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Debug replay (#22212)
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* debug replay implementation * fix masks after dev rebase * fix squash merge issues * fix * fix * fix * no need to write debug replay camera to config * camera and filter button and dropdown * add filters * add ability to edit motion and object config for debug replay * add debug draw overlay to debug replay * add guard to prevent crash when camera is no longer in camera_states * fix overflow due to radix absolutely positioned elements * increase number of messages * ensure deep_merge replaces existing list values when override is true * add back button * add debug replay to explore and review menus * clean up * clean up * update instructions to prevent exposing exception info * fix typing * refactor output logic * refactor with helper function * move init to function for consistency
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@@ -99,6 +99,28 @@ const objects: SectionConfigOverrides = {
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camera: {
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restartRequired: [],
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},
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replay: {
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restartRequired: [],
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fieldOrder: ["track", "filters"],
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fieldGroups: {
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tracking: ["track"],
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filtering: ["filters"],
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},
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hiddenFields: [
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"enabled_in_config",
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"alert",
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"detect",
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"mask",
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"raw_mask",
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"genai",
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"genai.enabled_in_config",
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"filters.*.mask",
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"filters.*.raw_mask",
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"filters.mask",
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"filters.raw_mask",
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],
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advancedFields: [],
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},
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};
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export default objects;
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