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* Add optional idle heartbeat for Birdseye (periodic frame emission when idle) birdseye: add optional idle heartbeat and FFmpeg tuning envs (default off) This adds an optional configuration field `birdseye.idle_heartbeat_fps` to enable a lightweight idle heartbeat mechanism in Birdseye. When set to a value greater than 0, Birdseye periodically re-sends the last composed frame during idle periods (no motion or active updates). This helps downstream consumers such as go2rtc, Alexa, or Scrypted to attach faster and maintain a low-latency RTSP stream when the system is idle. Key details: - Config-based (`birdseye.idle_heartbeat_fps`), default `0` (disabled). - Uses existing Birdseye rendering pipeline; minimal performance impact. - Does not alter behavior when unset. Documentation: added tip section in docs/configuration/restream.md. * Update docs/docs/configuration/restream.md Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com> * Update docs/docs/configuration/reference.md Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com> * Refactors Birdseye idle frame broadcasting Simplifies the idle frame broadcasting logic by removing the dedicated thread. The idle frame is now resent directly within the main loop, improving efficiency and reducing complexity. Also, limits the idle heartbeat FPS to a maximum of 10 since the framebuffer is limited to 10 anyway * ruff fix --------- Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com> Co-authored-by: Francesco Durighetto <francesco.durighetto@subbyx.com> Co-authored-by: duri <duri@homelabubuntu.durihome.unifi>
869 lines
29 KiB
Python
869 lines
29 KiB
Python
"""Handle outputting birdseye frames via jsmpeg and go2rtc."""
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import datetime
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import glob
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import logging
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import math
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import multiprocessing as mp
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import os
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import queue
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import subprocess as sp
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import threading
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import time
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import traceback
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from typing import Any, Optional
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import cv2
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import numpy as np
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from frigate.comms.inter_process import InterProcessRequestor
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from frigate.config import BirdseyeModeEnum, FfmpegConfig, FrigateConfig
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from frigate.const import BASE_DIR, BIRDSEYE_PIPE, INSTALL_DIR, UPDATE_BIRDSEYE_LAYOUT
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from frigate.util.image import (
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SharedMemoryFrameManager,
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copy_yuv_to_position,
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get_yuv_crop,
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)
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logger = logging.getLogger(__name__)
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def get_standard_aspect_ratio(width: int, height: int) -> tuple[int, int]:
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"""Ensure that only standard aspect ratios are used."""
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# it is important that all ratios have the same scale
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known_aspects = [
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(16, 9),
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(9, 16),
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(20, 10),
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(16, 3), # max wide camera
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(16, 6), # reolink duo 2
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(32, 9), # panoramic cameras
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(12, 9),
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(9, 12),
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(22, 15), # Amcrest, NTSC DVT
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(1, 1), # fisheye
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] # aspects are scaled to have common relative size
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known_aspects_ratios = list(
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map(lambda aspect: aspect[0] / aspect[1], known_aspects)
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)
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closest = min(
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known_aspects_ratios,
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key=lambda x: abs(x - (width / height)),
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)
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return known_aspects[known_aspects_ratios.index(closest)]
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def get_canvas_shape(width: int, height: int) -> tuple[int, int]:
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"""Get birdseye canvas shape."""
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canvas_width = width
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canvas_height = height
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a_w, a_h = get_standard_aspect_ratio(width, height)
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if round(a_w / a_h, 2) != round(width / height, 2):
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canvas_width = int(width // 4 * 4)
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canvas_height = int((canvas_width / a_w * a_h) // 4 * 4)
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logger.warning(
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f"The birdseye resolution is a non-standard aspect ratio, forcing birdseye resolution to {canvas_width} x {canvas_height}"
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)
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return (canvas_width, canvas_height)
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class Canvas:
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def __init__(
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self,
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canvas_width: int,
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canvas_height: int,
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scaling_factor: int,
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) -> None:
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self.scaling_factor = scaling_factor
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gcd = math.gcd(canvas_width, canvas_height)
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self.aspect = get_standard_aspect_ratio(
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(canvas_width / gcd), (canvas_height / gcd)
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)
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self.width = canvas_width
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self.height = (self.width * self.aspect[1]) / self.aspect[0]
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self.coefficient_cache: dict[int, int] = {}
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self.aspect_cache: dict[str, tuple[int, int]] = {}
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def get_aspect(self, coefficient: int) -> tuple[int, int]:
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return (self.aspect[0] * coefficient, self.aspect[1] * coefficient)
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def get_coefficient(self, camera_count: int) -> int:
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return self.coefficient_cache.get(camera_count, self.scaling_factor)
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def set_coefficient(self, camera_count: int, coefficient: int) -> None:
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self.coefficient_cache[camera_count] = coefficient
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def get_camera_aspect(
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self, cam_name: str, camera_width: int, camera_height: int
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) -> tuple[int, int]:
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cached = self.aspect_cache.get(cam_name)
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if cached:
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return cached
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gcd = math.gcd(camera_width, camera_height)
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camera_aspect = get_standard_aspect_ratio(
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camera_width / gcd, camera_height / gcd
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)
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self.aspect_cache[cam_name] = camera_aspect
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return camera_aspect
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class FFMpegConverter(threading.Thread):
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def __init__(
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self,
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ffmpeg: FfmpegConfig,
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input_queue: queue.Queue,
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stop_event: mp.Event,
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in_width: int,
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in_height: int,
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out_width: int,
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out_height: int,
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quality: int,
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birdseye_rtsp: bool = False,
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):
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super().__init__(name="birdseye_output_converter")
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self.camera = "birdseye"
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self.input_queue = input_queue
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self.stop_event = stop_event
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self.bd_pipe = None
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if birdseye_rtsp:
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self.recreate_birdseye_pipe()
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ffmpeg_cmd = [
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ffmpeg.ffmpeg_path,
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"-threads",
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"1",
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"-f",
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"rawvideo",
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"-pix_fmt",
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"yuv420p",
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"-video_size",
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f"{in_width}x{in_height}",
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"-i",
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"pipe:",
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"-threads",
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"1",
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"-f",
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"mpegts",
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"-s",
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f"{out_width}x{out_height}",
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"-codec:v",
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"mpeg1video",
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"-q",
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f"{quality}",
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"-bf",
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"0",
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"pipe:",
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]
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self.process = sp.Popen(
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ffmpeg_cmd,
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stdout=sp.PIPE,
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stderr=sp.DEVNULL,
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stdin=sp.PIPE,
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start_new_session=True,
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)
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def recreate_birdseye_pipe(self) -> None:
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if self.bd_pipe:
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os.close(self.bd_pipe)
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if os.path.exists(BIRDSEYE_PIPE):
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os.remove(BIRDSEYE_PIPE)
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os.mkfifo(BIRDSEYE_PIPE, mode=0o777)
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stdin = os.open(BIRDSEYE_PIPE, os.O_RDONLY | os.O_NONBLOCK)
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self.bd_pipe = os.open(BIRDSEYE_PIPE, os.O_WRONLY)
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os.close(stdin)
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self.reading_birdseye = False
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def __write(self, b) -> None:
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self.process.stdin.write(b)
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if self.bd_pipe:
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try:
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os.write(self.bd_pipe, b)
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self.reading_birdseye = True
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except BrokenPipeError:
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if self.reading_birdseye:
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# we know the pipe was being read from and now it is not
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# so we should recreate the pipe to ensure no partially-read
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# frames exist
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logger.debug(
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"Recreating the birdseye pipe because it was read from and now is not"
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)
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self.recreate_birdseye_pipe()
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return
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def read(self, length):
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try:
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return self.process.stdout.read1(length)
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except ValueError:
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return False
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def exit(self):
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if self.bd_pipe:
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os.close(self.bd_pipe)
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self.process.terminate()
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try:
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self.process.communicate(timeout=30)
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except sp.TimeoutExpired:
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self.process.kill()
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self.process.communicate()
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def run(self) -> None:
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while not self.stop_event.is_set():
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try:
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frame = self.input_queue.get(True, timeout=1)
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self.__write(frame)
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except queue.Empty:
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pass
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self.exit()
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class BroadcastThread(threading.Thread):
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def __init__(
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self,
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camera: str,
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converter: FFMpegConverter,
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websocket_server,
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stop_event: mp.Event,
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):
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super().__init__()
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self.camera = camera
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self.converter = converter
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self.websocket_server = websocket_server
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self.stop_event = stop_event
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def run(self):
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while not self.stop_event.is_set():
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buf = self.converter.read(65536)
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if buf:
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manager = self.websocket_server.manager
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with manager.lock:
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websockets = manager.websockets.copy()
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ws_iter = iter(websockets.values())
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for ws in ws_iter:
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if (
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not ws.terminated
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and ws.environ["PATH_INFO"] == f"/{self.camera}"
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):
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try:
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ws.send(buf, binary=True)
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except ValueError:
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pass
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except (BrokenPipeError, ConnectionResetError, OSError) as e:
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logger.debug(f"Websocket unexpectedly closed {e}")
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elif self.converter.process.poll() is not None:
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break
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class BirdsEyeFrameManager:
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def __init__(
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self,
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config: FrigateConfig,
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stop_event: mp.Event,
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):
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self.config = config
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self.mode = config.birdseye.mode
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width, height = get_canvas_shape(config.birdseye.width, config.birdseye.height)
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self.frame_shape = (height, width)
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self.yuv_shape = (height * 3 // 2, width)
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self.frame = np.ndarray(self.yuv_shape, dtype=np.uint8)
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self.canvas = Canvas(width, height, config.birdseye.layout.scaling_factor)
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self.stop_event = stop_event
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self.inactivity_threshold = config.birdseye.inactivity_threshold
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if config.birdseye.layout.max_cameras:
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self.last_refresh_time = 0
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# initialize the frame as black and with the Frigate logo
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self.blank_frame = np.zeros(self.yuv_shape, np.uint8)
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self.blank_frame[:] = 128
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self.blank_frame[0 : self.frame_shape[0], 0 : self.frame_shape[1]] = 16
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# find and copy the logo on the blank frame
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birdseye_logo = None
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custom_logo_files = glob.glob(f"{BASE_DIR}/custom.png")
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if len(custom_logo_files) > 0:
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birdseye_logo = cv2.imread(custom_logo_files[0], cv2.IMREAD_UNCHANGED)
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if birdseye_logo is None:
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logo_files = glob.glob(
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os.path.join(INSTALL_DIR, "frigate/images/birdseye.png")
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)
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if len(logo_files) > 0:
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birdseye_logo = cv2.imread(logo_files[0], cv2.IMREAD_UNCHANGED)
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if birdseye_logo is not None:
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transparent_layer = birdseye_logo[:, :, 3]
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y_offset = height // 2 - transparent_layer.shape[0] // 2
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x_offset = width // 2 - transparent_layer.shape[1] // 2
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self.blank_frame[
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y_offset : y_offset + transparent_layer.shape[1],
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x_offset : x_offset + transparent_layer.shape[0],
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] = transparent_layer
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else:
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logger.warning("Unable to read Frigate logo")
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self.frame[:] = self.blank_frame
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self.cameras = {}
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for camera in self.config.cameras.keys():
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self.add_camera(camera)
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self.camera_layout = []
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self.active_cameras = set()
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self.last_output_time = 0.0
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def add_camera(self, cam: str):
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"""Add a camera to self.cameras with the correct structure."""
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settings = self.config.cameras[cam]
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# precalculate the coordinates for all the channels
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y, u1, u2, v1, v2 = get_yuv_crop(
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settings.frame_shape_yuv,
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(
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0,
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0,
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settings.frame_shape[1],
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settings.frame_shape[0],
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),
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)
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self.cameras[cam] = {
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"dimensions": [
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settings.detect.width,
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settings.detect.height,
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],
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"last_active_frame": 0.0,
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"current_frame": 0.0,
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"layout_frame": 0.0,
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"channel_dims": {
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"y": y,
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"u1": u1,
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"u2": u2,
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"v1": v1,
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"v2": v2,
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},
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}
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def remove_camera(self, cam: str):
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"""Remove a camera from self.cameras."""
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if cam in self.cameras:
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del self.cameras[cam]
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def clear_frame(self):
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logger.debug("Clearing the birdseye frame")
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self.frame[:] = self.blank_frame
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def copy_to_position(self, position, camera=None, frame: np.ndarray = None):
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if camera is None:
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frame = None
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channel_dims = None
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else:
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if frame is None:
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logger.debug(f"Unable to copy frame {camera} to birdseye.")
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return
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channel_dims = self.cameras[camera]["channel_dims"]
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copy_yuv_to_position(
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self.frame,
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[position[1], position[0]],
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[position[3], position[2]],
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frame,
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channel_dims,
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)
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def camera_active(self, mode, object_box_count, motion_box_count):
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if mode == BirdseyeModeEnum.continuous:
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return True
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if mode == BirdseyeModeEnum.motion and motion_box_count > 0:
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return True
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if mode == BirdseyeModeEnum.objects and object_box_count > 0:
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return True
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def get_camera_coordinates(self) -> dict[str, dict[str, int]]:
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"""Return the coordinates of each camera in the current layout."""
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coordinates = {}
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for row in self.camera_layout:
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for position in row:
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camera_name, (x, y, width, height) = position
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coordinates[camera_name] = {
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"x": x,
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"y": y,
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"width": width,
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"height": height,
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}
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return coordinates
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def update_frame(self, frame: Optional[np.ndarray] = None) -> tuple[bool, bool]:
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"""
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Update birdseye, optionally with a new frame.
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Returns (frame_changed, layout_changed) to indicate if the frame or layout changed.
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"""
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# determine how many cameras are tracking objects within the last inactivity_threshold seconds
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active_cameras: set[str] = set(
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[
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cam
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for cam, cam_data in self.cameras.items()
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if self.config.cameras[cam].birdseye.enabled
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and self.config.cameras[cam].enabled_in_config
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and self.config.cameras[cam].enabled
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and cam_data["last_active_frame"] > 0
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and cam_data["current_frame_time"] - cam_data["last_active_frame"]
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< self.inactivity_threshold
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]
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)
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logger.debug(f"Active cameras: {active_cameras}")
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max_cameras = self.config.birdseye.layout.max_cameras
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max_camera_refresh = False
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if max_cameras:
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now = datetime.datetime.now().timestamp()
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if len(active_cameras) == max_cameras and now - self.last_refresh_time < 10:
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# don't refresh cameras too often
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active_cameras = self.active_cameras
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else:
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limited_active_cameras = sorted(
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active_cameras,
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key=lambda active_camera: (
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self.cameras[active_camera]["current_frame_time"]
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- self.cameras[active_camera]["last_active_frame"]
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),
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)
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active_cameras = limited_active_cameras[:max_cameras]
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max_camera_refresh = True
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self.last_refresh_time = now
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# Track if the frame or layout changes
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frame_changed = False
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layout_changed = False
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# If no active cameras and layout is already empty, no update needed
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if len(active_cameras) == 0:
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# if the layout is already cleared
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if len(self.camera_layout) == 0:
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return False, False
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# if the layout needs to be cleared
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self.camera_layout = []
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self.active_cameras = set()
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self.clear_frame()
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frame_changed = True
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layout_changed = True
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else:
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# Determine if layout needs resetting
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if len(self.active_cameras) - len(active_cameras) == 0:
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if (
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len(self.active_cameras) == 1
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and self.active_cameras != active_cameras
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):
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reset_layout = True
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elif max_camera_refresh:
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reset_layout = True
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else:
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reset_layout = False
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else:
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reset_layout = True
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if reset_layout:
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logger.debug("Resetting Birdseye layout...")
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self.clear_frame()
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self.active_cameras = active_cameras
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layout_changed = True # Layout is changing due to reset
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# this also converts added_cameras from a set to a list since we need
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# to pop elements in order
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active_cameras_to_add = sorted(
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active_cameras,
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# sort cameras by order and by name if the order is the same
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key=lambda active_camera: (
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self.config.cameras[active_camera].birdseye.order,
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active_camera,
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),
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)
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if len(active_cameras) == 1:
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# show single camera as fullscreen
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camera = active_cameras_to_add[0]
|
|
camera_dims = self.cameras[camera]["dimensions"].copy()
|
|
scaled_width = int(
|
|
self.canvas.height * camera_dims[0] / camera_dims[1]
|
|
)
|
|
|
|
# center camera view in canvas and ensure that it fits
|
|
if scaled_width < self.canvas.width:
|
|
coefficient = 1
|
|
x_offset = int((self.canvas.width - scaled_width) / 2)
|
|
else:
|
|
coefficient = self.canvas.width / scaled_width
|
|
x_offset = int(
|
|
(self.canvas.width - (scaled_width * coefficient)) / 2
|
|
)
|
|
|
|
self.camera_layout = [
|
|
[
|
|
(
|
|
camera,
|
|
(
|
|
x_offset,
|
|
0,
|
|
int(scaled_width * coefficient),
|
|
int(self.canvas.height * coefficient),
|
|
),
|
|
)
|
|
]
|
|
]
|
|
else:
|
|
# calculate optimal layout
|
|
coefficient = self.canvas.get_coefficient(len(active_cameras))
|
|
calculating = True
|
|
|
|
# decrease scaling coefficient until height of all cameras can fit into the birdseye canvas
|
|
while calculating:
|
|
if self.stop_event.is_set():
|
|
return frame_changed, layout_changed
|
|
|
|
layout_candidate = self.calculate_layout(
|
|
active_cameras_to_add, coefficient
|
|
)
|
|
|
|
if not layout_candidate:
|
|
if coefficient < 10:
|
|
coefficient += 1
|
|
continue
|
|
else:
|
|
logger.error(
|
|
"Error finding appropriate birdseye layout"
|
|
)
|
|
return frame_changed, layout_changed
|
|
calculating = False
|
|
self.canvas.set_coefficient(len(active_cameras), coefficient)
|
|
|
|
self.camera_layout = layout_candidate
|
|
frame_changed = True
|
|
|
|
# Draw the layout
|
|
for row in self.camera_layout:
|
|
for position in row:
|
|
src_frame = self.cameras[position[0]]["current_frame"]
|
|
if src_frame is None or src_frame.size == 0:
|
|
logger.debug(f"Skipping invalid frame for {position[0]}")
|
|
continue
|
|
self.copy_to_position(position[1], position[0], src_frame)
|
|
if frame is not None: # Frame presence indicates a potential change
|
|
frame_changed = True
|
|
|
|
return frame_changed, layout_changed
|
|
|
|
def calculate_layout(
|
|
self,
|
|
cameras_to_add: list[str],
|
|
coefficient: float,
|
|
) -> tuple[Any]:
|
|
"""Calculate the optimal layout for 2+ cameras."""
|
|
|
|
def map_layout(camera_layout: list[list[Any]], row_height: int):
|
|
"""Map the calculated layout."""
|
|
candidate_layout = []
|
|
starting_x = 0
|
|
x = 0
|
|
max_width = 0
|
|
y = 0
|
|
|
|
for row in camera_layout:
|
|
final_row = []
|
|
max_width = max(max_width, x)
|
|
x = starting_x
|
|
for cameras in row:
|
|
camera_dims = self.cameras[cameras[0]]["dimensions"].copy()
|
|
camera_aspect = cameras[1]
|
|
|
|
if camera_dims[1] > camera_dims[0]:
|
|
scaled_height = int(row_height * 2)
|
|
scaled_width = int(scaled_height * camera_aspect)
|
|
starting_x = scaled_width
|
|
else:
|
|
scaled_height = row_height
|
|
scaled_width = int(scaled_height * camera_aspect)
|
|
|
|
# layout is too large
|
|
if (
|
|
x + scaled_width > self.canvas.width
|
|
or y + scaled_height > self.canvas.height
|
|
):
|
|
return x + scaled_width, y + scaled_height, None
|
|
|
|
final_row.append((cameras[0], (x, y, scaled_width, scaled_height)))
|
|
x += scaled_width
|
|
|
|
y += row_height
|
|
candidate_layout.append(final_row)
|
|
|
|
if max_width == 0:
|
|
max_width = x
|
|
|
|
return max_width, y, candidate_layout
|
|
|
|
canvas_aspect_x, canvas_aspect_y = self.canvas.get_aspect(coefficient)
|
|
camera_layout: list[list[Any]] = []
|
|
camera_layout.append([])
|
|
starting_x = 0
|
|
x = starting_x
|
|
y = 0
|
|
y_i = 0
|
|
max_y = 0
|
|
for camera in cameras_to_add:
|
|
camera_dims = self.cameras[camera]["dimensions"].copy()
|
|
camera_aspect_x, camera_aspect_y = self.canvas.get_camera_aspect(
|
|
camera, camera_dims[0], camera_dims[1]
|
|
)
|
|
|
|
if camera_dims[1] > camera_dims[0]:
|
|
portrait = True
|
|
else:
|
|
portrait = False
|
|
|
|
if (x + camera_aspect_x) <= canvas_aspect_x:
|
|
# insert if camera can fit on current row
|
|
camera_layout[y_i].append(
|
|
(
|
|
camera,
|
|
camera_aspect_x / camera_aspect_y,
|
|
)
|
|
)
|
|
|
|
if portrait:
|
|
starting_x = camera_aspect_x
|
|
else:
|
|
max_y = max(
|
|
max_y,
|
|
camera_aspect_y,
|
|
)
|
|
|
|
x += camera_aspect_x
|
|
else:
|
|
# move on to the next row and insert
|
|
y += max_y
|
|
y_i += 1
|
|
camera_layout.append([])
|
|
x = starting_x
|
|
|
|
if x + camera_aspect_x > canvas_aspect_x:
|
|
return None
|
|
|
|
camera_layout[y_i].append(
|
|
(
|
|
camera,
|
|
camera_aspect_x / camera_aspect_y,
|
|
)
|
|
)
|
|
x += camera_aspect_x
|
|
|
|
if y + max_y > canvas_aspect_y:
|
|
return None
|
|
|
|
row_height = int(self.canvas.height / coefficient)
|
|
total_width, total_height, standard_candidate_layout = map_layout(
|
|
camera_layout, row_height
|
|
)
|
|
|
|
if not standard_candidate_layout:
|
|
# if standard layout didn't work
|
|
# try reducing row_height by the % overflow
|
|
scale_down_percent = max(
|
|
total_width / self.canvas.width,
|
|
total_height / self.canvas.height,
|
|
)
|
|
row_height = int(row_height / scale_down_percent)
|
|
total_width, total_height, standard_candidate_layout = map_layout(
|
|
camera_layout, row_height
|
|
)
|
|
|
|
if not standard_candidate_layout:
|
|
return None
|
|
|
|
# layout can't be optimized more
|
|
if total_width / self.canvas.width >= 0.99:
|
|
return standard_candidate_layout
|
|
|
|
scale_up_percent = min(
|
|
1 / (total_width / self.canvas.width),
|
|
1 / (total_height / self.canvas.height),
|
|
)
|
|
row_height = int(row_height * scale_up_percent)
|
|
_, _, scaled_layout = map_layout(camera_layout, row_height)
|
|
|
|
if scaled_layout:
|
|
return scaled_layout
|
|
else:
|
|
return standard_candidate_layout
|
|
|
|
def update(
|
|
self,
|
|
camera: str,
|
|
object_count: int,
|
|
motion_count: int,
|
|
frame_time: float,
|
|
frame: np.ndarray,
|
|
) -> tuple[bool, bool]:
|
|
"""
|
|
Update birdseye for a specific camera with new frame data.
|
|
Returns (frame_changed, layout_changed) to indicate if the frame or layout changed.
|
|
"""
|
|
# don't process if birdseye is disabled for this camera
|
|
camera_config = self.config.cameras[camera]
|
|
force_update = False
|
|
|
|
# disabling birdseye is a little tricky
|
|
if not camera_config.birdseye.enabled or not camera_config.enabled:
|
|
# if we've rendered a frame (we have a value for last_active_frame)
|
|
# then we need to set it to zero
|
|
if self.cameras[camera]["last_active_frame"] > 0:
|
|
self.cameras[camera]["last_active_frame"] = 0
|
|
force_update = True
|
|
else:
|
|
return False, False
|
|
|
|
# update the last active frame for the camera
|
|
self.cameras[camera]["current_frame"] = frame.copy()
|
|
self.cameras[camera]["current_frame_time"] = frame_time
|
|
if self.camera_active(camera_config.birdseye.mode, object_count, motion_count):
|
|
self.cameras[camera]["last_active_frame"] = frame_time
|
|
|
|
now = datetime.datetime.now().timestamp()
|
|
|
|
# limit output to 10 fps
|
|
if not force_update and (now - self.last_output_time) < 1 / 10:
|
|
return False, False
|
|
|
|
try:
|
|
frame_changed, layout_changed = self.update_frame(frame)
|
|
except Exception:
|
|
frame_changed, layout_changed = False, False
|
|
self.active_cameras = []
|
|
self.camera_layout = []
|
|
print(traceback.format_exc())
|
|
|
|
# if the frame was updated or the fps is too low, send frame
|
|
if force_update or frame_changed or (now - self.last_output_time) > 1:
|
|
self.last_output_time = now
|
|
return True, layout_changed
|
|
|
|
return False, layout_changed
|
|
|
|
|
|
class Birdseye:
|
|
def __init__(
|
|
self,
|
|
config: FrigateConfig,
|
|
stop_event: mp.Event,
|
|
websocket_server,
|
|
) -> None:
|
|
self.config = config
|
|
self.input = queue.Queue(maxsize=10)
|
|
self.converter = FFMpegConverter(
|
|
config.ffmpeg,
|
|
self.input,
|
|
stop_event,
|
|
config.birdseye.width,
|
|
config.birdseye.height,
|
|
config.birdseye.width,
|
|
config.birdseye.height,
|
|
config.birdseye.quality,
|
|
config.birdseye.restream,
|
|
)
|
|
self.broadcaster = BroadcastThread(
|
|
"birdseye", self.converter, websocket_server, stop_event
|
|
)
|
|
self.birdseye_manager = BirdsEyeFrameManager(self.config, stop_event)
|
|
self.frame_manager = SharedMemoryFrameManager()
|
|
self.stop_event = stop_event
|
|
self.requestor = InterProcessRequestor()
|
|
self.idle_fps: float = self.config.birdseye.idle_heartbeat_fps
|
|
self._idle_interval: Optional[float] = (
|
|
(1.0 / self.idle_fps) if self.idle_fps > 0 else None
|
|
)
|
|
|
|
if config.birdseye.restream:
|
|
self.birdseye_buffer = self.frame_manager.create(
|
|
"birdseye",
|
|
self.birdseye_manager.yuv_shape[0] * self.birdseye_manager.yuv_shape[1],
|
|
)
|
|
|
|
self.converter.start()
|
|
self.broadcaster.start()
|
|
|
|
def __send_new_frame(self) -> None:
|
|
frame_bytes = self.birdseye_manager.frame.tobytes()
|
|
|
|
if self.config.birdseye.restream:
|
|
self.birdseye_buffer[:] = frame_bytes
|
|
|
|
try:
|
|
self.input.put_nowait(frame_bytes)
|
|
except queue.Full:
|
|
# drop frames if queue is full
|
|
pass
|
|
|
|
def all_cameras_disabled(self) -> None:
|
|
self.birdseye_manager.clear_frame()
|
|
self.__send_new_frame()
|
|
|
|
def add_camera(self, camera: str) -> None:
|
|
"""Add a camera to the birdseye manager."""
|
|
self.birdseye_manager.add_camera(camera)
|
|
logger.debug(f"Added camera {camera} to birdseye")
|
|
|
|
def remove_camera(self, camera: str) -> None:
|
|
"""Remove a camera from the birdseye manager."""
|
|
self.birdseye_manager.remove_camera(camera)
|
|
logger.debug(f"Removed camera {camera} from birdseye")
|
|
|
|
def write_data(
|
|
self,
|
|
camera: str,
|
|
current_tracked_objects: list[dict[str, Any]],
|
|
motion_boxes: list[list[int]],
|
|
frame_time: float,
|
|
frame: np.ndarray,
|
|
) -> None:
|
|
frame_changed, frame_layout_changed = self.birdseye_manager.update(
|
|
camera,
|
|
len([o for o in current_tracked_objects if not o["stationary"]]),
|
|
len(motion_boxes),
|
|
frame_time,
|
|
frame,
|
|
)
|
|
if frame_changed:
|
|
self.__send_new_frame()
|
|
|
|
if frame_layout_changed:
|
|
coordinates = self.birdseye_manager.get_camera_coordinates()
|
|
self.requestor.send_data(UPDATE_BIRDSEYE_LAYOUT, coordinates)
|
|
if self._idle_interval:
|
|
now = time.monotonic()
|
|
is_idle = len(self.birdseye_manager.camera_layout) == 0
|
|
if (
|
|
is_idle
|
|
and (now - self.birdseye_manager.last_output_time)
|
|
>= self._idle_interval
|
|
):
|
|
self.__send_new_frame()
|
|
|
|
def stop(self) -> None:
|
|
self.converter.join()
|
|
self.broadcaster.join()
|