This commit is contained in:
Josh Hawkins 2024-08-15 09:39:46 -05:00
parent 0f53cbcc1b
commit 9b3f14a7fc

View File

@ -32,7 +32,7 @@ function MSEPlayer({
onError, onError,
}: MSEPlayerProps) { }: MSEPlayerProps) {
const RECONNECT_TIMEOUT: number = 10000; const RECONNECT_TIMEOUT: number = 10000;
// const BUFFERING_COOLDOWN_TIMEOUT: number = 5000; const BUFFERING_COOLDOWN_TIMEOUT: number = 5000;
const CODECS: string[] = [ const CODECS: string[] = [
"avc1.640029", // H.264 high 4.1 (Chromecast 1st and 2nd Gen) "avc1.640029", // H.264 high 4.1 (Chromecast 1st and 2nd Gen)
@ -49,9 +49,9 @@ function MSEPlayer({
const [isPlaying, setIsPlaying] = useState(false); const [isPlaying, setIsPlaying] = useState(false);
const lastJumpTimeRef = useRef(0); const lastJumpTimeRef = useRef(0);
// const MAX_BUFFER_ENTRIES = 10; // Size of the rolling window const MAX_BUFFER_ENTRIES = 10; // Size of the rolling window of buffered times
// const bufferTimes = useRef<number[]>([]); const bufferTimes = useRef<number[]>([]);
// const bufferIndex = useRef(0); const bufferIndex = useRef(0);
const [wsState, setWsState] = useState<number>(WebSocket.CLOSED); const [wsState, setWsState] = useState<number>(WebSocket.CLOSED);
const [connectTS, setConnectTS] = useState<number>(0); const [connectTS, setConnectTS] = useState<number>(0);
@ -315,12 +315,12 @@ function MSEPlayer({
return video.buffered.end(video.buffered.length - 1) - video.currentTime; return video.buffered.end(video.buffered.length - 1) - video.currentTime;
}; };
// const calculateAdaptiveBufferThreshold = () => { const calculateAdaptiveBufferThreshold = () => {
// const filledEntries = bufferTimes.current.length; const filledEntries = bufferTimes.current.length;
// const sum = bufferTimes.current.reduce((a, b) => a + b, 0); const sum = bufferTimes.current.reduce((a, b) => a + b, 0);
// const averageBufferTime = filledEntries ? sum / filledEntries : 0; const averageBufferTime = filledEntries ? sum / filledEntries : 0;
// return averageBufferTime * 1.5; return averageBufferTime * 1.5;
// }; };
useEffect(() => { useEffect(() => {
if (!playbackEnabled) { if (!playbackEnabled) {
@ -413,17 +413,17 @@ function MSEPlayer({
onProgress={() => { onProgress={() => {
const bufferTime = getBufferedTime(videoRef.current); const bufferTime = getBufferedTime(videoRef.current);
// if (videoRef.current && videoRef.current.playbackRate === 1) { if (videoRef.current && videoRef.current.playbackRate === 1) {
// if (bufferTimes.current.length < MAX_BUFFER_ENTRIES) { if (bufferTimes.current.length < MAX_BUFFER_ENTRIES) {
// bufferTimes.current.push(bufferTime); bufferTimes.current.push(bufferTime);
// } else { } else {
// bufferTimes.current[bufferIndex.current] = bufferTime; bufferTimes.current[bufferIndex.current] = bufferTime;
// bufferIndex.current = bufferIndex.current =
// (bufferIndex.current + 1) % MAX_BUFFER_ENTRIES; (bufferIndex.current + 1) % MAX_BUFFER_ENTRIES;
// } }
// } }
// const bufferThreshold = calculateAdaptiveBufferThreshold(); const bufferThreshold = calculateAdaptiveBufferThreshold();
// if we have > 3 seconds of buffered data and we're still not playing, // if we have > 3 seconds of buffered data and we're still not playing,
// something might be wrong - maybe codec issue, no audio, etc // something might be wrong - maybe codec issue, no audio, etc
@ -437,31 +437,19 @@ function MSEPlayer({
// if we're above our rolling average threshold or have > 3 seconds of // if we're above our rolling average threshold or have > 3 seconds of
// buffered data and we're playing, we may have drifted from actual live // buffered data and we're playing, we may have drifted from actual live
// time, so increase playback rate to compensate // time, so increase playback rate to compensate
// if ( if (
// videoRef.current && videoRef.current &&
// isPlaying && isPlaying &&
// playbackEnabled && playbackEnabled &&
// (bufferTime > bufferThreshold || bufferTime > 3) && (bufferTime > bufferThreshold || bufferTime > 3) &&
// Date.now() - lastJumpTimeRef.current > BUFFERING_COOLDOWN_TIMEOUT Date.now() - lastJumpTimeRef.current > BUFFERING_COOLDOWN_TIMEOUT
// ) { ) {
// videoRef.current.playbackRate = 1.1; videoRef.current.playbackRate = 1.1;
// console.log( } else {
// camera, if (videoRef.current) {
// "increasing playback rate", videoRef.current.playbackRate = 1;
// bufferTime, }
// bufferThreshold, }
// );
// } else {
// if (videoRef.current) {
// console.log(
// camera,
// "normal playback rate",
// bufferTime,
// bufferThreshold,
// );
// videoRef.current.playbackRate = 1;
// }
// }
if (onError != undefined) { if (onError != undefined) {
if (videoRef.current?.paused) { if (videoRef.current?.paused) {