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@ -196,7 +196,7 @@ The default dashboard ("All Cameras") will always use Smart Streaming and the fi
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5. How does "smart streaming" work?
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5. How does "smart streaming" work?
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This feature was introduced in Frigate 0.14 with the Live dashboard. Because a static image of a scene looks exactly the same as a live stream with no motion or activity, smart streaming updates your camera images once per minute when no detectable activity is occurring to conserve bandwidth and resources. As soon as any activity (motion or object/audio detection) occurs, cameras seamlessly switch to a live stream.
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This feature was introduced in Frigate 0.14 with the Live dashboard. Because a static image of a scene looks exactly the same as a live stream with no motion or activity, smart streaming updates your camera images once per minute when no detectable activity is occurring to conserve bandwidth and resources. As soon as any activity (motion or object/audio detection) occurs, cameras seamlessly switch to a live stream.
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This static image is pulled from the stream defined in your config with the `detect` role. When activity is detected, images from the `detect` stream immediately begin updating at ~5 frames per second until the live player is loaded and begins playing. This usually only takes a second or two. If the live player times out, buffers, or has streaming errors, the jsmpeg player is loaded and plays a video-only stream from the `detect` role. When activity ends, the players are destroyed and a static image is displayed until activity is detected again, and the process repeats.
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This static image is pulled from the stream defined in your config with the `detect` role. When activity is detected, images from the `detect` stream immediately begin updating at ~5 frames per second so you can see the activity until the live player is loaded and begins playing. This usually only takes a second or two. If the live player times out, buffers, or has streaming errors, the jsmpeg player is loaded and plays a video-only stream from the `detect` role. When activity ends, the players are destroyed and a static image is displayed until activity is detected again, and the process repeats.
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This is Frigate's default and recommended setting because it results in a significant bandwidth savings, especially for high resolution cameras.
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This is Frigate's default and recommended setting because it results in a significant bandwidth savings, especially for high resolution cameras.
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