
#### Dedicated LPR cameras
A dedicated license plate recognition camera is the most common reason to use something higher than 5 fps: the camera is highly zoomed, the plate is small, and it moves at full vehicle speed, so it transits the frame quickly. However, the same ceiling applies: above 10 fps is unnecessary, and **placement matters most**: aim LPR cameras where vehicles slow down, such as gates, driveways, and parking entrances. A tight view of a fast through-road will not likely read plates reliably at any frame rate. See [License Plate Recognition](/configuration/license_plate_recognition) for details.
### Example Camera Configuration
For the Dahua/Loryta 5442 camera, I use the following settings:
@@ -34,7 +72,7 @@ For the Dahua/Loryta 5442 camera, I use the following settings:
- Encode Mode: H.264
- Resolution: 2688\*1520
- Frame Rate(FPS): 15
- I Frame Interval: 30 (15 can also be used to prioritize streaming performance - see the [camera settings recommendations](/configuration/live#camera_settings_recommendations) for more info)
- I Frame Interval: 30 (15 can also be used to prioritize streaming performance - see the [camera settings recommendations](/configuration/live#camera-settings-recommendations) for more info)
**Sub Stream (Detection)**
+8 -13
View File
@@ -95,7 +95,7 @@ Frigate supports multiple different detectors that work on different types of ha
**Rockchip** <CommunityBadge />
- [RKNN](#rockchip-platform): RKNN models can run on Rockchip devices with included NPUs to provide efficient object detection.
- [Supports limited model architectures](../../configuration/object_detectors#choosing-a-model)
- [Supports limited model architectures](../../configuration/object_detectors#rockchip-supported-models)
- Runs best with tiny or small size models
- Runs efficiently on low power hardware
@@ -146,17 +146,11 @@ A single Coral can handle many cameras using the default model and will be suffi
The OpenVINO detector type is able to run on:
- 6th Gen Intel Platforms and newer that have an iGPU
- x86 hosts with an Intel Arc GPU
- x86 hosts with an Intel Arc GPU (including Arc A-series and B-series Battlemage)
- Intel NPUs
- Most modern AMD CPUs (though this is officially not supported by Intel)
- x86 & Arm64 hosts via CPU (generally not recommended)
:::note
Intel B-series (Battlemage) GPUs are not officially supported with Frigate 0.17, though a user has [provided steps to rebuild the Frigate container](https://github.com/blakeblackshear/frigate/discussions/21257) with support for them.
:::
More information is available [in the detector docs](/configuration/object_detectors#openvino-detector)
Inference speeds vary greatly depending on the CPU or GPU used, some known examples of GPU inference times are below:
@@ -229,10 +223,11 @@ Apple Silicon can not run within a container, so a ZMQ proxy is utilized to comm
With the [ROCm](../configuration/object_detectors.md#amdrocm-gpu-detector) detector Frigate can take advantage of many discrete AMD GPUs.
| Name | YOLOv9 Inference Time | YOLO-NAS Inference Time |
| --------- | --------------------------- | ------------------------- |
| AMD 780M | t-320: ~ 14 ms s-320: 20 ms | 320: ~ 25 ms 640: ~ 50 ms |
| AMD 8700G | | 320: ~ 20 ms 640: ~ 40 ms |
| Name | YOLOv9 Inference Time | YOLO-NAS Inference Time | RF-DETR Inference Time |
| -------------- | --------------------------- | ------------------------- | ---------------------- |
| AMD 780M | t-320: ~ 14 ms s-320: 20 ms | 320: ~ 25 ms 640: ~ 50 ms | |
| AMD 8700G | | 320: ~ 20 ms 640: ~ 40 ms | |
| AMD 9060XT 16G | t-320: ~ 4 ms s-320: 5 ms | 320: ~ 6 ms | Nano-320: ~ 90 ms |
## Community Supported Detectors
@@ -263,7 +258,7 @@ Inference speeds may vary depending on the host platform. The above data was mea
### Nvidia Jetson
Jetson devices are supported via the TensorRT or ONNX detectors when running Jetpack 6. It will [make use of the Jetson's hardware media engine](/configuration/hardware_acceleration_video#nvidia-jetson-orin-agx-orin-nx-orin-nano-xavier-agx-xavier-nx-tx2-tx1-nano) when configured with the [appropriate presets](/configuration/ffmpeg_presets#hwaccel-presets), and will make use of the Jetson's GPU and DLA for object detection when configured with the [TensorRT detector](/configuration/object_detectors#nvidia-tensorrt-detector).
Jetson devices are supported via the TensorRT or ONNX detectors when running Jetpack 6. It will [make use of the Jetson's hardware media engine](/configuration/hardware_acceleration_video#nvidia-jetson) when configured with the [appropriate presets](/configuration/ffmpeg_presets#hwaccel-presets), and will make use of the Jetson's GPU and DLA for object detection when configured with the [TensorRT detector](/configuration/object_detectors#nvidia-tensorrt-detector).
Inference speed will vary depending on the YOLO model, jetson platform and jetson nvpmodel (GPU/DLA/EMC clock speed). It is typically 20-40 ms for most models. The DLA is more efficient than the GPU, but not faster, so using the DLA will reduce power consumption but will slightly increase inference time.
+31 -7
View File
@@ -4,12 +4,15 @@ title: Installation
---
import ShmCalculator from '@site/src/components/ShmCalculator'
import DockerComposeGenerator from '@site/src/components/DockerComposeGenerator'
import Tabs from '@theme/Tabs';
import TabItem from '@theme/TabItem';
Frigate is a Docker container that can be run on any Docker host including as a [Home Assistant App](https://www.home-assistant.io/apps/). Note that the Home Assistant App is **not** the same thing as the integration. The [integration](/integrations/home-assistant) is required to integrate Frigate into Home Assistant, whether you are running Frigate as a standalone Docker container or as a Home Assistant App.
:::tip
If you already have Frigate installed as a Home Assistant App, check out the [getting started guide](../guides/getting_started#configuring-frigate) to configure Frigate.
If you already have Frigate installed as a Home Assistant App, check out the [getting started guide](../guides/getting_started.md#configuring-frigate) to configure Frigate.
:::
@@ -271,7 +274,7 @@ If you are using `docker run`, add this option to your command `--device /dev/ha
#### Configuration
Finally, configure [hardware object detection](/configuration/object_detectors#hailo-8l) to complete the setup.
Finally, configure [hardware object detection](/configuration/object_detectors#hailo-8) to complete the setup.
### MemryX MX3
@@ -286,7 +289,7 @@ The MemryX MX3 Accelerator is available in the M.2 2280 form factor (like an NVM
#### Installation
To get started with MX3 hardware setup for your system, refer to the [Hardware Setup Guide](https://developer.memryx.com/get_started/hardware_setup.html).
To get started with MX3 hardware setup for your system, refer to the [Hardware Setup Guide](https://developer.memryx.com/2p1/get_started/install_hardware.html).
Then follow these steps for installing the correct driver/runtime configuration:
@@ -295,6 +298,12 @@ Then follow these steps for installing the correct driver/runtime configuration:
3. Run the script with `./user_installation.sh`
4. **Restart your computer** to complete driver installation.
:::warning
For manual setup, use **MemryX SDK 2.1** only. Other SDK versions are not supported for this setup. See the [SDK 2.1 documentation](https://developer.memryx.com/2p1/index.html)
:::
#### Setup
To set up Frigate, follow the default installation instructions, for example: `ghcr.io/blakeblackshear/frigate:stable`
@@ -468,6 +477,16 @@ Finally, configure [hardware object detection](/configuration/object_detectors#a
Running through Docker with Docker Compose is the recommended install method.
<Tabs>
<TabItem value="domestic" label="Docker Compose Generator" default>
Generate a Frigate Docker Compose configuration based on your hardware and requirements.
<DockerComposeGenerator/>
</TabItem>
<TabItem value="original" label="Example Docker Compose File">
```yaml
services:
frigate:
@@ -482,7 +501,8 @@ services:
- /dev/apex_0:/dev/apex_0 # Passes a PCIe Coral, follow driver instructions here https://github.com/jnicolson/gasket-builder
- /dev/video11:/dev/video11 # For Raspberry Pi 4B
- /dev/dri/renderD128:/dev/dri/renderD128 # AMD / Intel GPU, needs to be updated for your hardware
- /dev/accel:/dev/accel # Intel NPU
- /dev/kfd:/dev/kfd # AMD Kernel Fusion Driver for ROCm
- /dev/accel:/dev/accel # AMD / Intel NPU
volumes:
- /etc/localtime:/etc/localtime:ro
- /path/to/your/config:/config
@@ -500,6 +520,10 @@ services:
environment:
FRIGATE_RTSP_PASSWORD: "password"
```
</TabItem>
</Tabs>
**Docker CLI**
If you can't use Docker Compose, you can run the container with something similar to this:
@@ -576,7 +600,7 @@ There are several variants of the App available:
If you are using hardware acceleration for ffmpeg, you **may** need to use the _Full Access_ variant of the App. This is because the Frigate App runs in a container with limited access to the host system. The _Full Access_ variant allows you to disable _Protection mode_ and give Frigate full access to the host system.
You can also edit the Frigate configuration file through the [VS Code App](https://github.com/hassio-addons/addon-vscode) or similar. In that case, the configuration file will be at `/addon_configs/<addon_directory>/config.yml`, where `<addon_directory>` is specific to the variant of the Frigate App you are running. See the list of directories [here](../configuration/index.md#accessing-app-config-dir).
You can also edit the Frigate configuration file through the [VS Code App](https://github.com/hassio-addons/addon-vscode) or similar. In that case, the configuration file will be at `/addon_configs/<addon_directory>/config.yml`, where `<addon_directory>` is specific to the variant of the Frigate App you are running. See the list of directories [here](../configuration/config.md#accessing-app-config-dir).
## Kubernetes
@@ -725,7 +749,7 @@ Failure to remap port 5000 on the host will result in the WebUI and all API endp
:::
Docker containers on macOS can be orchestrated by either [Docker Desktop](https://docs.docker.com/desktop/setup/install/mac-install/) or [OrbStack](https://orbstack.dev) (native swift app). The difference in inference speeds is negligable, however CPU, power consumption and container start times will be lower on OrbStack because it is a native Swift application.
Docker containers on macOS can be orchestrated by either [Docker Desktop](https://docs.docker.com/desktop/setup/install/mac-install/) or [OrbStack](https://orbstack.dev) (native Swift app). The difference in inference speeds is negligible, however CPU, power consumption and container start times will be lower on OrbStack because it is a native Swift application.
To allow Frigate to use the Apple Silicon Neural Engine / Processing Unit (NPU) the host must be running [Apple Silicon Detector](../configuration/object_detectors.md#apple-silicon-detector) on the host (outside Docker)
@@ -744,7 +768,7 @@ services:
- /path/to/your/recordings:/recordings
ports:
- "8971:8971"
# If exposing on macOS map to a diffent host port like 5001 or any orher port with no conflicts
# If exposing on macOS map to a different host port like 5001 or any other port with no conflicts
# - "5001:5000" # Internal unauthenticated access. Expose carefully.
- "8554:8554" # RTSP feeds
extra_hosts:
+155
View File
@@ -0,0 +1,155 @@
---
id: network_requirements
title: Network Requirements
---
# Network Requirements
Frigate is designed to run locally and does not require a persistent internet connection for core functionality. However, certain features need internet access for initial setup or ongoing operation. This page describes what connects to the internet, when, and how to control it.
## How Frigate Uses the Internet
Frigate's internet usage falls into three categories:
1. **One-time model downloads** — ML models are downloaded the first time a feature is enabled, then cached locally. No internet is needed on subsequent startups.
2. **Optional cloud services** — Features like Frigate+ and Generative AI connect to external APIs only when explicitly configured.
3. **Build-time dependencies** — Components bundled into the Docker image during the build process. These require no internet at runtime.
:::tip
After initial setup, Frigate can run fully offline as long as all required models have been downloaded and no cloud-dependent features are enabled.
:::
## One-Time Model Downloads
The following models are downloaded automatically the first time their associated feature is enabled. Once cached in `/config/model_cache/`, they do not require internet again.
| Feature | Models Downloaded | Source |
| --------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------- | -------------------- |
| [Semantic search](/configuration/semantic_search) | Jina CLIP v1 or v2 (ONNX) + tokenizer | HuggingFace |
| [Face recognition](/configuration/face_recognition) | FaceNet, ArcFace, face detection model | GitHub |
| [License plate recognition](/configuration/license_plate_recognition) | PaddleOCR (detection, classification, recognition) + YOLOv9 plate detector | GitHub |
| [Bird classification](/configuration/bird_classification) | MobileNetV2 bird model + label map | GitHub |
| [Custom classification](/configuration/custom_classification/state_classification) (training) | MobileNetV2 ImageNet base weights (via Keras) | Google storage |
| [Audio transcription](/configuration/advanced/system) | Whisper or Sherpa-ONNX streaming model | HuggingFace / OpenAI |
### Hardware-Specific Detector Models
If you are using one of the following hardware detectors and have not provided your own model file, a default model will be downloaded on first startup:
| Detector | Model Downloaded | Source |
| ------------------------------------------------------------------ | -------------------- | ------------------------ |
| [Rockchip RKNN](/configuration/object_detectors#rockchip-platform) | RKNN detection model | GitHub |
| [Hailo 8 / 8L](/configuration/object_detectors#hailo-8) | YOLOv6n (.hef) | Hailo Model Zoo (AWS S3) |
| [AXERA AXEngine](/configuration/object_detectors) | Detection model | HuggingFace |
:::note
The default CPU, EdgeTPU, and OpenVINO object detection models are bundled into the Docker image and do not require any download at runtime.
:::
### Preventing Model Downloads
If you have already downloaded all required models and want to prevent Frigate from attempting any outbound connections to HuggingFace or the Transformers library, set the following environment variables on your Frigate container:
```yaml
environment:
HF_HUB_OFFLINE: "1"
TRANSFORMERS_OFFLINE: "1"
```
:::warning
Setting these variables without having the correct model files already cached in `/config/model_cache/` will cause failures. Only use these after a successful initial setup with internet access.
:::
### Mirror Support
If your Frigate instance has restricted internet access, you can point model downloads at internal mirrors using environment variables:
| Environment Variable | Default | Used By |
| ----------------------------------- | ----------------------------------- | --------------------------------------------- |
| `HF_ENDPOINT` | `https://huggingface.co` | Semantic search, Sherpa-ONNX, AXEngine models |
| `GITHUB_ENDPOINT` | `https://github.com` | Face recognition, LPR, RKNN models |
| `GITHUB_RAW_ENDPOINT` | `https://raw.githubusercontent.com` | Bird classification |
| `TF_KERAS_MOBILENET_V2_WEIGHTS_URL` | Google storage (Keras default) | Custom classification training |
## Optional Cloud Services
These features connect to external services during normal operation and require internet whenever they are active.
### Frigate+
When a Frigate+ API key is configured, Frigate communicates with `https://api.frigate.video` to download models, upload snapshots for training, submit annotations, and report false positives. Remove the API key to disable all Frigate+ network activity.
See [Frigate+](/integrations/plus) for details.
### Generative AI
When a Generative AI provider is configured, Frigate sends images and prompts to the configured provider for event descriptions, chat, and camera monitoring. Available providers:
| Provider | Internet Required |
| ------------- | ---------------------------------------------------------------- |
| OpenAI | Yes — connects to OpenAI API (or custom base URL) |
| Google Gemini | Yes — connects to Google Generative AI API |
| Azure OpenAI | Yes — connects to your Azure endpoint |
| Ollama | Depends — typically local (`localhost:11434`), but can be remote |
| llama.cpp | No — runs entirely locally |
Disable Generative AI by removing the `genai` configuration from your cameras. See [Generative AI](/configuration/genai/genai_config) for details.
### Version Check
Frigate checks GitHub for the latest release version on startup by querying `https://api.github.com`. This can be disabled:
```yaml
telemetry:
version_check: false
```
### Push Notifications
When [notifications](/configuration/notifications) are enabled and users have registered for push notifications in the web UI, Frigate sends push messages through the browser vendor's push service (e.g., Google FCM, Mozilla autopush). This requires internet access from the Frigate server to these push endpoints.
### MQTT
If an [MQTT broker](/integrations/mqtt) is configured, Frigate maintains a connection to the broker's host and port. This is typically a local network connection, but will require internet if you use a cloud-hosted MQTT broker.
### DeepStack / CodeProject.AI
When using the [DeepStack detector plugin](/configuration/object_detectors), Frigate sends images to the configured API endpoint for inference. This is typically local but depends on where the service is hosted.
## WebRTC (STUN)
For [WebRTC live streaming](/configuration/live), Frigate uses STUN for NAT traversal:
- **go2rtc** defaults to a local STUN listener (`stun:8555`) — no internet required.
- **The web UI's WebRTC player** includes a fallback to Google's public STUN server (`stun:stun.l.google.com:19302`), which requires internet.
## Home Assistant Supervisor
When running as a Home Assistant add-on, the go2rtc startup script queries the local Supervisor API (`http://supervisor/`) to discover the host IP address and WebRTC port. This is a local network call to the Home Assistant host, not an internet connection.
## What Does NOT Require Internet
- **Object detection** — CPU, EdgeTPU, OpenVINO, and other bundled detector models are included in the Docker image.
- **Recording and playback** — All video is stored and served locally.
- **Live streaming** — Camera streams are pulled over your local network. MSE and HLS streaming work without any external connections.
- **The web interface** — Fully self-contained with no external fonts, scripts, analytics, or CDN dependencies. All translations are bundled locally.
- **Custom classification inference** — After training, custom models run entirely locally.
- **Audio detection** — The YAMNet audio classification model is bundled in the Docker image.
## Running Frigate Offline
To run Frigate in an air-gapped or offline environment:
1. **Pre-download models** — Start Frigate with internet access once with all desired features enabled. Models will be cached in `/config/model_cache/`.
2. **Disable version check** — Set `telemetry.version_check: false` in your configuration.
3. **Block outbound model requests** — Set the `HF_HUB_OFFLINE=1` and `TRANSFORMERS_OFFLINE=1` environment variables to prevent HuggingFace and Transformers from attempting any network requests.
4. **Avoid cloud features** — Do not configure Frigate+, Generative AI providers that require internet, or cloud MQTT brokers.
5. **Use local model mirrors** — If limited internet is available, set the `HF_ENDPOINT`, `GITHUB_ENDPOINT`, and `GITHUB_RAW_ENDPOINT` environment variables to point to local mirrors.
After these steps, Frigate will operate with no outbound internet connections.
+8 -7
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@@ -5,7 +5,7 @@ title: Updating
# Updating Frigate
The current stable version of Frigate is **0.17.0**. The release notes and any breaking changes for this version can be found on the [Frigate GitHub releases page](https://github.com/blakeblackshear/frigate/releases/tag/v0.17.0).
The current stable version of Frigate is **0.18.0**. The release notes and any breaking changes for this version can be found on the [Frigate GitHub releases page](https://github.com/blakeblackshear/frigate/releases/tag/v0.18.0).
Keeping Frigate up to date ensures you benefit from the latest features, performance improvements, and bug fixes. The update process varies slightly depending on your installation method (Docker, Home Assistant App, etc.). Below are instructions for the most common setups.
@@ -31,21 +31,21 @@ If youre running Frigate via Docker (recommended method), follow these steps:
2. **Update and Pull the Latest Image**:
- If using Docker Compose:
- Edit your `docker-compose.yml` file to specify the desired version tag (e.g., `0.17.0` instead of `0.16.4`). For example:
- Edit your `docker-compose.yml` file to specify the desired version tag (e.g., `0.18.0` instead of `0.17.1`). For example:
```yaml
services:
frigate:
image: ghcr.io/blakeblackshear/frigate:0.17.0
image: ghcr.io/blakeblackshear/frigate:0.18.0
```
- Then pull the image:
```bash
docker pull ghcr.io/blakeblackshear/frigate:0.17.0
docker pull ghcr.io/blakeblackshear/frigate:0.18.0
```
- **Note for `stable` Tag Users**: If your `docker-compose.yml` uses the `stable` tag (e.g., `ghcr.io/blakeblackshear/frigate:stable`), you dont need to update the tag manually. The `stable` tag always points to the latest stable release after pulling.
- If using `docker run`:
- Pull the image with the appropriate tag (e.g., `0.17.0`, `0.17.0-tensorrt`, or `stable`):
- Pull the image with the appropriate tag (e.g., `0.18.0`, `0.18.0-tensorrt`, or `stable`):
```bash
docker pull ghcr.io/blakeblackshear/frigate:0.17.0
docker pull ghcr.io/blakeblackshear/frigate:0.18.0
```
3. **Start the Container**:
@@ -77,6 +77,7 @@ For users running Frigate as a Home Assistant App:
- If an update is available, youll see an "Update" button.
2. **Update the App**:
- Make a backup of the current version of the app.
- Click the "Update" button next to the Frigate app.
- Wait for the process to complete. Home Assistant will handle downloading and installing the new version.
@@ -99,7 +100,7 @@ If an update causes issues:
1. Stop Frigate.
2. Restore your backed-up config file and database.
3. Revert to the previous image version:
- For Docker: Specify an older tag (e.g., `ghcr.io/blakeblackshear/frigate:0.16.4`) in your `docker run` command.
- For Docker: Specify an older tag (e.g., `ghcr.io/blakeblackshear/frigate:0.17.1`) in your `docker run` command.
- For Docker Compose: Edit your `docker-compose.yml`, specify the older version tag (e.g., `ghcr.io/blakeblackshear/frigate:0.16.4`), and re-run `docker compose up -d`.
- For Home Assistant: Restore from the app/addon backup you took before you updated.
4. Verify the old version is running again.
-116
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@@ -1,116 +0,0 @@
---
id: configuring_go2rtc
title: Configuring go2rtc
---
Use of the bundled go2rtc is optional. You can still configure FFmpeg to connect directly to your cameras. However, adding go2rtc to your configuration is required for the following features:
- WebRTC or MSE for live viewing with audio, higher resolutions and frame rates than the jsmpeg stream which is limited to the detect stream and does not support audio
- Live stream support for cameras in Home Assistant Integration
- RTSP relay for use with other consumers to reduce the number of connections to your camera streams
## Setup a go2rtc stream
First, you will want to configure go2rtc to connect to your camera stream by adding the stream you want to use for live view in your Frigate config file. Avoid changing any other parts of your config at this step. Note that go2rtc supports [many different stream types](https://github.com/AlexxIT/go2rtc/tree/v1.9.13#module-streams), not just rtsp.
:::tip
For the best experience, you should set the stream name under `go2rtc` to match the name of your camera so that Frigate will automatically map it and be able to use better live view options for the camera.
See [the live view docs](../configuration/live.md#setting-stream-for-live-ui) for more information.
:::
```yaml
go2rtc:
streams:
back:
- rtsp://user:password@10.0.10.10:554/cam/realmonitor?channel=1&subtype=2
```
After adding this to the config, restart Frigate and try to watch the live stream for a single camera by clicking on it from the dashboard. It should look much clearer and more fluent than the original jsmpeg stream.
### What if my video doesn't play?
- Check Logs:
- Access the go2rtc logs in the Frigate UI under Logs in the sidebar.
- If go2rtc is having difficulty connecting to your camera, you should see some error messages in the log.
- Check go2rtc Web Interface: if you don't see any errors in the logs, try viewing the camera through go2rtc's web interface.
- Navigate to port 1984 in your browser to access go2rtc's web interface.
- If using Frigate through Home Assistant, enable the web interface at port 1984.
- If using Docker, forward port 1984 before accessing the web interface.
- Click `stream` for the specific camera to see if the camera's stream is being received.
- Check Video Codec:
- If the camera stream works in go2rtc but not in your browser, the video codec might be unsupported.
- If using H265, switch to H264. Refer to [video codec compatibility](https://github.com/AlexxIT/go2rtc/tree/v1.9.13#codecs-madness) in go2rtc documentation.
- If unable to switch from H265 to H264, or if the stream format is different (e.g., MJPEG), re-encode the video using [FFmpeg parameters](https://github.com/AlexxIT/go2rtc/tree/v1.9.13#source-ffmpeg). It supports rotating and resizing video feeds and hardware acceleration. Keep in mind that transcoding video from one format to another is a resource intensive task and you may be better off using the built-in jsmpeg view.
```yaml
go2rtc:
streams:
back:
- rtsp://user:password@10.0.10.10:554/cam/realmonitor?channel=1&subtype=2
- "ffmpeg:back#video=h264#hardware"
```
- Switch to FFmpeg if needed:
- Some camera streams may need to use the ffmpeg module in go2rtc. This has the downside of slower startup times, but has compatibility with more stream types.
```yaml
go2rtc:
streams:
back:
- ffmpeg:rtsp://user:password@10.0.10.10:554/cam/realmonitor?channel=1&subtype=2
```
- If you can see the video but do not have audio, this is most likely because your camera's audio stream codec is not AAC.
- If possible, update your camera's audio settings to AAC in your camera's firmware.
- If your cameras do not support AAC audio, you will need to tell go2rtc to re-encode the audio to AAC on demand if you want audio. This will use additional CPU and add some latency. To add AAC audio on demand, you can update your go2rtc config as follows:
```yaml
go2rtc:
streams:
back:
- rtsp://user:password@10.0.10.10:554/cam/realmonitor?channel=1&subtype=2
- "ffmpeg:back#audio=aac"
```
If you need to convert **both** the audio and video streams, you can use the following:
```yaml
go2rtc:
streams:
back:
- rtsp://user:password@10.0.10.10:554/cam/realmonitor?channel=1&subtype=2
- "ffmpeg:back#video=h264#audio=aac#hardware"
```
When using the ffmpeg module, you would add AAC audio like this:
```yaml
go2rtc:
streams:
back:
- "ffmpeg:rtsp://user:password@10.0.10.10:554/cam/realmonitor?channel=1&subtype=2#video=copy#audio=copy#audio=aac#hardware"
```
:::warning
To access the go2rtc stream externally when utilizing the Frigate App (for
instance through VLC), you must first enable the RTSP Restream port.
You can do this by visiting the Frigate App configuration page within Home
Assistant and revealing the hidden options under the "Show disabled ports"
section.
:::
### Next steps
1. If the stream you added to go2rtc is also used by Frigate for the `record` or `detect` role, you can migrate your config to pull from the RTSP restream to reduce the number of connections to your camera as shown [here](/configuration/restream#reduce-connections-to-camera).
2. You can [set up WebRTC](/configuration/live#webrtc-extra-configuration) if your camera supports two-way talk. Note that WebRTC only supports specific audio formats and may require opening ports on your router.
3. If your camera supports two-way talk, you must configure your stream with `#backchannel=0` to prevent go2rtc from blocking other applications from accessing the camera's audio output. See [preventing go2rtc from blocking two-way audio](/configuration/restream#two-way-talk-restream) in the restream documentation.
## Homekit Configuration
To add camera streams to Homekit Frigate must be configured in docker to use `host` networking mode. Once that is done, you can use the go2rtc WebUI (accessed via port 1984, which is disabled by default) to share export a camera to Homekit. Any changes made will automatically be saved to `/config/go2rtc_homekit.yml`.
+84 -22
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@@ -3,6 +3,10 @@ id: getting_started
title: Getting started
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
# Getting Started
:::tip
@@ -85,7 +89,7 @@ This section shows how to create a minimal directory structure for a Docker inst
### Setup directories
Frigate will create a config file if one does not exist on the initial startup. The following directory structure is the bare minimum to get started. Once Frigate is running, you can use the built-in config editor which supports config validation.
Frigate will create a config file if one does not exist on the initial startup. The following directory structure is the bare minimum to get started.
```
.
@@ -128,7 +132,7 @@ services:
- "8554:8554" # RTSP feeds
```
Now you should be able to start Frigate by running `docker compose up -d` from within the folder containing `docker-compose.yml`. On startup, an admin user and password will be created and outputted in the logs. You can see this by running `docker logs frigate`. Frigate should now be accessible at `https://server_ip:8971` where you can login with the `admin` user and finish the configuration using the built-in configuration editor.
Now you should be able to start Frigate by running `docker compose up -d` from within the folder containing `docker-compose.yml`. On startup, an admin user and password will be created and outputted in the logs. You can see this by running `docker logs frigate`. Frigate should now be accessible at `https://server_ip:8971` where you can login with the `admin` user and finish configuration using the Settings UI.
## Configuring Frigate
@@ -140,15 +144,15 @@ At this point you should be able to start Frigate and a basic config will be cre
### Step 2: Add a camera
You can click the `Add Camera` button to use the camera setup wizard to get your first camera added into Frigate.
Click the **Add Camera** button in <NavPath path="Settings > Global configuration > Camera management" /> to use the camera setup wizard to get your first camera added into Frigate.
### Step 3: Configure hardware acceleration (recommended)
Now that you have a working camera configuration, you want to setup hardware acceleration to minimize the CPU required to decode your video streams. See the [hardware acceleration](../configuration/hardware_acceleration_video.md) config reference for examples applicable to your hardware.
Now that you have a working camera configuration, set up hardware acceleration to minimize the CPU required to decode your video streams. See the [hardware acceleration](../configuration/hardware_acceleration_video.md) docs for examples applicable to your hardware.
Here is an example configuration with hardware acceleration configured to work with most Intel processors with an integrated GPU using the [preset](../configuration/ffmpeg_presets.md):
:::note
`docker-compose.yml` (after modifying, you will need to run `docker compose up -d` to apply changes)
Hardware acceleration requires passing the appropriate device to the Docker container. For Intel and AMD GPUs, add the device to your `docker-compose.yml`:
```yaml {4,5}
services:
@@ -159,7 +163,17 @@ services:
...
```
`config.yml`
After modifying, run `docker compose up -d` to apply changes.
:::
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > Global configuration > FFmpeg" /> and set **Hardware acceleration arguments** to the appropriate preset for your hardware (e.g., `VAAPI (Intel/AMD GPU)` for most Intel processors).
</TabItem>
<TabItem value="yaml">
```yaml
mqtt: ...
@@ -173,9 +187,12 @@ cameras:
detect: ...
```
</TabItem>
</ConfigTabs>
### Step 4: Configure detectors
By default, Frigate will use a single CPU detector.
By default, Frigate will use a single OpenVINO detector running on the CPU.
In many cases, the integrated graphics on Intel CPUs provides sufficient performance for typical Frigate setups. If you have an Intel processor, you can follow the configuration below.
@@ -184,6 +201,24 @@ In many cases, the integrated graphics on Intel CPUs provides sufficient perform
You need to refer to **Configure hardware acceleration** above to enable the container to use the GPU.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > System > Detectors and model" /> and add a detector with **Type** `OpenVINO` and **Device** `GPU`
2. On the same page, in the **Custom Model** tab, configure the model settings for OpenVINO:
| Field | Value |
| ---------------------------------------- | ------------------------------------------ |
| **Object detection model input width** | `300` |
| **Object detection model input height** | `300` |
| **Model Input Tensor Shape** | `nhwc` |
| **Model Input Pixel Color Format** | `bgr` |
| **Custom object detector model path** | `/openvino-model/ssdlite_mobilenet_v2.xml` |
| **Label map for custom object detector** | `/openvino-model/coco_91cl_bkgr.txt` |
</TabItem>
<TabItem value="yaml">
```yaml {3-6,9-15,20-21}
mqtt: ...
@@ -209,6 +244,9 @@ cameras:
...
```
</TabItem>
</ConfigTabs>
</details>
If you have a USB Coral, you will need to add a detectors section to your config.
@@ -216,7 +254,9 @@ If you have a USB Coral, you will need to add a detectors section to your config
<details>
<summary>Use USB Coral detector</summary>
`docker-compose.yml` (after modifying, you will need to run `docker compose up -d` to apply changes)
:::note
You need to pass the USB Coral device to the Docker container. Add the following to your `docker-compose.yml` and run `docker compose up -d`:
```yaml {4-6}
services:
@@ -228,6 +268,16 @@ services:
...
```
:::
<ConfigTabs>
<TabItem value="ui">
Navigate to <NavPath path="Settings > System > Detectors and model" /> and add a detector with **Type** `EdgeTPU` and **Device** `usb`.
</TabItem>
<TabItem value="yaml">
```yaml {3-6,11-12}
mqtt: ...
@@ -244,17 +294,20 @@ cameras:
...
```
</TabItem>
</ConfigTabs>
</details>
More details on available detectors can be found [here](../configuration/object_detectors.md).
Restart Frigate and you should start seeing detections for `person`. If you want to track other objects, they will need to be added according to the [configuration file reference](../configuration/reference.md).
Restart Frigate and you should start seeing detections for `person`. If you want to track other objects, they can be configured in <NavPath path="Settings > Global configuration > Objects" /> or via the [configuration file reference](../configuration/advanced/reference.md).
### Step 5: Setup motion masks
Now that you have optimized your configuration for decoding the video stream, you will want to check to see where to implement motion masks. To do this, navigate to the camera in the UI, select "Debug" at the top, and enable "Motion boxes" in the options below the video feed. Watch for areas that continuously trigger unwanted motion to be detected. Common areas to mask include camera timestamps and trees that frequently blow in the wind. The goal is to avoid wasting object detection cycles looking at these areas.
Now that you have optimized your configuration for decoding the video stream, you will want to check to see where to implement motion masks. Click on the camera from the main dashboard, then select the gear icon in the top right, enable Debug View, and finally enable the switch for Motion Boxes. Watch for areas that continuously trigger unwanted motion to be detected. Common areas to mask include camera timestamps and trees that frequently blow in the wind. The goal is to avoid wasting object detection cycles looking at these areas.
Now that you know where you need to mask, use the "Mask & Zone creator" in the options pane to generate the coordinates needed for your config file. More information about masks can be found [here](../configuration/masks.md).
Use the mask editor to draw polygon masks directly on the camera feed. Navigate to <NavPath path="Settings > Camera configuration > Masks / Zones" /> and set up a motion mask over the area. More information about masks can be found [here](../configuration/masks.md).
:::warning
@@ -262,7 +315,7 @@ Note that motion masks should not be used to mark out areas where you do not wan
:::
Your configuration should look similar to this now.
If you are using YAML to configure Frigate instead of the UI, your configuration should look similar to this now:
```yaml {16-18}
mqtt:
@@ -292,7 +345,14 @@ cameras:
In order to review activity in the Frigate UI, recordings need to be enabled.
To enable recording video, add the `record` role to a stream and enable it in the config. If record is disabled in the config, it won't be possible to enable it in the UI.
<ConfigTabs>
<TabItem value="ui">
1. If you have separate streams for detect and record, navigate to <NavPath path="Settings > Camera configuration > FFmpeg" />, select your camera, and add a second input with the `record` role pointing to your high-resolution stream
2. Navigate to <NavPath path="Settings > Global configuration > Recording" /> (or <NavPath path="Settings > Camera configuration > Recording" /> for a specific camera) and set **Enable recording** to on
</TabItem>
<TabItem value="yaml">
```yaml {16-17}
mqtt: ...
@@ -315,6 +375,9 @@ cameras:
motion: ...
```
</TabItem>
</ConfigTabs>
If you don't have separate streams for detect and record, you would just add the record role to the list on the first input.
:::note
@@ -325,21 +388,20 @@ If you only plan to use Frigate for recording, it is still recommended to define
:::
By default, Frigate will retain video of all tracked objects for 10 days. The full set of options for recording can be found [here](../configuration/reference.md).
By default, Frigate will retain video of all tracked objects for 10 days. The full set of options for recording can be found [here](../configuration/advanced/reference.md).
### Step 7: Complete config
At this point you have a complete config with basic functionality.
- View [common configuration examples](../configuration/index.md#common-configuration-examples) for a list of common configuration examples.
- View [full config reference](../configuration/reference.md) for a complete list of configuration options.
- View [common configuration examples](../configuration/config.md#common-configuration-examples) for a list of common configuration examples.
- View [full config reference](../configuration/advanced/reference.md) for a complete list of configuration options.
### Follow up
Now that you have a working install, you can use the following documentation for additional features:
1. [Configuring go2rtc](configuring_go2rtc.md) - Additional live view options and RTSP relay
2. [Zones](../configuration/zones.md)
3. [Review](../configuration/review.md)
4. [Masks](../configuration/masks.md)
5. [Home Assistant Integration](../integrations/home-assistant.md) - Integrate with Home Assistant
1. [Zones](../configuration/zones.md)
2. [Review](../configuration/review.md)
3. [Masks](../configuration/masks.md)
4. [Home Assistant Integration](../integrations/home-assistant.md) - Integrate with Home Assistant
+1 -1
View File
@@ -12,7 +12,7 @@ Before setting up a reverse proxy, check if any of the built-in functionality in
|-|-|
|TLS|Please see the `tls` [configuration option](../configuration/tls.md)|
|Authentication|Please see the [authentication](../configuration/authentication.md) documentation|
|IPv6|[Enabling IPv6](../configuration/advanced.md#enabling-ipv6)
|IPv6|[Enabling IPv6](../configuration/advanced/system.md#enabling-ipv6)
**Note about TLS**
When using a reverse proxy, the TLS session is usually terminated at the proxy, sending the internal request over plain HTTP. If this is the desired behavior, TLS must first be disabled in Frigate, or you will encounter an HTTP 400 error: "The plain HTTP request was sent to HTTPS port."
+8 -2
View File
@@ -195,7 +195,7 @@ For clips to be castable to media devices, audio is required and may need to be
## Camera API
To disable a camera dynamically
To turn a camera off (pauses Frigate's processing of the stream; does not persist across Frigate restarts; see [Camera state](/configuration/live#camera-state)):
```
action: camera.turn_off
@@ -204,7 +204,7 @@ target:
entity_id: camera.back_deck_cam # your Frigate camera entity ID
```
To enable a camera that has been disabled dynamically
To turn a camera back on:
```
action: camera.turn_on
@@ -213,6 +213,12 @@ target:
entity_id: camera.back_deck_cam # your Frigate camera entity ID
```
:::note
These actions toggle Frigate's runtime On/Off state. To permanently disable a camera, set its status to **Disabled** in **Settings → Camera Management** in the Frigate UI.
:::
## Notification API
Many people do not want to expose Frigate to the web, so the integration creates some public API endpoints that can be used for notifications.
+13 -7
View File
@@ -5,6 +5,12 @@ title: MQTT
These are the MQTT messages generated by Frigate. The default topic_prefix is `frigate`, but can be changed in the config file.
:::info
MQTT requires a network connection to your broker. This is typically local, but will require internet if using a cloud-hosted MQTT broker. See [Network Requirements](/frigate/network_requirements#mqtt) for details.
:::
## General Frigate Topics
### `frigate/available`
@@ -300,7 +306,7 @@ Publishes the current health status of each role that is enabled (`audio`, `dete
- `online`: Stream is running and being processed
- `offline`: Stream is offline and is being restarted
- `disabled`: Camera is currently disabled
- `disabled`: Camera is currently turned off (either at runtime via the `enabled/set` topic, or persistently via the configuration file). See [Camera state](/configuration/live#camera-state) for the distinction.
### `frigate/<camera_name>/<object_name>`
@@ -362,15 +368,15 @@ The published value is the detected state class name (e.g., `open`, `closed`, `o
### `frigate/<camera_name>/enabled/set`
Topic to turn Frigate's processing of a camera on and off. Expected values are `ON` and `OFF`.
Topic to turn Frigate's processing of a camera on or off at runtime. Expected values are `ON` and `OFF`. The change is persisted across Frigate restarts (see [Runtime toggle persistence](/configuration/live#runtime-toggle-persistence)). To permanently change the configured value, use **Settings → Global configuration → Camera management** in the Frigate UI. See [Camera state](/configuration/live#camera-state) for the difference between turning a camera off and disabling it.
### `frigate/<camera_name>/enabled/state`
Topic with current state of processing for a camera. Published values are `ON` and `OFF`.
Topic with current runtime state of processing for a camera. Published values are `ON` and `OFF`.
### `frigate/<camera_name>/detect/set`
Topic to turn object detection for a camera on and off. Expected values are `ON` and `OFF`.
Topic to turn object detection for a camera on and off. Expected values are `ON` and `OFF`. The change is persisted across Frigate restarts (see [Runtime toggle persistence](/configuration/live#runtime-toggle-persistence)).
### `frigate/<camera_name>/detect/state`
@@ -378,7 +384,7 @@ Topic with current state of object detection for a camera. Published values are
### `frigate/<camera_name>/audio/set`
Topic to turn audio detection for a camera on and off. Expected values are `ON` and `OFF`.
Topic to turn audio detection for a camera on and off. Expected values are `ON` and `OFF`. The change is persisted across Frigate restarts (see [Runtime toggle persistence](/configuration/live#runtime-toggle-persistence)).
### `frigate/<camera_name>/audio/state`
@@ -386,7 +392,7 @@ Topic with current state of audio detection for a camera. Published values are `
### `frigate/<camera_name>/recordings/set`
Topic to turn recordings for a camera on and off. Expected values are `ON` and `OFF`.
Topic to turn recordings for a camera on and off. Expected values are `ON` and `OFF`. The change is persisted across Frigate restarts (see [Runtime toggle persistence](/configuration/live#runtime-toggle-persistence)).
### `frigate/<camera_name>/recordings/state`
@@ -394,7 +400,7 @@ Topic with current state of recordings for a camera. Published values are `ON` a
### `frigate/<camera_name>/snapshots/set`
Topic to turn snapshots for a camera on and off. Expected values are `ON` and `OFF`.
Topic to turn snapshots for a camera on and off. Expected values are `ON` and `OFF`. The change is persisted across Frigate restarts (see [Runtime toggle persistence](/configuration/live#runtime-toggle-persistence)).
### `frigate/<camera_name>/snapshots/state`
+9 -1
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@@ -3,8 +3,16 @@ id: plus
title: Frigate+
---
import NavPath from "@site/src/components/NavPath";
For more information about how to use Frigate+ to improve your model, see the [Frigate+ docs](/plus/).
:::info
Frigate+ requires an active internet connection to communicate with `https://api.frigate.video` for model downloads, image uploads, and annotations. See [Network Requirements](/frigate/network_requirements#frigate) for details.
:::
## Setup
### Create an account
@@ -51,7 +59,7 @@ You can view all of your submitted images at [https://plus.frigate.video](https:
Once you have [requested your first model](../plus/first_model.md) and gotten your own model ID, it can be used with a special model path. No other information needs to be configured for Frigate+ models because it fetches the remaining config from Frigate+ automatically.
You can either choose the new model from the Frigate+ pane in the Settings page of the Frigate UI, or manually set the model at the root level in your config:
You can either choose the new model from the <NavPath path="Settings > System > Detectors and model" /> pane in the Frigate UI (the **Frigate+ Model** tab), or manually set the model at the root level in your config:
```yaml
detectors: ...
@@ -17,6 +17,10 @@ Please use your own knowledge to assess and vet them before you install anything
The [Advanced Camera Card](https://card.camera/#/README) is a Home Assistant dashboard card with deep Frigate integration.
## [cctvQL](https://github.com/arunrajiah/cctvql)
[cctvQL](https://github.com/arunrajiah/cctvql) is a natural language query layer for Frigate and other CCTV systems. It connects to Frigate's REST API and MQTT broker to let you ask conversational questions about cameras and events (e.g. "Was there motion at the front door last night?"), with support for real-time event streaming, anomaly detection, PTZ control, alert rules, and a Home Assistant custom component.
## [Double Take](https://github.com/skrashevich/double-take)
[Double Take](https://github.com/skrashevich/double-take) provides an unified UI and API for processing and training images for facial recognition.
@@ -35,6 +39,10 @@ This is a fork (with fixed errors and new features) of [original Double Take](ht
[Frigate telegram](https://github.com/OldTyT/frigate-telegram) makes it possible to send events from Frigate to Telegram. Events are sent as a message with a text description, video, and thumbnail.
## [kiosk-monitor](https://github.com/extremeshok/kiosk-monitor)
[kiosk-monitor](https://github.com/extremeshok/kiosk-monitor) is a Raspberry Pi watchdog that runs Chromium fullscreen on a Frigate dashboard (optionally with VLC on a second monitor for an RTSP camera stream), auto-restarts on frozen screens or unreachable URLs, and ships a Birdseye-aware Chromium helper that auto-sizes the grid to the display.
## [Periscope](https://github.com/maksz42/periscope)
[Periscope](https://github.com/maksz42/periscope) is a lightweight Android app that turns old devices into live viewers for Frigate. It works on Android 2.2 and above, including Android TV. It supports authentication and HTTPS.
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@@ -24,7 +24,7 @@ Video decoding is one of the most CPU-intensive tasks in Frigate. While an AI ac
### Configuration
Frigate provides preset configurations for common hardware acceleration scenarios. Set up `hwaccel_args` based on your hardware in your [configuration](../configuration/reference) as described in the [getting started guide](../guides/getting_started).
Frigate provides preset configurations for common hardware acceleration scenarios. Set up `hwaccel_args` based on your hardware in your [configuration](../configuration/advanced/reference) as described in the [getting started guide](../guides/getting_started).
### Troubleshooting Hardware Acceleration
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@@ -3,6 +3,8 @@ id: dummy-camera
title: Analyzing Object Detection
---
import NavPath from "@site/src/components/NavPath";
Frigate provides several tools for investigating object detection and tracking behavior: reviewing recorded detections through the UI, using the built-in Debug Replay feature, and manually setting up a dummy camera for advanced scenarios.
## Reviewing Detections in the UI
@@ -37,6 +39,8 @@ The per-clip variation is typically quite low and is mostly an artifact of keyfr
Debug Replay lets you re-run Frigate's detection pipeline against a section of recorded video without manually configuring a dummy camera. It automatically extracts the recording, creates a temporary camera with the same detection settings as the original, and loops the clip through the pipeline so you can observe detections in real time.
Debug Replay isn't intended to be a one-stop pane for all Frigate diagnostics or a comprehensive debugging environment for every Frigate feature. It merely makes it easier to spin up a "dummy camera" and perform some common adjustments in real-time. You'll still need to use the normal tools (logs, an MQTT client, etc) to debug your feature.
### When to use
- Reproducing a detection or tracking issue from a specific time range
@@ -49,11 +53,25 @@ Only one replay session can be active at a time. If a session is already running
:::
### Starting Debug Replay
Debug Replay can be started from several places in the UI. The starting point determines the time range that gets replayed.
- **History — Actions menu.** Navigate to <NavPath path="History > {camera}" />, open the **Actions** menu in the toolbar, and choose **Debug Replay**. From here you can pick a preset (**Last 1 Minute**, **Last 5 Minutes**), select a range directly on the timeline with **From Timeline**, or enter exact start and end times with **Custom**. This is the most flexible option and the best choice when you want to add padding around a detection. On mobile, the same options appear in the Actions drawer.
- **History — Detail Stream event menu.** While viewing a review item in the Detail Stream, open the menu on a tracked object's event card and choose **Debug Replay**. The replay range is set automatically to that object's start and end times.
- **Explore — search result menu.** From an Explore card, open the kebab menu and choose **Debug Replay**. The range is taken from the tracked object's lifecycle.
- **Explore — Tracking Details Actions menu.** Open a tracked object's **Tracking Details** dialog, then choose **Debug Replay** from the Actions menu. Same automatic range as the search result menu.
- **Exports — export card menu.** From <NavPath path="Exports" />, open the menu on an export and choose **Debug Replay** to loop the exported clip through the detection pipeline for the camera it was exported from.
The Detail Stream, Explore, and Exports entry points use the underlying recording or export's bounds with a small amount of padding. This can be convenient for quick checks, but if a detection is short or you want extra "settle" time for motion and the detector, start the replay from the History Actions menu instead and widen the range manually.
### Variables to consider
- The replay will not always produce identical results to the original run. Different frames may be selected on replay, which can change detections and tracking.
- Motion detection depends on the exact frames used; small frame shifts can change motion regions and therefore what gets passed to the detector.
- Object detection is not fully deterministic: models and post-processing can yield slightly different results across runs.
- In cases where a detection is short and a replay may only be a small number of frames, it is recommended to manually add some padding before and after the detection so that the motion and object detectors have time to settle into the scene. Rather than starting Debug Replay from Explore, navigate to History for your camera, choose Debug Replay from the Actions menu, and click the "From Timeline" or "Custom" option.
- The replay camera inherits the source camera's zones. Any automations that trigger on those zone names will fire for the replay camera as well. This can be helpful when debugging zone behavior, but may be unexpected. You can add a condition on the source camera's name in your automation if you want to exclude replay triggers.
Treat the replay as a close approximation rather than an exact reproduction. Run multiple loops and examine the debug overlays and logs to understand the behavior.
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@@ -55,7 +55,7 @@ If you see repeated "On connect called" messages in your logs, check for another
### Error: Database Is Locked
SQLite does not work well on a network share, if the `/media` folder is mapped to a network share then [this guide](../configuration/advanced.md#database) should be used to move the database to a location on the internal drive.
SQLite does not work well on a network share, if the `/media` folder is mapped to a network share then [this guide](../configuration/advanced/system.md#database) should be used to move the database to a location on the internal drive.
### Unable to publish to MQTT: client is not connected
@@ -110,3 +110,17 @@ No. Frigate uses the TCP protocol to connect to your camera's RTSP URL. VLC auto
TCP ensures that all data packets arrive in the correct order. This is crucial for video recording, decoding, and stream processing, which is why Frigate enforces a TCP connection. UDP is faster but less reliable, as it does not guarantee packet delivery or order, and VLC does not have the same requirements as Frigate.
You can still configure Frigate to use UDP by using ffmpeg input args or the preset `preset-rtsp-udp`. See the [ffmpeg presets](/configuration/ffmpeg_presets) documentation.
### Frigate is slow to start up with a "probing detect stream" message in the logs
When `detect.width` and `detect.height` are not set, Frigate probes each camera's detect stream on startup (and when saving the config) to auto-detect its resolution. For RTSP streams Frigate probes with ffprobe and automatically retries over TCP if UDP doesn't respond, with a 5 second timeout per attempt. A camera that cannot be reached over either transport will add up to ~10 seconds to startup before Frigate falls through with default dimensions, which may show up as width `0` and height `0` in Camera Probe Info under System Metrics.
To skip the probe entirely and make startup instant, set `detect.width` and `detect.height` explicitly in your camera config:
```yaml
cameras:
my_camera:
detect:
width: 1280
height: 720
```
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@@ -0,0 +1,235 @@
---
id: go2rtc
title: Troubleshooting go2rtc
---
import ConfigTabs from "@site/src/components/ConfigTabs";
import TabItem from "@theme/TabItem";
import NavPath from "@site/src/components/NavPath";
This page covers common problems with the bundled [go2rtc](/configuration/go2rtc) and how to resolve them, whether your cameras were added with the setup wizard or configured by hand.
When a stream won't play or behaves oddly, the most important first step is to figure out **where** in the pipeline it breaks. Frigate's live view is a chain — _camera → go2rtc → your browser_ — and each stage fails for different reasons. Work through the checks below in order, then jump to the matching problem category.
## Start by isolating the problem
### 1. Read the go2rtc logs
Access the go2rtc logs in the Frigate UI under <NavPath path="System Logs" /> in the sidebar (select the **go2rtc** tab). If go2rtc cannot connect to your camera you will usually see a clear error here — `401 Unauthorized` (bad or incorrectly encoded credentials), `Connection refused` / `timeout` (wrong IP, port, or the camera is at its connection limit), or `404 Not Found` (wrong RTSP path, or the referenced stream name does not exist).
### 2. Test the stream in the go2rtc web interface
If the logs look clean, open go2rtc's own web interface on port `1984`. This is the single most useful diagnostic, because it takes Frigate's UI out of the equation entirely.
- If using Frigate through Home Assistant, enable the web interface at port `1984` (it is disabled by default — see [Home Assistant ports](#home-assistant-and-port-access)).
- If using Docker, forward port `1984` before accessing the web interface.
Open the stream page for your camera (`http://<frigate_host>:1984/stream.html?src=back`) and try each player link:
- **If nothing plays here**, the problem is between the camera and go2rtc (codec, credentials, or transport), _not_ your browser. Fix it at the source before touching anything in Frigate.
- **If a player works here but Frigate's live view does not**, the problem is browser/codec related — compare the **MSE** and **WebRTC** links. Frigate prefers MSE and only attempts WebRTC when MSE fails (or for two-way talk). If `mode=mse` plays but `mode=webrtc` does not, you have a [WebRTC codec problem](#webrtc-and-two-way-talk); if neither plays, your browser cannot decode the codec (commonly H.265 — see [H.265 / HEVC cameras](#h265--hevc-cameras)).
### 3. Inspect the negotiated codecs
You can view detailed stream info — including the exact video and audio codecs go2rtc negotiated with the camera — at `http://frigate_ip:5000/api/go2rtc/streams` (or `http://frigate_ip:5000/api/go2rtc/streams/back` for a single camera). This is the authoritative answer to "what is my camera actually sending?" and is far more reliable than guessing from the camera's web UI. It also shows whether the audio track is `sendonly`/`recvonly`, which matters for [two-way talk](#webrtc-and-two-way-talk).
### 4. Fix the codec with the FFmpeg module
If the camera plays in go2rtc but not in your browser, the video or audio codec is unsupported. Browsers can reliably play **H.264** video and **AAC** audio; many cannot play H.265/HEVC, and some camera audio (G.711/PCM, MJPEG containers, etc.) is not playable at all. The fix is to have go2rtc re-encode the stream on demand using its FFmpeg module.
In the Frigate UI this is the **Use compatibility mode (ffmpeg)** toggle on a stream source; in YAML it is the `ffmpeg:` prefix on the source URL.
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > System > go2rtc Streams" /> and expand your camera's stream.
2. On the source you want to convert, click the **Use compatibility mode (ffmpeg)** button (the sliders icon next to the URL). This routes the source through go2rtc's FFmpeg module and reveals the transcoding options.
3. Set **Video** to **Transcode to H.264** if your browser can't play the camera's video codec (e.g. H.265). Leave it on **Copy** to pass the video through untouched — this is much cheaper and should be your default whenever only the audio needs converting.
4. Set **Audio** to **Transcode to AAC** (for MSE) or **Transcode to Opus** (for WebRTC) if the camera's audio codec is unsupported. Leave it on **Copy** to keep the original, or **Exclude** to drop audio entirely.
5. When transcoding **video**, set **Hardware acceleration** to **Automatic (recommended)** so the encode runs on your GPU instead of the CPU. See [hardware-accelerated transcoding](#hardware-accelerated-transcoding-with-ffmpeg-8) for an important FFmpeg 8 caveat.
6. **Save** the section, then reload the live view.
</TabItem>
<TabItem value="yaml">
```yaml
go2rtc:
streams:
back:
- rtsp://user:password@10.0.10.10:554/cam/realmonitor?channel=1&subtype=2
# transcode video to H.264 on the GPU; only needed if the browser can't play the source codec
- "ffmpeg:back#video=h264#hardware"
```
To convert audio only (leaving video untouched), or to convert both:
```yaml
go2rtc:
streams:
back:
- rtsp://user:password@10.0.10.10:554/cam/realmonitor?channel=1&subtype=2
- "ffmpeg:back#audio=aac" # audio only — preferred when the video already plays
# or, to convert both video and audio:
# - "ffmpeg:back#video=h264#audio=aac#hardware"
```
</TabItem>
</ConfigTabs>
:::warning
The `#`-modifiers (`#video=`, `#audio=`, `#hardware`, `#backchannel=0`, …) **only take effect on a source that is prefixed with `ffmpeg:`**. Adding them to a bare `rtsp://…#audio=opus` source does nothing — go2rtc ignores them. Likewise, when a source references another stream by name (e.g. `ffmpeg:back#audio=aac`), the name must match the stream key **exactly** (it is case sensitive), or the transcode is silently never produced. This is the single most common configuration mistake. In the Frigate UI, the **Use compatibility mode (ffmpeg)** toggle adds the `ffmpeg:` prefix for you.
:::
Transcoding video is resource intensive. Always prefer `#video=copy` (the **Copy** option) and only convert the track that is actually unsupported. If you must transcode video and have no hardware encoder available, the built-in jsmpeg view may be the better option.
## Live view is black, buffering, or stuck in "low-bandwidth mode"
When the live view shows a black screen, spins forever, or repeatedly drops to the lower-quality jsmpeg player ("low-bandwidth mode"), the stream almost always contains something the browser cannot decode over MSE — usually H.265 video or a non-AAC audio track. Confirm this in the go2rtc web UI (port `1984`): if MSE won't play there, Frigate can't play it either, since it uses the same pipeline.
The fix is to produce an **H.264 + AAC** stream, either by changing your camera's firmware codecs or by transcoding in go2rtc (see [Fix the codec with the FFmpeg module](#4-fix-the-codec-with-the-ffmpeg-module)). A few other things worth checking:
- **Set the camera's I-frame (keyframe) interval to match its frame rate** (or "1x" on Reolink), and avoid "smart"/"+" codecs like _H.264+_ or _H.265+_. A long keyframe interval delays the first decodable frame past Frigate's startup timeout, which forces the fallback to jsmpeg. See [camera settings recommendations](/configuration/live#camera-settings-recommendations).
- **A spinner that never clears, even though video plays in VLC**, is often an unplayable _audio_ track stalling playback. Drop or transcode the audio (see below).
- **Remote/VPN viewing that buffers** while the LAN is fine is usually latency/jitter exceeding MSE's startup buffer — set up [WebRTC](/configuration/live#webrtc-extra-configuration), which drops late frames instead of buffering.
The general live-view behavior (smart streaming, the MSE → WebRTC → jsmpeg fallback chain, and how to read browser console errors) is documented in detail in the [Live view FAQ](/configuration/live#live-view-faq).
## H.265 / HEVC cameras
H.265/HEVC playback in the browser is unreliable and version-dependent. WebRTC does not support H.265 on some browsers, and MSE/HEVC support varies by browser, OS, and whether a hardware decoder is present. An H.265 stream that plays fine in VLC, the go2rtc web UI, and Frigate's recordings can still be blank in a live view.
For dependable live viewing, use **H.264** for the stream the live view consumes:
- Point the live view at the camera's H.264 **substream** and keep the H.265 main stream for recording only, or
- Transcode H.265 → H.264 in go2rtc with the FFmpeg module and `#hardware` (software HEVC transcoding is very CPU heavy).
Treat browser HEVC playback as best-effort. See also [H.265 cameras via Safari](/configuration/camera_specific#h265-cameras-via-safari).
## No audio in Live view
Live view audio has strict codec requirements that differ by player: **MSE requires AAC, PCMA, or PCMU**, and **WebRTC requires Opus, PCMA, or PCMU**. Many cameras default to a codec outside these sets (or to PCM/G.711), so the player loads video only and no audio control appears.
The most robust approach is to provide both an AAC track (for MSE) and an Opus track (for WebRTC) on the same stream by transcoding audio with the FFmpeg module while copying the video:
<ConfigTabs>
<TabItem value="ui">
1. Navigate to <NavPath path="Settings > System > go2rtc Streams" /> and expand the camera's stream.
2. Add a second **Source** that references the stream by name (e.g. the URL `ffmpeg:back`), enable **Use compatibility mode (ffmpeg)**, and set **Audio** to **Transcode to Opus** for WebRTC support.
3. Keep the original source as **Source 1** so MSE can use the camera's AAC (or transcode the first source's audio to AAC if the camera doesn't provide it).
4. **Save** the section.
</TabItem>
<TabItem value="yaml">
```yaml
go2rtc:
streams:
back:
- rtsp://user:password@10.0.10.10:554/cam/realmonitor?channel=1&subtype=2 # video + AAC for MSE
- "ffmpeg:back#audio=opus" # adds an Opus track for WebRTC
```
If the camera's native audio isn't AAC either, transcode both:
```yaml
go2rtc:
streams:
back:
- "ffmpeg:rtsp://user:password@10.0.10.10:554/live0#video=copy#audio=aac" # video copy + AAC for MSE
- "ffmpeg:back#audio=opus" # Opus for WebRTC
```
</TabItem>
</ConfigTabs>
Setting the camera firmware to AAC (and H.264) avoids transcoding entirely and is always preferable when the camera supports it. For more detail and examples, see [Audio Support](/configuration/live#audio-support).
## WebRTC and two-way talk
WebRTC is only attempted when MSE fails or when using a camera's two-way talk feature; the "All Cameras" dashboard never uses it. When it doesn't work, the cause is almost always one of:
- **Codec mismatch** — WebRTC cannot carry H.265 or AAC. The stream backing the WebRTC view must provide Opus (or PCMA/PCMU) audio and H.264 video. Add an `ffmpeg:back#audio=opus` source as shown above.
- **Port `8555` not reachable, or no candidates set** — WebRTC needs port `8555` (both TCP and UDP) open and a reachable candidate advertised. On Docker installs running on a custom/overlay network, go2rtc may advertise unreachable container IPs as ICE candidates; setting `webrtc.filters.candidates: []` and supplying only your host's LAN IP resolves this. See [WebRTC extra configuration](/configuration/live#webrtc-extra-configuration).
- **Two-way talk** additionally requires a secure context (HTTPS or the authenticated port `8971`, because browsers block microphone access on plain HTTP). The camera's RTSP backchannel must also be handled correctly — go2rtc seizes the backchannel by default, which blocks two-way audio for other consumers and can inject static. Disable it on the primary stream with `#backchannel=0` and use a separate dedicated stream for talk, as documented in [preventing go2rtc from blocking two-way audio](/configuration/restream#two-way-talk-restream).
## High CPU usage
If go2rtc is using a lot of CPU, it is almost always transcoding in software. An FFmpeg source with a codec modifier like `#video=h264` or `#audio=aac` but **no** `#hardware` re-encodes on the CPU. (Frigate's `ffmpeg.hwaccel_args` only applies to Frigate's own detect/record processes — it does _not_ accelerate go2rtc's transcodes.)
To keep CPU usage down:
- Only transcode the track that is genuinely unsupported, and use `#video=copy` to pass video through untouched whenever possible.
- When you must transcode video, always add `#hardware` (the **Automatic** hardware option in the UI) so the encode runs on the GPU. Note the [FFmpeg 8 device requirement](#hardware-accelerated-transcoding-with-ffmpeg-8) below.
- Don't restream a high-resolution main stream just to feed the live view — even with `#video=copy`, muxing a 4K/8MP+ stream is inherently expensive. Use the camera's lower-resolution substream for live and detect, and let Frigate pull the main stream directly for recording.
## Connection, authentication, and complex passwords
If go2rtc logs `401 Unauthorized` for a URL that works in VLC, the password almost certainly contains reserved URL characters. **Frigate URL-encodes passwords for its own `cameras.ffmpeg.inputs`, but it does not touch what you write under `go2rtc.streams`** — go2rtc parses that URL itself. You must URL-encode special characters yourself in the `go2rtc.streams` section (`@``%40`, `#``%23`, `?``%3F`, `%``%25`, etc.).
Note the asymmetry: under `cameras.ffmpeg.inputs` you should use the **raw** password (Frigate encodes it for you) — pre-encoding it there causes a double-encode and fails. See [Handling Complex Passwords](/configuration/restream#handling-complex-passwords).
Repeated `401`/`Connection refused` errors can also mean the camera hit its **concurrent connection limit** or triggered a login lockout. Routing all roles through a single [RTSP restream](/configuration/restream#reduce-connections-to-camera) means the camera only ever sees one connection from go2rtc.
## Stream names must match everywhere
A surprising number of "the better live options aren't available" or `404 Not Found` problems come down to a name mismatch. The same string must be used consistently:
- the **go2rtc stream key** (`go2rtc.streams.<name>`),
- any `ffmpeg:<name>#…` source that references it,
- the camera's restream input path (`rtsp://127.0.0.1:8554/<name>`), and
- the camera name itself (so Frigate auto-maps it for MSE/WebRTC) — or an explicit `live -> streams` mapping pointing at the go2rtc stream **name** (never a path).
If you rename or remove a go2rtc stream while experimenting and the live stream selector then shows a blank entry, clear your browser's site data for the Frigate URL — the selected stream is cached per-device in local storage.
## Camera-specific behavior
Several camera brands have well-known quirks with go2rtc. Rather than repeat them here, see the [camera-specific configuration](/configuration/camera_specific) page, which covers them in detail. The highlights:
- **Reolink** — RTSP is unreliable on many models; the **http-flv** stream through the FFmpeg module is recommended, and you must enable HTTP/RTMP in the camera and **reboot** it. 6MP+ models stream H.265 over http-flv-enhanced, which requires FFmpeg 8.0. See [Reolink Cameras](/configuration/camera_specific#reolink-cameras).
- **TP-Link Tapo** — use go2rtc's native `tapo://` source for stability and two-way audio; a stale RTSP credential can often be revived by clicking play once in the go2rtc web UI.
- **Ubiquiti/UniFi Protect** — use the `rtspx://` scheme (not `rtsps://…?enableSrtp`).
- **Amcrest/Dahua** — use the `/cam/realmonitor?channel=1&subtype=N` scheme, where `subtype=0` is the main stream. See [Amcrest & Dahua](/configuration/camera_specific#amcrest--dahua).
## Non-RTSP sources and the FFmpeg module
go2rtc's native zero-copy handling only supports well-formed RTSP H.264/H.265. Anything else — MJPEG, HTTP/HTTP-FLV, RTMP, or unusual codecs — must be handed to the FFmpeg module by prefixing the source with `ffmpeg:`. This is also necessary for some camera streams to be parsed at all, at the cost of slightly slower startup. MJPEG and other non-H.264 sources additionally need `#video=h264` (with `#hardware`) before they can be used for the `record`, `detect`, or restream roles. See [MJPEG Cameras](/configuration/camera_specific#mjpeg-cameras) for a complete example.
## Hardware-accelerated transcoding with FFmpeg 8
Frigate 0.18 ships **FFmpeg 8.0** as the default, and FFmpeg 8 is stricter about hardware-accelerated filtering than earlier versions. Whenever go2rtc transcodes video with hardware acceleration (any source using `#hardware`, `#hardware=vaapi`, or the **Automatic** hardware option in the UI), it builds a filter chain that uploads frames to the GPU with the `hwupload` filter. FFmpeg 8 now refuses to do this unless it is told **which device** to use — earlier versions selected one automatically. The result is that an otherwise-working transcode fails to start, the live view never loads, and go2rtc logs:
```
[hwupload] A hardware device reference is required to upload frames to.
[AVFilterGraph] Error initializing filters
Error opening output files: Invalid argument
```
The fix is to tell go2rtc's bundled FFmpeg which hardware device to use via the `go2rtc -> ffmpeg -> global` option. For **VAAPI**-based acceleration — which covers most Intel and AMD GPUs, and is what go2rtc selects automatically on that hardware — point it at your render device:
```yaml
go2rtc:
ffmpeg:
global: "-vaapi_device /dev/dri/renderD128"
streams:
back:
- "ffmpeg:rtsp://user:password@10.0.10.10:554/live0#video=h264#hardware"
```
`/dev/dri/renderD128` is the usual render node; on a system with more than one GPU you may need `renderD129` (or higher), and the device must be passed into the container (e.g. `devices: - /dev/dri:/dev/dri` in Docker Compose).
If you use a **different hardware acceleration backend**, you will likely need to specify its device in the same way, using the option that matches that backend instead of `-vaapi_device`. See the [go2rtc FFmpeg source documentation](https://github.com/AlexxIT/go2rtc/tree/v1.9.13#source-ffmpeg) and the upstream report ([go2rtc issue #1984](https://github.com/AlexxIT/go2rtc/issues/1984)) for background and other examples.
:::tip
If you don't transcode in go2rtc with hardware acceleration, this does not affect you. If you want to avoid the change entirely, you can pin Frigate (and the go2rtc it bundles) back to FFmpeg 7.0 by setting `ffmpeg -> path: "7.0"` in your config.
:::
## Home Assistant and port access
When running Frigate as a Home Assistant add-on, the go2rtc API (port `1984`), the RTSP restream (port `8554`), and WebRTC (port `8555`) are **disabled and hidden by default**. To use them — for example to reach the go2rtc web interface for troubleshooting, or to open a go2rtc stream externally in an app like VLC — go to <NavPath path="Settings > Add-ons > Frigate > Configuration > Network" />, click **Show disabled ports**, enable the port you need, and save. Use the host's IP address rather than an mDNS name like `homeassistant.local`.
If live view works in the Frigate UI but not in Home Assistant, the most common cause is the go2rtc stream name not matching the camera name — name the primary go2rtc stream exactly like the camera, or add a `live -> streams` mapping, so the integration can resolve the restream.
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@@ -80,3 +80,85 @@ Some users found that mounting a drive via `fstab` with the `sync` option caused
#### Copy Times < 1 second
If the storage is working quickly then this error may be caused by CPU load on the machine being too high for Frigate to have the resources to keep up. Try temporarily shutting down other services to see if the issue improves.
## I see the message: WARNING : Too many unprocessed recording segments in cache for camera. This likely indicates an issue with the detect stream...
This warning means that the detect stream for the affected camera has fallen behind or stopped processing frames. Frigate's recording cache holds segments waiting to be analyzed by the detector — when more than 6 segments pile up without being processed, Frigate discards the oldest ones to prevent the cache from filling up.
:::warning
This error is a **symptom**, not the root cause. The actual cause is always logged **before** these messages start appearing. You must review the full logs from Frigate startup through the first occurrence of this warning to identify the real issue.
:::
### Step 1: Get the full logs
Collect complete Frigate logs from startup through the first occurrence of the error. Look for errors or warnings that appear **before** the "Too many unprocessed" messages begin — that is where the root cause will be found.
### Step 2: Check the cache directory
Exec into the Frigate container and inspect the recording cache:
```
docker exec -it frigate ls -la /tmp/cache
```
Each camera should have a small number of `.mp4` segment files. If one camera has significantly more files than others, that camera is the source of the problem. A problem with a single camera can cascade and cause all cameras to show this error.
### Step 3: Verify segment duration
Recording segments should be approximately 10 seconds long. Run `ffprobe` on segments in the cache to check:
```
docker exec -it frigate ffprobe -v error -show_entries format=duration -of default=noprint_wrappers=1 /tmp/cache/<camera>@<segment>.mp4
```
If segments are only ~1 second instead of ~10 seconds, the camera is sending corrupt timestamp data, causing segments to be split too frequently and filling the cache 10x faster than expected.
**Common causes of short segments:**
- **"Smart Codec" or "Smart+" enabled on the camera** — These features dynamically change encoding parameters mid-stream, which corrupts timestamps. Disable them in your camera's settings.
- **Changing codec, bitrate, or resolution mid-stream** — Any encoding changes during an active stream can cause unpredictable segment splitting.
- **Camera firmware bugs** — Check for firmware updates from your camera manufacturer.
### Step 4: Check for a stuck detector
If the detect stream is not processing frames, segments will accumulate. Common causes:
- **Detection resolution too high** — Use a substream for detection, not the full resolution main stream.
- **Detection FPS too high** — 5 fps is the recommended maximum for detection.
- **Model too large** — Use smaller model variants (e.g., YOLO `s` or `t` size, not `e` or `x`). Use 320x320 input size rather than 640x640 unless you have a powerful dedicated detector.
- **Virtualization** — Running Frigate in a VM (especially Proxmox) can cause the detector to hang or stall. This is a known issue with GPU/TPU passthrough in virtualized environments and is not something Frigate can fix. Running Frigate in Docker on bare metal is recommended.
### Step 5: Check for GPU hangs
On the host machine, check `dmesg` for GPU-related errors:
```
dmesg | grep -i -E "gpu|drm|reset|hang"
```
Messages like `trying reset from guc_exec_queue_timedout_job` or similar GPU reset/hang messages indicate a driver or hardware issue. Ensure your kernel and GPU drivers (especially Intel) are up to date.
### Step 6: Verify hardware acceleration configuration
An incorrect `hwaccel_args` preset can cause ffmpeg to fail silently or consume excessive CPU, starving the detector of resources.
- After upgrading Frigate, verify your preset matches your hardware (e.g., `preset-intel-qsv-h264` instead of the deprecated `preset-vaapi`).
- For h265 cameras, use the corresponding h265 preset (e.g., `preset-intel-qsv-h265`).
- Note that `hwaccel_args` are only relevant for the detect stream — Frigate does not decode the record stream.
### Step 7: Verify go2rtc stream configuration
Ensure that the ffmpeg source names in your go2rtc configuration match the correct camera stream. A misconfigured stream name (e.g., copying a config from one camera to another without updating the stream reference) will cause the wrong stream to be used or the stream to fail entirely.
### Step 8: Check system resources
If none of the above apply, the issue may be a general resource constraint. Monitor the following on your host:
- **CPU usage** — An overloaded CPU can prevent the detector from keeping up.
- **RAM and swap** — Excessive swapping dramatically slows all I/O operations.
- **Disk I/O** — Use `iotop` or `iostat` to check for saturation.
- **Storage space** — Verify you have free space on the Frigate storage volume (check the Storage page in the Frigate UI).
Try temporarily disabling resource-intensive features like `genai` and `face_recognition` to see if the issue resolves. This can help isolate whether the detector is being starved of resources.
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---
id: explore
title: Explore
---
import NavPath from "@site/src/components/NavPath";
**Explore** is where you browse and search every **tracked object** Frigate has saved. By default it groups recent objects by label; when [Semantic Search](/configuration/semantic_search) is enabled, you can also search by natural-language description or visual similarity. Selecting any object opens a detail pane with its snapshot, lifecycle, and metadata.
This page describes how to _use_ the Explore view. For how the underlying features are _configured_, see [Semantic Search](/configuration/semantic_search) and [Generative AI descriptions](/configuration/genai/genai_objects).
## Browsing tracked objects
The default view shows your most recent tracked objects grouped into rows by label — _Person_, _Car_, _Dog_, and so on — each row labeled with the object type and a count. The arrow at the end of a row opens the full, filterable grid for that label.
Clicking a thumbnail opens its [detail dialog](#tracked-object-details); right-clicking or long-pressing a thumbnail opens an [actions menu](#actions-and-bulk-selection). You can switch to a denser grid layout and adjust the number of columns from the view's settings.
## Searching
When [Semantic Search](/configuration/semantic_search) is enabled, a search bar appears that combines two things in one input:
- **Natural-language search** — type a free-text query and press Enter to run a semantic search over your tracked objects.
- **Filter tokens** — type a `key:` to get suggestions, then a value, to add a structured filter. Each filter becomes a removable chip, and you can chain several together.
You can save a search with the star icon and reload it later, and clear everything with the clear-search icon. A help popover explains the token syntax, for example:
```
cameras:front_door label:person before:01012024 time_range:3:00PM-4:00PM
```
### Filter reference
The most common filter tokens are:
| Filter | Description |
| ---------------------------- | ---------------------------------------------------------------------------------- |
| **Cameras** | Limit to one or more cameras. |
| **Labels** | Object labels (person, car, etc.). |
| **Sub Labels** | Recognized sub labels (e.g. a recognized face or name). |
| **Attributes** | Classification attributes applied to the object. |
| **Recognized License Plate** | Match a recognized plate. |
| **Zones** | Objects that entered specific zones. |
| **Before / After** | Restrict to a date range. |
| **Time Range** | Restrict to a time of day (`HH:MM-HH:MM`). |
| **Min / Max Score** | Restrict by the object's confidence score. |
| **Min / Max Speed** | Restrict by estimated speed (when speed estimation is configured). |
| **Has Snapshot / Has Clip** | Only objects that saved a snapshot or recording. |
| **Submitted to Frigate+** | Only objects already submitted (when Frigate+ is enabled). |
| **Search Type** | Whether semantic search matches the object's **Thumbnail** or its **Description**. |
### Sorting
When a filter or search is active, a **Sort** control lets you order results by **date**, **object score**, or **estimated speed** (ascending or descending). When a semantic query or similarity search is active, results can also be ordered by **relevance**.
### Thumbnail and description search
- The **Search Type** setting controls whether a text query is matched against each object's **thumbnail** or its **description**. Each result indicates which one it matched and the confidence.
Natural-language search, thumbnail search, and description search all require [Semantic Search](/configuration/semantic_search) to be enabled.
## Tracked Object Details
Selecting an object opens the **Tracked Object Details** dialog. Use the arrows (or the left/right keys) to step to the previous or next object. The dialog has two tabs:
- **Snapshot** or **Thumbnail** — the saved snapshot (or thumbnail).
- **Tracking Details** — the object's lifecycle, available when the object has a recording. It lists each significant moment (detected, entered a zone, became active or stationary, left, and so on); clicking a moment plays that part of the recording with the bounding box overlaid. A settings popover lets you show all zones and adjust the annotation offset.
The details pane shows the object's **label**, **scores**, **camera**, **timestamp**, estimated **speed**, any **recognized license plate** and **classification attributes**, and its **description**. Admins can edit the sub label, license plate, and attributes inline.
The **description** can be edited by hand, and — when [Generative AI descriptions](/configuration/genai/genai_objects) are enabled and the object's lifecycle has ended — regenerated from the snapshot or from thumbnails. For `speech` objects, a **Transcribe** action is available when audio transcription is enabled. When [Frigate+](/integrations/plus) is enabled, admins can submit a snapshot to improve their model directly from this pane.
## Actions and bulk selection
Right-clicking or long-pressing an object (in the grid or its thumbnail) opens an actions menu with options to **download** the video, snapshot, or a clean snapshot; **view tracking details**; **find similar**; **add a trigger**; **view in History**; and **delete the tracked object**.
:::note
Deleting a tracked object removes its snapshot, embeddings, and tracking-details entries, but the recorded footage of that object in [History](/usage/history) is **not** deleted.
:::
To act on many objects at once, Ctrl/Cmd-click or right-click to start a selection (selected tiles gain a blue ring), then use the toolbar to select all, clear the selection, or delete (admins).
## Semantic Search - Usage and best practices {#usage-and-best-practices}
1. Semantic Search is used in conjunction with the other filters available on the Explore page. Use a combination of traditional filtering and Semantic Search for the best results.
2. Use the thumbnail search type when searching for particular objects in the scene. Use the description search type when attempting to discern the intent of your object.
3. Because of how the AI models Frigate uses have been trained, the comparison between text and image embedding distances generally means that with multi-modal (`thumbnail` and `description`) searches, results matching `description` will appear first, even if a `thumbnail` embedding may be a better match. Play with the "Search Type" setting to help find what you are looking for. Note that if you are generating descriptions for specific objects or zones only, this may cause search results to prioritize the objects with descriptions even if the the ones without them are more relevant.
4. Make your search language and tone closely match exactly what you're looking for. If you are using thumbnail search, **phrase your query as an image caption**. Searching for "red car" may not work as well as "red sedan driving down a residential street on a sunny day".
5. Semantic search on thumbnails tends to return better results when matching large subjects that take up most of the frame. Small things like "cat" tend to not work well.
6. Experiment! Find a tracked object you want to test and start typing keywords and phrases to see what works for you.
## Triggers
From an object's actions menu, **Add trigger** sets up a per-camera trigger that uses Semantic Search to automate an action (a notification, sub label, or attribute) whenever a similar object appears. Triggers require Semantic Search and are managed under <NavPath path="Settings > Enrichments > Triggers" />. See [Triggers](/configuration/semantic_search#triggers) for full configuration and best practices.
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---
id: exports
title: Exports
---
**Exports** are how you keep a specific piece of footage permanently.
Frigate's recordings are governed by your [retention settings](/configuration/record): once footage ages past its retention window — or, depending on your configuration, once it is only kept where motion, alerts, or detections occurred — it is deleted to free up disk space. An **export** saves a copy of a chosen time range to a separate location that is **never removed by retention**, so it stays available until you delete it yourself.
This is the answer to the common question _"how do I stop Frigate from deleting an important clip?"_ Instead of increasing retention for an entire camera (which uses far more storage to protect a single moment), export just the footage you want to keep.
:::tip
Exports are stored under `/media/frigate/exports`, separate from your recordings, and are not counted against or removed by recording retention. They remain on disk until you delete them, so be aware that they accumulate over time.
:::
## Creating an export
There are a few ways to create an export:
- **From Review** — select (right click or long-press) an individual review item directly, and choose Export from the header menu. You can also select multiple review items and export them all at once, optionally grouping them into a [case](#cases).
- **From History** — open the **Actions** menu and choose **Export**. You can export a preset duration (the last 1, 4, 8, 12, or 24 hours), enter a custom start and end time, or select a range directly on the timeline. A **multi-camera** option lets you export the same time range across several cameras at once.
In every case you can give the export a name. Frigate then saves the footage from your recordings as a single video file. Larger ranges take time to process; the export is marked _in progress_ until it finishes, and you can keep using Frigate while it runs.
## Managing exports
All of your exports live on the **Exports** page, reachable from the main navigation, where you can search for one by name. Each export offers the following actions:
- **Play** it in the browser,
- **Download** it to save the footage outside of Frigate,
- **Share** it — copies a direct link to the export (or uses your device's share sheet),
- **Rename** it, and
- **Delete** it — deleting is the only way an export is removed.
You can also select multiple exports at once to **delete** them in bulk, or to **add them to** (or **remove them from**) a [case](#cases).
## Cases
A **case** groups related exports together — for example, all the clips from a single incident across multiple cameras. On the **Exports** page you can create a case with a name and description, add existing exports to it (or create a new case while exporting), and **download the entire case as a single archive** to hand off as one package.
Exports that don't belong to a case appear under **Uncategorized Exports**. Deleting a case lets you either keep its exports (they move back to uncategorized) or delete them along with the case.
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---
id: history
title: History
---
import NavPath from "@site/src/components/NavPath";
**History** is Frigate's full-resolution recording viewer. Unlike Live, Review, and Explore, there is no menu item for it — you reach it from within another view, then scrub the timeline, switch cameras, inspect a tracked object's lifecycle, and export or share any moment.
This page describes how to _use_ the History view. For how recordings are _configured_ (retention, pre/post capture), see [Recording](/configuration/record).
## Opening History
You can open History from several places:
- **From [Review](/usage/review):** clicking a review item opens its recording, scrubbed to just before the activity on that camera.
- **From [Live](/usage/live):** the **History** button in a camera's single-camera view opens that camera about 30 seconds in the past.
- **From a share link:** opening a shared timestamp link (see [Share Timestamp](#the-actions-menu) below) jumps straight to that camera and moment.
Use the **Back** button to return where you came from, or the **Live** button to jump to the current camera's live view.
## Timeline, Events, and Detail
A toggle (a drawer on mobile) switches the side panel between three modes:
- **Timeline** — a scrubbable vertical timeline of the selected camera, annotated with a motion line, review-item markers, and gaps where no recording exists.
- **Events** — a scrollable list of the camera's review items for the time range; clicking one seeks the player to it.
- **Detail** — the [tracking details inspector](#the-detail-view) for the objects in view.
While you are selecting a range to export, the panel temporarily switches to Timeline.
## Scrubbing and previews
Drag the timeline handlebar to move through time; the main player and any secondary camera previews scrub together so everything stays in sync. Press the zoom buttons on the timeline to change its zoom level (from coarse to fine segments). Sections of the timeline with no recordings are shown as gaps.
On desktop, when more than one camera is available, a **row of secondary previews** shows the other cameras at the same moment. Clicking one of them makes it the main camera at the current timestamp, so you can follow activity across cameras without losing your place. On mobile, use the camera drawer to switch cameras.
## Filtering and the calendar
You can filter History by **cameras** and **date**. The calendar behaves the same as it does in [Review](/usage/review#filtering-and-the-calendar): an **underline** under a day means recordings exist for that day, and a **colored dot** (red for unreviewed alerts, orange for unreviewed detections) marks days with unreviewed activity.
## The Detail view
The **Detail** mode turns the side panel into a tracking details inspector. It lists one card per review item, each showing the item's severity, start time, the object labels involved, a count of tracked objects, and the duration. The active card is highlighted as the video plays, and clicking a card seeks to it.
Expanding a card reveals the **lifecycle** of each tracked object — a row for each significant moment (detected, entered a zone, became active, became stationary, left, and so on), with a progress line that follows the current playback position. Hovering a row shows that moment's score, ratio, and area, and clicking a row seeks the video to that exact timestamp.
The **Detail View Settings** at the bottom let you toggle whether the active item's objects expand automatically, and adjust the **annotation offset** — a fine timing correction that aligns the bounding-box overlays with the recorded video when your camera's snapshot and recording timestamps drift. Admins can save the offset to the camera's configuration.
## The Actions menu
On desktop, the **Actions** menu (the film icon) collects the things you can do with the footage you are viewing:
- **Export** — save a clip of a chosen time range so it is never removed by retention. The dialog pre-selects the last hour; adjust the range or drag the timeline handles, then export. See [Exports](/usage/exports) for managing and downloading exports.
- **Share Timestamp** — generate a link to the current moment (or a custom timestamp) to share with another Frigate user. This is an internal link, not a public share URL.
- **Motion Search** — scan this camera's recordings for changes in a region you draw. This is the same tool documented under [Reviewing Motion](/usage/review#motion-search).
- **Debug Replay** (admins) — replay a recorded range back through Frigate's detection pipeline to see how it would be processed.
You can also capture an instant snapshot of the current frame, and submit a frame to [Frigate+](/integrations/plus) directly from the player (admins only).
## AI review summaries
When [Generative AI review](/configuration/genai/genai_review) is configured, Frigate can generate a title, description, and threat classification for review items and surface them as you scrub through History. A review item that has an AI summary exposes its details in a few places:
- **Over the video** — when the item is on screen, a popup appears over the player.
- **In the Events side panel** — items with a summary show the title below the thumbnail.
- **In the Detail side panel** — the item's card shows the title alongside its tracking details.
Clicking any of these opens the **AI Analysis** dialog with the generated detail and any flagged concerns for that item.
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---
id: live
title: Live View
---
import NavPath from "@site/src/components/NavPath";
**Live view** is Frigate's real-time dashboard and the page you land on by default. It shows all of your cameras at a glance, streams your most recent alerts across the top, and lets you open any camera in a full-resolution single-camera view with audio, two-way talk, PTZ, and on-demand recording controls.
This page describes how to _use_ the Live view. For how to _configure_ live streaming — go2rtc, stream selection, smart streaming, WebRTC, and audio — see the [Live View configuration](/configuration/live) docs.
## The dashboard at a glance
The default **All Cameras** dashboard shows every camera, with a filmstrip of recent **alerts** scrolling across the top. Clicking an alert opens it in [Review](/usage/review); each card also has a check button to mark it reviewed without leaving the dashboard.
By default Frigate uses **smart streaming**: a camera's image updates roughly once per minute while nothing is happening, and switches to a full live stream the moment activity is detected. This conserves bandwidth and resources. You can change this per camera or per group (see [Streaming settings](#streaming-settings-and-the-right-click-menu) below), and the behavior is explained in detail under [Live view technologies](/configuration/live#live-view-technologies).
On mobile, a toggle in the header switches between a **grid** layout and a single-column **list** layout. On desktop a **fullscreen** button is available in the lower-right corner.
## Switching dashboards and camera groups
The icon rail (top-left on desktop, a horizontal strip on mobile) switches between dashboards:
- The **home** icon is the **All Cameras** dashboard, which shows every camera enabled for the dashboard.
- Each **camera group** you create appears as its own icon. Selecting a group shows only that group's cameras.
Camera groups are useful for organizing cameras by location (for example, _Front of House_ or _Backyard_) and for giving each group its own dashboard layout and streaming preferences.
You can also view [Birdseye](/configuration/birdseye) on the dashboard, or open it directly at `http://<frigate_host>:5000/#birdseye`. Clicking a camera inside the Birdseye view jumps to that camera's live feed.
## Creating and editing camera groups
Admins can manage groups from the pencil icon next to the group rail, which opens the **Camera Groups** dialog. From there you can add a group, or edit and delete existing ones. When creating a group you choose:
- a **Name** (spaces are converted to underscores),
- the **cameras** to include — each camera has a toggle and a gear that opens its [streaming settings](#streaming-settings-and-the-right-click-menu), and
- an **icon** used for the group's button in the rail.
Deleting a group also clears any custom layout you saved for it.
## Rearranging a camera group layout
On desktop and tablet, each camera group has its own freely-arrangeable grid. Enter **Edit Layout** mode from the layout button in the lower-right corner: camera tiles gain a drag handle and corner resize handles. Drag a tile to reposition it and drag a corner to resize it (the aspect ratio is preserved). Exit edit mode to save. The layout is stored in your browser per device, so each device can have its own arrangement.
The default **All Cameras** dashboard is not manually arrangeable — it automatically sizes tiles based on each camera's aspect ratio (wide cameras span two columns, tall cameras span two rows).
## Reading the tile indicators
Each camera tile surfaces its current state with a few overlays:
- A **pulsing red dot** in the corner means **motion is currently detected** on that camera.
- A **red outline** around the tile means an **active tracked object** is on that camera.
- A small **label chip** lists the object types currently detected (for example, _Person_, _Car_).
- A **camera-name label** appears when you have enabled always-on camera names, or when a camera is offline or disabled.
- A **Stream Offline** or **Camera is off** placeholder appears when no frames are being received or the camera has been turned off.
You can optionally overlay live streaming statistics (stream type, bandwidth, latency, and frame counts) on a tile to diagnose playback issues.
## Streaming settings and the right-click menu
Right-clicking (or long-pressing) a camera tile opens a context menu with quick controls: an **audio volume** control for streams that support audio, **Mute / Unmute all cameras**, **show or hide streaming statistics**, the **debug view**, **notification** options, and — for admins — turning the camera on or off.
A **Low-bandwidth mode** notice may also appear in the context menu with a **Reset** option appears when Frigate has fallen back to the lower-quality jsmpeg stream — see the [Live view FAQ](/configuration/live#live-view-faq) for why this happens.
For non-default groups, the context menu also exposes **Streaming Settings** for that camera, which let you choose:
- the **stream** to display (the dropdown lists the streams you configured under [`live -> streams`](/configuration/live#setting-streams-for-live-ui), and indicates whether audio is available),
- the **streaming method****No Streaming**, **Smart Streaming** (recommended), or **Continuous Streaming** (higher bandwidth), and
- **compatibility mode**, for devices that have trouble rendering the default player.
These settings are saved per group and per device in your browser, not in your config file.
## The single-camera view
Clicking a camera tile opens its full-resolution single-camera view. The top bar provides:
- **Back** (also the `Esc` key) to return to the dashboard,
- **History** to jump to the [recordings](/usage/history) for this camera, starting about 30 seconds in the past,
- **Fullscreen** and **Picture-in-Picture** (if supported by your browser),
- **Two-way talk** (the microphone button — requires a supported camera and WebRTC; keyboard shortcut `t`), and
- **Camera audio muting** (the speaker button; keyboard shortcut `m`).
You can pinch or scroll to zoom into the feed. A **settings** gear provides a **stream** selector (with audio and two-way-talk availability indicators), **Play in background**, **Show stats**, and a **Debug view** that overlays Frigate's detection regions and bounding boxes.
:::tip
Two-way talk and camera audio have specific codec and port requirements. See [Audio Support](/configuration/live#audio-support) and [WebRTC](/configuration/live#webrtc-extra-configuration) for setup details.
:::
## Camera controls
Admins get a row of toggles in the single-camera view (a settings drawer on mobile) to turn camera features on and off in real time:
- **Camera** on/off,
- **Object detection**,
- **Recording** (only available when recording is enabled in the camera's config),
- **Snapshots**,
- **Audio detection**,
- **Live audio transcription** (when audio detection is enabled), and
- **Autotracking** (for [autotracking-capable PTZ cameras](/configuration/autotracking)).
These toggles change runtime behavior immediately. Whether a change persists across a restart depends on the feature — see the relevant configuration page.
## On-demand recording and snapshots
The single-camera view can capture footage on demand:
- **Start on-demand recording** begins a manual recording based on the camera's recording retention settings (the button pulses while active). If recording is disabled for the camera, only a snapshot is saved. Use **End on-demand recording** to stop.
- **Download instant snapshot** saves a still image of the current frame.
See [Recording](/configuration/record) and [Snapshots](/configuration/snapshots) for how retention is configured, and [Exports](/usage/exports) for keeping a clip permanently.
## PTZ controls
For ONVIF cameras that support it, a control panel provides pan/tilt arrows, **zoom**, **focus**, and saved **presets**. You can also enable a **click-to-move / drag-to-zoom** overlay: click a point in the frame to center the camera there, or drag a box to pan and zoom to that area (dragging top-left to bottom-right zooms in, the reverse zooms out).
For continuous, automatic tracking of a moving object, see [Autotracking](/configuration/autotracking).
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---
id: review
title: Review
---
import NavPath from "@site/src/components/NavPath";
**Review** is where you triage what happened on your cameras. It groups activity into **review items** — segments of time on a single camera that bundle together the objects and audio that were active at once — and sorts them into **Alerts**, **Detections**, and **Motion**. From here you can scrub through activity, mark items as reviewed, filter, export, and jump to the full recording in [History](/usage/history).
This page describes how to _use_ the Review view. For how alerts and detections are _configured_ (labels, zones, required zones, retention), see the [Review configuration](/configuration/review) docs.
:::info
Review items are only created for a camera when **recording is enabled** for that camera. See [Recording](/configuration/record).
:::
## Alerts, Detections, and Motion
Not every segment of video captured by Frigate is of the same level of interest. The people who enter your property may be a higher priority than those just walking by on the sidewalk. For this reason, Frigate sorts **review items** by importance into **alerts** and **detections**, with a separate **Motion** category for significant motion.
The toggle at the top of the page switches between these three severities. One is always selected.
| Tab | Indicator color | What it shows |
| -------------- | --------------- | ---------------------------------------------------------------------------------------------------------------- |
| **Alerts** | dark red | The activity you most want to see. By default, all `person` and `car` tracked objects are alerts. |
| **Detections** | orange | Everything else Frigate tracked that wasn't promoted to an alert. |
| **Motion** | yellow | Periods of significant motion, with the ability to filter to periods which did **not** produce a tracked object. |
This same color coding is used for the ring around a selected item and the dots on the calendar. How an object is categorized as an alert vs. a detection — and how required zones refine that — is covered in [Alerts and Detections](/configuration/review#alerts-and-detections).
The **Alerts** and **Detections** tabs show a count next to their label. With **Show Reviewed** turned off (the default), this is the number of items still left to review; with it on, the count reflects every item in the selected time range.
## Marking items as reviewed
Review items are shown as a grid of thumbnail cards next to a vertical activity timeline. Hovering a card (desktop) or swiping to the right (mobile) plays a short preview inline.
- **Clicking** a card opens its recording in [History](/usage/history) and marks the item as reviewed.
- The object chip on each card is **gray** when the item is unreviewed and turns **green** once it has been reviewed.
- The **Mark these items as reviewed** button marks everything currently shown as reviewed at once.
Reviewed state is tracked per user, so marking an item reviewed does not hide it for other users.
## Selecting and acting on multiple items
To act on several items at once, start a selection by **Ctrl/Cmd-clicking** a card (desktop) or **long-pressing** one (mobile). Selected cards gain a colored ring matching their severity. Keyboard shortcuts speed this up: `Ctrl+A` selects all, `R` marks the selection reviewed, and `Esc` clears it.
With items selected, an action bar appears with options to:
- **Export** the selected items (a single item exports directly; multiple items open the batch [export](/usage/exports) dialog),
- **Mark as reviewed** or **Mark as unreviewed**, and
- **Delete** them (admins only).
## Filtering and the calendar
Use the filter controls in the header to narrow what's shown. The available filters depend on the tab: Alerts and Detections can be filtered by **cameras**, **date**, **labels**, **zones**, and whether items are already reviewed; the Motion tab can be filtered by **cameras**, **date**, and **motion only**.
The **calendar** filter lets you jump to a specific day (it shows **Last 24 Hours** until you pick one). On each day:
- An **underline** under the day number means **recordings exist** for that day. Days without recordings are dimmed.
- A **colored dot** under the day number means there is **unreviewed activity** that day — a **red dot** for unreviewed alerts, or an **orange dot** for unreviewed detections when there are no unreviewed alerts. Motion is not represented by a dot.
Future dates are disabled, and the week start and time zone follow your configuration.
## Reviewing Motion
The Review page also can show periods of motion that didn't produce a tracked object, and provides a way to search past recordings for motion in a specific region. These tools complement the alerts and detections workflow above — see [Tuning Motion Detection](/configuration/motion_detection) for how the underlying motion detector is configured.
The **Motion** tab itself shows a multi-camera grid scrubbed to a shared point in time, with a draggable timeline and a playback-speed selector. A camera tile gains a colored ring when a review item or significant motion overlaps the current time, and clicking a tile opens that camera's recording at that moment. Each camera's options menu (the kebab in the corner of its tile) is where you open **Motion Previews** and **Motion Search**, described below.
### Motion Previews
The Motion Previews pane shows preview clips for periods of significant motion that did not produce a tracked object. It is useful for spotting things that motion detection picked up but object detection did not, which can help validate tuning or catch missed objects.
On the <NavPath path="Review > Motion" /> page, click the kebab menu on a camera and choose **Motion Previews**. Each card represents a continuous range of motion-only activity and plays back the recorded preview for that range. A heatmap overlay dims areas of the frame with no motion so the moving regions stand out.
The pane provides a few controls:
- **Speed** — speeds up or slows down all of the preview clips at once.
- **Dim** — controls how strongly non-motion areas are darkened by the heatmap overlay. Higher values increase motion area visibility.
- **Filter** — opens a 16×16 grid overlaid on a snapshot of the camera. Select one or more cells to only show clips with motion in those regions. This is helpful for filtering out motion in areas like a busy street while keeping motion in your driveway.
Clicking a preview clip seeks the recording player to that timestamp so you can review the full footage.
### Motion Search
Motion Search lets you scan recorded footage for changes inside a region of interest you draw on the camera. Unlike Motion Previews, which surfaces what Frigate's motion detector flagged in real time, Motion Search re-analyzes the saved recordings, so it can find changes that were missed (for example, an object that appeared while motion detection was paused by `lightning_threshold`, or in a region that is normally motion-masked).
To start a search, open the Actions menu in [History](/usage/history) or click the kebab menu on a camera in the <NavPath path="Review > Motion" /> page and choose **Motion Search**. In the dialog:
1. Pick the camera and time range to scan. In the date pickers, days that have recordings available are underlined.
2. Draw a polygon on the camera frame to define the region of interest.
3. Adjust the search parameters if needed:
| Field | Description |
| ------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Sensitivity Threshold** | Per-pixel luminance change required to count as motion inside the ROI. Behaves like Frigate's motion detection `threshold` setting. |
| **Minimum Change Area** | Minimum size of a single moving region, as a percentage of the ROI, for a frame to count as significant. Raise it to ignore small movements (leaves, distant motion); lower it when your subject covers only a small slice of the ROI. Every result shows the percentage it scored, so you can use those values to tune this. |
| **Maximum Results** | Maximum number of matching timestamps to return. The search stops once it reaches this many results, so a lower value finishes sooner while a higher value scans further into the range. |
| **Parallel mode** | Decode multiple recording ranges at the same time. Speeds up large time ranges at the cost of higher decoding and CPU usage. |
Motion Search samples each recording's keyframes automatically, so there is no frame-rate or sampling setting to tune.
Once running, Frigate scans the recording segments that overlap the time range and reports timestamps where changes were detected inside the polygon, along with the percentage of the ROI that changed. Clicking a result seeks the player to that moment so you can review what happened.
The results panel shows the time range being scanned, a live progress bar with the timestamp currently being analyzed, and the running result count. A collapsible **Search Metrics** section reports how many segments were scanned and processed, how many were skipped because no motion was recorded in the ROI (using the stored motion heatmap), how many frames were decoded, and the total search time. Skipping segments with no recorded motion in the selected ROI is what makes searching long time ranges practical.
#### Common use cases
Frigate's main use case is to record and surface tracked objects, so Motion Search is most useful for the cases where object detection produced nothing — there is no object to find in Explore, but you suspect something happened.
- **Locating an unattributed change.** You know something appeared, disappeared, or moved in a window of footage — a package now gone, a gate left open — but no detection points to it. A search returns the candidate timestamps instead of scrubbing the timeline by hand.
- **An object that was never detected.** Something Frigate doesn't have a model label for, an object too small or distant to be detected, or movement in a region where detection isn't running. The activity left no tracked object but did change the pixels, so a search can still find it.
- **Activity while detection was effectively paused.** Changes that occurred while object detection was disabled, motion was suppressed by `skip_motion_threshold`, or inside an area covered by a motion mask, won't appear as review items or tracked objects but can be recovered by searching the recordings directly.
#### Examples
These show how to choose the ROI and **Minimum Change Area** for two common goals. Minimum Change Area is the size of a single moving region as a percentage of the ROI you draw, so the right value depends on how much of the ROI your subject — and its movement between samples — covers.
Because samples are a second or more apart, a moving subject usually appears in two places at once in the comparison, so even ordinary motion often scores tens of percent and a low threshold lets in almost everything. The most reliable approach is to **run a search, look at the percentage each result scored, and set Minimum Change Area just below the values for the events you care about.** The default is 20%; the suggestions below are starting points.
- **When did this item first appear (or disappear)?** A package was dropped off, a car parked, or a trash can was moved, and you want the exact moment. Draw a **tight ROI** around the spot the item occupies and **raise Minimum Change Area** (start around 4060%). Because the item fills most of a tight ROI, its arrival or removal is a large change, while smaller nearby motion (shadows, a passing pedestrian) stays below the threshold. The **earliest result** is when it appeared; if you only care about that moment, a low Maximum Results finishes faster. If you get no hits, the ROI is probably looser than the item — lower the threshold or tighten the ROI.
- **What's been getting into the garden?** Something has been trampling a flower bed overnight and no object was ever tracked. Draw a **looser ROI** covering the whole bed and use a **lower Minimum Change Area than the case above** — start near the 20% default and lower it (toward 510%) only if a small or distant subject is missed, since it covers just a slice of a large region. Expect more results to scan through — step through the timestamps and jump to each to see what triggered it. If wind-blown plants add noise, raise Minimum Change Area or the Sensitivity Threshold.
#### Expected performance
Motion Search analyzes the saved recordings on demand rather than reading a pre-built index, so a search over a long range takes longer than browsing Motion Previews. Cost scales mainly with how much footage has to be examined: segments with no recorded motion in your ROI are skipped using the stored motion heatmap (shown as "segments skipped" in the status panel), so a quiet range finishes quickly while a busy one takes longer.
To increase the speed of searches:
- Draw a tight ROI. Because **Minimum Change Area** is measured as a percentage of the region you draw, a tight ROI around where you expect the change makes the object fill a larger share of the area, so it clears the threshold more easily. A loose ROI makes the same object a small fraction of the region, so it can fall below the threshold and be missed — forcing you to lower Minimum Change Area, which lets in more noise.
- Narrow the time range to the window you care about, so there is less footage to examine.
- Lower **Maximum Results** when you only need the first few hits. Because the search stops once it reaches that many results, a smaller value lets a busy range finish early instead of scanning the whole window.
- Use Parallel mode to shorten wall-clock time on multi-core systems, at the cost of higher decoding and CPU usage while it runs.
## AI review summaries
When [Generative AI review](/configuration/genai/genai_review) is configured, Frigate can generate a title, description, and threat classification for review items and surface them automatically in Review and History. Clicking the summary chip opens an **AI Analysis** dialog with the generated detail and any flagged concerns.
In Review, an additional icon appears on unreviewed items that the AI classified as **suspicious** (Level 1) or **critical** (Level 2), so the activity that most warrants attention stands out before you open it. The icon goes away once the item has been reviewed.
+17 -10
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@@ -14,9 +14,11 @@
"@docusaurus/theme-mermaid": "^3.7.0",
"@inkeep/docusaurus": "^2.0.16",
"@mdx-js/react": "^3.1.0",
"@types/js-yaml": "^4.0.9",
"clsx": "^2.1.1",
"docusaurus-plugin-openapi-docs": "^4.5.1",
"docusaurus-theme-openapi-docs": "^4.5.1",
"js-yaml": "^4.1.1",
"prism-react-renderer": "^2.4.1",
"raw-loader": "^4.0.2",
"react": "^18.3.1",
@@ -5747,6 +5749,11 @@
"@types/istanbul-lib-report": "*"
}
},
"node_modules/@types/js-yaml": {
"version": "4.0.9",
"resolved": "https://mirrors.tencent.com/npm/@types/js-yaml/-/js-yaml-4.0.9.tgz",
"integrity": "sha512-k4MGaQl5TGo/iipqb2UDG2UwjXziSWkh0uysQelTlJpX1qGlpUZYm8PnO4DxG1qBomtJUdYJ6qR6xdIah10JLg=="
},
"node_modules/@types/json-schema": {
"version": "7.0.15",
"resolved": "https://registry.npmjs.org/@types/json-schema/-/json-schema-7.0.15.tgz",
@@ -10897,9 +10904,9 @@
"license": "MIT"
},
"node_modules/express/node_modules/path-to-regexp": {
"version": "0.1.12",
"resolved": "https://registry.npmjs.org/path-to-regexp/-/path-to-regexp-0.1.12.tgz",
"integrity": "sha512-RA1GjUVMnvYFxuqovrEqZoxxW5NUZqbwKtYz/Tt7nXerk0LbLblQmrsgdeOxV5SFHf0UDggjS/bSeOZwt1pmEQ==",
"version": "0.1.13",
"resolved": "https://registry.npmjs.org/path-to-regexp/-/path-to-regexp-0.1.13.tgz",
"integrity": "sha512-A/AGNMFN3c8bOlvV9RreMdrv7jsmF9XIfDeCd87+I8RNg6s78BhJxMu69NEMHBSJFxKidViTEdruRwEk/WIKqA==",
"license": "MIT"
},
"node_modules/express/node_modules/range-parser": {
@@ -10964,9 +10971,9 @@
"license": "MIT"
},
"node_modules/fast-uri": {
"version": "3.1.0",
"resolved": "https://registry.npmjs.org/fast-uri/-/fast-uri-3.1.0.tgz",
"integrity": "sha512-iPeeDKJSWf4IEOasVVrknXpaBV0IApz/gp7S2bb7Z4Lljbl2MGJRqInZiUrQwV16cpzw/D3S5j5Julj/gT52AA==",
"version": "3.1.2",
"resolved": "https://registry.npmjs.org/fast-uri/-/fast-uri-3.1.2.tgz",
"integrity": "sha512-rVjf7ArG3LTk+FS6Yw81V1DLuZl1bRbNrev6Tmd/9RaroeeRRJhAt7jg/6YFxbvAQXUCavSoZhPPj6oOx+5KjQ==",
"funding": [
{
"type": "github",
@@ -12883,7 +12890,7 @@
},
"node_modules/js-yaml": {
"version": "4.1.1",
"resolved": "https://registry.npmjs.org/js-yaml/-/js-yaml-4.1.1.tgz",
"resolved": "https://mirrors.tencent.com/npm/js-yaml/-/js-yaml-4.1.1.tgz",
"integrity": "sha512-qQKT4zQxXl8lLwBtHMWwaTcGfFOZviOJet3Oy/xmGk2gZH677CJM9EvtfdSkgWcATZhj/55JZ0rmy3myCT5lsA==",
"license": "MIT",
"dependencies": {
@@ -20895,9 +20902,9 @@
}
},
"node_modules/shell-quote": {
"version": "1.8.3",
"resolved": "https://registry.npmjs.org/shell-quote/-/shell-quote-1.8.3.tgz",
"integrity": "sha512-ObmnIF4hXNg1BqhnHmgbDETF8dLPCggZWBjkQfhZpbszZnYur5DUljTcCHii5LC3J5E0yeO/1LIMyH+UvHQgyw==",
"version": "1.8.4",
"resolved": "https://registry.npmjs.org/shell-quote/-/shell-quote-1.8.4.tgz",
"integrity": "sha512-VsC6n6vz1ihYYyZZwX7YZSF5l5x36ca17OC+a69h94YqB7X6XLwf+5MOgynYir2SLFUbl8gIYvBo8K8RoNQ6bQ==",
"license": "MIT",
"engines": {
"node": ">= 0.4"
+5 -2
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@@ -3,9 +3,10 @@
"version": "0.0.0",
"private": true,
"scripts": {
"build:config": "node scripts/build-config.mjs",
"docusaurus": "docusaurus",
"start": "npm run regen-docs && docusaurus start --host 0.0.0.0",
"build": "npm run regen-docs && docusaurus build",
"start": "npm run build:config && npm run regen-docs && docusaurus start --host 0.0.0.0",
"build": "npm run build:config && npm run regen-docs && docusaurus build",
"swizzle": "docusaurus swizzle",
"deploy": "docusaurus deploy",
"clear": "docusaurus clear",
@@ -23,9 +24,11 @@
"@docusaurus/theme-mermaid": "^3.7.0",
"@inkeep/docusaurus": "^2.0.16",
"@mdx-js/react": "^3.1.0",
"@types/js-yaml": "^4.0.9",
"clsx": "^2.1.1",
"docusaurus-plugin-openapi-docs": "^4.5.1",
"docusaurus-theme-openapi-docs": "^4.5.1",
"js-yaml": "^4.1.1",
"prism-react-renderer": "^2.4.1",
"raw-loader": "^4.0.2",
"react": "^18.3.1",
+184
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@@ -0,0 +1,184 @@
# Documentation Scripts
## generate_ui_tabs.py
Automatically generates "Frigate UI" tab content for documentation files based on the YAML config examples already in the docs.
Instead of manually writing UI instructions for every YAML block, this script reads three data sources from the codebase and generates the UI tabs:
1. **JSON Schema** (from Pydantic config models) -- field names, types, defaults
2. **i18n translation files** -- the exact labels shown in the Settings UI
3. **Section mappings** (from Settings.tsx) -- config key to UI navigation path
### Prerequisites
Run from the repository root. The script imports Frigate's Python config models directly, so the `frigate` package must be importable:
```bash
# From repo root -- no extra install needed if your environment can import frigate
python3 docs/scripts/generate_ui_tabs.py --help
```
### Usage
#### Preview (default)
Shows what would be generated for each bare YAML block, without modifying any files:
```bash
# Single file
python3 docs/scripts/generate_ui_tabs.py docs/docs/configuration/record.md
# All config docs
python3 docs/scripts/generate_ui_tabs.py docs/docs/configuration/
```
#### Inject
Wraps bare YAML blocks with `<ConfigTabs>` and inserts the generated UI tab. Also adds the required imports (`ConfigTabs`, `TabItem`, `NavPath`) after the frontmatter if missing.
Already-wrapped blocks are skipped (idempotent).
```bash
python3 docs/scripts/generate_ui_tabs.py --inject docs/docs/configuration/record.md
```
#### Check
Compares existing UI tabs against what the script would generate from the current schema and i18n files. Prints a unified diff for each drifted block and exits with code 1 if any drift is found.
Use this in CI to catch stale docs after schema or i18n changes.
```bash
python3 docs/scripts/generate_ui_tabs.py --check docs/docs/configuration/
```
#### Regenerate
Replaces the UI tab content in existing `<ConfigTabs>` blocks with freshly generated content. The YAML tab is preserved exactly as-is. Only blocks that have actually changed are rewritten.
```bash
# Preview changes without writing
python3 docs/scripts/generate_ui_tabs.py --regenerate --dry-run docs/docs/configuration/
# Apply changes
python3 docs/scripts/generate_ui_tabs.py --regenerate docs/docs/configuration/
```
#### Output to directory (`--outdir`)
Write generated files to a separate directory instead of modifying the originals. The source directory structure is mirrored. Files without changes are copied as-is so the output is a complete snapshot suitable for diffing.
Works with `--inject` and `--regenerate`.
```bash
# Generate into a named directory
python3 docs/scripts/generate_ui_tabs.py --inject --outdir /tmp/generated docs/docs/configuration/
# Then diff original vs generated
diff -rq docs/docs/configuration/ /tmp/generated/
# Or let an AI agent compare them
diff -ru docs/docs/configuration/record.md /tmp/generated/record.md
```
This is useful for AI agents that need to review the generated output before applying it, or for previewing what `--inject` or `--regenerate` would do across an entire directory.
#### Verbose mode
Add `-v` to any mode for detailed diagnostics (skipped blocks, reasons, unchanged blocks):
```bash
python3 docs/scripts/generate_ui_tabs.py -v docs/docs/configuration/
```
### Typical workflow
```bash
# 1. Preview what would be generated (output to temp dir, originals untouched)
python3 docs/scripts/generate_ui_tabs.py --inject --outdir /tmp/ui-preview docs/docs/configuration/
# Compare: diff -ru docs/docs/configuration/ /tmp/ui-preview/
# 2. Apply: inject UI tabs into the actual docs
python3 docs/scripts/generate_ui_tabs.py --inject docs/docs/configuration/
# 3. Review and hand-edit where needed (the script gets you 90% there)
# 4. Later, after schema or i18n changes, check for drift
python3 docs/scripts/generate_ui_tabs.py --check docs/docs/configuration/
# 5. If drifted, preview then regenerate
python3 docs/scripts/generate_ui_tabs.py --regenerate --outdir /tmp/ui-regen docs/docs/configuration/
# Compare: diff -ru docs/docs/configuration/ /tmp/ui-regen/
# 6. Apply regeneration
python3 docs/scripts/generate_ui_tabs.py --regenerate docs/docs/configuration/
```
### How it decides what to generate
The script detects two patterns from the YAML block content:
**Pattern A -- Field table.** When the YAML has inline comments (e.g., `# <- description`), the script generates a markdown table with field names and descriptions:
```markdown
Navigate to <NavPath path="Settings > Global configuration > Recording" />.
| Field | Description |
|-------|-------------|
| **Continuous retention > Retention days** | Days to retain recordings. |
| **Motion retention > Retention days** | Days to retain recordings. |
```
**Pattern B -- Set instructions.** When the YAML has concrete values without comments, the script generates step-by-step instructions:
```markdown
Navigate to <NavPath path="Settings > Global configuration > Recording" />.
- Set **Enable recording** to on
- Set **Continuous retention > Retention days** to `3`
- Set **Alert retention > Event retention > Retention days** to `30`
- Set **Alert retention > Event retention > Retention mode** to `all`
```
**Camera-level config** is auto-detected when the YAML is nested under `cameras:`. The output uses a generic camera reference rather than the example camera name from the YAML:
```markdown
1. Navigate to <NavPath path="Settings > Camera configuration > Recording" /> and select your camera.
- Set **Enable recording** to on
- Set **Continuous retention > Retention days** to `5`
```
### What gets skipped
- YAML blocks already inside `<ConfigTabs>` (for `--inject`)
- YAML blocks whose top-level key is not a known config section (e.g., `go2rtc`, `docker-compose`, `scrape_configs`)
- Fields listed in `hiddenFields` in the section configs (e.g., `enabled_in_config`)
### File structure
```
docs/scripts/
├── generate_ui_tabs.py # CLI entry point
├── README.md # This file
└── lib/
├── __init__.py
├── schema_loader.py # Loads JSON schema from Pydantic models
├── i18n_loader.py # Loads i18n translation JSON files
├── section_config_parser.py # Parses TS section configs (hiddenFields, etc.)
├── yaml_extractor.py # Extracts YAML blocks and ConfigTabs from markdown
├── ui_generator.py # Generates UI tab markdown content
└── nav_map.py # Maps config sections to Settings UI nav paths
```
### Data sources
| Source | Path | What it provides |
|--------|------|------------------|
| Pydantic models | `frigate/config/` | Field names, types, defaults, nesting |
| JSON schema | Generated from Pydantic at runtime | Full schema with `$defs` and `$ref` |
| i18n (global) | `web/public/locales/en/config/global.json` | Field labels for global settings |
| i18n (cameras) | `web/public/locales/en/config/cameras.json` | Field labels for camera settings |
| i18n (menu) | `web/public/locales/en/views/settings.json` | Sidebar menu labels |
| Section configs | `web/src/components/config-form/section-configs/*.ts` | Hidden fields, advanced fields, field order |
| Navigation map | Hardcoded from `web/src/pages/Settings.tsx` | Config section to UI path mapping |
+64
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@@ -0,0 +1,64 @@
#!/usr/bin/env node
/**
* Build script: reads config.yaml and generates TypeScript files
* for the Docker Compose Generator.
*
* Usage: node scripts/build-config.mjs
*/
import fs from "node:fs";
import path from "node:path";
import { fileURLToPath } from "node:url";
import yaml from "js-yaml";
const __dirname = path.dirname(fileURLToPath(import.meta.url));
const CONFIG_DIR = path.resolve(__dirname, "../src/components/DockerComposeGenerator/config");
const YAML_PATH = path.join(CONFIG_DIR, "config.yaml");
// Read & parse YAML
const raw = fs.readFileSync(YAML_PATH, "utf8");
const config = yaml.load(raw);
if (!config.devices || !config.hardware || !config.ports) {
console.error("config.yaml must contain 'devices', 'hardware', and 'ports' sections.");
process.exit(1);
}
/**
* Generate a .ts file from a section of the YAML config.
*/
function generateTsFile(sectionName, items, typeName, varName, mapVarName, yamlFilename) {
const jsonItems = JSON.stringify(items, null, 2);
// Indent JSON to fit inside the array literal
const indented = jsonItems
.split("\n")
.map((line, i) => (i === 0 ? line : " " + line))
.join("\n");
const content = `/**
* AUTO-GENERATED FILE do not edit directly.
* Source: ${yamlFilename}
* To update, edit the YAML file and run: npm run build:config
*/
import type { ${typeName} } from "./types";
export const ${varName}: ${typeName}[] = ${indented};
/** Lookup map for quick access by ID */
export const ${mapVarName}: Map<string, ${typeName}> = new Map(${varName}.map((item) => [item.id, item]));
`;
const outPath = path.join(CONFIG_DIR, `${sectionName}.ts`);
fs.writeFileSync(outPath, content, "utf8");
console.log(` ✓ Generated ${sectionName}.ts (${items.length} items)`);
}
console.log("Building config from config.yaml...");
generateTsFile("devices", config.devices, "DeviceConfig", "devices", "deviceMap", "config.yaml");
generateTsFile("hardware", config.hardware, "HardwareOption", "hardwareOptions", "hardwareMap", "config.yaml");
generateTsFile("ports", config.ports, "PortConfig", "ports", "portMap", "config.yaml");
console.log("Done!");
+660
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@@ -0,0 +1,660 @@
#!/usr/bin/env python3
"""Generate Frigate UI tab content for documentation files.
This script reads YAML code blocks from documentation markdown files and
generates corresponding "Frigate UI" tab instructions based on:
- JSON Schema (from Pydantic config models)
- i18n translation files (for UI field labels)
- Section configs (for hidden/advanced field info)
- Navigation mappings (for Settings UI paths)
Usage:
# Preview generated UI tabs for a single file
python docs/scripts/generate_ui_tabs.py docs/docs/configuration/record.md
# Preview all config docs
python docs/scripts/generate_ui_tabs.py docs/docs/configuration/
# Inject UI tabs into files (wraps bare YAML blocks with ConfigTabs)
python docs/scripts/generate_ui_tabs.py --inject docs/docs/configuration/record.md
# Regenerate existing UI tabs from current schema/i18n
python docs/scripts/generate_ui_tabs.py --regenerate docs/docs/configuration/
# Check for drift between existing UI tabs and what would be generated
python docs/scripts/generate_ui_tabs.py --check docs/docs/configuration/
# Write generated files to a temp directory for comparison (originals unchanged)
python docs/scripts/generate_ui_tabs.py --inject --outdir /tmp/generated docs/docs/configuration/
# Show detailed warnings and diagnostics
python docs/scripts/generate_ui_tabs.py --verbose docs/docs/configuration/
"""
import argparse
import difflib
import shutil
import sys
import tempfile
from pathlib import Path
# Ensure frigate package is importable
sys.path.insert(0, str(Path(__file__).resolve().parents[1].parent))
from lib.i18n_loader import load_i18n
from lib.nav_map import ALL_CONFIG_SECTIONS
from lib.schema_loader import load_schema
from lib.section_config_parser import load_section_configs
from lib.ui_generator import generate_ui_content, wrap_with_config_tabs
from lib.yaml_extractor import (
extract_config_tabs_blocks,
extract_yaml_blocks,
)
def process_file(
filepath: Path,
schema: dict,
i18n: dict,
section_configs: dict,
inject: bool = False,
verbose: bool = False,
outpath: Path | None = None,
) -> dict:
"""Process a single markdown file for initial injection of bare YAML blocks.
Args:
outpath: If set, write the result here instead of modifying filepath.
Returns:
Stats dict with counts of blocks found, generated, skipped, etc.
"""
content = filepath.read_text()
blocks = extract_yaml_blocks(content)
stats = {
"file": str(filepath),
"total_blocks": len(blocks),
"config_blocks": 0,
"already_wrapped": 0,
"generated": 0,
"skipped": 0,
"warnings": [],
}
if not blocks:
return stats
# For injection, we need to track replacements
replacements: list[tuple[int, int, str]] = []
for block in blocks:
# Skip non-config YAML blocks
if block.section_key is None or (
block.section_key not in ALL_CONFIG_SECTIONS
and not block.is_camera_level
):
stats["skipped"] += 1
if verbose and block.config_keys:
stats["warnings"].append(
f" Line {block.line_start}: Skipped block with keys "
f"{block.config_keys} (not a known config section)"
)
continue
stats["config_blocks"] += 1
# Skip already-wrapped blocks
if block.inside_config_tabs:
stats["already_wrapped"] += 1
if verbose:
stats["warnings"].append(
f" Line {block.line_start}: Already inside ConfigTabs, skipping"
)
continue
# Generate UI content
ui_content = generate_ui_content(
block, schema, i18n, section_configs
)
if ui_content is None:
stats["skipped"] += 1
if verbose:
stats["warnings"].append(
f" Line {block.line_start}: Could not generate UI content "
f"for section '{block.section_key}'"
)
continue
stats["generated"] += 1
if inject:
full_block = wrap_with_config_tabs(
ui_content, block.raw, block.highlight
)
replacements.append((block.line_start, block.line_end, full_block))
else:
# Preview mode: print to stdout
print(f"\n{'='*60}")
print(f"File: {filepath}")
print(f"Line {block.line_start}: section={block.section_key}, "
f"camera={block.is_camera_level}")
print(f"{'='*60}")
print()
print("--- Generated UI tab ---")
print(ui_content)
print()
print("--- Would produce ---")
print(wrap_with_config_tabs(ui_content, block.raw, block.highlight))
print()
# Apply injections in reverse order (to preserve line numbers)
if inject and replacements:
lines = content.split("\n")
for start, end, replacement in reversed(replacements):
# start/end are 1-based line numbers
# The YAML block spans from the ``` line before start to the ``` line at end
# We need to replace from the opening ``` to the closing ```
block_start = start - 2 # 0-based index of ```yaml line
block_end = end - 1 # 0-based index of closing ``` line
replacement_lines = replacement.split("\n")
lines[block_start : block_end + 1] = replacement_lines
new_content = "\n".join(lines)
# Ensure imports are present
new_content = _ensure_imports(new_content)
target = outpath or filepath
target.parent.mkdir(parents=True, exist_ok=True)
target.write_text(new_content)
print(f" Injected {len(replacements)} ConfigTabs block(s) into {target}")
elif outpath is not None:
# No changes but outdir requested -- copy original so the output
# directory contains a complete set of files for diffing.
outpath.parent.mkdir(parents=True, exist_ok=True)
shutil.copy2(filepath, outpath)
return stats
def regenerate_file(
filepath: Path,
schema: dict,
i18n: dict,
section_configs: dict,
dry_run: bool = False,
verbose: bool = False,
outpath: Path | None = None,
) -> dict:
"""Regenerate UI tabs in existing ConfigTabs blocks.
Strips the current UI tab content and regenerates it from the YAML tab
using the current schema and i18n data.
Args:
outpath: If set, write the result here instead of modifying filepath.
Returns:
Stats dict
"""
content = filepath.read_text()
tab_blocks = extract_config_tabs_blocks(content)
stats = {
"file": str(filepath),
"total_blocks": len(tab_blocks),
"regenerated": 0,
"unchanged": 0,
"skipped": 0,
"warnings": [],
}
if not tab_blocks:
return stats
replacements: list[tuple[int, int, str]] = []
for tab_block in tab_blocks:
yaml_block = tab_block.yaml_block
# Skip non-config blocks
if yaml_block.section_key is None or (
yaml_block.section_key not in ALL_CONFIG_SECTIONS
and not yaml_block.is_camera_level
):
stats["skipped"] += 1
if verbose:
stats["warnings"].append(
f" Line {tab_block.line_start}: Skipped (not a config section)"
)
continue
# Generate fresh UI content
new_ui = generate_ui_content(
yaml_block, schema, i18n, section_configs
)
if new_ui is None:
stats["skipped"] += 1
if verbose:
stats["warnings"].append(
f" Line {tab_block.line_start}: Could not regenerate "
f"for section '{yaml_block.section_key}'"
)
continue
# Compare with existing
existing_ui = tab_block.ui_content
if _normalize_whitespace(new_ui) == _normalize_whitespace(existing_ui):
stats["unchanged"] += 1
if verbose:
stats["warnings"].append(
f" Line {tab_block.line_start}: Unchanged"
)
continue
stats["regenerated"] += 1
new_full = wrap_with_config_tabs(
new_ui, yaml_block.raw, yaml_block.highlight
)
replacements.append(
(tab_block.line_start, tab_block.line_end, new_full)
)
if dry_run or verbose:
print(f"\n{'='*60}")
print(f"File: {filepath}, line {tab_block.line_start}")
print(f"Section: {yaml_block.section_key}")
print(f"{'='*60}")
_print_diff(existing_ui, new_ui, filepath, tab_block.line_start)
# Apply replacements
if not dry_run and replacements:
lines = content.split("\n")
for start, end, replacement in reversed(replacements):
block_start = start - 1 # 0-based index of <ConfigTabs> line
block_end = end - 1 # 0-based index of </ConfigTabs> line
replacement_lines = replacement.split("\n")
lines[block_start : block_end + 1] = replacement_lines
new_content = "\n".join(lines)
target = outpath or filepath
target.parent.mkdir(parents=True, exist_ok=True)
target.write_text(new_content)
print(
f" Regenerated {len(replacements)} ConfigTabs block(s) in {target}",
file=sys.stderr,
)
elif outpath is not None:
outpath.parent.mkdir(parents=True, exist_ok=True)
shutil.copy2(filepath, outpath)
return stats
def check_file(
filepath: Path,
schema: dict,
i18n: dict,
section_configs: dict,
verbose: bool = False,
) -> dict:
"""Check for drift between existing UI tabs and what would be generated.
Returns:
Stats dict with drift info. Non-zero "drifted" means the file is stale.
"""
content = filepath.read_text()
tab_blocks = extract_config_tabs_blocks(content)
stats = {
"file": str(filepath),
"total_blocks": len(tab_blocks),
"up_to_date": 0,
"drifted": 0,
"skipped": 0,
"warnings": [],
}
if not tab_blocks:
return stats
for tab_block in tab_blocks:
yaml_block = tab_block.yaml_block
if yaml_block.section_key is None or (
yaml_block.section_key not in ALL_CONFIG_SECTIONS
and not yaml_block.is_camera_level
):
stats["skipped"] += 1
continue
new_ui = generate_ui_content(
yaml_block, schema, i18n, section_configs
)
if new_ui is None:
stats["skipped"] += 1
continue
existing_ui = tab_block.ui_content
if _normalize_whitespace(new_ui) == _normalize_whitespace(existing_ui):
stats["up_to_date"] += 1
else:
stats["drifted"] += 1
print(f"\n{'='*60}")
print(f"DRIFT: {filepath}, line {tab_block.line_start}")
print(f"Section: {yaml_block.section_key}")
print(f"{'='*60}")
_print_diff(existing_ui, new_ui, filepath, tab_block.line_start)
return stats
def _normalize_whitespace(text: str) -> str:
"""Normalize whitespace for comparison (strip lines, collapse blanks)."""
lines = [line.rstrip() for line in text.strip().splitlines()]
# Collapse multiple blank lines into one
result: list[str] = []
prev_blank = False
for line in lines:
if line == "":
if not prev_blank:
result.append(line)
prev_blank = True
else:
result.append(line)
prev_blank = False
return "\n".join(result)
def _print_diff(existing: str, generated: str, filepath: Path, line: int):
"""Print a unified diff between existing and generated UI content."""
existing_lines = existing.strip().splitlines(keepends=True)
generated_lines = generated.strip().splitlines(keepends=True)
diff = difflib.unified_diff(
existing_lines,
generated_lines,
fromfile=f"{filepath}:{line} (existing)",
tofile=f"{filepath}:{line} (generated)",
lineterm="",
)
diff_text = "\n".join(diff)
if diff_text:
print(diff_text)
else:
print(" (whitespace-only difference)")
def _ensure_imports(content: str) -> str:
"""Ensure ConfigTabs/TabItem/NavPath imports are present in the file."""
lines = content.split("\n")
needed_imports = []
if "<ConfigTabs>" in content and 'import ConfigTabs' not in content:
needed_imports.append(
'import ConfigTabs from "@site/src/components/ConfigTabs";'
)
if "<TabItem" in content and 'import TabItem' not in content:
needed_imports.append('import TabItem from "@theme/TabItem";')
if "<NavPath" in content and 'import NavPath' not in content:
needed_imports.append(
'import NavPath from "@site/src/components/NavPath";'
)
if not needed_imports:
return content
# Insert imports after frontmatter (---)
insert_idx = 0
frontmatter_count = 0
for i, line in enumerate(lines):
if line.strip() == "---":
frontmatter_count += 1
if frontmatter_count == 2:
insert_idx = i + 1
break
# Add blank line before imports if needed
import_block = [""] + needed_imports + [""]
lines[insert_idx:insert_idx] = import_block
return "\n".join(lines)
def main():
parser = argparse.ArgumentParser(
description="Generate Frigate UI tab content for documentation files"
)
parser.add_argument(
"paths",
nargs="+",
type=Path,
help="Markdown file(s) or directory to process",
)
mode_group = parser.add_mutually_exclusive_group()
mode_group.add_argument(
"--inject",
action="store_true",
help="Inject generated content into files (wraps bare YAML blocks)",
)
mode_group.add_argument(
"--regenerate",
action="store_true",
help="Regenerate UI tabs in existing ConfigTabs from current schema/i18n",
)
mode_group.add_argument(
"--check",
action="store_true",
help="Check for drift between existing UI tabs and current schema/i18n (exit 1 if drifted)",
)
parser.add_argument(
"--outdir",
type=Path,
default=None,
help="Write output files to this directory instead of modifying originals. "
"Mirrors the source directory structure. Use with --inject or --regenerate.",
)
parser.add_argument(
"--dry-run",
action="store_true",
help="With --regenerate, show diffs but don't write files",
)
parser.add_argument(
"--verbose", "-v",
action="store_true",
help="Show detailed warnings and diagnostics",
)
args = parser.parse_args()
# Collect files and determine base directory for relative path computation
files: list[Path] = []
base_dirs: list[Path] = []
for p in args.paths:
if p.is_dir():
files.extend(sorted(p.glob("**/*.md")))
base_dirs.append(p.resolve())
elif p.is_file():
files.append(p)
base_dirs.append(p.resolve().parent)
else:
print(f"Warning: {p} not found, skipping", file=sys.stderr)
if not files:
print("No markdown files found", file=sys.stderr)
sys.exit(1)
# Use the first input path's directory as the base for relative paths
base_dir = base_dirs[0] if base_dirs else Path.cwd()
# Resolve outdir: create a temp directory if --outdir is given without a path
outdir: Path | None = args.outdir
created_tmpdir = False
if outdir is not None:
if str(outdir) == "auto":
outdir = Path(tempfile.mkdtemp(prefix="frigate-ui-tabs-"))
created_tmpdir = True
outdir.mkdir(parents=True, exist_ok=True)
# Build file->outpath mapping
file_outpaths: dict[Path, Path | None] = {}
for f in files:
if outdir is not None:
try:
rel = f.resolve().relative_to(base_dir)
except ValueError:
rel = Path(f.name)
file_outpaths[f] = outdir / rel
else:
file_outpaths[f] = None
# Load data sources
print("Loading schema from Pydantic models...", file=sys.stderr)
schema = load_schema()
print("Loading i18n translations...", file=sys.stderr)
i18n = load_i18n()
print("Loading section configs...", file=sys.stderr)
section_configs = load_section_configs()
print(f"Processing {len(files)} file(s)...\n", file=sys.stderr)
if args.check:
_run_check(files, schema, i18n, section_configs, args.verbose)
elif args.regenerate:
_run_regenerate(
files, schema, i18n, section_configs,
args.dry_run, args.verbose, file_outpaths,
)
else:
_run_inject(
files, schema, i18n, section_configs,
args.inject, args.verbose, file_outpaths,
)
if outdir is not None:
print(f"\nOutput written to: {outdir}", file=sys.stderr)
def _run_inject(files, schema, i18n, section_configs, inject, verbose, file_outpaths):
"""Run default mode: preview or inject bare YAML blocks."""
total_stats = {
"files": 0,
"total_blocks": 0,
"config_blocks": 0,
"already_wrapped": 0,
"generated": 0,
"skipped": 0,
}
for filepath in files:
stats = process_file(
filepath, schema, i18n, section_configs,
inject=inject, verbose=verbose,
outpath=file_outpaths.get(filepath),
)
total_stats["files"] += 1
for key in ["total_blocks", "config_blocks", "already_wrapped",
"generated", "skipped"]:
total_stats[key] += stats[key]
if verbose and stats["warnings"]:
print(f"\n{filepath}:", file=sys.stderr)
for w in stats["warnings"]:
print(w, file=sys.stderr)
print("\n" + "=" * 60, file=sys.stderr)
print("Summary:", file=sys.stderr)
print(f" Files processed: {total_stats['files']}", file=sys.stderr)
print(f" Total YAML blocks: {total_stats['total_blocks']}", file=sys.stderr)
print(f" Config blocks: {total_stats['config_blocks']}", file=sys.stderr)
print(f" Already wrapped: {total_stats['already_wrapped']}", file=sys.stderr)
print(f" Generated: {total_stats['generated']}", file=sys.stderr)
print(f" Skipped: {total_stats['skipped']}", file=sys.stderr)
print("=" * 60, file=sys.stderr)
def _run_regenerate(files, schema, i18n, section_configs, dry_run, verbose, file_outpaths):
"""Run regenerate mode: update existing ConfigTabs blocks."""
total_stats = {
"files": 0,
"total_blocks": 0,
"regenerated": 0,
"unchanged": 0,
"skipped": 0,
}
for filepath in files:
stats = regenerate_file(
filepath, schema, i18n, section_configs,
dry_run=dry_run, verbose=verbose,
outpath=file_outpaths.get(filepath),
)
total_stats["files"] += 1
for key in ["total_blocks", "regenerated", "unchanged", "skipped"]:
total_stats[key] += stats[key]
if verbose and stats["warnings"]:
print(f"\n{filepath}:", file=sys.stderr)
for w in stats["warnings"]:
print(w, file=sys.stderr)
action = "Would regenerate" if dry_run else "Regenerated"
print("\n" + "=" * 60, file=sys.stderr)
print("Summary:", file=sys.stderr)
print(f" Files processed: {total_stats['files']}", file=sys.stderr)
print(f" ConfigTabs blocks: {total_stats['total_blocks']}", file=sys.stderr)
print(f" {action}: {total_stats['regenerated']}", file=sys.stderr)
print(f" Unchanged: {total_stats['unchanged']}", file=sys.stderr)
print(f" Skipped: {total_stats['skipped']}", file=sys.stderr)
print("=" * 60, file=sys.stderr)
def _run_check(files, schema, i18n, section_configs, verbose):
"""Run check mode: detect drift without modifying files."""
total_stats = {
"files": 0,
"total_blocks": 0,
"up_to_date": 0,
"drifted": 0,
"skipped": 0,
}
for filepath in files:
stats = check_file(
filepath, schema, i18n, section_configs, verbose=verbose,
)
total_stats["files"] += 1
for key in ["total_blocks", "up_to_date", "drifted", "skipped"]:
total_stats[key] += stats[key]
print("\n" + "=" * 60, file=sys.stderr)
print("Summary:", file=sys.stderr)
print(f" Files processed: {total_stats['files']}", file=sys.stderr)
print(f" ConfigTabs blocks: {total_stats['total_blocks']}", file=sys.stderr)
print(f" Up to date: {total_stats['up_to_date']}", file=sys.stderr)
print(f" Drifted: {total_stats['drifted']}", file=sys.stderr)
print(f" Skipped: {total_stats['skipped']}", file=sys.stderr)
print("=" * 60, file=sys.stderr)
if total_stats["drifted"] > 0:
print(
f"\n{total_stats['drifted']} block(s) have drifted from schema/i18n. "
"Run with --regenerate to update.",
file=sys.stderr,
)
sys.exit(1)
else:
print("\nAll UI tabs are up to date.", file=sys.stderr)
if __name__ == "__main__":
main()
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"""Load i18n translation files for Settings UI field labels."""
import json
from pathlib import Path
from typing import Any
# Base path for locale files
WEB_LOCALES = Path(__file__).resolve().parents[3] / "web" / "public" / "locales" / "en"
def load_i18n() -> dict[str, Any]:
"""Load and merge all relevant i18n files.
Returns:
Dict with keys: "global", "cameras", "settings_menu"
"""
global_path = WEB_LOCALES / "config" / "global.json"
cameras_path = WEB_LOCALES / "config" / "cameras.json"
settings_path = WEB_LOCALES / "views" / "settings.json"
result: dict[str, Any] = {}
with open(global_path) as f:
result["global"] = json.load(f)
with open(cameras_path) as f:
result["cameras"] = json.load(f)
with open(settings_path) as f:
settings = json.load(f)
result["settings_menu"] = settings.get("menu", {})
# Build a unified enum value → label lookup from all known sources.
# Merges multiple maps so callers don't need to know which file
# a particular enum lives in.
value_labels: dict[str, str] = {}
config_form = settings.get("configForm", {})
# FFmpeg preset labels (preset-vaapi → "VAAPI (Intel/AMD GPU)")
value_labels.update(
config_form.get("ffmpegArgs", {}).get("presetLabels", {})
)
# Timestamp position (tl → "Top left")
value_labels.update(settings.get("timestampPosition", {}))
# Input role options (detect → "Detect")
value_labels.update(
config_form.get("inputRoles", {}).get("options", {})
)
# GenAI role options (vision → "Vision")
value_labels.update(
config_form.get("genaiRoles", {}).get("options", {})
)
result["value_labels"] = value_labels
return result
def get_field_label(
i18n: dict[str, Any],
section_key: str,
field_path: list[str],
level: str = "global",
) -> str | None:
"""Look up the UI label for a field.
Args:
i18n: Loaded i18n data from load_i18n()
section_key: Config section (e.g., "record")
field_path: Path within section (e.g., ["continuous", "days"])
level: "global" or "cameras"
Returns:
The label string, or None if not found.
"""
source = i18n.get(level, {})
node = source.get(section_key, {})
for key in field_path:
if not isinstance(node, dict):
return None
node = node.get(key, {})
if isinstance(node, dict):
return node.get("label")
return None
def get_field_description(
i18n: dict[str, Any],
section_key: str,
field_path: list[str],
level: str = "global",
) -> str | None:
"""Look up the UI description for a field."""
source = i18n.get(level, {})
node = source.get(section_key, {})
for key in field_path:
if not isinstance(node, dict):
return None
node = node.get(key, {})
if isinstance(node, dict):
return node.get("description")
return None
def get_value_label(
i18n: dict[str, Any],
value: str,
) -> str | None:
"""Look up the display label for an enum/option value.
Args:
i18n: Loaded i18n data from load_i18n()
value: The raw config value (e.g., "preset-vaapi", "tl")
Returns:
The human-readable label (e.g., "VAAPI (Intel/AMD GPU)"), or None.
"""
return i18n.get("value_labels", {}).get(value)
def get_section_label(
i18n: dict[str, Any],
section_key: str,
level: str = "global",
) -> str | None:
"""Get the top-level label for a config section."""
source = i18n.get(level, {})
section = source.get(section_key, {})
if isinstance(section, dict):
return section.get("label")
return None
+120
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"""Map config section keys to Settings UI navigation paths."""
# Derived from web/src/pages/Settings.tsx section mappings
# and web/public/locales/en/views/settings.json menu labels.
#
# Format: section_key -> (group_label, page_label)
# Navigation path: "Settings > {group_label} > {page_label}"
GLOBAL_NAV: dict[str, tuple[str, str]] = {
"detect": ("Global configuration", "Object detection"),
"ffmpeg": ("Global configuration", "FFmpeg"),
"record": ("Global configuration", "Recording"),
"snapshots": ("Global configuration", "Snapshots"),
"motion": ("Global configuration", "Motion detection"),
"objects": ("Global configuration", "Objects"),
"review": ("Global configuration", "Review"),
"audio": ("Global configuration", "Audio events"),
"live": ("Global configuration", "Live playback"),
"timestamp_style": ("Global configuration", "Timestamp style"),
"notifications": ("Notifications", "Notifications"),
}
CAMERA_NAV: dict[str, tuple[str, str]] = {
"detect": ("Camera configuration", "Object detection"),
"ffmpeg": ("Camera configuration", "FFmpeg"),
"record": ("Camera configuration", "Recording"),
"snapshots": ("Camera configuration", "Snapshots"),
"motion": ("Camera configuration", "Motion detection"),
"objects": ("Camera configuration", "Objects"),
"review": ("Camera configuration", "Review"),
"audio": ("Camera configuration", "Audio events"),
"audio_transcription": ("Camera configuration", "Audio transcription"),
"notifications": ("Camera configuration", "Notifications"),
"live": ("Camera configuration", "Live playback"),
"birdseye": ("Camera configuration", "Birdseye"),
"face_recognition": ("Camera configuration", "Face recognition"),
"lpr": ("Camera configuration", "License plate recognition"),
"mqtt": ("Camera configuration", "MQTT"),
"onvif": ("Camera configuration", "ONVIF"),
"ui": ("Camera configuration", "Camera UI"),
"timestamp_style": ("Camera configuration", "Timestamp style"),
}
ENRICHMENT_NAV: dict[str, tuple[str, str]] = {
"semantic_search": ("Enrichments", "Semantic search"),
"genai": ("Enrichments", "Generative AI"),
"face_recognition": ("Enrichments", "Face recognition"),
"lpr": ("Enrichments", "License plate recognition"),
"classification": ("Enrichments", "Object classification"),
"audio_transcription": ("Enrichments", "Audio transcription"),
}
SYSTEM_NAV: dict[str, tuple[str, str]] = {
"go2rtc_streams": ("System", "go2rtc streams"),
"database": ("System", "Database"),
"mqtt": ("System", "MQTT"),
"tls": ("System", "TLS"),
"auth": ("System", "Authentication"),
"networking": ("System", "Networking"),
"proxy": ("System", "Proxy"),
"ui": ("System", "UI"),
"logger": ("System", "Logging"),
"environment_vars": ("System", "Environment variables"),
"telemetry": ("System", "Telemetry"),
"birdseye": ("System", "Birdseye"),
"detectors": ("System", "Detectors and model"),
"model": ("System", "Detectors and model"),
}
# All known top-level config section keys
ALL_CONFIG_SECTIONS = (
set(GLOBAL_NAV)
| set(CAMERA_NAV)
| set(ENRICHMENT_NAV)
| set(SYSTEM_NAV)
| {"cameras"}
)
def get_nav_path(section_key: str, level: str = "global") -> str | None:
"""Get the full navigation path for a config section.
Args:
section_key: Config section key (e.g., "record")
level: "global", "camera", "enrichment", or "system"
Returns:
NavPath string like "Settings > Global configuration > Recording",
or None if not found.
"""
nav_tables = {
"global": GLOBAL_NAV,
"camera": CAMERA_NAV,
"enrichment": ENRICHMENT_NAV,
"system": SYSTEM_NAV,
}
table = nav_tables.get(level)
if table is None:
return None
entry = table.get(section_key)
if entry is None:
return None
group, page = entry
return f"Settings > {group} > {page}"
def detect_level(section_key: str) -> str:
"""Detect whether a config section is global, camera, enrichment, or system."""
if section_key in SYSTEM_NAV:
return "system"
if section_key in ENRICHMENT_NAV:
return "enrichment"
if section_key in GLOBAL_NAV:
return "global"
if section_key in CAMERA_NAV:
return "camera"
return "global"
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"""Load JSON schema from Frigate's Pydantic config models."""
from typing import Any
def load_schema() -> dict[str, Any]:
"""Generate and return the full JSON schema for FrigateConfig."""
from frigate.config.config import FrigateConfig
from frigate.util.schema import get_config_schema
return get_config_schema(FrigateConfig)
def resolve_ref(schema: dict[str, Any], ref: str) -> dict[str, Any]:
"""Resolve a $ref pointer within the schema."""
# ref format: "#/$defs/RecordConfig"
parts = ref.lstrip("#/").split("/")
node = schema
for part in parts:
node = node[part]
return node
def resolve_schema_node(
schema: dict[str, Any], node: dict[str, Any]
) -> dict[str, Any]:
"""Resolve a schema node, following $ref and allOf if present."""
if "$ref" in node:
node = resolve_ref(schema, node["$ref"])
if "allOf" in node:
merged: dict[str, Any] = {}
for item in node["allOf"]:
resolved = resolve_schema_node(schema, item)
merged.update(resolved)
return merged
return node
def get_section_schema(
schema: dict[str, Any], section_key: str
) -> dict[str, Any] | None:
"""Get the resolved schema for a top-level config section."""
props = schema.get("properties", {})
if section_key not in props:
return None
return resolve_schema_node(schema, props[section_key])
def get_field_info(
schema: dict[str, Any], section_key: str, field_path: list[str]
) -> dict[str, Any] | None:
"""Get schema info for a specific field path within a section.
Args:
schema: Full JSON schema
section_key: Top-level section (e.g., "record")
field_path: List of nested keys (e.g., ["continuous", "days"])
Returns:
Resolved schema node for the field, or None if not found.
"""
section = get_section_schema(schema, section_key)
if section is None:
return None
node = section
for key in field_path:
props = node.get("properties", {})
if key not in props:
return None
node = resolve_schema_node(schema, props[key])
return node
def is_boolean_field(field_schema: dict[str, Any]) -> bool:
"""Check if a schema node represents a boolean field."""
return field_schema.get("type") == "boolean"
def is_enum_field(field_schema: dict[str, Any]) -> bool:
"""Check if a schema node is an enum."""
return "enum" in field_schema
def is_object_field(field_schema: dict[str, Any]) -> bool:
"""Check if a schema node is an object with properties."""
return field_schema.get("type") == "object" or "properties" in field_schema
+130
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"""Parse TypeScript section config files for hidden/advanced field info."""
import json
import re
from pathlib import Path
from typing import Any
SECTION_CONFIGS_DIR = (
Path(__file__).resolve().parents[3]
/ "web"
/ "src"
/ "components"
/ "config-form"
/ "section-configs"
)
def _extract_string_array(text: str, field_name: str) -> list[str]:
"""Extract a string array value from TypeScript object literal text."""
pattern = rf"{field_name}\s*:\s*\[(.*?)\]"
match = re.search(pattern, text, re.DOTALL)
if not match:
return []
content = match.group(1)
return re.findall(r'"([^"]*)"', content)
def _parse_section_file(filepath: Path) -> dict[str, Any]:
"""Parse a single section config .ts file."""
text = filepath.read_text()
# Extract base block
base_match = re.search(r"base\s*:\s*\{(.*?)\n \}", text, re.DOTALL)
base_text = base_match.group(1) if base_match else ""
# Extract global block
global_match = re.search(r"global\s*:\s*\{(.*?)\n \}", text, re.DOTALL)
global_text = global_match.group(1) if global_match else ""
# Extract camera block
camera_match = re.search(r"camera\s*:\s*\{(.*?)\n \}", text, re.DOTALL)
camera_text = camera_match.group(1) if camera_match else ""
result: dict[str, Any] = {
"fieldOrder": _extract_string_array(base_text, "fieldOrder"),
"hiddenFields": _extract_string_array(base_text, "hiddenFields"),
"advancedFields": _extract_string_array(base_text, "advancedFields"),
}
# Merge global-level hidden fields
global_hidden = _extract_string_array(global_text, "hiddenFields")
if global_hidden:
result["globalHiddenFields"] = global_hidden
# Merge camera-level hidden fields
camera_hidden = _extract_string_array(camera_text, "hiddenFields")
if camera_hidden:
result["cameraHiddenFields"] = camera_hidden
return result
def load_section_configs() -> dict[str, dict[str, Any]]:
"""Load all section configs from TypeScript files.
Returns:
Dict mapping section name to parsed config.
"""
# Read sectionConfigs.ts to get the mapping of section keys to filenames
registry_path = SECTION_CONFIGS_DIR.parent / "sectionConfigs.ts"
registry_text = registry_path.read_text()
configs: dict[str, dict[str, Any]] = {}
for ts_file in SECTION_CONFIGS_DIR.glob("*.ts"):
if ts_file.name == "types.ts":
continue
section_name = ts_file.stem
configs[section_name] = _parse_section_file(ts_file)
# Map section config keys from the registry (handles renames like
# "timestamp_style: timestampStyle")
key_map: dict[str, str] = {}
for match in re.finditer(
r"(\w+)(?:\s*:\s*\w+)?\s*,", registry_text[registry_text.find("{") :]
):
key = match.group(1)
key_map[key] = key
# Handle explicit key mappings like `timestamp_style: timestampStyle`
for match in re.finditer(r"(\w+)\s*:\s*(\w+)\s*,", registry_text):
key_map[match.group(1)] = match.group(2)
return configs
def get_hidden_fields(
configs: dict[str, dict[str, Any]],
section_key: str,
level: str = "global",
) -> set[str]:
"""Get the set of hidden fields for a section at a given level.
Args:
configs: Loaded section configs
section_key: Config section name (e.g., "record")
level: "global" or "camera"
Returns:
Set of hidden field paths (e.g., {"enabled_in_config", "sync_recordings"})
"""
config = configs.get(section_key, {})
hidden = set(config.get("hiddenFields", []))
if level == "global":
hidden.update(config.get("globalHiddenFields", []))
elif level == "camera":
hidden.update(config.get("cameraHiddenFields", []))
return hidden
def get_advanced_fields(
configs: dict[str, dict[str, Any]],
section_key: str,
) -> set[str]:
"""Get the set of advanced fields for a section."""
config = configs.get(section_key, {})
return set(config.get("advancedFields", []))
+283
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@@ -0,0 +1,283 @@
"""Generate UI tab markdown content from parsed YAML blocks."""
from typing import Any
from .i18n_loader import get_field_description, get_field_label, get_value_label
from .nav_map import ALL_CONFIG_SECTIONS, detect_level, get_nav_path
from .schema_loader import is_boolean_field, is_object_field
from .section_config_parser import get_hidden_fields
from .yaml_extractor import YamlBlock, get_leaf_paths
def _format_value(
value: object,
field_schema: dict[str, Any] | None,
i18n: dict[str, Any] | None = None,
) -> str:
"""Format a YAML value for UI display.
Looks up i18n labels for enum/option values when available.
"""
if field_schema and is_boolean_field(field_schema):
return "on" if value else "off"
if isinstance(value, bool):
return "on" if value else "off"
if isinstance(value, list):
if len(value) == 0:
return "an empty list"
items = []
for v in value:
label = get_value_label(i18n, str(v)) if i18n else None
items.append(f"`{label}`" if label else f"`{v}`")
return ", ".join(items)
if value is None:
return "empty"
# Try i18n label for the raw value (enum translations)
if i18n and isinstance(value, str):
label = get_value_label(i18n, value)
if label:
return f"`{label}`"
return f"`{value}`"
def _build_field_label(
i18n: dict[str, Any],
section_key: str,
field_path: list[str],
level: str,
) -> str:
"""Build the display label for a field using i18n labels.
For a path like ["continuous", "days"], produces
"Continuous retention > Retention days" using the actual i18n labels.
"""
parts: list[str] = []
for depth in range(len(field_path)):
sub_path = field_path[: depth + 1]
label = get_field_label(i18n, section_key, sub_path, level)
if label:
parts.append(label)
else:
# Fallback to title-cased field name
parts.append(field_path[depth].replace("_", " ").title())
return " > ".join(parts)
def _is_hidden(
field_key: str,
full_path: list[str],
hidden_fields: set[str],
) -> bool:
"""Check if a field should be hidden from UI output."""
# Check exact match
if field_key in hidden_fields:
return True
# Check dotted path match (e.g., "alerts.enabled_in_config")
dotted = ".".join(str(p) for p in full_path)
if dotted in hidden_fields:
return True
# Check wildcard patterns (e.g., "filters.*.mask")
for pattern in hidden_fields:
if "*" in pattern:
parts = pattern.split(".")
if len(parts) == len(full_path):
match = all(
p == "*" or p == fp for p, fp in zip(parts, full_path)
)
if match:
return True
return False
def generate_ui_content(
block: YamlBlock,
schema: dict[str, Any],
i18n: dict[str, Any],
section_configs: dict[str, dict[str, Any]],
) -> str | None:
"""Generate UI tab markdown content for a YAML block.
Args:
block: Parsed YAML block from a doc file
schema: Full JSON schema
i18n: Loaded i18n translations
section_configs: Parsed section config data
Returns:
Generated markdown string for the UI tab, or None if the block
can't be converted (not a config block, etc.)
"""
if block.section_key is None:
return None
# Determine which config data to walk
if block.is_camera_level:
# Camera-level: unwrap cameras.{name}.{section}
cam_data = block.parsed.get("cameras", {})
cam_name = block.camera_name or next(iter(cam_data), None)
if not cam_name:
return None
inner = cam_data.get(cam_name, {})
if not isinstance(inner, dict):
return None
level = "camera"
else:
inner = block.parsed
# Determine level from section key
level = detect_level(block.section_key)
# Collect sections to process (may span multiple top-level keys)
sections_to_process: list[tuple[str, dict]] = []
for key in inner:
if key in ALL_CONFIG_SECTIONS or key == block.section_key:
val = inner[key]
if isinstance(val, dict):
sections_to_process.append((key, val))
else:
# Simple scalar at section level (e.g., record.enabled = True)
sections_to_process.append((key, {key: val}))
# If inner is the section itself (e.g., parsed = {"record": {...}})
if not sections_to_process and block.section_key in inner:
section_data = inner[block.section_key]
if isinstance(section_data, dict):
sections_to_process = [(block.section_key, section_data)]
if not sections_to_process:
# Try treating the whole inner dict as the section data
sections_to_process = [(block.section_key, inner)]
# Choose pattern based on whether YAML has comments (descriptive) or values
use_table = block.has_comments
lines: list[str] = []
step_num = 1
for section_key, section_data in sections_to_process:
# Get navigation path
i18n_level = "cameras" if level == "camera" else "global"
nav_path = get_nav_path(section_key, level)
if nav_path is None:
# Try global as fallback
nav_path = get_nav_path(section_key, "global")
if nav_path is None:
continue
# Get hidden fields for this section
hidden = get_hidden_fields(section_configs, section_key, level)
# Get leaf paths from the YAML data
leaves = get_leaf_paths(section_data)
# Filter out hidden fields
visible_leaves: list[tuple[tuple[str, ...], object]] = []
for path, value in leaves:
path_list = list(path)
if not _is_hidden(path_list[-1], path_list, hidden):
visible_leaves.append((path, value))
if not visible_leaves:
continue
if use_table:
# Pattern A: Field table with descriptions
lines.append(
f'Navigate to <NavPath path="{nav_path}" />.'
)
lines.append("")
lines.append("| Field | Description |")
lines.append("|-------|-------------|")
for path, _value in visible_leaves:
path_list = list(path)
label = _build_field_label(
i18n, section_key, path_list, i18n_level
)
desc = get_field_description(
i18n, section_key, path_list, i18n_level
)
if not desc:
desc = ""
lines.append(f"| **{label}** | {desc} |")
else:
# Pattern B: Set instructions
multi_section = len(sections_to_process) > 1
if multi_section:
camera_note = ""
if block.is_camera_level:
camera_note = (
" and select your camera"
)
lines.append(
f'{step_num}. Navigate to <NavPath path="{nav_path}" />{camera_note}.'
)
else:
if block.is_camera_level:
lines.append(
f'1. Navigate to <NavPath path="{nav_path}" /> and select your camera.'
)
else:
lines.append(
f'Navigate to <NavPath path="{nav_path}" />.'
)
lines.append("")
from .schema_loader import get_field_info
for path, value in visible_leaves:
path_list = list(path)
label = _build_field_label(
i18n, section_key, path_list, i18n_level
)
field_info = get_field_info(schema, section_key, path_list)
formatted = _format_value(value, field_info, i18n)
if multi_section or block.is_camera_level:
lines.append(f" - Set **{label}** to {formatted}")
else:
lines.append(f"- Set **{label}** to {formatted}")
step_num += 1
if not lines:
return None
return "\n".join(lines)
def wrap_with_config_tabs(ui_content: str, yaml_raw: str, highlight: str | None = None) -> str:
"""Wrap UI content and YAML in ConfigTabs markup.
Args:
ui_content: Generated UI tab markdown
yaml_raw: Original YAML text
highlight: Optional highlight spec (e.g., "{3-4}")
Returns:
Full ConfigTabs MDX block
"""
highlight_str = f" {highlight}" if highlight else ""
return f"""<ConfigTabs>
<TabItem value="ui">
{ui_content}
</TabItem>
<TabItem value="yaml">
```yaml{highlight_str}
{yaml_raw}
```
</TabItem>
</ConfigTabs>"""
+283
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@@ -0,0 +1,283 @@
"""Extract YAML code blocks from markdown documentation files."""
import re
from dataclasses import dataclass, field
import yaml
@dataclass
class YamlBlock:
"""A YAML code block extracted from a markdown file."""
raw: str # Original YAML text
parsed: dict # Parsed YAML content
line_start: int # Line number in the markdown file (1-based)
line_end: int # End line number
highlight: str | None = None # Highlight spec (e.g., "{3-4}")
has_comments: bool = False # Whether the YAML has inline comments
inside_config_tabs: bool = False # Already wrapped in ConfigTabs
section_key: str | None = None # Detected top-level config section
is_camera_level: bool = False # Whether this is camera-level config
camera_name: str | None = None # Camera name if camera-level
config_keys: list[str] = field(
default_factory=list
) # Top-level keys in the YAML
def extract_yaml_blocks(content: str) -> list[YamlBlock]:
"""Extract all YAML fenced code blocks from markdown content.
Args:
content: Markdown file content
Returns:
List of YamlBlock instances
"""
blocks: list[YamlBlock] = []
lines = content.split("\n")
i = 0
in_config_tabs = False
while i < len(lines):
line = lines[i]
# Track ConfigTabs context
if "<ConfigTabs>" in line:
in_config_tabs = True
elif "</ConfigTabs>" in line:
in_config_tabs = False
# Look for YAML fence opening
fence_match = re.match(r"^```yaml\s*(\{[^}]*\})?\s*$", line)
if fence_match:
highlight = fence_match.group(1)
start_line = i + 1 # 1-based
yaml_lines: list[str] = []
i += 1
# Collect until closing fence
while i < len(lines) and not lines[i].startswith("```"):
yaml_lines.append(lines[i])
i += 1
end_line = i + 1 # 1-based, inclusive of closing fence
raw = "\n".join(yaml_lines)
# Check for inline comments
has_comments = any(
re.search(r"#\s*(<-|[A-Za-z])", yl) for yl in yaml_lines
)
# Parse YAML
try:
parsed = yaml.safe_load(raw)
except yaml.YAMLError:
i += 1
continue
if not isinstance(parsed, dict):
i += 1
continue
# Detect config section and level
config_keys = list(parsed.keys())
section_key = None
is_camera = False
camera_name = None
if "cameras" in parsed and isinstance(parsed["cameras"], dict):
is_camera = True
cam_entries = parsed["cameras"]
if len(cam_entries) == 1:
camera_name = list(cam_entries.keys())[0]
inner = cam_entries[camera_name]
if isinstance(inner, dict):
inner_keys = list(inner.keys())
if len(inner_keys) >= 1:
section_key = inner_keys[0]
elif len(config_keys) >= 1:
section_key = config_keys[0]
blocks.append(
YamlBlock(
raw=raw,
parsed=parsed,
line_start=start_line,
line_end=end_line,
highlight=highlight,
has_comments=has_comments,
inside_config_tabs=in_config_tabs,
section_key=section_key,
is_camera_level=is_camera,
camera_name=camera_name,
config_keys=config_keys,
)
)
i += 1
return blocks
@dataclass
class ConfigTabsBlock:
"""An existing ConfigTabs block in a markdown file."""
line_start: int # 1-based line of <ConfigTabs>
line_end: int # 1-based line of </ConfigTabs>
ui_content: str # Content inside the UI TabItem
yaml_block: YamlBlock # The YAML block inside the YAML TabItem
raw_text: str # Full raw text of the ConfigTabs block
def extract_config_tabs_blocks(content: str) -> list[ConfigTabsBlock]:
"""Extract existing ConfigTabs blocks from markdown content.
Parses the structure:
<ConfigTabs>
<TabItem value="ui">
...ui content...
</TabItem>
<TabItem value="yaml">
```yaml
...yaml...
```
</TabItem>
</ConfigTabs>
Returns:
List of ConfigTabsBlock instances
"""
blocks: list[ConfigTabsBlock] = []
lines = content.split("\n")
i = 0
while i < len(lines):
if "<ConfigTabs>" not in lines[i]:
i += 1
continue
block_start = i # 0-based
# Find </ConfigTabs>
j = i + 1
while j < len(lines) and "</ConfigTabs>" not in lines[j]:
j += 1
if j >= len(lines):
i += 1
continue
block_end = j # 0-based, line with </ConfigTabs>
block_text = "\n".join(lines[block_start : block_end + 1])
# Extract UI content (between <TabItem value="ui"> and </TabItem>)
ui_match = re.search(
r'<TabItem\s+value="ui">\s*\n(.*?)\n\s*</TabItem>',
block_text,
re.DOTALL,
)
ui_content = ui_match.group(1).strip() if ui_match else ""
# Extract YAML block from inside the yaml TabItem
yaml_tab_match = re.search(
r'<TabItem\s+value="yaml">\s*\n(.*?)\n\s*</TabItem>',
block_text,
re.DOTALL,
)
yaml_block = None
if yaml_tab_match:
yaml_tab_text = yaml_tab_match.group(1)
fence_match = re.search(
r"```yaml\s*(\{[^}]*\})?\s*\n(.*?)\n```",
yaml_tab_text,
re.DOTALL,
)
if fence_match:
highlight = fence_match.group(1)
yaml_raw = fence_match.group(2)
has_comments = bool(
re.search(r"#\s*(<-|[A-Za-z])", yaml_raw)
)
try:
parsed = yaml.safe_load(yaml_raw)
except yaml.YAMLError:
parsed = {}
if isinstance(parsed, dict):
config_keys = list(parsed.keys())
section_key = None
is_camera = False
camera_name = None
if "cameras" in parsed and isinstance(
parsed["cameras"], dict
):
is_camera = True
cam_entries = parsed["cameras"]
if len(cam_entries) == 1:
camera_name = list(cam_entries.keys())[0]
inner = cam_entries[camera_name]
if isinstance(inner, dict):
inner_keys = list(inner.keys())
if len(inner_keys) >= 1:
section_key = inner_keys[0]
elif len(config_keys) >= 1:
section_key = config_keys[0]
yaml_block = YamlBlock(
raw=yaml_raw,
parsed=parsed,
line_start=block_start + 1,
line_end=block_end + 1,
highlight=highlight,
has_comments=has_comments,
inside_config_tabs=True,
section_key=section_key,
is_camera_level=is_camera,
camera_name=camera_name,
config_keys=config_keys,
)
if yaml_block:
blocks.append(
ConfigTabsBlock(
line_start=block_start + 1, # 1-based
line_end=block_end + 1, # 1-based
ui_content=ui_content,
yaml_block=yaml_block,
raw_text=block_text,
)
)
i = j + 1
return blocks
def get_leaf_paths(
data: dict, prefix: tuple[str, ...] = ()
) -> list[tuple[tuple[str, ...], object]]:
"""Walk a parsed YAML dict and return all leaf key paths with values.
Args:
data: Parsed YAML dict
prefix: Current key path prefix
Returns:
List of (key_path_tuple, value) pairs.
e.g., [( ("record", "continuous", "days"), 3 ), ...]
"""
results: list[tuple[tuple[str, ...], object]] = []
for key, value in data.items():
path = prefix + (str(key),)
if isinstance(value, dict):
results.extend(get_leaf_paths(value, path))
else:
results.append((path, value))
return results
+116 -79
View File
@@ -12,95 +12,131 @@ const sidebars: SidebarsConfig = {
"frigate/updating",
"frigate/camera_setup",
"frigate/video_pipeline",
"frigate/network_requirements",
"frigate/glossary",
],
Guides: [
"guides/getting_started",
"guides/configuring_go2rtc",
"guides/ha_notifications",
"guides/ha_network_storage",
"guides/reverse_proxy",
],
Configuration: {
"Configuration Files": [
"configuration/index",
"configuration/reference",
{
type: "link",
label: "Go2RTC Configuration Reference",
href: "https://github.com/AlexxIT/go2rtc/tree/v1.9.13#configuration",
} as PropSidebarItemLink,
],
Detectors: [
"configuration/object_detectors",
"configuration/audio_detectors",
],
Enrichments: [
"configuration/semantic_search",
"configuration/face_recognition",
"configuration/license_plate_recognition",
"configuration/bird_classification",
{
type: "category",
label: "Custom Classification",
link: {
type: "generated-index",
title: "Custom Classification",
description: "Configuration for custom classification models",
Usage: [
"usage/live",
"usage/review",
"usage/history",
"usage/explore",
"usage/exports",
],
Configuration: [
"configuration/config",
{
type: "category",
label: "Detectors",
items: [
"configuration/object_detectors",
"configuration/audio_detectors",
],
},
{
type: "category",
label: "Enrichments",
items: [
"configuration/semantic_search",
"configuration/face_recognition",
"configuration/license_plate_recognition",
"configuration/bird_classification",
{
type: "category",
label: "Custom Classification",
link: {
type: "generated-index",
title: "Custom Classification",
description: "Configuration for custom classification models",
},
items: [
"configuration/custom_classification/state_classification",
"configuration/custom_classification/object_classification",
],
},
items: [
"configuration/custom_classification/state_classification",
"configuration/custom_classification/object_classification",
],
},
{
type: "category",
label: "Generative AI",
link: {
type: "generated-index",
title: "Generative AI",
description: "Generative AI Features",
{
type: "category",
label: "Generative AI",
link: {
type: "generated-index",
title: "Generative AI",
description: "Generative AI Features",
},
items: [
"configuration/genai/genai_config",
"configuration/genai/genai_review",
"configuration/genai/genai_objects",
],
},
items: [
"configuration/genai/genai_config",
"configuration/genai/genai_review",
"configuration/genai/genai_objects",
],
},
],
Cameras: [
"configuration/cameras",
"configuration/review",
"configuration/record",
"configuration/snapshots",
"configuration/motion_detection",
"configuration/birdseye",
"configuration/live",
"configuration/restream",
"configuration/autotracking",
"configuration/camera_specific",
],
Objects: [
"configuration/object_filters",
"configuration/masks",
"configuration/zones",
"configuration/objects",
"configuration/stationary_objects",
],
"Hardware Acceleration": [
"configuration/hardware_acceleration_video",
"configuration/hardware_acceleration_enrichments",
],
"Extra Configuration": [
"configuration/authentication",
"configuration/notifications",
"configuration/profiles",
"configuration/ffmpeg_presets",
"configuration/pwa",
"configuration/tls",
"configuration/advanced",
],
},
],
},
{
type: "category",
label: "Cameras",
items: [
"configuration/cameras",
"configuration/review",
"configuration/record",
"configuration/snapshots",
"configuration/motion_detection",
"configuration/birdseye",
"configuration/live",
"configuration/restream",
"configuration/autotracking",
"configuration/camera_specific",
],
},
{
type: "category",
label: "Objects",
items: [
"configuration/object_filters",
"configuration/masks",
"configuration/zones",
"configuration/objects",
"configuration/stationary_objects",
],
},
{
type: "category",
label: "Hardware Acceleration",
items: [
"configuration/hardware_acceleration_video",
"configuration/hardware_acceleration_enrichments",
],
},
{
type: "category",
label: "Extra Configuration",
items: [
"configuration/authentication",
"configuration/notifications",
"configuration/profiles",
"configuration/go2rtc",
"configuration/ffmpeg_presets",
"configuration/pwa",
"configuration/tls",
],
},
{
type: "category",
label: "Advanced Configuration",
items: [
"configuration/advanced/system",
"configuration/advanced/reference",
{
type: "link",
label: "Go2RTC Configuration Reference",
href: "https://github.com/AlexxIT/go2rtc/tree/v1.9.13#configuration",
} as PropSidebarItemLink,
],
},
],
Integrations: [
"integrations/plus",
"integrations/home-assistant",
@@ -129,6 +165,7 @@ const sidebars: SidebarsConfig = {
],
Troubleshooting: [
"troubleshooting/faqs",
"troubleshooting/go2rtc",
"troubleshooting/recordings",
"troubleshooting/dummy-camera",
{
+34
View File
@@ -0,0 +1,34 @@
import React, { Children, cloneElement } from "react";
import Tabs from "@theme/Tabs";
import TabItem from "@theme/TabItem";
export default function ConfigTabs({ children }) {
const wrapped = Children.map(children, (child) => {
if (child?.props?.value === "ui") {
return cloneElement(child, {
className: "config-tab-ui",
});
}
if (child?.props?.value === "yaml") {
return cloneElement(child, {
className: "config-tab-yaml",
});
}
return child;
});
return (
<div className="config-tabs-wrapper">
<Tabs
groupId="config-method"
defaultValue="ui"
values={[
{ label: "Frigate UI", value: "ui" },
{ label: "YAML", value: "yaml" },
]}
>
{wrapped}
</Tabs>
</div>
);
}
@@ -0,0 +1,108 @@
import React from "react";
import Admonition from "@theme/Admonition";
import DeviceSelector from "./components/DeviceSelector";
import HardwareOptions from "./components/HardwareOptions";
import PortConfigSection from "./components/PortConfig";
import StoragePaths from "./components/StoragePaths";
import NvidiaGpuConfig from "./components/NvidiaGpuConfig";
import OtherOptions from "./components/OtherOptions";
import GeneratedOutput from "./components/GeneratedOutput";
import { useConfigGenerator } from "./hooks/useConfigGenerator";
import styles from "./styles.module.css";
/**
* Simple markdown-link-to-React renderer for help text.
* Only supports [text](url) syntax no nested brackets.
*/
function renderHelpText(text: string): React.ReactNode {
const parts = text.split(/(\[[^\]]+\]\([^)]+\))/g);
return parts.map((part, i) => {
const match = part.match(/^\[([^\]]+)\]\(([^)]+)\)$/);
if (match) {
return (
<a key={i} href={match[2]}>
{match[1]}
</a>
);
}
return <React.Fragment key={i}>{part}</React.Fragment>;
});
}
export default function DockerComposeGenerator() {
const {
deviceId, device, hardwareEnabled,
portEnabled,
nvidiaGpuCount, nvidiaGpuDeviceId,
configPath, mediaPath, rtspPassword, timezone, shmSize,
shmSizeError, gpuDeviceIdError, configPathError, mediaPathError,
hasAnyHardware, generatedYaml,
selectDevice, toggleHardware, togglePort,
handleShmSizeChange, handleConfigPathChange, handleMediaPathChange,
handleNvidiaGpuCountChange, handleNvidiaGpuDeviceIdChange,
setRtspPassword, setTimezone, isHardwareDisabled,
} = useConfigGenerator();
return (
<div className={styles.generator}>
<div className={styles.card}>
<DeviceSelector selectedId={deviceId} onSelect={selectDevice} />
{device.helpText && (
<Admonition type={device.helpType || "info"}>
{renderHelpText(device.helpText)}
</Admonition>
)}
{device.needsNvidiaConfig && (
<NvidiaGpuConfig
gpuCount={nvidiaGpuCount}
gpuDeviceId={nvidiaGpuDeviceId}
gpuDeviceIdError={gpuDeviceIdError}
onGpuCountChange={handleNvidiaGpuCountChange}
onGpuDeviceIdChange={handleNvidiaGpuDeviceIdChange}
/>
)}
<HardwareOptions
deviceId={deviceId}
hardwareEnabled={hardwareEnabled}
onToggle={toggleHardware}
isDisabled={isHardwareDisabled}
/>
<StoragePaths
configPath={configPath}
mediaPath={mediaPath}
configPathError={configPathError}
mediaPathError={mediaPathError}
onConfigPathChange={handleConfigPathChange}
onMediaPathChange={handleMediaPathChange}
/>
<PortConfigSection
portEnabled={portEnabled}
onTogglePort={togglePort}
/>
<OtherOptions
rtspPassword={rtspPassword}
timezone={timezone}
shmSize={shmSize}
shmSizeError={shmSizeError}
onRtspPasswordChange={setRtspPassword}
onTimezoneChange={setTimezone}
onShmSizeChange={handleShmSizeChange}
/>
<GeneratedOutput
yaml={generatedYaml}
configPath={configPath}
mediaPath={mediaPath}
hasAnyHardware={hasAnyHardware}
deviceId={deviceId}
/>
</div>
</div>
);
}
@@ -0,0 +1,147 @@
import React from "react";
import { useColorMode } from "@docusaurus/theme-common";
import { devices } from "../config";
import type { DeviceConfig } from "../config";
import styles from "../styles.module.css";
interface Props {
selectedId: string;
onSelect: (id: string) => void;
}
/**
* Determine the icon type from the icon string:
* - Starts with "<svg" inline SVG
* - Starts with "/" or "http" image URL/path
* - Otherwise emoji text
*/
function getIconType(icon: string): "svg" | "image" | "emoji" {
const trimmed = icon.trim();
if (trimmed.startsWith("<svg")) return "svg";
if (trimmed.startsWith("/") || trimmed.startsWith("http://") || trimmed.startsWith("https://")) return "image";
return "emoji";
}
/**
* Check if the style object contains background-* properties,
* indicating the image should be rendered as a CSS background-image
* rather than an <img> tag.
*/
function hasBackgroundProps(style: React.CSSProperties | undefined): boolean {
if (!style) return false;
return Object.keys(style).some((key) => {
const k = key.toLowerCase().replace(/-/g, "");
return k === "backgroundsize" || k === "backgroundposition" || k === "backgroundrepeat" || k === "backgroundimage";
});
}
/**
* Convert a style object to CSS custom properties (e.g. { width: "24px" } { "--svg-width": "24px" })
* so they can be consumed by CSS rules targeting child elements like <svg>.
*/
function toCssVars(style: React.CSSProperties | undefined, prefix: string): React.CSSProperties {
if (!style) return {};
const vars: Record<string, string> = {};
for (const [key, value] of Object.entries(style)) {
const cssKey = key.replace(/([A-Z])/g, "-$1").toLowerCase();
vars[`--${prefix}-${cssKey}`] = value;
}
return vars as React.CSSProperties;
}
function DeviceIcon({ device }: { device: DeviceConfig }) {
const { isDarkTheme } = useColorMode();
const iconStr = isDarkTheme && device.iconDark ? device.iconDark : device.icon;
const iconStyle = (isDarkTheme && device.iconDarkStyle
? device.iconDarkStyle
: device.iconStyle) as React.CSSProperties | undefined;
const svgStyle = (isDarkTheme && device.svgDarkStyle
? device.svgDarkStyle
: device.svgStyle) as React.CSSProperties | undefined;
const iconType = getIconType(iconStr);
if (iconType === "svg") {
return (
<div
className={styles.deviceIconSvg}
style={{ ...iconStyle, ...toCssVars(svgStyle, "svg") }}
dangerouslySetInnerHTML={{ __html: iconStr }}
/>
);
}
if (iconType === "image") {
// When iconStyle contains background-* properties, render as background-image
// on the container div instead of an <img> tag, enabling background-size/position control.
if (hasBackgroundProps(iconStyle)) {
return (
<div
className={styles.deviceIconImage}
style={{
backgroundImage: `url(${iconStr})`,
backgroundRepeat: "no-repeat",
backgroundPosition: "center",
backgroundSize: "contain",
...iconStyle,
}}
/>
);
}
return (
<div className={styles.deviceIconImage}>
<img src={iconStr} alt={device.name} style={iconStyle} />
</div>
);
}
return (
<div className={styles.deviceIcon} style={iconStyle}>
{iconStr}
</div>
);
}
function DeviceCard({
device,
active,
onClick,
}: {
device: DeviceConfig;
active: boolean;
onClick: () => void;
}) {
return (
<div
className={`${styles.deviceCard} ${active ? styles.deviceCardActive : ""}`}
onClick={onClick}
role="button"
tabIndex={0}
onKeyDown={(e) => {
if (e.key === "Enter" || e.key === " ") onClick();
}}
>
<DeviceIcon device={device} />
<div className={styles.deviceName}>{device.name}</div>
<div className={styles.deviceDesc}>{device.description}</div>
</div>
);
}
export default function DeviceSelector({ selectedId, onSelect }: Props) {
return (
<div className={styles.formSection}>
<h4>Device Type</h4>
<div className={styles.deviceGrid}>
{devices.map((d) => (
<DeviceCard
key={d.id}
device={d}
active={selectedId === d.id}
onClick={() => onSelect(d.id)}
/>
))}
</div>
</div>
);
}
@@ -0,0 +1,60 @@
import React, { useState, useCallback } from "react";
import CodeBlock from "@theme/CodeBlock";
import Admonition from "@theme/Admonition";
import styles from "../styles.module.css";
interface Props {
yaml: string;
configPath: string;
mediaPath: string;
hasAnyHardware: boolean;
deviceId: string;
}
export default function GeneratedOutput({
yaml,
configPath,
mediaPath,
hasAnyHardware,
deviceId,
}: Props) {
const [copied, setCopied] = useState(false);
const handleCopy = useCallback(() => {
navigator.clipboard.writeText(yaml).then(() => {
setCopied(true);
setTimeout(() => setCopied(false), 2000);
});
}, [yaml]);
return (
<div className={styles.resultSection}>
<div className={styles.resultHeader}>
<h4>Generated Configuration</h4>
<button className="button button--primary button--sm" onClick={handleCopy}>
{copied ? "Copied!" : "Copy"}
</button>
</div>
{!configPath && (
<Admonition type="tip">
<p>You haven&apos;t specified a config file directory. You may want to modify the default path.</p>
</Admonition>
)}
{!mediaPath && (
<Admonition type="tip">
<p>You haven&apos;t specified a recording storage directory. You may want to modify the default path.</p>
</Admonition>
)}
{deviceId === "stable" && !hasAnyHardware && (
<Admonition type="warning">
<p>You haven&apos;t selected any hardware acceleration. Please check if you have supported hardware available.</p>
</Admonition>
)}
<CodeBlock language="yaml" title="docker-compose.yml">
{yaml}
</CodeBlock>
</div>
);
}
@@ -0,0 +1,62 @@
import React from "react";
import { hardwareOptions } from "../config";
import type { HardwareOption } from "../config";
import styles from "../styles.module.css";
interface Props {
deviceId: string;
hardwareEnabled: Record<string, boolean>;
onToggle: (hwId: string) => void;
isDisabled: (hwId: string) => boolean;
}
function renderDescription(text: string): React.ReactNode {
const parts = text.split(/(\[[^\]]+\]\([^)]+\))/g);
return parts.map((part, i) => {
const match = part.match(/^\[([^\]]+)\]\(([^)]+)\)$/);
if (match) {
return <a key={i} href={match[2]}>{match[1]}</a>;
}
return <React.Fragment key={i}>{part}</React.Fragment>;
});
}
function HardwareCheckbox({
hw, disabled, checked, onToggle,
}: {
hw: HardwareOption; disabled: boolean; checked: boolean; onToggle: () => void;
}) {
return (
<div className={styles.hardwareItem}>
<label className={`${styles.checkboxLabel} ${disabled ? styles.checkboxDisabled : ""}`}>
<input type="checkbox" checked={checked} onChange={onToggle} disabled={disabled} />
<span>{hw.label}</span>
</label>
{checked && hw.description && (
<div className={styles.hardwareDescription}>{renderDescription(hw.description)}</div>
)}
</div>
);
}
export default function HardwareOptions({ deviceId, hardwareEnabled, onToggle, isDisabled }: Props) {
return (
<div className={styles.formSection}>
<h4>Generic Hardware Devices</h4>
{deviceId !== "stable" && (
<p className={styles.helpText}>
Some options have been auto-configured based on your device type.
</p>
)}
<div className={styles.checkboxGrid}>
{hardwareOptions.map((hw) => {
const disabled = isDisabled(hw.id);
const checked = disabled ? false : !!hardwareEnabled[hw.id];
return (
<HardwareCheckbox key={hw.id} hw={hw} disabled={disabled} checked={checked} onToggle={() => onToggle(hw.id)} />
);
})}
</div>
</div>
);
}
@@ -0,0 +1,64 @@
import React from "react";
import styles from "../styles.module.css";
interface Props {
gpuCount: string;
gpuDeviceId: string;
gpuDeviceIdError: boolean;
onGpuCountChange: (value: string) => void;
onGpuDeviceIdChange: (value: string) => void;
}
export default function NvidiaGpuConfig({
gpuCount,
gpuDeviceId,
gpuDeviceIdError,
onGpuCountChange,
onGpuDeviceIdChange,
}: Props) {
const showDeviceId = gpuCount !== "";
return (
<div className={styles.nvidiaConfig}>
<div className={styles.formGroup}>
<label htmlFor="dcg-gpu-count" className={styles.label}>
GPU count:
</label>
<input
id="dcg-gpu-count"
type="text"
inputMode="numeric"
pattern="[0-9]*"
className={styles.input}
value={gpuCount}
placeholder="all"
onChange={(e) => onGpuCountChange(e.target.value.replace(/\D/g, ""))}
/>
</div>
{showDeviceId && (
<div className={styles.formGroup}>
<label htmlFor="dcg-gpu-device-id" className={styles.label}>
GPU device IDs (required, comma-separated):
</label>
<input
id="dcg-gpu-device-id"
type="text"
className={`${styles.input} ${gpuDeviceIdError ? styles.inputError : ""}`}
value={gpuDeviceId}
placeholder="0"
onChange={(e) => onGpuDeviceIdChange(e.target.value)}
/>
{gpuDeviceIdError ? (
<p className={styles.helpText}>
GPU device IDs are required when GPU count is a number
</p>
) : (
<p className={styles.helpText}>
Single GPU: 0 &nbsp;|&nbsp; Multiple GPUs: 0,1,2
</p>
)}
</div>
)}
</div>
);
}

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