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* keep frame shm open and skip overwritten frames
Every reader closed and reopened a frame's shared memory segment on each frame, so each process paid a page fault on every page of a fresh mapping (about 760 for a 1080p frame) per frame. Readers now keep segments mapped. Capture stamps each slot's frame time in a per-camera `{camera}_frame_times` segment, and `get()` returns None when the slot no longer holds the requested frame, reopening once by name so a mapping left over from a same-size camera recreate heals itself. Capture also reuses a slot when the frame queue is full, since no reader was told about it.
* verify the frame for embeddings object updates
Tracked object events only carried the object's own frame_time, which stays at its last detection when the object isn't detected in a frame, so embeddings couldn't check the slot it read and could crop face or plate data from a frame that had already been overwritten. Events now carry the time of the frame they name, and embeddings passes it to `get()`.
* log when a frame slot was overwritten before it was read
A lapped read and a missing segment ended up as the same debug line at every caller, so there was no way to tell a slow reader from a missing frame.
* bring the FrameManager interface in line with its implementation
The abstract get() still had a timeout_ms signature from an older implementation and frame_times() wasn't declared, though capture and detect are typed against the interface. get() also didn't say how long the array it returns stays valid.
* drop a camera's cached frame mappings when it is removed or recreated
A reader that kept its mappings open stayed on a removed camera's segments, which pinned their shared memory until restart, and after a same-size recreate the ledger reopen only refreshed the slot being read while the other cached slots still returned the old camera's pixels. Readers now drop every cached slot for a camera on its remove update, and get() does the same when a ledger mismatch turns out to be a replaced ledger rather than a lapped slot.
* match a camera's frame names exactly in close_camera
The prefix match on `{camera}_frame` also caught another camera whose name starts with it, so removing `cam` dropped the cached ring of a camera named `cam_frame`.