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https://github.com/blakeblackshear/frigate.git
synced 2026-02-03 09:45:22 +03:00
Try using RTSP for restream
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@ -356,6 +356,9 @@ restream:
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enabled: True
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# Optional: Force audio compatibility with browsers (default: shown below)
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force_audio: True
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# Optional: Restream birdseye via RTSP (default: shown below)
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# NOTE: Enabling this will set birdseye to run 24/7 which may increase CPU usage somewhat.
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birdseye: False
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# Optional: jsmpeg stream configuration for WebUI
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jsmpeg:
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# Optional: Set the height of the jsmpeg stream. (default: 720)
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@ -12,7 +12,7 @@ Live view options can be selected while viewing the live stream. The options are
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| Source | Latency | Frame Rate | Resolution | Audio | Requires Restream | Other Limitations |
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| ------ | ------- | -------------------------------------- | -------------- | ---------------------------- | ----------------- | --------------------- |
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| jsmpeg | low | same as `detect -> fps`, capped at 10 | same as detect | no | no | none |
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| mse | low | native | native | yes (depends on audio codec) | yes | none |
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| mse | low | native | native | yes (depends on audio codec) | yes | not supported on iOS |
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| webrtc | lowest | native | native | yes (depends on audio codec) | yes | requires extra config |
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### WebRTC extra configuration:
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@ -7,6 +7,14 @@ title: Restream
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Frigate can restream your video feed as an RTSP feed for other applications such as Home Assistant to utilize it at `rtsp://<frigate_host>:8554/<camera_name>`. Port 8554 must be open. [This allows you to use a video feed for detection in frigate and Home Assistant live view at the same time without having to make two separate connections to the camera](#reduce-connections-to-camera). The video feed is copied from the original video feed directly to avoid re-encoding. This feed does not include any annotation by Frigate.
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#### Force Audio
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Different live view technologies (ex: MSE, WebRTC) support different audio codecs. The `restream -> force_audio` flag tells the restream to make multiple streams available so that all live view technologies are supported. Some camera streams don't work well with this, in which case `restream -> force_audio` should be disabled.
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#### Birdseye Restream
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Birdseye RTSP restream can be enabled at `restream -> birdseye` and accessed at `rtsp://<frigate_host>:8554/birdseye`. Enabling the restream will cause birdseye to run 24/7 which may increase CPU usage somewhat.
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### RTMP (Deprecated)
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In previous Frigate versions RTMP was used for re-streaming. RTMP has disadvantages however including being incompatible with H.265, high bitrates, and certain audio codecs. RTMP is deprecated and it is recommended to move to the new restream role.
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@ -519,6 +519,7 @@ class RestreamConfig(FrigateBaseModel):
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force_audio: bool = Field(
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default=True, title="Force audio compatibility with the browser."
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)
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birdseye: bool = Field(default=False, title="Restream the birdseye feed via RTSP.")
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jsmpeg: JsmpegStreamConfig = Field(
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default_factory=JsmpegStreamConfig, title="Jsmpeg Stream Configuration."
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)
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@ -129,6 +129,51 @@ PRESETS_HW_ACCEL_SCALE = {
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],
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}
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PRESETS_HW_ACCEL_ENCODE_TO_RTSP = {
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"default": [
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"-c:v",
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"libx264",
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"-g",
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"50",
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"-profile:v",
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"high",
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"-level:v",
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"4.1",
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"-preset:v",
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"superfast",
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"-tune:v",
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"zerolatency",
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],
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"preset-rpi-64-h264": ["-c:v", "h264_v4l2m2m", "-g", "50", "-bf", "0"],
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"preset-intel-vaapi": [
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"-c:v",
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"h264_vaapi",
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"-g",
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"50",
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"-bf",
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"0",
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"-profile:v",
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"high",
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"-level:v",
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"4.1",
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],
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"preset-intel-qsv-h264": ["-c:v", "h264_qsv"],
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"preset-intel-qsv-h265": ["-c:v", "hevc_qsv"],
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"preset-nvidia-h264": [
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"-c:v",
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"h264_nvenc",
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"-g",
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"50",
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"-profile:v",
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"high",
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"-level:v",
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"auto",
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"-preset:v",
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"p2",
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"-tune:v",
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"ll",
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],
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}
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def parse_preset_hardware_acceleration_decode(arg: Any) -> list[str]:
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"""Return the correct preset if in preset format otherwise return None."""
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@ -137,7 +182,6 @@ def parse_preset_hardware_acceleration_decode(arg: Any) -> list[str]:
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return PRESETS_HW_ACCEL_DECODE.get(arg, None)
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def parse_preset_hardware_acceleration_scale(
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arg: Any,
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detect_args: list[str],
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@ -28,10 +28,74 @@ logger = logging.getLogger(__name__)
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class FFMpegConverter:
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def __init__(self, in_width, in_height, out_width, out_height, quality):
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ffmpeg_cmd = f"ffmpeg -f rawvideo -pix_fmt yuv420p -video_size {in_width}x{in_height} -i pipe: -f mpegts -s {out_width}x{out_height} -codec:v mpeg1video -q {quality} -bf 0 pipe:".split(
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" "
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)
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def __init__(
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self,
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in_width: int,
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in_height: int,
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out_width: int,
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out_height: int,
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quality: int,
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birdseye_rtsp: bool = False,
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):
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if birdseye_rtsp:
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ffmpeg_cmd = [
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"ffmpeg",
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"-f",
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"rawvideo",
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"-pix_fmt",
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"yuv420p",
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"-video_size",
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f"{in_width}x{in_height}",
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"-i",
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"pipe:",
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"-an",
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"-f",
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"rtp_mpegts",
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"-s",
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f"{out_width}x{out_height}",
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"-codec:v",
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"mpeg1video",
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"-q",
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f"{quality}",
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"-bf",
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"0",
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"rtp://127.0.0.1:1998",
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"-f",
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"mpegts",
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"-s",
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f"{out_width}x{out_height}",
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"-codec:v",
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"mpeg1video",
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"-q",
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f"{quality}",
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"-bf",
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"0",
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"pipe:",
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]
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else:
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ffmpeg_cmd = [
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"ffmpeg",
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"-f",
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"rawvideo",
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"-pix_fmt",
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"yuv420p",
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"-video_size",
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f"{in_width}x{in_height}",
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"-i",
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"pipe:",
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"-f",
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"mpegts",
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"-s",
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f"{out_width}x{out_height}",
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"-codec:v",
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"mpeg1video",
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"-q",
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f"{quality}",
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"-bf",
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"0",
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"pipe:",
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]
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self.process = sp.Popen(
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ffmpeg_cmd,
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stdout=sp.PIPE,
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@ -386,6 +450,7 @@ def output_frames(config: FrigateConfig, video_output_queue):
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config.birdseye.width,
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config.birdseye.height,
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config.birdseye.quality,
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config.restream.birdseye,
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)
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broadcasters["birdseye"] = BroadcastThread(
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"birdseye", converters["birdseye"], websocket_server
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@ -421,10 +486,12 @@ def output_frames(config: FrigateConfig, video_output_queue):
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# write to the converter for the camera if clients are listening to the specific camera
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converters[camera].write(frame.tobytes())
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# update birdseye if websockets are connected
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if config.birdseye.enabled and any(
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ws.environ["PATH_INFO"].endswith("birdseye")
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for ws in websocket_server.manager
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if config.birdseye.enabled and (
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config.restream.birdseye
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or any(
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ws.environ["PATH_INFO"].endswith("birdseye")
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for ws in websocket_server.manager
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)
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):
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if birdseye_manager.update(
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camera,
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@ -42,6 +42,11 @@ class RestreamApi:
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escape_special_characters(input.path)
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)
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if self.config.restream.birdseye:
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self.relays[
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"birdseye"
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] = "ffmpeg:rtp://127.0.0.1:1998#video=h264#audio=none"
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for name, path in self.relays.items():
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params = {"src": path, "name": name}
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requests.put("http://127.0.0.1:1984/api/streams", params=params)
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@ -1,14 +1,83 @@
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import { h } from 'preact';
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import { h, Fragment } from 'preact';
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import { usePersistence } from '../context';
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import ActivityIndicator from '../components/ActivityIndicator';
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import JSMpegPlayer from '../components/JSMpegPlayer';
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import Heading from '../components/Heading';
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import WebRtcPlayer from '../components/WebRtcPlayer';
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import MsePlayer from '../components/MsePlayer';
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import useSWR from 'swr';
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import videojs from 'video.js';
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export default function Birdseye() {
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const { data: config } = useSWR('config');
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const [viewSource, setViewSource, sourceIsLoaded] = usePersistence('birdseye-source', 'mse');
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const sourceValues = ['mse', 'webrtc', 'jsmpeg'];
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if (!config || !sourceIsLoaded) {
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return <ActivityIndicator />;
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}
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let player;
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if (viewSource == 'mse' && config.restream.birdseye) {
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if (videojs.browser.IS_IOS) {
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player = (
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<Fragment>
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<div className="w-5xl text-center text-sm">
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MSE is not supported on iOS devices. You'll need to use jsmpeg or webRTC. See the docs for more info.
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</div>
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</Fragment>
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);
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} else {
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player = (
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<Fragment>
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<div className="max-w-5xl">
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<MsePlayer camera="birdseye" />
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</div>
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</Fragment>
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);
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}
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} else if (viewSource == 'webrtc' && config.restream.birdseye) {
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player = (
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<Fragment>
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<div className="max-w-5xl">
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<WebRtcPlayer camera="birdseye" />
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</div>
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</Fragment>
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);
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} else {
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player = (
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<Fragment>
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<div className="max-w-7xl">
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<JSMpegPlayer camera="birdseye" />
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</div>
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</Fragment>
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);
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}
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return (
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<div className="space-y-4 p-2 px-4">
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<Heading size="2xl">Birdseye</Heading>
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<div className="max-w-7xl">
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<JSMpegPlayer camera="birdseye" />
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<div className="flex justify-between">
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<Heading className="p-2" size="2xl">
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Birdseye
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</Heading>
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{config.restream.birdseye && (
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<select
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className="basis-1/8 cursor-pointer rounded dark:bg-slate-800"
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value={viewSource}
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onChange={(e) => setViewSource(e.target.value)}
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>
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{sourceValues.map((item) => (
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<option key={item} value={item}>
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{item}
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</option>
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))}
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</select>
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)}
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</div>
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{player}
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</div>
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);
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}
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