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* reduce idle cpu from onnxruntime and opencv thread pools ONNX Runtime's intra-op threads kept spinning for about 1 s after every run, so a CPU enrichment called once a second or more kept most cores busy. On a 16 thread machine, arcface at one call per second used 9.4 s of CPU per call with ~360 ms latency. Enrichment sessions on the CPU execution provider now set `session.intra_op.allow_spinning` to 0, which drops that to 1.9 s with no latency change. Detector sessions and GPU providers are unchanged, since disabling spinning doubled yolov9-t latency on CPU (12 to 23 ms). The output and embeddings processes now run OpenCV single threaded, like the camera tracking process. A 4 camera birdseye redraw at 1080p drops from 13.7 to 4.0 ms of CPU, and the full frame conversion in the enrichment processors from 23 to 2.7 ms, each adding about 1 ms of wall time. * test that only cpu enrichment sessions disable ort spinning * patch out the neural engine in the spinning test