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Reduce framerate before downscaling
It is cheaper to drop frames and downscale those that remain than it is to downscale all frames and then drop some of them. This is achieved with the filter chain `-cv fps=FPS,scale=W:H`, and perhaps was the original intention. The plain `-r` and `-s` flags do not execute in order though - they each put themselves at the *end* of the filterchain, so `-r FPS -s WxH` actually applies the scale filter first, and then the rate filter. This fix can halve the CPU used by the detect ffmpeg process.
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@ -107,14 +107,14 @@ PRESETS_HW_ACCEL_DECODE = {
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}
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}
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PRESETS_HW_ACCEL_SCALE = {
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PRESETS_HW_ACCEL_SCALE = {
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"preset-rpi-32-h264": "-r {0} -s {1}x{2}",
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"preset-rpi-32-h264": "-vf fps={0},scale={1}:{2}",
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"preset-rpi-64-h264": "-r {0} -s {1}x{2}",
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"preset-rpi-64-h264": "-vf fps={0},scale={1}:{2}",
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"preset-vaapi": "-r {0} -vf fps={0},scale_vaapi=w={1}:h={2},hwdownload,format=yuv420p",
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"preset-vaapi": "-vf fps={0},scale_vaapi=w={1}:h={2},hwdownload,format=yuv420p",
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"preset-intel-qsv-h264": "-r {0} -vf vpp_qsv=framerate={0}:w={1}:h={2}:format=nv12,hwdownload,format=nv12,format=yuv420p",
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"preset-intel-qsv-h264": "-vf vpp_qsv=framerate={0}:w={1}:h={2}:format=nv12,hwdownload,format=nv12,format=yuv420p",
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"preset-intel-qsv-h265": "-r {0} -vf vpp_qsv=framerate={0}:w={1}:h={2}:format=nv12,hwdownload,format=nv12,format=yuv420p",
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"preset-intel-qsv-h265": "-vf vpp_qsv=framerate={0}:w={1}:h={2}:format=nv12,hwdownload,format=nv12,format=yuv420p",
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"preset-nvidia-h264": "-r {0} -vf fps={0},scale_cuda=w={1}:h={2}:format=nv12,hwdownload,format=nv12,format=yuv420p",
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"preset-nvidia-h264": "-vf fps={0},scale_cuda=w={1}:h={2}:format=nv12,hwdownload,format=nv12,format=yuv420p",
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"preset-nvidia-h265": "-r {0} -vf fps={0},scale_cuda=w={1}:h={2}:format=nv12,hwdownload,format=nv12,format=yuv420p",
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"preset-nvidia-h265": "-vf fps={0},scale_cuda=w={1}:h={2}:format=nv12,hwdownload,format=nv12,format=yuv420p",
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"default": "-r {0} -s {1}x{2}",
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"default": "-vf fps={0},scale={1}:{2}",
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}
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}
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PRESETS_HW_ACCEL_ENCODE_BIRDSEYE = {
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PRESETS_HW_ACCEL_ENCODE_BIRDSEYE = {
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