mirror of
https://github.com/blakeblackshear/frigate.git
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* use react-jsonschema-form for UI config * don't use properties wrapper when generating config i18n json * configure for full i18n support * section fields * add descriptions to all fields for i18n * motion i18n * fix nullable fields * sanitize internal fields * add switches widgets and use friendly names * fix nullable schema entries * ensure update_topic is added to api calls this needs further backend implementation to work correctly * add global sections, camera config overrides, and reset button * i18n * add reset logic to global config view * tweaks * fix sections and live validation * fix validation for schema objects that can be null * generic and custom per-field validation * improve generic error validation messages * remove show advanced fields switch * tweaks * use shadcn theme * fix array field template * i18n tweaks * remove collapsible around root section * deep merge schema for advanced fields * add array field item template and fix ffmpeg section * add missing i18n keys * tweaks * comment out api call for testing * add config groups as a separate i18n namespace * add descriptions to all pydantic fields * make titles more concise * new titles as i18n * update i18n config generation script to use json schema * tweaks * tweaks * rebase * clean up * form tweaks * add wildcards and fix object filter fields * add field template for additionalproperties schema objects * improve typing * add section description from schema and clarify global vs camera level descriptions * separate and consolidate global and camera i18n namespaces * clean up now obsolete namespaces * tweaks * refactor sections and overrides * add ability to render components before and after fields * fix titles * chore(sections): remove legacy single-section components replaced by template * refactor configs to use individual files with a template * fix review description * apply hidden fields after ui schema * move util * remove unused i18n * clean up error messages * fix fast refresh * add custom validation and use it for ffmpeg input roles * update nav tree * remove unused * re-add override and modified indicators * mark pending changes and add confirmation dialog for resets * fix red unsaved dot * tweaks * add docs links, readonly keys, and restart required per field * add special case and comments for global motion section * add section form special cases * combine review sections * tweaks * add audio labels endpoint * add audio label switches and input to filter list * fix type * remove key from config when resetting to default/global * don't show description for new key/val fields * tweaks * spacing tweaks * add activity indicator and scrollbar tweaks * add docs to filter fields * wording changes * fix global ffmpeg section * add review classification zones to review form * add backend endpoint and frontend widget for ffmpeg presets and manual args * improve wording * hide descriptions for additional properties arrays * add warning log about incorrectly nested model config * spacing and language tweaks * fix i18n keys * networking section docs and description * small wording tweaks * add layout grid field * refactor with shared utilities * field order * add individual detectors to schema add detector titles and descriptions (docstrings in pydantic are used for descriptions) and add i18n keys to globals * clean up detectors section and i18n * don't save model config back to yaml when saving detectors * add full detectors config to api model dump works around the way we use detector plugins so we can have the full detector config for the frontend * add restart button to toast when restart is required * add ui option to remove inner cards * fix buttons * section tweaks * don't zoom into text on mobile * make buttons sticky at bottom of sections * small tweaks * highlight label of changed fields * add null to enum list when unwrapping * refactor to shared utils and add save all button * add undo all button * add RJSF to dictionary * consolidate utils * preserve form data when changing cameras * add mono fonts * add popover to show what fields will be saved * fix mobile menu not re-rendering with unsaved dots * tweaks * fix logger and env vars config section saving use escaped periods in keys to retain them in the config file (eg "frigate.embeddings") * add timezone widget * role map field with validation * fix validation for model section * add another hidden field * add footer message for required restart * use rjsf for notifications view * fix config saving * add replace rules field * default column layout and add field sizing * clean up field template * refactor profile settings to match rjsf forms * tweaks * refactor frigate+ view and make tweaks to sections * show frigate+ model info in detection model settings when using a frigate+ model * update restartRequired for all fields * fix restart fields * tweaks and add ability enable disabled cameras more backend changes required * require restart when enabling camera that is disabled in config * disable save when form is invalid * refactor ffmpeg section for readability * change label * clean up camera inputs fields * misc tweaks to ffmpeg section - add raw paths endpoint to ensure credentials get saved - restart required tooltip * maintenance settings tweaks * don't mutate with lodash * fix description re-rendering for nullable object fields * hide reindex field * update rjsf * add frigate+ description to settings pane * disable save all when any section is invalid * show translated field name in validation error pane * clean up * remove unused * fix genai merge * fix genai
232 lines
7.2 KiB
TypeScript
232 lines
7.2 KiB
TypeScript
// Generic Switches Widget - Reusable component for selecting from any list of entities
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import { WidgetProps } from "@rjsf/utils";
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import { useMemo, useState } from "react";
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import { Switch } from "@/components/ui/switch";
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import { Button } from "@/components/ui/button";
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import { Input } from "@/components/ui/input";
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import {
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Collapsible,
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CollapsibleContent,
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CollapsibleTrigger,
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} from "@/components/ui/collapsible";
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import { LuChevronDown, LuChevronRight } from "react-icons/lu";
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import { CameraConfig, FrigateConfig } from "@/types/frigateConfig";
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import { ConfigFormContext } from "@/types/configForm";
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import { cn } from "@/lib/utils";
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type FormContext = Pick<
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ConfigFormContext,
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| "cameraValue"
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| "globalValue"
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| "fullCameraConfig"
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| "fullConfig"
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| "t"
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| "level"
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> & {
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fullCameraConfig?: CameraConfig;
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fullConfig?: FrigateConfig;
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};
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export type { FormContext };
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export type SwitchesWidgetOptions = {
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/** Function to extract available entities from context */
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getEntities: (context: FormContext) => string[];
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/** Function to get display label for an entity (e.g., translate, get friendly name) */
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getDisplayLabel?: (entity: string, context?: FormContext) => string;
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/** i18n key prefix (e.g., "objectLabels", "zoneNames") */
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i18nKey: string;
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/** Translation namespace (default: "views/settings") */
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namespace?: string;
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/** Optional class name for the list container */
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listClassName?: string;
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/** Enable search input to filter the list */
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enableSearch?: boolean;
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};
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function normalizeValue(value: unknown): string[] {
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if (Array.isArray(value)) {
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return value.filter((item): item is string => typeof item === "string");
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}
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if (typeof value === "string" && value.trim().length > 0) {
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return [value.trim()];
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}
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return [];
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}
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/**
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* Generic switches widget for selecting from any list of entities (objects, zones, etc.)
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*
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* @example
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* // In uiSchema:
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* "track": {
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* "ui:widget": "switches",
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* "ui:options": {
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* "getEntities": (context) => [...],
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* "i18nKey": "objectLabels"
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* }
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* }
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*/
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export function SwitchesWidget(props: WidgetProps) {
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const { value, disabled, readonly, onChange, formContext, id, registry } =
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props;
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// Get configuration from widget options
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const i18nKey = useMemo(
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() => (props.options?.i18nKey as string | undefined) || "entities",
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[props.options],
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);
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const namespace = useMemo(
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() => (props.options?.namespace as string | undefined) || "views/settings",
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[props.options],
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);
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// Try to get formContext from direct prop, options, or registry
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const context = useMemo(
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() =>
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(formContext as FormContext | undefined) ||
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(props.options?.formContext as FormContext | undefined) ||
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(registry?.formContext as FormContext | undefined),
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[formContext, props.options, registry],
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);
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const availableEntities = useMemo(() => {
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const getEntities =
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(props.options?.getEntities as
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| ((context: FormContext) => string[])
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| undefined) || (() => []);
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if (context) {
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return getEntities(context);
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}
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return [];
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}, [context, props.options]);
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const getDisplayLabel = useMemo(
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() =>
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(props.options?.getDisplayLabel as
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| ((entity: string, context?: FormContext) => string)
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| undefined) || ((entity: string) => entity),
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[props.options],
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);
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const listClassName = useMemo(
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() => props.options?.listClassName as string | undefined,
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[props.options],
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);
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const enableSearch = useMemo(
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() => props.options?.enableSearch as boolean | undefined,
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[props.options],
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);
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const selectedEntities = useMemo(() => normalizeValue(value), [value]);
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const [isOpen, setIsOpen] = useState(selectedEntities.length > 0);
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const [searchTerm, setSearchTerm] = useState("");
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const filteredEntities = useMemo(() => {
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if (!enableSearch || !searchTerm.trim()) {
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return availableEntities;
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}
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const term = searchTerm.toLowerCase();
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return availableEntities.filter((entity) => {
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const displayLabel = getDisplayLabel(entity, context);
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return displayLabel.toLowerCase().includes(term);
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});
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}, [availableEntities, searchTerm, enableSearch, getDisplayLabel, context]);
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const toggleEntity = (entity: string, enabled: boolean) => {
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if (enabled) {
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onChange([...selectedEntities, entity]);
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} else {
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onChange(selectedEntities.filter((item) => item !== entity));
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}
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};
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const t = context?.t;
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const summary = t
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? t(`configForm.${i18nKey}.summary`, {
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ns: namespace,
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defaultValue: "{{count}} selected",
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count: selectedEntities.length,
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})
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: `${selectedEntities.length} selected`;
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const emptyMessage = t
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? t(`configForm.${i18nKey}.empty`, {
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ns: namespace,
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defaultValue: "No items available",
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})
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: "No items available";
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return (
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<Collapsible open={isOpen} onOpenChange={setIsOpen}>
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<div className="space-y-3">
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<CollapsibleTrigger asChild>
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<Button
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type="button"
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variant="ghost"
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className="w-full justify-start gap-2 pl-0"
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disabled={disabled || readonly}
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>
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{isOpen ? (
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<LuChevronDown className="h-4 w-4" />
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) : (
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<LuChevronRight className="h-4 w-4" />
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)}
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{summary}
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</Button>
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</CollapsibleTrigger>
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<CollapsibleContent className="rounded-lg bg-secondary p-2 pr-0 md:max-w-md">
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{availableEntities.length === 0 ? (
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<div className="text-sm text-muted-foreground">{emptyMessage}</div>
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) : (
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<>
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{enableSearch && (
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<div className="mr-2">
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<Input
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type="text"
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placeholder={t?.("configForm.searchPlaceholder", {
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ns: "views/settings",
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defaultValue: "Search...",
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})}
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value={searchTerm}
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onChange={(e) => setSearchTerm(e.target.value)}
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className="mb-2"
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/>
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</div>
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)}
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<div className={cn("grid gap-2", listClassName)}>
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{filteredEntities.map((entity) => {
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const checked = selectedEntities.includes(entity);
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const displayLabel = getDisplayLabel(entity, context);
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return (
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<div
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key={entity}
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className="flex items-center justify-between rounded-md px-3 py-0"
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>
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<label htmlFor={`${id}-${entity}`} className="text-sm">
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{displayLabel}
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</label>
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<Switch
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id={`${id}-${entity}`}
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checked={checked}
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disabled={disabled || readonly}
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onCheckedChange={(value) =>
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toggleEntity(entity, !!value)
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}
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/>
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</div>
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);
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})}
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</div>
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</>
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)}
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</CollapsibleContent>
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</div>
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</Collapsible>
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);
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}
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