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Miscellaneous fixes (#23651)
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@@ -57,11 +57,11 @@ Only one replay session can be active at a time. If a session is already running
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Debug Replay can be started from several places in the UI. The starting point determines the time range that gets replayed.
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- **History — Actions menu.** Navigate to <NavPath path="History > {camera}" />, open the **Actions** menu in the toolbar, and choose **Debug Replay**. From here you can pick a preset (**Last 1 Minute**, **Last 5 Minutes**), select a range directly on the timeline with **From Timeline**, or enter exact start and end times with **Custom**. This is the most flexible option and the best choice when you want to add padding around a detection. On mobile, the same options appear in the Actions drawer.
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- **History — Detail Stream event menu.** While viewing a review item in the Detail Stream, open the menu on a tracked object's event card and choose **Debug Replay**. The replay range is set automatically to that object's start and end times.
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- **Explore — search result menu.** From an Explore card, open the kebab menu and choose **Debug Replay**. The range is taken from the tracked object's lifecycle.
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- **Explore — Tracking Details Actions menu.** Open a tracked object's **Tracking Details** dialog, then choose **Debug Replay** from the Actions menu. Same automatic range as the search result menu.
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- **Exports — export card menu.** From <NavPath path="Exports" />, open the menu on an export and choose **Debug Replay** to loop the exported clip through the detection pipeline for the camera it was exported from.
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- **History: Actions menu.** Navigate to <NavPath path="History > {camera}" />, open the **Actions** menu in the toolbar, and choose **Debug Replay**. From here you can pick a preset (**Last 1 Minute**, **Last 5 Minutes**), select a range directly on the timeline with **From Timeline**, or enter exact start and end times with **Custom**. This is the most flexible option and the best choice when you want to add padding around a detection. On mobile, the same options appear in the Actions drawer.
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- **History: Detail Stream event menu.** While viewing a review item in the Detail Stream, open the menu on a tracked object's event card and choose **Debug Replay**. The replay range is set automatically to that object's start and end times.
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- **Explore: search result menu.** From an Explore card, open the kebab menu and choose **Debug Replay**. The range is taken from the tracked object's lifecycle.
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- **Explore: Tracking Details Actions menu.** Open a tracked object's **Tracking Details** dialog, then choose **Debug Replay** from the Actions menu. Same automatic range as the search result menu.
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- **Exports: export card menu.** From <NavPath path="Exports" />, open the menu on an export and choose **Debug Replay** to loop the exported clip through the detection pipeline for the camera it was exported from.
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The Detail Stream, Explore, and Exports entry points use the underlying recording or export's bounds with a small amount of padding. This can be convenient for quick checks, but if a detection is short or you want extra "settle" time for motion and the detector, start the replay from the History Actions menu instead and widen the range manually.
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@@ -77,7 +77,7 @@ Treat the replay as a close approximation rather than an exact reproduction. Run
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## Manual Dummy Camera
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For advanced scenarios — such as testing with a clip from a different source, debugging ffmpeg behavior, or running a clip through a completely custom configuration — you can set up a dummy camera manually.
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For advanced scenarios (such as testing with a clip from a different source, debugging ffmpeg behavior, or running a clip through a completely custom configuration), you can set up a dummy camera manually.
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### Example config
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