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https://github.com/blakeblackshear/frigate.git
synced 2026-04-28 17:47:41 +03:00
Improve handling of ffmpeg process depending on error
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parent
5cf98824f5
commit
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@ -240,6 +240,25 @@ class CameraWatchdog(threading.Thread):
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)
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)
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self.logpipe.dump()
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self.logpipe.dump()
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self.start_ffmpeg_detect()
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self.start_ffmpeg_detect()
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elif self.camera_fps.value >= (self.config.detect.fps + 10):
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self.fps_overflow_count += 1
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if self.fps_overflow_count == 3:
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self.fps_overflow_count = 0
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self.camera_fps.value = 0
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self.logger.info(
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f"{self.camera_name} exceeded fps limit. Exiting ffmpeg..."
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)
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self.ffmpeg_detect_process.terminate()
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try:
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# we don't want to communicate() here because we know that ffmpeg is
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# outputting a massive amount of frames
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self.logger.info("Waiting for ffmpeg to exit gracefully...")
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self.ffmpeg_detect_process.wait(timeout=30)
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except sp.TimeoutExpired:
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self.logger.info("FFmpeg did not exit. Force killing...")
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self.ffmpeg_detect_process.kill()
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self.ffmpeg_detect_process.wait()
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elif now - self.capture_thread.current_frame.value > 20:
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elif now - self.capture_thread.current_frame.value > 20:
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self.camera_fps.value = 0
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self.camera_fps.value = 0
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self.logger.info(
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self.logger.info(
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@ -253,23 +272,6 @@ class CameraWatchdog(threading.Thread):
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self.logger.info("FFmpeg did not exit. Force killing...")
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self.logger.info("FFmpeg did not exit. Force killing...")
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self.ffmpeg_detect_process.kill()
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self.ffmpeg_detect_process.kill()
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self.ffmpeg_detect_process.communicate()
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self.ffmpeg_detect_process.communicate()
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elif self.camera_fps.value >= (self.config.detect.fps + 10):
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self.fps_overflow_count += 1
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if self.fps_overflow_count == 3:
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self.fps_overflow_count = 0
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self.camera_fps.value = 0
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self.logger.info(
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f"{self.camera_name} exceeded fps limit. Exiting ffmpeg..."
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)
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self.ffmpeg_detect_process.terminate()
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try:
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self.logger.info("Waiting for ffmpeg to exit gracefully...")
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self.ffmpeg_detect_process.communicate(timeout=30)
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except sp.TimeoutExpired:
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self.logger.info("FFmpeg did not exit. Force killing...")
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self.ffmpeg_detect_process.kill()
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self.ffmpeg_detect_process.communicate()
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else:
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else:
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# process is running normally
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# process is running normally
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self.fps_overflow_count = 0
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self.fps_overflow_count = 0
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