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Debug replay (#22212)
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* debug replay implementation * fix masks after dev rebase * fix squash merge issues * fix * fix * fix * no need to write debug replay camera to config * camera and filter button and dropdown * add filters * add ability to edit motion and object config for debug replay * add debug draw overlay to debug replay * add guard to prevent crash when camera is no longer in camera_states * fix overflow due to radix absolutely positioned elements * increase number of messages * ensure deep_merge replaces existing list values when override is true * add back button * add debug replay to explore and review menus * clean up * clean up * update instructions to prevent exposing exception info * fix typing * refactor output logic * refactor with helper function * move init to function for consistency
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@@ -287,11 +287,12 @@ class RecordingMaintainer(threading.Thread):
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)
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# publish most recently available recording time and None if disabled
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camera_cfg = self.config.cameras.get(camera)
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self.recordings_publisher.publish(
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(
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camera,
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recordings[0]["start_time"].timestamp()
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if self.config.cameras[camera].record.enabled
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if camera_cfg and camera_cfg.record.enabled
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else None,
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None,
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),
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@@ -315,9 +316,8 @@ class RecordingMaintainer(threading.Thread):
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) -> Optional[Recordings]:
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cache_path: str = recording["cache_path"]
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start_time: datetime.datetime = recording["start_time"]
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record_config = self.config.cameras[camera].record
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# Just delete files if recordings are turned off
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# Just delete files if camera removed or recordings are turned off
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if (
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camera not in self.config.cameras
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or not self.config.cameras[camera].record.enabled
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