diff --git a/docs/docs/configuration/zones.md b/docs/docs/configuration/zones.md index fa52be09b..df254ed1f 100644 --- a/docs/docs/configuration/zones.md +++ b/docs/docs/configuration/zones.md @@ -161,5 +161,5 @@ The average speed of your object as it moved through your zone is saved in Friga - Create a zone where the bottom center of your object's bounding box travels directly through it and does not become obscured at any time. - Depending on the size and location of your zone, you may want to decrease the zone's `inertia` value from the default of 3. - The more accurate your real-world dimensions can be measured, the more accurate speed estimation will be. However, due to the way Frigate's tracking algorithm works, you may need to tweak the real-world distance values so that estimated speeds better match real-world speeds. -- Once an object leaves the zone, speed accuracy will likely decrease due to perspective distortion and misalignment with the calibrated area. +- Once an object leaves the zone, speed accuracy will likely decrease due to perspective distortion and misalignment with the calibrated area. Therefore, speed values will show as a zero through MQTT and will not be visible on the debug view when an object is outside of a speed tracking zone. - The speeds are only an _estimation_ and are highly dependent on camera position, zone points, and real-world measurements. This feature should not be used for law enforcement.