Files
frigate/web/e2e/helpers/grid-layout.ts
T

205 lines
6.2 KiB
TypeScript

/**
* Helpers for the live dashboard's draggable grid layout: reading and seeding
* the persisted layout, and measuring rendered tiles.
*
* DraggableGridLayout persists through useUserPersistence, which namespaces
* keys by username, and every write is an async idb put. A test that seeds the
* bare key, or seeds before the app's own first write has landed, silently
* asserts against a key the app never reads. persistedLayoutKey() closes both
* holes, so prefer it over building the key by hand.
*
* Geometry has its own trap: the grid first lays out against window.innerWidth,
* then reflows narrower once useResizeObserver reports the real container.
* Tiles measured in separate round-trips can straddle that reflow and disagree
* on scale, so cameraBoxes() takes every measurement in one evaluate.
*
* Used by live-grid-aspect-modes.spec.ts and masonry-live-grid.spec.ts.
*/
import { expect, type Page } from "@playwright/test";
export type LayoutItem = {
i: string;
x: number;
y: number;
w: number;
h: number;
};
export type PersistedLayout = {
version: number;
naturalAspect: boolean;
layout: LayoutItem[];
};
function layoutKeySuffix(group: string): string {
return `${group}-draggable-layout`;
}
/**
* The key the app has actually written an envelope to, or undefined while its
* first write is still in flight.
*/
function findWrittenKey(
page: Page,
group: string,
): Promise<string | undefined> {
return page.evaluate(
(suffix) =>
new Promise<string | undefined>((resolve) => {
const open = indexedDB.open("keyval-store");
open.onsuccess = () => {
const store = open.result
.transaction("keyval", "readonly")
.objectStore("keyval");
// getAllKeys and getAll both return in key order, so the indexes align
const keys = store.getAllKeys();
const values = store.getAll();
keys.transaction.oncomplete = () => {
open.result.close();
const names = keys.result as string[];
const stored = values.result as { version?: number }[];
const match = names.findIndex(
(name, index) =>
(name === suffix || name.startsWith(`${suffix}:`)) &&
typeof stored[index]?.version === "number",
);
resolve(match === -1 ? undefined : names[match]);
};
};
open.onerror = () => resolve(undefined);
}),
layoutKeySuffix(group),
);
}
/**
* Wait for the grid to persist its own layout, then return the key it used.
* Waiting for that write is what makes a later seed meaningful: it proves the
* key is live, and it rules out the app overwriting the seed a moment later.
*/
export async function persistedLayoutKey(
page: Page,
group: string,
): Promise<string> {
let key: string | undefined;
await expect
.poll(async () => (key = await findWrittenKey(page, group)), {
timeout: 10_000,
message: `grid never persisted a layout for group "${group}"`,
})
.not.toBeUndefined();
return key!;
}
/** Overwrite the stored layout, resolving only once the put has committed. */
export function seedLayout(
page: Page,
key: string,
value: unknown,
): Promise<void> {
return page.evaluate(
([key, value]) =>
new Promise<void>((resolve, reject) => {
const open = indexedDB.open("keyval-store");
open.onupgradeneeded = () => open.result.createObjectStore("keyval");
open.onsuccess = () => {
const tx = open.result.transaction("keyval", "readwrite");
tx.objectStore("keyval").put(value, key as string);
tx.oncomplete = () => {
open.result.close();
resolve();
};
tx.onerror = () => reject(tx.error);
};
open.onerror = () => reject(open.error);
}),
[key, value] as const,
);
}
/** Read the stored layout back. Undefined until the app writes it. */
export function readLayout(
page: Page,
key: string,
): Promise<PersistedLayout | undefined> {
return page.evaluate(
(target) =>
new Promise((resolve) => {
const open = indexedDB.open("keyval-store");
open.onsuccess = () => {
const tx = open.result.transaction("keyval", "readonly");
const request = tx.objectStore("keyval").get(target);
tx.oncomplete = () => {
open.result.close();
resolve(request.result);
};
};
open.onerror = () => resolve(undefined);
}),
key,
) as Promise<PersistedLayout | undefined>;
}
export type Box = { w: number; h: number; x: number; y: number };
/** The card is the player root; the cell is the grid slot it sits in. */
export type BoxTarget = "card" | "cell";
/** One atomic snapshot, or null while any tile is missing or unlaid out. */
function snapshotBoxes(
page: Page,
cameras: readonly string[],
target: BoxTarget,
): Promise<Record<string, Box> | null> {
return page.evaluate(
({ cams, target }) => {
const boxes: Record<string, Box> = {};
for (const cam of cams) {
const card = document.querySelector(`[data-camera='${cam}']`);
const el = target === "cell" ? card?.closest(".p-1") : card;
if (!el) {
return null;
}
const r = el.getBoundingClientRect();
// a re-rendering tile can briefly report no box at all
if (!r.width || !r.height) {
return null;
}
boxes[cam] = { w: r.width, h: r.height, x: r.x, y: r.y };
}
return boxes;
},
{ cams: cameras as readonly string[], target },
);
}
/**
* Measure the given cameras' tiles together, once they have all rendered.
* Measuring in one evaluate is what keeps the numbers mutually comparable.
*/
export async function cameraBoxes<T extends string>(
page: Page,
cameras: readonly T[],
target: BoxTarget = "cell",
): Promise<Record<T, Box>> {
let boxes: Record<string, Box> | null = null;
await expect
.poll(async () => (boxes = await snapshotBoxes(page, cameras, target)), {
timeout: 10_000,
message: `${target}s never rendered for ${cameras.join(", ")}`,
})
.not.toBeNull();
return boxes as unknown as Record<T, Box>;
}