mirror of
https://github.com/blakeblackshear/frigate.git
synced 2026-02-11 05:35:25 +03:00
451 lines
14 KiB
TypeScript
451 lines
14 KiB
TypeScript
import Heading from "../ui/heading";
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import { Separator } from "../ui/separator";
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import { Button } from "@/components/ui/button";
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import {
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Form,
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FormControl,
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FormDescription,
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FormField,
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FormItem,
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FormLabel,
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FormMessage,
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} from "@/components/ui/form";
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import { Input } from "@/components/ui/input";
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import { useEffect, useMemo, useState } from "react";
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import { ATTRIBUTES, FrigateConfig } from "@/types/frigateConfig";
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import useSWR from "swr";
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import { isMobile } from "react-device-detect";
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import { zodResolver } from "@hookform/resolvers/zod";
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import { useForm } from "react-hook-form";
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import { z } from "zod";
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import { Polygon } from "@/types/canvas";
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import { Switch } from "../ui/switch";
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import { Label } from "../ui/label";
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import PolygonEditControls from "./PolygonEditControls";
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type ZoneEditPaneProps = {
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polygons?: Polygon[];
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setPolygons: React.Dispatch<React.SetStateAction<Polygon[]>>;
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activePolygonIndex?: number;
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onSave?: () => void;
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onCancel?: () => void;
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};
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export function ZoneEditPane({
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polygons,
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setPolygons,
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activePolygonIndex,
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onSave,
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onCancel,
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}: ZoneEditPaneProps) {
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const { data: config } = useSWR<FrigateConfig>("config");
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const cameras = useMemo(() => {
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if (!config) {
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return [];
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}
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return Object.values(config.cameras)
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.filter((conf) => conf.ui.dashboard && conf.enabled)
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.sort((aConf, bConf) => aConf.ui.order - bConf.ui.order);
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}, [config]);
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const polygon = useMemo(() => {
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if (polygons && activePolygonIndex !== undefined) {
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return polygons[activePolygonIndex];
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} else {
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return null;
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}
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}, [polygons, activePolygonIndex]);
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const formSchema = z
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.object({
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name: z
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.string()
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.min(2, {
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message: "Zone name must be at least 2 characters.",
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})
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.transform((val: string) => val.trim().replace(/\s+/g, "_"))
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.refine(
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(value: string) => {
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return !cameras.map((cam) => cam.name).includes(value);
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},
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{
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message: "Zone name must not be the name of a camera.",
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},
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)
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.refine(
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(value: string) => {
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const otherPolygonNames =
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polygons
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?.filter((_, index) => index !== activePolygonIndex)
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.map((polygon) => polygon.name) || [];
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return !otherPolygonNames.includes(value);
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},
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{
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message: "Zone name already exists on this camera.",
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},
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),
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inertia: z.coerce.number().min(1, {
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message: "Inertia must be above 0.",
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}),
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loitering_time: z.coerce.number().min(0, {
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message: "Loitering time must be greater than or equal to 0.",
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}),
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polygon: z.object({ isFinished: z.boolean() }),
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})
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.refine(() => polygon?.isFinished === true, {
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message: "The polygon drawing must be finished before saving.",
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path: ["polygon.isFinished"],
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});
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const form = useForm<z.infer<typeof formSchema>>({
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resolver: zodResolver(formSchema),
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mode: "onChange",
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defaultValues: {
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name: polygon?.name ?? "",
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inertia:
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((polygon?.camera &&
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polygon?.name &&
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config?.cameras[polygon.camera]?.zones[polygon.name]
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?.inertia) as number) || 3,
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loitering_time:
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((polygon?.camera &&
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polygon?.name &&
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config?.cameras[polygon.camera]?.zones[polygon.name]
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?.loitering_time) as number) || 0,
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polygon: { isFinished: polygon?.isFinished ?? false },
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},
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});
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function onSubmit(values: z.infer<typeof formSchema>) {
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polygons[activePolygonIndex].name = values.name;
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console.log("form values", values);
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console.log("active polygon", polygons[activePolygonIndex]);
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// make sure polygon isFinished
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onSave();
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}
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if (!polygon) {
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return;
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}
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return (
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<>
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<Heading as="h3" className="my-2">
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Zone
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</Heading>
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<Separator className="my-3 bg-secondary" />
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{polygons && activePolygonIndex !== undefined && (
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<div className="flex flex-row my-2 text-sm w-full justify-between">
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<div className="my-1">
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{polygons[activePolygonIndex].points.length} points
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</div>
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{polygons[activePolygonIndex].isFinished ? <></> : <></>}
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<PolygonEditControls
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polygons={polygons}
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setPolygons={setPolygons}
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activePolygonIndex={activePolygonIndex}
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/>
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</div>
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)}
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<div className="mb-3 text-sm text-muted-foreground">
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Click to draw a polygon on the image.
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</div>
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<Separator className="my-3 bg-secondary" />
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<Form {...form}>
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<form onSubmit={form.handleSubmit(onSubmit)} className="space-y-6">
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<FormField
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control={form.control}
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name="name"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Name</FormLabel>
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<FormControl>
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<Input
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className="w-full p-2 border border-input bg-background text-secondary-foreground hover:bg-accent hover:text-accent-foreground dark:[color-scheme:dark]"
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placeholder="Enter a name..."
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{...field}
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/>
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</FormControl>
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<FormDescription>
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Name must be at least 2 characters and must not be the name of
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a camera or another zone.
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</FormDescription>
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<FormMessage />
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</FormItem>
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)}
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/>
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<div className="flex my-2">
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<Separator className="bg-secondary" />
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</div>
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<FormField
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control={form.control}
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name="inertia"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Inertia</FormLabel>
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<FormControl>
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<Input
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className="w-full p-2 border border-input bg-background text-secondary-foreground hover:bg-accent hover:text-accent-foreground dark:[color-scheme:dark]"
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placeholder="3"
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{...field}
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/>
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</FormControl>
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<FormDescription>
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Specifies how many frames that an object must be in a zone
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before they are considered in the zone.
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</FormDescription>
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<FormMessage />
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</FormItem>
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)}
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/>
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<div className="flex my-2">
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<Separator className="bg-secondary" />
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</div>
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<FormField
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control={form.control}
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name="loitering_time"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Loitering Time</FormLabel>
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<FormControl>
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<Input
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className="w-full p-2 border border-input bg-background text-secondary-foreground hover:bg-accent hover:text-accent-foreground dark:[color-scheme:dark]"
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placeholder="0"
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{...field}
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/>
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</FormControl>
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<FormDescription>
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Sets a minimum amount of time in seconds that the object must
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be in the zone for it to activate.
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</FormDescription>
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<FormMessage />
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</FormItem>
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)}
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/>
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<div className="flex my-2">
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<Separator className="bg-secondary" />
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</div>
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<FormItem>
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<FormLabel>Objects</FormLabel>
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<FormDescription>
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List of objects that apply to this zone.
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</FormDescription>
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<ZoneObjectSelector
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camera={polygon.camera}
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zoneName={polygon.name}
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updateLabelFilter={(objects) => {
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// console.log(objects);
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}}
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/>
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</FormItem>
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<div className="flex my-2">
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<Separator className="bg-secondary" />
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</div>
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<FormItem>
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<FormLabel>Alerts and Detections</FormLabel>
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<FormDescription>
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When an object enters this zone, ensure it is marked as an alert
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or detection.
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</FormDescription>
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<FormControl>
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<div className="flex flex-col gap-2.5">
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<div className="flex flex-row justify-between items-center">
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<Label
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className="text-primary cursor-pointer"
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htmlFor="mark_alert"
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>
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Required for Alert
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</Label>
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<Switch
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className="ml-1"
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id="mark_alert"
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checked={false}
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onCheckedChange={(isChecked) => {
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if (isChecked) {
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return;
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}
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}}
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/>
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</div>
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<div className="flex flex-row justify-between items-center">
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<Label
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className="text-primary cursor-pointer"
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htmlFor="mark_detection"
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>
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Required for Detection
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</Label>
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<Switch
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className="ml-1"
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id="mark_detection"
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checked={false}
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onCheckedChange={(isChecked) => {
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if (isChecked) {
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return;
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}
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}}
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/>
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</div>
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</div>
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</FormControl>
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</FormItem>
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<FormField
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control={form.control}
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name="polygon.isFinished"
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render={() => (
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<FormItem>
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<FormMessage />
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</FormItem>
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)}
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/>
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<div className="flex flex-row gap-2 pt-5">
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<Button className="flex flex-1" onClick={onCancel}>
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Cancel
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</Button>
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<Button variant="select" className="flex flex-1" type="submit">
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Save
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</Button>
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</div>
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</form>
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</Form>
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</>
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);
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}
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type ZoneObjectSelectorProps = {
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camera: string;
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zoneName: string;
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updateLabelFilter: (labels: string[] | undefined) => void;
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};
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export function ZoneObjectSelector({
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camera,
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zoneName,
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updateLabelFilter,
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}: ZoneObjectSelectorProps) {
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const { data: config } = useSWR<FrigateConfig>("config");
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const cameraConfig = useMemo(() => {
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if (config && camera) {
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return config.cameras[camera];
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}
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}, [config, camera]);
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const allLabels = useMemo<string[]>(() => {
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if (!config) {
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return [];
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}
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const labels = new Set<string>();
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Object.values(config.cameras).forEach((camera) => {
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camera.objects.track.forEach((label) => {
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if (!ATTRIBUTES.includes(label)) {
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labels.add(label);
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}
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});
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});
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return [...labels].sort();
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}, [config]);
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const zoneLabels = useMemo<string[]>(() => {
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if (!cameraConfig || !zoneName) {
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return [];
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}
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const labels = new Set<string>();
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cameraConfig.objects.track.forEach((label) => {
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if (!ATTRIBUTES.includes(label)) {
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labels.add(label);
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}
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});
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if (cameraConfig.zones[zoneName]) {
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cameraConfig.zones[zoneName].objects.forEach((label) => {
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if (!ATTRIBUTES.includes(label)) {
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labels.add(label);
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}
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});
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}
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return [...labels].sort() || [];
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}, [cameraConfig, zoneName]);
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const [currentLabels, setCurrentLabels] = useState<string[] | undefined>(
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zoneLabels.every((label, index) => label === allLabels[index])
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? undefined
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: zoneLabels,
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);
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useEffect(() => {
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updateLabelFilter(currentLabels);
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}, [currentLabels, updateLabelFilter]);
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return (
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<>
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<div className="h-auto overflow-y-auto overflow-x-hidden">
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<div className="flex justify-between items-center my-2.5">
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<Label className="text-primary cursor-pointer" htmlFor="allLabels">
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All Objects
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</Label>
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<Switch
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className="ml-1"
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id="allLabels"
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checked={currentLabels == undefined}
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onCheckedChange={(isChecked) => {
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if (isChecked) {
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setCurrentLabels(undefined);
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}
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}}
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/>
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</div>
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<Separator />
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<div className="my-2.5 flex flex-col gap-2.5">
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{allLabels.map((item) => (
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<div key={item} className="flex justify-between items-center">
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<Label
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className="w-full text-primary capitalize cursor-pointer"
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htmlFor={item}
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>
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{item.replaceAll("_", " ")}
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</Label>
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<Switch
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key={item}
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className="ml-1"
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id={item}
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checked={currentLabels?.includes(item) ?? false}
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onCheckedChange={(isChecked) => {
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if (isChecked) {
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const updatedLabels = currentLabels
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? [...currentLabels]
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: [];
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updatedLabels.push(item);
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setCurrentLabels(updatedLabels);
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} else {
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const updatedLabels = currentLabels
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? [...currentLabels]
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: [];
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// can not deselect the last item
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if (updatedLabels.length > 1) {
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updatedLabels.splice(updatedLabels.indexOf(item), 1);
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setCurrentLabels(updatedLabels);
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}
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}
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}}
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/>
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</div>
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))}
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</div>
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</div>
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</>
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);
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}
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