mirror of
https://github.com/blakeblackshear/frigate.git
synced 2026-05-04 04:27:42 +03:00
Some checks are pending
CI / AMD64 Build (push) Waiting to run
CI / ARM Build (push) Waiting to run
CI / Jetson Jetpack 6 (push) Waiting to run
CI / AMD64 Extra Build (push) Blocked by required conditions
CI / ARM Extra Build (push) Blocked by required conditions
CI / Synaptics Build (push) Blocked by required conditions
CI / Assemble and push default build (push) Blocked by required conditions
* use ReplayState enum * extract shared ffmpeg progress helper * make start call non-blocking with worker thread * expose replay state on status endpoint and return 202 from start * cancel in-flight ffmpeg when stop is called during preparation * add replay i18n strings for preparing and error states * show status in replay UI * navigate immediately on 202 from debug replay menus and dialog * remove unused * simplify to use Job infrastructure * tests * cleanup and tweaks * fetch schema * update api spec * formatting * fix e2e test * mypy * clean up * formatting * fix * fix test * don't try to show camera image until status reports ready * simplify loading logic * fix race in latest_frame on debug replay shutdown * remove toast when successfully stopping it gets hidden almost immediately
60 lines
2.6 KiB
JSON
60 lines
2.6 KiB
JSON
{
|
|
"title": "Debug Replay",
|
|
"description": "Replay camera recordings for debugging. The object list shows a time-delayed summary of detected objects and the Messages tab shows a stream of Frigate's internal messages from the replay footage.",
|
|
"websocket_messages": "Messages",
|
|
"dialog": {
|
|
"title": "Start Debug Replay",
|
|
"description": "Create a temporary replay camera that loops historical footage for debugging object detection and tracking issues. The replay camera will have the same detection configuration as the source camera. Choose a time range to begin.",
|
|
"camera": "Source Camera",
|
|
"timeRange": "Time Range",
|
|
"preset": {
|
|
"1m": "Last 1 Minute",
|
|
"5m": "Last 5 Minutes",
|
|
"timeline": "From Timeline",
|
|
"custom": "Custom"
|
|
},
|
|
"startButton": "Start Replay",
|
|
"selectFromTimeline": "Select",
|
|
"starting": "Starting replay...",
|
|
"startLabel": "Start",
|
|
"endLabel": "End",
|
|
"toast": {
|
|
"error": "Failed to start debug replay: {{error}}",
|
|
"alreadyActive": "A replay session is already active",
|
|
"stopError": "Failed to stop debug replay: {{error}}",
|
|
"goToReplay": "Go to Replay"
|
|
}
|
|
},
|
|
"page": {
|
|
"noSession": "No Active Debug Replay Session",
|
|
"noSessionDesc": "Start a Debug Replay from History view by clicking the Actions button in the toolbar and choosing Debug Replay.",
|
|
"goToRecordings": "Go to History",
|
|
"preparingClip": "Preparing clip…",
|
|
"preparingClipDesc": "Frigate is stitching together recordings for the selected time range. This can take a minute for longer ranges.",
|
|
"startingCamera": "Starting Debug Replay…",
|
|
"startError": {
|
|
"title": "Failed to start Debug Replay",
|
|
"back": "Back to History"
|
|
},
|
|
"sourceCamera": "Source Camera",
|
|
"replayCamera": "Replay Camera",
|
|
"initializingReplay": "Initializing Debug Replay...",
|
|
"stoppingReplay": "Stopping Debug Replay...",
|
|
"stopReplay": "Stop Replay",
|
|
"confirmStop": {
|
|
"title": "Stop Debug Replay?",
|
|
"description": "This will stop the session and clean up all temporary data. Are you sure?",
|
|
"confirm": "Stop Replay",
|
|
"cancel": "Cancel"
|
|
},
|
|
"activity": "Activity",
|
|
"objects": "Object List",
|
|
"audioDetections": "Audio Detections",
|
|
"noActivity": "No activity detected",
|
|
"activeTracking": "Active tracking",
|
|
"noActiveTracking": "No active tracking",
|
|
"configuration": "Configuration",
|
|
"configurationDesc": "Fine tune motion detection and object tracking settings for the Debug Replay camera. No changes are saved to your Frigate configuration file."
|
|
}
|
|
}
|