show vertex points in dialog only in motion search

This commit is contained in:
Josh Hawkins 2026-03-20 10:17:44 -05:00
parent a09dd8e828
commit fade1086b3

View File

@ -372,24 +372,25 @@ export default function MotionSearchROICanvas({
/>
)}
{/* Vertex points */}
{scaledPoints.map((point, index) => (
<Circle
key={index}
name={`point-${index}`}
x={point[0]}
y={point[1]}
radius={vertexRadius}
fill={polygonColorString}
stroke="white"
strokeWidth={2}
draggable={!isDrawing && isInteractive}
onDragMove={(e) => handlePointDragMove(e, index)}
onMouseOver={(e) => handleMouseOverPoint(e, index)}
onMouseOut={(e) => handleMouseOutPoint(e, index)}
onContextMenu={(e) => handleContextMenu(e, index)}
/>
))}
{/* Vertex points (only shown in interactive/dialog mode) */}
{isInteractive &&
scaledPoints.map((point, index) => (
<Circle
key={index}
name={`point-${index}`}
x={point[0]}
y={point[1]}
radius={vertexRadius}
fill={polygonColorString}
stroke="white"
strokeWidth={2}
draggable={!isDrawing}
onDragMove={(e) => handlePointDragMove(e, index)}
onMouseOver={(e) => handleMouseOverPoint(e, index)}
onMouseOut={(e) => handleMouseOutPoint(e, index)}
onContextMenu={(e) => handleContextMenu(e, index)}
/>
))}
</Layer>
</Stage>
)}