* feat: add zones friendly name
* fix: fix the issue where the input field was empty when there was no friendly_name
* chore: fix the issue where the friendly name would replace spaces with underscores
* docs: update zones docs
* Update web/src/components/settings/ZoneEditPane.tsx
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* Add friendly_name option for zone configuration
Added optional friendly name for zones in configuration.
* fix: fix the logical error in the null/empty check for the polygons parameter
* fix: remove the toast name for zones will use the friendly_name instead
* docs: remove emoji tips
* revert: revert zones doc ui tips
* Update docs/docs/configuration/zones.md
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* Update docs/docs/configuration/zones.md
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* Update docs/docs/configuration/zones.md
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* feat: add friendly zone names to tracking details and lifecycle item descriptions
* chore: lint fix
* refactor: add friendly zone names to timeline entries and clean up unused code
* refactor: add formatList
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Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* refactor: Refactor camera nickname
* fix: fix cameraNameLabel visually
* chore: The Explore search function also displays the Camera's nickname in English
* chore: add mobile page camera nickname
* feat: webpush support camera nickname
* fix: fix storage camera name is null
* chore: fix review detail and context menu camera nickname
* chore: fix use-stats and notification setting camera nickname
* fix: fix stats camera if not nickname need capitalize
* fix: fix debug page open camera web ui i18n and camera nickname support
* fix: fix camera metrics not use nickname
* refactor: refactor use-camera-nickname hook.
* Set runtime
* Use count correctly
* Don't assume camera sizes
* Use separate zmq proxy for object detection
* Correct order
* Use forkserver
* Only store PID instead of entire process reference
* Cleanup
* Catch correct errors
* Fix typing
* Remove before_run from process util
The before_run never actually ran because:
You're right to suspect an issue with before_run not being called and a potential deadlock. The way you've implemented the run_wrapper using __getattribute__ for the run method of BaseProcess is a common pitfall in Python's multiprocessing, especially when combined with how multiprocessing.Process works internally.
Here's a breakdown of why before_run isn't being called and why you might be experiencing a deadlock:
The Problem: __getattribute__ and Process Serialization
When you create a multiprocessing.Process object and call start(), the multiprocessing module needs to serialize the process object (or at least enough of it to re-create the process in the new interpreter). It then pickles this serialized object and sends it to the newly spawned process.
The issue with your __getattribute__ implementation for run is that:
run is retrieved during serialization: When multiprocessing tries to pickle your Process object to send to the new process, it will likely access the run attribute. This triggers your __getattribute__ wrapper, which then tries to bind run_wrapper to self.
run_wrapper is bound to the parent process's self: The run_wrapper closure, when created in the parent process, captures the self (the Process instance) from the parent's memory space.
Deserialization creates a new object: In the child process, a new Process object is created by deserializing the pickled data. However, the run_wrapper method that was pickled still holds a reference to the self from the parent process. This is a subtle but critical distinction.
The child's run is not your wrapped run: When the child process starts, it internally calls its own run method. Because of the serialization and deserialization process, the run method that's ultimately executed in the child process is the original multiprocessing.Process.run or the Process.run if you had directly overridden it. Your __getattribute__ magic, which wraps run, isn't correctly applied to the Process object within the child's context.
* Cleanup
* Logging bugfix (#18465)
* use mp Manager to handle logging queues
A Python bug (https://github.com/python/cpython/issues/91555) was preventing logs from the embeddings maintainer process from printing. The bug is fixed in Python 3.14, but a viable workaround is to use the multiprocessing Manager, which better manages mp queues and causes the logging to work correctly.
* consolidate
* fix typing
* Fix typing
* Use global log queue
* Move to using process for logging
* Convert camera tracking to process
* Add more processes
* Finalize process
* Cleanup
* Cleanup typing
* Formatting
* Remove daemon
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Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* use prettier-plugin-tailwindcss to keep class names organized
* use prettierrc file to ensure formatting on save works with vscode
* classname reorder with prettier-plugin-tailwindcss
* Implement camera graphs
* Cleanup naming
* Cleanup rendering
* Cleanup spacing
* Fix audio name
* theme updates to match design corretly
* Mobile color fixes
* Mobile color fixes