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Add dynamic configuration for more fields (#22295)
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* face recognition dynamic config * lpr dynamic config * safe changes for birdseye dynamic config * bird classification dynamic config * always assign new config to stats emitter to make telemetry fields dynamic * add wildcard support for camera config updates in config_set * update restart required fields for global sections * add test * fix rebase issue * collapsible settings sidebar use the preexisting control available with shadcn's sidebar (cmd/ctrl-B) to give users more space to set masks/zones on smaller screens * dynamic ffmpeg * ensure previews dir exists when ffmpeg processes restart, there's a brief window where the preview frame generation pipeline is torn down and restarted. before these changes, ffmpeg only restarted on crash/stall recovery or full Frigate restart. Now that ffmpeg restarts happen on-demand via config changes, there's a higher chance a frontend request hits the preview_mp4 or preview_gif endpoints during that brief restart window when the directory might not exist yet. The existing os.listdir() call would throw FileNotFoundError without a directory existence check. this fix just checks if the directory exists and returns 404 if not, exactly how preview_thumbnail already handles the same scenario a few lines below * global ffmpeg section * clean up * tweak * fix test
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@@ -54,6 +54,20 @@ export const cameraUpdateTopicMap: Record<string, string> = {
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ui: "ui",
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};
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// Sections where global config serves as the default for per-camera config.
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// Global updates to these sections are fanned out to all cameras via wildcard.
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export const globalCameraDefaultSections = new Set([
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"detect",
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"objects",
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"motion",
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"record",
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"snapshots",
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"review",
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"audio",
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"notifications",
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"ffmpeg",
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]);
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// ---------------------------------------------------------------------------
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// buildOverrides — pure recursive diff of current vs stored config & defaults
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// ---------------------------------------------------------------------------
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@@ -476,6 +490,9 @@ export function prepareSectionSavePayload(opts: {
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if (level === "camera" && cameraName) {
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const topic = cameraUpdateTopicMap[sectionPath];
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updateTopic = topic ? `config/cameras/${cameraName}/${topic}` : undefined;
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} else if (globalCameraDefaultSections.has(sectionPath)) {
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const topic = cameraUpdateTopicMap[sectionPath];
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updateTopic = topic ? `config/cameras/*/${topic}` : `config/${sectionPath}`;
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} else {
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updateTopic = `config/${sectionPath}`;
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}
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