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* debug replay implementation * fix masks after dev rebase * fix squash merge issues * fix * fix * fix * no need to write debug replay camera to config * camera and filter button and dropdown * add filters * add ability to edit motion and object config for debug replay * add debug draw overlay to debug replay * add guard to prevent crash when camera is no longer in camera_states * fix overflow due to radix absolutely positioned elements * increase number of messages * ensure deep_merge replaces existing list values when override is true * add back button * add debug replay to explore and review menus * clean up * clean up * update instructions to prevent exposing exception info * fix typing * refactor output logic * refactor with helper function * move init to function for consistency
47 lines
1.3 KiB
TypeScript
47 lines
1.3 KiB
TypeScript
import {
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DropdownMenu,
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DropdownMenuContent,
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DropdownMenuItem,
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DropdownMenuTrigger,
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} from "../ui/dropdown-menu";
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import { Button } from "../ui/button";
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import { useTranslation } from "react-i18next";
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import { FaFilm } from "react-icons/fa6";
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type ActionsDropdownProps = {
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onDebugReplayClick: () => void;
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onExportClick: () => void;
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};
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export default function ActionsDropdown({
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onDebugReplayClick,
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onExportClick,
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}: ActionsDropdownProps) {
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const { t } = useTranslation(["components/dialog", "views/replay", "common"]);
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return (
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<DropdownMenu>
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<DropdownMenuTrigger asChild>
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<Button
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className="flex items-center gap-2"
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aria-label={t("menu.actions", { ns: "common" })}
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size="sm"
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>
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<FaFilm className="size-5 text-secondary-foreground" />
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<div className="text-primary">
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{t("menu.actions", { ns: "common" })}
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</div>
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</Button>
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</DropdownMenuTrigger>
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<DropdownMenuContent align="end">
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<DropdownMenuItem onClick={onExportClick}>
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{t("menu.export", { ns: "common" })}
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</DropdownMenuItem>
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<DropdownMenuItem onClick={onDebugReplayClick}>
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{t("title", { ns: "views/replay" })}
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</DropdownMenuItem>
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</DropdownMenuContent>
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</DropdownMenu>
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);
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}
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