Debug replay (#22212)
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* debug replay implementation

* fix masks after dev rebase

* fix squash merge issues

* fix

* fix

* fix

* no need to write debug replay camera to config

* camera and filter button and dropdown

* add filters

* add ability to edit motion and object config for debug replay

* add debug draw overlay to debug replay

* add guard to prevent crash when camera is no longer in camera_states

* fix overflow due to radix absolutely positioned elements

* increase number of messages

* ensure deep_merge replaces existing list values when override is true

* add back button

* add debug replay to explore and review menus

* clean up

* clean up

* update instructions to prevent exposing exception info

* fix typing

* refactor output logic

* refactor with helper function

* move init to function for consistency
This commit is contained in:
Josh Hawkins
2026-03-04 10:07:34 -06:00
committed by GitHub
parent 5e7d426768
commit 95956a690b
68 changed files with 4572 additions and 519 deletions
+8 -1
View File
@@ -7,6 +7,7 @@ from typing import Dict
from frigate.comms.events_updater import EventEndPublisher, EventUpdateSubscriber
from frigate.config import FrigateConfig
from frigate.config.classification import ObjectClassificationType
from frigate.const import REPLAY_CAMERA_PREFIX
from frigate.events.types import EventStateEnum, EventTypeEnum
from frigate.models import Event
from frigate.util.builtin import to_relative_box
@@ -146,7 +147,9 @@ class EventProcessor(threading.Thread):
if should_update_db(self.events_in_process[event_data["id"]], event_data):
updated_db = True
camera_config = self.config.cameras[camera]
camera_config = self.config.cameras.get(camera)
if camera_config is None:
return
width = camera_config.detect.width
height = camera_config.detect.height
first_detector = list(self.config.detectors.values())[0]
@@ -283,6 +286,10 @@ class EventProcessor(threading.Thread):
def handle_external_detection(
self, event_type: EventStateEnum, event_data: Event
) -> None:
# Skip replay cameras
if event_data.get("camera", "").startswith(REPLAY_CAMERA_PREFIX):
return
if event_type == EventStateEnum.start:
event = {
Event.id: event_data["id"],