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Classification Model UI Refactor (#20602)
* Add cutoff for object classification * Add selector for classifiction model type * Improve model selection view * Clean up design of classification card * Tweaks * Adjust button colors * Improvements to gradients and making face library consistent * Add basic classification model wizard * Use relative coordinates * Properly get resolution * Clean up exports * Cleanup * Cleanup * Update to use pre-defined component for image shadow * Refactor image grouping * Clean up mobile * Clean up decision logic * Remove max check on classification objects * Increase default number of faces shown * Cleanup * Improve mobile layout * Clenaup * Update vocabulary * Fix layout * Fix page * Cleanup * Choose last item for unknown objects * Move explore button * Cleanup grid * Cleanup classification * Cleanup grid * Cleanup * Set transparency * Set unknown * Don't filter all configs * Check length
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@@ -67,7 +67,7 @@ When choosing which objects to classify, start with a small number of visually d
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### Improving the Model
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- **Problem framing**: Keep classes visually distinct and relevant to the chosen object types.
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- **Data collection**: Use the model’s Train tab to gather balanced examples across times of day, weather, and distances.
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- **Data collection**: Use the model’s Recent Classification tab to gather balanced examples across times of day, weather, and distances.
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- **Preprocessing**: Ensure examples reflect object crops similar to Frigate’s boxes; keep the subject centered.
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- **Labels**: Keep label names short and consistent; include a `none` class if you plan to ignore uncertain predictions for sub labels.
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- **Threshold**: Tune `threshold` per model to reduce false assignments. Start at `0.8` and adjust based on validation.
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