mirror of
https://github.com/blakeblackshear/frigate.git
synced 2026-07-26 13:48:59 +03:00
Docs updates (#23407)
CI / AMD64 Build (push) Has been cancelled
CI / ARM Build (push) Has been cancelled
CI / Jetson Jetpack 6 (push) Has been cancelled
CI / AMD64 Extra Build (push) Has been cancelled
CI / ARM Extra Build (push) Has been cancelled
CI / Assemble and push default build (push) Has been cancelled
CI / Synaptics Build (push) Has been cancelled
CI / AMD64 Build (push) Has been cancelled
CI / ARM Build (push) Has been cancelled
CI / Jetson Jetpack 6 (push) Has been cancelled
CI / AMD64 Extra Build (push) Has been cancelled
CI / ARM Extra Build (push) Has been cancelled
CI / Assemble and push default build (push) Has been cancelled
CI / Synaptics Build (push) Has been cancelled
* refactor go2rtc docs * clarify go2rtc language in live * add export docs * Move around config items to reflect reference config is now for advanced users * Remove outdated ipv6 section * Fix broken links * live usage docs * review usage docs * history usage * explore usage * add usage sidebar and move related text to usage sections * update links * update live * move exports to usage * fix anchors * Make starts of usage pages consistent * refactor network config * Adjustments for review * Add AI details to history page * describe alerts vs detections in review usage * simplify --------- Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
This commit is contained in:
co-authored by
Nicolas Mowen
parent
d594e9d9a6
commit
b7cdc1c614
@@ -0,0 +1,95 @@
|
||||
---
|
||||
id: explore
|
||||
title: Explore
|
||||
---
|
||||
|
||||
import NavPath from "@site/src/components/NavPath";
|
||||
|
||||
**Explore** is where you browse and search every **tracked object** Frigate has saved. By default it groups recent objects by label; when [Semantic Search](/configuration/semantic_search) is enabled, you can also search by natural-language description or visual similarity. Selecting any object opens a detail pane with its snapshot, lifecycle, and metadata.
|
||||
|
||||
This page describes how to _use_ the Explore view. For how the underlying features are _configured_, see [Semantic Search](/configuration/semantic_search) and [Generative AI descriptions](/configuration/genai/genai_objects).
|
||||
|
||||
## Browsing tracked objects
|
||||
|
||||
The default view shows your most recent tracked objects grouped into rows by label — _Person_, _Car_, _Dog_, and so on — each row labeled with the object type and a count. The arrow at the end of a row opens the full, filterable grid for that label.
|
||||
|
||||
Clicking a thumbnail opens its [detail dialog](#tracked-object-details); right-clicking or long-pressing a thumbnail opens an [actions menu](#actions-and-bulk-selection). You can switch to a denser grid layout and adjust the number of columns from the view's settings.
|
||||
|
||||
## Searching
|
||||
|
||||
When [Semantic Search](/configuration/semantic_search) is enabled, a search bar appears that combines two things in one input:
|
||||
|
||||
- **Natural-language search** — type a free-text query and press Enter to run a semantic search over your tracked objects.
|
||||
- **Filter tokens** — type a `key:` to get suggestions, then a value, to add a structured filter. Each filter becomes a removable chip, and you can chain several together.
|
||||
|
||||
You can save a search with the star icon and reload it later, and clear everything with the clear-search icon. A help popover explains the token syntax, for example:
|
||||
|
||||
```
|
||||
cameras:front_door label:person before:01012024 time_range:3:00PM-4:00PM
|
||||
```
|
||||
|
||||
### Filter reference
|
||||
|
||||
The most common filter tokens are:
|
||||
|
||||
| Filter | Description |
|
||||
| ---------------------------- | ---------------------------------------------------------------------------------- |
|
||||
| **Cameras** | Limit to one or more cameras. |
|
||||
| **Labels** | Object labels (person, car, etc.). |
|
||||
| **Sub Labels** | Recognized sub labels (e.g. a recognized face or name). |
|
||||
| **Attributes** | Classification attributes applied to the object. |
|
||||
| **Recognized License Plate** | Match a recognized plate. |
|
||||
| **Zones** | Objects that entered specific zones. |
|
||||
| **Before / After** | Restrict to a date range. |
|
||||
| **Time Range** | Restrict to a time of day (`HH:MM-HH:MM`). |
|
||||
| **Min / Max Score** | Restrict by the object's confidence score. |
|
||||
| **Min / Max Speed** | Restrict by estimated speed (when speed estimation is configured). |
|
||||
| **Has Snapshot / Has Clip** | Only objects that saved a snapshot or recording. |
|
||||
| **Submitted to Frigate+** | Only objects already submitted (when Frigate+ is enabled). |
|
||||
| **Search Type** | Whether semantic search matches the object's **Thumbnail** or its **Description**. |
|
||||
|
||||
### Sorting
|
||||
|
||||
When a filter or search is active, a **Sort** control lets you order results by **date**, **object score**, or **estimated speed** (ascending or descending). When a semantic query or similarity search is active, results can also be ordered by **relevance**.
|
||||
|
||||
### Thumbnail and description search
|
||||
|
||||
- The **Search Type** setting controls whether a text query is matched against each object's **thumbnail** or its **description**. Each result indicates which one it matched and the confidence.
|
||||
|
||||
Natural-language search, thumbnail search, and description search all require [Semantic Search](/configuration/semantic_search) to be enabled.
|
||||
|
||||
## Tracked Object Details
|
||||
|
||||
Selecting an object opens the **Tracked Object Details** dialog. Use the arrows (or the left/right keys) to step to the previous or next object. The dialog has two tabs:
|
||||
|
||||
- **Snapshot** or **Thumbnail** — the saved snapshot (or thumbnail).
|
||||
- **Tracking Details** — the object's lifecycle, available when the object has a recording. It lists each significant moment (detected, entered a zone, became active or stationary, left, and so on); clicking a moment plays that part of the recording with the bounding box overlaid. A settings popover lets you show all zones and adjust the annotation offset.
|
||||
|
||||
The details pane shows the object's **label**, **scores**, **camera**, **timestamp**, estimated **speed**, any **recognized license plate** and **classification attributes**, and its **description**. Admins can edit the sub label, license plate, and attributes inline.
|
||||
|
||||
The **description** can be edited by hand, and — when [Generative AI descriptions](/configuration/genai/genai_objects) are enabled and the object's lifecycle has ended — regenerated from the snapshot or from thumbnails. For `speech` objects, a **Transcribe** action is available when audio transcription is enabled. When [Frigate+](/integrations/plus) is enabled, admins can submit a snapshot to improve their model directly from this pane.
|
||||
|
||||
## Actions and bulk selection
|
||||
|
||||
Right-clicking or long-pressing an object (in the grid or its thumbnail) opens an actions menu with options to **download** the video, snapshot, or a clean snapshot; **view tracking details**; **find similar**; **add a trigger**; **view in History**; and **delete the tracked object**.
|
||||
|
||||
:::note
|
||||
|
||||
Deleting a tracked object removes its snapshot, embeddings, and tracking-details entries, but the recorded footage of that object in [History](/usage/history) is **not** deleted.
|
||||
|
||||
:::
|
||||
|
||||
To act on many objects at once, Ctrl/Cmd-click or right-click to start a selection (selected tiles gain a blue ring), then use the toolbar to select all, clear the selection, or delete (admins).
|
||||
|
||||
## Semantic Search - Usage and best practices {#usage-and-best-practices}
|
||||
|
||||
1. Semantic Search is used in conjunction with the other filters available on the Explore page. Use a combination of traditional filtering and Semantic Search for the best results.
|
||||
2. Use the thumbnail search type when searching for particular objects in the scene. Use the description search type when attempting to discern the intent of your object.
|
||||
3. Because of how the AI models Frigate uses have been trained, the comparison between text and image embedding distances generally means that with multi-modal (`thumbnail` and `description`) searches, results matching `description` will appear first, even if a `thumbnail` embedding may be a better match. Play with the "Search Type" setting to help find what you are looking for. Note that if you are generating descriptions for specific objects or zones only, this may cause search results to prioritize the objects with descriptions even if the the ones without them are more relevant.
|
||||
4. Make your search language and tone closely match exactly what you're looking for. If you are using thumbnail search, **phrase your query as an image caption**. Searching for "red car" may not work as well as "red sedan driving down a residential street on a sunny day".
|
||||
5. Semantic search on thumbnails tends to return better results when matching large subjects that take up most of the frame. Small things like "cat" tend to not work well.
|
||||
6. Experiment! Find a tracked object you want to test and start typing keywords and phrases to see what works for you.
|
||||
|
||||
## Triggers
|
||||
|
||||
From an object's actions menu, **Add trigger** sets up a per-camera trigger that uses Semantic Search to automate an action (a notification, sub label, or attribute) whenever a similar object appears. Triggers require Semantic Search and are managed under <NavPath path="Settings > Enrichments > Triggers" />. See [Triggers](/configuration/semantic_search#triggers) for full configuration and best practices.
|
||||
@@ -0,0 +1,43 @@
|
||||
---
|
||||
id: exports
|
||||
title: Exports
|
||||
---
|
||||
|
||||
**Exports** are how you keep a specific piece of footage permanently.
|
||||
|
||||
Frigate's recordings are governed by your [retention settings](/configuration/record): once footage ages past its retention window — or, depending on your configuration, once it is only kept where motion, alerts, or detections occurred — it is deleted to free up disk space. An **export** saves a copy of a chosen time range to a separate location that is **never removed by retention**, so it stays available until you delete it yourself.
|
||||
|
||||
This is the answer to the common question _"how do I stop Frigate from deleting an important clip?"_ Instead of increasing retention for an entire camera (which uses far more storage to protect a single moment), export just the footage you want to keep.
|
||||
|
||||
:::tip
|
||||
|
||||
Exports are stored under `/media/frigate/exports`, separate from your recordings, and are not counted against or removed by recording retention. They remain on disk until you delete them, so be aware that they accumulate over time.
|
||||
|
||||
:::
|
||||
|
||||
## Creating an export
|
||||
|
||||
There are a few ways to create an export:
|
||||
|
||||
- **From Review** — select (right click or long-press) an individual review item directly, and choose Export from the header menu. You can also select multiple review items and export them all at once, optionally grouping them into a [case](#cases).
|
||||
- **From History** — open the **Actions** menu and choose **Export**. You can export a preset duration (the last 1, 4, 8, 12, or 24 hours), enter a custom start and end time, or select a range directly on the timeline. A **multi-camera** option lets you export the same time range across several cameras at once.
|
||||
|
||||
In every case you can give the export a name. Frigate then saves the footage from your recordings as a single video file. Larger ranges take time to process; the export is marked _in progress_ until it finishes, and you can keep using Frigate while it runs.
|
||||
|
||||
## Managing exports
|
||||
|
||||
All of your exports live on the **Exports** page, reachable from the main navigation, where you can search for one by name. Each export offers the following actions:
|
||||
|
||||
- **Play** it in the browser,
|
||||
- **Download** it to save the footage outside of Frigate,
|
||||
- **Share** it — copies a direct link to the export (or uses your device's share sheet),
|
||||
- **Rename** it, and
|
||||
- **Delete** it — deleting is the only way an export is removed.
|
||||
|
||||
You can also select multiple exports at once to **delete** them in bulk, or to **add them to** (or **remove them from**) a [case](#cases).
|
||||
|
||||
## Cases
|
||||
|
||||
A **case** groups related exports together — for example, all the clips from a single incident across multiple cameras. On the **Exports** page you can create a case with a name and description, add existing exports to it (or create a new case while exporting), and **download the entire case as a single archive** to hand off as one package.
|
||||
|
||||
Exports that don't belong to a case appear under **Uncategorized Exports**. Deleting a case lets you either keep its exports (they move back to uncategorized) or delete them along with the case.
|
||||
@@ -0,0 +1,69 @@
|
||||
---
|
||||
id: history
|
||||
title: History
|
||||
---
|
||||
|
||||
import NavPath from "@site/src/components/NavPath";
|
||||
|
||||
**History** is Frigate's full-resolution recording viewer. Unlike Live, Review, and Explore, there is no menu item for it — you reach it from within another view, then scrub the timeline, switch cameras, inspect a tracked object's lifecycle, and export or share any moment.
|
||||
|
||||
This page describes how to _use_ the History view. For how recordings are _configured_ (retention, pre/post capture), see [Recording](/configuration/record).
|
||||
|
||||
## Opening History
|
||||
|
||||
You can open History from several places:
|
||||
|
||||
- **From [Review](/usage/review):** clicking a review item opens its recording, scrubbed to just before the activity on that camera.
|
||||
- **From [Live](/usage/live):** the **History** button in a camera's single-camera view opens that camera about 30 seconds in the past.
|
||||
- **From a share link:** opening a shared timestamp link (see [Share Timestamp](#the-actions-menu) below) jumps straight to that camera and moment.
|
||||
|
||||
Use the **Back** button to return where you came from, or the **Live** button to jump to the current camera's live view.
|
||||
|
||||
## Timeline, Events, and Detail
|
||||
|
||||
A toggle (a drawer on mobile) switches the side panel between three modes:
|
||||
|
||||
- **Timeline** — a scrubbable vertical timeline of the selected camera, annotated with a motion line, review-item markers, and gaps where no recording exists.
|
||||
- **Events** — a scrollable list of the camera's review items for the time range; clicking one seeks the player to it.
|
||||
- **Detail** — the [tracking details inspector](#the-detail-view) for the objects in view.
|
||||
|
||||
While you are selecting a range to export, the panel temporarily switches to Timeline.
|
||||
|
||||
## Scrubbing and previews
|
||||
|
||||
Drag the timeline handlebar to move through time; the main player and any secondary camera previews scrub together so everything stays in sync. Press the zoom buttons on the timeline to change its zoom level (from coarse to fine segments). Sections of the timeline with no recordings are shown as gaps.
|
||||
|
||||
On desktop, when more than one camera is available, a **row of secondary previews** shows the other cameras at the same moment. Clicking one of them makes it the main camera at the current timestamp, so you can follow activity across cameras without losing your place. On mobile, use the camera drawer to switch cameras.
|
||||
|
||||
## Filtering and the calendar
|
||||
|
||||
You can filter History by **cameras** and **date**. The calendar behaves the same as it does in [Review](/usage/review#filtering-and-the-calendar): an **underline** under a day means recordings exist for that day, and a **colored dot** (red for unreviewed alerts, orange for unreviewed detections) marks days with unreviewed activity.
|
||||
|
||||
## The Detail view
|
||||
|
||||
The **Detail** mode turns the side panel into a tracking details inspector. It lists one card per review item, each showing the item's severity, start time, the object labels involved, a count of tracked objects, and the duration. The active card is highlighted as the video plays, and clicking a card seeks to it.
|
||||
|
||||
Expanding a card reveals the **lifecycle** of each tracked object — a row for each significant moment (detected, entered a zone, became active, became stationary, left, and so on), with a progress line that follows the current playback position. Hovering a row shows that moment's score, ratio, and area, and clicking a row seeks the video to that exact timestamp.
|
||||
|
||||
The **Detail View Settings** at the bottom let you toggle whether the active item's objects expand automatically, and adjust the **annotation offset** — a fine timing correction that aligns the bounding-box overlays with the recorded video when your camera's snapshot and recording timestamps drift. Admins can save the offset to the camera's configuration.
|
||||
|
||||
## The Actions menu
|
||||
|
||||
On desktop, the **Actions** menu (the film icon) collects the things you can do with the footage you are viewing:
|
||||
|
||||
- **Export** — save a clip of a chosen time range so it is never removed by retention. The dialog pre-selects the last hour; adjust the range or drag the timeline handles, then export. See [Exports](/usage/exports) for managing and downloading exports.
|
||||
- **Share Timestamp** — generate a link to the current moment (or a custom timestamp) to share with another Frigate user. This is an internal link, not a public share URL.
|
||||
- **Motion Search** — scan this camera's recordings for changes in a region you draw. This is the same tool documented under [Reviewing Motion](/usage/review#motion-search).
|
||||
- **Debug Replay** (admins) — replay a recorded range back through Frigate's detection pipeline to see how it would be processed.
|
||||
|
||||
You can also capture an instant snapshot of the current frame, and submit a frame to [Frigate+](/integrations/plus) directly from the player (admins only).
|
||||
|
||||
## AI review summaries
|
||||
|
||||
When [Generative AI review](/configuration/genai/genai_review) is configured, Frigate can generate a title, description, and threat classification for review items and surface them as you scrub through History. A review item that has an AI summary exposes its details in a few places:
|
||||
|
||||
- **Over the video** — when the item is on screen, a popup appears over the player.
|
||||
- **In the Events side panel** — items with a summary show the title below the thumbnail.
|
||||
- **In the Detail side panel** — the item's card shows the title alongside its tracking details.
|
||||
|
||||
Clicking any of these opens the **AI Analysis** dialog with the generated detail and any flagged concerns for that item.
|
||||
@@ -0,0 +1,118 @@
|
||||
---
|
||||
id: live
|
||||
title: Live View
|
||||
---
|
||||
|
||||
import NavPath from "@site/src/components/NavPath";
|
||||
|
||||
**Live view** is Frigate's real-time dashboard and the page you land on by default. It shows all of your cameras at a glance, streams your most recent alerts across the top, and lets you open any camera in a full-resolution single-camera view with audio, two-way talk, PTZ, and on-demand recording controls.
|
||||
|
||||
This page describes how to _use_ the Live view. For how to _configure_ live streaming — go2rtc, stream selection, smart streaming, WebRTC, and audio — see the [Live View configuration](/configuration/live) docs.
|
||||
|
||||
## The dashboard at a glance
|
||||
|
||||
The default **All Cameras** dashboard shows every camera, with a filmstrip of recent **alerts** scrolling across the top. Clicking an alert opens it in [Review](/usage/review); each card also has a check button to mark it reviewed without leaving the dashboard.
|
||||
|
||||
By default Frigate uses **smart streaming**: a camera's image updates roughly once per minute while nothing is happening, and switches to a full live stream the moment activity is detected. This conserves bandwidth and resources. You can change this per camera or per group (see [Streaming settings](#streaming-settings-and-the-right-click-menu) below), and the behavior is explained in detail under [Live view technologies](/configuration/live#live-view-technologies).
|
||||
|
||||
On mobile, a toggle in the header switches between a **grid** layout and a single-column **list** layout. On desktop a **fullscreen** button is available in the lower-right corner.
|
||||
|
||||
## Switching dashboards and camera groups
|
||||
|
||||
The icon rail (top-left on desktop, a horizontal strip on mobile) switches between dashboards:
|
||||
|
||||
- The **home** icon is the **All Cameras** dashboard, which shows every camera enabled for the dashboard.
|
||||
- Each **camera group** you create appears as its own icon. Selecting a group shows only that group's cameras.
|
||||
|
||||
Camera groups are useful for organizing cameras by location (for example, _Front of House_ or _Backyard_) and for giving each group its own dashboard layout and streaming preferences.
|
||||
|
||||
You can also view [Birdseye](/configuration/birdseye) on the dashboard, or open it directly at `http://<frigate_host>:5000/#birdseye`. Clicking a camera inside the Birdseye view jumps to that camera's live feed.
|
||||
|
||||
## Creating and editing camera groups
|
||||
|
||||
Admins can manage groups from the pencil icon next to the group rail, which opens the **Camera Groups** dialog. From there you can add a group, or edit and delete existing ones. When creating a group you choose:
|
||||
|
||||
- a **Name** (spaces are converted to underscores),
|
||||
- the **cameras** to include — each camera has a toggle and a gear that opens its [streaming settings](#streaming-settings-and-the-right-click-menu), and
|
||||
- an **icon** used for the group's button in the rail.
|
||||
|
||||
Deleting a group also clears any custom layout you saved for it.
|
||||
|
||||
## Rearranging a camera group layout
|
||||
|
||||
On desktop and tablet, each camera group has its own freely-arrangeable grid. Enter **Edit Layout** mode from the layout button in the lower-right corner: camera tiles gain a drag handle and corner resize handles. Drag a tile to reposition it and drag a corner to resize it (the aspect ratio is preserved). Exit edit mode to save. The layout is stored in your browser per device, so each device can have its own arrangement.
|
||||
|
||||
The default **All Cameras** dashboard is not manually arrangeable — it automatically sizes tiles based on each camera's aspect ratio (wide cameras span two columns, tall cameras span two rows).
|
||||
|
||||
## Reading the tile indicators
|
||||
|
||||
Each camera tile surfaces its current state with a few overlays:
|
||||
|
||||
- A **pulsing red dot** in the corner means **motion is currently detected** on that camera.
|
||||
- A **red outline** around the tile means an **active tracked object** is on that camera.
|
||||
- A small **label chip** lists the object types currently detected (for example, _Person_, _Car_).
|
||||
- A **camera-name label** appears when you have enabled always-on camera names, or when a camera is offline or disabled.
|
||||
- A **Stream Offline** or **Camera is off** placeholder appears when no frames are being received or the camera has been turned off.
|
||||
|
||||
You can optionally overlay live streaming statistics (stream type, bandwidth, latency, and frame counts) on a tile to diagnose playback issues.
|
||||
|
||||
## Streaming settings and the right-click menu
|
||||
|
||||
Right-clicking (or long-pressing) a camera tile opens a context menu with quick controls: an **audio volume** control for streams that support audio, **Mute / Unmute all cameras**, **show or hide streaming statistics**, the **debug view**, **notification** options, and — for admins — turning the camera on or off.
|
||||
|
||||
A **Low-bandwidth mode** notice may also appear in the context menu with a **Reset** option appears when Frigate has fallen back to the lower-quality jsmpeg stream — see the [Live view FAQ](/configuration/live#live-view-faq) for why this happens.
|
||||
|
||||
For non-default groups, the context menu also exposes **Streaming Settings** for that camera, which let you choose:
|
||||
|
||||
- the **stream** to display (the dropdown lists the streams you configured under [`live -> streams`](/configuration/live#setting-streams-for-live-ui), and indicates whether audio is available),
|
||||
- the **streaming method** — **No Streaming**, **Smart Streaming** (recommended), or **Continuous Streaming** (higher bandwidth), and
|
||||
- **compatibility mode**, for devices that have trouble rendering the default player.
|
||||
|
||||
These settings are saved per group and per device in your browser, not in your config file.
|
||||
|
||||
## The single-camera view
|
||||
|
||||
Clicking a camera tile opens its full-resolution single-camera view. The top bar provides:
|
||||
|
||||
- **Back** (also the `Esc` key) to return to the dashboard,
|
||||
- **History** to jump to the [recordings](/usage/history) for this camera, starting about 30 seconds in the past,
|
||||
- **Fullscreen** and **Picture-in-Picture** (if supported by your browser),
|
||||
- **Two-way talk** (the microphone button — requires a supported camera and WebRTC; keyboard shortcut `t`), and
|
||||
- **Camera audio muting** (the speaker button; keyboard shortcut `m`).
|
||||
|
||||
You can pinch or scroll to zoom into the feed. A **settings** gear provides a **stream** selector (with audio and two-way-talk availability indicators), **Play in background**, **Show stats**, and a **Debug view** that overlays Frigate's detection regions and bounding boxes.
|
||||
|
||||
:::tip
|
||||
|
||||
Two-way talk and camera audio have specific codec and port requirements. See [Audio Support](/configuration/live#audio-support) and [WebRTC](/configuration/live#webrtc-extra-configuration) for setup details.
|
||||
|
||||
:::
|
||||
|
||||
## Camera controls
|
||||
|
||||
Admins get a row of toggles in the single-camera view (a settings drawer on mobile) to turn camera features on and off in real time:
|
||||
|
||||
- **Camera** on/off,
|
||||
- **Object detection**,
|
||||
- **Recording** (only available when recording is enabled in the camera's config),
|
||||
- **Snapshots**,
|
||||
- **Audio detection**,
|
||||
- **Live audio transcription** (when audio detection is enabled), and
|
||||
- **Autotracking** (for [autotracking-capable PTZ cameras](/configuration/autotracking)).
|
||||
|
||||
These toggles change runtime behavior immediately. Whether a change persists across a restart depends on the feature — see the relevant configuration page.
|
||||
|
||||
## On-demand recording and snapshots
|
||||
|
||||
The single-camera view can capture footage on demand:
|
||||
|
||||
- **Start on-demand recording** begins a manual recording based on the camera's recording retention settings (the button pulses while active). If recording is disabled for the camera, only a snapshot is saved. Use **End on-demand recording** to stop.
|
||||
- **Download instant snapshot** saves a still image of the current frame.
|
||||
|
||||
See [Recording](/configuration/record) and [Snapshots](/configuration/snapshots) for how retention is configured, and [Exports](/usage/exports) for keeping a clip permanently.
|
||||
|
||||
## PTZ controls
|
||||
|
||||
For ONVIF cameras that support it, a control panel provides pan/tilt arrows, **zoom**, **focus**, and saved **presets**. You can also enable a **click-to-move / drag-to-zoom** overlay: click a point in the frame to center the camera there, or drag a box to pan and zoom to that area (dragging top-left to bottom-right zooms in, the reverse zooms out).
|
||||
|
||||
For continuous, automatic tracking of a moving object, see [Autotracking](/configuration/autotracking).
|
||||
@@ -0,0 +1,140 @@
|
||||
---
|
||||
id: review
|
||||
title: Review
|
||||
---
|
||||
|
||||
import NavPath from "@site/src/components/NavPath";
|
||||
|
||||
**Review** is where you triage what happened on your cameras. It groups activity into **review items** — segments of time on a single camera that bundle together the objects and audio that were active at once — and sorts them into **Alerts**, **Detections**, and **Motion**. From here you can scrub through activity, mark items as reviewed, filter, export, and jump to the full recording in [History](/usage/history).
|
||||
|
||||
This page describes how to _use_ the Review view. For how alerts and detections are _configured_ (labels, zones, required zones, retention), see the [Review configuration](/configuration/review) docs.
|
||||
|
||||
:::info
|
||||
|
||||
Review items are only created for a camera when **recording is enabled** for that camera. See [Recording](/configuration/record).
|
||||
|
||||
:::
|
||||
|
||||
## Alerts, Detections, and Motion
|
||||
|
||||
Not every segment of video captured by Frigate is of the same level of interest. The people who enter your property may be a higher priority than those just walking by on the sidewalk. For this reason, Frigate sorts **review items** by importance into **alerts** and **detections**, with a separate **Motion** category for significant motion.
|
||||
|
||||
The toggle at the top of the page switches between these three severities. One is always selected.
|
||||
|
||||
| Tab | Indicator color | What it shows |
|
||||
| -------------- | --------------- | ---------------------------------------------------------------------------------------------------------------- |
|
||||
| **Alerts** | dark red | The activity you most want to see. By default, all `person` and `car` tracked objects are alerts. |
|
||||
| **Detections** | orange | Everything else Frigate tracked that wasn't promoted to an alert. |
|
||||
| **Motion** | yellow | Periods of significant motion, with the ability to filter to periods which did **not** produce a tracked object. |
|
||||
|
||||
This same color coding is used for the ring around a selected item and the dots on the calendar. How an object is categorized as an alert vs. a detection — and how required zones refine that — is covered in [Alerts and Detections](/configuration/review#alerts-and-detections).
|
||||
|
||||
The **Alerts** and **Detections** tabs show a count next to their label. With **Show Reviewed** turned off (the default), this is the number of items still left to review; with it on, the count reflects every item in the selected time range.
|
||||
|
||||
## Marking items as reviewed
|
||||
|
||||
Review items are shown as a grid of thumbnail cards next to a vertical activity timeline. Hovering a card (desktop) or swiping to the right (mobile) plays a short preview inline.
|
||||
|
||||
- **Clicking** a card opens its recording in [History](/usage/history) and marks the item as reviewed.
|
||||
- The object chip on each card is **gray** when the item is unreviewed and turns **green** once it has been reviewed.
|
||||
- The **Mark these items as reviewed** button marks everything currently shown as reviewed at once.
|
||||
|
||||
Reviewed state is tracked per user, so marking an item reviewed does not hide it for other users.
|
||||
|
||||
## Selecting and acting on multiple items
|
||||
|
||||
To act on several items at once, start a selection by **Ctrl/Cmd-clicking** a card (desktop) or **long-pressing** one (mobile). Selected cards gain a colored ring matching their severity. Keyboard shortcuts speed this up: `Ctrl+A` selects all, `R` marks the selection reviewed, and `Esc` clears it.
|
||||
|
||||
With items selected, an action bar appears with options to:
|
||||
|
||||
- **Export** the selected items (a single item exports directly; multiple items open the batch [export](/usage/exports) dialog),
|
||||
- **Mark as reviewed** or **Mark as unreviewed**, and
|
||||
- **Delete** them (admins only).
|
||||
|
||||
## Filtering and the calendar
|
||||
|
||||
Use the filter controls in the header to narrow what's shown. The available filters depend on the tab: Alerts and Detections can be filtered by **cameras**, **date**, **labels**, **zones**, and whether items are already reviewed; the Motion tab can be filtered by **cameras**, **date**, and **motion only**.
|
||||
|
||||
The **calendar** filter lets you jump to a specific day (it shows **Last 24 Hours** until you pick one). On each day:
|
||||
|
||||
- An **underline** under the day number means **recordings exist** for that day. Days without recordings are dimmed.
|
||||
- A **colored dot** under the day number means there is **unreviewed activity** that day — a **red dot** for unreviewed alerts, or an **orange dot** for unreviewed detections when there are no unreviewed alerts. Motion is not represented by a dot.
|
||||
|
||||
Future dates are disabled, and the week start and time zone follow your configuration.
|
||||
|
||||
## Reviewing Motion
|
||||
|
||||
The Review page also can show periods of motion that didn't produce a tracked object, and provides a way to search past recordings for motion in a specific region. These tools complement the alerts and detections workflow above — see [Tuning Motion Detection](/configuration/motion_detection) for how the underlying motion detector is configured.
|
||||
|
||||
The **Motion** tab itself shows a multi-camera grid scrubbed to a shared point in time, with a draggable timeline and a playback-speed selector. A camera tile gains a colored ring when a review item or significant motion overlaps the current time, and clicking a tile opens that camera's recording at that moment. Each camera's options menu (the kebab in the corner of its tile) is where you open **Motion Previews** and **Motion Search**, described below.
|
||||
|
||||
### Motion Previews
|
||||
|
||||
The Motion Previews pane shows preview clips for periods of significant motion that did not produce a tracked object. It is useful for spotting things that motion detection picked up but object detection did not, which can help validate tuning or catch missed objects.
|
||||
|
||||
On the <NavPath path="Review > Motion" /> page, click the kebab menu on a camera and choose **Motion Previews**. Each card represents a continuous range of motion-only activity and plays back the recorded preview for that range. A heatmap overlay dims areas of the frame with no motion so the moving regions stand out.
|
||||
|
||||
The pane provides a few controls:
|
||||
|
||||
- **Speed** — speeds up or slows down all of the preview clips at once.
|
||||
- **Dim** — controls how strongly non-motion areas are darkened by the heatmap overlay. Higher values increase motion area visibility.
|
||||
- **Filter** — opens a 16×16 grid overlaid on a snapshot of the camera. Select one or more cells to only show clips with motion in those regions. This is helpful for filtering out motion in areas like a busy street while keeping motion in your driveway.
|
||||
|
||||
Clicking a preview clip seeks the recording player to that timestamp so you can review the full footage.
|
||||
|
||||
### Motion Search
|
||||
|
||||
Motion Search lets you scan recorded footage for changes inside a region of interest you draw on the camera. Unlike Motion Previews, which surfaces what Frigate's motion detector flagged in real time, Motion Search re-analyzes the saved recordings, so it can find changes that were missed (for example, an object that appeared while motion detection was paused by `lightning_threshold`, or in a region that is normally motion-masked).
|
||||
|
||||
To start a search, open the Actions menu in [History](/usage/history) or click the kebab menu on a camera in the <NavPath path="Review > Motion" /> page and choose **Motion Search**. In the dialog:
|
||||
|
||||
1. Pick the camera and time range to scan. In the date pickers, days that have recordings available are underlined.
|
||||
2. Draw a polygon on the camera frame to define the region of interest.
|
||||
3. Adjust the search parameters if needed:
|
||||
|
||||
| Field | Description |
|
||||
| ------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| **Sensitivity Threshold** | Per-pixel luminance change required to count as motion inside the ROI. Behaves like Frigate's motion detection `threshold` setting. |
|
||||
| **Minimum Change Area** | Minimum size of a single moving region, as a percentage of the ROI, for a frame to count as significant. Raise it to ignore small movements (leaves, distant motion); lower it when your subject covers only a small slice of the ROI. Every result shows the percentage it scored, so you can use those values to tune this. |
|
||||
| **Maximum Results** | Maximum number of matching timestamps to return. The search stops once it reaches this many results, so a lower value finishes sooner while a higher value scans further into the range. |
|
||||
| **Parallel mode** | Decode multiple recording ranges at the same time. Speeds up large time ranges at the cost of higher decoding and CPU usage. |
|
||||
|
||||
Motion Search samples each recording's keyframes automatically, so there is no frame-rate or sampling setting to tune.
|
||||
|
||||
Once running, Frigate scans the recording segments that overlap the time range and reports timestamps where changes were detected inside the polygon, along with the percentage of the ROI that changed. Clicking a result seeks the player to that moment so you can review what happened.
|
||||
|
||||
The results panel shows the time range being scanned, a live progress bar with the timestamp currently being analyzed, and the running result count. A collapsible **Search Metrics** section reports how many segments were scanned and processed, how many were skipped because no motion was recorded in the ROI (using the stored motion heatmap), how many frames were decoded, and the total search time. Skipping segments with no recorded motion in the selected ROI is what makes searching long time ranges practical.
|
||||
|
||||
#### Common use cases
|
||||
|
||||
Frigate's main use case is to record and surface tracked objects, so Motion Search is most useful for the cases where object detection produced nothing — there is no object to find in Explore, but you suspect something happened.
|
||||
|
||||
- **Locating an unattributed change.** You know something appeared, disappeared, or moved in a window of footage — a package now gone, a gate left open — but no detection points to it. A search returns the candidate timestamps instead of scrubbing the timeline by hand.
|
||||
- **An object that was never detected.** Something Frigate doesn't have a model label for, an object too small or distant to be detected, or movement in a region where detection isn't running. The activity left no tracked object but did change the pixels, so a search can still find it.
|
||||
- **Activity while detection was effectively paused.** Changes that occurred while object detection was disabled, motion was suppressed by `skip_motion_threshold`, or inside an area covered by a motion mask, won't appear as review items or tracked objects but can be recovered by searching the recordings directly.
|
||||
|
||||
#### Examples
|
||||
|
||||
These show how to choose the ROI and **Minimum Change Area** for two common goals. Minimum Change Area is the size of a single moving region as a percentage of the ROI you draw, so the right value depends on how much of the ROI your subject — and its movement between samples — covers.
|
||||
|
||||
Because samples are a second or more apart, a moving subject usually appears in two places at once in the comparison, so even ordinary motion often scores tens of percent and a low threshold lets in almost everything. The most reliable approach is to **run a search, look at the percentage each result scored, and set Minimum Change Area just below the values for the events you care about.** The default is 20%; the suggestions below are starting points.
|
||||
|
||||
- **When did this item first appear (or disappear)?** A package was dropped off, a car parked, or a trash can was moved, and you want the exact moment. Draw a **tight ROI** around the spot the item occupies and **raise Minimum Change Area** (start around 40–60%). Because the item fills most of a tight ROI, its arrival or removal is a large change, while smaller nearby motion (shadows, a passing pedestrian) stays below the threshold. The **earliest result** is when it appeared; if you only care about that moment, a low Maximum Results finishes faster. If you get no hits, the ROI is probably looser than the item — lower the threshold or tighten the ROI.
|
||||
- **What's been getting into the garden?** Something has been trampling a flower bed overnight and no object was ever tracked. Draw a **looser ROI** covering the whole bed and use a **lower Minimum Change Area than the case above** — start near the 20% default and lower it (toward 5–10%) only if a small or distant subject is missed, since it covers just a slice of a large region. Expect more results to scan through — step through the timestamps and jump to each to see what triggered it. If wind-blown plants add noise, raise Minimum Change Area or the Sensitivity Threshold.
|
||||
|
||||
#### Expected performance
|
||||
|
||||
Motion Search analyzes the saved recordings on demand rather than reading a pre-built index, so a search over a long range takes longer than browsing Motion Previews. Cost scales mainly with how much footage has to be examined: segments with no recorded motion in your ROI are skipped using the stored motion heatmap (shown as "segments skipped" in the status panel), so a quiet range finishes quickly while a busy one takes longer.
|
||||
|
||||
To increase the speed of searches:
|
||||
|
||||
- Draw a tight ROI. Because **Minimum Change Area** is measured as a percentage of the region you draw, a tight ROI around where you expect the change makes the object fill a larger share of the area, so it clears the threshold more easily. A loose ROI makes the same object a small fraction of the region, so it can fall below the threshold and be missed — forcing you to lower Minimum Change Area, which lets in more noise.
|
||||
- Narrow the time range to the window you care about, so there is less footage to examine.
|
||||
- Lower **Maximum Results** when you only need the first few hits. Because the search stops once it reaches that many results, a smaller value lets a busy range finish early instead of scanning the whole window.
|
||||
- Use Parallel mode to shorten wall-clock time on multi-core systems, at the cost of higher decoding and CPU usage while it runs.
|
||||
|
||||
## AI review summaries
|
||||
|
||||
When [Generative AI review](/configuration/genai/genai_review) is configured, Frigate can generate a title, description, and threat classification for review items and surface them automatically in Review and History. Clicking the summary chip opens an **AI Analysis** dialog with the generated detail and any flagged concerns.
|
||||
|
||||
In Review, an additional icon appears on unreviewed items that the AI classified as **suspicious** (Level 1) or **critical** (Level 2), so the activity that most warrants attention stands out before you open it. The icon goes away once the item has been reviewed.
|
||||
Reference in New Issue
Block a user