import { h, Fragment, render } from 'preact'; import AutoUpdatingCameraImage from '../components/AutoUpdatingCameraImage'; import JSMpegPlayer from '../components/JSMpegPlayer'; import Heading from '../components/Heading'; import Link from '../components/Link'; import Switch from '../components/Switch'; import { usePersistence } from '../context'; import { useCallback, useEffect, useMemo, useRef, useState } from 'preact/hooks'; import { useApiHost, useConfig, useEvents } from '../api'; import { Tabs, TextTab } from '../components/Tabs'; import Timeline from '../components/Timeline'; import { LiveChip } from '../components/LiveChip'; import { HistoryHeader } from './HistoryHeader'; import { longToDate } from '../utils/dateUtil'; import { useSearchString } from '../hooks/useSearchString'; import { Previous } from '../icons/Previous'; import { Play } from '../icons/Play'; import { Next } from '../icons/Next'; import HistoryViewer from '../components/HistoryViewer'; const emptyObject = Object.freeze({}); export default function Camera({ camera }) { const { data: config } = useConfig(); const [playerType, setPlayerType] = useState('live'); const cameraConfig = config?.cameras[camera]; const liveWidth = Math.round(cameraConfig.live.height * (cameraConfig.detect.width / cameraConfig.detect.height)); const [options, setOptions] = usePersistence(`${camera}-feed`, emptyObject); const handleSetOption = useCallback( (id, value) => { const newOptions = { ...options, [id]: value }; setOptions(newOptions); }, [options, setOptions] ); const searchParams = useMemo( () => new URLSearchParams( Object.keys(options).reduce((memo, key) => { memo.push([key, options[key] === true ? '1' : '0']); return memo; }, []) ), [options] ); const optionContent = (
Mask & Zone creator
); let renderPlayer; switch (playerType) { case 'live': renderPlayer = (
); break; case 'history': renderPlayer = ; break; case 'debug': renderPlayer = ( {optionContent} ); break; default: break; } const handleTabChange = (index) => { if (index === 0) { setPlayerType('history'); } else if (index === 1) { setPlayerType('live'); } else if (index === 2) { setPlayerType('debug'); } }; return (
{(playerType === 'live' || playerType === 'debug') && ( {camera} )}
{renderPlayer}
); }