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Debug replay (#22212)
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* debug replay implementation * fix masks after dev rebase * fix squash merge issues * fix * fix * fix * no need to write debug replay camera to config * camera and filter button and dropdown * add filters * add ability to edit motion and object config for debug replay * add debug draw overlay to debug replay * add guard to prevent crash when camera is no longer in camera_states * fix overflow due to radix absolutely positioned elements * increase number of messages * ensure deep_merge replaces existing list values when override is true * add back button * add debug replay to explore and review menus * clean up * clean up * update instructions to prevent exposing exception info * fix typing * refactor output logic * refactor with helper function * move init to function for consistency
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-1
@@ -8,7 +8,7 @@ from pathlib import Path
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from peewee import SQL, fn
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from frigate.config import FrigateConfig
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from frigate.const import RECORD_DIR
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from frigate.const import RECORD_DIR, REPLAY_CAMERA_PREFIX
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from frigate.models import Event, Recordings
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from frigate.util.builtin import clear_and_unlink
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@@ -32,6 +32,10 @@ class StorageMaintainer(threading.Thread):
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def calculate_camera_bandwidth(self) -> None:
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"""Calculate an average MB/hr for each camera."""
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for camera in self.config.cameras.keys():
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# Skip replay cameras
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if camera.startswith(REPLAY_CAMERA_PREFIX):
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continue
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# cameras with < 50 segments should be refreshed to keep size accurate
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# when few segments are available
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if self.camera_storage_stats.get(camera, {}).get("needs_refresh", True):
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@@ -77,6 +81,10 @@ class StorageMaintainer(threading.Thread):
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usages: dict[str, dict] = {}
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for camera in self.config.cameras.keys():
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# Skip replay cameras
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if camera.startswith(REPLAY_CAMERA_PREFIX):
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continue
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camera_storage = (
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Recordings.select(fn.SUM(Recordings.segment_size))
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.where(Recordings.camera == camera, Recordings.segment_size != 0)
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