frigate/web/src/utils/canvasUtil.ts
2024-04-17 16:00:37 -05:00

46 lines
1.3 KiB
TypeScript

export const getAveragePoint = (points: number[]): number => {
let totalX = 0;
let totalY = 0;
for (let i = 0; i < points.length; i += 2) {
totalX += points[i];
totalY += points[i + 1];
}
return {
x: totalX / (points.length / 2),
y: totalY / (points.length / 2),
};
};
export const getDistance = (node1: number[], node2: number[]): string => {
const diffX = Math.abs(node1[0] - node2[0]);
const diffY = Math.abs(node1[1] - node2[1]);
const distanceInPixel = Math.sqrt(diffX * diffX + diffY * diffY);
return distanceInPixel.toFixed(2);
};
export const dragBoundFunc = (
stageWidth: number,
stageHeight: number,
vertexRadius: number,
pos: Point,
): Point => {
let x = pos.x;
let y = pos.y;
if (pos.x + vertexRadius > stageWidth) x = stageWidth;
if (pos.x - vertexRadius < 0) x = 0;
if (pos.y + vertexRadius > stageHeight) y = stageHeight;
if (pos.y - vertexRadius < 0) y = 0;
return { x, y };
};
export const minMax = (points: number[]): [number, number] => {
return points.reduce(
(acc: [number | undefined, number | undefined], val) => {
acc[0] = acc[0] === undefined || val < acc[0] ? val : acc[0];
acc[1] = acc[1] === undefined || val > acc[1] ? val : acc[1];
return acc;
},
[undefined, undefined],
) as [number, number];
};