* fix auto quality recovery after a downswitch
The downswitch callback armed the upswitch probe, but `triggerDownswitch` reset the stall history right after the callback returned, which disarmed it again. Auto quality stayed on the sub stream until the next chunk boundary no matter how much the connection recovered. The governor now arms the probe itself after the reset.
The chunk boundary effect also ran on mount, so when coverage was already cached it immediately undid the low quality cold start the seed effect had just picked. It now only runs when the chunk actually changes.
* fix recording playback quality switches and silent codec failures
A quality switch changes `bufferLength` a commit before the new source arrives, and since it was a dependency of the hls.js setup effect, the player rebuilt once on the outgoing playlist (jumping back to its original `startPosition`) and again on the new one. The buffer length now updates the running instance's config instead.
A fatal codec error with no lower quality stream to fall back to did nothing at all, so playback just sat there with no message. It now shows the playback failure toast, which is also limited to once per source since hls.js and the video element can both report the same failure.
* retry failed WebRTC probes and skip offline streams
The connectivity probe only ever tried the first go2rtc stream and cached its result for the whole page session, so a single offline camera at the top of the go2rtc config marked WebRTC unreachable for every camera until a reload, as did any brief network hiccup. The probe now starts with the stream being viewed and moves on to the next one when go2rtc reports that it can't open the stream's source. A failed result is only reused for 30 seconds, and it's retried on the next mount or when the page becomes visible again.
* fix two-way talk on cameras with AAC audio
The mic button was enabled whenever WebRTC was globally available, but the live view only switched to the WebRTC player when the stream itself qualified for WebRTC, and AAC playback audio disqualifies it. On most cameras the mic showed as on while nothing was sent. Two-way talk only needs the stream's video to connect since the backchannel is sent, not received, so AAC playback audio no longer blocks it. The mic is also turned off when a stream switch makes talk unavailable.
* keep Frigate+ model references when saving the models section
`/api/config` served a Frigate+ model's path as the resolved `/config/model_cache/<id>` file, and since the models list is saved whole, editing any model in the settings UI wrote that cache path back to the config in place of `plus://<id>`. After a restart the model loaded as a custom model with the default labelmap. The config API now reports the `plus://<id>` reference the model was configured with, and the models section drops the fields the Frigate+ model info supplies (size, tensor, pixel format, dtype, and type) instead of pinning them in the config.
* allow models to share shareable detection hardware
The hardware picker treated every device another model listed as taken, so a second model couldn't pick an Intel GPU or the CPU that the first one already used. The backend only rejects reuse of devices that can't be shared (Coral, MemryX), so the picker now matches that and only marks exclusive units as claimed.
* fix model card state and camera counts in the models editor
Model cards were keyed by index, so deleting one handed its state (such as the selected model source tab) to the card after it. Cards are keyed by scene now, which is unique per model.
The camera count on each card also ignored the backend's fallback to the `all` model, so a camera whose detect scene had no model of its own wasn't counted anywhere. It's counted under `all` now, which also feeds the recommended detector count.
* share a unit's temperature across repeated detector devices
Detector temperatures were matched to units by counting detectors of each type, so a device listed twice to run a second inference process (`hailo:PCIe` and `hailo:PCIe#2`) showed the next unit's temperature, or none at all. Distinct devices are numbered now and repeats share their unit's reading.
* update monitored hardware after a runtime config swap
`swap_runtime_config` rebound the stats emitter to the new config but not its `HardwareStats`, which kept polling hardware for the old config and applied camera updates to the discarded object. It now follows the swap along with its camera update subscriber.
* time out model downloads that never respond
`download_from_url` had no timeout, so a proxy or server that accepted the connection and never answered hung the download forever, including runtime downloads during startup. Connect and read timeouts now fail it like any other download error. The read timeout applies per socket read, so large models still finish.
* resolve segment start times in segment order
A camera stream's cached segments are probed concurrently, and each one chained its start off `last_segment_end` as soon as its own probe finished. When segments backed up in the cache and a later probe finished first, it chained off the wrong segment and the earlier one then moved `last_segment_end` backwards, so rows lost their exact adjacency. Probes still run concurrently, but each segment now waits for the one before it to settle its start before resolving its own.
* plan exports from the same coverage the vod route serves
The vod manifest nulls video-only glitch rows on audio-bearing streams, but exports planned their stream runs from the raw coverage, so a glitch row could produce a mixed-stream file or a 404 that failed the export. `null_audio_glitches` now works out each stream's audio composition itself, and exports go through it like the manifest and its realized timelines do.
An unstaged auto export also paged its playlist and chapters over main whenever main had any rows in range, even when the manifest served the range from sub and main only contributed glitches or slivers at the edges. It now reads the rows of the stream its single run actually uses.
* keep staged export chapters aligned across stream hand-offs
Each staged run of a mixed-stream export is rendered from its own pinned vod playlist, and that playlist's first clip snaps back to the preceding keyframe, so every staged file runs up to a GOP longer than its slice of the merged timeline. Chapters were placed on the merged timeline, so they drifted further from the video at every hand-off. Chapter windows for staged exports are now planned the same way each run's playlist is, carrying that keyframe lead-in into the offsets.
* clarify which hardware units only one model can use
* add e2e tests for shareable hardware and Frigate+ model saves
* only show the path field for a Frigate+ model without an API key
Without `PLUS_API_KEY` the models editor has no Frigate+ tab, so a `plus://` model showed every custom model field. The size, format, type, and labelmap fields are all supplied by the Frigate+ model info and ignored for a Frigate+ model, so editing them did nothing. Only the path is shown now, which still lets the model be switched to a custom one.
* keep a configured input_dtype when saving a Frigate+ model
The backend only overwrites `input_dtype` when the Frigate+ model info supplies `inputDataType`, which older models don't, so a configured dtype still matters for them. Saving the models section was dropping it along with the fields the backend always overwrites.
* probe every go2rtc stream until one isn't refused
The probe stopped after three streams, so with three offline cameras ahead of a working one, WebRTC was marked unreachable everywhere. It only moves past a stream when go2rtc refuses it, which is quick, and a stream that hangs still ends the probe at its timeout, so the cap bought nothing.
* only reuse a failed WebRTC probe for the stream it started from
A failed probe was reused for 30 seconds by every caller, so a camera whose stream timed out kept WebRTC unavailable for the next camera viewed, including one opened while that probe was still running. A pass still counts for every stream since it proves the connection, but a failure is only reused by probes that start from the same stream.
* strip input_dtype from Frigate+ models again
A Frigate+ model's config comes entirely from its model info, and a missing `inputDataType` means the `int` default. Keeping `input_dtype` meant switching from a custom model with `input_dtype: float` to a Frigate+ model carried the stale dtype over, with the field hidden so it couldn't be corrected.
* Run ONNX models on a Mac's Neural Engine through lighter's plugin provider
lighter's lighter.sh/ane device places an ONNX Runtime plugin execution
provider in the container. When it is present, the ONNX session setup
registers it once and opens sessions on its Neural Engine device, the same
place CUDA, ROCm and OpenVINO are chosen, so the onnx detector (and any
model that is not pinned to the CPU) runs there with no configuration. The
hardware probe reports it as an onnx unit.
* docs: hardware decode on an Apple Silicon Mac under lighter
A community section on the video decoding page: lighter's lighter.sh/video
device, hwaccel_args -c:v h264_v4l2m2m, and why the Raspberry Pi presets
decode a single-stream camera in software. The detector docs link to it.
* docs: set the lighter decoder per camera when codecs are mixed
* docs: the ONNX detector on a Mac's Neural Engine under lighter
* Format the Neural Engine provider setup
* Fall back to the default providers when the Neural Engine cannot load a model
* Apple Silicon ffmpeg presets for lighter's media engine, recommended when it is present
* don't display audio transcription provider message as health notice
* show remote provider for audio transcription in health pane
* adjust trigger and notifications messages to be consistent with the rest of the settings UI
* disable save buttons when there are no changes in config editor
* fix audio manager crash when a camera is added at runtime
The audio processor and the camera maintainer both poll the same `add` config update on their own one second timers, and the maintainer is what creates `camera_metrics[name]`. When the audio processor got there first it looked the new camera up before that entry existed, and the `KeyError` took down the whole `frigate.audio_manager` process. Whether it happens depends purely on which poll fires first, so cloning a camera from the UI fails or succeeds at random. `spawn_if_needed` now skips a camera whose metrics aren't there yet and picks it up on the next poll, the same way it already waits on a late ffmpeg update.
`AudioEventMaintainer` holds the `CameraMetrics` object now instead of indexing the manager dict on every audio chunk, which drops the IPC round trips and means a removed camera can't `KeyError` out of `detect_audio` after the maintainer pops the entry. The audio process is also registered with the watchdog, since a crash there previously left audio detection dead for every camera until a full restart, and it now receives the shared `DataProcessorMetrics` so `AudioTranscriptionRealTimeProcessor` gets the same type as the other real time processors.
* fix stationary max_frames dropping other tracked objects
When `max_frames` was set for a label, deregistering one object rebuilt norfair's list with a filter that kept an object only if it was both not the target and already on its way out, so every other healthy object of that label was dropped along with it. Any car leaving the frame took the rest of the cars with it and they came back as new tracked objects a few frames later. The filter now removes only the target, and objects that are expiring are still reaped by norfair on the next update.
* fix test
* fix skip_motion_threshold permanently disabling motion detection
The skip check returned before the two `accumulateWeighted` calls at the end of `detect`, so a skipped frame never made it into the background and setting `calibrating` there only picked a faster alpha for calls that never ran. `avg_frame` starts as an all zero image and a normally lit scene differs from black across nearly the whole frame, so the cameras I tested measure 0.84 to 0.98 against it. Any `skip_motion_threshold` below that number skips the first frame, leaves the background black, and skips every frame after it. Motion detection is dead for that camera until the setting is removed or Frigate restarts, with no motion boxes, no motion recordings, and no regions for the tracker since the detector stays calibrating.
Startup isn't the only way in. `update_mask` zeroes the background on any motion config change, and once a camera has calibrated the first IR switch or PTZ move freezes the background on the old scene, so it can't transition to the new one, which is the case the option exists for. The frame is now blended in before the early return at the same 0.2 alpha the calibrating path uses elsewhere, so a large scene change is still suppressed while the background catches up, about a second on a 5 fps camera, and then motion comes back.
* dump ffmpeg logs on every restart
The record watchdog restarted ffmpeg without flushing its `LogPipe`, so a camera whose recording segments went stale never showed a single line of ffmpeg output. The dump now happens in `start_or_restart_ffmpeg` right after the stop, which covers the stale record path, the record crash path, and the audio restart. `reset_capture_thread` and the audio `log_and_restart` fallback keep their own dumps since both pass `ffmpeg_process=None`.
* dump ffmpeg logs once per restart
The audio restart path dumped the log pipe itself before calling the helper, so the restart dump printed a second "last 100 lines" heading over an already drained deque and split the tail that `stop_ffmpeg` flushed into its own section. The heading is now only printed when there's something under it, and the audio path leaves the dump to the restart so each failure produces one section.
* keep all logpipe dumps consistent
* check for a valid frame before using its shape
With the camera offline, no preview frame, and `camera-error.jpg` missing, `latest_frame` read `frame.shape` before its `frame is None` check, so it raised `AttributeError` and answered 500 with a traceback instead of the intended "Unable to get valid frame". The check now runs first.
* fix the has_clip self-heal for events with no recordings
`vod_event` looked for a `(body, 404)` tuple, but `vod_ts` returns a `JSONResponse`, so the check never matched and an old event whose recordings are gone kept offering a clip that can't play. It now checks the response status code.
* return 403 for a snapshot or thumbnail on another camera
The broad `except Exception` handlers in `event_snapshot` and `event_thumbnail` caught the `HTTPException` from `require_camera_access`, so a restricted user asking for another camera's snapshot got a 404 instead of a 403, and for an object still being tracked the snapshot was rendered before the check ran. Both endpoints now look up the event and check access in their own block, the way the other endpoints do, so a denial propagates.
* find DST transitions to the second
`get_dst_transitions` probed the offset once every 24 hours from the start time and reported a change at the first probe after it, up to a day late, so events, review items and recordings near a transition were grouped into days with the old offset. A transition after the last daily probe wasn't found at all. The end of the range is probed too now, and a probe that sees the offset change bisects the interval to the second of the transition.
* don't run page shortcuts for keys a dialog already handled
Radix dismisses a dialog on Escape from a capture-phase keydown listener and calls `preventDefault()` without stopping propagation, so `useKeyboardListener` still ran the page's Escape shortcut: cancelling the delete dialog in the face library or a classification model also cleared the whole selection. Keys another shortcut hook handled still get through, since their listener order changes with every render.
* fix train image filtering for a class with a dash
The backend writes a class with a `-` as `_` in train file names, since it splits those names on `-`, while a dataset folder keeps the dash. Filtering the Train grid by `half-open` compared it with `half_open` and hid every attempt. Both sides are normalized the same way now.
* don't edit a chat message while a reply streams
The edit button stayed active while a reply streamed. `submitConversation` returns early while loading, but the message bubble still closed its editor, so the edit was silently lost. The edit button is hidden while a reply streams, and an editor that's already open keeps its draft with send disabled until the reply ends.
* fix restart failing under non-root
restart_frigate() called psutil.Process(1).terminate() to signal s6-svscan, but s6-svscan runs as root while frigate runs as uid 1000, so the call raised AccessDenied. That exception escaped every caller: the UI restart button dropped its websocket client, MQTT restart and Save & Restart just logged and did nothing, and the watchdog crashed its own monitoring thread on a dead detector. This catches AccessDenied and falls through to the existing SIGINT branch, which exits the process for s6 to restart it.
* show runtime overrides in the settings form
The settings form read a camera section's saved config value, but its dependent warnings (audio transcription requiring audio detection, snapshots requiring detect, etc.) read the live config instead. A runtime toggle from the live view, MQTT, or an active profile can turn a section off without touching yaml, and that override persists across restarts, so the Enable switch showed on while the warning said the feature wasn't enabled. This adds an "Overridden (Live)" badge to any field whose live value differs from what's saved, and swaps the affected warnings to runtime-specific wording when a runtime override is the actual cause instead of the config.
* fix mobile overflowing icons in system due to new health pane
* fix genai settings keeping a stale model and dropping roles after save
Switching a GenAI entry's provider left the previous provider's model selected, so saving wrote a model the new provider doesn't serve. llama.cpp can't find that model in `/v1/models`, so the backend reported every capability as false for the entry, and once the save refetched `genai/models` the roles widget stripped `transcribe` from the form on its own. The section showed unsaved changes right after saving, and saving again would have dropped the role. Switching provider now clears the model, and the roles widget only strips a role for a model or provider picked in the form, since the entry-level capability flags only describe the saved model. A selected role stays visible when the provider can't confirm it, so it can still be switched off. The llama.cpp model list also no longer repeats a model whose alias matches its id, which is what `--alias` produces.
* close onvif sessions on shutdown
`OnvifController.close()` only stopped its event loop, so the aiohttp sessions each `ONVIFCamera` holds and the `_poll_config_updates` task were left to be garbage collected during interpreter shutdown, when their warnings can no longer be logged. Every restart ended with a run of `Unclosed client session` and `Task was destroyed but it is pending!` logging errors, which only became visible once restart started exiting the process itself under non-root. `close()` now closes each camera's client and cancels the tasks on the loop before stopping it.
* fixes
* fixes
* Add support for running transcription with GenAI
* Improve audio joining
* Fix GenAI model capability reporting
* Support language correctly
* Migrate existing users to keep english selected
* Fix models
* Fix tests
* Fix accepted null model
* Handle slwo providers
* Implement annotated frames mode for GenAI reviews to improve models with lacking temporal understanding
* Updates
* Improve debug sharing
* Do not number objects
* Fix assumptions
* Remove unhelpful content
* Improve object data sent as part of prompt
* Cleanup ollama dumbness
* Bind db
* Fixes
* Cleanup
* add import/export for camera group layouts and streaming settings
Camera group layouts and per-camera streaming settings are stored in the browser's IndexedDB, so they are tied to a single browser on a single device. Users with more than one device have to rebuild every group layout and re-pick every camera's stream settings by hand, and clearing browser data loses the work.
Add a Backup & Restore card to Settings > UI Settings that exports these settings to a JSON file and imports that file on another device. Import shows a confirmation dialog with per-section counts, switches for layouts, streaming settings, and UI preferences, and warnings about camera groups or cameras in the file that are not on this server.
Server-side storage is deliberately avoided. These are per-device presentation settings: a layout arranged for a desktop is wrong on a tablet, and continuous full-resolution streams that are free on a wired LAN are not on a phone. An explicit file moves settings only when the user chooses to move them.
Implementation notes:
- web/src/utils/uiSettingsTransfer.ts owns a registry of transferable IndexedDB keys. Each entry records whether the key is user-namespaced, matching which persistence hook wrote it, plus a zod schema for its value.
- Only registry-known keys are ever written, and only when their value passes that schema. The file format deliberately lets unknown keys survive parsing, so this filter is what prevents a hand-edited file from writing arbitrary storage keys or out-of-range values.
- Export falls back to the legacy un-namespaced key, because the username migration runs lazily on first mount of each owning hook.
- Streaming settings merge per group rather than replacing the whole map, so groups configured only on the receiving device survive.
- Import writes storage and then reloads, because useUserPersistence reads a key only on mount and StreamingSettingsProvider would otherwise write its stale in-memory state back over the import.
- playbackBandwidthEstimate, frigate-search-history, and live-layout are excluded: the first two are measurements and user data rather than preferences, and live-layout's default is derived from the device.
* merge imported streaming settings per camera instead of per group
* add ptz controls to camera via wizard when onvif has already been probed
* i18n
* add e2e test
* backend add and remove subscriber
* tweaks
* turn on switch by default if pan and/or tilt capability is available
* fix test
* add sub stream recording with adaptive quality playback
Optionally record a second, lower bitrate stream alongside the main
recording stream via a `record_sub` input role and `record.sub` config block, with its own retention windows.
Recordings rows now carry the stream type plus the media details needed to serve both streams from one manifest: video codec, audio presence, audio codec and rate, and a record-time keyframe index.
Playback resolves coverage across both streams and merges them into a single VOD sequence, falling back to a discontinuity manifest with per-clip init segments when the media signatures differ. The player exposes a quality selector, and an auto governor picks the stream from stall time, bandwidth, codec support, and the save-data hint.
* fix tests and i18n
* Add combined motion and object Birdseye mode
Add a motion_objects mode that keeps Birdseye active when motion is detected or a confirmed tracked object is present, including stationary objects.
Wire the mode through configuration, runtime commands, API schemas, documentation, and UI labels. Exclude false-positive trackers and add regression coverage for Birdseye activation and MQTT validation.
* Refactor Birdseye activity types as booleans
Replace combination-specific Birdseye modes with composable boolean activity types for motion, active objects, stationary objects, and continuous display.
Preserve legacy single-mode configuration and MQTT inputs, support canonical comma-separated MQTT combinations, and allow scalar YAML values to be replaced by nested settings through the config API.
* Preserve OpenVINO config translations
Regenerate the configuration translations with the OpenVINO detector schema available so the unrelated production detector labels remain intact.
* Preserve partial Birdseye mode overrides
Allow an empty activity selection with a canonical NONE MQTT state so partial camera and profile overrides can disable inherited flags without failing validation.
Add regression coverage for camera and profile inheritance, document the NONE contract, and keep the generated schema fixture scoped to Birdseye.
* Address Birdseye activity review feedback
Move scalar mode compatibility into the 0.18-1 config migration and reject empty activity selections instead of publishing a NONE state.
Pass activity signals through a frozen dataclass, preserve existing active-object tracker behavior, and require confirmed stationary objects. Revert the generic YAML mutation and cover migration, inheritance, MQTT, and activation regressions.
* Move Birdseye migration to 0.19
Use the 0.19-0 configuration revision for converting scalar Birdseye modes to composable activity flags, and update the migration regression coverage accordingly.
* Remove Birdseye migration test
Drop the dedicated config migration test as requested during review while retaining the 0.19-0 migration implementation.
* run lpr on more vehicle types by default
before, a config change to attribute_map was required
* logging tweaks
* remove arg
* use attributes for frontend check
* docs
* only check thumbnail attributes the object can have
* improve display of gpu graphs in system metrics
* docs tweaks
* Only hide cameras with ui.dashboard disabled from the All Cameras dashboard
The settings camera selector and zone editor also filtered on ui.dashboard, so hiding a camera from the dashboard made its zones and masks uneditable in the UI (GH 23870). Drop those filters and correct the field title, help text, and reference docs to describe what the option actually does
* hide cameras with ui.review disabled from the Motion tab and the review summaries
The Motion tab built its own camera list that never checked ui.review, so a hidden camera still got a preview tile, and its motion and overlap queries fell back to every allowed camera. The review and recordings summaries had the same gap: they are aggregate day counts that can't be filtered client side, so a hidden camera kept contributing to the severity tab counts and calendar indicators while its items were absent from the list. Filter the motion camera list on ui.review and query all four endpoints with the visible camera list instead of letting the backend default to all, and skip the summary queries until the config resolves so the counts don't briefly render as zero.
* Scope every review page query to the cameras visible in review
The segments and the summary counts were derived from different camera sets: the list was fetched for all cameras and filtered client side, while the summaries were fetched for the visible cameras only when no explicit camera filter was set. A ?cameras= link can name a camera hidden from review, which left the count above zero with an empty list, pinning the new items to review popover open and making the auto refresh effect loop. Intersect an explicit camera selection with the visible list rather than trusting it, pass that to the segment and summary queries alike, and drop the now redundant client side filter, which the raw segments handed to the history view were bypassing anyway.
* slightly darken bg-card
* change menu label
* move snapshot retain out of advanced fields
* add new ui options for collapsibles
* backend title and description
* remove unused snapshot retention field
* update reference config
* remove further references to snapshots retain.mode
* update e2e mock data to remove deprecated fields
* remove scream audio label
scream was never mapped to anything in frigate's custom labelmap, yell is used everywhere
* document common audio labels
* deprecate ffmpeg 5
* language tweak
* add field message to recommend presets instead of manual hwaccel args
* add guidance to docs on choosing a detect fps
* serialize OpenVINO inference per process to prevent concurrent-inference segfault
* clean up
* add max scaling meta to login page
* add more detect section field messages
* fix icon layout in settings field messages
* tweak edit icon color
* add ptz presets and default role widgets
* language tweaks
* fix width in triggers view
* tweak iOS PWA message in notifications settings
* deprecate ui.date_style and ui.time_style
these have been unused since date/time formatting has been pushed to i18n
* add config migrator to remove date_style and time_style
* remove date_style and time_style from reference config
* fix camera list scrolling in state classification wizard on mobile
Extends the custom URL validator to accept both rtsp:// and rtsps://, and updates the error message in all 25 translated locales to reflect both schemes. Also fixes a pre-existing typo in the Slovak translation (\"rtsp / \" → \"rtsp://\").
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* add clone dialog
* i18n
* tweaks
* add to camera management pane
* add e2e test
* optional disable portal prop
* radio and checkbox tweaks
* tweak i18n
* add select all/select none
* fixes
* reset form only on open transition
* unselect all targets for existing camera
* fix test
* reorder sections for save and collapse to single put for new camera
* change source and allow cloning to multiple cameras
* tweak language
* fix overflowing text in save all popover
* tweaks
* fix per label object masks
* use grid for source and target
* language tweak
* restructure camera enable/disable pane
* remove obsolete camera edit form
* change terminology to off/on instead of disabled/enabled
* docs
* move menu options and add current camera name badge
* docs
* tweaks
* add review padding to explore debug replay api calls
* add semantic search model size widget
disables model_size select with n/a text when an embeddings genai provider is selected
* regenerate zone contours and per-zone filter masks on detect resolution change
* treat null as a clear sentinel in buildOverrides so nullable field edits don't snap back
* extract replay config sheet to new component
* add validation and messages for detect settings
* use monotonic clock for detector inference duration to prevent negative values from wall clock steps
* add ability to set camera's webui_url from camera management pane
* Gemini send thought signature
* Update docs
* copy face and lpr configs from source camera to replay camera
* add guard
* improve dummy camera docs
* remove version number
* fix stale field message after reverting a conditional form field
Routes field-level conditional messages through a dedicated React Context instead of merging them into uiSchema. RJSF's Form keeps state.uiSchema sticky across renders during processPendingChange (formData is updated, uiSchema is not), so a previously injected ui:messages array stays attached to a field even after the triggering condition flips back to false. Context propagation re-runs FieldTemplate directly on every provider value change, sidestepping that staleness.
* add semantic search field message to note that model_size is irrelevant when embeddings provider is selected
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* render orphaned filter entries as collapsibles instead of the Key/Value editor
* Symlink for various AI files
* change replay confg dialog to platform aware sheet
* change agents title
* fix test
* tweak collapsible
* remove camera ui section in settings
no point to having it anymore with profiles and camera management settings
* fix admin response cache leak to non-admin users via nginx proxy_cache
* add model fetcher endpoint for genai config ui
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* start audio transcription post processor when enabled on any camera
* Fetch embed key whenever an error occurs in case the llama server was restarted
* mypy
* add tooltips for colored dots in settings menu
* add ability to reorder cameras from management pane
* add ability to reorder birdseye
* add reordering save text to camera management view
* Include NPU in latency performance hint
* Implement turbo for NPU on object detection
* hide order fields
* drop auto-derived field paths from camera value when unset globally
* use correct field type for export hwaccel args
* add debug replay to detail actions menu
* clarify debug replay in docs
* guard get_current_frame_time against missing camera state
* Implement debug reply from export
* Refactor debug replay to use sources for dynamic playback
* Mypy
* fix debug export replay source timestamp handling
* skip replay cameras in stats immediately
* broadcast debug replay state over ws and buffer pre-OPEN sends
- push debug replay session state over the job_state ws topic so the status bar reacts instantly to start/stop without polling
- fix child-effect-before-parent-effect race in WsProvider that silently dropped initial snapshot requests on cold load
* fix debug replay test hang
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* detector UI fixes
- derive detector and model from memo rather than using two drain useeffects
- sanitize save payload through sanitizeSectionData to prevent yaml validation issues
* increase display duration for restart required toasts
* mimic logic in detector section for save all button
also, increase toast duration for restart required toasts
* fixes and tweaks
- use section hidden fields for sanitization instead of duplicating code
- use parent hooks so save all, pending data, and the status dots work correctly
* add embedded mode to BaseSection so parents can host the save action
* add optional action slot to current Frigate+ model summary
* add w-full to action slot flex wrapper for explicit width contract
* i18n
* merged detectors and model settings view
* fix document title
* Embed detector form in merged settings view
* add detection model card with tabs and custom model embed
* add Frigate+ model selector with filter popover to merged page
* Add mismatch banner and gate save on detector and model compatibility
* Wire atomic save, restart toast, and undo on detectors and model page
* Clear child pending data on undo
* route merged detectors and model view in settings
* trim Frigate+ page to account-only and remove old detection model view
* basic e2e
* Fix unsaved-changes guard, custom path leak, and post-failure cache resync
* Rename to Detectors and model, float Modified badge, use ConfigMessageBanner for mismatch
* Hide Plus/Custom tabs when Frigate+ is not enabled
* Detect active Plus model via model.plus.id instead of path prefix
* Sync state back to snapshot when child form un-modifies and remount on undo
* Always require restart on save since model changes also need one
* Wrap Frigate+ model selector in SplitCardRow with label and description
* rename tab
* update docs
* sync top-level model with default detector's resolved model
when the user doesn't define a top-level `model:` block, `FrigateConfig.model` stayed at pydantic field defaults (320×320, /labelmap.txt) while the per-detector model picked up `DEFAULT_MODEL` for openvino on cpu (300×300, coco_91cl_bkgr.txt introduced in #23127), causing `RemoteObjectDetector` to fail with "buffer is too small for requested array" because the SHM was sized from the per-detector model but mapped using the top-level one. After the detector loop, copy the first detector's resolved model up to `self.model` so both sides agree on dimensions and labelmap
* revert to cpu detector by default
use openvino cpu for new configs only
* add defaults
* improve scroll handling for non-modal DropdownMenu in classification and face selection dialogs
* clean up
* fix incorrect key capitalization
* fix profile array overrides not replacing base arrays
don't use lodash merge(), it does positional merging and an empty source array doesn't override the destination, and shorter arrays leak destination elements through.
backend is unaffected, so the saved config and actual backend functionality was right
* only show audio debug tab when audio is enabled in config
* move apple_compatibility out of advanced
* remove retry_interval from UI
99% of users should never be changing this
* hide switch in optionalfieldwidget if editing a profile
* add override badges for cameras and profiles
collect shared functions into the config util and separate hooks
* Use new models endpoint info to determine modalities
* clarify language
* fix linter
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* add optional onClick to EmptyCard
* show EmptyCard in face rec when face library is empty
* add loading indicator
* add description to camera management pane
* Cleanup when use snapshot but can't load snapshot
* Migrate files
* fix birdseye color distortion when configured aspect ratio is unsupported
* Skip processing end for object descriptions
* don't crash if stats is null
* fix genai roles in migration
* frigate+ pane updates
- allow users to select a plus model from the select even when one was not previously loaded
- always show model summary card
- add model filter popover
- add restart button totast
* fix frigate+ pane layout and buttons to match other settings panes
* match button layout in go2rtc settings view
* make audio maintainer respond to dynamic config updates
* check correct zone name in publish state
* fix nested translation extraction for Optional dict and list fields
* mypy
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* respect section hiddenFields when detecting config overrides
* change audio events to audio detection to match docs
* add field messages for object and review genai
* add more config messages
* more messages
* add guard to prevent race when adding camera dynamically
* fix duplicate websocket messages from zombie connection under react strict mode
detach ws event handlers before close() in WsProvider cleanup so a CONNECTING socket's deferred onclose can't schedule a reconnect after the next mount resets the unmounted guard, which was spawning a second live ws and duplicating every message
* fix double event publishes for stationary objects with attributes
* hide camera overrides badge from system sections
* show empty card on camera metrics page when no cameras are defined
* fix enabled camera state switch after adding via wizard
Cameras added mid-session have no WS state until the dispatcher publishes camera_activity (which only happens on a fresh onConnect). Fall back to the config's enabled value so the switch reflects reality immediately after the wizard closes.
* guard camera enabled access
console would throw errors after adding via camera wizard
* fix useOptimisticState dropping debounced setState under StrictMode
* use openvino on cpu as default model
- faster than tflite on cpu
- add to default generated config
* use an enum for model_size
the frontend will then render this as a select dropdown because of the changes in the json schema
* i18n
* sync object filter entries with tracked labels in camera config form
Filter sub-collapsibles in the camera Objects section are driven by `filters` dict keys, but profile merges and live track-switch edits don't add matching entries, so newly tracked labels (like from a profile override) had no collapsible. Synthesize default filter entries from `track` in the form data so every tracked label renders a collapsible; baseline data also gets the synthesized entries, so save payloads are unchanged.
* revalidate raw paths cache after config save so CameraPathWidget shows fresh credentials
* fix test
* restore masked ffmpeg credentials when persisting camera config
* formatting
* rebuild ffmpeg commands when enabling recording for the first time
Toggling record.enabled from the config UI updated the in-memory config but left ffmpeg running with its original command, so the record output args were never wired in and nothing landed in the cache for the maintainer to move. The record config update now rebuilds ffmpeg_cmds when enabled_in_config transitions, and the camera watchdog restarts ffmpeg on a false to true transition so the record output gets wired in. MQTT toggles, which only flip record.enabled at runtime, are unaffected and continue to work via the maintainer's drop/keep gate.
* keep record toggle switch in single camera view disabled until enabled in config
* fix override detection for sections unset in the global config
Override badges and the blue dot now compare against schema defaults for sections like motion that the API serializes as null when omitted from the global YAML, instead of treating any populated camera config as an override
* add support for config-aware patterns in section hiddenFields
Section configs can now declare dynamic hidden-field entries as functions of the loaded config; objects.ts uses this to hide auto-populated attribute filters (DHL, face, license_plate, etc.) from the form, save flow, and override popover when those labels aren't user-settable
* siimplify object filters handling
live updating was getting very messy. users will just need to save once they enable a new object in order to see filters for that object
* tweaks
* update docs for new detector default
* make genai provider required and add special case for UI
prevent validation errors from appearing on initial creation of genai provider by setting the first option in the select dropdown as default
* use continuous expire date when loading reviews for recording cleanup
* reset heatmap filter when motion preview camera changes
* Add note about speed zones unit when enabled
* don't display fps warning for dedicated LPR cameras
* language tweaks
* allow changing camera type from management UI
* i18n
* fix ollama tool calling failure when conversation contains multimodal content from live frame tool results
* fix mypy
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* Reduce max frames per second to 1
* Use pydantic but don't fail if some constraints are not met.
* Adjust limits
* Adjust limits
* Cleanup
* add unsaved changes icon/popover to individual settings section
* allow changing camera friendly_name from camera management pane
---------
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>