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Full UI configuration (#22151)
* use react-jsonschema-form for UI config * don't use properties wrapper when generating config i18n json * configure for full i18n support * section fields * add descriptions to all fields for i18n * motion i18n * fix nullable fields * sanitize internal fields * add switches widgets and use friendly names * fix nullable schema entries * ensure update_topic is added to api calls this needs further backend implementation to work correctly * add global sections, camera config overrides, and reset button * i18n * add reset logic to global config view * tweaks * fix sections and live validation * fix validation for schema objects that can be null * generic and custom per-field validation * improve generic error validation messages * remove show advanced fields switch * tweaks * use shadcn theme * fix array field template * i18n tweaks * remove collapsible around root section * deep merge schema for advanced fields * add array field item template and fix ffmpeg section * add missing i18n keys * tweaks * comment out api call for testing * add config groups as a separate i18n namespace * add descriptions to all pydantic fields * make titles more concise * new titles as i18n * update i18n config generation script to use json schema * tweaks * tweaks * rebase * clean up * form tweaks * add wildcards and fix object filter fields * add field template for additionalproperties schema objects * improve typing * add section description from schema and clarify global vs camera level descriptions * separate and consolidate global and camera i18n namespaces * clean up now obsolete namespaces * tweaks * refactor sections and overrides * add ability to render components before and after fields * fix titles * chore(sections): remove legacy single-section components replaced by template * refactor configs to use individual files with a template * fix review description * apply hidden fields after ui schema * move util * remove unused i18n * clean up error messages * fix fast refresh * add custom validation and use it for ffmpeg input roles * update nav tree * remove unused * re-add override and modified indicators * mark pending changes and add confirmation dialog for resets * fix red unsaved dot * tweaks * add docs links, readonly keys, and restart required per field * add special case and comments for global motion section * add section form special cases * combine review sections * tweaks * add audio labels endpoint * add audio label switches and input to filter list * fix type * remove key from config when resetting to default/global * don't show description for new key/val fields * tweaks * spacing tweaks * add activity indicator and scrollbar tweaks * add docs to filter fields * wording changes * fix global ffmpeg section * add review classification zones to review form * add backend endpoint and frontend widget for ffmpeg presets and manual args * improve wording * hide descriptions for additional properties arrays * add warning log about incorrectly nested model config * spacing and language tweaks * fix i18n keys * networking section docs and description * small wording tweaks * add layout grid field * refactor with shared utilities * field order * add individual detectors to schema add detector titles and descriptions (docstrings in pydantic are used for descriptions) and add i18n keys to globals * clean up detectors section and i18n * don't save model config back to yaml when saving detectors * add full detectors config to api model dump works around the way we use detector plugins so we can have the full detector config for the frontend * add restart button to toast when restart is required * add ui option to remove inner cards * fix buttons * section tweaks * don't zoom into text on mobile * make buttons sticky at bottom of sections * small tweaks * highlight label of changed fields * add null to enum list when unwrapping * refactor to shared utils and add save all button * add undo all button * add RJSF to dictionary * consolidate utils * preserve form data when changing cameras * add mono fonts * add popover to show what fields will be saved * fix mobile menu not re-rendering with unsaved dots * tweaks * fix logger and env vars config section saving use escaped periods in keys to retain them in the config file (eg "frigate.embeddings") * add timezone widget * role map field with validation * fix validation for model section * add another hidden field * add footer message for required restart * use rjsf for notifications view * fix config saving * add replace rules field * default column layout and add field sizing * clean up field template * refactor profile settings to match rjsf forms * tweaks * refactor frigate+ view and make tweaks to sections * show frigate+ model info in detection model settings when using a frigate+ model * update restartRequired for all fields * fix restart fields * tweaks and add ability enable disabled cameras more backend changes required * require restart when enabling camera that is disabled in config * disable save when form is invalid * refactor ffmpeg section for readability * change label * clean up camera inputs fields * misc tweaks to ffmpeg section - add raw paths endpoint to ensure credentials get saved - restart required tooltip * maintenance settings tweaks * don't mutate with lodash * fix description re-rendering for nullable object fields * hide reindex field * update rjsf * add frigate+ description to settings pane * disable save all when any section is invalid * show translated field name in validation error pane * clean up * remove unused * fix genai merge * fix genai
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@@ -29,45 +29,88 @@ class BirdseyeModeEnum(str, Enum):
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class BirdseyeLayoutConfig(FrigateBaseModel):
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scaling_factor: float = Field(
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default=2.0, title="Birdseye Scaling Factor", ge=1.0, le=5.0
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default=2.0,
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title="Scaling factor",
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description="Scaling factor used by the layout calculator (range 1.0 to 5.0).",
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ge=1.0,
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le=5.0,
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)
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max_cameras: Optional[int] = Field(
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default=None,
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title="Max cameras",
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description="Maximum number of cameras to display at once in Birdseye; shows the most recent cameras.",
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)
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max_cameras: Optional[int] = Field(default=None, title="Max cameras")
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class BirdseyeConfig(FrigateBaseModel):
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enabled: bool = Field(default=True, title="Enable birdseye view.")
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enabled: bool = Field(
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default=True,
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title="Enable Birdseye",
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description="Enable or disable the Birdseye view feature.",
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)
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mode: BirdseyeModeEnum = Field(
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default=BirdseyeModeEnum.objects, title="Tracking mode."
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default=BirdseyeModeEnum.objects,
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title="Tracking mode",
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description="Mode for including cameras in Birdseye: 'objects', 'motion', or 'continuous'.",
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)
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restream: bool = Field(default=False, title="Restream birdseye via RTSP.")
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width: int = Field(default=1280, title="Birdseye width.")
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height: int = Field(default=720, title="Birdseye height.")
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restream: bool = Field(
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default=False,
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title="Restream RTSP",
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description="Re-stream the Birdseye output as an RTSP feed; enabling this will keep Birdseye running continuously.",
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)
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width: int = Field(
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default=1280,
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title="Width",
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description="Output width (pixels) of the composed Birdseye frame.",
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)
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height: int = Field(
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default=720,
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title="Height",
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description="Output height (pixels) of the composed Birdseye frame.",
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)
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quality: int = Field(
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default=8,
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title="Encoding quality.",
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title="Encoding quality",
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description="Encoding quality for the Birdseye mpeg1 feed (1 highest quality, 31 lowest).",
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ge=1,
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le=31,
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)
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inactivity_threshold: int = Field(
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default=30, title="Birdseye Inactivity Threshold", gt=0
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default=30,
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title="Inactivity threshold",
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description="Seconds of inactivity after which a camera will stop being shown in Birdseye.",
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gt=0,
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)
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layout: BirdseyeLayoutConfig = Field(
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default_factory=BirdseyeLayoutConfig, title="Birdseye Layout Config"
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default_factory=BirdseyeLayoutConfig,
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title="Layout",
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description="Layout options for the Birdseye composition.",
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)
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idle_heartbeat_fps: float = Field(
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default=0.0,
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ge=0.0,
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le=10.0,
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title="Idle heartbeat FPS (0 disables, max 10)",
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title="Idle heartbeat FPS",
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description="Frames-per-second to resend the last composed Birdseye frame when idle; set to 0 to disable.",
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)
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# uses BaseModel because some global attributes are not available at the camera level
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class BirdseyeCameraConfig(BaseModel):
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enabled: bool = Field(default=True, title="Enable birdseye view for camera.")
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enabled: bool = Field(
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default=True,
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title="Enable Birdseye",
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description="Enable or disable the Birdseye view feature.",
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)
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mode: BirdseyeModeEnum = Field(
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default=BirdseyeModeEnum.objects, title="Tracking mode for camera."
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default=BirdseyeModeEnum.objects,
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title="Tracking mode",
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description="Mode for including cameras in Birdseye: 'objects', 'motion', or 'continuous'.",
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)
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order: int = Field(default=0, title="Position of the camera in the birdseye view.")
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order: int = Field(
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default=0,
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title="Position",
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description="Numeric position controlling the camera's ordering in the Birdseye layout.",
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)
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