Correctly set the snapPoints

This commit is contained in:
Nicolas Mowen 2025-07-18 08:18:20 -06:00
parent 60923ac1e3
commit f86c8225a6

View File

@ -734,7 +734,7 @@ export default function MasksAndZonesView({
hoveredPolygonIndex={hoveredPolygonIndex}
selectedZoneMask={selectedZoneMask}
activeLine={activeLine}
snapPoints={true}
snapPoints={snapPoints}
/>
) : (
<Skeleton className="size-full" />