Use Job infrastructure for Debug Replay (#23099)
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* use ReplayState enum

* extract shared ffmpeg progress helper

* make start call non-blocking with worker thread

* expose replay state on status endpoint and return 202 from start

* cancel in-flight ffmpeg when stop is called during preparation

* add replay i18n strings for preparing and error states

* show status in replay UI

* navigate immediately on 202 from debug replay menus and dialog

* remove unused

* simplify to use Job infrastructure

* tests

* cleanup and tweaks

* fetch schema

* update api spec

* formatting

* fix e2e test

* mypy

* clean up

* formatting

* fix

* fix test

* don't try to show camera image until status reports ready

* simplify loading logic

* fix race in latest_frame on debug replay shutdown

* remove toast when successfully stopping

it gets hidden almost immediately
This commit is contained in:
Josh Hawkins
2026-05-03 14:54:20 -06:00
committed by GitHub
parent 5bc15d4aa9
commit 814c497bef
19 changed files with 1767 additions and 440 deletions
+13 -8
View File
@@ -19,26 +19,31 @@
"startLabel": "Start",
"endLabel": "End",
"toast": {
"success": "Debug replay started successfully",
"error": "Failed to start debug replay: {{error}}",
"alreadyActive": "A replay session is already active",
"stopped": "Debug replay stopped",
"stopError": "Failed to stop debug replay: {{error}}",
"goToReplay": "Go to Replay"
}
},
"page": {
"noSession": "No Active Replay Session",
"noSessionDesc": "Start a debug replay from the History view by clicking the Debug Replay button in the toolbar.",
"noSession": "No Active Debug Replay Session",
"noSessionDesc": "Start a Debug Replay from History view by clicking the Actions button in the toolbar and choosing Debug Replay.",
"goToRecordings": "Go to History",
"preparingClip": "Preparing clip…",
"preparingClipDesc": "Frigate is stitching together recordings for the selected time range. This can take a minute for longer ranges.",
"startingCamera": "Starting Debug Replay…",
"startError": {
"title": "Failed to start Debug Replay",
"back": "Back to History"
},
"sourceCamera": "Source Camera",
"replayCamera": "Replay Camera",
"initializingReplay": "Initializing replay...",
"stoppingReplay": "Stopping replay...",
"initializingReplay": "Initializing Debug Replay...",
"stoppingReplay": "Stopping Debug Replay...",
"stopReplay": "Stop Replay",
"confirmStop": {
"title": "Stop Debug Replay?",
"description": "This will stop the replay session and clean up all temporary data. Are you sure?",
"description": "This will stop the session and clean up all temporary data. Are you sure?",
"confirm": "Stop Replay",
"cancel": "Cancel"
},
@@ -49,6 +54,6 @@
"activeTracking": "Active tracking",
"noActiveTracking": "No active tracking",
"configuration": "Configuration",
"configurationDesc": "Fine tune motion detection and object tracking settings for the debug replay camera. No changes are saved to your Frigate configuration file."
"configurationDesc": "Fine tune motion detection and object tracking settings for the Debug Replay camera. No changes are saved to your Frigate configuration file."
}
}