* don't display audio transcription provider message as health notice
* show remote provider for audio transcription in health pane
* adjust trigger and notifications messages to be consistent with the rest of the settings UI
* disable save buttons when there are no changes in config editor
* fix audio manager crash when a camera is added at runtime
The audio processor and the camera maintainer both poll the same `add` config update on their own one second timers, and the maintainer is what creates `camera_metrics[name]`. When the audio processor got there first it looked the new camera up before that entry existed, and the `KeyError` took down the whole `frigate.audio_manager` process. Whether it happens depends purely on which poll fires first, so cloning a camera from the UI fails or succeeds at random. `spawn_if_needed` now skips a camera whose metrics aren't there yet and picks it up on the next poll, the same way it already waits on a late ffmpeg update.
`AudioEventMaintainer` holds the `CameraMetrics` object now instead of indexing the manager dict on every audio chunk, which drops the IPC round trips and means a removed camera can't `KeyError` out of `detect_audio` after the maintainer pops the entry. The audio process is also registered with the watchdog, since a crash there previously left audio detection dead for every camera until a full restart, and it now receives the shared `DataProcessorMetrics` so `AudioTranscriptionRealTimeProcessor` gets the same type as the other real time processors.
* fix stationary max_frames dropping other tracked objects
When `max_frames` was set for a label, deregistering one object rebuilt norfair's list with a filter that kept an object only if it was both not the target and already on its way out, so every other healthy object of that label was dropped along with it. Any car leaving the frame took the rest of the cars with it and they came back as new tracked objects a few frames later. The filter now removes only the target, and objects that are expiring are still reaped by norfair on the next update.
* fix test
* fix skip_motion_threshold permanently disabling motion detection
The skip check returned before the two `accumulateWeighted` calls at the end of `detect`, so a skipped frame never made it into the background and setting `calibrating` there only picked a faster alpha for calls that never ran. `avg_frame` starts as an all zero image and a normally lit scene differs from black across nearly the whole frame, so the cameras I tested measure 0.84 to 0.98 against it. Any `skip_motion_threshold` below that number skips the first frame, leaves the background black, and skips every frame after it. Motion detection is dead for that camera until the setting is removed or Frigate restarts, with no motion boxes, no motion recordings, and no regions for the tracker since the detector stays calibrating.
Startup isn't the only way in. `update_mask` zeroes the background on any motion config change, and once a camera has calibrated the first IR switch or PTZ move freezes the background on the old scene, so it can't transition to the new one, which is the case the option exists for. The frame is now blended in before the early return at the same 0.2 alpha the calibrating path uses elsewhere, so a large scene change is still suppressed while the background catches up, about a second on a 5 fps camera, and then motion comes back.
* dump ffmpeg logs on every restart
The record watchdog restarted ffmpeg without flushing its `LogPipe`, so a camera whose recording segments went stale never showed a single line of ffmpeg output. The dump now happens in `start_or_restart_ffmpeg` right after the stop, which covers the stale record path, the record crash path, and the audio restart. `reset_capture_thread` and the audio `log_and_restart` fallback keep their own dumps since both pass `ffmpeg_process=None`.
* dump ffmpeg logs once per restart
The audio restart path dumped the log pipe itself before calling the helper, so the restart dump printed a second "last 100 lines" heading over an already drained deque and split the tail that `stop_ffmpeg` flushed into its own section. The heading is now only printed when there's something under it, and the audio path leaves the dump to the restart so each failure produces one section.
* keep all logpipe dumps consistent
* check for a valid frame before using its shape
With the camera offline, no preview frame, and `camera-error.jpg` missing, `latest_frame` read `frame.shape` before its `frame is None` check, so it raised `AttributeError` and answered 500 with a traceback instead of the intended "Unable to get valid frame". The check now runs first.
* fix the has_clip self-heal for events with no recordings
`vod_event` looked for a `(body, 404)` tuple, but `vod_ts` returns a `JSONResponse`, so the check never matched and an old event whose recordings are gone kept offering a clip that can't play. It now checks the response status code.
* return 403 for a snapshot or thumbnail on another camera
The broad `except Exception` handlers in `event_snapshot` and `event_thumbnail` caught the `HTTPException` from `require_camera_access`, so a restricted user asking for another camera's snapshot got a 404 instead of a 403, and for an object still being tracked the snapshot was rendered before the check ran. Both endpoints now look up the event and check access in their own block, the way the other endpoints do, so a denial propagates.
* find DST transitions to the second
`get_dst_transitions` probed the offset once every 24 hours from the start time and reported a change at the first probe after it, up to a day late, so events, review items and recordings near a transition were grouped into days with the old offset. A transition after the last daily probe wasn't found at all. The end of the range is probed too now, and a probe that sees the offset change bisects the interval to the second of the transition.
* don't run page shortcuts for keys a dialog already handled
Radix dismisses a dialog on Escape from a capture-phase keydown listener and calls `preventDefault()` without stopping propagation, so `useKeyboardListener` still ran the page's Escape shortcut: cancelling the delete dialog in the face library or a classification model also cleared the whole selection. Keys another shortcut hook handled still get through, since their listener order changes with every render.
* fix train image filtering for a class with a dash
The backend writes a class with a `-` as `_` in train file names, since it splits those names on `-`, while a dataset folder keeps the dash. Filtering the Train grid by `half-open` compared it with `half_open` and hid every attempt. Both sides are normalized the same way now.
* don't edit a chat message while a reply streams
The edit button stayed active while a reply streamed. `submitConversation` returns early while loading, but the message bubble still closed its editor, so the edit was silently lost. The edit button is hidden while a reply streams, and an editor that's already open keeps its draft with send disabled until the reply ends.
* fix restart failing under non-root
restart_frigate() called psutil.Process(1).terminate() to signal s6-svscan, but s6-svscan runs as root while frigate runs as uid 1000, so the call raised AccessDenied. That exception escaped every caller: the UI restart button dropped its websocket client, MQTT restart and Save & Restart just logged and did nothing, and the watchdog crashed its own monitoring thread on a dead detector. This catches AccessDenied and falls through to the existing SIGINT branch, which exits the process for s6 to restart it.
* show runtime overrides in the settings form
The settings form read a camera section's saved config value, but its dependent warnings (audio transcription requiring audio detection, snapshots requiring detect, etc.) read the live config instead. A runtime toggle from the live view, MQTT, or an active profile can turn a section off without touching yaml, and that override persists across restarts, so the Enable switch showed on while the warning said the feature wasn't enabled. This adds an "Overridden (Live)" badge to any field whose live value differs from what's saved, and swaps the affected warnings to runtime-specific wording when a runtime override is the actual cause instead of the config.
* fix mobile overflowing icons in system due to new health pane
* fix genai settings keeping a stale model and dropping roles after save
Switching a GenAI entry's provider left the previous provider's model selected, so saving wrote a model the new provider doesn't serve. llama.cpp can't find that model in `/v1/models`, so the backend reported every capability as false for the entry, and once the save refetched `genai/models` the roles widget stripped `transcribe` from the form on its own. The section showed unsaved changes right after saving, and saving again would have dropped the role. Switching provider now clears the model, and the roles widget only strips a role for a model or provider picked in the form, since the entry-level capability flags only describe the saved model. A selected role stays visible when the provider can't confirm it, so it can still be switched off. The llama.cpp model list also no longer repeats a model whose alias matches its id, which is what `--alias` produces.
* close onvif sessions on shutdown
`OnvifController.close()` only stopped its event loop, so the aiohttp sessions each `ONVIFCamera` holds and the `_poll_config_updates` task were left to be garbage collected during interpreter shutdown, when their warnings can no longer be logged. Every restart ended with a run of `Unclosed client session` and `Task was destroyed but it is pending!` logging errors, which only became visible once restart started exiting the process itself under non-root. `close()` now closes each camera's client and cancels the tasks on the loop before stopping it.
* fixes
* fixes
* allow users to select live streaming technology
* fix webrtc being downgraded to mse on load
`useUserPersistence` seeds state with the default and loads asynchronously, so the first render always used `mse` instead of the saved choice, and `useWebRTCGloballyAvailable` reports `checking` until the probe settles and re-enters that state on every consumer mount, so a saved `webrtc` was rewritten to `mse` even after the probe had already passed. On Safari the MSE player then timed out and latched the jsmpeg fallback. A pending probe now counts as available, the player waits on `autoLive` until the stored preferences load, and `handleError` gates on the mode in use since the fallback flag no longer implies webrtc is untried. A rejected IndexedDB read also resolves `loaded` now, so a blocked store can't leave the player waiting forever.
* add support for configurable ICE servers in WebRTC player
* add mic error state, fix dialog overwriting saved choice and dashboard ignoring stream
* tweaks
fix duplicated styles, move fonts to src/assets/fonts for vite to bundle (nginx already rewrites correctly), and fix fast refresh for PreviewController, auth context/provider, and statusbar context
* update date-fns, i18next, react-dropzone, react-markdown and @types/node
react-i18next 17 peers `i18next >= 26.2.0`, so the two move together. react-day-picker already depends on date-fns 4, so date-fns now dedupes to a single copy. react-dropzone 20 declares `node >=22` in `engines`, but npm only warns on Node 20 and nothing in the build needs Node 22.
* update js-yaml, @hookform/resolvers and prettier
js-yaml 5 has no default export, so `DictAsYamlField` imports `dump`, `load` and `YAMLException` by name. @hookform/resolvers 5 types `zodResolver` with the schema's input and output types separately, and fields with defaults are optional on input, so the zone and classification model forms pass both types to `useForm`. zod's range now starts at 3.25, which resolvers 5 requires.
* format with prettier 3.9
* migrate web to eslint 10 flat config
ESLint 10 dropped `.eslintrc` support, so `.eslintrc.cjs` is replaced with `eslint.config.js` and the lint scripts no longer pass `--ext` or `--ignore-path`. typescript-eslint moves to 8, react-hooks to 7, and react-refresh to 0.5, and the unused jest and vitest-globals plugins are removed. Lint behaves as it did before: catch variables aren't checked, unused disable directives aren't reported, and rules newly added to the recommended sets are off until the code passes them. typescript-eslint 8 flags constants used only in `typeof`, so those are now exported, or replaced with a union type where the export would trip react-refresh.
* fix lint findings from the eslint 10 recommended rules
Remove the rule overrides from the flat config migration and fix what they were hiding. Unused catch bindings are dropped, 20 disable directives that suppressed nothing are removed (react-hooks 5.2 and 7.1.1 report identical exhaustive-deps findings with inline config ignored), dead initial values are dropped, short-circuit calls become if statements or optional calls, rethrown errors pass `cause`, and the disabled "No recordings" tooltip in `ReviewTimeline` is removed along with its memo and the `getRecordingAvailability` prop. The 3 react-refresh warnings for files that export contexts or classes are left for a later refactor.
* rename migration
* use ASC composite index for event camera and start_time
the planner still picks for newest-first single-camera queries but doesn't slow down full per-camera scans on a cold cache
* pause playback while the timeline range handles are up
* reduce multi camera seeded export range to 30m
allows both handlebars to fit within most desktop windows
* add a notice registry and System Health tab
Problems Frigate detects on its own (ffmpeg crash loops, stuck detectors, failed model downloads, recordings deleted before their retention period) only ever existed as log lines. This adds a `NoticeRegistry` in the main process backed by two tables, an `update_notice` IPC topic so producers in other processes can reach it through the dispatcher, an admin-only API and websocket topic, and a Health tab that lists them. Kinds declare their own mode, severity, and category in one place: state notices are resolved by their producer, event notices are dismissed by the user.
* treat a prerelease as behind its final release
* fix notices clearing early
* rename menu items and update docs
* don't resolve the update notice on a failed version lookup
* add import/export for camera group layouts and streaming settings
Camera group layouts and per-camera streaming settings are stored in the browser's IndexedDB, so they are tied to a single browser on a single device. Users with more than one device have to rebuild every group layout and re-pick every camera's stream settings by hand, and clearing browser data loses the work.
Add a Backup & Restore card to Settings > UI Settings that exports these settings to a JSON file and imports that file on another device. Import shows a confirmation dialog with per-section counts, switches for layouts, streaming settings, and UI preferences, and warnings about camera groups or cameras in the file that are not on this server.
Server-side storage is deliberately avoided. These are per-device presentation settings: a layout arranged for a desktop is wrong on a tablet, and continuous full-resolution streams that are free on a wired LAN are not on a phone. An explicit file moves settings only when the user chooses to move them.
Implementation notes:
- web/src/utils/uiSettingsTransfer.ts owns a registry of transferable IndexedDB keys. Each entry records whether the key is user-namespaced, matching which persistence hook wrote it, plus a zod schema for its value.
- Only registry-known keys are ever written, and only when their value passes that schema. The file format deliberately lets unknown keys survive parsing, so this filter is what prevents a hand-edited file from writing arbitrary storage keys or out-of-range values.
- Export falls back to the legacy un-namespaced key, because the username migration runs lazily on first mount of each owning hook.
- Streaming settings merge per group rather than replacing the whole map, so groups configured only on the receiving device survive.
- Import writes storage and then reloads, because useUserPersistence reads a key only on mount and StreamingSettingsProvider would otherwise write its stale in-memory state back over the import.
- playbackBandwidthEstimate, frigate-search-history, and live-layout are excluded: the first two are measurements and user data rather than preferences, and live-layout's default is derived from the device.
* merge imported streaming settings per camera instead of per group
* add sub stream recording with adaptive quality playback
Optionally record a second, lower bitrate stream alongside the main
recording stream via a `record_sub` input role and `record.sub` config block, with its own retention windows.
Recordings rows now carry the stream type plus the media details needed to serve both streams from one manifest: video codec, audio presence, audio codec and rate, and a record-time keyframe index.
Playback resolves coverage across both streams and merges them into a single VOD sequence, falling back to a discontinuity manifest with per-clip init segments when the media signatures differ. The player exposes a quality selector, and an auto governor picks the stream from stall time, bandwidth, codec support, and the save-data hint.
* fix tests and i18n
* fix jumping timeline handles in debug replay range selection
The timeline mirrored the export range into local state that was never reset when the range cleared, so starting a second selection after cancelling one left the stale mirror disagreeing with the new range. The sync effect and the draggable position effect then rewrote each other's values every commit until React hit its update limit. The handles now write the range directly.
* add mobile test
* update homekit docs
* update dictionary
* preserve function names in production builds
adds only 162kb gzipped/450k unzipped to the bundle
* margin tweak
* fix maximum update depth exceeded when dragging the timeline handlebar
Dragging the handlebar, especially quickly or with fast direction changes, could exceed React's nested update limit and unmount the whole app, leaving a blank screen. Motion search was worst affected.
The drag loop committed a new time into React state on every animation frame. Edge auto-scrolling mutates scrollTop each iteration, so the value always differed and React's same-value bail-out never engaged, letting the update chain run to the limit of 50. Pace those commits to one per 100ms and flush the pending value on release, so the drop position is still exact. The handlebar position and label are written to the DOM directly and remain at frame rate.
useUserInteraction dispatched state on every scroll and touchmove event; only commit on the leading edge.
Motion search also passed fresh array literals for the timeline's events, motion events and unavailable ranges, giving the segment memo and the drag effect new dependencies on every render. Both views also passed an inline arrow for onHandlebarDraggingChange, which is an effect dependency that calls setState.
* Verify motion search jobs belong to the requested camera
* Apply persisted profile and runtime overrides before workers start
Worker processes are handed a copy of the config when they start and only learn about later changes from the config_updater broadcast, which is plain ZMQ PUB/SUB with no queue, ack, or retained value, so a message published before a subscriber has connected is dropped and never re-sent. The persisted profile and the runtime camera toggles were restored only by that broadcast, at the very end of startup, so a worker that lost the race kept its yaml values for the rest of the session: audio detection kept running on a camera whose audio had been toggled off, even though /api/config, the UI, and the runtime state file all showed it disabled. Split both restores into a config half and a publish half. ProfileManager.restore_persisted_profile_to_config() and Dispatcher.reapply_runtime_state_to_config() now run right after init_profile_manager(), before the first worker starts, so every worker is handed a config that already carries both layers. ProfileManager.restore_persisted_profile() and Dispatcher.restore_runtime_state() still run at the end of startup: the recording, review, and embeddings processes start before the dispatcher exists, so the broadcast remains their only channel, and MQTT needs the retained switch states. Both config passes have to stay after init_profile_manager(), which snapshots the config as the no-profile base that deactivation resets to.
* End timeline drags on touchcancel
When a motion region filter is active, zoom each preview clip into the outer bounds of the selected cells instead of showing the full frame. Tiles take on the aspect ratio of the cropped region, clamped to avoid slivers when the selection is a single row or column, so the grid stays uniform. A "Crop to filter" switch in the preview settings turns this off and restores the previous 16:9 tiles. The transform is applied to a wrapper holding both the media and the dim overlay canvas so the motion heatmap stays registered to the pixels.
Fix the region filter grid, which mapped cells onto a hardcoded 16:9 box while the snapshot was letterboxed inside it with object-contain. Heatmap cells are indexed against the detect frame, so on a 4:3 camera every painted cell was off by up to 12.5% of the frame width, and the true left and right edges of the image could only be reached by painting the black bars. The grid box now takes the camera's detect aspect ratio, capped at 65dvh tall so 4:3 and portrait cameras do not overflow the dialog.
* improve display of gpu graphs in system metrics
* docs tweaks
* Only hide cameras with ui.dashboard disabled from the All Cameras dashboard
The settings camera selector and zone editor also filtered on ui.dashboard, so hiding a camera from the dashboard made its zones and masks uneditable in the UI (GH 23870). Drop those filters and correct the field title, help text, and reference docs to describe what the option actually does
* hide cameras with ui.review disabled from the Motion tab and the review summaries
The Motion tab built its own camera list that never checked ui.review, so a hidden camera still got a preview tile, and its motion and overlap queries fell back to every allowed camera. The review and recordings summaries had the same gap: they are aggregate day counts that can't be filtered client side, so a hidden camera kept contributing to the severity tab counts and calendar indicators while its items were absent from the list. Filter the motion camera list on ui.review and query all four endpoints with the visible camera list instead of letting the backend default to all, and skip the summary queries until the config resolves so the counts don't briefly render as zero.
* Scope every review page query to the cameras visible in review
The segments and the summary counts were derived from different camera sets: the list was fetched for all cameras and filtered client side, while the summaries were fetched for the visible cameras only when no explicit camera filter was set. A ?cameras= link can name a camera hidden from review, which left the count above zero with an empty list, pinning the new items to review popover open and making the auto refresh effect loop. Intersect an explicit camera selection with the visible list rather than trusting it, pass that to the segment and summary queries alike, and drop the now redundant client side filter, which the raw segments handed to the history view were bypassing anyway.
* Catch faces that become empty after cropping
* don't drop batched camera add/remove config updates
TrackedObjectProcessor drained all pending camera config updates at once but handled them in a mutually exclusive if/elif on enabled/add/remove, so only one topic was processed per drain. When an add arrived in the same batch as an enabled update, the add was skipped and the new camera never got a camera state. Adding a camera reliably produced that batch: config_set now re-applies runtime overrides, which republishes an enabled update for every previously toggled camera immediately before the add, in the same request. The dashboard and camera capture still saw the camera (the maintainer does not subscribe to enabled, so it got a clean add-only batch), but object_processing did not, and disabling the camera then crashed with a KeyError on the unguarded camera_states lookup.
Handle add and remove independently instead of as exclusive branches so a batched add is no longer dropped, and guard the remove lookup so a missing state is skipped rather than raising. Drop the enabled branch entirely: it only ever set prev_enabled when it was None, but prev_enabled is seeded to a bool at camera state creation and is never None (mypy flags the body as unreachable), and the actual enable/disable transition is already driven by the disabled-state loop from config.enabled.
* Don't stay on motion search page when user cancels flow
* fix notification test button being blocked by websocket auth
* fix overflowing model names in settings genai widget
* add note about auth debugging
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* add ability to edit enabled and save_attempts for classification models in the UI
* add state motion and interval configs to edit dialog
* fix preview playback rate for motion previews
* add docs note about environment vars and go2rtc
* update live view faq
* sort preview cameras in history by ui order
* sort cameras by UI order in various components for consistent display
* add no recordings faq
* fix link
* recording cache faq
* add link
* improve anchor naming in object detector docs
rather than #configuration-1, #configuration-2, etc
* use yaml instead of json for object detector docs
* fix anchor
* Handle back seeking going to previous clip
* scope /recordings/unavailable query to the caller's allowed cameras
* listen for config updates in activity manager
* don't set search after awaited request
Intentionally do NOT setSearch() to mark the open event submitted. This runs after the awaited request, by which point the user may have closed the dialog; re-setting the parent's selected event would resurrect it and the force-open effect would reopen it (see #23599). The local "submitted" state covers the open card, and mutate() updates the events cache so the grid and any future open reflect the result.
* fix ruff
#23201 removed pathlib import but for some reason it's just now causing ruff to fail
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* refactor go2rtc docs
* clarify go2rtc language in live
* add export docs
* Move around config items to reflect reference config is now for advanced users
* Remove outdated ipv6 section
* Fix broken links
* live usage docs
* review usage docs
* history usage
* explore usage
* add usage sidebar and move related text to usage sections
* update links
* update live
* move exports to usage
* fix anchors
* Make starts of usage pages consistent
* refactor network config
* Adjustments for review
* Add AI details to history page
* describe alerts vs detections in review usage
* simplify
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* increase camera group icon size on mobile
add an animated slider when there is not enough space for all defined camera groups
* change desktop and mobile edit camera groups icon to pencil and add desktop tooltip
* apply safe area insets to mobile layout in PWA mode using viewport-fit=cover
* adaptively size bottom bar nav targets to 48px when they fit, else compact
icon size now targets the standardized 48×48px mobile touch target (Material Design 3 / Android 48dp bottom-nav minimum)
* republish MQTT switch states when a profile is activated or deactivated
* fix object mask default name when created from Explore tracking details
* tweak annotation offset max in UI
* optimize recordings/unavailable gap detection and drop empty motion activity buckets
* add tests
* refactor motion search
* cleanup dead code and tests
* tweaks
* fix multi-day seeking
* start playback a few seconds before the change so the motion is in view
* add ptz presets and default role widgets
* language tweaks
* fix width in triggers view
* tweak iOS PWA message in notifications settings
* deprecate ui.date_style and ui.time_style
these have been unused since date/time formatting has been pushed to i18n
* add config migrator to remove date_style and time_style
* remove date_style and time_style from reference config
* fix camera list scrolling in state classification wizard on mobile
* improve error parsing and increase skip default
* improve motion search layout to match tracking details
* implement draw and move mode on mobile
* update motion search docs
* language tweaks
* improve tips
* note actions menu
* improve visibility of blurred icon buttons
* add motion search to history actions menu and mobile drawer
* i18n
* use pure css for motion search dialog video
* defer profile restoration until subscribers are connected
* change order of features in mobile review settings drawer
* remove redundant per-view toasters in settings
* add variants to standardize dialog footer button layouts
* remove text-md
this class name compiles to nothing in tailwind. we used to add it to prevent iOS from zooming when focusing on an input, but that is now solved via the viewport meta in index.html
* make wizard footers consistent with dialog footers
* consistent destructive button style
remove text-white from individual buttons and add it to the variant
* add clone dialog
* i18n
* tweaks
* add to camera management pane
* add e2e test
* optional disable portal prop
* radio and checkbox tweaks
* tweak i18n
* add select all/select none
* fixes
* reset form only on open transition
* unselect all targets for existing camera
* fix test
* reorder sections for save and collapse to single put for new camera
* change source and allow cloning to multiple cameras
* tweak language
* fix overflowing text in save all popover
* tweaks
* fix per label object masks
* use grid for source and target
* language tweak
* restructure camera enable/disable pane
* remove obsolete camera edit form
* change terminology to off/on instead of disabled/enabled
* docs
* move menu options and add current camera name badge
* docs
* tweaks
* filter motion review by allowed cameras
* filter alertCameras by allowed cameras so the recent alerts query for restricted roles doesn't reference cameras they can't access
* skip data streams in chapter exports to avoid ffmpeg segfault
* formatting
* restrict debug replay UI entry points to admin users
* Adjust default iGPU name when it can't be found
* Fix when model tries to request an invalid camera
* Improve prompt
* add collapsible main nav items in settings
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* use monotonic clock for detector inference duration to prevent negative values from wall clock steps
* add ability to set camera's webui_url from camera management pane
* Gemini send thought signature
* Update docs
* copy face and lpr configs from source camera to replay camera
* add guard
* improve dummy camera docs
* remove version number
* fix stale field message after reverting a conditional form field
Routes field-level conditional messages through a dedicated React Context instead of merging them into uiSchema. RJSF's Form keeps state.uiSchema sticky across renders during processPendingChange (formData is updated, uiSchema is not), so a previously injected ui:messages array stays attached to a field even after the triggering condition flips back to false. Context propagation re-runs FieldTemplate directly on every provider value change, sidestepping that staleness.
* add semantic search field message to note that model_size is irrelevant when embeddings provider is selected
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* filter replay camera from camera selectors
* add face rec and lpr to replay configuration sheet
* add missing config topic subscriptions in embeddings maintainer
* pop replay camera from config object when stopping
* preserve user-set min_score on attribute filters instead of bumping any 0.5 value
use model_fields_set to distinguish "user explicitly set min_score" from "Pydantic applied the generic FilterConfig default of 0.5"
* add config test for attributes
* fix attributes frontend type
* add expanded hidden field context
* extend schema modification
* special case for attributes
* i18n for attributes
* handle dedicated lpr mode
* strip unrendered FilterConfig fields from attribute filter form data to fix validation errors
* start audio transcription post processor when enabled on any camera
* Fetch embed key whenever an error occurs in case the llama server was restarted
* mypy
* add tooltips for colored dots in settings menu
* add ability to reorder cameras from management pane
* add ability to reorder birdseye
* add reordering save text to camera management view
* Include NPU in latency performance hint
* Implement turbo for NPU on object detection
* hide order fields
* drop auto-derived field paths from camera value when unset globally
* use correct field type for export hwaccel args
* add debug replay to detail actions menu
* clarify debug replay in docs
* guard get_current_frame_time against missing camera state
* Implement debug reply from export
* Refactor debug replay to use sources for dynamic playback
* Mypy
* fix debug export replay source timestamp handling
* skip replay cameras in stats immediately
* broadcast debug replay state over ws and buffer pre-OPEN sends
- push debug replay session state over the job_state ws topic so the status bar reacts instantly to start/stop without polling
- fix child-effect-before-parent-effect race in WsProvider that silently dropped initial snapshot requests on cold load
* fix debug replay test hang
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* detector UI fixes
- derive detector and model from memo rather than using two drain useeffects
- sanitize save payload through sanitizeSectionData to prevent yaml validation issues
* increase display duration for restart required toasts
* mimic logic in detector section for save all button
also, increase toast duration for restart required toasts
* fixes and tweaks
- use section hidden fields for sanitization instead of duplicating code
- use parent hooks so save all, pending data, and the status dots work correctly