frigate/web/public/locales/en/views/replay.json
Josh Hawkins 95956a690b
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Debug replay (#22212)
* debug replay implementation

* fix masks after dev rebase

* fix squash merge issues

* fix

* fix

* fix

* no need to write debug replay camera to config

* camera and filter button and dropdown

* add filters

* add ability to edit motion and object config for debug replay

* add debug draw overlay to debug replay

* add guard to prevent crash when camera is no longer in camera_states

* fix overflow due to radix absolutely positioned elements

* increase number of messages

* ensure deep_merge replaces existing list values when override is true

* add back button

* add debug replay to explore and review menus

* clean up

* clean up

* update instructions to prevent exposing exception info

* fix typing

* refactor output logic

* refactor with helper function

* move init to function for consistency
2026-03-04 10:07:34 -06:00

55 lines
2.3 KiB
JSON

{
"title": "Debug Replay",
"description": "Replay camera recordings for debugging. The object list shows a time-delayed summary of detected objects and the Messages tab shows a stream of Frigate's internal messages from the replay footage.",
"websocket_messages": "Messages",
"dialog": {
"title": "Start Debug Replay",
"description": "Create a temporary replay camera that loops historical footage for debugging object detection and tracking issues. The replay camera will have the same detection configuration as the source camera. Choose a time range to begin.",
"camera": "Source Camera",
"timeRange": "Time Range",
"preset": {
"1m": "Last 1 Minute",
"5m": "Last 5 Minutes",
"timeline": "From Timeline",
"custom": "Custom"
},
"startButton": "Start Replay",
"selectFromTimeline": "Select",
"starting": "Starting replay...",
"startLabel": "Start",
"endLabel": "End",
"toast": {
"success": "Debug replay started successfully",
"error": "Failed to start debug replay: {{error}}",
"alreadyActive": "A replay session is already active",
"stopped": "Debug replay stopped",
"stopError": "Failed to stop debug replay: {{error}}",
"goToReplay": "Go to Replay"
}
},
"page": {
"noSession": "No Active Replay Session",
"noSessionDesc": "Start a debug replay from the History view by clicking the Debug Replay button in the toolbar.",
"goToRecordings": "Go to History",
"sourceCamera": "Source Camera",
"replayCamera": "Replay Camera",
"initializingReplay": "Initializing replay...",
"stoppingReplay": "Stopping replay...",
"stopReplay": "Stop Replay",
"confirmStop": {
"title": "Stop Debug Replay?",
"description": "This will stop the replay session and clean up all temporary data. Are you sure?",
"confirm": "Stop Replay",
"cancel": "Cancel"
},
"activity": "Activity",
"objects": "Object List",
"audioDetections": "Audio Detections",
"noActivity": "No activity detected",
"activeTracking": "Active tracking",
"noActiveTracking": "No active tracking",
"configuration": "Configuration",
"configurationDesc": "Fine tune motion detection and object tracking settings for the debug replay camera. No changes are saved to your Frigate configuration file."
}
}