show vertex points in dialog only in motion search

This commit is contained in:
Josh Hawkins 2026-03-20 10:17:44 -05:00
parent a09dd8e828
commit fade1086b3

View File

@ -372,24 +372,25 @@ export default function MotionSearchROICanvas({
/> />
)} )}
{/* Vertex points */} {/* Vertex points (only shown in interactive/dialog mode) */}
{scaledPoints.map((point, index) => ( {isInteractive &&
<Circle scaledPoints.map((point, index) => (
key={index} <Circle
name={`point-${index}`} key={index}
x={point[0]} name={`point-${index}`}
y={point[1]} x={point[0]}
radius={vertexRadius} y={point[1]}
fill={polygonColorString} radius={vertexRadius}
stroke="white" fill={polygonColorString}
strokeWidth={2} stroke="white"
draggable={!isDrawing && isInteractive} strokeWidth={2}
onDragMove={(e) => handlePointDragMove(e, index)} draggable={!isDrawing}
onMouseOver={(e) => handleMouseOverPoint(e, index)} onDragMove={(e) => handlePointDragMove(e, index)}
onMouseOut={(e) => handleMouseOutPoint(e, index)} onMouseOver={(e) => handleMouseOverPoint(e, index)}
onContextMenu={(e) => handleContextMenu(e, index)} onMouseOut={(e) => handleMouseOutPoint(e, index)}
/> onContextMenu={(e) => handleContextMenu(e, index)}
))} />
))}
</Layer> </Layer>
</Stage> </Stage>
)} )}