{ "title": "Debug Replay", "description": "Replay camera recordings for debugging. The object list shows a time-delayed summary of detected objects and the Messages tab shows a stream of Frigate's internal messages from the replay footage.", "websocket_messages": "Messages", "dialog": { "title": "Start Debug Replay", "description": "Create a temporary replay camera that loops historical footage for debugging object detection and tracking issues. The replay camera will have the same detection configuration as the source camera. Choose a time range to begin.", "camera": "Source Camera", "timeRange": "Time Range", "preset": { "1m": "Last 1 Minute", "5m": "Last 5 Minutes", "timeline": "From Timeline", "custom": "Custom" }, "startButton": "Start Replay", "selectFromTimeline": "Select", "starting": "Starting replay...", "startLabel": "Start", "endLabel": "End", "toast": { "success": "Debug replay started successfully", "error": "Failed to start debug replay: {{error}}", "alreadyActive": "A replay session is already active", "stopped": "Debug replay stopped", "stopError": "Failed to stop debug replay: {{error}}", "goToReplay": "Go to Replay" } }, "page": { "noSession": "No Active Replay Session", "noSessionDesc": "Start a debug replay from the History view by clicking the Debug Replay button in the toolbar.", "goToRecordings": "Go to History", "sourceCamera": "Source Camera", "replayCamera": "Replay Camera", "initializingReplay": "Initializing replay...", "stoppingReplay": "Stopping replay...", "stopReplay": "Stop Replay", "confirmStop": { "title": "Stop Debug Replay?", "description": "This will stop the replay session and clean up all temporary data. Are you sure?", "confirm": "Stop Replay", "cancel": "Cancel" }, "activity": "Activity", "objects": "Object List", "audioDetections": "Audio Detections", "noActivity": "No activity detected", "activeTracking": "Active tracking", "noActiveTracking": "No active tracking", "configuration": "Configuration", "configurationDesc": "Fine tune motion detection and object tracking settings for the debug replay camera. No changes are saved to your Frigate configuration file." } }