Debug replay (#22212)
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* debug replay implementation

* fix masks after dev rebase

* fix squash merge issues

* fix

* fix

* fix

* no need to write debug replay camera to config

* camera and filter button and dropdown

* add filters

* add ability to edit motion and object config for debug replay

* add debug draw overlay to debug replay

* add guard to prevent crash when camera is no longer in camera_states

* fix overflow due to radix absolutely positioned elements

* increase number of messages

* ensure deep_merge replaces existing list values when override is true

* add back button

* add debug replay to explore and review menus

* clean up

* clean up

* update instructions to prevent exposing exception info

* fix typing

* refactor output logic

* refactor with helper function

* move init to function for consistency
This commit is contained in:
Josh Hawkins
2026-03-04 10:07:34 -06:00
committed by GitHub
parent 5e7d426768
commit 95956a690b
68 changed files with 4572 additions and 519 deletions
+3 -3
View File
@@ -287,11 +287,12 @@ class RecordingMaintainer(threading.Thread):
)
# publish most recently available recording time and None if disabled
camera_cfg = self.config.cameras.get(camera)
self.recordings_publisher.publish(
(
camera,
recordings[0]["start_time"].timestamp()
if self.config.cameras[camera].record.enabled
if camera_cfg and camera_cfg.record.enabled
else None,
None,
),
@@ -315,9 +316,8 @@ class RecordingMaintainer(threading.Thread):
) -> Optional[Recordings]:
cache_path: str = recording["cache_path"]
start_time: datetime.datetime = recording["start_time"]
record_config = self.config.cameras[camera].record
# Just delete files if recordings are turned off
# Just delete files if camera removed or recordings are turned off
if (
camera not in self.config.cameras
or not self.config.cameras[camera].record.enabled