* fix auto quality recovery after a downswitch
The downswitch callback armed the upswitch probe, but `triggerDownswitch` reset the stall history right after the callback returned, which disarmed it again. Auto quality stayed on the sub stream until the next chunk boundary no matter how much the connection recovered. The governor now arms the probe itself after the reset.
The chunk boundary effect also ran on mount, so when coverage was already cached it immediately undid the low quality cold start the seed effect had just picked. It now only runs when the chunk actually changes.
* fix recording playback quality switches and silent codec failures
A quality switch changes `bufferLength` a commit before the new source arrives, and since it was a dependency of the hls.js setup effect, the player rebuilt once on the outgoing playlist (jumping back to its original `startPosition`) and again on the new one. The buffer length now updates the running instance's config instead.
A fatal codec error with no lower quality stream to fall back to did nothing at all, so playback just sat there with no message. It now shows the playback failure toast, which is also limited to once per source since hls.js and the video element can both report the same failure.
* retry failed WebRTC probes and skip offline streams
The connectivity probe only ever tried the first go2rtc stream and cached its result for the whole page session, so a single offline camera at the top of the go2rtc config marked WebRTC unreachable for every camera until a reload, as did any brief network hiccup. The probe now starts with the stream being viewed and moves on to the next one when go2rtc reports that it can't open the stream's source. A failed result is only reused for 30 seconds, and it's retried on the next mount or when the page becomes visible again.
* fix two-way talk on cameras with AAC audio
The mic button was enabled whenever WebRTC was globally available, but the live view only switched to the WebRTC player when the stream itself qualified for WebRTC, and AAC playback audio disqualifies it. On most cameras the mic showed as on while nothing was sent. Two-way talk only needs the stream's video to connect since the backchannel is sent, not received, so AAC playback audio no longer blocks it. The mic is also turned off when a stream switch makes talk unavailable.
* keep Frigate+ model references when saving the models section
`/api/config` served a Frigate+ model's path as the resolved `/config/model_cache/<id>` file, and since the models list is saved whole, editing any model in the settings UI wrote that cache path back to the config in place of `plus://<id>`. After a restart the model loaded as a custom model with the default labelmap. The config API now reports the `plus://<id>` reference the model was configured with, and the models section drops the fields the Frigate+ model info supplies (size, tensor, pixel format, dtype, and type) instead of pinning them in the config.
* allow models to share shareable detection hardware
The hardware picker treated every device another model listed as taken, so a second model couldn't pick an Intel GPU or the CPU that the first one already used. The backend only rejects reuse of devices that can't be shared (Coral, MemryX), so the picker now matches that and only marks exclusive units as claimed.
* fix model card state and camera counts in the models editor
Model cards were keyed by index, so deleting one handed its state (such as the selected model source tab) to the card after it. Cards are keyed by scene now, which is unique per model.
The camera count on each card also ignored the backend's fallback to the `all` model, so a camera whose detect scene had no model of its own wasn't counted anywhere. It's counted under `all` now, which also feeds the recommended detector count.
* share a unit's temperature across repeated detector devices
Detector temperatures were matched to units by counting detectors of each type, so a device listed twice to run a second inference process (`hailo:PCIe` and `hailo:PCIe#2`) showed the next unit's temperature, or none at all. Distinct devices are numbered now and repeats share their unit's reading.
* update monitored hardware after a runtime config swap
`swap_runtime_config` rebound the stats emitter to the new config but not its `HardwareStats`, which kept polling hardware for the old config and applied camera updates to the discarded object. It now follows the swap along with its camera update subscriber.
* time out model downloads that never respond
`download_from_url` had no timeout, so a proxy or server that accepted the connection and never answered hung the download forever, including runtime downloads during startup. Connect and read timeouts now fail it like any other download error. The read timeout applies per socket read, so large models still finish.
* resolve segment start times in segment order
A camera stream's cached segments are probed concurrently, and each one chained its start off `last_segment_end` as soon as its own probe finished. When segments backed up in the cache and a later probe finished first, it chained off the wrong segment and the earlier one then moved `last_segment_end` backwards, so rows lost their exact adjacency. Probes still run concurrently, but each segment now waits for the one before it to settle its start before resolving its own.
* plan exports from the same coverage the vod route serves
The vod manifest nulls video-only glitch rows on audio-bearing streams, but exports planned their stream runs from the raw coverage, so a glitch row could produce a mixed-stream file or a 404 that failed the export. `null_audio_glitches` now works out each stream's audio composition itself, and exports go through it like the manifest and its realized timelines do.
An unstaged auto export also paged its playlist and chapters over main whenever main had any rows in range, even when the manifest served the range from sub and main only contributed glitches or slivers at the edges. It now reads the rows of the stream its single run actually uses.
* keep staged export chapters aligned across stream hand-offs
Each staged run of a mixed-stream export is rendered from its own pinned vod playlist, and that playlist's first clip snaps back to the preceding keyframe, so every staged file runs up to a GOP longer than its slice of the merged timeline. Chapters were placed on the merged timeline, so they drifted further from the video at every hand-off. Chapter windows for staged exports are now planned the same way each run's playlist is, carrying that keyframe lead-in into the offsets.
* clarify which hardware units only one model can use
* add e2e tests for shareable hardware and Frigate+ model saves
* only show the path field for a Frigate+ model without an API key
Without `PLUS_API_KEY` the models editor has no Frigate+ tab, so a `plus://` model showed every custom model field. The size, format, type, and labelmap fields are all supplied by the Frigate+ model info and ignored for a Frigate+ model, so editing them did nothing. Only the path is shown now, which still lets the model be switched to a custom one.
* keep a configured input_dtype when saving a Frigate+ model
The backend only overwrites `input_dtype` when the Frigate+ model info supplies `inputDataType`, which older models don't, so a configured dtype still matters for them. Saving the models section was dropping it along with the fields the backend always overwrites.
* probe every go2rtc stream until one isn't refused
The probe stopped after three streams, so with three offline cameras ahead of a working one, WebRTC was marked unreachable everywhere. It only moves past a stream when go2rtc refuses it, which is quick, and a stream that hangs still ends the probe at its timeout, so the cap bought nothing.
* only reuse a failed WebRTC probe for the stream it started from
A failed probe was reused for 30 seconds by every caller, so a camera whose stream timed out kept WebRTC unavailable for the next camera viewed, including one opened while that probe was still running. A pass still counts for every stream since it proves the connection, but a failure is only reused by probes that start from the same stream.
* strip input_dtype from Frigate+ models again
A Frigate+ model's config comes entirely from its model info, and a missing `inputDataType` means the `int` default. Keeping `input_dtype` meant switching from a custom model with `input_dtype: float` to a Frigate+ model carried the stale dtype over, with the field hidden so it couldn't be corrected.
* don't display audio transcription provider message as health notice
* show remote provider for audio transcription in health pane
* adjust trigger and notifications messages to be consistent with the rest of the settings UI
* disable save buttons when there are no changes in config editor
* fix audio manager crash when a camera is added at runtime
The audio processor and the camera maintainer both poll the same `add` config update on their own one second timers, and the maintainer is what creates `camera_metrics[name]`. When the audio processor got there first it looked the new camera up before that entry existed, and the `KeyError` took down the whole `frigate.audio_manager` process. Whether it happens depends purely on which poll fires first, so cloning a camera from the UI fails or succeeds at random. `spawn_if_needed` now skips a camera whose metrics aren't there yet and picks it up on the next poll, the same way it already waits on a late ffmpeg update.
`AudioEventMaintainer` holds the `CameraMetrics` object now instead of indexing the manager dict on every audio chunk, which drops the IPC round trips and means a removed camera can't `KeyError` out of `detect_audio` after the maintainer pops the entry. The audio process is also registered with the watchdog, since a crash there previously left audio detection dead for every camera until a full restart, and it now receives the shared `DataProcessorMetrics` so `AudioTranscriptionRealTimeProcessor` gets the same type as the other real time processors.
* fix stationary max_frames dropping other tracked objects
When `max_frames` was set for a label, deregistering one object rebuilt norfair's list with a filter that kept an object only if it was both not the target and already on its way out, so every other healthy object of that label was dropped along with it. Any car leaving the frame took the rest of the cars with it and they came back as new tracked objects a few frames later. The filter now removes only the target, and objects that are expiring are still reaped by norfair on the next update.
* fix test
* fix skip_motion_threshold permanently disabling motion detection
The skip check returned before the two `accumulateWeighted` calls at the end of `detect`, so a skipped frame never made it into the background and setting `calibrating` there only picked a faster alpha for calls that never ran. `avg_frame` starts as an all zero image and a normally lit scene differs from black across nearly the whole frame, so the cameras I tested measure 0.84 to 0.98 against it. Any `skip_motion_threshold` below that number skips the first frame, leaves the background black, and skips every frame after it. Motion detection is dead for that camera until the setting is removed or Frigate restarts, with no motion boxes, no motion recordings, and no regions for the tracker since the detector stays calibrating.
Startup isn't the only way in. `update_mask` zeroes the background on any motion config change, and once a camera has calibrated the first IR switch or PTZ move freezes the background on the old scene, so it can't transition to the new one, which is the case the option exists for. The frame is now blended in before the early return at the same 0.2 alpha the calibrating path uses elsewhere, so a large scene change is still suppressed while the background catches up, about a second on a 5 fps camera, and then motion comes back.
* dump ffmpeg logs on every restart
The record watchdog restarted ffmpeg without flushing its `LogPipe`, so a camera whose recording segments went stale never showed a single line of ffmpeg output. The dump now happens in `start_or_restart_ffmpeg` right after the stop, which covers the stale record path, the record crash path, and the audio restart. `reset_capture_thread` and the audio `log_and_restart` fallback keep their own dumps since both pass `ffmpeg_process=None`.
* dump ffmpeg logs once per restart
The audio restart path dumped the log pipe itself before calling the helper, so the restart dump printed a second "last 100 lines" heading over an already drained deque and split the tail that `stop_ffmpeg` flushed into its own section. The heading is now only printed when there's something under it, and the audio path leaves the dump to the restart so each failure produces one section.
* keep all logpipe dumps consistent
* check for a valid frame before using its shape
With the camera offline, no preview frame, and `camera-error.jpg` missing, `latest_frame` read `frame.shape` before its `frame is None` check, so it raised `AttributeError` and answered 500 with a traceback instead of the intended "Unable to get valid frame". The check now runs first.
* fix the has_clip self-heal for events with no recordings
`vod_event` looked for a `(body, 404)` tuple, but `vod_ts` returns a `JSONResponse`, so the check never matched and an old event whose recordings are gone kept offering a clip that can't play. It now checks the response status code.
* return 403 for a snapshot or thumbnail on another camera
The broad `except Exception` handlers in `event_snapshot` and `event_thumbnail` caught the `HTTPException` from `require_camera_access`, so a restricted user asking for another camera's snapshot got a 404 instead of a 403, and for an object still being tracked the snapshot was rendered before the check ran. Both endpoints now look up the event and check access in their own block, the way the other endpoints do, so a denial propagates.
* find DST transitions to the second
`get_dst_transitions` probed the offset once every 24 hours from the start time and reported a change at the first probe after it, up to a day late, so events, review items and recordings near a transition were grouped into days with the old offset. A transition after the last daily probe wasn't found at all. The end of the range is probed too now, and a probe that sees the offset change bisects the interval to the second of the transition.
* don't run page shortcuts for keys a dialog already handled
Radix dismisses a dialog on Escape from a capture-phase keydown listener and calls `preventDefault()` without stopping propagation, so `useKeyboardListener` still ran the page's Escape shortcut: cancelling the delete dialog in the face library or a classification model also cleared the whole selection. Keys another shortcut hook handled still get through, since their listener order changes with every render.
* fix train image filtering for a class with a dash
The backend writes a class with a `-` as `_` in train file names, since it splits those names on `-`, while a dataset folder keeps the dash. Filtering the Train grid by `half-open` compared it with `half_open` and hid every attempt. Both sides are normalized the same way now.
* don't edit a chat message while a reply streams
The edit button stayed active while a reply streamed. `submitConversation` returns early while loading, but the message bubble still closed its editor, so the edit was silently lost. The edit button is hidden while a reply streams, and an editor that's already open keeps its draft with send disabled until the reply ends.
* fix restart failing under non-root
restart_frigate() called psutil.Process(1).terminate() to signal s6-svscan, but s6-svscan runs as root while frigate runs as uid 1000, so the call raised AccessDenied. That exception escaped every caller: the UI restart button dropped its websocket client, MQTT restart and Save & Restart just logged and did nothing, and the watchdog crashed its own monitoring thread on a dead detector. This catches AccessDenied and falls through to the existing SIGINT branch, which exits the process for s6 to restart it.
* show runtime overrides in the settings form
The settings form read a camera section's saved config value, but its dependent warnings (audio transcription requiring audio detection, snapshots requiring detect, etc.) read the live config instead. A runtime toggle from the live view, MQTT, or an active profile can turn a section off without touching yaml, and that override persists across restarts, so the Enable switch showed on while the warning said the feature wasn't enabled. This adds an "Overridden (Live)" badge to any field whose live value differs from what's saved, and swaps the affected warnings to runtime-specific wording when a runtime override is the actual cause instead of the config.
* fix mobile overflowing icons in system due to new health pane
* fix genai settings keeping a stale model and dropping roles after save
Switching a GenAI entry's provider left the previous provider's model selected, so saving wrote a model the new provider doesn't serve. llama.cpp can't find that model in `/v1/models`, so the backend reported every capability as false for the entry, and once the save refetched `genai/models` the roles widget stripped `transcribe` from the form on its own. The section showed unsaved changes right after saving, and saving again would have dropped the role. Switching provider now clears the model, and the roles widget only strips a role for a model or provider picked in the form, since the entry-level capability flags only describe the saved model. A selected role stays visible when the provider can't confirm it, so it can still be switched off. The llama.cpp model list also no longer repeats a model whose alias matches its id, which is what `--alias` produces.
* close onvif sessions on shutdown
`OnvifController.close()` only stopped its event loop, so the aiohttp sessions each `ONVIFCamera` holds and the `_poll_config_updates` task were left to be garbage collected during interpreter shutdown, when their warnings can no longer be logged. Every restart ended with a run of `Unclosed client session` and `Task was destroyed but it is pending!` logging errors, which only became visible once restart started exiting the process itself under non-root. `close()` now closes each camera's client and cancels the tasks on the loop before stopping it.
* fixes
* fixes
* Add support for running transcription with GenAI
* Improve audio joining
* Fix GenAI model capability reporting
* Support language correctly
* Migrate existing users to keep english selected
* Fix models
* Fix tests
* Fix accepted null model
* Handle slwo providers
* Implement annotated frames mode for GenAI reviews to improve models with lacking temporal understanding
* Updates
* Improve debug sharing
* Do not number objects
* Fix assumptions
* Remove unhelpful content
* Improve object data sent as part of prompt
* Cleanup ollama dumbness
* Bind db
* Fixes
* Cleanup
fix duplicated styles, move fonts to src/assets/fonts for vite to bundle (nginx already rewrites correctly), and fix fast refresh for PreviewController, auth context/provider, and statusbar context
* update date-fns, i18next, react-dropzone, react-markdown and @types/node
react-i18next 17 peers `i18next >= 26.2.0`, so the two move together. react-day-picker already depends on date-fns 4, so date-fns now dedupes to a single copy. react-dropzone 20 declares `node >=22` in `engines`, but npm only warns on Node 20 and nothing in the build needs Node 22.
* update js-yaml, @hookform/resolvers and prettier
js-yaml 5 has no default export, so `DictAsYamlField` imports `dump`, `load` and `YAMLException` by name. @hookform/resolvers 5 types `zodResolver` with the schema's input and output types separately, and fields with defaults are optional on input, so the zone and classification model forms pass both types to `useForm`. zod's range now starts at 3.25, which resolvers 5 requires.
* format with prettier 3.9
* use the camera's model for the lpr vehicle check
`FrigateConfig.model` became `models[]` in the detector refactor, so this didn't compile on 0.19. Each camera has its own detector/model pair now, so the check resolves the camera's scene with `getModelForCamera` instead of looking at every model.
* use camera config model
* fix export test
Allow audio classes to be grouped under a shared configured label.
Keep audio overrides separate from object labels and retain only the highest-scoring grouped detection.
Refs #23967
* add sub stream recording with adaptive quality playback
Optionally record a second, lower bitrate stream alongside the main
recording stream via a `record_sub` input role and `record.sub` config block, with its own retention windows.
Recordings rows now carry the stream type plus the media details needed to serve both streams from one manifest: video codec, audio presence, audio codec and rate, and a record-time keyframe index.
Playback resolves coverage across both streams and merges them into a single VOD sequence, falling back to a discontinuity manifest with per-clip init segments when the media signatures differ. The player exposes a quality selector, and an auto governor picks the stream from stall time, bandwidth, codec support, and the save-data hint.
* fix tests and i18n
* Add combined motion and object Birdseye mode
Add a motion_objects mode that keeps Birdseye active when motion is detected or a confirmed tracked object is present, including stationary objects.
Wire the mode through configuration, runtime commands, API schemas, documentation, and UI labels. Exclude false-positive trackers and add regression coverage for Birdseye activation and MQTT validation.
* Refactor Birdseye activity types as booleans
Replace combination-specific Birdseye modes with composable boolean activity types for motion, active objects, stationary objects, and continuous display.
Preserve legacy single-mode configuration and MQTT inputs, support canonical comma-separated MQTT combinations, and allow scalar YAML values to be replaced by nested settings through the config API.
* Preserve OpenVINO config translations
Regenerate the configuration translations with the OpenVINO detector schema available so the unrelated production detector labels remain intact.
* Preserve partial Birdseye mode overrides
Allow an empty activity selection with a canonical NONE MQTT state so partial camera and profile overrides can disable inherited flags without failing validation.
Add regression coverage for camera and profile inheritance, document the NONE contract, and keep the generated schema fixture scoped to Birdseye.
* Address Birdseye activity review feedback
Move scalar mode compatibility into the 0.18-1 config migration and reject empty activity selections instead of publishing a NONE state.
Pass activity signals through a frozen dataclass, preserve existing active-object tracker behavior, and require confirmed stationary objects. Revert the generic YAML mutation and cover migration, inheritance, MQTT, and activation regressions.
* Move Birdseye migration to 0.19
Use the 0.19-0 configuration revision for converting scalar Birdseye modes to composable activity flags, and update the migration regression coverage accordingly.
* Remove Birdseye migration test
Drop the dedicated config migration test as requested during review while retaining the 0.19-0 migration implementation.
* run lpr on more vehicle types by default
before, a config change to attribute_map was required
* logging tweaks
* remove arg
* use attributes for frontend check
* docs
* only check thumbnail attributes the object can have
<camera>/notifications/suspended arrives as a string over the live connection but as a number in the camera_activity snapshot, and the truthiness guard dropped the numeric 0, so a camera with notifications off rendered as active after a reload. Normalize to a string and derive isSuspended instead of storing it.
* update network requirements docs for keras weights download
* fix manual PTZ relative moves permanently stopping object detection
* document available camera set features and link profiles docs to the API
* fix stale stream name field when switching cameras
The live streams and known plates fields rendered the map key as an uncontrolled input, so switching cameras left the previous camera's stream name on screen and would rename the wrong key if that stale text was committed. Both now use a shared MapKeyInput that resyncs with the form data and commits per keystroke, except while the typed name belongs to another entry, so the section is marked modified without waiting for blur.
* widen the logger name field in the per-process log level settings
* add details to timestamp error faq
* tweak genai docs
* tweak vector language
* Combine Qwen3.5 and Qwen3.6 listings
* fix openvino yolox detector crashing on every detection
The intermediate (N, 7) array in the yolox branch shadowed the pre-allocated (20, 6) detections buffer, so writing a detection into it raised "could not broadcast input array from shape (6,) into shape (7,)" on the first frame with anything above the confidence threshold. An empty frame also returned a (0, 7) array instead of the (20, 6) buffer.
Regressed in #13794, which renamed the intermediate from dets to detections as part of a cspell cleanup. Broken since 0.15.0.
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* resolve saved credential sentinel to the stored api_key in the GenAI probe
* add profile faq
* center the multi-camera export time range on the current playback position
* add faq about preview restart cache
* clarify exports bulk download
* Catch faces that become empty after cropping
* don't drop batched camera add/remove config updates
TrackedObjectProcessor drained all pending camera config updates at once but handled them in a mutually exclusive if/elif on enabled/add/remove, so only one topic was processed per drain. When an add arrived in the same batch as an enabled update, the add was skipped and the new camera never got a camera state. Adding a camera reliably produced that batch: config_set now re-applies runtime overrides, which republishes an enabled update for every previously toggled camera immediately before the add, in the same request. The dashboard and camera capture still saw the camera (the maintainer does not subscribe to enabled, so it got a clean add-only batch), but object_processing did not, and disabling the camera then crashed with a KeyError on the unguarded camera_states lookup.
Handle add and remove independently instead of as exclusive branches so a batched add is no longer dropped, and guard the remove lookup so a missing state is skipped rather than raising. Drop the enabled branch entirely: it only ever set prev_enabled when it was None, but prev_enabled is seeded to a bool at camera state creation and is never None (mypy flags the body as unreachable), and the actual enable/disable transition is already driven by the disabled-state loop from config.enabled.
* Don't stay on motion search page when user cancels flow
* fix notification test button being blocked by websocket auth
* fix overflowing model names in settings genai widget
* add note about auth debugging
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* resolve zone friendly names against the correct camera
* Improve handling of zone names in chat prompt
* show a numeric keyboard for numeric config form fields on mobile
* Specify english only for semantic search tool when model is JinaV1
* resolve export hwaccel args global value against the correct config path
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* display zone names consistently using friendly_name or raw id without transformation
* enforce camera-level access on go2rtc live stream websocket endpoints
* slightly darken bg-card
* change menu label
* move snapshot retain out of advanced fields
* add new ui options for collapsibles
* backend title and description
* remove unused snapshot retention field
* update reference config
* remove further references to snapshots retain.mode
* update e2e mock data to remove deprecated fields
* remove scream audio label
scream was never mapped to anything in frigate's custom labelmap, yell is used everywhere
* document common audio labels
* deprecate ffmpeg 5
* language tweak
* add field message to recommend presets instead of manual hwaccel args
* add guidance to docs on choosing a detect fps
* refactor go2rtc docs
* clarify go2rtc language in live
* add export docs
* Move around config items to reflect reference config is now for advanced users
* Remove outdated ipv6 section
* Fix broken links
* live usage docs
* review usage docs
* history usage
* explore usage
* add usage sidebar and move related text to usage sections
* update links
* update live
* move exports to usage
* fix anchors
* Make starts of usage pages consistent
* refactor network config
* Adjustments for review
* Add AI details to history page
* describe alerts vs detections in review usage
* simplify
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* serialize OpenVINO inference per process to prevent concurrent-inference segfault
* clean up
* add max scaling meta to login page
* add more detect section field messages
* fix icon layout in settings field messages
* tweak edit icon color
* add ptz presets and default role widgets
* language tweaks
* fix width in triggers view
* tweak iOS PWA message in notifications settings
* deprecate ui.date_style and ui.time_style
these have been unused since date/time formatting has been pushed to i18n
* add config migrator to remove date_style and time_style
* remove date_style and time_style from reference config
* fix camera list scrolling in state classification wizard on mobile
* remove redundant per-view toasters in settings
* add variants to standardize dialog footer button layouts
* remove text-md
this class name compiles to nothing in tailwind. we used to add it to prevent iOS from zooming when focusing on an input, but that is now solved via the viewport meta in index.html
* make wizard footers consistent with dialog footers
* consistent destructive button style
remove text-white from individual buttons and add it to the variant
* add review padding to explore debug replay api calls
* add semantic search model size widget
disables model_size select with n/a text when an embeddings genai provider is selected
* regenerate zone contours and per-zone filter masks on detect resolution change
* treat null as a clear sentinel in buildOverrides so nullable field edits don't snap back
* extract replay config sheet to new component
* add validation and messages for detect settings
* unlink shm frames when camera is removed
* drop stale shm cache refs when cached segment is too small for requested shape
* skip new-object frame cache write when current_frame is unavailable
* add tests
* use setdefault when adding a new camera
Multiple subscribers in the same process each unpickle the ZMQ payload independently and would otherwise write divergent Python objects to the shared cameras dict — leaving long-lived references (e.g. CameraState.camera_config) pointing at a copy that subsequent in-place mutations like apply_section_update can never reach. setdefault collapses everyone onto the first writer's object so attribute mutations propagate to every consumer in this process.
* rebuild ffmpeg commands on detect update
Rebuild the cached ffmpeg cmd so the next process spawn picks up new resolution/fps. Running cameras keep their existing cmd (ffmpeg_cmds is only read at process startup); replay cameras are recycled by CameraMaintainer to pick up the rebuilt cmd
* drop stale shm cache refs when cached segment size doesn't match requested shape
The cached SharedMemoryFrameManager reference can point at a segment whose
size no longer matches the requested shape — the segment was unlinked and
recreated at a different size in a camera add/remove cycle. This catches
both a resolution increase (cached too small) and a decrease (cached too
large, pointing at an orphaned inode whose stale bytes would otherwise be
misinterpreted at the new shape, producing distorted/miscolored YUV frames).
After reopening, if the OS-level segment still doesn't match the requested
shape we're in a transient mid-recreate state — either the maintainer
hasn't allocated the new segment yet (size too small) or we opened a
pre-recycle segment (size too big). Either way, skip the frame and don't
cache the mismatched ref.
* recycle replay camera on detect update
* discard tracked-object state when detect resolution changes mid-session
When detect resolution changes mid-session every tracked object we hold
was localized against the old pixel grid. Their boxes no longer
correspond to anything in the new frame, and the `end` callback that
fires when their IDs disappear from the new detect process's detections
publishes those stale boxes to consumers (LPR, snapshot crop) that slice
the new frame and crash on empty arrays. Drop the tracked-object state
on a shape change so no stale boxes ever cross the CameraState boundary.
Belt-and-suspenders: also drop any incoming batch whose boxes exceed the
current detect resolution. These are in-flight queue entries from the
pre-recycle detect process that beat the new detect process to the
queue; processing them would re-introduce stale-resolution tracked
objects we just dropped above. The per-camera detect process clamps
legitimate boxes to detect.width-1 / detect.height-1, so any coord
beyond that is unambiguously stale.
* rebuild motion and object filter masks on detect resolution change
Apply the detect update first so frame_shape reflects the new resolution
before we rebuild dependents.
Motion's rasterized_mask is sized to frame_shape at construction. When
detect resolution changes we must rebuild RuntimeMotionConfig so the
mask matches the new frame size; otherwise consumers like the LPR
processor and motion detector hit a shape mismatch when they index
frames with the stale mask.
Same story for per-object filter masks — rebuild RuntimeFilterConfig at
the new frame_shape so the merged global+per-object masks they hold
match what they'll be indexed against.
* republish motion and objects on in-memory detect resize
A detect resolution change also invalidates the rasterized masks on
motion and per-object filters. apply_section_update has rebuilt them at
the new frame_shape; publish them too so other processes replace their
old values.
* add test
* frontend
* add refresh topic for camera maintainer recycle action
The maintainer's recycle branch is doing an action (recycle the camera)
in response to a section-level signal. Introduce a
CameraConfigUpdateEnum.refresh case as an explicit action signal — the
maintainer subscribes to refresh instead of detect, parallel with add
and remove. Publishers fire refresh alongside detect when a recycle is
needed; section-level subscribers keep their existing topic.
Since no main-process subscriber listens for detect anymore, the
refresh handler calls recreate_ffmpeg_cmds() explicitly so the shared
CameraConfig's ffmpeg_cmds is rebuilt before the new subprocesses
spawn.
* factor stale-resolution state drop into a CameraState method
* use monotonic clock for detector inference duration to prevent negative values from wall clock steps
* add ability to set camera's webui_url from camera management pane
* Gemini send thought signature
* Update docs
* copy face and lpr configs from source camera to replay camera
* add guard
* improve dummy camera docs
* remove version number
* fix stale field message after reverting a conditional form field
Routes field-level conditional messages through a dedicated React Context instead of merging them into uiSchema. RJSF's Form keeps state.uiSchema sticky across renders during processPendingChange (formData is updated, uiSchema is not), so a previously injected ui:messages array stays attached to a field even after the triggering condition flips back to false. Context propagation re-runs FieldTemplate directly on every provider value change, sidestepping that staleness.
* add semantic search field message to note that model_size is irrelevant when embeddings provider is selected
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Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* filter replay camera from camera selectors
* add face rec and lpr to replay configuration sheet
* add missing config topic subscriptions in embeddings maintainer
* pop replay camera from config object when stopping
* render orphaned filter entries as collapsibles instead of the Key/Value editor
* Symlink for various AI files
* change replay confg dialog to platform aware sheet
* change agents title
* fix test
* tweak collapsible
* remove camera ui section in settings
no point to having it anymore with profiles and camera management settings
* fix admin response cache leak to non-admin users via nginx proxy_cache
* add model fetcher endpoint for genai config ui
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Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* preserve user-set min_score on attribute filters instead of bumping any 0.5 value
use model_fields_set to distinguish "user explicitly set min_score" from "Pydantic applied the generic FilterConfig default of 0.5"
* add config test for attributes
* fix attributes frontend type
* add expanded hidden field context
* extend schema modification
* special case for attributes
* i18n for attributes
* handle dedicated lpr mode
* strip unrendered FilterConfig fields from attribute filter form data to fix validation errors
* start audio transcription post processor when enabled on any camera
* Fetch embed key whenever an error occurs in case the llama server was restarted
* mypy
* add tooltips for colored dots in settings menu
* add ability to reorder cameras from management pane
* add ability to reorder birdseye
* add reordering save text to camera management view
* Include NPU in latency performance hint
* Implement turbo for NPU on object detection
* hide order fields
* drop auto-derived field paths from camera value when unset globally
* use correct field type for export hwaccel args
* add debug replay to detail actions menu
* clarify debug replay in docs
* guard get_current_frame_time against missing camera state
* Implement debug reply from export
* Refactor debug replay to use sources for dynamic playback
* Mypy
* fix debug export replay source timestamp handling
* skip replay cameras in stats immediately
* broadcast debug replay state over ws and buffer pre-OPEN sends
- push debug replay session state over the job_state ws topic so the status bar reacts instantly to start/stop without polling
- fix child-effect-before-parent-effect race in WsProvider that silently dropped initial snapshot requests on cold load
* fix debug replay test hang
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Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* detector UI fixes
- derive detector and model from memo rather than using two drain useeffects
- sanitize save payload through sanitizeSectionData to prevent yaml validation issues
* increase display duration for restart required toasts
* mimic logic in detector section for save all button
also, increase toast duration for restart required toasts
* fixes and tweaks
- use section hidden fields for sanitization instead of duplicating code
- use parent hooks so save all, pending data, and the status dots work correctly