mirror of
https://github.com/blakeblackshear/frigate.git
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* use react-jsonschema-form for UI config * don't use properties wrapper when generating config i18n json * configure for full i18n support * section fields * add descriptions to all fields for i18n * motion i18n * fix nullable fields * sanitize internal fields * add switches widgets and use friendly names * fix nullable schema entries * ensure update_topic is added to api calls this needs further backend implementation to work correctly * add global sections, camera config overrides, and reset button * i18n * add reset logic to global config view * tweaks * fix sections and live validation * fix validation for schema objects that can be null * generic and custom per-field validation * improve generic error validation messages * remove show advanced fields switch * tweaks * use shadcn theme * fix array field template * i18n tweaks * remove collapsible around root section * deep merge schema for advanced fields * add array field item template and fix ffmpeg section * add missing i18n keys * tweaks * comment out api call for testing * add config groups as a separate i18n namespace * add descriptions to all pydantic fields * make titles more concise * new titles as i18n * update i18n config generation script to use json schema * tweaks * tweaks * rebase * clean up * form tweaks * add wildcards and fix object filter fields * add field template for additionalproperties schema objects * improve typing * add section description from schema and clarify global vs camera level descriptions * separate and consolidate global and camera i18n namespaces * clean up now obsolete namespaces * tweaks * refactor sections and overrides * add ability to render components before and after fields * fix titles * chore(sections): remove legacy single-section components replaced by template * refactor configs to use individual files with a template * fix review description * apply hidden fields after ui schema * move util * remove unused i18n * clean up error messages * fix fast refresh * add custom validation and use it for ffmpeg input roles * update nav tree * remove unused * re-add override and modified indicators * mark pending changes and add confirmation dialog for resets * fix red unsaved dot * tweaks * add docs links, readonly keys, and restart required per field * add special case and comments for global motion section * add section form special cases * combine review sections * tweaks * add audio labels endpoint * add audio label switches and input to filter list * fix type * remove key from config when resetting to default/global * don't show description for new key/val fields * tweaks * spacing tweaks * add activity indicator and scrollbar tweaks * add docs to filter fields * wording changes * fix global ffmpeg section * add review classification zones to review form * add backend endpoint and frontend widget for ffmpeg presets and manual args * improve wording * hide descriptions for additional properties arrays * add warning log about incorrectly nested model config * spacing and language tweaks * fix i18n keys * networking section docs and description * small wording tweaks * add layout grid field * refactor with shared utilities * field order * add individual detectors to schema add detector titles and descriptions (docstrings in pydantic are used for descriptions) and add i18n keys to globals * clean up detectors section and i18n * don't save model config back to yaml when saving detectors * add full detectors config to api model dump works around the way we use detector plugins so we can have the full detector config for the frontend * add restart button to toast when restart is required * add ui option to remove inner cards * fix buttons * section tweaks * don't zoom into text on mobile * make buttons sticky at bottom of sections * small tweaks * highlight label of changed fields * add null to enum list when unwrapping * refactor to shared utils and add save all button * add undo all button * add RJSF to dictionary * consolidate utils * preserve form data when changing cameras * add mono fonts * add popover to show what fields will be saved * fix mobile menu not re-rendering with unsaved dots * tweaks * fix logger and env vars config section saving use escaped periods in keys to retain them in the config file (eg "frigate.embeddings") * add timezone widget * role map field with validation * fix validation for model section * add another hidden field * add footer message for required restart * use rjsf for notifications view * fix config saving * add replace rules field * default column layout and add field sizing * clean up field template * refactor profile settings to match rjsf forms * tweaks * refactor frigate+ view and make tweaks to sections * show frigate+ model info in detection model settings when using a frigate+ model * update restartRequired for all fields * fix restart fields * tweaks and add ability enable disabled cameras more backend changes required * require restart when enabling camera that is disabled in config * disable save when form is invalid * refactor ffmpeg section for readability * change label * clean up camera inputs fields * misc tweaks to ffmpeg section - add raw paths endpoint to ensure credentials get saved - restart required tooltip * maintenance settings tweaks * don't mutate with lodash * fix description re-rendering for nullable object fields * hide reindex field * update rjsf * add frigate+ description to settings pane * disable save all when any section is invalid * show translated field name in validation error pane * clean up * remove unused * fix genai merge * fix genai
182 lines
6.9 KiB
Python
182 lines
6.9 KiB
Python
# this uses the base model because the color is an extra attribute
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import logging
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from typing import Optional, Union
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import numpy as np
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from pydantic import BaseModel, Field, PrivateAttr, field_validator, model_validator
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from .objects import FilterConfig
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__all__ = ["ZoneConfig"]
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logger = logging.getLogger(__name__)
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class ZoneConfig(BaseModel):
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friendly_name: Optional[str] = Field(
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None,
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title="Zone name",
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description="A user-friendly name for the zone, displayed in the Frigate UI. If not set, a formatted version of the zone name will be used.",
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)
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filters: dict[str, FilterConfig] = Field(
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default_factory=dict,
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title="Zone filters",
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description="Filters to apply to objects within this zone. Used to reduce false positives or restrict which objects are considered present in the zone.",
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)
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coordinates: Union[str, list[str]] = Field(
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title="Coordinates",
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description="Polygon coordinates that define the zone area. Can be a comma-separated string or a list of coordinate strings. Coordinates should be relative (0-1) or absolute (legacy).",
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)
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distances: Optional[Union[str, list[str]]] = Field(
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default_factory=list,
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title="Real-world distances",
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description="Optional real-world distances for each side of the zone quadrilateral, used for speed or distance calculations. Must have exactly 4 values if set.",
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)
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inertia: int = Field(
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default=3,
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title="Inertia frames",
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gt=0,
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description="Number of consecutive frames an object must be detected in the zone before it is considered present. Helps filter out transient detections.",
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)
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loitering_time: int = Field(
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default=0,
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ge=0,
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title="Loitering seconds",
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description="Number of seconds an object must remain in the zone to be considered as loitering. Set to 0 to disable loitering detection.",
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)
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speed_threshold: Optional[float] = Field(
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default=None,
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ge=0.1,
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title="Minimum speed",
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description="Minimum speed (in real-world units if distances are set) required for an object to be considered present in the zone. Used for speed-based zone triggers.",
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)
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objects: Union[str, list[str]] = Field(
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default_factory=list,
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title="Trigger objects",
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description="List of object types (from labelmap) that can trigger this zone. Can be a string or a list of strings. If empty, all objects are considered.",
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)
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_color: Optional[tuple[int, int, int]] = PrivateAttr()
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_contour: np.ndarray = PrivateAttr()
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@property
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def color(self) -> tuple[int, int, int]:
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return self._color
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@property
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def contour(self) -> np.ndarray:
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return self._contour
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def get_formatted_name(self, zone_name: str) -> str:
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"""Return the friendly name if set, otherwise return a formatted version of the zone name."""
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if self.friendly_name:
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return self.friendly_name
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return zone_name.replace("_", " ").title()
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@field_validator("objects", mode="before")
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@classmethod
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def validate_objects(cls, v):
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if isinstance(v, str) and "," not in v:
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return [v]
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return v
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@field_validator("distances", mode="before")
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@classmethod
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def validate_distances(cls, v):
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if v is None:
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return None
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if isinstance(v, str):
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distances = list(map(str, map(float, v.split(","))))
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elif isinstance(v, list):
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distances = [str(float(val)) for val in v]
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else:
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raise ValueError("Invalid type for distances")
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if len(distances) != 4:
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raise ValueError("distances must have exactly 4 values")
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return distances
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@model_validator(mode="after")
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def check_loitering_time_constraints(self):
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if self.loitering_time > 0 and (
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self.speed_threshold is not None or len(self.distances) > 0
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):
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logger.warning(
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"loitering_time should not be set on a zone if speed_threshold or distances is set."
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)
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return self
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def __init__(self, **config):
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super().__init__(**config)
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self._color = config.get("color", (0, 0, 0))
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self._contour = config.get("contour", np.array([]))
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def generate_contour(self, frame_shape: tuple[int, int]):
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coordinates = self.coordinates
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# masks and zones are saved as relative coordinates
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# we know if any points are > 1 then it is using the
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# old native resolution coordinates
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if isinstance(coordinates, list):
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explicit = any(p.split(",")[0] > "1.0" for p in coordinates)
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try:
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self._contour = np.array(
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[
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(
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[int(p.split(",")[0]), int(p.split(",")[1])]
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if explicit
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else [
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int(float(p.split(",")[0]) * frame_shape[1]),
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int(float(p.split(",")[1]) * frame_shape[0]),
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]
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)
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for p in coordinates
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]
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)
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except ValueError:
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raise ValueError(
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f"Invalid coordinates found in configuration file. Coordinates must be relative (between 0-1): {coordinates}"
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)
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if explicit:
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self.coordinates = ",".join(
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[
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f"{round(int(p.split(',')[0]) / frame_shape[1], 3)},{round(int(p.split(',')[1]) / frame_shape[0], 3)}"
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for p in coordinates
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]
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)
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elif isinstance(coordinates, str):
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points = coordinates.split(",")
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explicit = any(p > "1.0" for p in points)
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try:
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self._contour = np.array(
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[
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(
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[int(points[i]), int(points[i + 1])]
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if explicit
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else [
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int(float(points[i]) * frame_shape[1]),
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int(float(points[i + 1]) * frame_shape[0]),
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]
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)
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for i in range(0, len(points), 2)
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]
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)
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except ValueError:
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raise ValueError(
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f"Invalid coordinates found in configuration file. Coordinates must be relative (between 0-1): {coordinates}"
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)
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if explicit:
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self.coordinates = ",".join(
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[
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f"{round(int(points[i]) / frame_shape[1], 3)},{round(int(points[i + 1]) / frame_shape[0], 3)}"
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for i in range(0, len(points), 2)
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]
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)
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else:
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self._contour = np.array([])
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