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* debug replay implementation * fix masks after dev rebase * fix squash merge issues * fix * fix * fix * no need to write debug replay camera to config * camera and filter button and dropdown * add filters * add ability to edit motion and object config for debug replay * add debug draw overlay to debug replay * add guard to prevent crash when camera is no longer in camera_states * fix overflow due to radix absolutely positioned elements * increase number of messages * ensure deep_merge replaces existing list values when override is true * add back button * add debug replay to explore and review menus * clean up * clean up * update instructions to prevent exposing exception info * fix typing * refactor output logic * refactor with helper function * move init to function for consistency |
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| components.json | ||
| index.html | ||
| login.html | ||
| package-lock.json | ||
| package.json | ||
| postcss.config.js | ||
| README.md | ||
| site.webmanifest | ||
| tailwind.config.cjs | ||
| tsconfig.json | ||
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| vite.config.ts | ||
This is the Frigate frontend which connects to and provides a User Interface to the Python backend.
Web Development
Installing Web Dependencies Via NPM
Within /web, run:
npm install
Running development frontend
Within /web, run:
PROXY_HOST=<ip_address:port> npm run dev
The Proxy Host can point to your existing Frigate instance. Otherwise defaults to localhost:5000 if running Frigate on the same machine.
Extensions
Install these IDE extensions for an improved development experience:
- eslint