* improve zone renaming
Zone rename now saves as one JSON body via config/set, moving required_zones and profile overrides instead of leaving stale references
* fixes
* allow users to select live streaming technology
* fix webrtc being downgraded to mse on load
`useUserPersistence` seeds state with the default and loads asynchronously, so the first render always used `mse` instead of the saved choice, and `useWebRTCGloballyAvailable` reports `checking` until the probe settles and re-enters that state on every consumer mount, so a saved `webrtc` was rewritten to `mse` even after the probe had already passed. On Safari the MSE player then timed out and latched the jsmpeg fallback. A pending probe now counts as available, the player waits on `autoLive` until the stored preferences load, and `handleError` gates on the mode in use since the fallback flag no longer implies webrtc is untried. A rejected IndexedDB read also resolves `loaded` now, so a blocked store can't leave the player waiting forever.
* add support for configurable ICE servers in WebRTC player
* add mic error state, fix dialog overwriting saved choice and dashboard ignoring stream
* tweaks
* add import/export for camera group layouts and streaming settings
Camera group layouts and per-camera streaming settings are stored in the browser's IndexedDB, so they are tied to a single browser on a single device. Users with more than one device have to rebuild every group layout and re-pick every camera's stream settings by hand, and clearing browser data loses the work.
Add a Backup & Restore card to Settings > UI Settings that exports these settings to a JSON file and imports that file on another device. Import shows a confirmation dialog with per-section counts, switches for layouts, streaming settings, and UI preferences, and warnings about camera groups or cameras in the file that are not on this server.
Server-side storage is deliberately avoided. These are per-device presentation settings: a layout arranged for a desktop is wrong on a tablet, and continuous full-resolution streams that are free on a wired LAN are not on a phone. An explicit file moves settings only when the user chooses to move them.
Implementation notes:
- web/src/utils/uiSettingsTransfer.ts owns a registry of transferable IndexedDB keys. Each entry records whether the key is user-namespaced, matching which persistence hook wrote it, plus a zod schema for its value.
- Only registry-known keys are ever written, and only when their value passes that schema. The file format deliberately lets unknown keys survive parsing, so this filter is what prevents a hand-edited file from writing arbitrary storage keys or out-of-range values.
- Export falls back to the legacy un-namespaced key, because the username migration runs lazily on first mount of each owning hook.
- Streaming settings merge per group rather than replacing the whole map, so groups configured only on the receiving device survive.
- Import writes storage and then reloads, because useUserPersistence reads a key only on mount and StreamingSettingsProvider would otherwise write its stale in-memory state back over the import.
- playbackBandwidthEstimate, frigate-search-history, and live-layout are excluded: the first two are measurements and user data rather than preferences, and live-layout's default is derived from the device.
* merge imported streaming settings per camera instead of per group
* add ptz controls to camera via wizard when onvif has already been probed
* i18n
* add e2e test
* backend add and remove subscriber
* tweaks
* turn on switch by default if pan and/or tilt capability is available
* fix test
* update network requirements docs for keras weights download
* fix manual PTZ relative moves permanently stopping object detection
* document available camera set features and link profiles docs to the API
* fix stale stream name field when switching cameras
The live streams and known plates fields rendered the map key as an uncontrolled input, so switching cameras left the previous camera's stream name on screen and would rename the wrong key if that stale text was committed. Both now use a shared MapKeyInput that resyncs with the form data and commits per keystroke, except while the typed name belongs to another entry, so the section is marked modified without waiting for blur.
* add embedded mode to BaseSection so parents can host the save action
* add optional action slot to current Frigate+ model summary
* add w-full to action slot flex wrapper for explicit width contract
* i18n
* merged detectors and model settings view
* fix document title
* Embed detector form in merged settings view
* add detection model card with tabs and custom model embed
* add Frigate+ model selector with filter popover to merged page
* Add mismatch banner and gate save on detector and model compatibility
* Wire atomic save, restart toast, and undo on detectors and model page
* Clear child pending data on undo
* route merged detectors and model view in settings
* trim Frigate+ page to account-only and remove old detection model view
* basic e2e
* Fix unsaved-changes guard, custom path leak, and post-failure cache resync
* Rename to Detectors and model, float Modified badge, use ConfigMessageBanner for mismatch
* Hide Plus/Custom tabs when Frigate+ is not enabled
* Detect active Plus model via model.plus.id instead of path prefix
* Sync state back to snapshot when child form un-modifies and remount on undo
* Always require restart on save since model changes also need one
* Wrap Frigate+ model selector in SplitCardRow with label and description
* rename tab
* update docs
* sync top-level model with default detector's resolved model
when the user doesn't define a top-level `model:` block, `FrigateConfig.model` stayed at pydantic field defaults (320×320, /labelmap.txt) while the per-detector model picked up `DEFAULT_MODEL` for openvino on cpu (300×300, coco_91cl_bkgr.txt introduced in #23127), causing `RemoteObjectDetector` to fail with "buffer is too small for requested array" because the SHM was sized from the per-detector model but mapped using the top-level one. After the detector loop, copy the first detector's resolved model up to `self.model` so both sides agree on dimensions and labelmap
* revert to cpu detector by default
use openvino cpu for new configs only
* add defaults
* basic e2e frontend test framework
* improve mock data generation and add test cases
* more cases
* add e2e tests to PR template
* don't generate mock data in PR CI
* satisfy codeql check
* fix flaky system page tab tests by guarding against crashes from incomplete mock stats
* reduce local test runs to 4 workers to match CI