mirror of
https://github.com/blakeblackshear/frigate.git
synced 2026-02-05 02:35:22 +03:00
tweak
This commit is contained in:
parent
0480cccb1e
commit
1ea86f6cb2
@ -17,7 +17,7 @@ Frigate is designed to track objects as they move and over-masking can prevent i
|
||||
|
||||
:::info
|
||||
|
||||
Once a vehicle crosses the entrance into the parking area, that event will stay `In Progress` until it is no longer seen in the frame. Frigate is designed to have an event last as long as an object is visible in the frame, an event being `in progress` does not mean the event is being constantly recorded. You can define the recording behavior by adjusting the [recording retention settings](../configuration/record.md).
|
||||
Once a vehicle crosses the entrance into the parking area, that event will stay `In Progress` until it is no longer seen in the frame. Frigate is designed to have an event last as long as an object is visible in the frame, an event being `In Progress` does not mean the event is being constantly recorded. You can define the recording behavior by adjusting the [recording retention settings](../configuration/record.md).
|
||||
|
||||
:::
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user