{
"object.person": "人",
"object.cat": "猫",
"object.car": "车",
"ui.time.justNow": "刚才",
"ui.stats.ffmpegHighCpuUsage": "{{camera}} 的 FFMPEG CPU 使用率较高({{ffmpegAvg}}%)",
"ui.stats.detectHighCpuUsage": "{{camera}} 的 探测 CPU 使用率较高({{detectAvg}}%)",
"ui.system.general": "常规",
"ui.system.storage": "存储",
"ui.system.cameras": "摄像头",
"ui.system.lastRefreshed": "最后刷新时间:",
"ui.system.general.detector": "探测器",
"ui.system.general.detectorInferenceSpeed": "探测器推理速度",
"ui.system.general.detectorCpuUsage": "探测器CPU使用率",
"ui.system.general.detectorMemoryUsage": "探测器内存使用率",
"ui.system.general.hardwareInfo": "硬件信息",
"ui.system.general.gpuUsage": "GPU使用率",
"ui.system.general.gpuMemory": "GPU显存",
"ui.system.general.gpuEncoder": "GPU编码",
"ui.system.general.gpuDecoder": "GPU解码",
"ui.system.general.otherProcesses": "其他进程",
"ui.system.general.processCpuUsage": "主进程CPU使用率",
"ui.system.general.processMemoryUsage": "主进程CPU使用率",
"ui.system.storage.overview": "概览",
"ui.system.storage.recordings": "录制内容",
"ui.system.storage.recordings.tips": "该值表示 Frigate 数据库中录制内容所使用的总存储空间。Frigate 不会追踪磁盘上所有文件的存储使用情况。",
"ui.system.storage.cameraStorage": "摄像头存储",
"ui.system.storage.cameraStorage.camera": "摄像头",
"ui.system.storage.cameraStorage.unused": "未使用",
"ui.system.storage.cameraStorage.storageUsed": "存储使用",
"ui.system.storage.cameraStorage.percentageOfTotalUsed": "总使用率",
"ui.system.storage.cameraStorage.bandwidth": "带宽",
"ui.system.storage.cameraStorage.unused.tips": "如果您的驱动器上存储了除 Frigate 录制内容之外的其他文件,该值可能无法准确反映 Frigate 可用的剩余空间。Frigate 不会追踪录制内容以外的存储使用情况。",
"ui.system.cameras.overview": "概览",
"ui.system.cameras.info.cameraProbeInfo": "{{camera}} 的摄像头信息",
"ui.system.cameras.info.streamDataFromFFPROBE": "流数据信息通过ffprobe获取。",
"ui.system.cameras.info.fetching": "正在获取摄像头数据",
"ui.system.cameras.info.stream": "视频流{{idx}}",
"ui.system.cameras.info.video": "视频:",
"ui.system.cameras.info.codec": "编解码器:",
"ui.system.cameras.info.resolution": "分辨率:",
"ui.system.cameras.info.fps": "帧率:",
"ui.system.cameras.info.unknown": "未知",
"ui.system.cameras.info.audio": "音频:",
"ui.system.cameras.info.error": "错误:{{error}}",
"ui.system.cameras.framesAndDetections": "帧数/检测次数",
"ui.system.cameras.label.camera": "摄像头",
"ui.system.cameras.label.detect": "探测",
"ui.system.cameras.label.skipped": "跳过",
"ui.system.cameras.label.ffmpeg": "ffmpeg编码器",
"ui.system.cameras.label.capture": "捕获",
"ui.system": "系统",
"ui.systemMetrics": "系统指标",
"ui.systemLogs": "系统日志",
"ui.configuration": "配置",
"ui.settings": "设置",
"ui.configurationEditor": "配置编辑器",
"ui.withSystem": "跟随系统",
"ui.language.en": "English",
"ui.language.zhCN": "简体中文",
"ui.languages" : "languages / 语言",
"ui.appearance": "外观",
"ui.darkMode": "深色模式",
"ui.darkMode.light": "浅色",
"ui.darkMode.dark": "深色",
"ui.theme": "主题",
"ui.theme.blue": "蓝色",
"ui.theme.green": "绿色",
"ui.theme.nord": "Nord",
"ui.theme.red": "红色",
"ui.theme.high.contrast": "高对比度",
"ui.theme.default": "默认",
"ui.help": "帮助",
"ui.documentation": "文档(英文)",
"ui.documentation.label": "Frigate 的官方文档",
"ui.restart": "重启 Frigate",
"ui.menu.live": "实时监控",
"ui.menu.live.allCameras": "所有摄像头",
"ui.menu.review": "回放",
"ui.menu.explore": "Explore",
"ui.menu.export": "导出",
"ui.menu.uiPlayground": "UI Playground",
"ui.menu.user.current": "当前用户:{{user}}",
"ui.menu.user.anonymous": "匿名",
"ui.menu.user.logout": "登出",
"ui.eventView.alerts": "警告",
"ui.eventView.detections": "检测",
"ui.eventView.motion": "运动",
"ui.eventView.allCameras": "所有摄像头",
"ui.eventView.empty.alert": "还没有“警告”类回放",
"ui.eventView.empty.detection": "还没有“探测”类回放",
"ui.reviewFilter.filter": "过滤器",
"ui.reviewFilter.filter.allLabels": "所有标签",
"ui.reviewFilter.filter.allZones": "所有区域",
"ui.reviewFilter.showReviewed": "显示已查看的项目",
"ui.apply": "应用",
"ui.reset": "重置",
"ui.enabled": "启用",
"ui.save": "保存",
"ui.saving": "保存中……",
"ui.cancel": "取消",
"ui.copy": "复制",
"ui.calendarFilter.last24Hours": "过去24小时",
"ui.settingView.menu.uiSettings": "界面设置",
"ui.settingView.menu.searchSettings": "搜索设置",
"ui.settingView.menu.cameraSettings": "摄像头设置",
"ui.settingView.menu.masksAndZones": "屏罩 / 区域",
"ui.settingView.menu.motionTuner": "运动调整器",
"ui.settingView.menu.debug": "调试",
"ui.settingView.menu.users": "用户",
"ui.settingView.menu.notifications": "通知",
"ui.settingView.generalSettings": "常规设置",
"ui.settingView.generalSettings.liveDashboard": "实时监控面板",
"ui.settingView.generalSettings.automaticLiveView": "自动实时预览",
"ui.settingView.generalSettings.automaticLiveView.desc": "检测到画面活动时将自动切换至该摄像头实时画面。禁用此选项会导致实时监控页面的摄像头图像每分钟只更新一次。",
"ui.settingView.generalSettings.playAlertVideos": "播放警告视频",
"ui.settingView.generalSettings.playAlertVideos.desc": "默认情况下,实时监控页面上的最新警告会以一小段循环的形式进行播放。禁用此选项将仅显示浏览器本地缓存的静态图片。",
"ui.settingView.generalSettings.storedLayouts": "存储监控面板布局",
"ui.settingView.generalSettings.storedLayouts.desc": "可以在监控面板调整或拖动摄像头的布局。这些设置将保存在浏览器的本地存储中。",
"ui.settingView.generalSettings.storedLayouts.clearAll": "清除所有布局",
"ui.settingView.generalSettings.recordingsViewer": "回放查看",
"ui.settingView.generalSettings.recordingsViewer.defaultPlaybackRate": "默认播放速率",
"ui.settingView.generalSettings.recordingsViewer.defaultPlaybackRate.desc": "调整播放录像时默认的速率。",
"ui.settingView.generalSettings.calendar": "日历",
"ui.settingView.generalSettings.calendar.firstWeekday": "每周第一天",
"ui.settingView.generalSettings.calendar.firstWeekday.desc": "设置每周第一天是星期几。",
"ui.settingView.generalSettings.calendar.firstWeekday.sunday": "星期天",
"ui.settingView.generalSettings.calendar.firstWeekday.monday": "星期一",
"ui.settingView.searchSettings": "搜索设置",
"ui.settingView.searchSettings.semanticSearch": "语义搜索",
"ui.settingView.searchSettings.semanticSearch.desc": "Frigate的语义搜索能够让你使用自然语言根据图像本身、自定义的文本描述或自动生成的描述来搜索视频。",
"ui.settingView.searchSettings.semanticSearch.readTheDocumentation": "阅读文档(英文)",
"ui.settingView.searchSettings.semanticSearch.reindexOnStartup": "启动时重新索引",
"ui.settingView.searchSettings.semanticSearch.reindexOnStartup.desc": "每次启动将重新索引并重新处理所有缩略图和描述。关闭该设置后不要忘记重启!",
"ui.settingView.searchSettings.semanticSearch.modelSize": "模型大小",
"ui.settingView.searchSettings.semanticSearch.modelSize.desc": "用于语义搜索的语言模型大小",
"ui.settingView.searchSettings.semanticSearch.modelSize.small": "小",
"ui.settingView.searchSettings.semanticSearch.modelSize.large": "大",
"ui.settingView.searchSettings.semanticSearch.modelSize.small.desc": "使用 小模型。该模型将使用较少的内存,在CPU上也能较快的运行。质量较好。",
"ui.settingView.searchSettings.semanticSearch.modelSize.large.desc": "使用 大模型。该模型采用了完整的Jina模型,并在适用的情况下使用GPU。",
"ui.settingView.cameraSettings": "摄像头设置",
"ui.settingView.cameraSettings.reviewClassification": "预览分级",
"ui.settingView.cameraSettings.reviewClassification.desc": "Frigate 将回放项目分为“警告”和“检测”。默认情况下,所有的 人、汽车 的对象都视为警告。你可以通过修改配置文件配置区域来细分。",
"ui.settingView.cameraSettings.reviewClassification.readTheDocumentation": "阅读文档(英文)",
"ui.settingView.cameraSettings.reviewClassification.noDefinedZones": "该摄像头没有设置区域。",
"ui.settingView.cameraSettings.reviewClassification.objectAlertsTips": "所有的 {{alertsLabels}} 对象在 {{cameraName}} 都将显示为警告。",
"ui.settingView.cameraSettings.reviewClassification.zoneObjectAlertsTips": "所有的 {{alertsLabels}} 对象在 {{cameraName}} 的 {{zone}} 区域都将显示为警告。",
"ui.settingView.cameraSettings.reviewClassification.selectAlertsZones": "选择要显示为警告的区域",
"ui.settingView.cameraSettings.reviewClassification.objectDetectionsTips": "所有未在 {{cameraName}} 归类的 {{detectionsLabels}} 对象,无论它位于哪个区域,都将显示为检测。",
"ui.settingView.cameraSettings.reviewClassification.zoneObjectDetectionsTips": "所有未在 {{cameraName}} 上归类为 {{detectionsLabels}} 的对象在 {{zone}} 区域都将显示为检测。",
"ui.settingView.cameraSettings.reviewClassification.zoneObjectDetectionsTips.notSelectDetections": "所有在 {{cameraName}} 的 {{zone}} 上检测到的未归类为警告的 {{detectionsLabels}} 对象,无论它位于哪个区域,都将显示为检测。",
"ui.settingView.cameraSettings.reviewClassification.zoneObjectDetectionsTips.regardlessOfZoneObjectDetectionsTips": "所有未在 {{cameraName}} 归类的 {{detectionsLabels}} 对象,无论它位于哪个区域,都将显示为检测。",
"ui.settingView.masksAndZonesSettings": "屏罩 / 区域",
"ui.settingView.masksAndZonesSettings.zone": "区域",
"ui.settingView.masksAndZonesSettings.zone.desc": "该功能允许你定义特定区域,以便你可以确定特定对象是否在该区域内。",
"ui.settingView.masksAndZonesSettings.zone.desc.documentation": "文档(英文)",
"ui.settingView.masksAndZonesSettings.zone.add": "添加区域",
"ui.settingView.masksAndZonesSettings.zone.edit": "编辑区域",
"ui.settingView.masksAndZonesSettings.zone.point_one": "{{count}} 点",
"ui.settingView.masksAndZonesSettings.zone.point_other": "{{count}} 点",
"ui.settingView.masksAndZonesSettings.zone.clickDrawPolygon": "在图像上点击添加点绘制多边形区域。",
"ui.settingView.masksAndZonesSettings.zone.name": "区域名称",
"ui.settingView.masksAndZonesSettings.zone.name.inputPlaceHolder": "请输入名称",
"ui.settingView.masksAndZonesSettings.zone.name.tips": "名称至少包含两个字符,且不能和摄像头或其他区域同名。",
"ui.settingView.masksAndZonesSettings.zone.inertia": "区域名称",
"ui.settingView.masksAndZonesSettings.zone.inertia.desc": "识别指定对象前该对象必须在这个区域内出现了多少帧。默认值:3",
"ui.settingView.masksAndZonesSettings.zone.loiteringTime": "停留时间",
"ui.settingView.masksAndZonesSettings.zone.loiteringTime.desc": "设置对象必须在区域中活动的最小时间(单位为秒)。默认值:0",
"ui.settingView.masksAndZonesSettings.zone.objects": "对象",
"ui.settingView.masksAndZonesSettings.zone.objects.desc": "将在此区域应用的对象列表。",
"ui.settingView.masksAndZonesSettings.zone.allObjects": "所有对象",
"ui.settingView.masksAndZonesSettings.motionMasks": "运动遮罩",
"ui.settingView.masksAndZonesSettings.motionMasks.desc": "该功能用于防止触发不必要的运动类型。过度的设置遮罩将使对象更加难以被追踪",
"ui.settingView.masksAndZonesSettings.motionMasks.desc.documentation": "文档(英文)",
"ui.settingView.masksAndZonesSettings.motionMasks.add": "添加运动遮罩",
"ui.settingView.masksAndZonesSettings.motionMasks.edit": "编辑运动遮罩",
"ui.settingView.masksAndZonesSettings.motionMasks.context": "运动遮罩用于防止不需要的运动类型触发检测(例如:树枝、摄像头显示的时间等)。运动遮罩需要谨慎使用,过度的遮罩会导致追踪对象变得更加困难。",
"ui.settingView.masksAndZonesSettings.motionMasks.context.documentation": "阅读文档(英文)",
"ui.settingView.masksAndZonesSettings.motionMasks.point_one": "{{count}} 点",
"ui.settingView.masksAndZonesSettings.motionMasks.point_other": "{{count}} 点",
"ui.settingView.masksAndZonesSettings.motionMasks.clickDrawPolygon": "在图像上点击添加点绘制多边形区域。",
"ui.settingView.masksAndZonesSettings.motionMasks.polygonAreaTooLarge": "运动遮罩的大小达到了摄像头画面的{{polygonArea}}%。不建议设置太大的运动遮罩。",
"ui.settingView.masksAndZonesSettings.motionMasks.polygonAreaTooLarge.tips": "运动遮罩不会阻止检测到对象,你应该使用区域来限制检测对象。",
"ui.settingView.masksAndZonesSettings.motionMasks.polygonAreaTooLarge.documentation": "阅读文档(英文)",
"ui.settingView.masksAndZonesSettings.objectMasks": "对象遮罩",
"ui.settingView.masksAndZonesSettings.objectMasks.desc": "对象过滤器用于防止特定位置的指定对象被误报。",
"ui.settingView.masksAndZonesSettings.objectMasks.documentation": "文档(英文)",
"ui.settingView.masksAndZonesSettings.objectMasks.add": "添加对象遮罩",
"ui.settingView.masksAndZonesSettings.objectMasks.edit": "编辑对象遮罩",
"ui.settingView.masksAndZonesSettings.objectMasks.context": "对象过滤器用于防止特定位置的指定对象被误报。",
"ui.settingView.masksAndZonesSettings.objectMasks.point_one": "{{count}} 点",
"ui.settingView.masksAndZonesSettings.objectMasks.point_other": "{{count}} 点",
"ui.settingView.masksAndZonesSettings.objectMasks.clickDrawPolygon": "在图像上点击添加点绘制多边形区域。",
"ui.settingView.masksAndZonesSettings.objectMasks.objects": "对象",
"ui.settingView.masksAndZonesSettings.objectMasks.objects.desc": "将应用于此对象遮罩的对象列表。",
"ui.settingView.masksAndZonesSettings.objectMasks.objects.allObjectTypes": "所有对象类型",
"ui.settingView.motionDetectionTuner": "运动检测调整器",
"ui.settingView.motionDetectionTuner.desc": "Frigate 将使用运动检测作为首个步骤,以确认一帧画面中是否有对象需要使用对象检测。",
"ui.settingView.motionDetectionTuner.desc.documentation": "阅读有关运动检测的文档(英文)",
"ui.settingView.motionDetectionTuner.Threshold": "阈值",
"ui.settingView.motionDetectionTuner.Threshold.desc": "阈值决定像素亮度高于多少时会被认为是运动。默认值:30",
"ui.settingView.motionDetectionTuner.contourArea": "轮廓面积",
"ui.settingView.motionDetectionTuner.contourArea.desc": "轮廓面积决定哪些变化的像素组符合运动条件。默认值:10",
"ui.settingView.motionDetectionTuner.improveContrast": "提高对比度",
"ui.settingView.motionDetectionTuner.improveContrast.desc": "提高较暗场景的对比度。默认值:开启",
"ui.settingView.debug": "调试",
"ui.settingView.debug.detectorDesc": "Frigate 将使用探测器({{detectors}})来检测摄像头视频流中的对象。",
"ui.settingView.debug.desc": "调试界面将实时显示被追踪的对象以及统计信息,对象列表将显示检测到的对象和延迟显示的概览。",
"ui.settingView.debug.debugging": "调试选项",
"ui.settingView.debug.objectList": "对象列表",
"ui.settingView.debug.noObjects": "没有对象",
"ui.settingView.debug.boundingBoxes": "边界框",
"ui.settingView.debug.boundingBoxes.desc": "将在被追踪的对象周围显示边界框",
"ui.settingView.debug.boundingBoxes.colors": "对象边界框颜色定义",
"ui.settingView.debug.boundingBoxes.colors.info": "
运动区域框
将在当前检测到运动的区域内显示红色区域框。
", "ui.settingView.debug.regions": "范围", "ui.settingView.debug.regions.desc": "显示发送到运动检测器感兴趣范围的框。", "ui.settingView.debug.regions.tips": "范围框
将在帧中发送到目标检测器的感兴趣范围上叠加绿色框。
", "ui.configEditorView.configEditor": "配置编辑器", "ui.configEditorView.copyConfig": "复制配置", "ui.configEditorView.saveAndRestart": "保存并重启", "ui.configEditorView.saveOnly": "只保存" }