This commit is contained in:
Josh Hawkins 2025-01-08 09:51:11 -06:00
parent c72efc28ab
commit 55effc2f8e

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@ -161,5 +161,5 @@ The average speed of your object as it moved through your zone is saved in Friga
- Create a zone where the bottom center of your object's bounding box travels directly through it and does not become obscured at any time.
- Depending on the size and location of your zone, you may want to decrease the zone's `inertia` value from the default of 3.
- The more accurate your real-world dimensions can be measured, the more accurate speed estimation will be. However, due to the way Frigate's tracking algorithm works, you may need to tweak the real-world distance values so that estimated speeds better match real-world speeds.
- Once an object leaves the zone, speed accuracy will likely decrease due to perspective distortion and misalignment with the calibrated area.
- Once an object leaves the zone, speed accuracy will likely decrease due to perspective distortion and misalignment with the calibrated area. Therefore, speed values will show as a zero through MQTT and will not be visible on the debug view when an object is outside of a speed tracking zone.
- The speeds are only an _estimation_ and are highly dependent on camera position, zone points, and real-world measurements. This feature should not be used for law enforcement.