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* allow users to select live streaming technology * fix webrtc being downgraded to mse on load `useUserPersistence` seeds state with the default and loads asynchronously, so the first render always used `mse` instead of the saved choice, and `useWebRTCGloballyAvailable` reports `checking` until the probe settles and re-enters that state on every consumer mount, so a saved `webrtc` was rewritten to `mse` even after the probe had already passed. On Safari the MSE player then timed out and latched the jsmpeg fallback. A pending probe now counts as available, the player waits on `autoLive` until the stored preferences load, and `handleError` gates on the mode in use since the fallback flag no longer implies webrtc is untried. A rejected IndexedDB read also resolves `loaded` now, so a blocked store can't leave the player waiting forever. * add support for configurable ICE servers in WebRTC player * add mic error state, fix dialog overwriting saved choice and dashboard ignoring stream * tweaks
This is the Frigate frontend which connects to and provides a User Interface to the Python backend.
Web Development
Installing Web Dependencies Via NPM
Within /web, run:
npm install
Running development frontend
Within /web, run:
PROXY_HOST=<ip_address:port> npm run dev
The Proxy Host can point to your existing Frigate instance. Otherwise defaults to localhost:5000 if running Frigate on the same machine.
Extensions
Install these IDE extensions for an improved development experience:
- eslint