confirmImport clicked any button named "Import", so when the file parse was slow it hit the Import Settings button before the dialog opened and the page never reloaded. The click is now scoped to the dialog. The legacy layouts test also wrote naturalAspectLayout after the view had already read it, so it reloads the view after the write.
* allow users to select live streaming technology
* fix webrtc being downgraded to mse on load
`useUserPersistence` seeds state with the default and loads asynchronously, so the first render always used `mse` instead of the saved choice, and `useWebRTCGloballyAvailable` reports `checking` until the probe settles and re-enters that state on every consumer mount, so a saved `webrtc` was rewritten to `mse` even after the probe had already passed. On Safari the MSE player then timed out and latched the jsmpeg fallback. A pending probe now counts as available, the player waits on `autoLive` until the stored preferences load, and `handleError` gates on the mode in use since the fallback flag no longer implies webrtc is untried. A rejected IndexedDB read also resolves `loaded` now, so a blocked store can't leave the player waiting forever.
* add support for configurable ICE servers in WebRTC player
* add mic error state, fix dialog overwriting saved choice and dashboard ignoring stream
* tweaks
* add import/export for camera group layouts and streaming settings
Camera group layouts and per-camera streaming settings are stored in the browser's IndexedDB, so they are tied to a single browser on a single device. Users with more than one device have to rebuild every group layout and re-pick every camera's stream settings by hand, and clearing browser data loses the work.
Add a Backup & Restore card to Settings > UI Settings that exports these settings to a JSON file and imports that file on another device. Import shows a confirmation dialog with per-section counts, switches for layouts, streaming settings, and UI preferences, and warnings about camera groups or cameras in the file that are not on this server.
Server-side storage is deliberately avoided. These are per-device presentation settings: a layout arranged for a desktop is wrong on a tablet, and continuous full-resolution streams that are free on a wired LAN are not on a phone. An explicit file moves settings only when the user chooses to move them.
Implementation notes:
- web/src/utils/uiSettingsTransfer.ts owns a registry of transferable IndexedDB keys. Each entry records whether the key is user-namespaced, matching which persistence hook wrote it, plus a zod schema for its value.
- Only registry-known keys are ever written, and only when their value passes that schema. The file format deliberately lets unknown keys survive parsing, so this filter is what prevents a hand-edited file from writing arbitrary storage keys or out-of-range values.
- Export falls back to the legacy un-namespaced key, because the username migration runs lazily on first mount of each owning hook.
- Streaming settings merge per group rather than replacing the whole map, so groups configured only on the receiving device survive.
- Import writes storage and then reloads, because useUserPersistence reads a key only on mount and StreamingSettingsProvider would otherwise write its stale in-memory state back over the import.
- playbackBandwidthEstimate, frigate-search-history, and live-layout are excluded: the first two are measurements and user data rather than preferences, and live-layout's default is derived from the device.
* merge imported streaming settings per camera instead of per group