* perf(util): use monotonic clock and bounded deque in EventsPerSecond
EventsPerSecond is updated on every captured frame, every detection and
every processed frame across all cameras and detectors. The previous
implementation derived timestamps from datetime.now().timestamp() (wall
clock), so an NTP or manual clock adjustment could skew the rolling-window
expiry; it also stored timestamps in a list and expired them with
del self._timestamps[0] (O(n) per removal) plus a periodic slice-copy to
cap growth.
Switch to time.monotonic() for the interval math (correct by construction
and immune to wall-clock jumps) and a collections.deque(maxlen=...) so
expiry is O(1) (popleft) and retention is bounded automatically. This
mirrors the deque-based expiry already used in video/ffmpeg.py and
watchdog.py. Observable output is unchanged.
Adds frigate/test/test_builtin.py covering rate calculation, window
expiry and the memory bound.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* test: drop test_timestamps_are_memory_bounded
It only asserted that deque(maxlen=) caps length, which is stdlib behavior
rather than something this change needs to verify.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* display zone names consistently using friendly_name or raw id without transformation
* enforce camera-level access on go2rtc live stream websocket endpoints
* republish MQTT switch states when a profile is activated or deactivated
* fix object mask default name when created from Explore tracking details
* tweak annotation offset max in UI
* optimize recordings/unavailable gap detection and drop empty motion activity buckets
* add tests
* refactor motion search
* cleanup dead code and tests
* tweaks
* fix multi-day seeking
* start playback a few seconds before the change so the motion is in view
* add prop to disable id field
* disable id field when editing profile mask/zone
also, disable if the zone name already exists in required_zones or the base config is being edited and the id already exists on a profile
* add backend validation to reject profile-omly masks/zones
* add tests
* update docs
* tweak
* unlink shm frames when camera is removed
* drop stale shm cache refs when cached segment is too small for requested shape
* skip new-object frame cache write when current_frame is unavailable
* add tests
* use setdefault when adding a new camera
Multiple subscribers in the same process each unpickle the ZMQ payload independently and would otherwise write divergent Python objects to the shared cameras dict — leaving long-lived references (e.g. CameraState.camera_config) pointing at a copy that subsequent in-place mutations like apply_section_update can never reach. setdefault collapses everyone onto the first writer's object so attribute mutations propagate to every consumer in this process.
* rebuild ffmpeg commands on detect update
Rebuild the cached ffmpeg cmd so the next process spawn picks up new resolution/fps. Running cameras keep their existing cmd (ffmpeg_cmds is only read at process startup); replay cameras are recycled by CameraMaintainer to pick up the rebuilt cmd
* drop stale shm cache refs when cached segment size doesn't match requested shape
The cached SharedMemoryFrameManager reference can point at a segment whose
size no longer matches the requested shape — the segment was unlinked and
recreated at a different size in a camera add/remove cycle. This catches
both a resolution increase (cached too small) and a decrease (cached too
large, pointing at an orphaned inode whose stale bytes would otherwise be
misinterpreted at the new shape, producing distorted/miscolored YUV frames).
After reopening, if the OS-level segment still doesn't match the requested
shape we're in a transient mid-recreate state — either the maintainer
hasn't allocated the new segment yet (size too small) or we opened a
pre-recycle segment (size too big). Either way, skip the frame and don't
cache the mismatched ref.
* recycle replay camera on detect update
* discard tracked-object state when detect resolution changes mid-session
When detect resolution changes mid-session every tracked object we hold
was localized against the old pixel grid. Their boxes no longer
correspond to anything in the new frame, and the `end` callback that
fires when their IDs disappear from the new detect process's detections
publishes those stale boxes to consumers (LPR, snapshot crop) that slice
the new frame and crash on empty arrays. Drop the tracked-object state
on a shape change so no stale boxes ever cross the CameraState boundary.
Belt-and-suspenders: also drop any incoming batch whose boxes exceed the
current detect resolution. These are in-flight queue entries from the
pre-recycle detect process that beat the new detect process to the
queue; processing them would re-introduce stale-resolution tracked
objects we just dropped above. The per-camera detect process clamps
legitimate boxes to detect.width-1 / detect.height-1, so any coord
beyond that is unambiguously stale.
* rebuild motion and object filter masks on detect resolution change
Apply the detect update first so frame_shape reflects the new resolution
before we rebuild dependents.
Motion's rasterized_mask is sized to frame_shape at construction. When
detect resolution changes we must rebuild RuntimeMotionConfig so the
mask matches the new frame size; otherwise consumers like the LPR
processor and motion detector hit a shape mismatch when they index
frames with the stale mask.
Same story for per-object filter masks — rebuild RuntimeFilterConfig at
the new frame_shape so the merged global+per-object masks they hold
match what they'll be indexed against.
* republish motion and objects on in-memory detect resize
A detect resolution change also invalidates the rasterized masks on
motion and per-object filters. apply_section_update has rebuilt them at
the new frame_shape; publish them too so other processes replace their
old values.
* add test
* frontend
* add refresh topic for camera maintainer recycle action
The maintainer's recycle branch is doing an action (recycle the camera)
in response to a section-level signal. Introduce a
CameraConfigUpdateEnum.refresh case as an explicit action signal — the
maintainer subscribes to refresh instead of detect, parallel with add
and remove. Publishers fire refresh alongside detect when a recycle is
needed; section-level subscribers keep their existing topic.
Since no main-process subscriber listens for detect anymore, the
refresh handler calls recreate_ffmpeg_cmds() explicitly so the shared
CameraConfig's ffmpeg_cmds is rebuilt before the new subprocesses
spawn.
* factor stale-resolution state drop into a CameraState method
* ensure motion masks from source camera are copied to replay
* stop polling debug_replay/status after live_ready
* use vod for constructing replay clips
* render orphaned filter entries as collapsibles instead of the Key/Value editor
* Symlink for various AI files
* change replay confg dialog to platform aware sheet
* change agents title
* fix test
* tweak collapsible
* remove camera ui section in settings
no point to having it anymore with profiles and camera management settings
* fix admin response cache leak to non-admin users via nginx proxy_cache
* add model fetcher endpoint for genai config ui
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* filter outbound ws broadcasts by per-recipient camera access
* fan out config updates to comms
* tests
* mypy
* allow viewers to use jobstate
* update agent instructions
* remove vitest
* preserve user-set min_score on attribute filters instead of bumping any 0.5 value
use model_fields_set to distinguish "user explicitly set min_score" from "Pydantic applied the generic FilterConfig default of 0.5"
* add config test for attributes
* fix attributes frontend type
* add expanded hidden field context
* extend schema modification
* special case for attributes
* i18n for attributes
* handle dedicated lpr mode
* strip unrendered FilterConfig fields from attribute filter form data to fix validation errors
* start audio transcription post processor when enabled on any camera
* Fetch embed key whenever an error occurs in case the llama server was restarted
* mypy
* add tooltips for colored dots in settings menu
* add ability to reorder cameras from management pane
* add ability to reorder birdseye
* add reordering save text to camera management view
* Include NPU in latency performance hint
* Implement turbo for NPU on object detection
* hide order fields
* drop auto-derived field paths from camera value when unset globally
* use correct field type for export hwaccel args
* add debug replay to detail actions menu
* clarify debug replay in docs
* guard get_current_frame_time against missing camera state
* Implement debug reply from export
* Refactor debug replay to use sources for dynamic playback
* Mypy
* fix debug export replay source timestamp handling
* skip replay cameras in stats immediately
* broadcast debug replay state over ws and buffer pre-OPEN sends
- push debug replay session state over the job_state ws topic so the status bar reacts instantly to start/stop without polling
- fix child-effect-before-parent-effect race in WsProvider that silently dropped initial snapshot requests on cold load
* fix debug replay test hang
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* add embedded mode to BaseSection so parents can host the save action
* add optional action slot to current Frigate+ model summary
* add w-full to action slot flex wrapper for explicit width contract
* i18n
* merged detectors and model settings view
* fix document title
* Embed detector form in merged settings view
* add detection model card with tabs and custom model embed
* add Frigate+ model selector with filter popover to merged page
* Add mismatch banner and gate save on detector and model compatibility
* Wire atomic save, restart toast, and undo on detectors and model page
* Clear child pending data on undo
* route merged detectors and model view in settings
* trim Frigate+ page to account-only and remove old detection model view
* basic e2e
* Fix unsaved-changes guard, custom path leak, and post-failure cache resync
* Rename to Detectors and model, float Modified badge, use ConfigMessageBanner for mismatch
* Hide Plus/Custom tabs when Frigate+ is not enabled
* Detect active Plus model via model.plus.id instead of path prefix
* Sync state back to snapshot when child form un-modifies and remount on undo
* Always require restart on save since model changes also need one
* Wrap Frigate+ model selector in SplitCardRow with label and description
* rename tab
* update docs
* sync top-level model with default detector's resolved model
when the user doesn't define a top-level `model:` block, `FrigateConfig.model` stayed at pydantic field defaults (320×320, /labelmap.txt) while the per-detector model picked up `DEFAULT_MODEL` for openvino on cpu (300×300, coco_91cl_bkgr.txt introduced in #23127), causing `RemoteObjectDetector` to fail with "buffer is too small for requested array" because the SHM was sized from the per-detector model but mapped using the top-level one. After the detector loop, copy the first detector's resolved model up to `self.model` so both sides agree on dimensions and labelmap
* revert to cpu detector by default
use openvino cpu for new configs only
* add defaults
* sync filter entries with track and listen labels
- Auto-populate `audio.filters` from `audio.listen` instead of the full audio labelmap, matching how `objects.filters` is keyed by `track` (no longer need to populate the full audio labelmap, which was added in #22630)
- Synthesize the matching filter entries in the settings form on load so each track/listen label shows its collapsible after a profile is selected, since the backend's auto-populate only runs at config init
* translate main label for lifecycle description with attribute
* reject restricted go2rtc stream sources when added via api
* add env var check function
* hide camera overrides badge from system sections
* show empty card on camera metrics page when no cameras are defined
* fix enabled camera state switch after adding via wizard
Cameras added mid-session have no WS state until the dispatcher publishes camera_activity (which only happens on a fresh onConnect). Fall back to the config's enabled value so the switch reflects reality immediately after the wizard closes.
* guard camera enabled access
console would throw errors after adding via camera wizard
* fix useOptimisticState dropping debounced setState under StrictMode
* use openvino on cpu as default model
- faster than tflite on cpu
- add to default generated config
* use an enum for model_size
the frontend will then render this as a select dropdown because of the changes in the json schema
* i18n
* sync object filter entries with tracked labels in camera config form
Filter sub-collapsibles in the camera Objects section are driven by `filters` dict keys, but profile merges and live track-switch edits don't add matching entries, so newly tracked labels (like from a profile override) had no collapsible. Synthesize default filter entries from `track` in the form data so every tracked label renders a collapsible; baseline data also gets the synthesized entries, so save payloads are unchanged.
* revalidate raw paths cache after config save so CameraPathWidget shows fresh credentials
* fix test
* restore masked ffmpeg credentials when persisting camera config
* formatting
* rebuild ffmpeg commands when enabling recording for the first time
Toggling record.enabled from the config UI updated the in-memory config but left ffmpeg running with its original command, so the record output args were never wired in and nothing landed in the cache for the maintainer to move. The record config update now rebuilds ffmpeg_cmds when enabled_in_config transitions, and the camera watchdog restarts ffmpeg on a false to true transition so the record output gets wired in. MQTT toggles, which only flip record.enabled at runtime, are unaffected and continue to work via the maintainer's drop/keep gate.
* keep record toggle switch in single camera view disabled until enabled in config
* fix override detection for sections unset in the global config
Override badges and the blue dot now compare against schema defaults for sections like motion that the API serializes as null when omitted from the global YAML, instead of treating any populated camera config as an override
* add support for config-aware patterns in section hiddenFields
Section configs can now declare dynamic hidden-field entries as functions of the loaded config; objects.ts uses this to hide auto-populated attribute filters (DHL, face, license_plate, etc.) from the form, save flow, and override popover when those labels aren't user-settable
* siimplify object filters handling
live updating was getting very messy. users will just need to save once they enable a new object in order to see filters for that object
* tweaks
* update docs for new detector default
* make genai provider required and add special case for UI
prevent validation errors from appearing on initial creation of genai provider by setting the first option in the select dropdown as default
* Rewrite intel GPU stats to use file descriptors instead of intel_gpu_top, leading to significantly better API for interaction and more accurate results
* Update tests
* Update docs
* Adjust approach
* Update strings
* use ReplayState enum
* extract shared ffmpeg progress helper
* make start call non-blocking with worker thread
* expose replay state on status endpoint and return 202 from start
* cancel in-flight ffmpeg when stop is called during preparation
* add replay i18n strings for preparing and error states
* show status in replay UI
* navigate immediately on 202 from debug replay menus and dialog
* remove unused
* simplify to use Job infrastructure
* tests
* cleanup and tweaks
* fetch schema
* update api spec
* formatting
* fix e2e test
* mypy
* clean up
* formatting
* fix
* fix test
* don't try to show camera image until status reports ready
* simplify loading logic
* fix race in latest_frame on debug replay shutdown
* remove toast when successfully stopping
it gets hidden almost immediately
* lpr fixes
- remove duplicate code
- fix min_area check for non frigate+ code path
- move log outside of non frigate+ code path
* only show chat link when a genai provider is configured with the chat role
* respect ui.timezone when generating fallback export names
* reapply radix pointer events fix to call sites that use navigate()
* formatting
* fall back to prior preview frame for short export thumbnails
* fix typing
* fix e2e test for chat navigation
* batch annotation offset to seek atomically and throttle slider drag
* add debug replay loading toast for explore actions
* Improve handling of webpush missing shortSummary
---------
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* only send monitoring notifications to users with camera access
* check access to similarity search event id camera
* require admin role for storage usage endpoint
* check camera access for jsmpeg and birdseye cameras
* tests
* formatting
* add log when probing detect stream on startup
when users don't explicitly set detect.width and detect.height, we probe for them. sometimes the probe hangs (camera doesn't support UDP, like some Reolinks), so this log message will make that clearer
* add faq about probing detect stream
* fix stuck activity ring when tracked object transitions to stationary
* drop cache segments past retain cutoff regardless of retention mode
* add maintainer test
* backend
* frontend + i18n
* tests + api spec
* tweak backend to use Job infrastructure for exports
* frontend tweaks and Job infrastructure
* tests
* tweaks
- add ability to remove from case
- change location of counts in case card
* add stale export reaper on startup
* fix toaster close button color
* improve add dialog
* formatting
* hide max_concurrent from camera config export settings
* remove border
* refactor batch endpoint for multiple review items
* frontend
* tests and fastapi spec
* fix deletion of in-progress exports in a case
* tweaks
- hide cases when filtering cameras that have no exports from those cameras
- remove description from case card
- use textarea instead of input for case description in add new case dialog
* add auth exceptions for exports
* add e2e test for deleting cases with exports
* refactor delete and case endpoints
allow bulk deleting and reassigning
* frontend
- bulk selection like Review
- gate admin-only actions
- consolidate dialogs
- spacing/padding tweaks
* i18n and tests
* update openapi spec
* tweaks
- add None to case selection list
- allow new case creation from single cam export dialog
* fix codeql
* fix i18n
* remove unused
* fix frontend tests
* Add score fusion helpers for find_similar_objects chat tool
* Add candidate query builder for find_similar_objects chat tool
* register find_similar_objects chat tool definition
* implement _execute_find_similar_objects chat tool dispatcher
* Dispatch find_similar_objects in chat tool executor
* Teach chat system prompt when to use find_similar_objects
* Add i18n strings for find_similar_objects chat tool
* Add frontend extractor for find_similar_objects tool response
* Render anchor badge and similarity scores in chat results
* formatting
* filter similarity results in python, not sqlite-vec
* extract pure chat helpers to chat_util module
* Teach chat system prompt about attached_event marker
* Add parseAttachedEvent and prependAttachment helpers
* Add i18n strings for chat event attachments
* Add ChatAttachmentChip component
* Make chat thumbnails attach to composer on click
* Render attachment chip in user chat bubbles
* Add ChatQuickReplies pill row component
* Add ChatPaperclipButton with event picker popover
* Wire event attachments into chat composer and messages
* add ability to stop streaming
* tweak cursor to appear at the end of the same line of the streaming response
* use abort signal
* add tooltip
* display label and camera on attachment chip
* add validator for detect width and height
require both or neither
* coerce semantic search model string to enum
Built-in model names (jinav1, jinav2) get converted to the enum, genai provider names that don't match stay as plain strings and follow the existing validation path
* formatting
* Mark items as reviewed as a group with keyboard
* Improve handling of half model regions
* update viewport meta tag to prevent user scaling
fixes https://github.com/blakeblackshear/frigate/issues/22017
* add small animation to collapsible shadcn elements
* add proxy auth env var tests
* Improve search effect
* Fix mobile back navigation losing overlay state on classification page
* undo historyBack changes
* fix classification history navigation
---------
Co-authored-by: Josh Hawkins <32435876+hawkeye217@users.noreply.github.com>
* add CameraProfileConfig model for named config overrides
* add profiles field to CameraConfig
* add active_profile field to FrigateConfig
Runtime-only field excluded from YAML serialization, tracks which
profile is currently active.
* add ProfileManager for profile activation and persistence
Handles snapshotting base configs, applying profile overrides via
deep_merge + apply_section_update, publishing ZMQ updates, and
persisting active profile to /config/.active_profile.
* add profile API endpoints (GET /profiles, GET/PUT /profile)
* add MQTT and dispatcher integration for profiles
- Subscribe to frigate/profile/set MQTT topic
- Publish profile/state and profiles/available on connect
- Add _on_profile_command handler to dispatcher
- Broadcast active profile state on WebSocket connect
* wire ProfileManager into app startup and FastAPI
- Create ProfileManager after dispatcher init
- Restore persisted profile on startup
- Pass dispatcher and profile_manager to FastAPI app
* add tests for invalid profile values and keys
Tests that Pydantic rejects: invalid field values (fps: "not_a_number"),
unknown section keys (ffmpeg in profile), invalid nested values, and
invalid profiles in full config parsing.
* formatting
* fix CameraLiveConfig JSON serialization error on profile activation
refactor _publish_updates to only publish ZMQ updates for
sections that actually changed, not all sections on affected cameras.
* consolidate
* add enabled field to camera profiles for enabling/disabling cameras
* add zones support to camera profiles
* add frontend profile types, color utility, and config save support
* add profile state management and save preview support
* add profileName prop to BaseSection for profile-aware config editing
* add profile section dropdown and wire into camera settings pages
* add per-profile camera enable/disable to Camera Management view
* add profiles summary page with card-based layout and fix backend zone comparison bug
* add active profile badge to settings toolbar
* i18n
* add red dot for any pending changes including profiles
* profile support for mask and zone editor
* fix hidden field validation errors caused by lodash wildcard and schema gaps
lodash unset does not support wildcard (*) segments, so hidden fields like
filters.*.mask were never stripped from form data, leaving null raw_coordinates
that fail RJSF anyOf validation. Add unsetWithWildcard helper and also strip
hidden fields from the JSON schema itself as defense-in-depth.
* add face_recognition and lpr to profile-eligible sections
* move profile dropdown from section panes to settings header
* add profiles enable toggle and improve empty state
* formatting
* tweaks
* tweak colors and switch
* fix profile save diff, masksAndZones delete, and config sync
* ui tweaks
* ensure profile manager gets updated config
* rename profile settings to ui settings
* refactor profilesview and add dots/border colors when overridden
* implement an update_config method for profile manager
* fix mask deletion
* more unique colors
* add top-level profiles config section with friendly names
* implement profile friendly names and improve profile UI
- Add ProfileDefinitionConfig type and profiles field to FrigateConfig
- Use ProfilesApiResponse type with friendly_name support throughout
- Replace Record<string, unknown> with proper JsonObject/JsonValue types
- Add profile creation form matching zone pattern (Zod + NameAndIdFields)
- Add pencil icon for renaming profile friendly names in ProfilesView
- Move Profiles menu item to first under Camera Configuration
- Add activity indicators on save/rename/delete buttons
- Display friendly names in CameraManagementView profile selector
- Fix duplicate colored dots in management profile dropdown
- Fix i18n namespace for overridden base config tooltips
- Move profile override deletion from dropdown trash icon to footer
button with confirmation dialog, matching Reset to Global pattern
- Remove Add Profile from section header dropdown to prevent saving
camera overrides before top-level profile definition exists
- Clean up newProfiles state after API profile deletion
- Refresh profiles SWR cache after saving profile definitions
* remove profile badge in settings and add profiles to main menu
* use icon only on mobile
* change color order
* docs
* show activity indicator on trash icon while deleting a profile
* tweak language
* immediately create profiles on backend instead of deferring to Save All
* hide restart-required fields when editing a profile section
fields that require a restart cannot take effect via profile switching,
so they are merged into hiddenFields when profileName is set
* show active profile indicator in desktop status bar
* fix profile config inheritance bug where Pydantic defaults override base values
The /config API was dumping profile overrides with model_dump() which included
all Pydantic defaults. When the frontend merged these over
the camera's base config, explicitly-set base values were
lost. Now profile overrides are re-dumped with exclude_unset=True so only
user-specified fields are returned.
Also fixes the Save All path generating spurious deletion markers for
restart-required fields that are hidden during profile
editing but not excluded from the raw data sanitization in
prepareSectionSavePayload.
* docs tweaks
* docs tweak
* formatting
* formatting
* fix typing
* fix test pollution
test_maintainer was injecting MagicMock() into sys.modules["frigate.config.camera.updater"] at module load time and never restoring it. When the profile tests later imported CameraConfigUpdateEnum and CameraConfigUpdateTopic from that module, they got mock objects instead of the real dataclass/enum, so equality comparisons always failed
* remove
* fix settings showing profile-merged values when editing base config
When a profile is active, the in-memory config contains effective
(profile-merged) values. The settings UI was displaying these merged
values even when the "Base Config" view was selected.
Backend: snapshot pre-profile base configs in ProfileManager and expose
them via a `base_config` key in the /api/config camera response when a
profile is active. The top-level sections continue to reflect the
effective running config.
Frontend: read from `base_config` when available in BaseSection,
useConfigOverride, useAllCameraOverrides, and prepareSectionSavePayload.
Include formData labels in Object/Audio switches widgets so that labels
added only by a profile override remain visible when editing that profile.
* use rasterized_mask as field
makes it easier to exclude from the schema with exclude=True
prevents leaking of the field when using model_dump for profiles
* fix zones
- Fix zone colors not matching across profiles by falling back to base zone color when profile zone data lacks a color field
- Use base_config for base-layer values in masks/zones view so profile-merged values don't pollute the base config editing view
- Handle zones separately in profile manager snapshot/restore since ZoneConfig requires special serialization (color as private attr, contour generation)
- Inherit base zone color and generate contours for profile zone overrides in profile manager
* formatting
* don't require restart for camera enabled change for profiles
* publish camera state when changing profiles
* formatting
* remove available profiles from mqtt
* improve typing
* fix environment_vars timing bug for EnvString substitution
FRIGATE_ENV_VARS is populated at module import time but was never
updated when environment_vars config section set new vars into
os.environ. This meant HA OS users setting FRIGATE_* vars via
environment_vars could not use them in EnvString fields.
* add EnvString support to MQTT and ONVIF host fields
* add tests
* docs
* update reference config
* face recognition dynamic config
* lpr dynamic config
* safe changes for birdseye dynamic config
* bird classification dynamic config
* always assign new config to stats emitter to make telemetry fields dynamic
* add wildcard support for camera config updates in config_set
* update restart required fields for global sections
* add test
* fix rebase issue
* collapsible settings sidebar
use the preexisting control available with shadcn's sidebar (cmd/ctrl-B) to give users more space to set masks/zones on smaller screens
* dynamic ffmpeg
* ensure previews dir exists
when ffmpeg processes restart, there's a brief window where the preview frame generation pipeline is torn down and restarted. before these changes, ffmpeg only restarted on crash/stall recovery or full Frigate restart. Now that ffmpeg restarts happen on-demand via config changes, there's a higher chance a frontend request hits the preview_mp4 or preview_gif endpoints during that brief restart window when the directory might not exist yet. The existing os.listdir() call would throw FileNotFoundError without a directory existence check. this fix just checks if the directory exists and returns 404 if not, exactly how preview_thumbnail already handles the same scenario a few lines below
* global ffmpeg section
* clean up
* tweak
* fix test
* debug replay implementation
* fix masks after dev rebase
* fix squash merge issues
* fix
* fix
* fix
* no need to write debug replay camera to config
* camera and filter button and dropdown
* add filters
* add ability to edit motion and object config for debug replay
* add debug draw overlay to debug replay
* add guard to prevent crash when camera is no longer in camera_states
* fix overflow due to radix absolutely positioned elements
* increase number of messages
* ensure deep_merge replaces existing list values when override is true
* add back button
* add debug replay to explore and review menus
* clean up
* clean up
* update instructions to prevent exposing exception info
* fix typing
* refactor output logic
* refactor with helper function
* move init to function for consistency
* migrator and runtime config changes
* component changes to use rasterized_mask
* frontend
* convert none to empty string for config save
* i18n
* update tests
* add enabled config to zones
* zones frontend
* i18n
* docs
* tweaks
* use dashed stroke to indicate disabled
* allow toggle from icon
* use filelock to ensure atomic config updates from endpoint
* enforce atomic config update in the frontend
* toggle via mqtt
* fix global object masks
* correctly handle global object masks in dispatcher
* ws hooks
* render masks and zones based on ws enabled state
* use enabled_in_config for zones and masks
* frontend for enabled_in_config
* tweaks
* i18n
* publish websocket on config save
* i18n tweaks
* pydantic title and description
* i18n generation
* tweaks
* fix typing