frigate/frigate/config/camera/birdseye.py
Josh Hawkins e7250f24cb
Full UI configuration (#22151)
* use react-jsonschema-form for UI config

* don't use properties wrapper when generating config i18n json

* configure for full i18n support

* section fields

* add descriptions to all fields for i18n

* motion i18n

* fix nullable fields

* sanitize internal fields

* add switches widgets and use friendly names

* fix nullable schema entries

* ensure update_topic is added to api calls

this needs further backend implementation to work correctly

* add global sections, camera config overrides, and reset button

* i18n

* add reset logic to global config view

* tweaks

* fix sections and live validation

* fix validation for schema objects that can be null

* generic and custom per-field validation

* improve generic error validation messages

* remove show advanced fields switch

* tweaks

* use shadcn theme

* fix array field template

* i18n tweaks

* remove collapsible around root section

* deep merge schema for advanced fields

* add array field item template and fix ffmpeg section

* add missing i18n keys

* tweaks

* comment out api call for testing

* add config groups as a separate i18n namespace

* add descriptions to all pydantic fields

* make titles more concise

* new titles as i18n

* update i18n config generation script to use json schema

* tweaks

* tweaks

* rebase

* clean up

* form tweaks

* add wildcards and fix object filter fields

* add field template for additionalproperties schema objects

* improve typing

* add section description from schema and clarify global vs camera level descriptions

* separate and consolidate global and camera i18n namespaces

* clean up now obsolete namespaces

* tweaks

* refactor sections and overrides

* add ability to render components before and after fields

* fix titles

* chore(sections): remove legacy single-section components replaced by template

* refactor configs to use individual files with a template

* fix review description

* apply hidden fields after ui schema

* move util

* remove unused i18n

* clean up error messages

* fix fast refresh

* add custom validation and use it for ffmpeg input roles

* update nav tree

* remove unused

* re-add override and modified indicators

* mark pending changes and add confirmation dialog for resets

* fix red unsaved dot

* tweaks

* add docs links, readonly keys, and restart required per field

* add special case and comments for global motion section

* add section form special cases

* combine review sections

* tweaks

* add audio labels endpoint

* add audio label switches and input to filter list

* fix type

* remove key from config when resetting to default/global

* don't show description for new key/val fields

* tweaks

* spacing tweaks

* add activity indicator and scrollbar tweaks

* add docs to filter fields

* wording changes

* fix global ffmpeg section

* add review classification zones to review form

* add backend endpoint and frontend widget for ffmpeg presets and manual args

* improve wording

* hide descriptions for additional properties arrays

* add warning log about incorrectly nested model config

* spacing and language tweaks

* fix i18n keys

* networking section docs and description

* small wording tweaks

* add layout grid field

* refactor with shared utilities

* field order

* add individual detectors to schema

add detector titles and descriptions (docstrings in pydantic are used for descriptions) and add i18n keys to globals

* clean up detectors section and i18n

* don't save model config back to yaml when saving detectors

* add full detectors config to api model dump

works around the way we use detector plugins so we can have the full detector config for the frontend

* add restart button to toast when restart is required

* add ui option to remove inner cards

* fix buttons

* section tweaks

* don't zoom into text on mobile

* make buttons sticky at bottom of sections

* small tweaks

* highlight label of changed fields

* add null to enum list when unwrapping

* refactor to shared utils and add save all button

* add undo all button

* add RJSF to dictionary

* consolidate utils

* preserve form data when changing cameras

* add mono fonts

* add popover to show what fields will be saved

* fix mobile menu not re-rendering with unsaved dots

* tweaks

* fix logger and env vars config section saving

use escaped periods in keys to retain them in the config file (eg "frigate.embeddings")

* add timezone widget

* role map field with validation

* fix validation for model section

* add another hidden field

* add footer message for required restart

* use rjsf for notifications view

* fix config saving

* add replace rules field

* default column layout and add field sizing

* clean up field template

* refactor profile settings to match rjsf forms

* tweaks

* refactor frigate+ view and make tweaks to sections

* show frigate+ model info in detection model settings when using a frigate+ model

* update restartRequired for all fields

* fix restart fields

* tweaks and add ability enable disabled cameras

more backend changes required

* require restart when enabling camera that is disabled in config

* disable save when form is invalid

* refactor ffmpeg section for readability

* change label

* clean up camera inputs fields

* misc tweaks to ffmpeg section

- add raw paths endpoint to ensure credentials get saved
- restart required tooltip

* maintenance settings tweaks

* don't mutate with lodash

* fix description re-rendering for nullable object fields

* hide reindex field

* update rjsf

* add frigate+ description to settings pane

* disable save all when any section is invalid

* show translated field name in validation error pane

* clean up

* remove unused

* fix genai merge

* fix genai
2026-02-27 08:55:36 -07:00

117 lines
3.4 KiB
Python

from enum import Enum
from typing import Optional
from pydantic import BaseModel, Field
from ..base import FrigateBaseModel
__all__ = [
"BirdseyeCameraConfig",
"BirdseyeConfig",
"BirdseyeLayoutConfig",
"BirdseyeModeEnum",
]
class BirdseyeModeEnum(str, Enum):
objects = "objects"
motion = "motion"
continuous = "continuous"
@classmethod
def get_index(cls, type):
return list(cls).index(type)
@classmethod
def get(cls, index):
return list(cls)[index]
class BirdseyeLayoutConfig(FrigateBaseModel):
scaling_factor: float = Field(
default=2.0,
title="Scaling factor",
description="Scaling factor used by the layout calculator (range 1.0 to 5.0).",
ge=1.0,
le=5.0,
)
max_cameras: Optional[int] = Field(
default=None,
title="Max cameras",
description="Maximum number of cameras to display at once in Birdseye; shows the most recent cameras.",
)
class BirdseyeConfig(FrigateBaseModel):
enabled: bool = Field(
default=True,
title="Enable Birdseye",
description="Enable or disable the Birdseye view feature.",
)
mode: BirdseyeModeEnum = Field(
default=BirdseyeModeEnum.objects,
title="Tracking mode",
description="Mode for including cameras in Birdseye: 'objects', 'motion', or 'continuous'.",
)
restream: bool = Field(
default=False,
title="Restream RTSP",
description="Re-stream the Birdseye output as an RTSP feed; enabling this will keep Birdseye running continuously.",
)
width: int = Field(
default=1280,
title="Width",
description="Output width (pixels) of the composed Birdseye frame.",
)
height: int = Field(
default=720,
title="Height",
description="Output height (pixels) of the composed Birdseye frame.",
)
quality: int = Field(
default=8,
title="Encoding quality",
description="Encoding quality for the Birdseye mpeg1 feed (1 highest quality, 31 lowest).",
ge=1,
le=31,
)
inactivity_threshold: int = Field(
default=30,
title="Inactivity threshold",
description="Seconds of inactivity after which a camera will stop being shown in Birdseye.",
gt=0,
)
layout: BirdseyeLayoutConfig = Field(
default_factory=BirdseyeLayoutConfig,
title="Layout",
description="Layout options for the Birdseye composition.",
)
idle_heartbeat_fps: float = Field(
default=0.0,
ge=0.0,
le=10.0,
title="Idle heartbeat FPS",
description="Frames-per-second to resend the last composed Birdseye frame when idle; set to 0 to disable.",
)
# uses BaseModel because some global attributes are not available at the camera level
class BirdseyeCameraConfig(BaseModel):
enabled: bool = Field(
default=True,
title="Enable Birdseye",
description="Enable or disable the Birdseye view feature.",
)
mode: BirdseyeModeEnum = Field(
default=BirdseyeModeEnum.objects,
title="Tracking mode",
description="Mode for including cameras in Birdseye: 'objects', 'motion', or 'continuous'.",
)
order: int = Field(
default=0,
title="Position",
description="Numeric position controlling the camera's ordering in the Birdseye layout.",
)