* use ReplayState enum
* extract shared ffmpeg progress helper
* make start call non-blocking with worker thread
* expose replay state on status endpoint and return 202 from start
* cancel in-flight ffmpeg when stop is called during preparation
* add replay i18n strings for preparing and error states
* show status in replay UI
* navigate immediately on 202 from debug replay menus and dialog
* remove unused
* simplify to use Job infrastructure
* tests
* cleanup and tweaks
* fetch schema
* update api spec
* formatting
* fix e2e test
* mypy
* clean up
* formatting
* fix
* fix test
* don't try to show camera image until status reports ready
* simplify loading logic
* fix race in latest_frame on debug replay shutdown
* remove toast when successfully stopping
it gets hidden almost immediately
* apply annotation offset to frigate+ submission frame time
* fix broken docs links with hash fragments that resolve wrong on reload
* undo
* use recording snapshot for frigate+ frame submission from VideoControls
rather than a canvas grab/paint, which may not always align with an ffmpeg snapshot due to keyframes
* add more docs links
- display docs link for main sections on collapsible fields
* dialog button consistency
* debug replay implementation
* fix masks after dev rebase
* fix squash merge issues
* fix
* fix
* fix
* no need to write debug replay camera to config
* camera and filter button and dropdown
* add filters
* add ability to edit motion and object config for debug replay
* add debug draw overlay to debug replay
* add guard to prevent crash when camera is no longer in camera_states
* fix overflow due to radix absolutely positioned elements
* increase number of messages
* ensure deep_merge replaces existing list values when override is true
* add back button
* add debug replay to explore and review menus
* clean up
* clean up
* update instructions to prevent exposing exception info
* fix typing
* refactor output logic
* refactor with helper function
* move init to function for consistency