* Initial copy timestamp url implementation
* revise url format
* Implement share timestamp dialog
* Use translations
* Add comments
* Add validations to shared link
* Switch to searchEffect implementation
* Add missing accessibility related dialog description
* Change URL format to unix timestamps
* Remove unnecessary useEffect
* Remove duplicated dialog title
* Fixes/improvements based off PR review comments
* Add missing cancel button & separators to dialog
* Make share description clearer
* Bugfix: guard against showing toasts twice
Because this effect ends up running multiple times
* Clamp future timestamps to now
* Revert "Bugfix: guard against showing toasts twice"
This reverts commit 99fa5e1dee.
* Use normal separator
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* Fixes based off PR review comments
* Bugfix: Share dialog was not receiving the player timestamp after removing key that triggered remounts
* Defer `setRecording` and return true from hook for cleanup
* Remove timeout defer hack in favor of refactored hook
* Attempt to replay video muted on NotAllowedError
* Use separate persistent mute and temporary forced mute states
* Align cancel button with other dialogs
* Prevent wrapping on dialog title
* Remove extra "back" button on mobile drawer
* Fix back navigation when coming from direct shared timestamp links
* Use new timeformat hook
* Simplify dialog radio buttons
* Apply suggestions from code review
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
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Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* Include DB in safe mode config
Copy DB when going into safe mode to avoid creating a new one if a user has configured a separate location
* Fix documentation for example log module
* Set minimum duration for recording segments
Due to the inpoint logic, some recordings would get clipped on the end of the segment with a non-zero duration but not enough duration to include a frame. 100 ms is a safe value for any video that is 10fps or higher to have a frame
* Add docs to explain object assignment for classification
* Add warning for Intel GPU stats bug
Add warning with explanation on GPU stats page when all Intel GPU values are 0
* Update docs with creation instructions
* reset loading state when moving through events in tracking details
* disable pip on preview players
* Improve HLS handling for startPosition
The startPosition was incorrectly calculated assuming continuous recordings, when it needs to consider only some segments exist. This extracts that logic to a utility so all can use it.
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Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* Object lifecycle pane
* fix thumbnails and annotation offset math
* snapshot endpoint height and format, yaml types, bugfixes
* clean up for new type
* use get_image_from_recording in recordings snapshot api
* make height optional
* add ability to parse and upload image from recording to frigate+
* Show dialog with current frame to be uploaded
* Implement uploading image in frontend
* Cleanup
* Update title
* Make no thumb slider height dynamic
* Use existing switch component
* Use existing switch component for general filter content
* Show message when no reordings found for time
* Don't show while scrubbing
* Fix key error
* Fix background color for controls on motion page
* Show skeleton until video players finishes loading
* Clean up android logic
* Ensure mobile view video is consistent
* Cleanup
* Only show when not scrubbing
* Don't use loading
* Start preview at correct time too
* Fix react race condition
* Be wait for seek to show video player
* use a single source of truth for scrubbing
* simplify controller state
* Cleanup scrubbing logic
* Apply same logic to mobile
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Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* Use dynamic imports to reduce initial load times
Remove videojs
* Convert to using hls.js instead of videojs
* Improve mobile controls experience
* Cleanup
* Ensure playback rate stays teh same when source changes
* Use webp for latest camera image
* Switch to hls.js on error
* Don't rerun error if hls already tried
* Fix error checking
* also check for media decode error to fallback to HLS
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Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>