* miscellaneous fixes
- keep base path in recording share links
- reject non-positive scale on recordings/unavailable, which looped forever on the event loop
- reject negative vod event padding, which cleared has_clip
- clamp negative preview gif/mp4 offsets
- don't delete exports that are still in progress
- hash on unknown login usernames so timing doesn't reveal valid users
- include the first minute of the events time-of-day filter
- show an error when the push subscription is refused
- don't wipe an unnamed known plates entry when Add is pressed again
- use elapsed hours for export last N hours so DST doesn't shift the range
* fix live audio settings and trigger highlights
- start each camera group's audio from that group's saved settings instead of merging every group
- don't clear the previous trigger's highlight timeout when another trigger fires
* address review feedback
- Discard the export row when an export fails before or during ffmpeg, so it doesn't stay in progress until a restart
- Skip the empty thumbnail path when discarding a failed export
- Measure preview clip duration from the clamped start
- Default live player volume to 1 when the group has no saved setting
- Clear the unsaved registration message when notification registration fails
- Keep a highlight timer per trigger
- Remove the severity order_by in /review, which the start_time order_by replaced
* Hold pandas 3.1 until numpy 2
* fix two-way talk shortcut and detail stream active item after camera switch
* show already running message when a media sync is in progress
* pick the earliest overlapping preview for preview gif and mp4
* unmute camera audio when starting two-way talk from the shortcut
* remove password strength meter and fix confirm password feedback
The strength meter still scored against the old 8 character and character class rules, so any password with a digit, like test1234, showed a full green "Very Strong" bar next to the failing 12 character requirement. The meter is gone and the length checklist is the only feedback. The password field's form message duplicated the checklist, and editing the password never revalidated the confirm field, so a fixed mismatch kept showing "Passwords do not match". Editing the password now revalidates the confirm field once it has a value, and both dialogs show a live match/mismatch indicator in place of the confirm form message.
Brings the go2rtc security fixes from #24658 to dev. Dev-specific changes
in the merge:
- frigate/config/env.py stays deleted; the environment_vars protection for
GO2RTC_ALLOW_ARBITRARY_EXEC moves to apply_config_env_vars in
frigate/util/env.py, so the value never reaches os.environ
- services.py imports substitute_frigate_vars from frigate.util.env and
maps UnknownVariableError to the unknown variable message
- go2rtc stream tests patch dev's import-time exec override snapshot and
its FRIGATE_* variable sources
- test_http_media.py keeps dev's _insert_recording helper; the one added
on master replaced it and broke the dev tests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The pencil button on the desktop live grid opened the camera group edit dialog for any role, so viewers could change settings and then hit an admin-only error on save. The button now renders only for admins, matching the sidebar and mobile entry points.
* implement auto mode for single camera live view
* add transcoded live streams and stream ordering for auto mode
Cameras can now add lower quality live streams that go2rtc transcodes to H.264 on demand. `live.transcode` takes a source stream and a list of heights and bitrates, and each quality becomes a `{camera}_transcode_{height}p` stream. The config validator adds them to `live.streams` without moving any the user already placed, and drops them when transcoding is disabled or a height changes. `create_config.py` writes them into go2rtc's generated config at startup, and saving the config or deleting a camera syncs them through go2rtc's API, so no restart is needed. They use `#hardware`, so go2rtc picks a hardware encoder and falls back to the CPU when there isn't one.
The Live playback settings stream list can be reordered by drag, since its order is the auto ladder. Auto order sorts it by bitrate, measuring native streams through a new admin-only `/go2rtc/streams/{name}/bitrate` endpoint and using the configured bitrate for transcoded ones. A pure reorder wasn't saved before because RJSF, the settings form, and `update_yaml` all ignore map key order. Sections can now mark a map with `orderedMaps`, which sends the whole map with `replace_paths` so `config_set` rewrites it in order.
Transcoded streams aren't in `go2rtc.streams`, which only lists yaml streams, so the frontend treated them as not restreamed and fell back to jsmpeg. Every restream check now goes through `isRestreamedStream`.
Auto treated any stall with no bytes in the last 2 seconds as a dead camera and handed it to the error fallback, which went straight to jsmpeg. Heavy congestion can stop delivery completely, so congested viewers skipped every lower stream. Auto now declines only when stats show the camera offline, and a stall on a live camera steps down. The stream picker also has a Try highest quality button that sends auto back to the top stream.
* fixes
* fix auto quality recovery after a downswitch
The downswitch callback armed the upswitch probe, but `triggerDownswitch` reset the stall history right after the callback returned, which disarmed it again. Auto quality stayed on the sub stream until the next chunk boundary no matter how much the connection recovered. The governor now arms the probe itself after the reset.
The chunk boundary effect also ran on mount, so when coverage was already cached it immediately undid the low quality cold start the seed effect had just picked. It now only runs when the chunk actually changes.
* fix recording playback quality switches and silent codec failures
A quality switch changes `bufferLength` a commit before the new source arrives, and since it was a dependency of the hls.js setup effect, the player rebuilt once on the outgoing playlist (jumping back to its original `startPosition`) and again on the new one. The buffer length now updates the running instance's config instead.
A fatal codec error with no lower quality stream to fall back to did nothing at all, so playback just sat there with no message. It now shows the playback failure toast, which is also limited to once per source since hls.js and the video element can both report the same failure.
* retry failed WebRTC probes and skip offline streams
The connectivity probe only ever tried the first go2rtc stream and cached its result for the whole page session, so a single offline camera at the top of the go2rtc config marked WebRTC unreachable for every camera until a reload, as did any brief network hiccup. The probe now starts with the stream being viewed and moves on to the next one when go2rtc reports that it can't open the stream's source. A failed result is only reused for 30 seconds, and it's retried on the next mount or when the page becomes visible again.
* fix two-way talk on cameras with AAC audio
The mic button was enabled whenever WebRTC was globally available, but the live view only switched to the WebRTC player when the stream itself qualified for WebRTC, and AAC playback audio disqualifies it. On most cameras the mic showed as on while nothing was sent. Two-way talk only needs the stream's video to connect since the backchannel is sent, not received, so AAC playback audio no longer blocks it. The mic is also turned off when a stream switch makes talk unavailable.
* keep Frigate+ model references when saving the models section
`/api/config` served a Frigate+ model's path as the resolved `/config/model_cache/<id>` file, and since the models list is saved whole, editing any model in the settings UI wrote that cache path back to the config in place of `plus://<id>`. After a restart the model loaded as a custom model with the default labelmap. The config API now reports the `plus://<id>` reference the model was configured with, and the models section drops the fields the Frigate+ model info supplies (size, tensor, pixel format, dtype, and type) instead of pinning them in the config.
* allow models to share shareable detection hardware
The hardware picker treated every device another model listed as taken, so a second model couldn't pick an Intel GPU or the CPU that the first one already used. The backend only rejects reuse of devices that can't be shared (Coral, MemryX), so the picker now matches that and only marks exclusive units as claimed.
* fix model card state and camera counts in the models editor
Model cards were keyed by index, so deleting one handed its state (such as the selected model source tab) to the card after it. Cards are keyed by scene now, which is unique per model.
The camera count on each card also ignored the backend's fallback to the `all` model, so a camera whose detect scene had no model of its own wasn't counted anywhere. It's counted under `all` now, which also feeds the recommended detector count.
* share a unit's temperature across repeated detector devices
Detector temperatures were matched to units by counting detectors of each type, so a device listed twice to run a second inference process (`hailo:PCIe` and `hailo:PCIe#2`) showed the next unit's temperature, or none at all. Distinct devices are numbered now and repeats share their unit's reading.
* update monitored hardware after a runtime config swap
`swap_runtime_config` rebound the stats emitter to the new config but not its `HardwareStats`, which kept polling hardware for the old config and applied camera updates to the discarded object. It now follows the swap along with its camera update subscriber.
* time out model downloads that never respond
`download_from_url` had no timeout, so a proxy or server that accepted the connection and never answered hung the download forever, including runtime downloads during startup. Connect and read timeouts now fail it like any other download error. The read timeout applies per socket read, so large models still finish.
* resolve segment start times in segment order
A camera stream's cached segments are probed concurrently, and each one chained its start off `last_segment_end` as soon as its own probe finished. When segments backed up in the cache and a later probe finished first, it chained off the wrong segment and the earlier one then moved `last_segment_end` backwards, so rows lost their exact adjacency. Probes still run concurrently, but each segment now waits for the one before it to settle its start before resolving its own.
* plan exports from the same coverage the vod route serves
The vod manifest nulls video-only glitch rows on audio-bearing streams, but exports planned their stream runs from the raw coverage, so a glitch row could produce a mixed-stream file or a 404 that failed the export. `null_audio_glitches` now works out each stream's audio composition itself, and exports go through it like the manifest and its realized timelines do.
An unstaged auto export also paged its playlist and chapters over main whenever main had any rows in range, even when the manifest served the range from sub and main only contributed glitches or slivers at the edges. It now reads the rows of the stream its single run actually uses.
* keep staged export chapters aligned across stream hand-offs
Each staged run of a mixed-stream export is rendered from its own pinned vod playlist, and that playlist's first clip snaps back to the preceding keyframe, so every staged file runs up to a GOP longer than its slice of the merged timeline. Chapters were placed on the merged timeline, so they drifted further from the video at every hand-off. Chapter windows for staged exports are now planned the same way each run's playlist is, carrying that keyframe lead-in into the offsets.
* clarify which hardware units only one model can use
* add e2e tests for shareable hardware and Frigate+ model saves
* only show the path field for a Frigate+ model without an API key
Without `PLUS_API_KEY` the models editor has no Frigate+ tab, so a `plus://` model showed every custom model field. The size, format, type, and labelmap fields are all supplied by the Frigate+ model info and ignored for a Frigate+ model, so editing them did nothing. Only the path is shown now, which still lets the model be switched to a custom one.
* keep a configured input_dtype when saving a Frigate+ model
The backend only overwrites `input_dtype` when the Frigate+ model info supplies `inputDataType`, which older models don't, so a configured dtype still matters for them. Saving the models section was dropping it along with the fields the backend always overwrites.
* probe every go2rtc stream until one isn't refused
The probe stopped after three streams, so with three offline cameras ahead of a working one, WebRTC was marked unreachable everywhere. It only moves past a stream when go2rtc refuses it, which is quick, and a stream that hangs still ends the probe at its timeout, so the cap bought nothing.
* only reuse a failed WebRTC probe for the stream it started from
A failed probe was reused for 30 seconds by every caller, so a camera whose stream timed out kept WebRTC unavailable for the next camera viewed, including one opened while that probe was still running. A pass still counts for every stream since it proves the connection, but a failure is only reused by probes that start from the same stream.
* strip input_dtype from Frigate+ models again
A Frigate+ model's config comes entirely from its model info, and a missing `inputDataType` means the `int` default. Keeping `input_dtype` meant switching from a custom model with `input_dtype: float` to a Frigate+ model carried the stale dtype over, with the field hidden so it couldn't be corrected.
* allow users to select live streaming technology
* fix webrtc being downgraded to mse on load
`useUserPersistence` seeds state with the default and loads asynchronously, so the first render always used `mse` instead of the saved choice, and `useWebRTCGloballyAvailable` reports `checking` until the probe settles and re-enters that state on every consumer mount, so a saved `webrtc` was rewritten to `mse` even after the probe had already passed. On Safari the MSE player then timed out and latched the jsmpeg fallback. A pending probe now counts as available, the player waits on `autoLive` until the stored preferences load, and `handleError` gates on the mode in use since the fallback flag no longer implies webrtc is untried. A rejected IndexedDB read also resolves `loaded` now, so a blocked store can't leave the player waiting forever.
* add support for configurable ICE servers in WebRTC player
* add mic error state, fix dialog overwriting saved choice and dashboard ignoring stream
* tweaks
* migrate web to eslint 10 flat config
ESLint 10 dropped `.eslintrc` support, so `.eslintrc.cjs` is replaced with `eslint.config.js` and the lint scripts no longer pass `--ext` or `--ignore-path`. typescript-eslint moves to 8, react-hooks to 7, and react-refresh to 0.5, and the unused jest and vitest-globals plugins are removed. Lint behaves as it did before: catch variables aren't checked, unused disable directives aren't reported, and rules newly added to the recommended sets are off until the code passes them. typescript-eslint 8 flags constants used only in `typeof`, so those are now exported, or replaced with a union type where the export would trip react-refresh.
* fix lint findings from the eslint 10 recommended rules
Remove the rule overrides from the flat config migration and fix what they were hiding. Unused catch bindings are dropped, 20 disable directives that suppressed nothing are removed (react-hooks 5.2 and 7.1.1 report identical exhaustive-deps findings with inline config ignored), dead initial values are dropped, short-circuit calls become if statements or optional calls, rethrown errors pass `cause`, and the disabled "No recordings" tooltip in `ReviewTimeline` is removed along with its memo and the `getRecordingAvailability` prop. The 3 react-refresh warnings for files that export contexts or classes are left for a later refactor.
* increase camera group icon size on mobile
add an animated slider when there is not enough space for all defined camera groups
* change desktop and mobile edit camera groups icon to pencil and add desktop tooltip
* apply safe area insets to mobile layout in PWA mode using viewport-fit=cover
* adaptively size bottom bar nav targets to 48px when they fit, else compact
icon size now targets the standardized 48×48px mobile touch target (Material Design 3 / Android 48dp bottom-nav minimum)
* remove redundant per-view toasters in settings
* add variants to standardize dialog footer button layouts
* remove text-md
this class name compiles to nothing in tailwind. we used to add it to prevent iOS from zooming when focusing on an input, but that is now solved via the viewport meta in index.html
* make wizard footers consistent with dialog footers
* consistent destructive button style
remove text-white from individual buttons and add it to the variant
* restructure camera enable/disable pane
* remove obsolete camera edit form
* change terminology to off/on instead of disabled/enabled
* docs
* move menu options and add current camera name badge
* docs
* tweaks
* filter motion review by allowed cameras
* filter alertCameras by allowed cameras so the recent alerts query for restricted roles doesn't reference cameras they can't access
* skip data streams in chapter exports to avoid ffmpeg segfault
* formatting
* restrict debug replay UI entry points to admin users
* Adjust default iGPU name when it can't be found
* Fix when model tries to request an invalid camera
* Improve prompt
* add collapsible main nav items in settings
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* hide camera overrides badge from system sections
* show empty card on camera metrics page when no cameras are defined
* fix enabled camera state switch after adding via wizard
Cameras added mid-session have no WS state until the dispatcher publishes camera_activity (which only happens on a fresh onConnect). Fall back to the config's enabled value so the switch reflects reality immediately after the wizard closes.
* guard camera enabled access
console would throw errors after adding via camera wizard
* fix useOptimisticState dropping debounced setState under StrictMode
* use openvino on cpu as default model
- faster than tflite on cpu
- add to default generated config
* use an enum for model_size
the frontend will then render this as a select dropdown because of the changes in the json schema
* i18n
* sync object filter entries with tracked labels in camera config form
Filter sub-collapsibles in the camera Objects section are driven by `filters` dict keys, but profile merges and live track-switch edits don't add matching entries, so newly tracked labels (like from a profile override) had no collapsible. Synthesize default filter entries from `track` in the form data so every tracked label renders a collapsible; baseline data also gets the synthesized entries, so save payloads are unchanged.
* revalidate raw paths cache after config save so CameraPathWidget shows fresh credentials
* fix test
* restore masked ffmpeg credentials when persisting camera config
* formatting
* rebuild ffmpeg commands when enabling recording for the first time
Toggling record.enabled from the config UI updated the in-memory config but left ffmpeg running with its original command, so the record output args were never wired in and nothing landed in the cache for the maintainer to move. The record config update now rebuilds ffmpeg_cmds when enabled_in_config transitions, and the camera watchdog restarts ffmpeg on a false to true transition so the record output gets wired in. MQTT toggles, which only flip record.enabled at runtime, are unaffected and continue to work via the maintainer's drop/keep gate.
* keep record toggle switch in single camera view disabled until enabled in config
* fix override detection for sections unset in the global config
Override badges and the blue dot now compare against schema defaults for sections like motion that the API serializes as null when omitted from the global YAML, instead of treating any populated camera config as an override
* add support for config-aware patterns in section hiddenFields
Section configs can now declare dynamic hidden-field entries as functions of the loaded config; objects.ts uses this to hide auto-populated attribute filters (DHL, face, license_plate, etc.) from the form, save flow, and override popover when those labels aren't user-settable
* siimplify object filters handling
live updating was getting very messy. users will just need to save once they enable a new object in order to see filters for that object
* tweaks
* update docs for new detector default
* make genai provider required and add special case for UI
prevent validation errors from appearing on initial creation of genai provider by setting the first option in the select dropdown as default
* Bump radix-ui packages to align react-dismissable-layer version and fix nested overlay pointer-events bug
* remove workarounds for radix pointer events issues on dropdown and context menus
* remove disablePortal from popover
* remove modal on popovers
* remove workarounds in restart dialog
* keep onCloseAutoFocus for face, classification, and ptz
these are necessary to prevent tooltips from re-showing and from the arrow keys from reopening the ptz presets menu
* add tests
setVolumeStates was replacing the entire state object instead of
merging, so changing one camera's volume reset all others to default.
Uses the functional update pattern to preserve existing state, matching
how toggleAudio already works.
* fix useImageLoaded hook running on every render
* fix volume not applying for all cameras
* Fix maximum update depth exceeded errors on Review page
- use-overlay-state: use refs for location to keep setter identity
stable across renders, preventing cascading re-render loops when
effects depend on the setter. Add Object.is bail-out guard to skip
redundant navigate calls. Move setPersistedValue after bail-out to
avoid unnecessary IndexedDB writes.
* don't try to fetch previews when motion search dialog is open
* revert unneeded changes
re-rendering was caused by the overlay state hook, not this one
* filter dicts to only use id field in sync recordings
* remove unused RecoilRoot and fix implicit ref callback
Remove the vestigial recoil dependency (zero consumers) and convert
the implicit-return ref callback in SearchView to block form to
prevent React 19 interpreting it as a cleanup function.
* replace react-transition-group with framer-motion in Chip
Replace CSSTransition with framer-motion AnimatePresence + motion.div
for React 19 compatibility (react-transition-group uses findDOMNode).
framer-motion is already a project dependency.
* migrate react-grid-layout v1 to v2
- Replace WidthProvider(Responsive) HOC with useContainerWidth hook
- Update types: Layout (single item) → LayoutItem, Layout[] → Layout
- Replace isDraggable/isResizable/resizeHandles with dragConfig/resizeConfig
- Update EventCallback signature for v2 API
- Remove @types/react-grid-layout (v2 includes its own types)
* upgrade vaul, next-themes, framer-motion, react-zoom-pan-pinch
- vaul: ^0.9.1 → ^1.1.2
- next-themes: ^0.3.0 → ^0.4.6
- framer-motion: ^11.5.4 → ^12.35.0 (React 19 native support)
- react-zoom-pan-pinch: 3.4.4 → latest
* upgrade to React 19, react-konva v19, eslint-plugin-react-hooks v5
Core React 19 upgrade with all necessary type fixes:
- Update RefObject types to accept T | null (React 19 refs always nullable)
- Add JSX namespace imports (no longer global in React 19)
- Add initial values to useRef calls (required in React 19)
- Fix ReactElement.props unknown type in config-form components
- Fix IconWrapper interface to use HTMLAttributes instead of index signature
- Add monaco-editor as dev dependency for type declarations
- Upgrade react-konva to v19, eslint-plugin-react-hooks to v5
* upgrade typescript to 5.9.3
* modernize Context.Provider to React 19 shorthand
Replace <Context.Provider value={...}> with <Context value={...}>
across all project-owned context providers. External library contexts
(react-icons IconContext, radix TooltipPrimitive) left unchanged.
* add runtime patches for React 19 compatibility
- Patch @radix-ui/react-compose-refs@1.1.2: stabilize useComposedRefs
to prevent infinite render loops from unstable ref callbacks
https://github.com/radix-ui/primitives/issues/3799
- Patch @radix-ui/react-slot@1.2.4: use useComposedRefs hook in
SlotClone instead of inline composeRefs to prevent re-render cycles
https://github.com/radix-ui/primitives/pull/3804
- Patch react-use-websocket@4.8.1: remove flushSync wrappers that
cause "Maximum update depth exceeded" with React 19 auto-batching
https://github.com/facebook/react/issues/27613
- Add npm overrides to ensure single hoisted copies of compose-refs
and react-slot across all Radix packages
- Add postinstall script for patch-package
- Remove leftover react-transition-group dependency
* formatting
* use availableWidth instead of useContainerWidth for grid layout
The useContainerWidth hook from react-grid-layout v2 returns raw
container width without accounting for scrollbar width, causing the
grid to not fill the full available space. Use the existing
availableWidth value from useResizeObserver which already compensates
for scrollbar width, matching the working implementation.
* remove unused carousel component and fix React 19 peer deps
Remove embla-carousel-react and its unused Carousel UI component.
Upgrade sonner v1 → v2 for native React 19 support. Remove
@types/react-icons stub (react-icons bundles its own types).
These changes eliminate all peer dependency conflicts, so
npm install works without --legacy-peer-deps.
* fix React 19 infinite re-render loop on live dashboard
The "Maximum update depth exceeded" error was caused by two issues:
1. useDeferredStreamMetadata returned a new `{}` default on every render
when SWR data was undefined, creating an unstable reference that
triggered the useEffect in useCameraLiveMode on every render cycle.
Fixed by using a stable module-level EMPTY_METADATA constant.
2. useResizeObserver's rest parameter `...refs` created a new array on
every render, causing its useEffect to re-run and re-observe elements
continuously. Fixed by stabilizing refs with useRef and only
reconnecting the observer when actual DOM elements change.
Cameras that have `ui.dashboard = false` config are hidden from
the All Cameras "default" group, but their alerts still appear in the
top row. This hides the alerts as well.
One can still view the hidden cameras and their alerts by making a
custom camera group.
* tracking details tweaks
- fix 4:3 layout
- get and use aspect of record stream if different from detect stream
* aspect ratio docs tip
* spacing
* fix
* i18n fix
* additional logs on ffmpeg exit
* improve no camera view
instead of showing an "add camera" message, show a specific message for empty camera groups when frigate already has cameras added
* add note about separate onvif accounts in some camera firmware
* clarify review summary report docs
* review settings tweaks
- remove horizontal divider
- update description language for switches
- keep save button disabled until review classification settings change
* use correct Toaster component from shadcn
* clarify support for intel b-series (battlemage) gpus
* add clarifying comment to dummy camera docs
* Strip model name before training
* Handle options file for go2rtc option
* Make reviewed optional and add null to API call
* Send reviewed for dashboard
* Allow setting context size for openai compatible endpoints
* push empty go2rtc config to avoid homekit error in log
* Add option to set runtime options for LLM providers
* Docs
---------
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* Send preferred language for report service
* make object lifecycle scrollable in tracking details
* fix info popovers in live camera drawer
* ensure metrics are initialized if genai is enabled
* docs
* ollama cloud model docs
* Ensure object descriptions get claened up
---------
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* Improve handling of backchannel audio in camera wizard
* Cleanup
* look for backchannel on all registered streams on save
avoids potential issues with a timeout in stream registration
---------
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* Fix saving zone friendly name when it wasn't set
* Fix UTF-8 handling for Onvif
* Don't remove none directory for classes
* Lookup all event IDs for review item immediately
* Cleanup typing
* Only fetch events when review group is open
* Cleanup
* disable debug paths switch for autotracking cameras
* fix clickable birdseye
---------
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* Implement renaming in model editing dialog
* add transcription faq
* remove incorrect constraint for viewer as username
should be able to change anyone's role other than admin
* Don't save redundant state changes
* prevent crash when a camera doesn't support onvif imaging service required for focus support
* Fine tune behavior
* Stop redundant go2rtc stream metadata requests and defer audio information to allow bandwidth for image requests
* Improve cleanup logic for capture process
---------
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* Fix history management failing when updating URL
* Handle case where user doesn't have images that represent all states
If a user selects all imags and can't proceed we show a warning that they can still proceed but the model won't be trained until they get at least one image for every state.
* Still create all classes
We stil need to create all classes even if the user didn't assign images to them.
* fix camera group access for non admin users
changes from previous PR wrongly included users from the standard viewer role (but excluded custom viewer roles)
* Adjust threat level interaction to be less strict
* use base path when fetching go2rtc data
* show config error message when starting in safe mode
* fix genai migration
* fix genai
* Fix genai migration
---------
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* fix wording in reference config
* spacing tweaks
* make live view settings drawer scrollable
* clarify audio transcription docs
* change audio transcription icon to activity indicator when transcription is in progress
the backend doesn't implement any kind of queueing for speech event transcription
* tracking details tweaks
- Add attribute box overlay and area
- Add score
- Throttle swr revalidation during video component rerendering
* add mse codecs to console debug on errors
* add camera name
* don't flatten the search result cache when updating
this would cause an infinite swr fetch if something was mutated and then fetch was called again
* Properly sort keys for recording summary in StorageMetrics
* tracked object description box tweaks
* Remove ability to right click on elements inside of face popup
* Update reprocess message
* don't show object track until video metadata is loaded
* fix blue line height calc for in progress events
* Use timeline tab by default for notifications but add a query arg for customization
* Try and improve notification opening behavior
* Reduce review item buffering behavior
* ensure logging config is passed to camera capture and tracker processes
* ensure on demand recording stops when browser closes
* improve active line progress height with resize observer
* remove icons and duplicate find similar link in explore context menu
* fix for initial broken image when creating trigger from explore
* display friendly names for triggers in toasts
* lpr and triggers docs updates
* remove icons from dropdowns in face and classification
* fix comma dangle linter issue
* re-add incorrectly removed face library button icons
* fix sidebar nav links on < 768px desktop layout
* allow text to wrap on mark as reviewed button
* match exact pixels
* clarify LPR docs
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* feat(player): always show camera names + add UI config toggle
* feat(settings): add toggle for displaying camera names in multi-camera views
* update label and description for camera name setting
* Make keyboard shortcuts consistent
* Cleanup
* Refactor prevent default to not require separate input
* Fix
* Implement escape for reviews
* Implement escape for explore
* Send content ref to get page changes for free
* Cleanup components
* integrate debug view
* Refactor menu handling
* Cleanup
* cleanup
* Improve ptz placement for debug view
* Cleanup
* Cleanup mobile
* Always show options
* Add info for stream picking being disabled
* Add to mobile too
* Fix ns
* Cleanup
* install new packages for transcription support
* add config options
* audio maintainer modifications to support transcription
* pass main config to audio process
* embeddings support
* api and transcription post processor
* embeddings maintainer support for post processor
* live audio transcription with sherpa and faster-whisper
* update dispatcher with live transcription topic
* frontend websocket
* frontend live transcription
* frontend changes for speech events
* i18n changes
* docs
* mqtt docs
* fix linter
* use float16 and small model on gpu for real-time
* fix return value and use requestor to embed description instead of passing embeddings
* run real-time transcription in its own thread
* tweaks
* publish live transcriptions on their own topic instead of tracked_object_update
* config validator and docs
* clarify docs